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We Will Not Have Pockets in the Future

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Future space explorers from the far off 1997 mock our outdated concept of "pockets" and "purses".

"The only problem I have with the costumes is that they have no pockets. Where do they keep all their stuff?"
Jonathan Frakes, on Star Trek: The Next Generation

20 Minutes into the Future, we've gone Crystal Spires and Togas, everything is decked out in this nice futuristic Zeerust, and everybody wears spandex that has no pockets.

Why? Surely fashion hasn't changed so much that we've outmoded all methods of carrying things aside from our hands (or Victoria's Secret Compartment/Trouser Space/Hammerspace), right? Wouldn't the engineers at least want a nice, functional Utility Belt? Why not a European carry-all, especially in parody settings?

This isn't as outlandish as you might think (see the Real Life examples below). Still, the lack of visible pockets in future clothes is a near ubiquitous trope in Speculative Fiction.

For the opposite trope, see Zipperiffic.



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    Comic Books 
  • This was quite common in Silver Age superhero costumes.
    • To the point where The Tick's mind was blown when he discovered he had them (he wasn't even concerned about the huge roll of cash he produced from one of them).
    • Silver Age Superman's cape contained a hidden pocket where he keeps his (compressed-by-his-super-strength-somehow) Clark Kent clothes. Considering the way his power worked at that time, he probably supercompressed them...
  • Averted in The Dark Age of Comic Books: the belted pouches that became such a cliché were particularly common accessories for time travelers. It wasn't just Rob Liefeld and his cohorts, either: even the Legion of Super-Heroes members wore pouched and pocketed Utility Belts that put Batman's to shame.
  • During J. Michael Straczynski's run as writer of The Amazing Spider-Man, the lack of pockets in the title character's costume was directly addressed. Spider-Man spends some of his time hanging upside down, so conventional pockets wouldn't work (the contents would fall out). Zippers, and flaps secured by Velcro, make too much noise to be practical for a superhero who relies on stealth. A utility belt is the obvious answer, and Spidey has one — but the compartments are all used for web fluid refills, Spider-Tracers, and a flashlight. He still doesn't have a good way to carry a wallet and keys — or a camera (necessary during the periods when he earned a living as a freelance photographer).
    • He kept a small camera attached to his belt as well. Early issues often featured panel showing him webbing it into place before a fight which somehow consistently produced well-framed shots (although JJJ at least once complained about poor composition).

    Film — Live-Action 

  • In The Night Mayor, the standard form of clothing in Susan's time is a one-piece outfit with no pockets. When she has to dress in a 1940s outfit for plot reasons, it's the first time she's ever worn clothes with pockets, and she's struck by how useful they are.
  • Lampshaded in John Varley's Steel Beach when Hildy points out that in a Free-Love Future society with no nudity taboo that lives in enclosed environments pockets are the primary reason people would even bother to wear clothes.
  • The early Star Trek novel Spock Must Die! has Scotty claim to have often cursed the designer who thought it cute to give his uniform no pockets.
  • In the book, Skunk Works, Lockheed engineer Ben Rich had the workers coveralls redesigned to remove pockets. When building a Cool Plane, sometimes workers would lose pens and tools or the items would rub against the airframe as they crawled around.
  • When one of Lyndon Hardy's characters is in training at the Cycloid Guild, he's perplexed that none of the robes worn by guild members - not even the masters' black ones - have pockets. Possibly justified, as the rituals of the Guild have such exacting requirements that one might be inadvertently spoiled if a participant carelessly left an object in their pocket that was incompatible with the ritual's underlying geometries.

    Live-Action TV 
  • Word of God is that the creator of Babylon 5 made sure the uniforms had visual pockets as this trope has always bothered him. However, one episode featured a pickpocket stealing a pouch hanging from a person's belt in a market, which would have been a lot more at home in the Middle Ages, as would the method of the theft (literal cutpursing).
    • Lampshaded in Crusade, when a clothing designer comes aboard the Excalibur to make new uniforms for the senior officers. Gideon complains that these uniforms lack pockets, to which the designer replies that a captain shouldn't have to carry things around. There are subordinates for that.
  • Blake's 7 has the same problem despite the more flamboyant look of the protagonists, which caused the actors to make the Obligatory Joke about where they kept some bomb or device that hadn't been seen in their hands when they teleported down to the planet.
  • Buck Rogers in the 25th Century (with Gil Gerard) suffers from this. Men and women wear skin-tight uniforms that don't permit pockets — but look really good on Erin Gray.
  • Doctor Who has certainly been guilty of this, those less so from Season 23 to the present.
    • Possibly mocked by Season 10's "The Runaway Bride"- "Guess what I've got, Donna? Pockets!'
    Andrew Cartmel: For years in movies and TV if it was the future, everyone was either wearing Roman togas or white zipsuits. Blade Runner was a real turning point for that, because it recognised that fashion was cyclic and people in the future would wear fashions from the past, as people already do now.
  • Averted in the German 1960s series Raumpatrouille. The Earth colony on the planet Chroma is ruled by women and they all have dresses with huge pockets.
  • The uniforms in Space: 1999 all lack pockets. Apparently the only pieces of personal equipment that need to be carried around at all times are the ray gun and communicator which are hung from the belt.
  • Star Trek: The actors, at least, have wondered about this very impractical lack of pockets (sure, most of the time they're only carrying around their phasers, and the science officer gets a Tricorder, but still).
    • One justification is that there's actually very little need for pockets: there's no money in the Federation, keys are irrelevant when you have voice-activated doors, and apparently experimental ships have holographic projectors everywhere presumably so one can simply summon a holographic version of what they need. Of course this causes a problem when you need to carry something plot-related — in one episode Riker has to carry a Tracking Device, so he puts it in his boot.
    • Another justification is that the lack of pockets in uniforms is deliberately done for security reasons; it prevents anyone from being able to smuggle hidden weapons without great difficulty.
    • In James Blish's Star Trek novel Spock Must Die!, Scotty bemoans the lack of pockets for his tools.
    • Some officers, however, are seen with vest pockets; also, "The Cage" and the TOS movies gave us field jackets with visible pockets. Otherwise, Starfleet tends to stick to hard-sided cases and the odd tool belt. Miles O'Brien of Deep Space Nine was occasionally seen with a bunch of tools (or dental implements, it's hard to tell) stuffed into a breast pocket. No one else seemed to have this pocket.
    • Especially bad in one Deep Space Nine episode that featured a Starfleet infantryman (or possibly Marine; in any case, apparently not just a shipboard security officer) deployed in combat on a planet. Not wearing any kind of armor might be understandable (presumably it's useless against 24th century weapons); the same with not carrying any secondary weapon or "ammo"/energy cells for his phaser rifle (who can say how many shots it could fire, or if it could be recharged in the field)... But he didn't have any ability to carry anything without holding it in his hands, or over his shoulder. Not even a canteen.
    • The jumpsuits on Star Trek: Enterprise, being based on NASA jumpsuits, had zipped pockets.
    • Some uniforms do have pockets: the one-piece coveralls from Star Trek: The Motion Picture, and the cadet uniforms seen in the later seriesnote  both had cargo pockets. Also, on several occasions we see characters removing things from their pockets, usually small hand phasers. In "The Mind's Eye" Geordi LaForge clearly has a phaser hidden in a small hip pocket. It was implied that the futuristic materials made pockets (as well as fastenings) virtually invisible until they were needed. Somehow.
    • The second uniforms of TNG did have small pockets roughly near the hip with the openings facing outward toward the camera so you could quickly tuck a phaser or a tricorder in there, but half would stick out. Picard's later "Captain's jacket" uniform had pockets in the lining.
    • On the DVD Commentary of Star Trek II: The Wrath of Khan, Nicholas Meyer says that he wanted the new uniforms to have pockets, but the budget wasn't high enough as they would have had to make pockets for each individual uniform. The field jackets Kirk and Bones wear on Regula, though, do have some hefty pockets in that movie.
      • Kirk's regular uniform was at least implied to have a pocket, as he had to pull out his reading glasses on the bridge during the initial confrontation with the Reliant. William Shatner is framed in that shot so that the location of the pocket would be below the frame, and his right hand remains below the frame until he lifts it up, glasses case in hand.
    • In the fourth season of Voyager, B'Elanna Torres was often wearing a vest with tool pockets while in engineering. However, this was only used because Roxanne Dawson was pregnant at the time and it couldn't be realistically worked into the plot. The character would get pregnant later on anyway.
  • The Boys (2019). Superheroes have this problem too, as Shockwave points out when she has to stop and get her mobile from her purse.
    Shockwave: Sorry, Ashley. Vought won't let me have pockets in this thing. You can see every crease in my ass; you can practically see up Starlight's uterus. You want to talk about Girl Power? Let's talk about getting some pockets!
    • This turns out to be a problem when Starlight has to hide a vial of Compound V she's smuggling out of Vought Industries shortly after this conversation, but she has nowhere to put it.

    Tabletop Games 
  • In GURPS Transhuman Space pockets are out of fashion, because things like keys and wallets are entirely virtual. According to Toxic Memes, however, the popularity of the pocketless "eloi suit", as more and more people have virtual implants, has meant that, in the way of such things, the real fashionistas have started seeing it as out of date.

    Video Games 
  • Averted in Mass Effect. While there's not really visible pockets, Tali mentions that her exosuit has "more pockets than you'd think", apparently with sufficient space to allow her to cart around a significant amount of geth parts.
    • The various Alliance military uniforms and armour tend to avert this, containing multiple pockets or utility belts.
  • The Vault Suits in Fallout are lacking in pockets while all prewar clothing have the normal amount. Somewhat justified in the case of the Vault Suits, as in a Vault anything needed would never be more than a few minutes away and there's only a finite amount of space to lose something.
  • In PlanetSide 2, the Vanu Sovereignty - a group of precursor worshipers - have zero pockets on pretty much all of their classes courtesy of them all wearing spandex armor. Their Engineer does have pockets in the form of what appears to wildly impractical metal suspenders. Averted by the more down-to-earth Terran Republic and New Conglomerate, both of whom feature copious amounts of pockets on their fatigues and utility belts on their support classes.
  • Averted in Star Trek Online. Most of the game-original sets of uniform trousers have pockets baked into the model.

  • Schlock Mercenary: Initially played straight then averted. Lieutenant Commander "Sensei" Shodan bemoans the fact that the grunts have been issued with uniforms with pockets, as they will now want to put things in them.
  • Freefall: Subverted. Florence, an Uplifted Animal who is programmed with a variety of human safeguards, checks for clothing first when trying to determine if someone is human or not. After all, with genetic engineering, cybernetic modification, and just plain evolution, it's nearly impossible to be sure what humans will eventually turn into—but they'll probably still want pockets.

    Web Original 

    Western Animation 

    Real Life 
  • Pockets are a fairly recent invention made possible in mass production thanks to the sewing machine, so lots of traditional cultural garbs come with carrying pouches and belts.
  • There actually is a practical reason for this trope when it comes to high fashion formal wear: the slight bulge of a pocket could throw off the lines of a carefully-designed outfit. Many garments (shirts especially) tend to come with sewn-shut decorative pockets, with the idea being that you can convert them to a functioning pocket by simply cutting a few stitches if necessary.
  • Most off-the-rack vests have decorative-only pockets, since most modern men don't carry pocket watches anymore. Pockets that do exist are often sewn shut.
  • The uniforms for some fast food chains have fake pockets, presumably because they don't trust their employees. Others do not.
  • Both pants and suitcoats used as theater props frequently have the pockets sewn shut to prevent actors from putting their hands in their pockets.
  • Vexingly enough, brands of sweatpants with sewn-up pockets have also been spotted in the wild. Given how the garment is almost exclusively worn as either workout clothing or loungewear and is all but antonymous with the concept of high-fashion, it's anyone's guess as to why a manufacturer would bother to do this.
  • Academic robes, of the kind worn at graduation ceremonies, typically lack pockets, and only rarely have slits through which to access pockets in one's regular clothing. This is especially hard on photo-seeking graduates who have no place to carry a camera (however, some versions make it possible to carry things in the sleeves). Graduate students usually get generously pouched sleeves as well as a hood that is great for carrying lightweight items. Using hoods as pockets was actually pretty common among monks and academic people wearing robes in the long long ago.
  • Inverted with KangaROOs, a brand of shoes which incorporate a tiny zippered pocket for keys, change, or a handy condom. When they became a fad in the 80s, they were hyped as a brilliant new innovation, and their design actually did influence later designs of (pocketless) athletic shoes.
  • Lots of (decidedly feminine) women's clothing either A)lacks pockets or B) have pockets too small to carry anything larger than a Chapstick.note  Either way, they lack functional pockets. Ironically, only certain dresses seem to have decent-sized pockets, though some formal or long coats have them, too.
  • Classical Greece had no pockets in everyday wear for most men (the garment everyone thinks of in this context really was little more than a bed-sheet wrapped around the body and pinned).
    • Averted by the Romans, who had no pockets but realized they could carry rolled-up documents (or, as Julius Caesar discovered, large knives) in the folds of their togas.
    • Similarly, traditional Chinese robes had wide sleeves that were used for storage and the occasional hidden weapon like a round metal ball that could shatter a skull on impact. Robert van Gulik (the author of the Judge Dee series) mentions an incident where Catholic nuns carried their missels in their sleeves, and when set upon by revolutionaries, the missels were seen moving in the sleeves and mistaken for said weapons, scaring the revolutionaries away.
  • Breast pockets on button-up shirts. While formerly a standard part of male button-up shirts, nowadays sales of variants without pockets significantly exceed those of with pockets.


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