"Hello and welcome to Video Games Awesome!!"Video Games Awesome! is an online show centered around five friends who sit on (and behind) a couch and play video games, offering their opinions, cracking jokes, and sometimes just hanging out. It began in June 2009 as a spin-off of Awesome Video Games, as a way for the creative team behind that series to release content and stay visible between updates of AVG. Since then it has more or less overtaken its show of origin in terms of content and popularity. Hosted by Fraser Agar and co-hosted by Kyle Huinink, Deacon Publicover, Becky Blow and Ben Taylor (who temporarily left the show to attend college but has since returned).Much of the show’s appeal stems from its casual and laid-back atmosphere. The show is unscripted and intentionally does not focus on hardcore gaming, instead emphasizing fun above all. Many installments are designed to provide the perspective of gamers approaching a game for the first time; to that end, most of the games played are current at the time of the episode's release (though they have occasionally dabbled in retro gaming with titles like Earthbound and Doom), and usually some or all of the cast has not played the game before, allowing for genuine first impressions and reactions.Featured on That Guy with the Glasses affiliate Blistered Thumbs here, on YouTubehere, and livestreamed on Twitchhere.In May 2012, the Adsense on their YouTube account was disabled, cutting off the VGA's income. As a result, they have since started uploading their videos to Blip again and primarily hosted on the still-under-construction Video Games Awesome! website. The YouTube revenue returned in June, but Fraser decided to put videos on both Blip and YouTube in case a situation like this occurs again.
Fraser: That would be like cutting off a kitty's pads!
...And That Little Girl Was Me: When they played The Binding of Isaac, they started telling stories about awful things that happened to them as kids. It became a running gag, any time the story involved another boy, to add "And that boy... was Ben/Deacon."
Ben frequently plays this up for laughs. He often makes lewd comments at things such as the potentially underaged characters in Let's Play Ballerina, his cat/girl/boy/whatever "fiancee" Nekoevangeline on Minecraft Awesome, inanimate objects and even his fellow co-host Fraser.
Gun shop owner: Said he worked at Hartfield's, jewelery store just up on Broadway. Kyle gasps Fraser: What's that mean? Kyle: The jewelery store...no wait, that's a shoe store. Nothing. Fraser: But the jewelery store...pearl earrings...layaway...LC...bank...shoes...woman? Police... Kyle: Cops...Police Cops. Fraser: Investigation. Murder investigation! The murder was in the jewelery store! Kyle: (overlapping) Sea...it happened by the sea...C is for Catwoman!
Glitches (see Game-Breaking Bug below). But if the glitch is entertaining and doesn't break the game, they usually give it a pass.
Ephebophiles. Fraser really doesn't like it when characters in the game don't find a grown man dating someone underage disturbing, regional differences in age of consent be damned.
Don't tell him he's playing a game wrong. This goes for both the game itself and the audience (unless he's asking for hints).
He hates spoilers more than most. The mods will block you if you get anywhere near a spoiler and he complained about the Walking Dead's next episode previews. Justified because his show is built around letting you see his and Becky's initial reactions to games.
He hates being pinned in by NPCs
Do not call him a sociopath because of the way he chooses to play games.
Illogical solutions in games that are supposed to be based on logic really annoy him; this frequently happens in the Ace Attorney series.
After drilling a bad guy in the heart in Heavy Rain, Fraser comes up with a ton of them:
Fraser: Part two! Drill to the heart! [...] I guess you're the one who got screwed, or, look out for those heart-holes...I hear they're catching! Looks like the diagonosis is...murder! [...] [reading Kshade's comment] This is not a drill...and then make some reference to the painter who made This is not a pipe. [...] C'est n'est pas drill [sic]. [...] I'm a regular René Magritte!
Not too long after, when a character's clothing is caught on some caterpillar tracks and crushed:
Fraser: Fuuuuuuuuuck! Fuck! Fuck! Fuckfuckfuckfuckfuckfuck! Dicktits! Fucking dicktits. Son of dick...it's Bulletstorm!
When Larry punches Lee in an attempt to have him killed by zombies in The Walking Dead: Episode 1, all three start yelling f-bombs at the game in rage and planning his death. The same happens later when Lilly kills Carley.
Fraser: They wouldn't have walked into this situation. They have a plan.
[Nathan grabs a pool cue and attacks the closest man.]
Fraser: That's the plan!
Dissimile/Metaphorgotten: Fraser sees a model of a bridge in an office conference room and says it's probably just there as an illustration for the boss's motivational speeches. His attempt at demonstrating this veers off-course when he realizes it doesn't quite make sense, and manages to turn it back around into a functional metaphor that means the exact opposite of what he was originally going to say:
Fraser(in a mocking tone): "You see, the company is like a bridge. And every person is like a part of that bridge. You take away part of the bridge... well, it mostly stays the same... I been takin' pieces off this bridge all day. Sometimes for toothpicks... sometimes to wedge up a wobbly chair—
Deacon: Bridges are stronger than you think.
Fraser: You know, we don't need most of you, is what I'm trying to say. Sure, it may make the bridge a little bit weaker, but... we can deal with that."
During a Phoenix Wright playthrough, Becky messed up the intro by clicking on the wrong game in the Wii menu and Fraser relentlessly made fun of her for it (for the record, he did apologize, though it was hard to hear through his laughter). She was most displeased. Later, when they came back from a commercial break, Fraser had put on a pair of sunglasses and Becky was smiling.
The Duke Nukem Forever episode. The gradual drop of excitement to outright depression amongst the crew as they progress through the game is heartbreaking.
The Epic Mickey 2 episode turned out similarly, culminating in a puzzle Fraser nearly gave up on because he had no idea how he was supposed to activate the move he needed to do. After concluding the game must be broken but insisting on trying one last time, and then finally figuring out the move and powering through the puzzle, he declared that the game "has some serious design flaws" and quit in disgust.
Easy-Mode Mockery: Averted, they always play on the easiest setting and call it 'Super Fraser mode'. Played straight in Mass Effect 3 where Frasher set the game into Hardcore mode partially in response to chat mocking him.
Just how many giant cocks did their original Minecraft server have?
And the first structures built in the second one were giant cocks.
In Duke Nukem Forever, Duke is given a chance to draw up a battle strategy on a dry-erase board. Fraser spends five minutes drawing an army of giant cocks attacking the monster. Later, a kid asks for Duke's autograph, so Fraser draws cocks in his book.
Kyle: I feel that Duke would autograph with a cock.
As part of the Minecraft Awesome Anniversary episode, Fraser had all the builders create a field of cocks, with one massive diamond cock to tower over them.
In Mass Effect 3, they get stuck in place twice and have to save and reload. The first time, when he's boxed in by a couple of NPCs, they all find it pretty funny. The second time, when they encounter a well-known glitch in the Normandy cockpit that they thought had been patched, they find it less funny, and it prompts Fraser to speak at length about gamer complacency towards glitches and not holding game companies accountable for them.
Skyrim was a particularly bad offender; they had to restart the game more than once because the system froze or they suddenly became unable to move.
Of all games, even LittleBigPlanet Karting had one: the game just up and froze in-between races and they had to restart the system.
In one level of Sonic Generations, the camera gets stuck in a disorienting position, making it almost impossible to get through.
The camera also goes nuts in an episode of The Walking Dead, falling through the world and making progression impossible.
In Saints Row: The Third, Fraser and Ben start a co-op playthrough, and only a few minutes in they lose their connection to each other. The result: Fraser's screen freezes, while on Ben's screen the vehicle flies through the air in a straight line until it — and his character — collides with a buliding.
During their Borderlands 2 playthrough, Fraser remarked that a separate save he had been playing in his free time became completely corrupted and he had to abandon all the progress he'd made with that character.
The Ghost: The Doctor (from Doctor Who, frequently just called "Doctor Who" by Fraser) in the Minecraft Future build, who creates diversions for Fraser-as-the Master and only just escapes in his TARDIS through various eras in history. Finally appeared in The Simpsons build.
Gold Tooth: Fraser brings us his "new rap", Gold in Mah Teeth. explanation While discussing gold in Minecraft (here), Fraser mentioned how the metal is useless outside of technology and dentistry. "You know, like Hip-hop dentists!" This led him to make up a short parody song about gold teeth. The fans took this and made it into a full song.
Good Bad Bugs: invoked In Dead Island, Fraser somehow got stuck in rage mode for about ten minutes, with all all the experience bonuses that came with it. The downside was that it made the game scream at him for the entire time.
Fraser: Oh, man. Now, what's he gonna choose? The one that he knows I'm not going to choose? [...] We've discussed it so much, he's gonna troll and say "seahorse" [as a cooler creature than the blue whale], I think.
Deacon picks "blue whale" as an answer, which Kyle and Fraser correctly answer.
Fraser: I knew he'd thought I'd think that, so I went with what he didn't think I'd think.
Kyle: I went with the opposite of what I didn't think he would think that I did think that I thought I thought that Deacon thought.
You could essentially play a drinking game with how much game trivia the team gets completely wrong - even when they're right in the middle of playing the relevant game.
While playing Catherine, Fraser ignored the items tutorial, thought the chat room was lying when they said he could use items, despite an instruction to do so sitting in the bottom right corner of the screen, and then criticized the game for not explaining this feature to him.
Intentionally invoked from time to time, when Fraser confidently describes things incorrectly, such as combining the plots of several movies. This is done mostly to troll the chat and Ben.
Sometimes, the chat. With so many people in chat, it's inevitable that some people will believe incorrect information about a game.
And then for Trials and Tribulations, Fraser gives Desiree DeLite a gravelly tough-guy voice, likely to complement Becky's girly voice for Ron. It actually manages to make Ron/Dessie's relationship appear even more disturbing.
The Future Minecraft build doesn't really resolve the Doctor/Master story.
Mellisbaker's trip back to the land of the living in the Sky Build sort of just stopped in Skyloft.
Loads and Loads of Characters: Fraser, Becky, Ben, Kyle, Deacon, The Mods, and The Turbos in the Chat Room. Particularly during episodes when Fraser plays with The Mods and Turbo Members online during the show.
Lost in Translation: During their play though of Phoenix Wright: Ace Attorney: Justice For All, Fraser notes that how the adjective "uppity" is often used in reference for the very effeminate magician they're trying to defend, and how it was likely used in place of a term that would be considered rather offensive and homophobic in the west.
Fraser: The whole point of having the cow at home is that you get the milk for free whenever you want...unless it has mastitis, and then you have to disinfect it, and probably disinfect the suction thing that gets the milk, what do they call that?
Metaphor Is My Middle Name: While Ben plays Limbo poorly, Fraser states that his middle name should be "Reckless Abandon". Fraser later uses the phrase to describe himself.
The endgame of The Walking Dead Episode 2 when the team finds Mark with both his legs cut off the mood goes from the usual VGA show to a more intense show.
Happens again in Episode 5 when after barely escaping an infested street, the team immediately becomes much more sombre and quiet than usual as Lee finally passes away, with Fraser even fighting tears.
No Fourth Wall: The team (especially Becky) constantly deliver lines directly to the camera/audience. Particularly lampshaded in episodes where they have to sort out settings on Xbox Kinetic games and thus have to show the (usually invisible due to greenscreen) studio on screen through the Kinetic's camera, causing Ben (or the chat) to cry out "No, the fourth wall!".
No Hugging, No Kissing: Fraser and Becky refuse to kiss on camera, saying "we're not that kind of people", although Becky isn't above hugging and flirting with Fraser. The rule was finally broken on the New Year's Minecraft episode, where Becky and Fraser give each other a customary midnight kiss only for Becky to obscure it from the camera with her hand at the last second.
No Sympathy: Fraser towards Acro in Phoenix Wright: Justice For All, to the point where he calls out the chat for being more swayed by Acro's Freudian Excuse by angrily telling them that it doesn't matter because Acro still tried to kill a little girl.
Becky (replying to The Chat) : Totally, I went topless on a show. Fraser: Yeah, this is Becky's first topless show. Ben: No nipples... Fraser: Bet you didn't know she was this ripped underneath — And, yeah. Not since that bacon accident. Ben: Let's not talk about that. Becky: I was hoping nobody brought it up.
Obviously Evil: Invoked in the playthrough of Walking Dead Episode 2. They immediately guess the diary farmers are going to be evil...and they're right.
Despite his foggy memories of prior playthroughs of Phoenix Wright: Ace Attorney while playing the game on VGA, Fraser instantly realises that Manfred van Karma means business just from his name being uttered.
Fraser will often skip, ignore, or misinterpret the game's instructions, onscreen or otherwise - the official stance is that they don't want to bog the episode down with them going through tutorials or reading manuals, but more often than not this results in Fraser and company asking the chat to walk them through the game. For example, in Catherine, he thought the chat room was lying when they said he could create a block, even though the command to do so was highly visible in the corner of the screen.
In Uncharted 2, the old man sends Nathan and a guide to find the remain of his expedition:
Fraser: Are we going to hunt a bear?
Fraser talked over the "Dis or Dat" instructions in You Don't Know Jack, and burned the rest of the round asking the others what he was supposed to do.
They skipped a tutorial for Chick Chick Boom and were thus mystified by Corncobman.
After the instructions for crouching in Dead Island flashed on and off, Fraser claimed that the game hadn't told him how to do it.
And in Deus Ex: Human Revolution, the elevator code is mentioned (and displayed in captions) twice, but Ben and Fraser don't notice it.
In Dead Rising 2: Off The Record, Fraser keeps making waypoints on the map, but puts them at the wrong place and then complains about being lead the wrong way. At the beginning he also completely ignores the icon indicating where he is on the map and thinks the waypoint THAT HE MADE HIMSELF TO KNOW WHERE TO GO is his current location.
Retirony: The cactus trap Professor Frink built for Deacon in The Simpsons build was said to have happened both on his birthday and one day before his retirement.
"Unsubbing." Fraser thinks it's hilarious when people go out of their way to announce that they're unsubscribing (usually because of too many/not enough Minecraft episodes), so they and their viewers like to come up with other vapid reasons for unsubscribing, usually in the format of "Not enough X, unsubbing".
Mr./Mrs. X is Y. Started when Fraser started trolling one of his mods called mrchrismad, frequently calling him Mr. Chrisismad; ever since, the live chat applies this to anger or any other emotion any of the cast is feeling.
Whenever Fraser changes a game's difficulty to Easy to play on, the chat room praises him in some variation, that he "Passed the game's stage on Hard Mode." In fact whenever Fraser changes the difficulty to Easy Mode, he and the Chat Room declare the game is on Super Fraser Mode, the hardest difficulty imaginable.
The series of "Duck" characters. When the game allows face customization, Fraser will try to give the character big lips that stick way out (as bill-like as possible), a sloping brow with no eyebrows and small ears in addition to whatever funny physical features he can manage. Started with Space Duck for Mass Effect. According to show canon, these characters are all somehow related.
Sound Effect Bleep: Done with words. Early on, any swears would be removed from an episode in post and either blanked or replaced with inoffensive words from elsewhere in the episode (this was heavily and repeatedly lampshaded whenever it happened). This practice eventually fell by the wayside, especially as more and more of their shows were done live and they started doing M-rated games.
The Babysitting Mama doll started to get used as a fill-in for absent party members, and now routinely gets included in videos, and gets it own costumes when the others dress up. They've since named it Hank.
Becky's Sackboy plushie has begun to make appearances as well.
Fraser trolled the others with an edited version of the Just Dance 2 trailer, which showed the same clip of terrible dancing over and over. He also set them up to play a "mystery game", which turned out to be Scene It: Twilight.
Fraser did the same thing with a trailer for Dance Star Party the following year.
When they did the "Meet the Pyro" show and Fraser revealed what the trailer's Sugar Bowl-y-ness, the expressions of everyone else was slack-jawed disbelief. Becky wrote in the comments that it took her a long time to believe it was the real trailer, since she's so used to him being a troll.
The guys are put off by the brutal carnage Kirby unleashes during Kirby's Epic Yarn, especially in light of the fact that the "enemies" don't attack him, can't even hurt him, and are just going about their business when you run across them.
They (especially Fraser) got really pissed off at Kratos during the God of War III playthrough because of his tendency to massacre innocent people, especially women, often in cruel ways. Fraser even said that Kratos impaling himself was the best thing he'd ever done.
A less harsh example, but Fraser also makes a point of punching every pedestrian he sees in Grand Theft Auto V. It actually throws him off guard when he does it during a mission and the NPC he's paired with actually calls him out on it.
Wiki Walk: One of Fraser's explanations for the chronic delays on Show and Trailers is that he will start doing research on a particular topic, read someone's blog about it, read other articles written by the author to understand his background and other opinions, and before he knows it he's reading up on Wikipedia about "Montezuma and the Mayans".
Fraser: FOOL! You cannot hurt me with my sword! That only makes me stronger!
You Just Told Me: During a session of Rhythm Heaven Fever, Ben often was a lot better at the games than Fraser, and the chat frequently cheered on Ben or a member of the gang that wasn't even present whenever Fraser did do well.
Fraser: (reading the chat) Fraser "Ben is better than me in every way" 2012
Becky: Well, you said it.
Fraser: Must've been drunk.
Becky: No, you just said it, just now.
Fraser: I did? Wow...oh fuck.
You Say Tomato: The group's pronunciation of "Dr. Seuss" (like "Dr. Zeuss") was immediately called out by the entire chatroom.