History WebVideo / VideoGamesAwesome

27th Apr '16 11:45:56 PM aye_amber
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** "Couple's Catherine Co-op!"

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** "Couple's Catherine VideoGame/{{Catherine}} Co-op!"



* DudeNotFunny: Fraser's [[{{in-universe}} reaction]] during {{Catherine}} to the chat trolling him on the time left in the game.

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* DudeNotFunny: Fraser's [[{{in-universe}} reaction]] during {{Catherine}} ''Catherine'' to the chat trolling him on the time left in the game.



** While playing ''Catherine'', Fraser ignored the items tutorial, thought the chat room was lying when they said he could use items, despite an instruction to do so sitting in the bottom right corner of the screen, and then criticized the game for not explaining this feature to him.

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** While playing ''Catherine'', ''Catherine,'' Fraser ignored the items tutorial, thought the chat room was lying when they said he could use items, despite an instruction to do so sitting in the bottom right corner of the screen, and then criticized the game for not explaining this feature to him.



** Fraser will often skip, ignore, or misinterpret the game's instructions, onscreen or otherwise - the official stance is that they don't want to bog the episode down with them going through tutorials or reading manuals, but more often than not this results in Fraser and company asking the chat to walk them through the game. For example, in ''Catherine'', he thought the chat room was lying when they said he could create a block, even though the command to do so was highly visible in the corner of the screen.

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** Fraser will often skip, ignore, or misinterpret the game's instructions, onscreen or otherwise - the official stance is that they don't want to bog the episode down with them going through tutorials or reading manuals, but more often than not this results in Fraser and company asking the chat to walk them through the game. For example, in ''Catherine'', ''Catherine,'' he thought the chat room was lying when they said he could create a block, even though the command to do so was highly visible in the corner of the screen.



** "Did you hear the rumor?", a line from ''{{Catherine}}'''s highly repetitive dialogue.

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** "Did you hear the rumor?", a line from ''{{Catherine}}'''s ''Catherine'''s highly repetitive dialogue.



** "[[VideoGame/{{Catherine}} I have...really bad diarrhea!]]"

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** "[[VideoGame/{{Catherine}} I have...really Really bad diarrhea!]]"
18th Feb '16 3:45:17 PM jormis29
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* AsideGlance: During ''TheLastOfUs Left Behind'', Becky makes use of this trope when she and Fraser discuss a person they knew from their hometown.

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* AsideGlance: During ''TheLastOfUs ''VideoGame/TheLastOfUs Left Behind'', Becky makes use of this trope when she and Fraser discuss a person they knew from their hometown.
14th Feb '16 9:01:18 PM RaustBD
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Added DiffLines:

* BewareTheNiceOnes: Fraser's comically wimpy Phoenix Wright voice suddenly loses all wimpiness and suddenly becomes ''dead serious'' and scarily angry when Phoenix first learns [[spoiler:that Shelly's kidnapped Maya]] in ''Justice For All''.
17th Jan '16 11:44:56 PM ThatFanwiththeGlasses
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* ManOfAThousandVoices: Fraser can do a wide variety of voices, best exemplified in the ''Franchise/AceAttorney'' playthroughs.
10th Jan '16 12:31:47 PM nombretomado
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* UnderwaterCity: The "[[SpongeBobSquarePants Beckyni Bottom]]" build in ''VideoGame/{{Minecraft}}'', with a few {{Underwater Base}}s connected to it.

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* UnderwaterCity: The "[[SpongeBobSquarePants "[[WesternAnimation/SpongeBobSquarePants Beckyni Bottom]]" build in ''VideoGame/{{Minecraft}}'', with a few {{Underwater Base}}s connected to it.
7th Dec '15 8:18:13 AM Hossmeister
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* LostInTranslation: During their play though of ''VisualNovel/PhoenixWrightAceAttorney: Justice For All'', Fraser notes that how the adjective "uppity" is often used in reference for the ''very'' effeminate magician they're trying to defend, and how it was likely used in place of a term that would be considered rather offensive and homophobic in the west.

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* LostInTranslation: During their play though of ''VisualNovel/PhoenixWrightAceAttorney: Justice For All'', ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll'', Fraser notes that how the adjective "uppity" is often used in reference for the ''very'' effeminate magician they're trying to defend, and how it was likely used in place of a term that would be considered rather offensive and homophobic in the west.



* NoSympathy: Fraser towards Acro in ''Phoenix Wright: Justice For All'', to the point where he calls out the chat for being more swayed by Acro's FreudianExcuse by angrily telling them that it doesn't matter because Acro still tried to kill a little girl.

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* NoSympathy: Fraser towards Acro in ''Phoenix Wright: Justice For All'', ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll'', to the point where he calls out the chat for being more swayed by Acro's FreudianExcuse by angrily telling them that it doesn't matter because Acro still tried to kill a little girl.
5th Nov '15 11:28:40 PM Kellor
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** The ''Videogame/McPixel'' episode. Although they loved the twisted logic of the base game, they got stuck on a user-created level where the "solution" made no sense, even for [=McPixel=]. The level had [=McPixel=] on a boat with a bomb and a sailor, and the solution was to click on an unremarkable section of the gunwale, which makes [=McPixel=] do a handstand, levitate, and fart green fire for twenty seconds. They were pissed, and rightly so.
2nd Nov '15 8:56:05 PM SuperSauce
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** He did the same with ''Everybody's Gone to the Rapture'' which could suggest that this is a separate version of the show's IdiosyncraticEpisodeNaming.
2nd Nov '15 7:47:22 PM SuperSauce
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* IdiosyncraticEpisodeNaming: "[name of game] is AWESOME!" Even that one time that the game turned out to be so ''un''-awesome that Fraser RageQuit.

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* IdiosyncraticEpisodeNaming: "[name of game] is AWESOME!" Even that one time that [[VideoGame/EpicMickey2ThePowerOfTwo the game game]] turned out to be so ''un''-awesome that Fraser RageQuit.



** Very recently averted after Fraser found out that a certain game was more of an EnvironmentalNarrativeGame experience rather than the SurvivalHorror game it had branded itself as. What pushed it over the edge is that the developer charged 10-13$ for only about 90 minutes of game content. Fraser resolved to get a steam refund and called the episode ''The Park....AWESOME.''

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** Very recently averted Averted during Halloween 2015 after Fraser found out that a certain game was more of an EnvironmentalNarrativeGame experience rather than the SurvivalHorror game it had branded itself as. What pushed it over the edge is that the developer charged 10-13$ for only about 90 minutes of game content. Fraser resolved to get a steam refund and called the episode ''The Park....AWESOME.''
2nd Nov '15 4:17:20 AM Stripedcandy
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Added DiffLines:

** Very recently averted after Fraser found out that a certain game was more of an EnvironmentalNarrativeGame experience rather than the SurvivalHorror game it had branded itself as. What pushed it over the edge is that the developer charged 10-13$ for only about 90 minutes of game content. Fraser resolved to get a steam refund and called the episode ''The Park....AWESOME.''
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http://tvtropes.org/pmwiki/article_history.php?article=WebVideo.VideoGamesAwesome