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7th World Heir

    In General 
  • Bond Creatures: The introduced Guardians are powerful entities bound to their respective special individuals called Heirs, namely: Arkasus for Ras, Zeaon for Iseria, Kazran for Yuna, Kromcruz for Ludwig, and Ziegfried for Krau.
  • The Chosen One: Anyone of them classify, as they're bound to a certain Guardian, but Ras is a special case since he is the chosen one of the goddess Diche, and has privileges that other Heirs lack.
  • Famed In-Story: The Heirs are treated highly since they are expected to save the world.

    Ras 

Ras Elclare

"By my command... VICTORY!"
https://static.tvtropes.org/pmwiki/pub/images/ras_big_0.png
Heir of the Covenant
Voiced by: Griffin Burns (English), Yūya Hirose (Japanese)
Rarity: 3★
Element: Fire
Class: Knight
Zodiac Sign: Libra

The protagonist. An Heir created by the Goddess Diche to save the world of Orbis by defeating the Archdemon.


  • Always Save the Girl: Ras's goal in Episode 1.5: "Unrecorded History". Because the world of Orbis has been saved from the Archdemon, he then finds a way to save Mercedes, whose soul got tangled with the Archdemon's Might.
  • Badass Longcoat: His white coat that has a purple motif on the inner side.
  • Brought Down to Badass: He notes that with the Archdemon gone his duty as Heir of the Covenant is complete and he's becoming more "human" however it doesn't seem to make him any less powerful.
  • But Now I Must Go: After defeating the Archdemon at the end of Episode 1, Ras disappears during the commotion, with others thinking that he's gone.
  • Came Back Strong: After Ilryos lets him access his power beyond what he had before.
  • Character Development:
    • He starts as a goddess avatar with no certain emotions, just wanting to fulfill his duty of destroying the Archdemon. But in the 7th World, he gains more humanly traits in each story chapter, thus he is able to come up with a satisfying answer to both Vildred and the goddess Diche.
    • Ras's goal of saving Mercedes in "Unrecorded History" is a sign of him finally having a personal motivation. He's saving someone whom he considers important, and not because of being bound to what gods and destiny told him to do.
  • Chekhov's Gun: In Chapter 5, Ras learns in Dun Blyraia that he can convert the Archdemon's Might into the power of creation. This later became useful in Chapter 8, where he resurrected Kromcruz in the Duselnorc sanctum using the creation energy.
  • Chick Magnet: See all the girls he has Ship Tease with.
  • The Chosen One:
    • Of the goddess Diche, has privileges that other Heirs lack, such as reincarnation and being stronger than regular humans.
    • Ilryos gave his power to Ras in Episode 2, helping him defeat Faustus.
  • Chronic Hero Syndrome: A part of his motivation of Saving the World, which was entrusted to him by Diche. Ras has a natural drive to help those in need. He explains this when he sees Gusma in trouble, as quoted below. When the Archdemon was defeated in Episode 1, this trait is still present in him wherever he goes.
    Hmph... Maybe it's because of my duty, but if I see someone in trouble, I just can't leave them alone.
  • Combination Attack: His second skill guarantees a Dual Attack with an ally having the highest Attack stat in the party.
  • Disney Death: He is nearly killed by Straze, but thanks to intervention from Kawerik and later Ilryos himself, Ras survives and grows gradually stronger than he ever was before.
  • "Eureka!" Moment: When he learns that the Archdemon's Might is similar to his energy, by virtue of also being created as an avatar of a god, Ras converts the Archdemon's might into the power of creation and absorbs it instead of destroying it.
  • Famed In-Story: While this is already a given for the Heirs in general, Ras's case sometimes zigzags this:
    • Subverted at first as he was absent for some time in the 7th world and only woke up after a lot has already happened. This is why Iseria is initially bitter towards him. Played straight when he managed to prove his worth by defeating the Archdemon.
    • By the end of Episode 1, even shamans like Luluca heard of Ras as the hero who saved Orbis.
    • His actions at the end of Episode 1 is one of those that avert and play with this trope further. By going into hiding so that he can save Mercedes, the other citizens of Ritania thought that he disappeared. And when Episode 2 came, it's revealed that nobody on Cidonia knows that he's a hero, so he doesn't have any political influence.
  • Fish out of Water: At the start of the story, Ras doesn't really understand how humans think. But he slowly learns to understand them better throughout the chapters.
  • Freeze-Frame Bonus: A few seconds just before the animated video of the Prologue ends, the last shot is a POV of Ras getting beheaded by Anghraf, while his headless body falls to the ground.
  • Freudian Trio: With Arky and Mercedes, he's the ego, being the one who tries to rein in Arky's hedonism and aids Mercedes in her quest for an identity.
  • Gameplay and Story Segregation: Ras is The Protagonist of the main story and you aren't forced to have him in your team, but he can still be involved in the cutscenes even if he didn't participate in the in-game fights.
  • Good Morning, Crono: After the prologue, the main story starts with Ras waking up in the World's End Pub after spending the past two decades asleep.
  • The Hero: He's the Heir of the Covenant, after all.
  • Heroes Prefer Swords: He wields a sword, typical for an anime protagonist.
  • Hope Bringer: Even in the prologue, Vildred notes that this is a clear aspect of Ras. He's optimistic or calm. As he explains to Vildred, Ras has a strong resolve to keep opposing the threat of the Archdemon. When Iseria questions how Ras acts like he's indifferent to the suffering caused by the Archdemon war, he explains that he doesn't worry a lot in order to maintain hope for the residents of Orbis.
    Vildred: But you can’t give up. You're the Heir of the Covenant and this world's last hope. If the executor of the Goddess's will gives up, who will save the world?
    Ras: You're right. Even if all others have relinquished themselves to despair, I must trust in hope.
  • Humanity Is Infectious: He notes that he begins to feel more human as he grows friendships with Yuna, Iseria, Mercedes, Krau, and Ludwig. By the time Season 2 rolls around, he's much more emotive than he was when he was unconscious.
  • In the Hood: Spends most of the "Unrecorded History" episode under a black hood.
  • I Take Offense to That Last One: When Ras and Yuna escaped from prison, he has this conversation with their pursuer Karin, but he only notices the last statement:
    Karin: Stop! Yuna Woo! And illegal alien smuggler perjurer confidential information leaker prison escapee Ras Eglarer!
    Ras: It's Ras Eclare!
    Karin: Ha! So you aren't denying the charges I laid before you!?
  • Lady and Knight: The dynamic between Mercedes and Ras. The latter is even categorized as a Knight class in-game.
  • The Leader: He's admired as the leader of the Heirs.
  • Life Drain: His ultimate skill, "Sword of the Heir", also restores a portion of his health.
  • Living Lie Detector: Ras knows that Purrgis isn't an Heir, only trying to lure them away by mentioning that he has a Guardian.
  • The Main Characters Do Everything: At the end of Chapter 3, Chief Secretaries Rish and Tish requested Ras and his friends to investigate the Ilryos Church in the Solyau Swamp on their behalf. Even Ras is surprised that a new responsibility is suddenly being pushed on him, but he still agrees either way since he knows it's a part of his quest in fighting the Archdemon.
  • Mechanically Unusual Fighter:
    • Ras is a 3★ Hero at base, yet he already has a fullscreen cut-in animation for his third skill, a trait that's reserved for natural 4-5★ Heroes or those who are ugpraded via Specialty Change. Although this could simply be attributed to Ras's role as the protagonist.
    • Since you cannot receive duplicates for Ras from the gacha, he requires a unique type of item that can only be obtained in certain Story quests in order to improve his Memory Imprint.
  • Nice Guy:
    • He has a good personality. Although he lacks some understanding of humans at first, he eventually learns more and opens up throughout the story.
    • His attitude towards Meru definitely shows this, along with a moment in Nixied's Sanctum where he keeps working on Dominiel (a girl with crippling insecurities such as a massive inferiority complex) and saying he feels confident with her by his side in order to lift her spirits and make her feel better about herself.
  • The Nondescript: For someone who's known to have saved Orbis, Luluca thinks that Ras doesn't look very special.
  • No Good Deed Goes Unpunished: Nobody on Cidonia knew about him nor his achievements, so Ras is treated like a stranger. Initially, the citizens of Aakhen and Witchaven don't have a clear reason to listen to him.
  • No Sense of Personal Space: When they are running away from Karin, Ras had to hide with Yuna near a bush, but the two are so close that Yuna blushes whenever Ras breathes. He can't help the situation though, otherwise they'd be found out.
  • Oblivious to Love: Going by his Connections graphs with other females like Mercedes and Yuna, Ras has a "Friendly" view of relationship with them, despite the girls treating him with "Longing" and "Love" in their own respective connections with him.
  • Out of Focus: He's absent until the final level of Visitors From Another World, due to holding back Zeno with a barrier from destroying Orbis.
  • The Protagonist: The main character of the game, of whom most (but not all) of the story centers around.
  • Protagonist Title: The first Episode's subtitle, "Heir of the Covenant", is also Ras's title.
  • Red Baron: "Heir of the Covenant"
  • Resurrective Immortality: Reincarnation is a unique privilege of Ras, because he's the Heir of the Covenant. Unlike the other Heirs who died with him in the Sixth World (e.g. Judge Kise and Ruele of Light), Ras returns in the Seventh World.
  • Ripple-Effect-Proof Memory: Ras retains his memories throughout the world cycle. That's why he knew who Vildred was as soon as he woke up in the Seventh World. Naturally, Vildred is surprised that Ras knows his name and acts like he knows him despite sleeping for years.
  • Saving the World: The reason why Diche created him and his main purpose for existing. After the Archdemon is defeated, Ras aims to live like an adventurer.
  • The Scapegoat: Because the Archdemon isn't fully defeated yet, Chaos Gates and Lands of Death appear within the continent, and people had to live in fear of being attacked by monsters. Queen Diene and Ras became targets of their discontent.
  • Ship Tease: Ras is shipped with Mercedes (the first girl and most likely the Official Couple), Yuna (she has a crush on him) and Iseria (has grown to "like him" as he proved his worth as an Heir).
  • Situational Damage Attack: The damage of his "X-Slash" and "Sword of the Heir" skills scale proportionally to his max health stat.
  • Slept Through the Apocalypse: Ras wasn't present in the Archdemon War, and had slept for 20 years. Thankfully, on the other hand, Queen Diene managed to save everyone. Aither puts a lampshade hanging on this:
    Aither: Oh! To sleep peacefully even when the world was about to be destroyed! As expected of the Heir of the Covenant! Wonderful! I couldn’t even dream of doing that!
  • Starter Mon: Ras is the player's starting 3★ Hero for being the protagonist.
  • Status-Buff Dispel: After his Awakening upgrade, his first skill, "X-Slash", has a chance of dispelling an enemy’s buff.
  • Technical Pacifist: Despite betraying Ras's trust, Purrgis was spared by him after their fight in Chapter 3.
  • Took a Level in Badass: He evolves into "Adventurer Ras", a full-blooded human but with more godly power than he ever had as the Heir, just before his final blow on Incomplete Fastus, although his physical appearance doesn't change until afterwards. The indication is that he was blessed with the powers of both Diche and Ilryos combined in order to destroy Fastus' physical host.
  • Vitriolic Best Buds: He and his partner Arky bicker all the time, but its clear that they're dependent upon one another.
  • Waking Up Elsewhere: After Mercedes teleported Ras away from fighting Vildred, Ras wakes up in Chapter 8, surrounded by Iseria and Yuna in a forest.
  • We Used to Be Friends: Once Vildred betrays the heroes.
  • What the Hell, Hero?:
    • After Vildred kills Hanien, he then questions Ras why the latter, as the Heir of the Covenant, has been giving false hopes when he and the Goddess know that the world is in an endless war.
    • Iseria doesn't like how Ras seems so indifferent of the losses and suffering that the people had to endure as a result of the previous Archdemon War. What she doesn't realize is that Ras has quite a good reason to act this way.
  • The Worf Effect: He gets thrashed multiple times throughout the game despite being the child of the goddess Diche. Standouts include Arbiter Vildred, Zeno, the Archdemon himself, Straze, and Incomplete Fastus.

    Iseria 

Iseria Arisphodel

"Forever, I pledge myself."
https://static.tvtropes.org/pmwiki/pub/images/00iseria.png
Knight of White Flowers
Click here to see Iseria: Night of White Flowers 
Voiced by: Lisa Luck (English), Yukana (Japanese)
Rarity: 5★
Element: Earth
Class: Ranger
Zodiac Sign: Leo

The Second-in-Command of the Order of the Sword. Iseria is an Elf who is also known as the "Knight of White Flowers".


  • A Day in the Limelight:
    • A major part of her characterization and/or backstory is revealed in Episode 1 Chapter 5: "A White Flower Blooming in Winter".
    • She's the starring character in the "An Elf's Initiation" side story event.
  • BFS: The Magic Sword that she summons using her "Full Bloom" skill.
  • Breakout Character:
    • At one point, Iseria's face became the game's official app logo.
    • She's the first Hero to receive a Christmas-themed outfit.
    • Iseria is the first 7th-World Heir to receive a Moonlight version, Briar Witch Iseria.
    • A fanart from the 2020 Pixiv contest shows Iseria sleeping with Ras and Aither. It won the title screen category, and was implemented as an in-game splash art by the end of the year.
  • Broken Pedestal: Seeing Ras and Arkasus act so playful towards each other, Iseria monologues that her faith in trusting them to save the world has been displaced.
  • The Chosen One: Of the Guardian Zeaon. At least in the Seventh World when he chose Iseria in Dun Blyraia, because in the Sixth World, Zeaon was the guardian of Ruele.
  • Commonality Connection: Silk is one of the few people whom Iseria is relaxed with, since both are elves.
  • Cooldown Manipulation: Her second skill outright resets cooldowns for herself or any ally.
  • Damage-Increasing Debuff: Her "Refined Flower" and "Full Bloom" skills can also inflicting a debuff that decreases the target's defense.
  • Defrosting Ice Queen: She's downright nasty to Ras at first as she doesn't trust him, but she warms up to him and becomes one of his closest friends after he helps save her homeland.
  • Easily Forgiven: Iseria left Dun Blyraia and is reluctant to return, fearing that the residents would shun her for abandoning her comrades during the Archdemon war. Instead, the Elf Elder Saria forgives Iseria for her actions. This gives her the motivation to fight Nilgal, and convinced the guardian Zeaon to heed her call after ignoring Iseria because of her reluctance.
  • Even the Girls Want Her: Alexa may or may not have a crush on her.
  • Expy: You can might as well say that Iseria is a reference to the Murakumo Units in BlazBlue with her fighting style making use of several floating swords. This is evident in her basic attack animations. Even Iseria's third skill of summoning a giant blade in the sky is a reference to Nu-13's Astral Finish.
  • Extra Turn: After her Awakening skill upgrade, her "Oathkeeper" skill would grant her an extra turn after each use.
  • Fashionable Asymmetry: Not much, but she has a sheer half-stocking on one leg, whilst the other is bare. And her- ...gloves? are dark on one hand and white on the other.
  • Flower Motif: Is known as "The Knight of White Flowers", her ultimate attack is often invoked as "The Sword of Flowers", she wears flowers in her hair, and even her skirt resembles a blossom.
  • Flying Weapon: Has swords that constantly float around her, which she can use to strike enemies.
  • Hidden Depths: Iseria's Connections graph reveals that she's a bit bothered by how often Alexa stares at her.
  • Ice Queen: She dismissive of Ras and subtly talks behind his back early in the story. This is a result of her broken expectations from the Heir of the Covenant.
  • In the Back: Iseria's basic attack makes her summon swords behind the opponent and stab them. Even its Soul Burn effect has the final hit of the sword stabbing her target from behind.
  • Lady of War: A high-ranking officer, yet well known for her beauty.
  • Male Gaze: Iseria's bare back is shown in her third skill's cut-in animation.
  • Mentor Archetype: She taught Alexa how to use a sword.
  • Necessary Drawback: When her first skill is Soul Burned, its debuff's proc chance increases but it won't trigger a Dual Attack.
  • Number Two: She's the Second-in-Command of the Order of the Sword.
  • Our Elves Are Different: She's an elf who can use several flying swords.
  • Power Floats: Levitates in her attack animations, and doesn't run so much as prances like a deer through the meadows.
  • Prayer Pose: She clasps her hands in this pose just before he summons the Sword of Flowers.
  • Punny Name: Iseria's Christmas-themed outfit is named "Night of White Flowers", just one letter off from her title, "Knight of White Flowers".
  • Red Baron: "Knight of the White Flowers"
  • The Rival: She has a grudge against the Acolyte Nilgal for trampling her home forest.
  • Sexy Backless Outfit: Her back is exposed, but this is mostly seen in her third skill's animation, as well as in other official artworks.
  • Ship Tease: With Ras once she finally saw his worth of being an Heir. Even before that though, Vildred joked that Iseria is falling for Ras just because of how long she looks at him in Chapter 1.
  • Snark-to-Snark Combat: In Chapter 1, Iseria calls Arky a "strange lifeform" and Arky retorts by calling Iseria "pointy-ears".
  • Status-Buff Dispel: Her ultimate skill dispels the enemy's buffs after dealing damage.
  • The Stoic: She's known to have a calm and solemn personality.
  • Sword of Damocles: Her third skill, "Full Bloom", summons a large Magic Sword from the sky to stab her target down.
  • This Is Unforgivable!: Iseria will never forgive Arbiter Vildred for betraying the heroes and murdering Queen Diene.
  • Throwing Your Sword Always Works: Doesn't actually wield her swords, but rather flings them around with magic.
  • True Companions: She has several people whom she trusts like Silk, Charles, Ludwig, Alexa, Elson and especially Cermia who helped her adjust to the Human world.
  • Undying Loyalty: Even if Ras told them about the truth of Orbis and the cycle of the Archdemon wars, Iseria and Yuna didn't lose faith in the Goddess.
  • Walking the Earth: She's reluctant to return to Dun Blyraia after abandoning her comrades during the war against the Archdemon.
  • What the Hell, Hero?: Iseria doesn't like how Ras seems so indifferent of the losses and suffering that the people had to endure as a result of the previous Archdemon War. What she doesn't realize is that Ras has quite a good reason to act this way.

    Yuna 

Yuna Woo

"Hello, it's me, Yuna!"
https://static.tvtropes.org/pmwiki/pub/images/e7_yuna.png
President of the Reingar Student Council
Click here to see Yuna: Afterschool Party 
Voiced by: Tiffany Espensen (English), Rina Sato (Japanese)
Rarity: 5★
Element: Ice
Class: Ranger
Zodiac Sign: Leo

A high school girl who was summoned into Orbis and later became the Student Council President of Reingar and the Heir of the Guardian Kazran.


  • Absurdly Powerful Student Council: The student council president chosen by Kazran is the one who's destined to lead the city of Reingar.
  • A Day in the Limelight:
    • A major part of her characterization and/or backstory is revealed in Episode 1 Chapter 2: "The Fearless Girl".
    • She's the starring character in the "Reingar's Chaotic Moon Festival" side story event.
  • Affectionate Nickname: She calls her machines as her "babies".
  • Area of Effect: Both of her offensive skills damage all enemies at once.
  • Badass Bookworm: A genius who's also more than able to repurpose machinery to help her fight off Unknowns.
  • Barrier Maiden: Only the one tasked of protecting the sanctum's barrier guarding the Archdemon's Might is allowed to dispel it. As the Student Council President, Yuna dispelled the barrier in Reingar's Sage Minaret so that Ras can destroy the Archdemon's Might.
  • Childhood Friends: Yuna and Tamarinne share this dynamic, as both came from the same world but are summoned into Orbis.
  • The Chosen One: Of the Guardian Kazran.
  • Companion Cube: Her spherical attack drone, Tuna, functions as this, as she's never seen without it.
  • Constantly Curious: Yuna is full of curiosity.
  • Critical Hit Class: Her third skill is guaranteed to land a critical hit anyways, so critical damage is mostly used on her.
  • Fish out of Water: She's a high school girl from South Korea who was sucked into Orbis during what's implied to have been The End of the World as We Know It on Earth. She brings all of her modernity with her, including a cell phone and a drone - how the former still works in Orbis is anyone's guess.
  • Foil: Yuna came from another world, chosen by the Guardian Kazran to be an Heir and the Student Council President. However, she has been rejecting the roles simply because she wants to have the freedom to do want she wants, or live a normal life. Plum, on the other hand, wanted to be someone special, and sees the Student Council Presidency as a chance to fulfill his dream and to look down on those who laugh at him. Plum hates Yuna for casually throwing away the position offered to her, something that he had to work hard in trying to obtain.
  • The Glasses Gotta Go: She takes off her glasses in her "Afterschool Party" outfit/skin.
  • Heartbroken Badass: When Ras disappears after finishing off the Archdemon, Yuna goes into a state of depression as she has feelings for him, although a letter from him brightens her up.
  • I Just Want to Be Free: Yuna constantly rejects being the Student Council President and the Heir of Kazran simply because she wants to have the freedom of doing what she wants to do - experimenting with her machines.
    Yuna: On my world I was always told, "You have responsibilities as someone with talent." and "You shouldn't let your abilities go to waste..." And now on this world, it's "Make a contract with the Guardian and become and Heir", and "Become student council president." I just want to live and do things the way I want!
  • Kill Sat: Quite literally and subverted, since her third skill shows a satellite dropping a laser gun for her to fire at enemies.
  • Living MacGuffin: Upon learning that Yuna is the chosen Heir of Kazran, Ras thinks of chasing and convincing her to accept her role as the Student Council President so that she may lower the barrier in Sage Minaret and for him to destroy the Archdemon's Might inside it.
  • Mana Meter: She has a Focus mechanic, gaining stacks with her first two skills for a maximum of 5 stacks. A full stack is required to use her ultimate ability, "Meteor Cannon".
  • Mechanically Unusual Fighter: In the "Reignar's Chaotic Moon Festival" event, there's a unique item that allows players to upgrade Yuna's Memory Imprints similar to how it can be done with Ras and Mercedes.
  • Phoneaholic Teenager: Her running animation has her tinkering with her phone.
  • Refusal of the Call: Part of her early character arc is her utterly denying that she's destined for anything, which makes Yuna resist her roles as the chosen Heir of Kazran and the Student Council President of Reingar. Meeting Ras and Meru helps her to accept her roles, and doing this allows Kazran to appear to her and save the city from the Acolyte Tenebria.
  • Rhymes on a Dime: She named her drone "Tuna", which also rhymes with her name.
  • The Rival: She hates Tenebria for her attempts of destroying Reingar for fun.
  • Science Hero: Unlike most of the other characters who fight using mostly antiquated weaponry and magic (the most modern anyone else gets is firearms, such as the case with Pavel and Schuri), she brings attack drones, robots, and lasers into the mix.
  • Series Mascot: The game's engine, "Yuna Engine", is named after her, and it is also accompanied with her artwork when booting up Epic Seven.
  • Ship Tease: It's very obvious that Yuna has a crush on Ras, to the point where she became depressed after learning that Ras disappeared at the end of Episode 1.
  • Situational Damage Attack: The damage of her "Homing Laser" skill increases when there are fewer enemies present. It also scales with her Speed stat.
  • Starter Mon: Heroes from Connections are obtained by completing quests. Most of them can be obtained very early on, making them good for beginners. Among them, Yuna is the only 5★ Collection Hero so far, So if the player is extremely unlucky with the gacha, Yuna can be their first 5★ Hero.
  • Student Council President: Her role in Reingar.
  • Support Party Member:
    • Her first skill is an AoE attack that also bumps the party's Combat Readiness depending on the number of targets hit.
    • Her second skill boosts the Attack and Speed of the entire team for 2 turns.
  • Teen Genius: A Korean high schooler who's also a brilliant researcher and inventor.
  • Trapped in Another World: She's summoned into Orbis, and the world she's from is implied to be 21st Century modern Earth.
  • Undying Loyalty: Even if Ras told them about the truth of Orbis and the cycle of the Archdemon wars, Iseria and Yuna didn't lose faith in the Goddess.
  • Wrench Wench: She's great with technology, is known for constantly running experiments, and is responsible for the building of Kikirat and Tuna.

    Ludwig 
"I will show you just a little of what can I do."
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_ludwig.png
Sole Survivor of the Nocturnes
Voiced by: Christopher Sean (English), Junko Minagawa (Japanese)
Rarity: 5★
Element: Earth
Class: Mage
Zodiac Sign: Leo

The Sole Survivor of the Nocturnes and the chosen Heir of the Guardian Kromcruz.


  • The Ageless: Nocturnes perform a ritual that stops their aging.
  • Armor-Piercing Attack: His ultimate skill, "Call of the Full Moon", also penetrates all of the enemies' Defense by a certain percentage.
  • The Chosen One: Of the Guardian Kromcruz.
  • Defrosting Ice King: It takes a lot of effort from Ras and the gang to convince him that they're not bad people. Even after he befriends them, he's still a bit standoffish.
  • Gameplay and Story Integration: Lore-wise, the Nocturne clan is known for their ability to create barriers. In gameplay, Ludwig can have a barrier for himself if his ultimate move, "Call of the Full Moon", is a critical hit.
  • Generation Xerox: Even if the Lunar Cemetery is now empty, Ludwig still resides there, just like how his fellow Nocturnes protected it in the past.
  • Jumped at the Call: After Kromcruz was resurrected, Ludwig forgives Ras and joins his party out of the Nocturne clan's wishes for him to be free from his duties.
  • Light 'em Up: All of Ludwig's special skills involve using light-based attacks to damage foes.
  • The Nicknamer: Sometimes calls Kromcruz as "Krom".
  • No-Sell: His second skill makes him invincible for 1 turn.
  • Older Than They Look: Being a Nocturne, he is well matured. Despite looking like a 10-year-old, he is actually at least 25 years old. This leads to funny moments with other characters such as Yuna or Baiken mistaking him as a little kid.
  • Really 700 Years Old: A less minor example, but Nocturnes age quite slowly, so he's closer in age to his friends than he looks. This doesn't stop Yuna from treating him like a younger brother, much to his chagrin.
  • Secret-Keeper: He's one of the few that Ras and Arky reveal themselves to during the Interquel between Episodes 1 and 2, given that they require his unique powers to revive Mercedes.
  • Situational Damage Attack: His ultimate skill, "Call of the Full Moon", penetrates more defense when he has the Invincible buff.
  • Sole Survivor: Having lost people dear to him at the 6th World and all of his people at the Archdemon War 20 years ago prior to Episode 1, he becomes this. Now he has the title of 'Sole Survivor'
  • Squishy Wizard: He can launch some hefty magic spells at the enemy, but he absorbs hits like wet paper.
  • Stellar Name: Ludwig's skills ("Starlight", "Moonlight Blow", "Call of the Full Moon") and Specialty Passive ("Moonlight Knowledge") are named after the moon and stars.
  • Survivor Guilt: As a result of being the Sole Survivor, Ludwig imprisons himself to the now-empty Lunar Cemetery for 20 years and blames himself during those times.
  • True Companions: The Guardian Kromcruz is very important to Ludwig more than anyone.
  • Undying Loyalty: He's a dedicated follower of Judge Kise.
  • Video Game Stealing: With his first skill, "Starlight", Ludwig can steal the target's status buff and apply it to himself.

    Krau 

Kraureit Roheil

"Victory is right in front of us!"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_krau.png
Voiced by: Bill Rogers (English), Yūichi Nakamura (Japanese)
Rarity: 5★
Element: Ice
Class: Knight
Zodiac Sign: Pisces

A self-confident Knight of Taranor.


  • A Day in the Limelight: He's the starring character in the "My Knight Would Never!" side story event.
  • Anime Hair: Has a rather spiky hair, especially his right side.
  • Armor-Piercing Attack: His ultimate skill penetrates the target's defense.
  • Artificial Stupidity: Krau's Ziegfried deals more damage the lower Krau's HP is. Players could choose to use the skill at around 20% HP or lower, but his AI is set to use it at around 40-50% HP, dealing lesser damage than what the player would have intended to.
  • Awesome, but Impractical:
    • Krau's basic skill has a good chance of provoking the enemy, while his second skill pushes back the enemy's turn by decreasing their Combat Readiness. Unfortunately, most PVE bosses are immune to both effects. It also doesn't help that his second and third skills have long cooldowns, so Krau would end up using his basic skill a lot.
    • Krau's second skill also boosts the entire party's Defense for 2 turns. But because of its 4-turn cooldown and his low base Speed stat, it's difficult to keep this buff up.
  • Badass Armfold: This is his artwork's pose.
  • Badass Cape: A blue cape is attached to his armor's shoulders.
  • Broken Pedestal: Krau and Friedrich (back when he was still a Prince) discovered the Homonculus lab of the previous Taranor King, and they confronted him about it.
  • The Chosen One: Of the Guardian Ziegfried.
  • Cool Horse: He can summon the Guardian Ziegfried, an armored horse.
  • Critical Status Buff: Krau's ultimate ability, "Summon Ziegfried", deals more damage the lower his HP is.
  • Draw Aggro: His first skill, "Swordstorm", has a chance of provoking the opponent.
  • Hunk: A lot of the boys in this game are svelte and pretty. Krau has a more muscular (but still very handsome) build.
  • Knightly Sword and Shield: Uses a longsword and a large shield to fight.
  • Necessary Drawback: Since his ultimate ability scales its damage with his lost health, it's devastating when Krau is at extremely low HP levels. The drawback is that it won't trigger a critical hit.
  • Nice Guy: He took Mercedes and delivered her to Queen Diene in the hopes that she would be raised to learn love and compassion, rather than meet her destiny to become the new empowered vessel for Archdemon Anghraf.
  • Orwellian Retcon: Krau was previously listed in the Ritania section of the Hero Journal, under Taranor. An update moved him to the Star Genealogy section instead.
  • Pretty in Mink: His armor's collar section is lined with black fur.
  • Secret-Keeper: Krau knew all about the hidden Homunculi laboratory in Taranor way back when the previous king used it, and that Friedrich also got obsessed with it. In Chapter 9, Krau reveals this place to the protagonists, explaining that the Homunculi were created to conquer Orbis.
  • Shield Bash: His second skill's animation involves this, positioning his shield up front as he charges forward.
  • Shoulders of Doom: His multi-layered pauldrons are larger than his shoulders.
  • Situational Damage Attack:
    • The damage of his "Swordstorm" and "Charge" skills scale proportionally to his max health.
    • The damage of his ultimate skill, "Summon Ziegfried", scales proportionally to his lost health.
  • Support Party Member: His second skill also increases the defense of the party for 2 turns.
  • True Companions: Krau is known as a good friend of Queen Diene. Mercedes was brought into Tirel Castle because of him, and Diene pledged to take care of the Wraith girl.

    Summertime Iseria 
Voiced by: Lisa Luck (English), Yukana (Japanese)
Rarity: 5★
Element: Fire
Class: Ranger
Zodiac Sign: Capricorn

Spirit Lord

    Destina 
"Luminescence... Glory."
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_destina.png
The Beast of the Western Light
Click here to see Destina: Spring Breeze 
Voiced by: Erica Lindbeck (English), Ami Koshimizu (Japanese)
Rarity: 5★
Element: Earth
Class: Soul Weaver
Zodiac Sign: Cancer

A gentle Spirit Lord of light that has taken a form similar to Ras's fallen friend Ruele in order to travel with him to investigate mysterious goings-on with other, lesser spirits in the world of Orbis.


  • A Form You Are Comfortable With: Or rather, one she is comfortable with as she chose an appearance similar to Ruele to honor her memory.
  • Anti-Debuff:
    • Her ultimate skill, "Destina's Grace", dispels all debuffs from the team. It also dispels before healing, enabling it to circumvent the Unhealable debuff.
    • Her Exclusive Equipment can upgrade her basic skill's effect by removing a debuff from the ally with the lowest health.
  • God in Human Form: Destina is the Spirit Lord of Light and Autumn who appears in the image and likeness of Ruele.
  • Hair of Gold, Heart of Gold: Unlike Ruele, Destina's physical form is blonde. Very much like Ruele, however, she is an absolute angel of a person.
  • Light 'em Up: Though classed under the earth element in gameplay, her powers are primarily light-based.
  • Mighty Glacier: For a Soul Weaver, Destina has remarkable HP and DEF base stats, making her a good candidate for a frontline tank. However, she also has a low Speed stat.
  • Nice Girl: For a given value of her not actually being a girl, she's magnanimous and polite to everyone that fights on the side of good.
  • Red Baron: Her epithet is "The Beast of the Western Light," or more simply "Beast of the West."
  • Significant Double Casting: Ruele and Destina are both voiced by Erica Lindbeck and Ami Koshimizu because Destina took on the appearance of Ruele out of respect.
  • Squishy Wizard: A powerful healer whose place is emphatically not at the front of the party (unless one goes for a Masochist Destinanote  or a "tank healer" buildnote ).
  • Undying Loyalty: She loves Ruele so much that she created a clone of her when Ruele died. It also extends to other people, that she trusts anyone who are trusted by Ruele.
  • White Mage: Her skill set mostly revolves around healing and removing status ailments from the party. As an added bonus, she can also boost the Combat Readiness of her allies.

Acolyte

    Kayron 
"Everything disappears."
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_kayron.png
King of Shadow
Voiced by: Mike Powers (English), Shin-ichiro Miki (Japanese)
Rarity: 5★
Element: Fire
Class: Thief
Zodiac Sign: Ares

The Acolyte who also serves as the Commander of the undead Dust Walkers.


  • Area of Effect: When Kayron has buffs on himself, his "Void Slash" skill turns from a single-target attack to an AoE attack.
  • Battle Aura: Both Kayron and his weapon are depicted in his artwork to be surrounded by a purple aura.
  • Black Knight: He's clad in dark armor, although parts of it glow purple.
  • Brought Down to Badass: He begins losing the full power of the Archdemon's Might at the end of Eulogy for a Saint due to Diene executing her plan to seal away Anghraf. This allows Diene and her allies to stomp him into next week.
  • The Chessmaster: Manipulated the events of the story to bring back the Archdemon.
  • Comeback Mechanic: His "Immortal Will" passive can be summed up with this trope, granting Kayron a Last Chance Hit Point when he's about to die, combined with a full cooldown reset for his ultimate move, "Apocalypse". Since his skills scale with his lost HP, Kayron is at his strongest when he has only 1 HP, and "Immortal Will" just does that.
  • The Comically Serious: Especially when compared with the insane antics of both Tenebria and Nilgal.
  • Cooldown Manipulation: His passive skill, "Immortal Will", also resets the cooldown of his third skill when it activates.
  • The Corrupter: For Vildred as well as for King Friedrich and Sigret.
  • Climax Boss: Serves as this in Visitors From Another World along with Tenebria, shortly before the Final Boss, Zeno.
  • Crippling Overspecialization: His main gimmick is his "Immortal Will" passive. But since it's tied to a status buff, it becomes useless if Kayron is countered by the opponent with Dispel (outright stripping him of his benefits) or Stun (making him waste a turn as his buff expires).
  • Critical Status Buff: His first skill, "Void Slash", and third skill, "Apocalypse", deal more damage the lesser Kayron's current health is.
  • Dark Is Evil: He commands dark magic, and is very much a depraved individual.
  • Death Seeker: This seems to be his motivation for assisting Anghraf in destroying the world, meaning he would finally be able to die permanently.
  • Deal with the Devil: It is said that he demands your soul and loyalty in return for releasing you from your grudges. King Friedrich of Toranor is one of those who made a deal with him.
  • The Dragon: Seems to be the leader of the Acolytes and Anghraf's greatest servant.
  • Dragon Their Feet: Continues with his plans long after Anghraf is gone.
  • Dragon with an Agenda: He has other plans that don’t involve his master as shown upon said master’s ultimate destruction.
  • Evil Counterpart: Kayron is a more suitable counterpart to Ras. Their color schemes are the reverse of each other, both are Fire heroes and are leaders of their respective teams.
  • Final Boss: Diene's final opponent in Eulogy for a Saint, powered by the Archdemon's Might, and he also serves as this for Vildred and Ras during an earlier world in One Blade One Truth.
  • Flying Weapon: Just look at his artwork, he isn't even touching his weapon, it just floats.
  • Fragile Speedster: At 129 base Speed, Kayron ranks as the fastest Hero in Epic Seven. However, his HP is just above average, while his DEF is even below average, making him a soft unit overall.
  • Freudian Excuse: His quest to destroy the planet is motivated out of a desire for eternal rest, as he has long been tired of his endless cycle of “death” and rebirth.
  • Graceful Loser: After his master's destruction, he calmly leaves the scene, although admitting he has more plans in store.
  • The Heavy: Anghraf is imprisoned for much of the story up until the Final Boss fight. Kayron is the one driving the plot to an even greater degree than Vildred. He is also the most visible antagonist in Visitors From Another World, plotting to assist Zeno in wiping out the planet once and for all, with the latter not appearing in person until the end.
  • Hidden Depths: Unlike the other two Acolytes, he seems to find immortality distasteful and wants the world destroyed and himself with it.
  • Karma Houdini: He gets away with every single one of his actions by the time the first story is over.
  • Karma Houdini Warranty: He gets his backside handed to him more than once in Visitors From Another World, although he still successfully manages to escape once again by the end.
  • Last Chance Hit Point: His "Immortal Will" passive allows him to withstand lethal damage thanks to his Immortality buff.
  • The Leader:
    • In a scene where all three Acolytes are causing destruction, he tells the other two to focus, implying he's usually the one with the plan. In addition, he is the most consistently appearing Acolyte and is in charge of Anghraf's resurrection inside of Mercedes.
    • Particularly, he's the leader of an undead army known as the "Dust Walkers".
  • The Man Behind the Man: He is indirectly behind the uprisings of the other Acolytes as well as Vildred’s Face–Heel Turn. He also states that he was using Zeno the entire time rather than the other way around, though he was already defeated before Zeno was.
  • Only Sane Man: He considers himself this amongst the three Acolytes.
  • Put on a Bus: He and the other Acolytes haven't appeared in the main story since the Archdemon's destruction.
  • Resurrective Immortality: Much like the other two Acolytes, though he would rather find a way to stop being reborn forever.
  • Soft-Spoken Sadist: He usually doesn't emote much, but he's a very cruel individual who's responsible for corrupting many who were at a crossroads of redemption, and he enjoys causing pain on the battlefield.
  • Sphere of Destruction: His third skill, "Apocalypse", conjures an expanding dark orb of energy at his target's location.
  • Surrounded by Idiots: How he feels at times when he’s working alongside Tenebria and Nilgal.
  • Taking You with Me: Being a Death Seeker, his plans for Orbis involve allowing Anghraf to destroy it, which would permanently eliminate himself, his fellow Acolytes, and his enemies.
  • Teeth-Clenched Teamwork: He considers Nilgal to be someone who takes everything too lightly and a "pin" to talk with, and he sees Tenebria as impossible to rely on due to her impulsive and unpredictable character (not to mention annoying), though he still counts on her more than Nilgal.
  • This Cannot Be!: When the combined efforts of the heroes still manage to overpower him even though he’s gained a power boost thanks to Zeno.
  • The Unfought: He’s never actually been fought in the main story mode so far, even though he’s seemingly the most powerful Acolyte.
    • He's later battled in side stories such as Visitors from Another World, Eulogy for a Saint, and One Blade One Truth, however they are not part of the main story.
  • Villain: Exit, Stage Left: Once Anghraf in Mercedes's body is destroyed, Kayron calmly admits that he's got other designs in store for Orbis and leaves without a fuss.
  • Woobie, Destroyer of Worlds: The poor guy just wants to rest and leave the mortal coil behind. The problem is that he’s far from mortal.
  • Who Wants to Live Forever?: He wants Orbis destroyed so that he may finally rest.

    Tenebria 
"A nightmare... especially for you."
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_tenebria.png
The Phantom Queen
Click here to see Tenebria: Phantom Schoolgirl 
Voiced by: Elise Napier (English), Manami Numakura (Japanese)
Rarity: 5★
Element: Fire
Class: Mage
Zodiac Sign: Cancer

The Acolyte who has illusory powers and known as the Phantom Queen.


  • A Form You Are Comfortable With: Unlike her first unstable appearance in Chapter 2 when she was just freshly-summoned, Tenebria acquired a more stable form in Orbis when she returned in Chapter 6. This is the appearance that she's used to now, including events like "Chaotic Moon Festival". It may be a subversion, however, as according to The Origin of the Nightmare, her stable form was actually her original form when she was fully human.
  • Ambiguous Situation: She takes particular pleasure in seeing "cool and collected" people suffer, however to what degree these people are terrible remains to be seen. She may simply enjoy watching them get knocked off their high horse, or she may find some to be even worse and more disgusting in terms of morality than herself (she used to refer to them as cold-blooded), hence where her enjoyment comes from. Note that when she says this around the campfire, many heroic characters may react positively to this statement.
    • The Never-before-Seen Color that kickstarts her down the path to darkness may or may not be another version of Tenebria herself, given that she is never seen yet has Tenebria's voice.
    • It’s also unclear whether or not she was genuinely unconsciously traveling through time using the orb, or if she was simply seeing into the future and what she would be doing without realizing it.
  • Arc Villain: For Nixied's Sanctum, technically for Reingar's Chaotic Moon Festival (however she ends up being pacified by Adlay in the latter and doesn't kill a single person), and for The Origin of the Nightmare.
  • Area of Effect: Two of her abilities are AoE attacks.
  • Back from the Dead: She does this after her defeat in Chapter 6 to battle the players in the Arena as well as during the Moon Festival.
  • Beauty Is Bad: Drop-dead gorgeous in either one of her forms and loves every second of being wicked.
  • The Bus Came Back: She returns for the Moon Festival.
  • Big "NO!": When she was but a human daughter of a Count and Countess, she screamed in misery after the entity known only as the "Never-before-Seen Color" informed her that her illusions had killed everyone in her mansion, family included, and that it was not a dream of hers.
  • Bitch in Sheep's Clothing: She pretends to be a mysterious and friendly girl in order to trick Crozet into following her into her dream world trap.
  • Black Mage: She's a mage who specializes mostly in debuffs and offensive spells. Tenebria can soften the enemies with her ultimate skill, or send an enemy to sleep and make them vulnerable to critical attacks with her basic skill. Even if her second skill is a straightforward Combat Readiness and Speed reduction for the enemy party, it's great for keeping them at bay and for her own team to have more turns than usual. She can also inflict the Sleep status ailment in her basic attack, which guarantees a critical hit for 1 turn.
  • Bloodbath Villain Origin: One caused entirely by accident.
  • Boobs-and-Butt Pose: Her regular version's pose.
  • Braids of Action: Has two long braided hair on both sides in the back of her head.
  • Brainwashed and Crazy: She took away Ravi's memories of what Tenebria did to her family and village. As it turns out, Tenebria herself has had this happen to her before, with the entity who transformed her stating that she would forget everything that happened before becoming an Acolyte.
  • Breakout Villain:
    • She goes from having less focus than Kayron to having more than one side story and is easily one of the most popular characters in the entire game.
    • A fanart of Tenebria from the 2020 Pixiv contest won the new costume category. It's themed around Alice in Wonderland and released as an alternate character, "Fairy Tale Tenebria", by the end of the year.
  • Character Development: She goes through a surprisingly positive development during the "Chaotic Moon Festival".
  • Climax Boss: Serves as this in Visitors From Another World along with Kayron, shortly before the Final Boss, Zeno.
  • The Corrupter: She had Ravi Visan Reforged into a Minion after killing off her family, even though Ravi had initially sworn to destroy her in revenge no matter what.
    • Turns out, long ago she had this done to herself by an unknown entity that had her voice.
  • Damage-Increasing Debuff: Her ultimate skill, "Nightmare", can also decrease the Defense of all enemies.
  • Dark Action Girl: Don't let her looks fool you, Tenebria is a powerful Acolyte known for her illusion-based magic.
  • Dark and Troubled Past: Doesn't get much darker than accidentally causing your entire village to kill one another in your own basement and leave you all alone, even if she was already an insensitive prankster with sociopathic tendencies beforehand.
  • A Day in the Limelight: Her time at the Moon Festival with Adlay serves as this for both of them. She also gains another one in The Origin of the Nightmare.
  • Deal with the Devil: As a human, she made one with the "Never-before-Seen Color" from the orb in order to give up her humanity and her memories in order to forget her atrocities and her heart-shattering pain at having caused them.
  • Death from Above: She causes "Moon of Nightmare", a huge Energy Ball, to fall down her opponents when using her third skill.
  • Demon of Human Origin: Not necessarily a demon, per se, but rather a Specter and an Acolyte who sold her soul and gave away her memories and humanity in order to forget all about a horrendous mistake she made and the soul-crushing agony it caused her, which had been driving her completely insane.
  • Everyone Has Standards: Even when she was human, she had a knack for dangerous pranks and at one point was trying to find a way to make one of her servants writhe in pain out of sheer morbid curiosity. She was, however, absolutely horrified at what her illusions ended up doing to everyone in her village, causing her to completely break down and scream at how much pain her own actions had put her in.
  • Even Evil Has Standards:
    • She loves torturing people and bringing their nightmares to life, but she eventually turns on Kayron because his plans involve wiping out the planet. Played with in that she's more concerned for her own life than anything else, but it doesn't change the fact that by betraying him she is protecting Orbis in a way.
    • Played straight in "Reingar's Chaotic Moon Festival". After being reached out to by a stranger (Adlay) and being shown kindness and learning to have fun (read: without committing murder), she admits to Adlay that she usually never makes one's dreams come true - usually just their nightmares. However, she offers him a real happy dream and also decides not to harm anyone at the festival, leaving without causing any destruction.
  • Final Boss: Yuna and Ras duel against her at the end of Reingar's Chaotic Full Moon Festival.
  • For the Evulz: She enjoys causing chaos and murder for the most part. However spending time with Adlay makes her open her mind to kindness and rethink her plans for the scenario she's in for the first time in her existence.
  • Freudian Excuse: She was once an incredibly cute and intelligent human girl who was unable to stand the repetitiveness of her daily life, feeling as though it was an invisible prison, and her charm that made everyone fall in love with her was both her blessing and her curse. She was daughter to a Count and Countess who adored her to no end and argued over how to raise her properly, wondering where they went wrong with her because she grew up constantly playing cleverly cruel and dangerous magic pranks on her servants, even causing one of her teachers to beat her with a stick. She was genuinely apologetic towards her mother after she accidentally got burned, stating to herself that she wanted to make one of her servants writhe, displaying a sense of self-awareness of how horrible she was, yet always giving in to morbid curiosity. She was genuinely capable of reason and wisdom, however her reason and wisdom always clashed with her uncontrollable curiosity and her desire to be amused. She was always given what she wanted, and had no patience as a result. The orb that always displayed new colors which she obtained from a peddler was supposedly from another world, and each time it showed her a new color, it filled her mind with dreams and illusions of another world, a future where she had the power to change destinies and lock people into illusions, and would eventually corrupt a girl named Ravi, keep a lady named Sigret from reuniting with her loved one, and make fun of a Knight Commander named Crozet, under the mindset that they were all simply dreams and illusions and therefore none of her cruel actions mattered. An unseen entity spoke to her from the realm of the orb, offering to put her to sleep and give her soul away in exchange for the power to give everyone wonderful dreams and illusions without consequence, at least until she woke up. Instead, she accidentally caused everyone in her village to see one another as enemies and slaughter each other, all save for herself, leaving her completely alone with the guilt and the horrific realization that it was no dream. To erase her agony, she bargained with the voice to remove her memories and her humanity entirely, causing her to become a Specter with all her worst traits amplified.
  • Gameplay and Story Integration: The lore focuses on her mastery over illusions and tricking the minds of others. In-game, her basic attack can make the target sleep.
  • Graceful Loser: Makes sense considering death is likely never to be permanent for an Acolyte.
  • Gratuitous Latin: Her name is derived from "tenebra", the Latin word for "darkness".
  • Hidden Depths: She was originally planning on destroying Reingar City and killing for fun until a human named Adlay reached out to her (not knowing her true identity) and took her on a tour of the festival. At the end of the night, after seeing the fireworks with Adlay, she admitted that she loved it and had fun, and that perhaps she underestimated humanity and her own similarities with them.
  • Hot Witch: Oh, most definitely. See her image.
  • Humanity Is Infectious: A minor example: during Reingar's Summer Festival, Adlay accidentally summons her, and obliviously takes her for a tour of the festivities. She ends up enjoying them enough to not destroy the city, and takes a shine to Adlay as well.
  • Jerkass: Even as a human, she was needlessly sadistic, played dangerous pranks on her servants, and noted that she wanted to give one a burn just to see her writhe in pain, although she also seemed genuinely ashamed and fully aware that it was a horrible and shameful desire to feel, despite her morbid curiosity always clashing against her sense of morality. Becoming an Acolyte made all her standards disappear. Then she met Adlay.
  • Let's You and Him Fight: In Chapter 6, her illusions or tricks caused the guards to attack Ras, Arky and Mercedes.
  • Male Gaze: Her third skill's cut-in animation is just angled down enough to give a glimpse of her bare abdomen.
  • Master of Illusion: Illusion is her specialty, and she's implied to have various ways in doing it. For example, she infiltrated the Sanctum in the South Wetheric Moor by tricking Crozet and the guards. She also tricked Lorina into seeing the heroes as enemies.
  • Morality Pet: It's possible that Adlay became one to her, although she admitted that for his sake he should never encounter her again.
  • Ms. Fanservice: She's quite the sexy sorceress, as demonstrated by her picture.
  • My God, What Have I Done?: Before becoming Tenebria, the Count's Daughter accidentally caused her entire village to kill each other due to her falling too deep into the world of dreams and illusory magic and using it on them, believing that it would help them see and understand her point of view and why she loved experimenting with such a dangerous art. Once she saw everyone's bodies in her basement, she screamed and screamed for the first time since her birth, feeling as though she was being ripped to shreds by the weight of her actions, especially after realizing that it was no dream. This led her to give away her soul and her humanity in order to erase her memories and therefore the feelings that would cause her such agony.
  • Necessary Drawback: Her basic skill can also inflict the Sleep status ailment on the target, which turns the next attack against it into a critical hit. This won't trigger Dual Attacks from other allies, otherwise, that would be a very devastating combo casued by a spammable basic skill.
  • Not Quite Dead: She berates the heroes for thinking her permanently dead and returns to fight them in arena battles as well as the "Chaotic Moon Festival" story.
  • Not So Above It All: Contrary to her prior belief, she ends up enjoying the festival, playing the arcade games (even though she's terrible at them) and even being stunned by the fireworks display. She then admits that it was fun for her and she and Adlay aren't as different as she thought.
  • "Not So Different" Remark: She comes to realize that she has more similarities with humanity than she realized at first when Adlay shows her the view of the fireworks and she ends up loving it. This may be an indication that she is regaining her own lost human emotions.
  • O.O.C. Is Serious Business:
    • In Visitors From Another World, she tells Ravi that Sol is an extremely powerful fighter, bluntly states without any smiling or sugarcoating that fighting him may be fatal, and that this may be the final instruction she ever gives to Ravi, indicating that she doesn't expect Ravi to make it out alive. Sure enough, Ravi is last seen heavily burned and losing consciousness on the ground after battling Sol and Arkasus together, yet her death is still unconfirmed.
    • For most of the festival, she just wanted to play "games" by killing others but eventually warms up to the idea of not doing that and simply enjoying what activities are set out for her (except when she does poorly in them). When at first she considers pushing Adlay off the top of a tower for her personal satisfaction, Adlay stops her by showing her what he brought her up there for to begin with - fireworks. She is absolutely stunned, saying she had no idea such a creation existed in the human world, and admits that she loves it. She ends up offering Adlay a positive dream and willingly leaves without harming anyone for the first time in her life (except her usual boss battle with the heroes beforehand).
  • Pet the Dog: After being shown kindness from Adlay, who shows her around and lets her enjoy the festivities (especially the fireworks), she genuinely takes a liking to him, offers him an actual good dream, warns him that he shouldn't come near her anymore because of what kind of entity she is and tells Ras, Yuna and the other heroes that she will not be destroying the city or ruining any lives today because she is in too good of a mood, leaving without a fuss (after a battle with them, of course).
  • Recurring Boss: She is fought twice throughout the main story and multiple times throughout side stories such as the Moon Festival and the Guilty Gear crossover.
  • Red Baron: "The Phantom Queen"
  • Resurrective Immortality: Much like the other two Acolytes.
  • Sadist: Tenebria may look playful, but she is monstrously cruel and can bewilder her targets with terrifying illusions. She's waiting for the day when she can see Ras's face contorted in agony.
  • Ship Tease: The "Reignar's Chaotic Full Moon Festival" event gives a ship tease to out of all people, Adlay and Tenebria! It is also a rare sign that, through her experiences with him, she shows any sympathetic and/or redeeming qualities.
  • Smug Super: She definitely enjoys flaunting her power and tormenting her opponents with her nightmares.
  • Sphere of Destruction: In her third skill, she drops the spherical "Moon of Nightmare" into her enemies.
  • Start of Darkness: The Origin of the Nightmare details her swift descent into losing her humanity. Even if she wasn't the nicest person beforehand, she certainly wouldn't have grown up to be nearly as evil and cruel as she actually did if it weren't for the voice within the orb (which may or may not be another version of her).
  • Teeth-Clenched Teamwork: She considers Nilgal an incompetent idiot and she works with Kayron simply to annoy him, even preferring when things don't go his way.
  • Took a Level in Kindness: She surprisingly ends up leaving Reingar alone and learning that killing is not the only way for her to have fun - in fact, she can enjoy life without causing even a little misery for others, thanks to Adlay teaching her about the festival and the fireworks tradition.
  • Tragic Villain: When she was a young Count's Daughter, she lost her way and fell further and further into corruption by means of her own morbid curiosity and especially the influence of the voice within the orb that gave her the power of illusions and dreams. She certainly didn't intend to slaughter everyone in her village, that's for sure. It drove her beyond the point of despair, realizing that it was not a dream of hers, and she gave away her soul and humanity to stop herself from being torn apart by her anguish.
  • Troll: Her attitude towards Kayron. Seems like she gained this behavioral trait from back when she was a human.
  • Used to Be a Sweet Kid: Subverted for the most part, as she was careless and cruel towards her servants, wanting to see them writhe as a result of her magic pranks and experiments, but she never intended for her newfound powers of illusion to do what it ended up doing to them.
  • Voluntary Shapeshifting: A part of her illusory abilities involves altering her appearance, sometimes mimicking others.
  • Was Once Human: She was once the young daughter of a Count and Countess from long before the Archdemon War ever began, but was tempted by the power of dreams, nightmares, and illusions. Under the influence of a mysterious entity with a voice like her own, believing that she could be as cruel as she wanted without truly harming anyone real, her illusions caused everyone in her village to murder each other. She begged the entity to take away the excruciating sensation that she was feeling in her heart, and the entity took her soul and humanity away.
  • Womanchild: Best demonstrated by her defeat in Visitors From Another World, where she swears to return "with an even cooler nightmare", as well as her humorously raging over the festival games during Reingar's Chaotic Moon Festival, not to mention her initially wanting to push Adlay off a tower simply because she's bored.
  • Woobie, Destroyer of Worlds: According to the Suspicious Woman (who turns out to be the spirit / supernatural form of the Countess), Tenebria is but a corrupted child who will one day free herself from the horrible curse that she placed on herself, which will allow her mother to return her humanity to her.

    Fairytale Tenebria 
"I have prepared, a wonderfully cruel fairytale for you."
Voiced by: Noël Ill (English), Manami Numakura (Japanese)
Rarity: 5★
Element: Ice
Class: Mage
Zodiac Sign: Taurus

Tenebria acting as the titular character from Alice in Wonderland.


  • Arc Villain: Of the Winter Wonderland side story.
  • Womanchild: Grows fed up with others messing with her schemes at the end of her side story.

Otherworldly Visitor

    Tamarinne 

Somi Choi

"Listen... to my song!"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_tamarinne.png
Star in the Darkness
Click here to see Tamarinne: Starlight Concert 
Voiced by: Sandra Saad (English), Nana Mizuki (Japanese)
Rarity: 5★
Element: Fire
Class: Soul Weaver
Zodiac Sign: Sagittarius

A timid singer from parts unknown that has a secret identity as a popular idol.


  • A Day in the Limelight: She's the starring character in the "Shining Star!" side story event.
  • Amnesiac Hero: She once lost her memory, but an individual named Katis took care of her.
  • Amulet of Concentrated Awesome: Thanks to the Blooming Pendant, Tamarinne can transform into an energetic and lively idol. In the first Summer event, it got stolen and the other Heroes had to help her in retrieving it.
  • Apologizes a Lot: Only in the Japanese voice audio. When Tamarinne gets hit, she simply lets out pained groans or grunts in the English audio, but the Japanese audio makes her cry out "Gomenasai"Translation 
  • Breakout Character: She appeared in several Side Stories already, and the unique title screen for the "Re:Birth" campaign features her up-front.
  • Childhood Friends: Yuna and Tamarinne share this dynamic, as both came from the same world but are summoned into Orbis.
  • Combination Attack: In Idol form, her basic skill guarantees a Dual Attack follow-up from the ally with the highest attack.
  • Cooldown Manipulation: Each use of her first and second skill would reduce the cooldown of her third skill by 1.
  • Crippling Overspecialization: Her main gimmick and strongest buffs/mechanics are tied to her Idol form, which unfortunately, has a long starting cooldown. Iseria can help solve this by resetting Tamarinne's cooldowns to make her enter Idol form as early as Turn 1. But take Iseria out of the equation, and Tamarinne will have to wait for a long while before she can enter Idol form on her own. This reliance on another teammate limits her viability in PVP modes.
  • Dub Name Change: She's called "Ruri" in the Japanese server.
  • Extra Turn: After her skill Awakening, her transformation into an Idol will also grant her with an extra turn.
  • Fashionable Asymmetry: Wears a black sleeve only on her left arm.
  • Freeze-Frame Bonus: In her normal form, her basic attack creates a heart-shaped pink mist to attack her target, but the shape is only clearly visible for a few frames before it fades.
  • Fragile Speedster: By a Soul Weaver's base stat standards, Tamarinne has low Speed, which is somehow compensated by her ability to push Combat Readiness. Compared to fellow Fire Soul Weaver Achates, Tamarinne has more Speed but her HP is so low that she would benefit more from flat HP boosts than percentage-based HP boosts.
  • Heroic Second Wind: Her Idol transformation ability, "Shining Star★", dispels all debuffs on her team and fully restores Tamarinne's HP.
  • Lucky Charms Title: Her third skill is named "Shining Star★".
  • Magic Idol Singer: She uses a Magitek device designed by Carrot to transform herself from Shrinking Violet healer to a confident pop singer, complete with a transformation sequence that changes her clothes and her hair color. Her gameplay is designed around using this transformation as a Super Mode.
  • Magic Music: All of her abilities work through songs. Lore-wise, it is stated that she can harness magic with her voice.
  • Nice Girl: She's a gentle and shy sweetheart in her normal form. When she goes into Idol form, she's still nice, but she's much more confident.
  • Power Dyes Your Hair: Her hair turns brown in her Idol form.
  • Ship Tease: She and Ains seem to take an interest in each other.
  • Shrinking Violet: If she's not on stage, she's incredibly shy and afraid in battle.
  • Status-Buff Dispel: In her idol form, her basic attack dispels all buffs from the enemy party.
  • Super Mode: Transforming into her idol mode powers up her healing and offensive skills.
  • Support Party Member: Her Idol form allows her to grant additional buffs to the party aside from healing them. In this form, her basic attack can also dispel the buffs of enemies, while her second skill also boosts the party's Attack and Combat Readiness.
  • Transformation Sequence: Using her third skill, her transition into her idol self is depicted like a magical-girl transformation using the Blooming Pendant.
  • Trapped in Another World: Just like Yuna, she's also summoned into Orbis, and the world she's from is implied to be 21st Century modern Earth.
  • True Companions: Yuna was her confidant who helped her become a singer, and Carrot helped realize her potential in magic. Meanwhile, Auxiliary Lots was there through her darkest days.
  • White Mage: In her regular form, her first two skills heal her allies. Her Idol form retains these benefits.

    Luluca 
"Rekos... allow me to avenge you!"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_luluca.png
Shaman of Rekos
Voiced by: Fryda Wolff (English), Rie Takahashi (Japanese)
Rarity: 5★
Element: Ice
Class: Mage
Zodiac Sign: Aquarius

The Shaman of Rekos who travels the universe to seek revenge on Straze.


  • A Day in the Limelight: She's the starring character in the "The Chosen Shaman" side story event.
  • Animal Motifs: A butterfly motif appears whenever she uses "Rekos's Blessing". It's also present on the skill's icon.
  • Arch-Enemy: She considers Straze this, as he destroyed Rekos (both Luluca's home-world and the deity) and easily beat her down when she tried to stop him.
  • Badass Adorable: Don't let her beautiful looks and cute expressions fool you, Luluca has the powers to back up her title as a shaman.
  • Barrier Warrior: Her second skill deploys shields for, and increases the defense of the entire party
  • Cheerful Child: She certainly didn't start off this way, but she develops into this very quickly.
  • The Chosen One: Shaman of the Rekos, is beloved by the spirits and the one who will save them.
  • Cooldown Manipulation: The Soul Burn effect of her second skill reduces the cooldowns of her other skills by 2.
  • Curb-Stomp Battle: She was no match for Straze in their first bout.
  • Damage-Increasing Debuff: Both of her offensive skills decrease the defense of her targets.
  • Difficult, but Awesome: Luluca is described as a "stat-hungry" unit or someone who needs decently-rolled, spread-out stats on her equipment. She needs some Attack to make her DPS output and shields strong, some Effectiveness to increase the chances of her Damage-Increasing Debuff, and some Speed to keep her turns and shields going, and to easily ramp up the stacking attack provided by her ultimate skill.
  • Dimensional Traveler: She travels across the universe, following where Straze would be in, attempting to seek revenge on him and foil his plans. The Journal even describes Luluca as an "Alien girl".
  • Fashionable Asymmetry: She wears an arm sleeve, but only on one side.
  • Gathering Steam: The Awakened upgrade of her third skill, "Wave of Vengeance", makes her stronger the more it is cast on the same stage, stacking up to 3 times.
  • The Hero: She and Ras share this status in Episode 2, working together to end the plans of Straze and the one behind him, Fastus. They end up fighting both villains together alongside Mercedes, Arkasus, Pavel and Violet.
  • Human Aliens: Her only unusual trait is her eyes.
  • It's Personal: Ever since Straze destroyed her home-world (and the deity it was named after) and murdered her friends in front of her, she seeks to hunt him down and obliterate him herself.
  • Making a Splash: Her third skill allows her to essentially create a waterfall beam that relentlessly pounds the opposing side.
  • Navel-Deep Neckline: Luluca's dress doesn't cover the entirety of her upper chest area, with a slit that reaches down to her midriff.
  • Power Floats: She prefers to levitate and glide above the ground instead of run.
  • The Protagonist: One could argue that Godkiller is even more about her than it is about Ras, as the story begins with Straze destroying her world and she has known him longer than the other heroes and has by far the most personal reasons for wanting him gone.
  • Protagonist Title: Once she lands the final blow on Straze, he congratulates her and says that she is now a new Godkiller.
  • Revenge: She desires to bring down Straze once and for all to avenge Rekos and all who Straze slaughtered.
  • The Rival: She's determined to have her revenge on Straze.
  • Saving the World: Her motivations are to stop Straze and to restore her homeworld.
  • Ship Tease: Has this with Violet, big-time. Godkiller ends with her dragging him off to Rekos to live with her.
  • Situational Damage Attack: Her first skill, "Wild Wave", increases its damage the lower her target's current HP becomes.
  • Support Party Member: Her second skill grants a Barrier and a defensive buff to the entire party.
  • True Companions: Violet is the first friend whom Luluca met in Orbis. Although she's quite annoyed at his clothing, personality and constant flirting, in the end, they became loyal companions and had a lot of romantic Ship Tease moments.
  • Vitriolic Best Buds: She is quickly developing this with Violet, bickering nonstop (as much as Ras does with Arkasus) but fiercely defending one another, to the point of major Ship Tease.
  • Waking Up Elsewhere: After a period of unconsciousness from being forcibly transported away from Straze and the destruction of Rekos, Luluca wakes up to find herself on Orbis, eventually attacking Violet out of fear he is an enemy.

    Zeno 
"Can you survive?"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_zeno.png
Fanatical Mage
Voiced by: Braden Lynch (English), Kenjiro Tsuda (Japanese)
Rarity: 5★
Element: Ice
Class: Mage
Zodiac Sign: Taurus

An emperor from another galaxy who was defeated by Notos.


  • Arc Villain: He is the main antagonist in the crossover event with Guilty Gear, Visitors From Another World. It is possible that he will also serve as this for the Arena Story as he appeared in a story cutscene of it.
  • Awesome, but Impractical: With his passive second skill, Zeno becomes tougher and his ultimate skill hits harder whenever the enemy uses a non-attack skill. Zeno does work wonders against Heroes who extremely rely on just buffing or healing their teams a lot, and his passive appears to be made just to counter these team compositions. However, this skill becomes useless if he fights against enemies that only have attacking skills.
  • Ax-Crazy: Very much so.
  • Butt-Monkey: Zeno was defeated in a tournament held by Notos, and got curb-stomped by him later on.
  • Curb-Stomp Battle: He effortlessly defeats Ras in one hit, only for Notos to tear him apart in mere seconds soon after.
  • The Emperor: Of a distant galaxy.
  • Evil Overlord: Zeno is a maniacal emperor.
  • Final Boss: Of Visitors From Another World.
  • Gathering Steam: His passive skill, "Star Armor", increases his defense and the damage of Ancient Beast whenever the enemy uses a non-attack skill. This can stack up to 10 times.
  • Laughing Mad: He giggles before unleashing some of his attacks.
  • Mechanically Unusual Fighter: As of 2020, he can't be obtained from the gacha nor is given via Connections. Instead, he can be bought from the Hall of Trials shop.
  • Not Quite Dead: Ventus telling Ras that they must find a way to stop Zeno (after Notos has already torn him to shreds) means that the latter can regenerate after such injuries as having his head exploded.
  • Resurrective Immortality: Bonding his soul with a star allows him to regenerate from any injury, even being ripped apart by the God of Battle.
  • Situational Damage Attack: His "Black Thorn" skill increases its damage in proportion to Zeno's max health stat.
  • Summon Magic: Zeno's ultimate ability involves summoning an Ancient Beast to attack all enemies.
  • Temporary Online Content: He used to be a limited Hero tied to specific events and can't be pulled from the Covenant Summon. An update on 2020 later subverts this by making Zeno an exchangeable reward from the Hall of Trials mode.
  • This Looks Like a Job for Aquaman: With the mechanics of his passive skill, "Star's Armor", Zeno is a strong counter to use against enemy team compositions and Heroes who just love to apply buffs to themselves.
  • The Worf Effect: He defeats Ras in a single effortless hit. Notos bursts his head open just seconds later.
  • Your Head Asplode: Notos takes a page straight out of the Mountain’s book.

    Lilibet 
"Useless punks, I'll cut you all!"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_lilibet.png
Mercenary of Rekos
Voiced by: Cherami Leigh (English), Inori Minase (Japanee)
Rarity: 5★
Element: Earth
Class: Warrior
Zodiac Sign: Libra

Once a member of a tailor family on Rekos, Lilibet was raised by mercenaries when she lost her parents in a civil war. And then she met Straze.


  • Cloud Cuckoolander: She has a playful note in her Connection info with Straze, wanting him to dress in a more colorful clothing made by her.
  • Co-Dragons: She and Kawerik serve as this to Straze the Black Knight.
  • Cute and Psycho: She's an adorable young lady who enjoys slicing people up with her scissors.
  • Deader than Dead: She gives the Extinction debuff to the enemy when killed via her "Soul Cutter" skill which prevents them from reviving.
  • Friend to All Children: Given that she had to survive from a young age, she has a soft spot for kids, and refuses to let any harm befall them.
  • Heel–Face Turn: She ends up bailing on Straze's campaign after she meets the heroes and a few others who convince her that she's not on the right path.
  • I Call It "Vera": Her scissors are named Cho and Mal.
  • No-Sell: Her third skill, "Soul Cutter" also grants Lilibet the Skill Nullifier buff, which negates the damage received from the opponent's next skill attack.
  • Pet the Dog:
    • She befriends Amanda, seeing herself in her, and ensures that her minions do not harm her.
    • She also lets Luluca pass after their final confrontation and decides she's leaving.
  • Screw This, I'm Outta Here: She decides she no longer wants any part in the war and leaves after she lets Luluca go.
  • Shear Menace: Uses oversized scissors as her weapon.
  • Teeth-Clenched Teamwork: She's so suspicious of Kawerik despite being on the same side under the Black Knight. Given that he's a Dragon with an Agenda, she's not wrong.
  • Situational Damage Attack: The awakened version of her "Snip-Snip" skill deals additional damage if the target isn't buffed.
  • This Looks Like a Job for Aquaman: She's the first Hero with the niche Extinction debuff which prevents enemies from reviving themselves, so at the time of her release, Lilibet was the go-to counter for Arbiter Vildred until more Heroes were rebalanced later to deal with the Auto-Revive mechanic.
  • Tragic Villain: Abducted from her home as a little girl, then raised under unlivable conditions and forced to grow up as a mercenary of sorts, bred to kill in order to survive.
  • Undying Loyalty: At least initially, she has this to Straze. Meeting people like Ras, Luluca, and Amanda make her reconsider.

    Roana 
"May the holy light save us all"
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_roana_5.png
Voiced by: Cristina Valenzuela (English), Akari Kitou (Japanese)
Rarity: 5★
Element: Earth
Class: Soul Weaver
Zodiac Sign: Pisces

A shaman who can see others' true natures.


  • Auto-Revive: Her "Noble Rekos" skill grants a 2-turn Revive buff to existing party members. Since Roana can only grant this buff, she can't actually revive allies who are already dead.
  • Barrier Warrior: Her "Soul Purification" skill grants a barrier to the ally with the lowest health. When Soul Burned, she gives barriers to all allies instead.
  • Dull Eyes of Unhappiness: She has rather strange-colored eyes that lack any shine. Her Specialty trait, "Vigilant Eye", even describes them as "cloudy".
  • Fashionable Asymmetry: One of her stockings is light, the other is dark.
  • Holy Halo: She has a wide angel ring above her head. For some reason, it has spikes as well.
  • It Began with a Twist of Fate: This is what happened between Roana and Straze, as written in the former's Journal entry:
    She visited Straze to confess her feelings for him, but in a tragic twist of fate, she was killed at his hand.
  • Not Quite Dead: She believes that she will disappear from existence when Straze is gone, but she ends up being proven wrong when she arrives in another world with a much younger reincarnation of him who has lost his memories.
  • Raise Him Right This Time: She promises to a younger amnesiac Straze that she will be there for him.
  • Support Party Member: Roana can grant barriers, heal allies and boost the Combat Readiness of the entire party whenever they are attacked by certain move types. But her other main gimmick comes from her third skill, "Noble Rekos", that heals allies and grants the entire party with an Auto-Revive buff.
  • This Looks Like a Job for Aquaman: Her "Vigilant Eye" passive makes Roana automatically heal her teammates and boost the entire team's Combat Readiness whenever an ally is attacked by the enemy's extra attack, Counter-Attack or Dual Attack. This makes her a great counter to Counter-Attack-reliant Heroes like Seaside Bellona.
  • True Sight: With the Vigilant Eye, she is able to perceive the true nature of other beings.

Foes

    Archdemon's Shadow (UNMARKED SPOILERS) 

Archdemon Mercedes

Voiced by: Joy Osmanski (English), Arisa Sakuraba (Japanese)
Rarity: 5★
Element: Dark
Class: Mage
Zodiac Sign: Aquarius

The Archdemon's Shadow is described as the sentient manifestation of chaos mixed with the power and souls of many beings, taking the form of Mercedes when she was fused together with the Archdemon and was therefore a part of the Shadow. This entity now longs for a new vessel.


    Straze 
https://static.tvtropes.org/pmwiki/pub/images/epic_seven_straze_6.png
The Black Knight
Voiced by: Crispin Freeman (English), Hiroki Yasumoto (Japanese)
Rarity: 5★
Element: Dark
Class: Warrior
Zodiac Sign: Taurus

The Black Knight, infamous for his ability to kill the gods themselves and destroy planets with a swing of his sword.


  • Antagonist Title: He is the so-called Godkiller in the similarly-subtitled Episode 2.
  • Arch-Enemy: Luluca most definitely sees him as this, given how he destroyed their shared home world.
  • Badass Cape: Just look at the inner layer of his black cape, it looks like an ethereal space of celestial bodies.
  • Barrier Warrior: In the fight against Straze, he constantly applies an undispellable shield buff on himself for every turn. You have to take it down by force each time if you even want to damage him.
  • BFS: He uses one known as Faustus's Eye.
  • Big Bad: For Episode 2, Godkiller, though it's later shown that the being who speaks through his own sword, Faustus, is the real mastermind.
  • Black Knight: It's all in his aesthetics and title.
  • Curb-Stomp Battle: Deals these out regularly to just about everyone he meets, even when he only uses a tiny fraction of his full power.
  • Demonic Possession: Faustus takes over his body in order to finish his advent.
  • Disc-One Final Boss: Luluca and her allies finish him off at the end of Chapter 9, but this is not enough to stop Fastus, who completes his advent and uses Straze as a host body to take matters into his own hands.
  • The Dragon: To Faustus, although very few on Orbis actually know of the latter's existence.
  • Dragon with an Agenda
  • Gathering Steam: By applying stackable attack buffs on himself, Straze gets stronger as the fight against him drags on.
  • The Heavy
  • Hero Killer: God killer, actually. Though he almost killed Ras at one point.
  • Hidden Depths: He seems heavily distressed about the gods being less immortal than he expected, as proven when talking to the spirit of Rekos.
  • It Began with a Twist of Fate: This is what happened between Roana and Straze, as written in the former's Journal entry:
    She visited Straze to confess her feelings for him, but in a tragic twist of fate, she was killed at his hand.
  • Nerf: Straze's boss fight in Episode 2's Stage 9-10 (Altar of Unfamiliar Stars) is nerfed on a September 2020 update, reducing his stats.
  • One-Man Army: He leads an army but he certainly does not need one for the most part.
  • Physical God: To an insane degree, thanks to the power granted to him by Fastus.
  • Promoted to Playable: He would eventually be implemented as a playable character under the "Star" geneology.
  • Red Baron:
    • He is commonly referred to as the "Black Knight".
    • He's also called the "Godkiller"
  • Reincarnation: He is reborn in another world at the end of Godkiller as a much younger man without a name or memories. Roana promises to look after him.
  • Story-Breaker Power: Outwardly, he may not seem nearly as powerful or terrifying as Anghraf (with or without Mercedes) at first glance. However, given that he has slain actual gods before, he may in fact be even more powerful.
  • Villain Override: After Luluca fatally injures Straze, Fastus morphs Straze's body into his own in order to finish his advent.
  • White Hair, Black Heart: Destroys worlds on behalf of Fastus.
  • Worf Had the Flu: He left his battle against the entire Phantom CIC, Watcher Schuri and Assassin Cartuja because he had used up the vast majority of his power in order to travel across space. He was still winning easily.

    Belian (UNMARKED SPOILERS) 
Voiced by: Betheny Zolt (English), Kikuko Inoue (Japanese)
Rarity: 5★
Element: Light
Class: Knight
Zodiac Sign: Aries

Successor

    Ran 
https://static.tvtropes.org/pmwiki/pub/images/ran_epic_seven.png
Voiced by: Billy Kametz (English), Nobuyuki Hiyama (Japanese)
Rarity: 5★
Element: Ice
Class: Thief
Zodiac Sign: Aries


    Adin 
https://static.tvtropes.org/pmwiki/pub/images/adin_epic_seven.png
Voiced by: Rachelle Heger (English), Shiori Sugiura (Japanese)
Rarity: 3★
Element: Earth
Class: Thief
Zodiac Sign: Leo



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