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In the year 2023, Fazbear's Fright, an attraction at an American amusement park based on the late 20th century pizzeria chain Freddy Fazbear's Pizza, once well-known for its revolutionary animatronics but more infamous for its mysterious incidents involving the unsolved kidnapping of several children, a patron suffering a partial lobotomy and the disappearance of several night-time staff members, burned down mere nights before it was due to open to the public. An auction was held to sell off the few intact remnants of the disaster, salvaged from the derelict pizzerias that had closed more than three decades prior.
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Fritz, a middle-aged man who had once worked at one of the restaurants in his youth, briefly returns to America from England after having learned about the fire and finds himself inspired to create his own establishment with a similar theme. A year later in 2024, Popgoes' Pizzeria opens its doors in an unspecified part of England, and you are in charge of watching over the restaurant during the night.

POPGOES is a video game by Kane Carter based on the Five Nights at Freddy's series of games by Scott Cawthon. Originally announced shortly after the release of Five Nights at Freddy's 3, the game became notable for featuring a team of developers from across the globe and was eventually released on June 26th, 2016, 20 days after its original planned date following several programming setbacks.

Akin to its source material, POPGOES is a point-and-click strategic horror game where the player assumes the role of the night guard at Popgoes' Pizzeria, trying to survive six nights at the restaurant from 12 to 6 by defending themselves from the animatronics that provide the main source of entertainment at the joint, utilizing the security cameras in the building to monitor them as they move around and manipulate the machinery in an attempt to render the player defenseless before making their attack. The game can be found and downloaded from its official Gamejolt page here.

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On October 30th, 2016, Kane revealed a new teaser during Dawko's Five Nights at St. Jude's Steam, confirming the existence of POPGOES 2. He has stated that the game will have an entirely new team and it's being made to "redeem" the blatant mistakes that was made in POPGOES. However, on November 29th, Kane announced that the sequel to POPGOES has been cancelled. His explanation can be found here. Kane plans to reveal what was originally planned in the future for the scrapped sequel.


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Tropes:

  • Accidental Murder: More like PTSD Murder, but when Fritz's daughter snuck up behind him wearing a Toy Bonnie masknote , he had a PTSD episode that caused him to mistake her for the animatronic, take an axe, and chop her to pieces for his own safety.
  • An Axe to Grind: Fritz chopped his daughter into pieces with one out of fear.
  • Arc Number: Six. Six Blackrabbit pieces, six 3D printers, six vent cameras, six animatronics (not counting the spoiler characters), etc.
  • Bloodless Carnage: Even if you get killed, there's no blood anywhere. Then again, robots aren't exactly known for bleeding, are they?
  • Brutal Bonus Level: Good Night, which functions the same as Custom Night, is unlocked after beating the main game.
  • Camera Screw: If the player's paranoia gets out of hand, Stone the Crow will show up on the camera to mock you. Maxing out your panic bar may trigger Gem Stone, as well, though you probably won't live long enough to read his sign.
  • Cannot Tell a Lie: Gem Stone's sign will always tell the truth. Or, at least, be slightly less negative than regular Stone.
  • Color-Coded for Your Convenience: The Extras menu shows that each animatronic has a different "Power Color."
    • Popgoes himself is green.
    • Blake is yellow.
    • Sara is blue.
    • Saffron is pink.
    • Stone is red.
    • Blackrabbit is white.
  • Dialogue Tree: After every night's phone call, the player is given three questions that they can ask Fritz. These calls can give exposition on some of the stranger aspects around the building, as well as some lore clues. It's explained In-Universe as Fritz being too busy to give you live calls every night, so he records them whenever he has spare time.
  • Downer Ending: No matter what ending you achieve, the player character achieves nothing, and Bonnie is never saved. In fact, the "true ending" outright makes things worse; Simon, with Strings's help, is able to escape and murder Fritz, leaving the restaurant (and Bonnie) to rot.
  • Expy: Harder to tell than most fangames, but similarities are present:
    • Popgoes The Weasel is one to Freddy Fazbear, obviously. He even has his hat from the auction. Mechanic-wise, he brings to mind most of Flumpty's Gang, where you have to ward him out of a room by shutting it down.
    • Sara and Saffron brings to mind Toy Chica due to their Short Shorts. They also crawl through the vents and disable one of the ways to lure off animatronics, ala balloon boys. On a similar note, they also jumpscare you from above, similar to The Mangle. They are also Palette Swaps of each other, like the original Freddy and Bonnie in the first game.
    • You have to "play" a children's game with a certain animatronic. Blake likes Simon Says, Plushtrap likes Red Light, Green Light (though Blake makes it more explicit and noticeable).
    • Stone The Crow is visually an expy of Chica (right down to the original version of Stone being an edit of Chica, as shown in the Extras). He also has similarities to Freddy; both are almost always seen with glowing eyes, are seen in hallucinations before they are active, are mildly active in night four but are a truly a threat in night five, and both have more counterparts then the others but specifically a version based, named, and colored after a rare mineral, such as GOLDEN Freddy and GEM Stone.
    • Of course, Black Rabbit is this to Shadow Bonnie. You must also check behind you to see how many units she has and must stop them from reaching a certain number, similar to Nightmare Freddy, albeit they are slight differences.
  • Failure Is the Only Option: You need the game over screens of every animatronic in order to figure out how to access the "True Ending".
  • Foreshadowing: There are hints scattered throughout the game relating to how the player character isn't human. The first night's phone call stands out in particular:
    Fritz: If you paid attention to my first message, you must have heard me say that these robots can do pretty much anything, yes? Well, I wasn't joking. This place is fully automated and run entirely by them. No human employees as of yet.
  • Glowing Eyes of Doom: All animatronics take on this trait when jumpscaring you.
  • It Was There the Whole Time: Simon and Fritz were both in Fritz's office throughout the entirety of the game. That is, until Simon kills him in the True Ending.
  • Mundane Utility: What are those 3D printers all around the building being used for? To make napkins and utensils, as well as action figures for the kids to play with.
    • The animatronics themselves don't just stand on stage and perform, they act as employees for the building. They cook, they clean, they take equipment away from bratty children... and one acts as the night guard.
  • Offing the Offspring: Blackrabbit's origin: Fritz, victim of the Bite of '87 at Toy Bonnie's hands, was frightened by his daughter Bonnie wearing the old animatronic's mask. Naturally, he responded by chopping her to pieces. Afterwards, in what seems to be an attempt to make up for his actions, Fritz programmed the star of Popgoes' Pizzeria to assemble the limbs of the mysterious Blackrabbit suit, hoping that she would possess it.
  • Palette Swap: The Lux animatronics, which are mostly white with glowing joints and eyes.
  • Punny Name: Popgoes the Weasel and Stone the Crow. Also, out of the spoiler characters, Gem Stone and Grave Stone, but most prominently Simon, whose name is a play on Simon Saysnote 
  • Red Herring: No, Fritz isn't Fritz Smith. His last name is Glade. "Fritz Glade" is, however, an anagram... of Fitzgerald.
  • The Reveal: Many, throughout the endings.
  • Robotic Reveal: The player character is a robot named Strings, who was built by Fritz to act as the building's security guard.
  • Running Gag: Yes, you can still boop the mascot character on the nose in a logo for a humorous sound effect. (This time, it's on the soda cup by the monitor.)
  • SkeleBot 9000: Simon is literally a robotic purple skeleton possessed by his human counterpart.
  • Spoiler Opening: Beware of reading the few pages of the cancelled tie-in graphic novel, as they immediately spoil information about Toy Bonnie being behind the Bite of '87, and Fritz's true nature.
  • 20 Minutes into the Future: The game is set in the year 2024, but unlike Five Nights at Freddy's 3, POPGOES does a lot with its futuristic setting. The tech in Popgoes' Pizza is far more complex than anything seen in the FNaF games. There are various 3D printers located around the building, used by Popgoes the Weasel to build Blackrabbit (and used during the day to make things like napkins and forks for patrons), the phone the player uses is actually a children's toy lent to all customers when they arrive, and the place is entirelynote  staffed by robots, with Fritz as the only human employee.
  • Suspiciously Similar Substitute: Blackrabbit is obviously based on Shadow Bonnie, down to the ability to float.
  • Walking Spoiler: Several. There's Grave Stone, Gem Stone, the Lux animatronics, and Simon, but they all pale in comparison to Strings, a robotic security guard built by Fritz... and the player character.
  • Womb Level: The minigames this time around. They have a techno-organic vibe noticeable immediately...and it's eventually revealed to be in the shape of a brain. The Toys are trapped within, and Toy Bonnie's location corresponds to the frontal lobe...
  • Well-Intentioned Extremist: When Fritz is sent to the hospital after the Bite of '87, the Purple Guy, later revealed to be Fritz's brother Simon, kills a group of kids in order to gain enough blood to donate to save Fritz's life.

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