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Byleth Eisner

Class: Commoner

Age: ??

Crest: Unknown (Goddess (Major))

Voiced by: Yuusuke Kobayashi (Japanese, Male), Shizuka Ito (Japanese, Female), Zach Aguilar (English, Male) note , Jeannie Tirado (English, Female)
Click here to see both Byleths in Fire Emblem Heroes 
Tested/Proven Professor

The main hero of the game. They were a member of their father's mercenary group, until discovering a group of youths from the Garreg Mach Monastery under attack, at which point they saved them and an unknown power awakens with them. Impressed with this, Byleth is offered to teach at the Garreg Mach Monastery, including the same youths they saved.

Despite not being a noble, Byleth bears a mysterious Crest.

  • The Ace: Was a mercenary before becoming a teacher at the Officers Academy, yet is skilled enough to teach the continent's most elite. After the timeskip, their allegiance alone decides the fate of the war.
  • Affectionate Nickname: Several. Jeralt calls them "kid". Their students (excluding Claude) all call them "Professor" even after graduation — right before the Time Skip, Claude decides to call them "my friend" from then on, even if it's "for lack of a better term".note  Finally, in female Byleth's S-support with Dimitri, he calls her "my beloved".
  • Ambiguously Human:
    • Between their father having Nabatean blood (from when Rhea saved him as a youth) and their mother being a homunculus created by Rhea specifically to house Sothis's soul (an experiment that failed) and having Sothis's Crest engraved on their hearts, it is ambiguous how human Byleth really is, not helped by the fact that they have been generally emotionless their entire life before becoming a teacher. Gets even more ambiguous after fusing their soul with the Goddess Sothis’.
    • Not helping is the question of their lifespan. In most of their paired endings, they live long and natural lives with their loved one. In Flayn's, it's instead suggested they've become as long-lived as the other Nabateans. And in Seteth's S-support, he talks about living long with a female Byleth like it's fact.To muddle the issue even further by virtue of holding Sothis' Crest Stone they become a first-generation Crest bearer of the Crest of Flames, who are explicitely said to live hundreds of years, as demostrated by Jeralt and Nemesis. Who knows which is true.
  • Arch-Enemy: In the Crimson Flower route, they become this to Rhea. Out of all the possible antagonists, she bears the most hatred towards Byleth because she is driven mad by their refusal to kill Edelgard and interprets this as a betrayal and becomes obsessed with killing them. In the second half, she refers to them as the second coming of Nemesis which considering her own hatred for him, speaks volumes of her hatred towards them, and even burns down Fhirdiad in an attempt to kill Byleth and the Black Eagle Squadron.
  • Audience Surrogate: Byleth has grown up living a mercenary life with Jeralt, having little knowledge of the world outside of battle. Because of this, Byleth does not know many historical or political details about Fódlan, so the other characters will sometimes explain parts of the setting and lore to Byleth (and thus to the players).
  • Awesome Moment of Crowning
    • Byleth is crowned ruler of the United Fódlan Empire at the end of the Verdant Wind and Silver Snow routes.
    • They are named the new Archbishop of the Church of Seiros after Rhea steps down in the Azure Moon route. If Byleth is female and marries Dimitri, she becomes queen of the Holy Kingdom of Faerghus in addition to that.
  • Aww, Look! They Really Do Love Each Other:
    • Whenever people ask about Jeralt, Byleth's responses make it seem like they're indifferent to his existence. But when Jeralt dies, Byleth cries for the first time, making it clear that they really do love their father.
    • Earlier, Jeralt can mention to Byleth that he's left something for them in his office in case anything happens to him, and Byleth can insist that he not talk like that. This nets Jeralt's approval.
  • Badass Teacher: They have no compunctions about taking the front lines along with their students.
  • BFS: Early in the story, Byleth obtains a greatsword with a unique, winged crossguard called the "Sword of the Creator." Amongst other things, it also functions as a Whip Sword when attacking at range.
  • Bi the Way: Can romance characters of both genders regardless of their own gender.
  • Big Eater: Their students express surprise at how much Byleth can pack away in post-victory feasts, during the school phase.
  • Bishōnen: Male Byleth has soft facial features that are only slightly more masculine than his female counterpart. It’s even more evident when you compare his pretty features to his father Jeralt’s gruffer features.
  • Blade Lock: Performs this against Emperor Edelgard and her rapier, before both make an attempt on the other's throats.
  • Boobs of Steel: Female Byleth is quite well-endowed (which is apparent despite her wearing armor), and is also a leader of one of the three houses of the Officers Academy, making her the strongest member of said house.
  • Break the Cutie: Byleth does not take the death of their father well. They are noticeably slumping and the other characters notice how down Byleth is at the loss.
  • Brooding Boy, Gentle Girl: Female Byleth is this to Dimitri post-timeskip, as Dimitri is left brooding and unstable, while she is more in touch with her emotions by then. There's even a lot of symbolism of her pulling him from the darkness back to the light.
  • Brought Down to Normal: They turn back into a regular human at the end of the Crimson Flower route. This is highlighted by the fact that their hair returns to its regular color again and that, for the first time in Byleth's life, their heart starts to beat normally.
  • Brutal Honesty: Dialogue options let you have this, if you so choose. For example, upon being asked by Manuela if they think she'll die without ever finding true love, they can bluntly say "Yes".
  • Calling Parents by Their Name: It's unclear if Byleth makes a habit of this, but one dialogue in the C support event with Alois has them call Jeralt by name.
  • Call to Adventure: Played with. Byleth is a mercenary working with their father's group at the start of the game, but ends up having to take up a position as a teacher at a military school for the continent's elite due to some unknown circumstances. Byleth's adventure ironically forces them to do less adventuring.
  • Canon Name: Byleth is theirs. No other characters have been heard referring to them by name, however (merely "professor" or other terms), the only exception being the game's launch trailers, in which Jeralt calls Byleth by name. In Japanese, their name is actually done with slightly different but still valid Japanese pronunciations depending on gender; Bereto for the male Byleth and Beresu for the female Byleth.
  • Can't Catch Up: During the early game, Byleth will usually fall behind their students in terms of skill levels because of the limited time they have during Explore, which is the only way for Byleth to receive instruction. However, they have very good stats to make up for this, and as Byleth's teacher level goes up, raising their skills becomes easier, and fortunately raising supports with students you want to recruit lowers the requirement to do so.
  • Cassandra Truth:
    • Some characters, most notably Seteth, ask Byleth questions about who they are, and the only answers you can choose are "I don't know" or "I don't remember". The askers usually don't believe what Byleth says.
    • When Dorothea says "it's like your heart isn't even beating" in her B support, you have the option of confirming that your heart really isn't beating. Despite dialogue implying that she even checks for herself, Dorothea assumes it's just a well-executed prank.
    • When Edelgard asks where they’ve been for five years, they can reply with "sleeping". She takes it as a joke, one she doesn't appreciate.
  • Character Customization: Downplayed compared to previous avatars such as Robin and Corrin, as the only things that are customizable about Byleth are their gender, name, and birthday.
  • Character Development: Downplayed due to their nature as an avatar for the player, but it's noted that Byleth slowly starts to become more social and expressive due to their time as an instructor at the monastery.
  • Coat Cape: They wear their jacket in this manner. It even has a couple of cut-outs in the armpits to pull off the look.
  • Combat Medic: Their unique class, Enlightened One, lets them use light magic if they have sufficient Faith, allowing them to cast healing spells.
  • Combat Stilettos: Female Byleth wears stilettos into battle.
  • Contrasting Sequel Main Character:
    • Unlike Kris, Robin, and Corrin, Byleth is a Silent Protagonist whose only customizable features are their name, gender, and date of birth. Thanks to their time as a mercenary, they also start out as an Experienced Protagonist when the game starts compared to the former three, who start out as talented but relatively inexperienced individuals.
    • In regards to Robin and Corrin specifically, Byleth also breaks the streak of the Avatar having white hair. Byleth’s connection to Sothis is also quite benign in comparison to the ones that Robin and Corrin have with Grima and Anankos, both of whom are the Big Bad of their respective games, while Sothis can be said to be the Big Good due to the support that she gives to Byleth.
  • Cool Teacher: Their students definitely regard them as one, and Byleth is shown to love their class so much that their first thought, upon waking up to find five years had passed, was to go find them.
  • Creepy Child: Jeralt's diary mentions that even as a baby, Byleth never cried or smiled.
  • Cutscene Incompetence:
    • Byleth in cutscenes is prone to forget they can rewind time (and in fact can do so several times in a row), even when it'd be useful. The one time where they do (only to find their attempt to meddle to be foiled) to prevent Jeralt's death, they make no other attempts to rewind time and try a different approach. note 
    • Besides not pulsing, Byleth also tends to stand there and let the villain do things rather than try anything to stop them during cutscenes. Whether this is a result of them not seeing alternative results from Divine Pulse or not is up to interpretation.
  • Dark Is Not Evil: Although they wear predominantly black armor, they're a heroic individual. Female Byleth does possess a bit less black and more white in her outfit, however.
  • Deadpan Snarker: Dialogue options are present for Byleth to make funny or dry comments with their completely deadpan face.
  • Death by Childbirth: How their mother died. It’s later revealed that Byleth would have died with her had Rhea not placed the progenitor god’s Crest Stone within their heart at their mother's wishes.
  • Deuteragonist: In all routes except the Silver Snow route, Byleth becomes the secondary protagonist in Part II while the main lord becomes the focal point of the story.
  • Did You Think I Can't Feel?: There are several points where characters express surprise at Byleth showing emotion, which gives you the chance to react with this.
    • When Edelgard catches Byleth crying over Jeralt's death she expresses surprise that they could cry over anything, though admits that was rude to say. You have a dialog option to agree it was.
    • Dimitri will confess at one point that he thought Byleth was emotionless and didn't care about the class, and both their responses show them being hurt by that. He apologizes and says he knows differently now.
  • Divine Date: Byleth of either gender can romance Sothis, the Goddess of the Church of Seiros.
  • Emotionless Girl: Or guy, depending on gender. Either way, they don't really express themselves very much. Apparently, even as a baby, they never cried, something that disturbed Jeralt. Their time as a teacher at Garreg Mach eventually causes them to become more emotional and they cry for the very first time over Jeralt's body as he lies dying. He says that he's sad to see them cry, but is sorta happy that the very first time he's ever seen them cry, it's over him.
  • Everyone Calls Him "Barkeep": Due to their name being customizable in a fully voice-acted game, the majority of the time, Byleth is referred to via their job title "Professor," or "Teach" in Claude's case.
  • Everybody Knew Already: More simply Byleth. If it's the option, Seteth will come clean about his parentage and that Flayn is really his daughter, and he expresses surprise when they tell him they already figured it out after making great pains to keep it a secret.
  • Experience Booster: Byleth's personal skill Teacher's Guidance not only grants them an extra 20 percent boost to experience gained, but also to any adjacent allies.
  • Fatal Flaw: Their Leeroy Jenkins tendencies nearly bite them in the ass a few times. All of those times, Sothis reprimands them for doing what they did when they could have used other alternatives in dealing with certain situations.
  • Forgot About His Powers: Byleth tends to shirk using their time-rewinding powers in order to prevent terrible things from happening. Sothis lampshades the event where Byleth gets banished by Solon, which has them being bound by dark tendrils and just glaring, with no explicit indication that the dark magic was hindering Divine Pulse. Specifically, she asks why they just stood there after-the-fact.
  • Friendless Background: Due to their childhood being spent on the road with their father and his mercenaries, they never really had any friends before coming to the Officers Academy. In fact, in Heroes, Female Byleth’s A-rank conversation with Sharena shows that she doesn’t actually know the distinction between a friend and an ally, much to Sharena’s surprise. Although by the S rank conversation, Byleth has a better grasp of friendship, and officially befriends Sharena.
  • Fusion Dance: Fuses with Sothis in order to escape from Solon's trap, changing their hair color from teal to light green and granting Byleth her powers as a goddess. Doubles with Emergency Transformation.
  • The Gadfly: Some of their dialogue options paint a very impish nature underneath their stoic exterior. When Byleth first meets Sothis, she asks what you are; two of your responses are "demon" and "ghost". Picking one has her admonish Byleth to be serious, upon which they can pick the other.
  • Gameplay and Story Integration: They grew up outside of the influence of the Church of Seiros, hence not having a particular affinity or weakness for faith at the beginning of the game, but become one of the Church's strongest knights, find out that the goddess of Fódlan was implanted within them in their infancy, and in some routes end up as the new Archbishop after Rhea retires, hence a budding talent in faith.
  • Gender-Neutral Writing: In-game, dialogue is carefully written so both genders of Byleth are not referred with pronouns, with few exceptions. Characters use different monikers and titles to refer to Byleth (hence avoiding having to voice the name the player chose) and use those names in place of pronouns.
  • Gendered Outfit: Female Byleth’s armor is altered in various ways to give her a more feminine appearance. Overall, she shows more skin and has lighter colors than her male counterpart.
  • Good Stepmother: Seteth is female Byleth's potential marriage candidate, meaning Flayn becomes her stepchild. Very notable since this is the first instance of a Fire Emblem protagonist avatar marrying someone who already has a child.note 
  • Hallucinations: At the start of the game, a discussion with Jeralt reveals that Byleth has been dreaming of a girl sitting on a throne for some time now. It isn't until their encounter with Edelgard, Dimitri, and Claude that they learn more about Sothis and actually learn her name.
  • Happily Married: Post-war, they can marry one of their students or allies, and their union is invariably described as loving and peaceful.
  • The Heart: They become the emotional support and center of whichever class they choose. The Azure Moon route makes it most explicit, with Annette saying their class wouldn't be the same without them and Dimitri outright calling them 'the heart of the Blue Lions'.
  • Heartbroken Badass:
    • They don't take Jeralt's death well at all, it being the first time they ever manage to cry in their life.
    • While they don't shed tears over it, Byleth is noticeably saddened about having to kill Edelgard on the Verdant Wind/Silver Snow routes after hardening their heart to fulfill her request.
  • Heroes Prefer Swords: They wield swords in nearly all promotional materials shown, and their personal weapon is a sword, alongside starting with a sword and wielding swords in cutscenes. Additionally, they start with a higher rank in Swords than other weapons.
  • Heroic Mime: Played straight when interacting with other characters in the overworld: The player is given options on how Byleth will reply to certain questions, but their dialogue is not voiced, though they may change expression and gesture. Averted in battle and Heroes, where Byleth has voiced quotes like any other character, although Sharena notes that they're not the chatty type in Female Byleth's bio. Fittingly, in Heroes, most of their dialogue is rather short and straight to the point.
  • Heroic Self-Deprecation: In Heroes, they mention that they don't think they're a very good professor.
  • I Have Boobs, You Must Obey!: Female Byleth can do this to instantly recruit Sylvain, although that says a lot more about Sylvain than it does about Byleth.
  • Implied Love Interest: To the three main lords on each of their respective routes, as they're noted to be the closest to the three house leaders bar none. Most notable with both Edelgard and Dimitri, as it's their close bond with Byleth that manages to prevent the two from sinking any deeper into darkness and becoming potential monsters themselves. They're also this to Rhea in the Silver Snow route. Her life can even be saved at the end if Byleth chooses to S-support her.
  • In-Series Nickname:
    • Their students call them "professor," probably to get around the fact that their name is customizable, and of course, because they're their professor. Claude, however, calls them "teach."
    • "Kid" by Jeralt, once again to get around the fact that their name is customizable, as he's one of the few characters who wouldn't call them "professor."
  • Jack-of-All-Trades: They have three proficiencies at the start of the game, can develop an additional proficiency in faith through training, and has no particular weaknesses when handling weapons.
  • Lady of War: Female Byleth is a calm, reasonable and highly skilled woman from a mercenary background, and early on she becomes a teacher at a military school.
  • Last Minute Hookup: Unlike their predecessors, Byleth can’t actually S-Support until after the final boss on any given route.
  • The Leader: Played straight and zigzagged. Prior to working as a teacher, Byleth was a member of a mercenary group, but the leader was their father Jeralt. As a professor, Byleth is the leader of one of the three school houses and is also tasked with overseeing the education, battles and training of all the students in the school, often acting as The Strategist, though they primarily take tactical command rather than making overall strategic decisions.
  • Leeroy Jenkins: Their Fatal Flaw. There are several events in the game where this occurs:
    • In the beginning of the game, they run in front of Edelgard after Kostas wakes up to attack her, intending to take the hit for her. Sothis even mentions how stupid it was for them to do so and is forced to teach them Divine Pulse to rewind time.
    • Having a very personal beef with Kronya, who is panicking out of her mind when they defeat her, Byleth chases her onto a platform without paying attention to their surroundings, and Solon performs a ritual that banishes them to a dark void. Sothis scathingly yells at them for being so reckless and walking into an obvious trap, which forces her hand in performing a Fusion Dance.
    • In the Azure Moon, Verdant Wind, and Silver Snow routes, in chapter 12 during the Imperial army's assault on Garreg Mach, Byleth goes to rescue Rhea even after she tells them to leave her behind. Thales takes an opportunity to hit them with a dark spell, and they're sent plummeting into a ravine and lose consciousness for five years.
  • Light 'em Up: Can cast offensive Faith spells, such as Aura, in their Enlightened One class.
  • Light Girl, Dark Boy: Female Byleth's outfit incorporates whites and lighter greys compared to male Byleth, who wears all blacks and dark greys.
  • Like Father, Like Son: Though Byleth’s stoicism is implied to be the result of Sothis' Crest Stone giving them life, Alois mentions to them that Jeralt doesn’t show his emotions easily either and can also be difficult to read. So they likely get it from him in some degree.
  • Likes Older Women: Male Byleth can S-Support Shamir, Catherine, Manuela, Flayn, who is Really 700 Years Old, and Rhea, all of which are implied to be older than him. And if we count her, Sothis. Female Byleth has an inverse, being Hanneman, and Seteth (who is Really 700 Years Old). Female Byleth can also S-Support Rhea.
  • Living Emotional Crutch:
    • To the three main Lords, but more specifically Edelgard and Dimitri. Without the presence of Byleth in their lives, they progressively become more antagonistic in routes where they're the enemies.
    • To Bernadetta. Her A and S support conversations will have her basically declare Byleth such, that she only can face the outside world and new places with them around.
    • To Marianne. She admits that before they came along, she was suicidal and mostly prayed to the goddess to end her life, but that Byleth's support has lifted her from such a state.
    • To Rhea, whose madness over seeking her mother and the past of the Red Canyon causes her to make the same mistake.
  • Luminescent Blush: Female Byleth blushes when S-Supported with a handful of characters, notable since her emotions are stunted, and she rarely expresses herself in other situations.
  • Magic Knight: Their plot-related class, Enlightened One, allows the use of Faith magic in battle alongside their sword.
  • Master of All: Much like Robin before them, their overall great growths and potential to specialize in any class and weapon make them this.
  • Master Swordsman: Or Swordswoman. Byleth primarily wields a sword and has enough skill to teach students at a Military Academy where the future leaders of the continent attend. Besides theoretical knowledge, Byleth survived as a mercenary before becoming a teacher and is strong enough to lead the students in actual battles, despite not being the leader of their father's mercenaries. Felix, a childhood friend of Dimitri, can actually be recruited to another house based solely on his desire to see Byleth's swordplay up close.
  • Meaningful Name: "Byleth" is one of the spellings used for Beleth, a demon king from demonology. Fitting for a mercenary clad in black and one who's also called the "Ashen Demon" thanks to their stoic approach to battle.
  • The Mentor: They're this to the students of the Officers Academy, heading one of the Black Eagles, Blue Lions, and Golden Deer. They even jokingly lampshade this in some of their battle quotes, declaring, "Let the lesson begin!" or "Allow me to demonstrate!" despite being in an actual life-or-death battle. All their students continue referring to Byleth as their teacher even after the timeskip, highlighting how much respect they have for Byleth.
  • Mercy Kill: At the end of chapter 14 on the Azure Moon route, Byleth steps in and quickly cuts down the defeated Randolph, after Dimitri had been mentally tormenting him and threatening Cold-Blooded Torture. When Dimitri questions them, they can respond that they couldn't bear to watch the scene.
  • Missing Mom: Their mother died before the events of the game, via giving birth to them.
  • Morality Chain:
    • For Edelgard and Dimitri, as without their guidance (i.e. picking their routes), both become progressively more antagonistic. However, should you pick their routes, Edelgard/Dimitri will become more reasonable and stable.
      Edelgard: I want to thank you. Because of you, I feel like I can walk my fated path without losing myself. If I were alone, I might have lost perspective and become a harsh leader with a heart of ice. But I'm not alone. With you by my side, I'm somehow free to be not only a leader, but simply... Edelgard.
      Dimitri: How should I put this... Perhaps it's most accurate to say taught me how to live. If you and I had not reunited on that fateful day, I am certain I would have died a fruitless death on the battlefield. I would have foolishly challenged a horde of foes and, in doing so, needlessly sacrificed the lives of my friends and myself. But now, I have returned to my rightful place. I struggle with what to say, when I know well that words are not enough to express my gratitude. You saved me from the darkness...and guided me back to the light.
    • In the Crimson Flower route, they also serve as this towards the rest of the Black Eagles, as they deem their choice to support or oppose the church as the "right" one and will follow suit accordingly, even if it brings them into conflict with Edelgard.
  • Ms. Fanservice: Female Byleth is quite the looker. The male version is also noted to be quite handsome as well.
  • Names to Run Away from Really Fast: Meaningful Name aside, who in their right mind would pick a fight with someone who's called the Ashen Demon?
  • Mysterious Past: The specifics of their life with Jeralt before coming to the monastery are quite vague, even to themselves. In his C Support, Seteth asks rather simple questions like "Are you Jeralt Eisner's child?", "How long have you been a mercenary?", and even "How old are you, exactly?" and the most Byleth can give are vague, unsure answers.
  • Navel Window: Female Byleth has this, distinguishing her armor from her male counterpart.
  • Never Found the Body: Byleth is presumed to have gone missing at the end of Part I, having fallen into a ravine and into a coma for five years.
  • Not Afraid to Die: One of the lines you can choose at the start of the game, after Sothis stops time to save your life, Implies that Byleth doesn't fear death.
  • Oh, Crap!: In the Crimson Flower version of Chapter 12, they respond with a visibly horrified "?!" when the Death Knight arrives. Fortunately for you, he's on your side this time.
  • One-Handed Zweihänder: Byleth's sword, the Sword of the Creator, is a large and extremely long Whip Sword that would require two hands to wield based on size alone, yet both male and female Byleth are capable of swinging it over their shoulder and resting it there with just a single arm. Their artwork also depicts them wielding it one-handed.
  • One-Man Army: Their leadership, martial skill, and powers from Sothis allow them to decide the fate of the war.
  • The Paragon Always Rebels: If they desert the Church to join Edelgard, they can potentially take up to three quarters of the student body and about half of Rhea's best knights with them.
  • Perpetual Frowner: Due to their stoic nature, Byleth almost always has a disinterested look on their face as their neutral expression, to the point that it's notable when they visibly emote. Said emoting becomes more common over the course of the game as they get in touch with/awaken their emotions.
  • Physical God: Once Sothis fuses with Byleth, they're granted her powers themselves. This also comes with the added bonus of them being able to utilize the Sword of the Creator's full power as well.
  • Power Dyes Your Hair: Byleth's hair and eyes turn from teal and blue to shades of green mirroring Rhea's hair and eyes after Sothis gifts them her power on a greater scale and they basically become one with her as a result. Their colors only return to normal at the end of the Crimson Flower route.
  • Pre-Mortem One-Liner
    "It's over!"
    "No hesitation!"
    "Allow me to demonstrate!"
    "Let the lesson begin!" (Pre-timeskip)
    "Prepare yourself!" (Post-timeskip)
    "Let this be a lesson!" (Post-timeskip)
    "Here is your answer!" (Post-timeskip)
    "Here is something to believe in!" (Post-timeskip)
  • Quit Your Whining: In Bernadetta and Petra's Paralogue, Bernadetta attempts to talk her way out with going with Petra to see her people, since they told her if she were to head somewhere far, she was to take Bernadetta with her. Byleth is not amused when she tries to talk her way out. One of the rare times Byleth will not put up with Bernadetta's excuses.
    • Byleth also does this in their Supports with Hilda when Hilda tries to weasel her way out of fighting on the frontlines, much to Hilda's chagrin.
  • Protagonist Powerup Privileges: Only Byleth can access the Enlightened One class.
  • Rags to Royalty: At the end of some routes, Byleth can have gone from being a simple mercenary to archbishop, or even the ruler of the united Kingdom of Fódlan.
  • Recurring Element: Other than being the game's avatar, Byleth is also the child of a renowned mercenary leader and an initially naive, unworldly swordsman or swordswoman who ends up involved in continent-spanning events like Ike.
  • Red Baron: Called the "Ashen Demon". Dialogue from Hanneman reveals that Byleth got this nickname from their time as a mercenary, being renowned for defeating enemies without so much as a hint of emotion on their face.
  • Religious and Mythological Theme Naming: Byleth is Johann Weyer's original spelling of the demon slightly better known as Beleth, a king of Hell in demonology. Fitting for a Black Knight, though somewhat ironic for someone sharing a body with a goddess. The Japanese version uses the more familiar "Beleth" spelling.
  • Rescue Romance: With each of the lords, should one be S-supported, as they meet when Byleth saves them from a bandit attack at the beginning of the game.
  • Revenge Before Reason: When Jeralt is killed by Kronya, a grieving Byleth swears revenge on her and her mysterious organization. After a lead on them is found, Rhea warns Byleth against doing anything reckless but allows them to deploy. During the battle in the Sealed Forest, Byleth runs right into a trap set by Solon, to the exasperation of Sothis.
  • Sacrificed Basic Skill for Awesome Training: Though a bit more downplayed than most. As they were raised by their mercenary father on the road, Byleth has excellent, well-rounded combat skills and leadership instincts at the start of the game. But because they've never known a life beyond that of a mercenary's and because Jeralt kept the Church at a distance due to his distrust of both it and Rhea until they're roped into service after rescuing the three lords at Remire, they are shockingly naive about the state of Fódlan and the role of the Church. Even their route's lord has to help them learn how to effectively teach in the early goings.
  • Sensei-chan: Male or Female, although Byleth is a teacher, they are treated as more or less like a peer of the students due to their closeness in age.
  • She Is the King: Played for Laughs during Flayn's S rank. Since male Byleth inherited Sothis' power, doesn't that technically make him a male goddess?
  • Significant Birth Date: They share the same birthday as Sothis no matter what the player chooses.
  • Spanner in the Works:
    • They blunder into the Flame Emperor's attempted assassination of Edelgard, Dimitri, and Claude (actually just Dimitri and Claude), save their skins, and kickstart their involvement in the plot.
    • In all routes, their presence derails the plans of "those that slither in the dark", with the exact amount varying depending on the route.
  • The Strategist: They're considered the finest tactician in Fódlan by the time of the war, and even Edelgard and Hubert admit that Byleth's tactical acumen far exceeds theirs.
  • The Stoic:
    • They generally come across as very emotionless. It's explicitly stated in Female Byleth's Forging Bond event that people have told her she lacks emotions ever since she was young because of how hard she is to read. Only a few, like her father and some mercenaries, can discern what's past her expressionless face.
    • Various characters note that Byleth has a very flat and monotone expression and response to most of the topics and situations they're involved in, leading to several characters questioning their nature and actions because of it. Dimitri in the Azure Moon route even admits that he assumed Byleth had no care for their class at first. Deconstructed in that other characters find their lack of emotion so unnatural that they're concerned for Byleth as a personn, and Jeralt's journal talks about how Byleth as a baby never cried, something he notes is not right. Averted later, as Byleth begins to develop a healthy amount of emotions and reactions, and Jeralt even notes Byleth is happier around the students, showing that the lack of emotion gradually falls away.
  • Stern Teacher: Often perceived as this by their students, due to their stoic nature.
  • Suddenly Voiced: Male Byleth actually speaks when S-Supporting with Annette, textbox and all, instead of the usual non-voiced text dialogue where you choose what he says.
  • Supporting Protagonist: On the Azure Moon route. Byleth isn't played up as The Chosen One like past avatars; Dimitri is. The plot heavily focuses on him coming to terms with his trauma and mental illness to become a heroic savior who frees his people and ends the war. Byleth's role is to simply help him on the journey.
  • Symbiotic Possession: Rhea intended to use Byleth's body as a vessel for Sothis's soul to escape from its Soul Jar, but Byleth had their own soul and it ended up a mix of this trope and Sharing a Body, with Byleth having control over the body. Whether or not Rhea accepts that they are not and cannot become Sothis depends on the route.
  • Teacher/Student Romance: After the timeskip, Byleth will be able to hook up with their former students.
  • Time Master: Thanks to receiving power from Sothis, they have a limited ability to manipulate time, such as being able to stop and even turn it back. However, they can only turn back time so far, it's possible to interrupt them, and while time is stopped, they can't move either, though they are free mentally to assess the situation in order to plan out what they're going to do next when they release it.
  • Tragic Keepsake: The only thing left of their mother is a ring, which their father intends to give to them someday.
  • Unable to Cry: From birth, Byleth as a baby was unable to cry, and that worried Jeralt. Only when Jeralt dies does Byleth shed a tear for him.
  • Unskilled, but Strong: Byleth can very quickly have their weapon aptitudes surpassed by their students as Byleth dosen't gain skills each week, and is notably harder to raise their aptitudes than other characters. However, they have the highest base stats in the game, and is tied for 3rd highest growth rate with Claude.
  • Vague Age: Unlike most other recruitable characters that have canon ages, Byleth’s age is listed as "??". However, going by how Byleth was born around the time that Jeralt left the Knights of Seiros, it can be summarized that they're at the very least 20-21 years old when the game starts. The students do note that Byleth isn't that much older than them, just to hammer down how young they are. Jeralt's journal reveals that their real birthdate is the 20th of the Horsebow Moon (September 20th) in 1159. Datamining reveals that these are the defaults set in the game code as well, but their default age is given as 21 instead of 20.
  • The Watson: While they are an experienced mercenary, they are an outsider to the political and religious workings of Fódlan. This allows the lord character to explain such things to them, and by extension the player.
  • When She Smiles: Due to their status as The Stoic, when they do smile, it will be commented on or acknowledged in some way.
  • Whip Sword: Their Weapon of Choice, the Sword of the Creator, can transform into a giant chain whip for ranged attacks.
  • Who Wears Short Shorts?: Female Byleth wears black short shorts paired with leggings. Concept art shows that she might have also foregone the shorts at some point early in development, before the tights were added.
  • Workaholic: Implied. Several supports have characters admonishing them for working too hard.
  • Would Hurt a Child: A tragic example in the Azure Moon route. They kill the teenaged Fleche without a hint of hesitation or regret after she mortally wounds Rodrigue in an attempt to kill Dimitri in revenge for her brother's death.
  • You Gotta Have Blue Hair: Like many protagonists before them, Byleth has blue hair (although it’s a unique teal shade this time around). The greenish shades of it are probably linked to the fact that their mother was a clone of Sothis.
  • Young Conqueror: In the Verdant Wind and the Silver Snow route, Byleth ends up conquering and uniting all of Fódlan under their rule. Special mention goes to the Verdant Wind route, where Byleth and Claude eventually plan to unite Fódlan with neighboring countries.


Edelgard von Hresvelg

Nationality: Adrestian Empire

House: Black Eagles

Class: Noble → Lord → Flame Emperor → Armored Lord → Emperor → Hegemon Husk

Age: 17 (6/22)

Crest: Seiros (Minor), Goddess (Major)

Voiced by: Ai Kakuma (Japanese), Tara Platt (English) note
Click here to see Edelgard in Fire Emblem Heroes 
Flame Emperor/The Future

"People believe Crests are blessings from the Goddess, that they are necessary to maintain order in Fódlan. But the people are wrong. Crests are to blame for this brutal, irrational world we live in."

Edelgard von Hresvelg is the imperial princess, heir to the throne of the Adrestian Empire, and house leader of the Black Eagles. She has a dignified, high-minded, solemn air about her, and she coolly evaluates her surroundings and those around her before she acts. Her favored weapon is the axe.

She bears the minor Crest of the Divine Seiros, which is what marks her as the Empire's heir.

  • Adorkable: In a few side interactions and Support conversations, Edelgard reveals her inner endearing and somewhat socially awkward self beyond the prim and proper future Emperor persona she bears, such as imitating Ferdinand and Hubert's voices, taking pride in coming up with the name of the "Black Eagle Strike Force" after choosing to go her route, claiming that it took her all night to do so, or that she painted a portrait of Byleth during the time skip due to how much she misses them before becoming incredibly self-conscious when it's discovered by them.
  • Affectionate Nickname: "El." She's referred to this by her father and potentially by Byleth if she S-supports with them. She was also called this by Dimitri when they were young, and ends up calling her by it again just moments before she kills him in the Crimson Flower route and conversely before he kills her in the Azure Moon route. Alternatively, Dorothea affectionately calls Edelgard “Edie.”
  • Alas, Poor Villain: Towards Dimitri after she kills him in the Crimson Flower route, lamenting the fact that her uncle's machinations twisted him into a person obsessed with revenge on her, as he believed that she was complicit in the deaths of his parents and several friends. Edelgard herself is on the receiving end of this in other routes, lamenting that she wanted to walk together with Byleth on the same path before being potentially executed by either them (Silver Snow/Verdant Wind) or Dimitri (Azure Moon).
  • Ambition Is Evil: Her relentless ambition pits her against everyone from her classmates to her closest friends, who are all astonished that she'd go to war to topple centuries of establishment. Her willingness to commit atrocities in the name of that ambition is what gets the other three factions of the game to paint her as evil.
  • Anti-Hero: Fluctuates between Unscrupulous Hero, Pragmatic Hero, and full-on Anti-Villain depending on the route you're taking. Regardless, she's always a Well-Intentioned Extremist determined to bring about a better world in Fódlan, no matter what means are used to achieve those ends.
  • Apologetic Attacker: She is shown apologizing to Byleth before deciding to clash swords with them at some point following the timeskip.
  • Armor and Magic Don't Mix: Despite her budding talent for reason, her Armored Lord and Emperor classes do not have access to magic, requiring a reclass to a less armored class or dark knight to let her make use of it.
  • Authority Equals Asskicking: She's the Adrestian Empire's emperor-to-be and by far the strongest fighter in the Black Eagles. In fact, Edelgard has the highest overall growths and overall maximum stats out of any playable character, even moreso than Dimitri, Claude, and Byleth. A testament to how the horrific experiments done to her worked as intended.
  • An Axe to Grind: She wields axes as one of her primary weapons, and is shown with them in the trailer. Additionally, her Relic weapon, Aymr is an axe.
  • Babies Ever After: She is confirmed to have children in her paired ending with Ferdinand. This is her only character ending where she becomes a mother.
  • Backstab Backfire: How she goes out in the Azure Moon ending. Dimitri offers her a hand and tries to reconcile with her, but Edelgard just gives him a smile and throws the dagger he gave her at him. Dimitri promptly runs her through with Areadbhar. Whether or not she knew this would happen or indeed was counting on it is purposely left ambiguous.
  • Badass Adorable: Edelgard is a beautiful young woman who is also a powerful fighter with her axes, and also sports quite the Adorkable side in some of her side interactions and Supports.
  • Badass Cape: In her academy uniform, she wears an asymmetrical, red cape. Her Lord class and post-timeskip outfit gives her a more traditional cape.
  • Bad Dreams: Her C support reveals she suffers from nightmares, of her siblings' madness and death. Specifically, what they were forced to endure in the experiments that left Edelgard the only survivor and implanted with the Crest of Flames.
  • Battle Ballgown: Her wardrobe post-timeskip is a regal red gown with armored elements and a Badass Cape.
  • Battle Trophy: Edelgard uses Rhea’s sword to duel Byleth. Seeing as her preferred weapon is an axe, it’s probably meant to put Byleth off-guard by reminding them of the weapon's history,
  • Benevolent Mage Ruler: She's the heir of the Adestrian Empire and her budding talent is in Reason, meaning she can potentially become a magically-inclined Emperor devoted to her nation's well-being post-timeskip. To her enemies, of course, she would appear more as a Sorcerous Overlord.
  • Big Bad: She is the main antagonist and last opponent in the Azure Moon route.
  • Big Bad Friend: On the Silver Snow route, she spends a little under a year acting as your student and orchestrating attacks on the Church before sticking a knife in your back to wage war against the continent. While she does genuinely value the bonds she made with you, her ambitions come first even if they bring you into conflict with her.
  • Big Sister Instinct: She shows this towards Lysithea should the latter be recruited into the Black Eagles. Edelgard frets over Lysithea's well-being, especially with the knowledge that she too bears two Crests as a result of cruel experimentation, brings her cake, and treats her like a child. Lysithea herself has mixed feelings about this, as she dislikes how patronizing it is, but understands that Edelgard is only trying to help her. Her concern is especially notable given that it is implied that Lysithea was experimented on as a test run for Edelgard's implantation.
  • Bi the Way: Can be romanced by a Byleth of either gender. This makes Edelgard the first non-avatar lord to be canonically bisexual. And even in paths not her own, it's implied that Edelgard still has feelings for Byleth despite being on opposite sides.
  • Big Red Devil: Post-timeskip, she wears all red with noticeable ram horns as hair ornaments. Seeing as how her aim is to completely destroy the church, it's probably intentional.
  • Blade Lock: Emperor Edelgard manages to perform one against Byleth and their Sword of the Creator using a rapier, despite the size difference in their swords. Both then attempt to transition into a strike against the other's throat.
  • Boobs of Steel: Post-timeskip Edelgard’s breasts are noticeably larger, and she still opts to use large axes as her primary means of attack. She is also physically strong enough to hold back Byleth's Sword of the Creator with a rapier in a brief sword clash.
  • Brief Accent Imitation: Performs one of Hubert (during her support with Byleth) and another one of Ferdinand (during her support with... Ferdinand).
  • Byronic Hero: The Crimson Flower route shows her to be this in spades, to the point that she rivals Arvis as far as fitting this template. She is incredibly beautiful and charismatic, haunted by her own horrific and traumatized past, and spends a significant chunk of time in her supports and after the timeskip reflecting philosophically on her tortured life. She is absolutely committed to her cause and will stop at nothing to make it a reality, believing to the core of her being that she is completely justified in what she does. These are the very traits that bring her into conflict with, well, the rest of the continent.
  • Cain and Abel: Plays both Cain and Abel with her stepbrother, Dimitri. Upon discovering her identity as the Flame Emperor, he turns murderous, screaming that he'll have her head, and remains as such for the rest of the game...except on the Azure Moon route. There, he overcomes his hate and tries to reconcile with her, only to get a dagger in the shoulder.
  • Char Clone: Has several traits that make her fit the criteria. Wears red? Check. Blonde hair? Platinum blonde but otherwise check. Has a dark and troubled history? Check. Willing to use force to get what she wants? Check. She even wears a mask as the Flame Emperor and primarily serves as a rival to a heroic blue-themed individual.
  • Character Development: In the Crimson Flower route, she starts off as a cold and ruthless lord with her own ambitions, but softens up thanks to Byleth, even to the point of serving as a big sister/motherly type figure to other characters.
  • Climax Boss: Unless you side with her, she is the final boss of Part I.
  • Combat Stilettos: All three of her outfits feature her wearing stiletto heels in combat.
  • Contrasting Sequel Protagonist:
    • Unlike previous Main Lords in the franchise, who all in some form or another take after Marth, Edelgard is much more similar to characters such as Hardin, Rudolf, Arvis, and Walhart. To highlight this, she's the future emperor of Adrestia and is primarily associated with the color red like them as well. She's also much more unscrupulous when it comes to achieving her goals. Notably, despite being the "primary" Lord, she is a major antagonist in 3 out of 4 routes, being the final boss of one, not something either of the other house leaders accomplish.
    • Like Arvis, Edelgard has massive ambitions to bring long-lasting peace to the continent and free it from suffering and oppression, has Teeth-Clenched Teamwork with a shadowly cult with more malicious agendas, and ultimately kills a lord on her path. She also spends the first half of the game as an ally, especially if you are on the Crimson Flower route, and the first half ends with her betraying the main character to further her ambitions and goals. Unless you side with her, she spends the second half of the game as an antagonist, but is overshadowed as a threat by “those who slither in the dark” in the Silver Snow and Verdant Wind routes like Arvis himself by the Loptyrian Cult.
    • Like Walhart, Edelgard believes that the only way to achieve peace is to unite the continent under her rule and thus begins to do so towards the time-skip. Also, their other goal is the destruction of a dragon god to save mankind and are willing to commit atrocities to do so.
    • Like Ashnard, Edelgard wants to revolutionize the continent, and transform it into a more meritocratic system where people are free to rise above their station and the matters of their birth do not affect their ability to rise. They both seek to use the power of a goddess to further their goals.
    • In addition, her Hegemon Edgelgard form makes her the closest thing the game has to the typical demonic dragons running about, Rhea's appearances as the berserk Immaculate One on the Silver Snow route aside.
  • Control Freak: If "losing control" being in her bio's "dislikes" is any indication. Tragically, her need to achieve her goals by her way and her way alone leads her to attempt to kill Dimitri after he has defeated her even after he offers to work with her on the Azure Moon path, forcing Dimitri to put Edelgard down.
  • Cool Crown: Picks one up after the time-skip and becoming Emperor of Adrestia; it's a jeweled tiara with golden, curled ram's horns. The horns may also be intended to invoke the image of the dragon that has been shown in flashbacks of the founding of the Church of Seiros, and by extension the Adrestian Empire.
  • Crush Blush: While it’s clear that Edelgard is intrigued by Byleth in all routes, it’s apparent that she develops a very obvious crush on them in her own route, prompting her to have several moments like this with Byleth. This is especially true in part two of her route.
  • Dare to Be Badass: Gives one to the Black Eagles themselves after they decide to join her in her crusade to take down the Church during the Crimson Flower route.
    Edelgard: If you dare walk this path with me, take your first step. It's now or never!
  • Dark and Troubled Past: During one of her supports with Byleth, she reveals to them that she didn't become her father's heir simply because of her capabilities. She once had ten siblings. Eight older and two younger, all of whom were either crippled by disease, went insane, or died thanks to Crest experimentation. Edelgard herself was no exception, with her white hair being a sign of what she went through.
  • Death Seeker: Her final act during the Azure Moon route could be interpreted as this. Considering she could have easily aimed the dagger at a more lethal spot than Dimitri's shoulder. The relieved smile she shows prior to Dimitri finishing her off shows she wanted that outcome. Given she also advocated for her death in the Silver Snow/Verdant Wind routes, it would make sense for her to have the same attitude in the Azure Moon ending.
  • Deceptive Disciple: Downplayed. If you lead the Black Eagles, she spends the entire year studying under Byleth and the Officers Academy with the intention of betraying them and the Church, which will probably (but not certainly) lead to Byleth coming to blows with her. However, she does develop genuine bonds with them, and despite Hubert's warnings not to reveal too much, hopes (but doesn't believe) they will side with her.
  • Deconstructed Character Archetype: Of the series' "action lord" archetype popularized by Hector, Ephraim, and Ike. Like many such lords in the past, she has no qualms about using military force to get her way. Unlike previous lords, she is actually willing to incite a war to achieve her aims, and her actions turn her into the unquestioned Big Bad of the Azure Moon route and a major antagonist on the Verdant Wind and Silver Snow routes. Even in her own route, there's a serious argument to be made that she's a Rudolf archetype who just happens to be the POV character this time around.
  • Decoy Protagonist: On the Silver Snow route, she is one of the two main protagonists of the first half of the game, but she betrays you at the midpoint and becomes The Heavy from that point forward.
  • Defrosting Ice Queen: She's cool and distant from her peers due to being singularly focused on achieving her ambitions, but she holds the people who do get to know her dear. In the Crimson Flower route, she even softens up thanks to Byleth.
  • Deuteragonist: In Part I of the Crimson Flower route, she's the ostensible leader of the students you're teaching, but Byleth has more screentime and character development. The two switch off in Part II if you side with her as her ambitions begin to drive the plot forward.
  • Disc-One Final Boss: In all routes aside from the Crimson Flower route, she is the final boss of the final chapter before the Time Skip as she leads the Empire army to take over Garreg Mach. In the Azure Moon route, she is always the final boss, and in the Silver Snow and Verdant Wind routes, she is a Climax Boss post-timeskip.
  • Disease Bleach: Her white hair is a result of Crest experimentation, possibly Marie Antoinette syndrome. Dimitri's flashback reveals she was originally a light brunette.
  • Dissonant Serenity: Post-timeskip, she retains her calm politeness but turns the Adrestian Empire into, well, The Empire.
  • Distaff Counterpart: Visually at least, after the time-skip, Edelgard's predominately red armour, horned crown, white hair, penchant for using axes in battle, and being Emperor of a large nation make her seem an awful lot like a female version of Walhart. Heroes coincidentally gives her a weapon and statline very similar to Walhart's. In fact, the events of the game prove that their similarities go beyond mere appearance; both believe in bringing peace to their respective worlds by conquering them, and both have a major anti-divinity slant to their belief systems.
  • Dragon with an Agenda: Broadly serves as this to Thales and "those who slither in the dark" on the Verdant Wind and Silver Snow routes. Her ambitions, military, and powers all germinate from the machinations of "those who slither in the dark," and Thales refers to her as their "greatest weapon" in their battle against Sothis's legacy. That said, she actively plans to destroy them once she wins the war, doing so in her own route.
  • Dying Declaration of Love: While not said word for word, her final lines in the Church/Verdant Wind route, before Byleth kills her, reads very similar to this.
  • Earn Your Happy Ending: At the end of her route, she eventually abolishes Fódlan's class system to create a free and independent society where people can rise by their own merits. If she has an S-Support, it's also mentioned that she's happy with her companion and spends a lot of private and personal moments with them.
  • The Emperor: Post-timeskip, she's officially ascended to become Emperor of Adrestia. It's even the name of her final, exclusive class.
  • Everyone Can See It: In the Crimson Flower route, when Byleth is reunited with Edelgard and other members of the Black Eagle Strike Force, Caspar is quick to point out that Edelgard was the one who took Byleth's disappearance the hardest, and is probably happier than all of them combined to see their teacher return to them, causing Edelgard to quietly blush and avoid eye contact with Byleth. Dorothea also says that after Byleth's disappearance, it became apparent to all of them that Byleth was Edelgard's emotional anchor.
  • Experience Booster: Her personal skill, Imperial Lineage, grants her an additional 20% experience gained after combat.
  • The Extremist Was Right:
    • Played With. Ultimately, Edelgard is entirely correct that Rhea's grip on Fódlan and the Crest system were suffocating the entire country and that change needed to happen. Additionally, her war is at least part of the reason why the eventual winner (whoever they end up being) is able to acquire enough power to make meaningful reforms to the status quo. What she's wrong about is that she is not the only one who can bring such changes. At the end of her route, she ultimately does lead Fódlan into a Golden Age, but at the end of the routes that aren't hers, each new leader is also able to reform and usher Fódlan into a Golden Age via their own principles.
    • Whether she was justified to even start a war is something hotly debated, even in-game. Edelgard strongly felt that in order to do away with the Crest and nobility system, she must get rid of the Church for perpetuating the systems, but both Claude and Dimitri note that her way is too bloodthirsty and costs too many lives and try to find alternatives. That being said, due to the nature of the game, none of the lords are objectively “right”, as it all comes down to a matter of perspective. While the game's other factions believe Edelgard's vision for the world is objectively wrong, she ultimately is just as capable of bringing Fódlan into a peaceful and prosperous time. And in the routes that aren't hers, her war is at least partially responsible for shaking the status quo enough for strong reforms to happen.
  • Face Death with Dignity: On the Verdant Wind and Silver Snow routes, she accepts her defeat gracefully and doesn't resist when Byleth ultimately finishes her off.
  • Face–Heel Turn: If you're a Black Eagle, she betrays you and the Church in Chapter 11 and actually fights you and her classmates. If you stay loyal to the Church afterwards, this becomes permanent.
  • Fantastic Racism: Her attitude towards non-humans is not the best. She harbors disdain for the Nabateans as the Shadow Dictator of humanity, especially Rhea herself. Her disdain is also colored by a lack of knowledge of Rhea's motivations, and an inaccurate understanding of Fódlan's history and just what things Rhea is actually responsible for. If she did, she would know that Rhea was acting very human in her obsessions. That being said, in the Crimson Flower route, Edelgard does try to give Rhea the chance to surrender peacefully, but has happened long after Rhea's sanity has broken. Additionally, while she has no idea the other surviving Nabateans like Indech or Macuil are living in secret away from the church, she has no interest in hunting them down, despite being able to battle Indech (though Linhardt does suggest Byleth not tell her or Hubert about the former until after the battle in his and Leonie's paralogue) and while she IS aware that Flayn and Seteth are Nabateans, she lets Flayn join the Black Eagles without much complaint, and should Byleth join her in chapter 11, she lets Flayn leave peacefully, and she has no interest in hunting them down or specifically ordering their deaths as a priority, and is more focused on Rhea who actually is ruling over Fodlan. Her disdain for Nabatea is more pronounced on routes where she is an antagonist (and thus does not come to accept Byleth and how close they are to being a Nabatea), for instance referring to Sothis as a "vile false goddess" and Rhea "her minion" and saying the following if Flayn confronts her in battle and asks that she stop the war and release Fodlan. It's quite striking given how Flayn is one of the sweetest characters in the game.
    Edelgard: You are one of the Children of the Goddess. You must not be allowed power over the people!
  • Fatal Flaw:
    • Her ambition and need to do things with her own hands leads her to antagonize many of the people around her, even ones she cares about, due to placing her ambition and ideals forged by her past above everything else. This can be mitigated somewhat by Byleth's influence during the Crimson Flower route, but even they, along with the entirety of the Black Eagles sans Hubert, can turn against her due to it. Especially if Byleth does not attend her coronation, her actions in the Holy Tomb irreparably destroy everyone's trust in her.
    • Her determination. Though admirable to a degree, her belief in her own ideals and inability to relent to others, as well as to question if the information she has on Fódlan's history is even true, leads to her death at the hands of either Byleth (Verdant Wind/Silver Snow) or Dimitri (Azure Moon).
    • Her hatred of the Church prevents her from learning the real story behind Seiros and Nemesis and viewing those siding with the Church as enemies. This causes her to refuse to consider other viewpoints and helps lead to her death in any route but her own.
    • Her tendency to work with amoral individuals to achieve her goals, which leads to people believing the worst of her. The scumbags whose company she keeps include "those who slither in the dark", who perform countless terrible acts of mass murder and genocide, less savory Imperials like Metodey, Kingdom nobles lead by Cornelia who played a part in the Tragedy of Duscur and the genocide of the Duscur people, and greedy power-hungry Alliance nobles represented by the likes of Gloucester who have killed innocent merchants out of petty greed and only care about personal power.
    • Her obsession with the future, while ignoring the present and disregard for the past. Her need to see a better future, no matter how off in the distance it could be, leads her to brush off the suffering and pain her war causes in the present time on everyone, especially the commoners, while her disregard for the past leads her to ignore how it was the past that shaped her and others into who they are now. At the end of the Azure Moon route, her transformation into Hegemon Edelgard shows her complete discarding of both, which has left her so thoroughly changed that she has willingly abandoned her very humanity — a fact Dimitri will tell her directly to her face should they engage in battle, and Edelgard makes no rebuttal when he does. Finally, though not discussed in game (though implied by a remark from Lysithea in the monastery); one has to wonder if things would still go the way she hopes they will after she dies.
  • Fighting Your Friend: If you're a Black Eagle, she turns against Byleth and fights them and her classmates as the boss of Chapter 11. If Byleth attends her coronation earlier that month, they are then presented a choice at the end of the battle, leading to a branching path: either try to execute her on Rhea's orders (Silver Snow) or defect to Edelgard's side (Crimson Flower). If on the Silver Snow route, this aspect with Edelgard is emphasized more than other routes, as she becomes a more personal nemesis to Byleth. Unlike the Crimson Flower route, where Edelgard reunites with Byleth in a tearful hug, in the Silver Snow route, the two cross swords at their reunion, fully cementing their opposition to each other.
  • Final Boss: She is the final enemy faced on the Azure Moon route as Hegemon Edelgard.
  • Forgotten First Meeting: She and Dimitri were childhood friends when she and her uncle hid out in Faerghus, but she's apparently forgotten about this. However, she does say that her first love was a noble from Faerghus long ago...
  • Gameplay and Story Integration: She has a massive grudge against the Church of Seiros. Naturally, faith is a weak point for her.
  • Gamer Chick: Medieval version at least, given that she enjoys receiving the Board Game gift (which is implied to be some sort of strategy/tactics game).
  • Get Out!: Played for laughs when Byleth stumbles on a painting she drew of them in her room; an embarrassed Edelgard claims she has a meeting with Hubert before resorting to just throwing you out.
  • Girls Love Stuffed Animals: Funnily enough, Edelgard responds well to being given a stuffed teddy bear (albeit one clad in armour) as a gift.
  • Glacier Waif: Her growths and personal class lend her to being a Mighty Glacier, and she swings around a giant axe. She's also only five foot one.
  • Good Costume Switch:
    • In her own route, if you decide to side with her against the Church of Seiros, she dumps her villainous Flame Emperor armor for her heroic Officers Academy uniform (or whatever class outfit you have her equipped with).
    • Her Emperor armor, obtained late in the route shares some visual cues with the Flame Emperor armor, most notably around the collar and pauldrons, doing away with the helmet and robed surplice for a long armoured skirt and Badass Cape, along with a much lighter gold coloration, making her look like a more noble, knightly individual overall, which is fitting for the route where she is at her most heroic and reasonable.
  • Guest-Star Party Member: She is controllable during the tutorial, but if you choose the Blue Lions or Golden Deer, she permanently leaves your party. She can become one even if you select the Black Eagles if you decide to oppose her after the events in the Holy Tomb, at which point she will leave your party permanently and you will transition to the Silver Snow route.
  • The Heavy: On all routes other than her own, she is the main threat for 80% of Part II.
  • Heroes Prefer Swords: She has some skill with swords, although her actual preferred weapon is an axe. Her skill with a sword is significant enough that, by the time she is the Adrestian Emperor, she can clash with Byleth's Sword of the Creator using just a rapier and still manages to stand her ground. She also can use the series' signature Lord class if she has a decent sword rank.
  • Heroic Bastard: Or at the very least Anti-Heroic. Her mother was a royal mistress, as Emperor Ionius had already married for political reasons when her parents first met; and she was not the only mistress Ionius kept at that. But Edelgard also believes that Ionius loved her mother above all others, though whether or not this is true or just what she chooses to believe is left open to interpretation. Becomes a straight up Bastard Bastard in all non-Black Eagle routes.
  • He Who Fights Monsters: On the Azure Moon path, her willingness to do whatever she must for her ideals leads to her willing transformation into a Hegemon Husk. Her complete transformation even features the Shambhala theme, showing how she's become no better than "those who slither in the dark" by abandoning her humanity.
  • The High Queen: At the end of the Crimson Flower route, she does away with titles and nobility, turning Fódlan into a meritocracy beloved by the commonfolk. All the while, she continues to wage war on "those who slither in the dark" to bring lasting peace to Fódlan.
  • History Repeats: Her parents' romance began when Emperor Ionius sneaked into the Goddess Tower during a visit back to Garreg Mach after his coronation and met Edelgard's mother there, who had just enrolled. While it's not their first meeting, Byleth's own romance with Edelgard can be said to begin when they have their own encounter at the Goddess Tower on the night of the ball, provided she's ultimately the person Byleth S Supports with.
  • Hot for Teacher: On her own route she is this, as she becomes infatuated with Byleth while under their instruction.
  • Hypocrite: Despite loathing the methods of "Those who slither in the dark", she is shown to actively aid them with their experiments by collecting Crest Stones for them to use to turn innocents into Demonic Beasts with her assault on the Holy Tomb, a grave where many Crest Stones rest in peace. She also explicitly gave them the Death Knight, who then helps them kidnap Flayn for more experiments. Ultimately, she's more complicit in their crimes than she likes to pretend. Averted on her own route post-timeskip, where Byleth as her Morality Pet keeps her from engaging in such behavior and being better so she won't lose herself.
  • I Did What I Had to Do: How she justifies many of her more morally questionable actions. Deconstructed in that her belief that she has to go the route she's chosen is often portrayed as a major flaw, as it makes her unwilling to make compromises or accept that there might indeed be another way.
  • Implied Love Interest: For Byleth and vice versa in the Crimson Flower route, with several scenes outside of her Support conversations heavily implying that she is quite enamored with them regardless of gender.
  • Inadequate Inheritor: Not (necessarily) Edelgard herself, but in the Crimson Flower route, ambient tea party dialogue will reveal that she plans to avert this for Adrestia, stating when the time comes to choose her successor, it will be someone who is worthy, even if that person is not her own child. Given that she wants to turn the Empire into a meritocracy and abolish the nobility, this is in-keeping with that goal.
  • Innocently Insensitive: Several of her comments indicate that Edelgard has a habit of speaking her mind without much care for what others think, though not because she has ill intent. For example, she doesn't seem to realize the implications of a statement she makes about how the other nations are all offshoots from the original empire.
  • Iron Lady: Edelgard's general demeanor is one of cold focus, which she acknowledges may make her come across as arrogant and distant. Post-timeskip, she fully embodies the stoic, hardened emperor persona.
  • Irony:
    • Her strong attachment to Byleth began when they saved her at the beginning of the story from a bandit. A bandit whom, unbeknownst to them, was hired by Edelgard herself as part of her plan to assassinate both Dimitri and Claude.
    • On the Verdant Wind route, she declares that Claude has no right to change Fódlan due to having insufficient knowledge of Fódlan's history of suffering, yet she herself has a very ignorant and biased view of their history, which she obtained from knowledge passed down from emperor to emperor from her ancestor which conveniently left out that Nemesis was a bandit who committed genocide on the Children of the Goddess, and that he and his lackeys consumed those they slaughtered for power and turned the Goddess' body into a weapon. In fact, her route actually leaves out the most information on the true history of Fódlan, while the Verdant Wind route is the one that does the opposite.
  • I Surrender, Suckers: At the end of the Azure Moon route, after she is defeated, Dimitri grants her mercy and offers her his hand. Edelgard reaches for a dagger instead and throws it at Dimitri, forcing Dimitri to kill her anyways.
  • Jack-of-All-Trades: While she primarily specializes in axes, heavy armor, and authority, with the exception of faith magic she knows a little something about everything as an antagonist.
  • Kill the God: Her ultimate goal is to topple the Church of Seiros and slay Rhea, who is actually the Semi-Divine Seiros, in order to free Fódlan from the gods' influence.
  • Knight Templar: There are few lines she won't cross to make her ambition a reality, and she's more than willing to use force against those who would try to oppose her. She's even responsible for the bandit attack in the prologue of the game, using the incident to try and assassinate both Dimitri and Claude in order to get a head start on her plans to unite Fódlan.
  • Lady of War: Edelgard is an interesting take on this trope. While she fights gracefully and carries an air of dignity, she uses axes as her weapon of choice, a weapon that isn't ladylike. However, she still has an affinity for swords.
  • Laser-Guided Karma: Edelgard staged the bandit attack at the start of the game to kill Dimitri and Claude. She comes closer to dying in it than either of them.
  • The Leader: She is the house leader of the Black Eagles at the Officers Academy, and thus has authority over all other members in the house as they originate from her empire, which she will eventually rule. Her authority ultimately still falls short of Byleth, however, as they can even issue orders to Edelgard herself.
  • Leitmotif: "The Edge of Dawn" and its variations primarily fills this role for her, as the song is about Edelgard and her feelings throughout the game. Naturally, in Crimson Flower route and Azure Moon route, the final boss theme, “Apex of the World”, is a remix of “Edge of Dawn”. While in the Crimson Flower route, the theme has a very heroic connotation, it tragically becomes a Villain Song in the Azure Moon route, as Edelgard is the final boss. The song also plays at the end of the game's credits. A sad rendition of it or a lighthearted piano arrangement can be heard depending on the route the player chose.
  • Lightning Bruiser: Has great Strength and Speed bases and an excellent Strength growth. However, her Speed growth is merely average and her unique classes have absolutely atrocious negative modifiers too. She still manages to be this trope with her unique Combat Art Raging Storm, which lets her move again if she so much as connects her attack. She can do this as much as 6 times with a fully-repaired Aymr.
  • Locked into Strangeness: Her white hair is a result of Crest experimentation. As seen in a flashback, her natural hair is a light brown.
  • Lonely at the Top: Part of her fixation with Byleth is due to the fact that they were the only ones to ever interact with her as an equal. Everyone else is too affected by her status to treat her as such. This is reinforced by her support dialogues with characters other than Byleth showing them being too concerned about her position, or just being incapable of understanding her.
  • Love Confession: Gives the equivalent of one to Byleth just before the final battle against Rhea at the end of the Crimson Flower route, admitting to them that they're someone very special to her and that she hopes she's someone special to them as well.
  • Magic Knight: Edelgard has good growths in both Strength and Magic and a budding talent in Reason, but her higher base Strength makes her better at wielding physical weapons regardless and her Infinity +1 Sword is an axe.
  • Meaningful Name: Her name is German for "Noble Protector". Fitting for someone who will one day lead Adrestia as its Emperor.
  • Metaphorical Marriage: In the English version, if she achieves an S rank with Byleth, Edelgard doesn’t seem to be publicly married to Byleth, despite being lovers; that said, it’s noted that Edelgard and Byleth could be seen leaving the palace together, presumably to spend intimate time together. Averted in the Japanese version, in which it explicitly states they are married and share many romantic moments.
  • Mighty Glacier: Not so much in the beginning, but her post-timeskip Armored Lord class gives her a hefty increase to her Defense (not to mention an increase to her Defense growth itself), meaning she'll be significantly more durable.
  • A Mother to Her Men: Despite her cold and strict exterior, she treats her housemates (and future subordinates) warmly and looks out for their well-being, helping Bernadetta with her anxiety, wondering if Hubert would have been happier outside of her service, and taking special care of Lysithea. Before declaring war on all of Fódlan, she asks them if they're still willing to follow her to make sure she isn't dragging them into a situation they'll regret. Even in the Silver Snow route, Seteth of all people admits that this is the case after witnessing how committed the Imperial forces are to her.
  • Muscles Are Meaningless: Despite her waifish physique, Edelgard is a physical powerhouse who swings and twirls battleaxes around one-handed. Her stats shown before the game's release give her a whopping 29 health at level 3, where Dimitri and Claude have 19 and 21, respectively. She also manages to hold back Byleth's Sword of the Creator with just a rapier after the timeskip, despite the significant difference in size between their two swords and Byleth's larger stature. This is due to the experiments performed on her to give her the Crest of Flames, making her much stronger than a normal human.
  • Mutually Exclusive Party Members:
    • She obviously cannot be poached from the Black Eagles, and will never fight directly alongside Dedue, Hilda, and Gilbert (under any circumstances) or Dimitri and Claude (outside of the tutorial battle).
    • She and most of the Church of Seiros characters are mutually exclusive; either Flayn or Edelgard will leave the party after the Holy Tomb, and Catherine, Seteth, and Cyril cannot be recruited while Edelgard is in the party.
  • My Beloved Smother: Linhardt compares Edelgard to a mother that insists on accompanying her son to his knighting ceremony when she keeps trying to rouse him into activity in their B-Support conversation, much to her shock.
  • Mystical White Hair: Her hair is an unusual pearly white and she's unusually strong for her size. It's a side effect of the experiments done on her to give her the Crest of Flames.
  • Nay-Theist: Edelgard is well aware of the goddess's existence, but simply doesn't believe that people need to blindly follow the goddess and should take charge of their own lives. That being said, she doesn't mind if people continue their faith in the goddess, and makes it clear that she's an enemy of the church and not the faith. She's also not above trying to understand the perspective of those who put their faith in the goddess. Naturally, in her route, recruited characters of devout faith like Marianne and Mercedes are willing to follow her cause, as they appreciate being able to continue their faith and respect Edelgard's ambition to take down the corrupt church system.
  • Not Me This Time: Dimitri's hatred of her when he realizes she's the Flame Emperor is founded in the belief that she's an ally of the people who committed the Tragedy of Duscur. She is, but her alliance was Teeth-Clenched Teamwork at best and was long after the Tragedy happened; she was only a young child at the time, after all. While she does say she had nothing to do with the tragedy, she doesn't bother explaining this to him, because she recognizes that he's Ax-Crazy and won't listen, and she has her own problems communicating with those who don't share her ideals until it's too late.
  • Not So Above It All: She's so serious that oftentimes even her fellow Black Eagles express surprise when she shows vulnerabilities or more casual interests. Bernadetta, for example, is legitimately surprised to learn that Edelgard can't swim and has a fear of the ocean.
  • Not So Different:
    • One of the few supports she has with a character outside of her own household is Lysithea. This might seem odd at first, considering the Empire's role in her backstory, but it turns out that the two actually share a lot in common, with them both being victims of the horrific Crest expermients, and losing their siblings to gain a second Crest they did not want.
    • Edelgard is very similar to her sworn enemy Seiros. Both were Nice Girls who had horrible tragedies occur in their pasts (the Red Canyon and Crest experimentation), and developed obsessions with destroying what had wronged them (King Nemesis and the system of nobility/Church of Seiros, respectively). Both ultimately are willing to go to any extreme to see their goals of revenge and unification realized, and most ironically, both have Byleth as their Morality Pet.
  • Odango Hair: Post-timeskip Edelgard sports the "Princess Leia" version of this hairstyle and adorns her buns with horns.
  • One-Handed Zweihänder: Carries and swings her axe around in one hand.
  • One-Winged Angel: In the final battle of the Azure Moon route, she turns into Hegemon Edelgard as part of her final attempt to take down both Byleth and Dimitri.
  • Pint-Sized Powerhouse: Pre-timeskip, she stands at 158cm (about 5'2"), tying with Caspar as the second-shortest student in the Black Eagles, only being taller than Bernadetta. Post-timeskip, she's still the same height, whereas everyone either stayed the same height or grew. This doesn't stop her from wielding weapons likes axes with just one hand.
  • Please Don't Leave Me: At the end of her route after killing Rhea, Byleth seemingly collapses. Worried that slaying the Immaculate One might've had adverse effects on them, Edelgard tries to check for a heartbeat, only to find none because of Byleth never having a heartbeat. She immediately assumes the worst and breaks down into tears, invoking this reaction, before the Crest Stone in Byleth's heart dissolves and their heart makes its first beats, turning her tears of mourning into joy upon discovering the heartbeats.
  • Power-Upgrading Deformation: Hegemon Edelgard's body takes on a grotesque humanoid, dragon-like appearance. She also has glowing red eyes, black sclera, and prominent veins around her eyes. Once she's beaten, the husk dissipates off her body, turning her back to normal, but weakened by the process.
  • Pre-Mortem One-Liner
    "I'll strike you down!"
    "I will prevail!" (Pre-timeskip)
    "Don't waste my time!" (Pre-timeskip)
    "Watch this!" (Pre-timeskip)
    "You can't stop me!" (Post-timeskip)
    "This battle is your last!" (Post-timeskip)
    "No mercy!" (Post-timeskip)
  • Pretext for War: While ending Rhea's control over Fódlan and destroying the current nobility system is her main reason for going to war, she also demonstrates revanchist leanings in wanting to conquer the Holy Kingdom of Faerghus and Leicester Alliance, holding the church responsible for splitting those territories from the Empire in the first place.
  • Pride: A Fatal Flaw of hers. Edelgard admits that some see her as arrogant, but she personally thinks she's just the one best suited to doing what must be done. This is one of the factors that causes her to start a war, as she believes she's the only one capable of reforming Fódlan and that violence is the only answer. Because of this, she refuses to work with anyone who does not share her methodology, which puts her at odds with Dimitri, Claude, and potentially Byleth. She also does not question whether her understanding of history might be wrong or distorted and takes what she knows as fact, whereas Claude actively seeks out information.
  • Promoted to Playable: The Emperor class has been previously reserved for, well... The Emperor. Hardin and Arvis, specifically. Three Houses is the first game to make it available to the player as Edelgard's final story promotion, which occurs late in the Black Eagle route.
  • Protagonist Journey to Villain: In all routes but her own, she becomes a Well-Intentioned Extremist Anti-Villain driven by her desperate desire to protect the world from the Church of Seiros. In the Crimson Flower route, she errs more on the side of an Anti-Hero rather than Anti-Villain, and is willing to see past her Knight Templar creed. In her own route, this is emphasized further by showcasing her refusal to embrace Those Who Slither in the Dark's methods/resources, even if doing so puts her at a disadvantage in terms of military might.
  • Protagonist Powerup Privileges: Only Edelgard can access the Armored Lord and Emperor classes.
  • Puppy Love: Dialogue reveals she had such feelings as a child towards Dimitri when she lived with him. However, they both grew apart after she left the Holy Kingdom with her uncle.
  • Quit Your Whining: While more sympathetic than most examples, she helps Byleth cope with Jeralt's death by bluntly telling them that wallowing in their misery isn't helpful, and that she's moving forward with or without you. Sothis is amused by the sheer arrogance of her statements, though admits she's correct.
  • Recurring Boss: If you don't count paralogues, she is currently tied for the record for most appearances in one game as an enemy, with 6 on the Azure Moon and Verdant Wind routes; you fight her in chapters 1, 7, 11, 12, and 17 on both routes, as well as either 22 on Azure Moon or 20 on Verdant Wind.
  • Redemption Demotion: Like many of the playable characters, she gets several abilities as an enemy that she lacks as a playable character. However, she's a particularly aggravating example in her own route, where she gets her own unique Flame Emperor class, the Commander and Counterattack skills, and a unique battalion as a boss, but loses all of it when she rejoins you.
  • Redemption Rejection: In the Azure Moon route, Dimitri offers her mercy and forgiveness after defeating her. In return, she offers him a dagger in the shoulder.
  • Red Is Heroic: Downplayed. She wants to achieve world peace and bring harmony to Fódlan, but she's also willing to steel her heart and trample upon others to achieve it.
  • Religious and Mythological Theme Naming: Her last name comes from Hræsvelgr, a giant from Norse Mythology who can take the form of a black eagle. Fitting considering the name of the house she leads.
  • Rescue Romance: Really only evident in her route where they S support, but she definitely takes a interest in Byleth after they rescue her at the beginning.
  • Right for the Wrong Reasons: She's very much correct in pointing out that the Church of Seiros is corrupt, has been stagnating Fódlan with the usage of the Crests, and has been concealing the true history of the conflict between Seiros and Nemesis. However, she also lacks key context on several points, namely that while Seiros did stir up Nemesis' people into rebellion, she did it in order to take very justifiable revenge on him.
  • Royals Who Actually Do Something: An imperial princess who will become the next Emperor of the Adrestian Empire. She's been enrolled into the Officers Academy to learn everything she needs to learn to effectively rule her empire.
  • Royalty Super Power: As the imperial princess of the Adestrian Empire, she bears the Minor Crest of the Divine Seiros, which can occasionally boost her might while using combat arts.
  • Shadow Archetype: To Dimitri in the Azure Moon route. Both of them are individuals who faced tragedy in their lives (Tragedy of Duscur for Dimitri and the Crest experiments for Edelgard), both swear to make those who made them suffer pay and avenge those who were taken from them, and both are willing to go to extreme lengths to make that happen. But while Dimitri eventually turns away from his blind obsession for revenge, Edelgard is completely consumed by it.
  • She Is the King: She is referred to as the future emperor of Adrestia.
  • Sinister Scythe: Her signature Axe, Aymr is jointed to open up into a scythe.
  • Sole Survivor: Out of the eleven children of her father, she was the only one whom survived the Crest experimentation and stayed relatively sane.
  • The Spock: Of the three lords, she is the most logical and rational. She puts more emphasis on her own objectives and goals over forming bonds with others and analyzing the situation before acting. She even goes to the extent of suppressing her own emotions after killing Dimitri with her own hands.
  • Succession Crisis: Discussed. She says that when the time comes to choose her successor as emperor, she'll select them based on their worth as a leader rather than by blood.
  • Smitten Teenage Girl: Behaves this way pre-Time Skip in her own route regardless of Byleth's gender. Her infatuation for Byleth serves to humanize her and if you side with/S-Support her, it morphs into a more matured, adult love with time.
  • Super Drowning Skills: In her C support with Bernadetta, Edelgard admits she's deathly afraid of the sea and cannot swim.
  • Survivor's Guilt: A big part of her Knight Templar tendencies stem from her inability to come to terms with the fact that she's the Sole Survivor of her eleven siblings. The guilt and feeling like she needs to make sure their deaths weren't just a waste drive her to the extremes that ultimately consume her in the other routes save her own, where only Byleth being her Morality Pet keeps her shackled down.
  • Sweet Tooth: One of her supports with Byleth has her admitting that if not for her work, she'd likely spend the day doing nothing and simply gorging on sweets. This is also shown in her supports with Lysithea, where they both have a deep appreciation for cake.
  • Teeth-Clenched Teamwork:
    • With "those who slither in the dark", only putting up with them because she needs their power to fufill her ambitions at the moment… which shows how desperate she is, considering their role in her backstory. She does away with them as soon as she can at the end of her route.
    • Early on in her own route, she tells Hubert that she can't achieve her goals alone, which is why she is forced to use the power of "those people", and it would be best if Byleth could use the Sword of the Creator in her stead. The implications foreshadow the biggest divergence between her route and the others; with Byleth at her side, she doesn't even consider making use of their power in her armies, while in the others, she feels forced to use them and their monsters.
  • Trying Not to Cry: After killing Dimitri, she hides her face with her hand. When Byleth asks if she's crying, Edelgard says that the Edelgard who shed tears died long ago. This doesn’t stop her from breaking down when she believes that Byleth had died after killing Rhea. Her tears quickly turn to tears of joy when Byleth’s heart begins to beat.
  • The Unfettered: She doesn't have any qualms about performing morally questionable actions to accomplish her goals, as arranging the bandit attack in the prologue is any indication. This trait is what leads to Byleth going against her in the Silver Snow route, being unable to continue supporting her knowing this.
  • Unreliable Narrator:
    • Somewhat. If you play her route after completing the Verdant Wind route or Silver Snow route, it becomes obvious that her conceptions and explanations of Fódlan’s history and the state of the world are missing crucial details. While she's correct that Seiros has distorted history and that a family of non-humans has secretly played a major role in leading the world for a thousand years, she, among other things, believes Seiros killed Nemesis for purely selfish reasons. In reality, Seiros did so to avenge her entire race, which was genocided by “those who slither in the dark”. She also views the Relic weapons as purely proof of human capacity for greatness, apparently unaware that they (aside from those made willingly by the surviving Saints) were crafted from the mutilated remains of the genocided Nabateans. She also seems unaware that Rhea actually is Seiros, believing that she only uses the name to inspire her followers. Lastly, in their final confrontation, she decides that Rhea's actions prove her species (or at least Rhea) have no regard for human lives, when in reality, Rhea has gone completely insane and little is left of her compassionate self.
    • She is this in-universe at certain points. For instance, after Arundel/Thales blows up Arianrhod using "those who slither in the dark's" missiles, she is instead quick to make an official announcement that it was all the Church's fault instead. She justifies this to Hubert and Byleth by saying that they can't afford to divide their forces' attention at the moment with the revelation of TWSITD's existence when the final confrontation with Dimitri and Rhea is imminent, deciding that it's best to settle the score with them once the war is over (which is exactly what they end up doing).
  • Utopia Justifies the Means: Edelgard sincerely believes that her dream of a united Fódlan freed from the control the Church and Crests will bring about a better future for all. What she does to realize her dream is… unpalatable to many.
  • The Von Trope Family: Von Hresvelg.
  • Villain Has a Point: Zigzagged. Much of the conflict in the game comes from Edelgard thinking the Church is a bigger problem than Those Who Slither In The Dark by way of the Church being more influential, to the point of allying with TWSITD against the Church (even if she does ultimately deal with them later in her ending). While she never learns the real story behind Seiros and Nemesis or how TWSITD was involved in it, Edelgard is right in that Rhea’s sole leadership of Fódlan was not in the continent's best interests. The Crests and caste systems Rhea enforced made the land stagnant, even if it was done out of a misguided attempt to keep the peace, and things become far better for Fódlan when those systems are abolished or changed depending on the ending. Moreover, even if Rhea Took a Level in Kindness after abandoning her past life as Seiros and does what she thinks is best for Fódlan, she is still Seiros. She never forgot that her true reason for creating the Church was to resurrect Sothis/preserve the memory and civilization of her kind as the countries' core faith, and ruthlessly pursues this goal to the present day. The Crimson Flower and Silver Snow routes also show just how unstable Seiros is, becoming the Final Boss and starting a city-destroying rampage in both.
  • Villain Protagonist: She starts off as this in the Crimson Flower route, as despite her good intentions, she is willing to have two of her fellow students killed by bandits just to make her plans of unifying Fódlan easier. Also, despite her hatred of them, she still works with "those who slither in the dark", who commit countless atrocities. However, with Byleth's help in her own route, Edelgard is able to reduce the influence of Those Who Slither in The Dark to the only necessary minimum (and she makes sure to eliminate them, once Rhea has been dealt with), and she generally tones down her more extreme tendencies, which makes her more of an Anti-Hero.
  • Visionary Villain: Depending on the route and your own interpretation, of course, but if she is a villain, then she is certainly this. Right or wrong, she has the boldest plans for Fódlan, kickstarting the entire story in order to realize her ideals. Additionally, her ending brings sweeping class reforms and radical systematic changes to the continent, such as abolishing the system of nobility and reforming the Church to not hold any political power over people and ensuring that the throne of power isn't hereditary.
  • Weapon of Choice: Generally favors axes as her go-to weapon, with her personal Hero Relic being one as well. She even uses an axe when disguising herself as the Flame Emperor.
  • Weapon Twirling: She does a little twirl at the end of her attack animation.
  • Well-Intentioned Extremist: Everything she does is out of a genuine desire to end the Church's corrupt status quo and bring true peace to Fódlan.
  • We Used to Be Friends: Her ideals and ambitions ultimately bring her into conflict with her childhood friend Dimitri on all routes and her classmates and her beloved professor Byleth on the Silver Snow route.
  • Why Did It Have to Be Snakes?: She hates rats. During the Battle of the Eagle and Lion, if Claude confronts Edelgard, he'll try to play on her weakness by claiming there's a rat by her feet to freak her out. The prank only embarrasses and angers her. Another comical example happens in her route at the end of chapter 15. A cutscene plays with her shrieking in fear, causing Byleth to bolt to her room out of worry, only to find out that she was screaming over a rat. She’s understandably embarrassed and becomes even more embarrassed if Byleth comments on how “cute” her scream was. While her fear of rats is often played for comedy, it is actually a product of her tragic past.
  • Wide-Eyed Idealist: She has grand ideals about making Fódlan a place of true equality and prosperity. Too bad she's willing to spill a lot of innocent blood in order to make it happen.
  • The Woman Wearing the Queenly Mask: She puts on airs of being unflappable and ruthlessly determined, but she's secretly anxious about the consequences of her actions. However, she presses on because she solemnly believes that her efforts will create a brighter future for all of Fódlan.
  • Womanchild: Her hidden Adorkable traits, which include her desire to laze and gorge on sweets, performing mocking voice impressions, and acting like an awkward Smitten Teenage Girl around Byleth makes her come across as somewhat immature. Not to mention that most of her favored gifts are toys (Armored Bear Stuffy, Board Game). Justified as her Dark and Troubled Past robbed her of her innocence at an early age, resulting in a combination of being forced to mature early and a bit of stunted psychological growth and desire to regress to regain her lost childhood.
  • Young and in Charge: Deconstructed. Edelgard is well aware she will eventually take the throne of Adrestia and rule it, but because of the Crest experiments she was put through, she has a shorter lifespan that will mean she will eventually pass before she can achieve her goal of unifying Fodlan. As a result, she chooses to kick start her war as early as possible and try to unify the continent as quickly as she can. In doing so, she places heavy stress on herself and uses a Violence Is the Only Option approach because she lacks the time needed to make gradual change. If you side with her, she manages to remain a fairly moral person still, but if you go against her, without a Morality Chain, and her desperation, she becomes harsher and more violent towards her foes.
  • Young Conqueror: While it isn't her primary goal, in the Crimson Flower route, with Byleth's help, Edelgard reconquers the Alliance and Kingdom in her quest to take down the Church of Seiros, ruling a united Fódlan as Emperor at the young age of 23.
  • Your Days Are Numbered:
    • Edelgard’s paired ending with Lysithea confirms that Edelgard’s lifespan had been shortened an unknown amount by the experimentation she was subjected to at the hands of those who slither in the dark. In her ending with Lysithea, they defeat those who slither in the dark and use their ancient techniques, in order to bring back the "years of life taken from them". Like Lysithea, her life was shortened due to being forced to hold two Crests. This would explain why she is so desperate to accomplish her goals as quickly as she can.
    • Many of Edelgard's endings have her abdicating the throne and disappearing from the public eye soon after she finishes her reforms, implying that she had, in fact, actually passed on or was in failing health by then. Notably, some of the endings where this isn't mentioned are her paired ending with Byleth or those relating to Crest research, such as Hanneman, Linhardt, and Lysithea, as well as Manuela, whose medical skills were key to prolonging Edelgard's life.


Dimitri Alexandre Blaiddyd

Nationality: Holy Kingdom of Faerghus

House: Blue Lions

Class: Noble → Lord → High Lord → Great Lord

Crest: Blaiddyd (Minor)

Age: 17 (12/20)

Voiced by: Kaito Ishikawa (Japanese), Mai Nishikawa (Japanese, child), Chris Hackney (English)
Click here to see Dimitri in Fire Emblem Heroes 
Savior King/The Protector

"Someone must put a stop to this cycle of the strong trampling the weak."

Dimitri Alexandre Blaiddyd is the crown prince of the Holy Kingdom of Faerghus and the house leader of the Blue Lions. Dimitri is a courteous and refreshing young man who embodies chivalry, yet he carries a shadow. His favored weapon is the lance.

He bears the minor Crest of Blaiddyd of the Ten Elites.

  • Adorkable: He can be endearingly awkward in certain social situations. For example, in their C-support, Sylvain teases him about once giving a girl he liked a dagger as a gift instead of something like flowers. Then in their B-support, Dimitri confesses that he took Sylvain's advice about loosening up... by using Sylvain's pick-up lines, because he didn't know how else to ask girls out.
  • Ambiguous Disorder:
    • Suffice to say the Tragedy of Duscur did a number on his mental health. Depending on the route, Dimitri can be Ax-Crazy, or he regularly suffers from Bad Dreams where those who died ask him why he hasn't avenged them. The most obvious cause of this would probably be Survivor's Guilt.
    • He has a number of other quotes (and confirmed in his support with Flayn) that he's lost his sense of taste, which can be a symptom of depression.
    • Later on, he admits that he constantly hears the voices of everyone that died at the Tragedy of Duscur demanding vengeance, and after the time-skip, he sees their ghosts everywhere.
  • Ambiguous Situation: On the Silver Snow route, he is reported dead at Gronder Field, but he appears to Byleth afterwards briefly. Byleth passes out after the conversation and Seteth says they were "dreaming", so it's left ambiguous whether this was a Dead Person Conversation or if Dimitri is Not Quite Dead.
  • Ambiguously Bi: He has a large amount of Ship Tease with Byleth, no matter what their gender is (even if he can't be S-supported by male Byleth), making him the Implied Love Interest for the both of them in the Azure Moon route story-wise. His paired ending with Felix states that upon Dimitri's death, Felix was more distraught and inconsolable than the queen herself. It certainly raises plenty of eyebrows.
  • Amazon Chaser: Putting aside that pretty much any romantic ending will be with one of the playable cast members who are all skilled fighters, he hits on and confesses his love to Catherine in their A+ support and succeeds at getting her to seriously consider a relationship with him after the war. If it works out or he ends up with someone else is up to the player.
  • Animal Motifs: Aside from his house's lion motif, Dimitri is called a boar by Felix for his savage and brutal side of his personality. However, it also fits his moniker as Savior King, as boars are a symbol of Christ, and represent strength, courage, and ferocity.
  • Anti-Hero: Post-timeskip, he still holds firm to his belief that the innocent should be protected, but he is willing to kill his foes that stand in his way and he's mentally broken to the point that he's driven by anger, hatred, and revenge. He gets better in his route, thankfully.
  • Armor-Piercing Question:
    • Delivers one to Edelgard in both the Crimson Flower and Azure Moon routes. It's able to shake her resolve in the latter route, but not the former.
      Must you continue to conquer? Continue to kill?
      Enough of this madness! This future of yours is built on a foundation of corpses and tears!
    • In the Azure Moon route, he asks one of Byleth, suggesting that they are Not So Different. The player can agree or disagree with this sentiment.
      Five years ago... did you not deem the woman who killed Jeralt to be unforgivable?
  • The Atoner: Upon being dragged back from the edge in the Azure Moon route, Dimitri is downright horrified and remorseful at what a monster he became, and vows to spend the rest of his life atoning for his sins.
  • Ax-Crazy:
    • Pre-timeskip, Felix mentions in their support chain that during a battle to quell a rebellion, Dimitri fought so savagely that Felix did not recognize him as the friend he had known, labeling him afterward as a monster. A morose Dimitri does not deny Felix’s account of the event.
    • Post-timeskip, mainly pertaining to the Azure Moon route, Dimitri is a broken man, openly showing no hesitation to kill. He believes that he is haunted by those he failed to avenge, and is hostile when anyone else tries to help or calm him down, up to threatening to kill Byleth when they try to talk to him. However, he gets better, and actually improves from before.
      Dimitri: Kill every last one of them!
  • Authority Equals Asskicking: He's the prince of Faerghus and unsurprisingly its strongest fighter. He's a master of both the sword and lance and freakishly strong to the point that even the nearly invincible Catherine declares him her equal.
  • Barbarian Hero: Gives off this vibe post-timeskip, with the grizzled look, longer hair, fur cape, and wilder state of mind. Even before then, he's noted as having unusual strength. Even Raphael is impressed when he hears a story of Dimitri lifting a caravan single-handedly. Reflected in his statline, as Dimitri has the highest maximum STR at a whopping 87. He goes so far as to Neck Snap people with his bare hands and barely a flick of his wrist once he starts going off the deep end.
  • Beneath the Mask:
    • He's genuinely heroic, but Byleth notes near the beginning of the game that they sense a "darkness" behind his friendliness. Later on, it's evident that Dimitri understands and is horrified by the depths of his emotional trauma and bloodthirst, though he tries his best to present the picture of the noble and kind knight.
    • In chapter 8 if Byleth chose the Blue Lions, Dimitri's rage over the attack on Remire Village has him letting the mask slip, calling for the bloody, violent death of Solon's attacking forces. After the battle, Dimitri apologizes to Byleth, regretful of letting them and others see that side of himself, only to end the conversation on this:
      Dimitri: There's a reason I came to the Officers Academy. Just one reason. I came here for revenge. And one day, I will have it.
  • Bishōnen: Starts out with soft facial features combined with large blue eyes. When Catherine first met him, she mistakes him for a "young maiden" while seeing a young Dimitri pick up a lance. After the time-skip, though, he's definitely lost this image.
  • Black and White Insanity: A significant contributor to his eventual Sanity Slippage. While his moral compass can accurately distinguish what is right and just, his standards for irredeemable evil are far too strict. To him, war, self-defense, or ideology are just flimsy excuses villains use to justify murder, so there's no point in understanding or empathizing with their position. Unfortunately, this outrage extends to even himself, so he's an unforgivable monster for fulfilling his princely duties and for taking joy in killing others. Only on the Azure Moon path does he come to terms with the complexity of killing and learn how forgive both others and himself.
  • Blade on a Stick: He wields lances in battle. His House even specializes in them.
  • Blood Knight: "Combat" is listed among his likes in his bio, and in his S-rank Forging Bond convo in Heroes, he mentions he enjoys the battlefield because he doesn't have to be troubled by his thoughts there. Even Felix is disturbed by how much Dimitri enjoys battle, considering him something inhuman after seeing the nightmarish glee Dimitri derived from slaughtering his foes while suppressing a rebellion.
  • Blue Is Heroic: Wears predominantly blue, and he starts off as a heroic individual. It's subverted in all routes other than the Crimson Flower route, as the events of Part I and the timeskip turn him into an antisocial vengeful madman bent on killing Edelgard as painfully as possible; notably, threatening to torture Randolph in his route is the only act a Lord character commits in any Fire Emblem game to be motivated by genuine sadism. On the Azure Moon route, he double subverts this after Rodrigue's final words as he dies protecting him causes him to see what his anger is costing him and he decides to get his shit back together.
  • Broken Ace: Pre-timeskip, he’s hailed by others as a model of moral and chivalrous behavior, a highly skilled lancer and swordsman, and a kind and thoughtful prince, but he’s got some deep-set psychological trauma affecting him as a result of the Tragedy of Duscur, as well as his own over-fondness for battle.
  • Broken Pedestal: In the Azure Moon route, after being fatally wounded, Cornelia spends her last moments taunting Dimitri by stating that his step-mother Patricia, who appeared to care for him dearly, never actually loved him, and instead conspired with "those who slither in the dark" to orchestrate the Tragedy of Duscur.
  • Brooding Boy, Gentle Girl: With female Byleth post-timeskip, as Dimitri is left brooding and unstable, while she is more in touch with her emotions by then. There's even a lot of symbolism of her pulling him from the darkness back to the light.
  • Cain and Abel: Plays both Cain and Abel with his stepsister, Edelgard. Upon discovering her identity as the Flame Emperor, he turns murderous and remains as such for the rest of the game...except on the Azure Moon route. There, he overcomes his hate and tries to reconcile with her, only to get a dagger in the shoulder.
  • Cannot Tell a Joke: Because of Dimitri's serious demeanor, things that he says in jest are taken at face value. If he meets Byleth at the Goddess Tower on the night of the ball, he proposes that they pray to the goddess that they remain together forever. After a pause, he adds he was joking, which she doesn't find funny. In his and Sylvain's B support, he uses a pickup line he learned from Sylvain and has to hide in Sylvain's room when the girl he said it to won't leave him alone. Sylvain admonishes him for it, saying that people know Sylvain's not being serious when he uses those lines, but the same can't be said for Dimitri.
  • Character Development: Over the course of the Azure Moon path, Dimitri falls from a heroic Nice Guy into insanity and monstrosity, then climbs back out as an atoning Knight In Sour Armor. Best exemplified with his reactions to Edelgard: at the start of Part II, Dimitri's only goal in life is to see Edelgard die a violent, painful death. By the time he actually defeats her, he instead offers her his hand so that they might work together. Sadly, she responds to this gesture with a knife, forcing him to kill her.
  • Chick Magnet: In his supports with Sylvain, Dimitri promises to be more open to social interaction if Sylvain promises to be more diligent. By the second part of the support, Dimitri has to lock himself in Sylvain's room to hide from a girl who wants to go out with him.
  • Childhood Friends: With Felix, Ingrid, and Sylvain. He is also revealed to have been one with Edelgard when they were little, but grew distant after she moved away. It doesn't appear as though most of the students are aware of this relationship, but several characters (including Byleth, optionally) can comment on the fact that he seems to still have a crush on her. While the Childhood Friend Romance is implied through dialogue on Dimitri's end, it's not explored much from the other side, and even if it were, Edelgard and Dimitri are mutually exclusive characters and it's therefore impossible to ever follow up on it.
  • Childhood Friend Romance: Dimitri grew up with and can marry Ingrid, and his paired ending with Felix, another of his childhood friends, uses ambiguously romantic language, with the fact that after Dimitri's death, Felix is said to be inconsolable with grief and more devastated than the queen.
  • Cold-Blooded Torture: Threatens the defeated Randolph with having to watch each of his friends die, one by one, and then the removal of his eyes, after his defeat in chapter 14 of the Azure Moon route. Luckily for Randolph, Byleth steps in to Mercy Kill him before Dimitri can act.
  • The Comically Serious: Dimitri conducts himself incredibly seriously and lacks much of a sense of humor, making it all the funnier when the embarrassed and stressed prince is forced to deal with Sylvain's antics or similarly undignified situations.
  • Creepy Shadowed Undereyes: Possesses these after the time skip. If you're on the Azure Moon route, they disappear after Rodrigue sacrifices his life for Dimitri and he realizes what kind of person he's become. Averted in the Crimson Flower route, as he's considerably more well-adjusted.
  • Cynicism Catalyst: The revelation of Edelgard being the Flame Emperor solidifies Dimitri’s resolve to murder those he deems wicked, and though he retains good intentions of protecting the innocent even as an Anti-Hero post-timeskip, he stops trying to hide the depths of his desire for vengeance and bloodthirsty brutality.
  • Dark and Troubled Past: The Tragedy of Duscur, in which a young Dimitri witnessed his father and several knights of Faerghus (including his close friend Glenn Fraldarius) killed in bloody conflict. The prince recounts witnessing their final moments, and from the beginning of the story onward, is haunted and tormented by the memory.
  • Dead Person Conversation: In the Silver Snow route, after the Battle at Gronder Field, it's implied that Dimitri's final conversation with Byleth is this. He's reported to have died in the battle, and Byleth meets him randomly outside of the monastery. Byleth is incredulous that he's alive, and something doesn't seem right. During the course of the conversation, Byleth tells Dimitri to attempt to atone for his sins. Dimitri bitterly replies that Rodrigue said the same thing, but states he will try to do so. The screen goes black, and Seteth wonders who Byleth was talking to, since they were standing there all alone. Byleth replies that they were talking to someone, and Seteth states that it was probably someone desiring guidance from Byleth.
  • Death Seeker:
    • Implied post-timeskip, as he's very uncaring about his own life. If you're on the Azure Moon route and he dies, he just dryly remarks that this is a fitting end for him. If you heal him, he tells your healer they're wasting effort. And finally, when Fleche tries to kill him, he doesn't even appear to try to defend himself in the CG. After Chapter 17, however, he starts to value his own life again.
    • Stated near outright in his support chain with Gilbert, where Dimitri can even pull a Please Kill Me If It Satisfies You pre-timeskip. It almost happens in their A-rank, but Gilbert deliberately misses to make Dimitri come to his senses.
      Gilbert: Your Highness, I repeat myself — consider the value of your own life.
  • Deconstructed Character Archetype: Of the three lords, Dimitri is the closest to the classic Marth archetype the series uses for most of its main lords: kind, extremely idealistic, noble, chivalrous, and horrified by war. However, unlike Marth and similar lords, who cling to optimism and The Power of Friendship in order to get through their hardships relatively unscathed, the mental and emotional trauma that Dimitri experiences before the game begins and during its events ends up breaking him and tormenting him in several ways, turning him into a violent, cynical anti-hero who needs to be pulled out of his self-destructive behavior by Byleth, basically a darker version of the 'battle gung-ho' Lords popularized by Hector and Ike.
  • Defiant to the End: On the Crimson Flower route, if he is killed after watching Dedue sacrifice himself by turning into a beast, he dies cursing Edelgard's name and telling her to burn in eternal flames for the atrocities she committed in the name of her ideals, as well as the ones he erroneously believes she committed. Without that one last trauma, his death is much more peaceful.
  • Deuteragonist: In Part I if Byleth chose to instruct the Blue Lions, he's the ostensible leader of the students you're teaching, but Byleth has more screentime and character development. The two switch off in Part II as his trauma and character development take center stage.
  • Does Not Know His Own Strength: Dimitri has remarkable physical strength, but has trouble keeping it from interfering with more dexterous tasks; he asks Mercedes to teach him needlework in their support chain, and somehow manages to accidentally bend a pair of scissors with his physical strength alone. It's apparently always been a problem for him: Felix won't let him live down the fact that he used to accidentally snap swords in half as a child.
  • Don't Call Me "Sir": He insists he's more comfortable with just being called 'Dimitri' by those close to him instead of 'Highness,' and prefers to be treated as an equal to those he outranks. His supports with Dedue and Ashe involve this conflict, as both insist on using the honorific. Even Sylvain and Ingrid, his childhood friends, usually call him "Your Highness," rather than by name.
  • Draw Aggro: In the final boss fight of his route, Hegemon Edelgard will always spend the first of their two moves per turn attacking him if he's in range.
  • The Dragon: Only on the Crimson Flower route, he serves as this to Seiros, and even dies to protect her and his country.
  • Dropped a Bridge on Him: In the Verdant Wind route, Dimitri is driven from the field at the Battle of Gronder Field, and so is Edelgard, leaving them both alive to be confronted later... only for Dimitri to immediately be killed offscreen by Imperial mooks. Hilda says he deserved a better death. It becomes worse in the Silver Snow route, where you don't meet him onscreen post-Timeskip and aren't even present for the Battle.
  • Dude Looks Like a Lady: Not during the present, but there was a bit of this when he was younger. During his C-support with Catherine, Dimitri mentions he never forgot her first words to him: "Look at that young maiden wielding a giant lance. How adorable!", and how furious he'd been at the time (but not anymore). Catherine says she didn't know he was the prince - which later earned her a reprimand from her father - and that his hairstyle at the time threw her off. As seen with an Azure Moon route flashback of Edelgard teaching him how to dance when they were kids, his hair was a bit long and dainty for a boy.
  • Earn Your Happy Ending: His life has sucked a lot, but if you're on the Azure Moon route, then does Dimitri ever earn his happy ending. He's finally able to stop being consumed by Survivor's Guilt, becomes hailed as the Savior King of the united Fódlan, puts in place key reforms that usher in a golden era, and potentially finds love and a happy marriage.
  • Et Tu, Brute?: He was very close to his stepsister and childhood friend Edelgard. Predictably, when he finds out she's been orchestrating attacks on the Church of Seiros and seems to be responsible for the Tragedy of Duscur, he handles it very, very badly.
  • Everyone Can See It: Played With. Several characters, such as Claude, Sylvain, and potentially even Byleth, can teasingly accuse him of having romantic interest in Edelgard. He tends to laugh it off when they do. He does react very deeply to her betrayal, but firmly refers to her as his step-sister.
  • Evil Nephew: In the Azure Moon route, he is framed as one by Cornelia for the assassination of his uncle, Rufus, for rumors he may have been involved in the Tragedy of Duscur. Dimitri is in fact upset by his uncle's death, even if he was a skirt-chaser who ignored his duties as regent.
  • Evil Sounds Deep: After the time-skip, his voice gets notably deeper, and he's clearly more unhinged than he was in the past. Downplayed, in that he's just an Anti-Hero.
  • Exhausted Eye Bags: Dimitri possesses shadows under his eyes after the timeskip, after the last five years spent in exile, still haunted by the deaths of his loved ones and desiring revenge more than ever. On the Azure Moon route, with Rodrigue's sacrifice to save his life and Byleth's continued guidance, Dimitri makes a turn for the better and loses the eye bags.
  • Experience Booster: His personal skill, Royal Lineage, grants him an additional 20% experience gained after combat.
  • Eye Scream: Loses his right eye to an unspecified injury during the timeskip, except on the Crimson Flower route.
  • Eyepatch After Time Skip: Sports one after the timeskip except on the Crimson Flower route. Dimitri's developed more Blood Knight tendencies and self-loathing over those years and takes glee in slaughtering his foes. It stands to reason he lost an eye due to his recklessness.
  • Fallen Hero:
    • Post-timeskip on the Verdant Wind and Crimson Flower routes. His misplaced desire for revenge on Edelgard and guilt over being a survivor of the Tragedy of Duscur completely overwrite Dimitri's original noble heroic intentions. He just ends up either wandering around Fódlan killing random Imperial soldiers, being willing to attack anyone in his way, or naively sheltering an unhinged Rhea.
    • Even on the Azure Moon route, the shock of him turning into a crazed killer is part of the tension of the route. One of the first things you see him do is gleefully describe how's going to torture Randolph, to the point Byleth Mercy Kills the poor guy. However, unlike other routes, he has Byleth and the rest of the Blue Lions to support him emotionally, and he eventually has a heel realization, after the younger sister of Randolph attempts to kill him in revenge and Rodrigue sacrifices himself to stop the attempt. From there, Dimitri gets better and focuses on saving his people over getting revenge on Edelgard.
  • Fatal Flaw:
    • Wrath and his desire for Revenge. Being haunted by Survivor's Guilt and trauma, Dimitri swears revenge against the Flame Emperor over believing they caused the Tragedy of Duscur, and it's clear it's starting to consume him. This not only leads him to start losing his sanity once Edelgard is revealed to be the Flame Emperor, but become an Ax-Crazy Blood Knight post-timeskip. Even more tragically, he's completely wrong about Edelgard's involvement in the Tragedy (she was the same age as him when it happened, after all) and despite working with the perpetrators, it's Teeth-Clenched Teamwork at best. Also, his deaths in the other routes outside the Azure Moon route is a direct result of recklessly trying to take revenge on Edelgard.
    • Love and selflessness. Several characters note that Dimitri cares too much about people, to the point he takes their burdens as his own and can never justify taking another person's life. He seeks revenge not for his sake, but because he believes it's what his deceased friends and family are owed. He despises all killing, which leaves him unable to do anything but demonize anyone who willingly kills another, up to and especially including himself. Thus, his love feeds his wrath and Survivor's Guilt, which sends him spiraling on a path of self-destruction as he tries to carry the regrets of the dead. Since the dead compel him to kill the monsters who murdered them, he has to kill them, but, by killing, he's become no better than the monsters, so he is caught in a vicious cycle. It's only in the Azure Moon route that he moves past this, by learning to live for himself.
  • First Love: Implied. Dimitri reminisces fondly on the happy year of his youth he spent with Edelgard, and was devastated when they were separated. Byleth can tease him with potential romantic feelings for her, though he laughs it off; she claims not to remember, but does insist that her first love was "a nobleman from Faerghus." He acknowledges that anything that might have been there before is long gone now, as they have both changed since their childhood.
  • Foil: He and Sylvain are pretty much direct opposites; Sylvain is easygoing, fun-loving, and lighthearted, while Dimitri is serious, responsible, and in Sylvain's words, "uptight." Highlighted by their support chain, where Sylvain promises to act more responsibly if Dimitri will lighten up.
  • Freak Out!: On his route, he completely snaps at the end of Chapter 11 when he finds out Edelgard is the Flame Emperor, who he has come to believe orchestrated the Tragedy of Duscur. His worst qualities start coming to the fore at this point, and he's completely unrecognizable by the start of Part II.
  • The Friend Nobody Likes: On the start of his route post-timeskip, none of the other Blue Lions approve of his actions and many students from other houses admit they're here for Byleth, not Dimitri, if recruited. After Chapter 17 Dimitri becomes The Atoner, and the others warm up to him again. In a bit of Gameplay and Story Integration, Dimitri cannot initiate any support conversations on his route until that point.
  • Friend to All Children: His C-support with Byleth shows that Dimitri takes time out of his day to teach young orphans swordplay, as he empathizes with the pain of losing one's parents. Even at his absolute worst, on the Azure Moon route post-timeskip, a monk at Garreg Mach will note he saw Dimitri patting the head of an orphan child. At the end of his route, the ending mural depicts Dimitri surrounded by smiling children, and the narration states that as king, one of his focuses was improving lives for orphans.
  • Gameplay and Story Integration:
    • Dimitri is stated multiple times to be very strong, frequently breaking weapons by accident from swinging them too hard. He even broke a sword as a child! He also has both the highest maximum potential strength stat at a whopping 87 points and the highest personal strength growth in the game at 60%, above even bigger and burlier guys like Dedue and Raphael. The effect of his Crest also reflects both his enhanced strength and his tendency to accidentally break weapons, as it doubles his attack and weapon usage for combat arts.
    • Post-timeskip on the Azure Moon route, Dimitri is so consumed by his rage and single-minded desire to murder Edelgard that he actively pushes people away from him and even throws Ineffectual Death Threats their way. He doesn't attend war meetings, snarls at his allies that they're wasting their time if they heal him, can't build supports, be invited to tea time, or be given gifts. After chapter 17 and his Redemption in the Rain, he calms down, seeks to atone, and once again can build support points and be interacted with as normal.
  • Gentle Giant: On the Azure Moon route after his Character Development. He's one of the tallest and most physically intimidating of the playable characters, yet he's also regained his kind and heroic nature. The ending mural even shows him being flocked by children.
  • Go Mad from the Isolation: After Edelgard declares war on the Church of Seiros, Dimitri is framed, slated for execution, rescued by Dedue (possibly at the cost of Dedue's life), and forced into exile by Cornelia. For the next five years, he is entirely alone and knows only combat from fleeing for his life or murdering for revenge. The experience is just one of the many factors in his ensuing Sanity Slippage. Completely averted in the Crimson Flower route, as Rhea retreating to the Kingdom capital prevents him from being imprisoned, allowing him to be crowned as king. His hate for Edelgard has not waned in the slightest, but he's significantly more composed.
  • Go Mad from the Revelation: Discovering that Edelgard is the Flame Emperor sends Dimitri into a murderous rage, charging Edelgard, screaming that he’ll have her head, and post-timeskip becoming obsessed with meting out vengeance on the wicked.
  • The Good King: At the end of the Azure Moon route, the mural commemorating his ascension says he sought to create a world free from oppression while children happily flock to him.
  • Good Old Fisticuffs: After discovering that the Flame Emperor is Edelgard and throwing his lance in her direction, Dimitri wastes no time in taking out some of her soldiers with his bare hands.
  • Guest-Star Party Member: He is controllable during the tutorial, but if you choose the Black Eagles or Golden Deer, he permanently leaves your party.
  • Guttural Growler: Post-timeskip, Dimitri has a deeper, more aggressive voice and growls nearly every line he speaks. On the Azure Moon route, after he realizes what kind of person he's become and takes a turn for the better, his voice softens a little, though he still growls at his enemies in battle.
  • Hair of Gold, Heart of Gold: He is blond and one of the most chivalrous, idealistic, and kind members of the cast. However, he becomes more openly violent after the timeskip. He regains his kindness should you side with the Blue Lions.
  • Hallucinations: Post-timeskip, he experiences audiotory and visual hallucinations of his deceased friends and family, asking why he hasn't avenged them yet.
  • Handicapped Badass: On 3/4 routes post-timeskip, he loses an eye. But even with a blind side, Dimitri still leads from the front lines with just as much fervor and skill as before.
  • Hearing Voices: After the timeskip, he often hallucinates the voices of his deceased loved ones. Notably in Chapter 14 of the Azure Moon route, Byleth walks in on Dimitri in the cathedral, fervently muttering to himself; he addresses his father and stepmother, promising them that he'll kill Edelgard and allow them to rest.
  • Heroes Prefer Swords: Swords are his second-strongest proficiency, and even Master Swordsman Catherine declares him her equal in swordsmanship. He also can use the series' signature Lord class if he has a decent sword rank.
  • Heroic Sacrifice: On the Crimson Flower route, he fights Edelgard and her army to the death in order to protect Rhea, whom he granted asylum in Faerghus. Unfortunately, Rhea does not appear to reciprocate the loyalty he has shown her, and views him as disposable.
  • Heroic Self-Deprecation: On the Azure Moon route and post-timeskip, once his sanity is restored, he isn't exactly happy about becoming a violent Shell-Shocked Veteran.
  • He’s Back: After spending the third quarter of his route as an Ax-Crazy Revenge Before Reason maniac, Rodrigue's death causes him to decide to atone and returns him to the chivalrous man he once was. He kicks off his atonement by retaking Fhirdiad from the Faerghus Dukedom.
  • Holding Hands: A theme between Dimitri and Byleth post-timeskip on the Azure Moon route. When they find him at the monastery, they offer their hand to him, only for Dimitri to reject it. They do the same thing during his Redemption in the Rain, but he takes it this time, commenting on how warm their hand is. After he kills Edelgard, as they leave, he almost looks back, but is stopped when Byleth takes his hand. And should he S-Support with a female Byleth, their CG artwork shows them holding hands.
  • Huge Guy, Tiny Girl: If paired with female Byleth. She's 5'4", while post-timeskip, he gains more muscles and several inches to reach 6'2". He even comments on how tiny her hands are in their S-support.
  • Hunk: Post-timeskip, he trades some of his prettiness for muscle and a more rugged look.
  • Hurting Hero: From the outset, Dimitri's trauma stemming from witnessing his loved ones killed in the Tragedy of Duscur and his own hatred of killing causes him no end of psychological and emotional pain. After the timeskip, it gets worse.
  • I Am a Monster: In his support conversation with Byleth, Dimitri shakily reveals a deep-seated sense of self-disparity due to his frequent killing:
    Dimitri: Killing is part of the job, but even so... There are times when I'm chilled to the bone by the depravity of my own actions.
  • I Can't Dance: Begs not to be chosen to represent the Blue Lions in the White Heron Cup, and if you choose him, he insists he's not going to be able to win, and is surprised if he does, with the judges commenting on his unconventional style.
  • Impaled with Extreme Prejudice: On the Verdant Wind route, after the forces of all three countries clash at Gronder Field, he attempts to pursue Edelgard as she is retreating, only to collapse from exhaustion and then be run through with spears by her soldiers.
  • Implied Love Interest: To Byleth on the Azure Moon route. They have a few scenes with romantic undertones outside of supports, Holding Hands practically becomes a motif between them. Also, while only a female Byleth can S-rank Dimitri, the heavy romantic undertones are still very much present if Byleth is male, making Dimitri a more usual example of this trope to him.
  • Ineffectual Death Threats: Post-timeskip, he repeatedly makes direct and/or veiled threats to his own allies who he believes are "getting in his way," none of which he actually follows up on.
  • Innocently Insensitive:
    • In his support with Ingrid, Dimitri tries apologizing to Ingrid about the tragic death of Ingrid’s beloved Glenn Fraldarius, refuting her claims that Glenn’s death was admirable and he died heroically. Ingrid storms off in anger, leaving Dimitri to self-deprecatingly ask himself what is wrong with him. When Ingrid comes to apologize in their B support, Dimitri apologizes as well.
    • On the Azure Moon route, if female Byleth chooses him to visit the Goddess Tower with, then the night of the ball, Dimitri wishes for them to be together forever. A moment later, he laughs it off as a joke. She calls the joke cruel, to which Dimitri apologizes.
    • In the same event, Dimitri muses that it was irresponsible of him to promise the Blue Lions that even after his ascension as king, he'll stay close to his friends.
  • In-Series Nickname: Felix disparagingly calls him "boar" for his bloodlust and recklessness. Even after Dimitri realizes the error of his thinking and develops into a better person, Felix continues to refer to him as such.
  • Internal Reformist: Although he dislikes the Crest and nobility system as an excuse to oppress the weak, unlike Edelgard, he believes that breaking the social order would be far more damaging than anything, and instead seeks to reform them once he is king. He does just this in the Azure Moon route, leading to a golden age.
  • It's All My Fault:
    • He blames himself for the Tragedy of Duscur, as he failed to convince his father's advisers that the Duscur were not to blame for his father's death, resulting in massacres on both sides.
    • On the Azure Moon route, an anguished Dimitri declares that Rodrigue being mortally wounded shielding him from Fleche's assasination attempt is all his fault, just as if he had been the assailant himself. The wounded and dying Rodrigue tells him that he's dying for what he believes in, just like Glenn and those who died protecting Dimitri during the Tragedy of Duscur. Rodrigue implores Dimitri to continue fighting for what he believes in.
  • It's Personal: He wants Edelgard's head on a stick for their (alleged) role in the Tragedy of Duscur.
  • It's Personal with the Dragon: While Thales is the game's main villain, Dimitri's biggest grudge is against his Dragon with an Agenda Edelgard. In his own route, this leads to him unknowingly rolling right over Thales in his efforts to get to Edelgard, making her the Big Bad and him the Greater-Scope Villain of his route.
  • I've Come Too Far: Subverted. After Rodrigue's Heroic Sacrifice saves Dimitri's life at the end of chapter 17 of the Azure Moon route, Dimitri talks with Byleth, begging for advice as to what he should do. He claims that he's been driven solely by vengeance for his dead loved ones for too long to change. Byleth tells him instead to find motivation in what he believes in, just as Rodrigue did, and Dimitri muses on their words. It works, and the next day, Dimitri apologizes to his friends for his behavior, promising to atone for his actions.
  • Jack-of-All-Trades: While he primarily specializes in lances and authority, he knows a little something about everything as an antagonist.
  • Killed Offscreen: In the Verdant Wind and Silver Snow routes.
  • Knight In Sour Armor: Post-timeskip, he still retains his belief in the duty of a knight and desire to protect the weak, but has completely lost faith in honor or chivalry. And most of this is dwarfed by his desire for revenge anyway, unless you're on the Azure Moon path, in which case his goals shift to truly prioritizing the defense of innocents.
  • Last of His Kind: In all routes but the Crimson Flower route due to his uncle being killed by Cornelia. In the Crimson Flower route, he comments that he isn't the end of his bloodline, suggesting his uncle survives there due to Cornelia not usurping him.
  • Laughing Mad: When he discovers that the Flame Emperor is Edelgard in chapter 11 if Byleth chose the Blue Lions, he's reduced to cackling with an unhinged expression on his face. He charges Edelgard, screaming that he'll have her head, and ends up snapping the neck of an Imperial mook immediately afterward.
  • The Leader: The prince destined to rule over Faerghus, he has command over members of the Blue Lion, who are themselves subjects of his kingdom. Despite his royal background and authority, he still takes orders from Byleth, who instructs him and the other students.
  • Lightning Bruiser: He starts with an excellent 12 base strength, and even has the highest maximum Strength in the game out of the playable characters at 87, along with strong growths in Strength, Defense, Speed, and Dexterity, making him a monster in close combat. He also has relatively easy access to the Soldier-Cavalier-Paladin class line, which only further bolsters his ability to come in hard and fast. His only shortcomings are his terrible Magic and Resistance stats and growths, which leaves him open to magical bombardment. His final class, Great Lord, also gives him a whopping 4 modifier to his Speed, the same as Swordmasters.
  • Magically Inept Fighter: His Magic and Resistance growths are an abysmal 20%, but his Strength growth is a whopping 60%. His Dexterity, Speed, and Defense growths are also solid at 50%, 50%, and 40% respectively, making him a Lightning Bruiser.
  • Major Injury Underreaction: After the final battle in the Azure Moon route, Dimitri is unfazed by Edelgard's final attempt on his life, swiftly killing her with his lance before casually pulling out her dagger from his shoulder.
  • Mask of Sanity: He does his best to uphold the image of an idealistic and chivalrous knight, but underneath he's a festering mess of rage, hatred, and vengeance. After the timeskip, the mask has cracked and he's become openly psychotic.
  • The McCoy: Of the three lords, he's the most emotional and moralistic of the three, upholding the ideals of chivalry and honor and the belief that the knight should protect the weak and innocent from evil. At the same time, he also has to fight with his own inner demons due to his Survivor Guilt. He even express sadness and pity when Edelgard refuses his offer of mercy and redemption after having to kill her with his own hands in the Azure Moon route.
  • Meaningful Name: His middle name, Alexandre, is the French version of Alexander, meaning "defender of the people." It's fitting for a heroic protagonist.
  • Muscles Are Meaningless: Downplayed. Dimitri is obviously a trained and fit warrior, but his frame pales before Raphael's pre-timeskip. Despite this, Raphael struggles to keep up with Dimitri's Training from Hell and Dimitri beats Raphael in almost every stat. According to him, this is because the royal bloodline of Faerghus has always possessed immense innate strength, which may or may not be due to their Crest.
  • Multi-Ethnic Name: His full name is consists of a Slavic first name, a middle name French spelling of the Greek name Alexander, and the name of an old Briton king for a last name.
  • Multi-Melee Master: He has strong proficiencies in both lances and swords, but suffers when trying to use axes.
  • Mutually Exclusive Party Members: He obviously cannot be poached from the Blue Lions, and will never fight directly alongside Hubert (under any circumstances) or Edelgard and Claude (outside of the tutorial battle).
  • The Needs of the Many: In his supports with Catherine, he admits that he sometimes wonders what it'd be like to be free of his princely obligations, but sticks to his role as many people would suffer if he abandoned his position and caused a political power struggle.
  • Nice Guy: He is friendly, thoughtful, and polite as a youth, although Byleth muses early on that he has a darkness beneath. Subverted post-timeskip, where he goes full Sour Outside, Sad Inside, and with Byleth's help tones down to a Jerk with a Heart of Gold that leans back toward Nice Guy.
  • No Good Deed Goes Unpunished: During his support chain with Byleth, pre-timeskip, the two of them teach a group of orphans to use a sword. Post-timeskip, those same orphans attack Dimitri off-screen.
  • Not Blood Siblings: It's implied that he had a crush on Edelgard when they were children, and he mentions that he didn't learn until he was older that his stepmother was also Edelgard's mother.
  • Not So Different:
    • Post-timeskip and on the Azure Moon route, he claims this is true of him and Byleth, pointing out that just like him, they couldn't let the death of their family member go unavenged. Byleth can choose whether to agree with him.
    • After Randolph's defeat in chapter 14 of the Azure Moon route, Dimitri claims that he and Randolph are alike in their depravity, having killed many in pursuit of their goals, however noble they may be. Randolph fervently denies it.
      Dimitri: After all is said and done, we are both murderers. Both stained. Both monsters.
      Randolph: You're wrong!
      Dimitri: Am I?
  • Not So Stoic: In non-Azure Moon paths, Dimitri first reacts to the death of one of the Blue Lions members with a simple "Hmmm...". Once you start killing more, he starts crying out in horror. It's one of the few moments to crack his Ax-Crazy state.
  • One-Man Army: After the timeskip, he ventures into Imperial territory to slaughter entire battalions on his lonesome in his delirious rage. Each of his victims died such gruesome and painful deaths that people could scarcely believe it was done with human hands.
  • Parental Abandonment: Dimitri’s mother died of illness soon after he was born, while his father was assassinated while Dimitri was still in his mid-teens. Luckily for him, Dimitri had Felix’s father Rodrigue to act as a close Parental Substitute.
  • Pet the Dog: Post-timeskip and on the Azure Moon route, one of the Knights of Seiros sees the Ax-Crazy Dimitri pat the head of an orphan in the monastery. While the knight in question is disgusted with Dimitri's lust for revenge, he wonders if Dimitri has some good in him.
  • Pimped-Out Cape: Sports one after the timeskip, a flowing mantle that spills across the floor and is lined with thick white and black fur that forms a tall collar around his neck.
  • Please Don't Leave Me: In the Azure Moon route, he begs this of Rodrigue, after the latter takes a fatal stab from Fleche, who tried to assassinate him.
    "NO! Don't die... Please, don't die! Father, Stepmother, Glenn... They all died and left me behind. Rodrigue... Are you to join the ghosts who shadow my every move?"
  • Precision F-Strike: Like most characters in Fire Emblem, Dimitri uses 'dastard' rather than 'bastard' when talking about those he finds despicable, but when enraged, he uses 'bastard' even pre-Time Skip, further foreshadowing the darker side that he keeps hidden.
  • Pre-Mortem One-Liner
    "Let's see you dodge this!"
    "This battle is over!"
    "Right where I want you!" (Pre-timeskip)
    "Stand down!" (Pre-timeskip)
    "Out of my way!" (Post-timeskip - Chapters 13-17)
    "I'll destroy you!" (Post-timeskip - Chapters 13-17)
    "Don't struggle." (Post-timeskip - Chapters 13-17)
    "Begone!" (Post-timeskip - Chapters 13-17)
    "On my honor!" (Post-timeskip - Chapter 18 and beyond)
    "I won't be deterred!" (Post-timeskip - Chapter 18 and beyond)
  • Protagonist Powerup Privileges: Only Dimitri can access the High Lord and Great Lord classes.
  • Recurring Element:
    • Dimitri is a mix of the classic heroic Marth-like Lord, and Zephiel, and to a lesser extent Gangrel. Like Zephiel and Gangrel, he starts out noble with genuine heroic intent, but eventually due to psychological trauma, turns into an embittered, bloodthirsty shell of his former self and stays that way unless Byleth pulls him out.
    • Like Zephiel, scenes of him as a child are used to emphasize the tragedy of his fall, and the final snapping of his psyche is a result of betrayal from someone close to him after holding it in for some time. Both are blondes in fur-lined armor, and like Zephiel, in the Crimson Flower route, Dimitri can potentially die raving in his hatred.
    • Like Gangrel, Dimitri's hatred is targeted at a nation that had invaded his own: Ylisse for Gangrel, and Adrestia for Dimitri. Both are pawns of a religious organization: the fully evil Grimleal for Gangrel, and the Church of Seiros, led by a driven insane Rhea, for Dimitri. That is also linked to their game's main character in some way, after whose death the plot focuses onto, and in the Azure Moon route, he is pulled out of his madness by said main character. Additonally, Edelgard's epithet for him, "King of Delusion", resembles Gangrel's moniker of "Mad King".
    • In contrast to Edelgard, and her forebears, Walhart and Rudolf, all of whom fought for humanity's independence from the Gods and Dragons, Dimitri, Marth's lineage, Zephiel, and Gangrel all ultimately were, in some way, agents of said Dragons and their worshippers.
    • On the Crimson Flower route, Dimitri also takes the place of the recurring Camus Archetype, being the Anti-Villain in service to the Antagonist, though he is a lot more antagonistic due to his (justified) but single-minded hatred for Edelgard.
  • Red Baron: He's known as the "Tempest King" post-timeskip. In the Azure Moon route, he also earns the epitaph "Savior King".
  • Redemption in the Rain: In the Azure Moon route, his realization at what a monster he's become comes amidst a pouring torrent of rain where, once again, Byleth holds out their hand — except this time he takes it. That marks the moment Dimitri goes from Sociopathic Hero to Knight In Sour Armor.
  • Red Herring: There are a few warning signs he might be the Flame Emperor on his route; he is conspicuously nowhere to be found the first two times the Flame Emperor confronts you in person, and he is seen having a friendly conversation with a man previously established to be working with said Flame Emperor. Then you and he eavesdrop on a conversation between said Flame Emperor and their allies, and that quickly puts the kibosh on that idea.
  • Religious and Mythological Theme Naming: His last name is Blaiddyd, the name of a legendary Briton king who encouraged the practice of necromancy. Considering he's riddled with Survivor's Guilt that leads him into losing his sanity as the story goes on...
  • Reluctant Psycho: He knows he's Ax-Crazy post-timeskip, and he's really not at all happy about it.
  • Revenge Before Reason: Hoo boy. Post-timeskip, Dimitri's sole goal in life is to exact revenge on all of his enemies, especially Edelgard, no matter what it might cost him. On the Verdant Wind path, this explicitly gets him killed; on the Azure Moon path, however, he's able to develop out of this.
  • Roaring Rampage of Revenge: After the Blue Lion version of chapter 11, he finds out Edelgard is the Flame Emperor and goes completely batshit, slaughtering several of their soldiers with his bare hands. After the timeskip, his only goal is to kill them swiftly and brutally, and he's willing to slaughter anyone who gets in his way to do so. On the Azure Moon route, he calms down and reflects on his self-destructive behavior at the end of chapter 17.
  • Royals Who Actually Do Something: He's a prince, but he's nonetheless on the front lines.
  • Royalty Super Power: As the prince of Faerghus, he bears the Minor Crest of Blaiddyd, which occasionally doubles his attack power while using combat arts and grants him the right to wield Areadbhar. According to his support with Raphael, Dimitri's Super Strength is also one of these, which may or may not be related to his Crest.
  • Sanity Slippage: Dimitri tries to portray himself as a honorable knight from his kingdom while fighting with his own darkness and inner demons at the same time due to his Survivor Guilt. When he finds out that the Flame Emperor is Edelgard, it proves to be the last straw in his fracturing mental state. By the time he's reintroduced post-timeskip, most of his sanity is gone and he's nothing but an Ax-Crazy Blood Knight wreck. He comes back from it if you're on the Azure Moon route; otherwise...
  • Scars Are Forever: He still has the scars on his back that he got from protecting Dedue after the Duscur tragedy. He says that he doesn't mind, though, as it's a reminder that he was able to save one life.
  • Shell-Shocked Veteran: Post-timeskip, he's haunted by the events of the past five years, going from the most idealistic of the lords to the most cynical and sour. Compared to Edelgard's and Claude's joy at seeing Byleth again, Dimitri sullenly asks if they're merely one of the many ghosts he's seen blaming him for their deaths.
  • Shock and Awe: Both of the Reason spells he learns are electricity-based.
  • Sociopathic Hero: Post-timeskip, he has few qualms about slaughtering all of his enemies to reach his goal of revenge. If you're on the Azure Moon route, he'll recover and start down a path of genuinely protecting the weak from being trampled on by the strong.
  • Sole Survivor: He’s the only remaining member of the Blaiddyd royal house at the beginning of the game, after his father’s assassination during the Tragedy of Duscur. It inflicts quite a few psychological problems on him.
  • Sorry That I'm Dying: If he falls in Classic mode after his turn for the better in chapter 17 of the Azure Moon route, Dimitri considers his death a punishment and asks his allies to forgive him.
  • Sour Outside, Sad Inside: Post-timeskip, he is hostile, cynical, curt, and can't even be invited to social activities. He's also very broken, seeing and hearing the ghosts of those he lost and desperate to gain peace the only way he can think of: avenging them.
  • Stepford Smiler: His profile says he's a courtly young man, but has a shadow hiding underneath. One of his level-up quotes in Heroes is a vow to never lose anyone again, suggesting that even pre-timeskip, he's seen and tries to hide his share of pain. Post-timeskip, he's dropped the mask completely, his Survivor Guilt having eaten away his ability to hide how much everything weighs on himl
  • Straight Man and Wise Guy: Dimitri is the straightforward, always serious straight man to Sylvain's joke-cracking, mischievous wise guy in their support chain.
  • Super Strength: He accidentally snapped swords when he first started training (at nine), can lift a caravan on his own, and when pushed to the brink, he can snap a man's neck with one hand. Fittingly, he has the highest Strength growth in the game and caps it at 87.
  • Survivor Guilt: He doesn't even initially believe Byleth has returned post-timeskip at first, believing they're just a hallucination. He also has this feeling in regards to the Tragedy of Duscur, where he was the Sole Survivor of a series of assassinations on the kingdom's nobles, which resulted in him hearing voices as well as having hallucinations. It does seem like he's getting better on the Azure Moon route, but he tells Byleth in their S-support that he still has nightmares of everyone who died and accepts that he probably always will (though he's not allowing it to consume him like before).
  • That Man Is Dead: He declares this to Byleth after the timeskip, when the latter says they miss the old Dimitri after giving Randolph a Mercy Kill.
    Dimitri: The Dimitri you knew is dead! All that remains is the repulsive, blood-stained monster you see before you.
  • These Hands Have Killed: Dimitri finds it incredibly hard to forgive himself for how many lives he has taken, a list that includes nobles, commoners, soldiers, and children.
  • Thou Shalt Not Kill: In his summoning trailer for Heroes, he states that "no matter the reason, it is evil to kill." Notably, he holds this belief despite having killed people himself, and continues to maintain it post-timeskip after he's killed a lot more people, which contributes mightily to his self-loathing.
  • Tranquil Fury: After finding out Edelgard is the Flame Emperor and having a brief fit of Unstoppable Rage in the Blue Lions version of chapter 11, he demands to know why they caused the Tragedy of Duscur in a tone of voice that barely conceals his desire to break their neck under a very thin veneer of calm.
  • Trauma Conga Line: He has the worst time of the three Lords during the timeskip. Finding out his step-sister is the Flame Emperor, forced to flee his country, spending five years alone and fighting, and that's after the Tragedy of Duscur. He has considerably less trauma during the Crimson Flower route, due to not getting exiled and becoming King, but he's still very much driven by his hate for Edelgard.
  • Undignified Death: In the Verdant Wind route, after the forces of the three countries clash at Gronder Field, he attempts to pursue Edelgard as she is retreating, only to collapse from exhaustion and then get impaled with spears by her soldiers. Hilda, who witnessed the whole thing, views his death as this.
  • Undying Loyalty: Just like his predecessors, he holds this towards the church and especially Rhea, to the point that in the Crimson Flower route, he grants her asylum after the empire attacks and sacks the monastery, and fights Edelgard to his death to protect her.
  • Ungrateful Bastard: If you heal him in the first half of the post-timeskip missions, he'll deride it as a waste of effort.
  • Unstoppable Rage: When he finds out Edelgard is the Flame Emperor in the Blue Lions version of chapter 11, he goes completely ballistic and rips apart a squad of their soldiers with his bare hands.
  • War Is Hell: In his supports with Byleth, he reveals that he feels that violence and killing in war is regrettable despite the necessity of stopping those who would harm others, and that he mistrusts any who can kill without emotional attachment.
  • Warrior Prince: The crown prince of the Holy Kingdom of Faerghus, and fairly skilled with a lance and blade while he’s at it.
  • Weapon of Choice: He's skilled with lances and swords, and is generally depicted with a lance in promo material.
  • We Used to Be Friends:
    • He comes into conflict with his childhood friend Edelgard after their plans for Fódlan come to light.
    • While he's still on good terms with Sylvain and Ingrid, his friendship with Felix is severely strained as a result of Dimitri's bloodthirsty behavior when suppressing a rebellion.
  • What Measure Is a Mook?: Discussed. In his support conversation with Byleth, Dimitri laments the fact that each enemy that he cuts down is a person, with their own loved ones. He sadly recounts a story of a locket containing a young woman's lock of hair he once found on a dead soldier.
  • When All You Have Is a Hammer...: Dimitri's growths lean towards the Myrmidon, Soldier, and Lord family trees, being a pure physical fighter unlike Magic Knight Edelgard and Archer Archetype and Dragon Rider Claude. With his Lightning Bruiser build, he doesn't need magic or ranged weapons.
  • Wide-Eyed Idealist: He's a firm believer in chivalry and honor, and believes it's a knight's duty to protect the weak from evil. Post-timeskip, most of his idealism is broken into pieces.
  • The Wise Prince: Pre-timeskip, he’s a kind, responsible, and thoughtful young prince who in his own words abhors fighting and killing despite showing a talent for it, though he has some hidden Blood Knight tendencies and a fondness for combat underneath.
  • You Have Got to Be Kidding Me!: His reaction to finding out Edelgard is the Flame Emperor is to ask if it's some kind of twisted joke.
  • You Monster!: In chapter 11 if you chose Blue Lions, an enraged Dimitri calls the Flame Emperor a monster if he initiates battle with them, as well as the "lowliest beast that [he] had ever known." After their mask falls off, he growls the same phrase at Edelgard, thinking her responsible for orchestrating the Tragedy of Duscur.


Claude von Riegan

Nationality: Leicester Alliance

House: Golden Deer

Class: Noble → Lord → Wyvern Master → Barbarossa

Age: 17 (7/24)

Crest: Riegan (Minor)

Voiced by: Toshiyuki Toyonaga (Japanese), Joe Zieja (English)
Click here to see Claude in Fire Emblem Heroes 
King of Unification / The Schemer

"Yet we have the strength to scale the walls between us... To reach out our hands in friendship so we can open our true hearts to one another! THAT'S HOW WE WIN!!!"

Claude von Riegan is the future leader of the Leicester Alliance and house leader of the Golden Deer. A young man who’s sociable and often smiles. Claude has the look of a person who carefully considers things and possesses keen insight. His weapons of choice are bows.

He bears the minor Crest of Riegan of the Ten Elites.

  • Abdicate the Throne: In all of his endings, and other routes in which he is spared, he steps down from leadership of the Leicester Alliance.
  • The Ace: Claude is charming, fiercely powerful in combat, resourceful, and a brilliant tactician (to the point where people have taken to calling him a "Master Tactician" after the time skip).
  • Affectionate Nickname: Calls Byleth "Teach" throughout the game. Judith and Nardel/Nader both just (affectionately) call Claude "Boy" or "Kiddo."
  • Ain't Too Proud to Beg: When cornered by Edelgard on the Crimson Flower route, he attempts to negotiate with her, stating that he'd be worth more alive than dead due to all of the nobles indebted to him. Whether he lives or dies is up to the player's decision.
  • All of the Other Reindeer: Due to being half-Almyran/Fódlanese, Claude has always been the outsider having to look in and discriminated against due to his origins. Rather than let this get him down, he became more open-minded to others and sees things from the perspective of those who don't have power.
  • Ambiguously Brown: Noticeably darker-skinned than the other characters shown. It's because of his Almyran heritage and it's an important part of his characterization.
  • And That Littlegirl Was Me: In his A Support with Marianne, he tells her a story about a little boy who was born to the wrong circumstance, which made him a bullied outcast almost his entire life, but chose not to let it define him, in an effort to encourage Marianne to shed her belief that she brings misfortune to everyone around her. He never explicitly says so, but the child he's talking about is clearly himself.
  • Apologetic Attacker: Claude expresses great frustration with having to face his former classmates in battle. He also apologizes to those he kills in combat.
  • Aww, Look! They Really Do Love Each Other: With Hilda. They spend a lot of time insulting each other for their flaws. However, in the Crimson Flower route, should Hilda be killed in battle, Claude gets visibly upset over her death, showing that he did care for her.
  • Awesomeness by Analysis:
    • He manages to correctly conclude that Flayn and Seteth are father and daughter, not siblings, just from observing their interactions. His A+ support with Flayn also implies that he correctly deduces their true identities.
    • On the Silver Snow route, the rebel forces keep their plans to fight the Empire under wraps. Claude, whom they haven't contacted, figures out what they're planning anyway. When Judith says that Claude asked her to provide aid, Seteth expresses surprise and then remarks that he is called the Master Tactician for a reason.
  • Becoming the Mask: In his S-Rank support conversation scene with Female Byleth, he admits about wanting to use Byleth to fulfill his dream, but eventually, as time passed by, he started thinking about wanting to see that dream fulfilled together with her.
  • Beware the Silly Ones: Claude is quite laid back and easygoing, but he is also a powerful archer and a competent leader in his own right, and the few occasions where he genuinely gets pissed off are quite intimidating, especially when he furiously yells at Rhea to stop keeping secrets regarding Those Who Slither In The Dark, because they need to take action immediately in order to save all of Fodlan.
    Claude: (furious) This is the critical moment that will determine whether or not Fodlan falls! CAN'T YOU SEE THE TIME FOR SECRETS HAS PASSED?!
  • Bitch in Sheep's Clothing: Invoked and played with. He describes himself as this in his Cipher card. In the same card, one of his abilities is named "Scheme Behind a Smile." Then again, he's not exactly hiding the fact he is a schemer, and post-timeskip he's actually the least morally ambiguous lord.
    Claude: Oh, how innocent - how naive - these two seem next to me, shiftiness incarnate!
  • Bishōnen: He could pretty easily pass for a short-haired, brown-skinned woman. It's less so after the timeskip, as he picks up some cool-looking sideburns.
  • Blow You Away: Most of the magic he learns is Wind-based.
  • Blue Blood: Unlike Dimitri and Edelgard, royals of their respective countries, Claude is only nobility; namely, he's the heir of the Riegan noble family. He's fond of throwing the occasional "Your Royalness" at the other house leaders in jest. However, it's revealed on the Verdant Wind route that he carefully hides the fact from all but his closest friends that he's heir to the throne of Almyra on his father's side, due to the mutual dislike the people of Fódlan and Almyra seem to have for each other.
  • But Now I Must Go: He leaves his potential love interests in a majority of their paired endings due to his obligations to Almyra. This also delves into I Will Wait for You, as in some endings, it is years before he reunites with his partner and can actually start a life together. In his ending with Petra, he travels to Brigid to marry her before pursuing the Almyran throne. She wasn't kidding when she said in her A-support that she'd tie him up and drag him home with her.
  • Butt-Monkey: Surprisingly becomes one post-timeskip on the Verdant Wind route. Judith and Nader often embarrass him on multiple occasions.
  • The Charmer: He definitely relies more heavily on diplomacy and people-skills than the other two house leaders.
  • Character Tics: He twirls his arrow before nocking and firing it.
  • Chivalrous Pervert: He enjoys teasing and flirting with girls, though as Ingrid notes in their supports, he is still nice to them, unlike Sylvain.
  • Deuteragonist: In Part I of the Verdant Wind route, he's the ostensible leader of the students you're teaching, but Byleth has more screentime and character development. The two switch off in Part II as his ambitions rise to prominence.
  • Dragon Rider: His special class promotions enable him to ride on the back of a Wyvern while still allowing him to specialize in archery.
  • Embarrassing Nickname: He doesn't like being called "boy" or "Leader Man". On the Verdant Wind route, he also bristles at the moniker "Master Tactician", asking who came up with that.
  • Experience Booster: His personal skill, Leicester Lineage, grants him an additional 20% experience gained after combat.
  • Face Death with Dignity: If the player chooses to kill him on the Crimson Flower route, he gives his sincere hope that Edelgard can create a better world than the one Fódlan currently finds itself in, though his voice is shaking to some degree as he realizes that he won't be able to make his dream come true.
  • Fatal Flaw: His openly known love of scheming, which causes nearly every other person in the game to not trust him even though Claude is overall a good person. The Crimson Flower route plays with this, with Edelgard specifically going after him and the Alliance first because she doesn't trust him to not do something if she goes after the church. Claude already has plans setup in case she did invade, showing her concerns have merit, but also ends up proving she would invade just as he believed she would. His last scheme even leads to his death if Byleth ends up being more ruthless than he believes them to be.
  • Fire-Forged Friends: Exploits this during the Verdant Wind route. He deliberately calls in the Almyran army to assist the Alliance Army in its battles with the Empire in an effort to try and get the Alliance and Almyra to become friendly to each other. It at least works in getting the bitter enemies Holst and Nader to respect each other and bond over a round of drinks.
  • Foil: To Edelgard. Just like her, at the start of the game, he harbors a goal to unite Fódlan under his rule in order to see his ideals and dreams realized, he is very keen to use/manipulate Byleth to achieve that goal, and he views the Church of Seiros’s teachings as an obstacle to that dream. Unlike her, however, he is not particularly keen on using violence or brute force to get his way if he doesn’t have to; he is perfectly fine with reforming or working together with the Church instead of destroying it completely; and, even without Byleth to guide him, he can eventually accept the fact that other people may be better-suited to accomplishing his dreams than he is.
  • Fragile Speedster: He has very high Dexterity and Speed, but his Strength is only average, and his Defense and Resistance are both pretty low.
  • The Gadfly: When asked about Lysithea, he warns you she gets angry when people treat her like a child (she’s the youngest student in the monastery), then admits that he does it on purpose to entertain himself.
  • Gameplay and Story Integration: Like Edelgard, he has a weakness in faith. Though unlike her very complicated reasons for it, Claude's is just due to him being somewhere between an agnostic or atheist.
  • Good Parents: Both of Claude's parents are alive and supportive of him despite having some questionable parenting moments.
  • Graceful Loser: If spared on the Crimson Flower route, he takes his defeat surprisingly well, surrendering governance of his country to Edelgard without any further resistance and willingly going into self-exile from Fódlan.
  • Guest-Star Party Member: He is controllable during the tutorial, but if you choose the Black Eagles or Blue Lions, he permanently leaves your party.
  • Guile Hero: He always has a trick up his sleeve and is outright called "The Schemer" in Heroes, but he's one of the good guys. People, including himself, frequently comment on his scheming, and some interactions reveal that he prefers trickery to take down enemies over killing them. On the Verdant Wind route, Claude uses his guile to avoid needless fighting and bloodshed and, in times when a battle is inevitable, to bolster the relatively small Alliance forces to give them a chance in the fight.
  • Hero Antagonist: Post-timeskip in all routes but his own, he's only an antagonist because his loyalty to his home has him refuse to let himself stand by and let it be attacked. Of the three leaders, he's the noblest in motives and is the only one that is not automatically killed in the story. Unlike the other two, he's merely doing what he thinks is right for his home.
  • Hero of Another Story: On the Azure Moon route, he dissolves the Alliance and hands its leadership over to Dimitri after the Blue Lions come to his aid, before going off to unknown regions, presumably Alymra.
  • Heroes Prefer Swords: His Weapon of Choice is a bow, but swords are his second-best weapon, and he can use the series' signature Lord class if he has a decent sword rank.
  • Heroic Bastard: He was born through a relationship his mother, the daughter of the head of House Riegan, had with his father, the king of Almyra. He was subsequently legitimized by his maternal grandfather.
  • Heroic Neutral:
    • Post-timeskip, though he and his forces do inevitably get involved in the fighting, he manages to stay a fairly neutral figure in the war. It's because of this that his life can be potentially saved in both the Crimson Flower and Azure Moon routes should the player decide to, though he won't be recruitable.
    • On the Verdant Wind route, the most noticeable change in Claude's personality is that, with Byleth's encouragement, he starts to take a more direct and proactive role in solving Fódlan's problems and stopping the fighting, rather than merely staying on the sidelines for as long as possible. Even then, Claude's stated goals have less to do with stopping Edelgard and Dimitri's plans and more to do with just stopping the fighting and exposing the secrets of the Church of Seiros and "those who slither in the dark." Unfortunately, the one person who knows all the secrets (Rhea) is being held captive in the Empire's capital, necessitating a confrontation with the Empire and Edelgard.
  • Hilariously Abusive Childhood: In his B support with Hilda, Claude complains about how when he wasn't being obedient, he would be tied to a horse and dragged around until he learned his lesson while his mother found this act amusing. Hilda is rather horrified at this revelation, but Claude doesn't seem too shaken up thinking about it.
  • Horse Archer: In Heroes, he is a mounted bowman. He can also make a decent Bow Knight in Three Houses thanks to his proficiencies in bows and riding, but his lance ability isn't as reliable.
  • Improbable Aiming Skills: Claude's specialty is archery, so good aim is to be expected. On the Verdant Wind route, he demonstrates his skill in a scene at Fort Merceus, where he and an Almyran army general meet in a mutual test of skill. They shoot at each other, and the arrows collide in mid-air. Later on, as he and Byleth fight Nemesis two-on-one, he fires upward, seemingly aiming at nothing. Seconds later, as Byleth and Nemesis clash blades, Claude smirks as the arrow comes down and pierces Nemesis's left arm, allowing Byleth the opportunity to deal the killing blow.
  • In-Series Nickname: Hilda teasingly calls him Leader Man, and he's called "boy" by Judith. In the mission at Derdriu, he asks her to stop referring to him as such, and she opts to call him Leader Man. "Nardel"/Nader likes to call him "kiddo".
  • Instant Expert: He can completely shirk training his flying skill because he automatically promotes into a flying class, meaning he can focus on other skills (or better yet, give his teammates more instruct opportunities).
  • Jack-of-All-Trades: While he primarily specializes in bows, flying, and authority, with the exception of brawling he knows a little something about everything as an NPC/antagonist.
  • Jerk with a Heart of Gold: He's a shameless schemer and manipulator, but given the Chronic Backstabbing Disorder common in his homeland, he kind of has to be, and his pragmatic tactics are made with the survival of his troops and friends in mind. Notably, this lasts. Even in routes other than Verdant Wind, where he lacks Byleth as a Morality Pet, he is still the most open to compromise and is the only lord who can surrender peacefully, let alone survive every route. And compared to what Edelgard and Dimitri end up becoming, Claude seems perfectly lovable.
  • The Kirk: Of the main three lords, he shares the level-headedness of Edelgard and holds the belief of strong camaraderie like Dimitri, using pragmatism and tricks to protect his comrades and avoid unnecessary casualties in battle.
  • Know When To Fold Them: While Edelgard and Dimitri will gladly fight to the death if they are the antagonists, Claude will gladly surrender if he sees no chance of winning. If he's spared, he'll even go into self-exile to avoid any potential threats to the winner's rule.
  • The Leader: Leads the Golden Deer house, which is comprised of members of the Leicester Alliance, which he will one day take charge of. He and his subordinate classmates will still follow orders issued by Byleth, however.
  • Lightning Bruiser: Develops into this after the timeskip. The Wyvern Master and his plot-unique Barbarossa class give him a hefty boost to his Attack growths. Coupled with his high natural speed and terrific movement, Claude ends up being one of the most offensively devastating units in the game.
  • Lovable Rogue: Pre-timeskip, he’s charming, easygoing, though somewhat mischievous and manipulative. After the time-skip, he matures into a more serious leader (though he still keeps his love of schemes and sarcasm).
  • Maybe Ever After: With female Byleth. While he confesses his love to her at the end of the game, he leaves to go and fix Almyra’s problems and to assume command of that country. Though he did come back with a Big Damn Heroes at the blurb of their S-Rank support ending with the aftermath revealing that it brought a new age of unity, it's not heavily implied whether or not they do get married, but the implications still stand.
  • Meaningful Name: Claude is a French derivation of Claudius, the name of the famous historical Roman emperor, fitting a nobleman who leads his men into battle. His last name, Riegan, also means "little king."
  • Mellow Fellow: The charming and easy-going lord that tries to lay back and take it easy, and hides his scheming nature.
  • Must Make Her Laugh: In his Supports with Byleth he often comments on it if he's able to get some emotion from his stoic teacher and is delighted when Byleth smiles for real the first time.
  • Mutually Exclusive Party Members: He obviously cannot be poached from the Golden Deer, and will never fight directly alongside Hubert, Dedue, and Gilbert (under any circumstances), or Edelgard and Dimitri (outside of the tutorial battle).
  • Nay-Theist:
    • He has very little faith in the gods, preferring to rely on the strength of men. That said, he isn't an outright atheist, though he doesn't believe in Fódlan's goddess.
    • His main driving ambition is also rooted in his main conflict with the Church's teachings. Namely, his overarching goal is to open up Fódlan to the outside world to expand its horizons and expose its people to other cultures and ways of life, in the hope that this will help stop all the petty squabbling and power games that the leaders of Fódlan have engaged in. On the Verdant Wind route, it is revealed that one of the main purposes of the Church is to keep Fódlan isolated from the outside world out of fear of what other countries are capable of.
  • Only Sane Man: In comparison to Edelgard and Dimitri, Claude is rather stable. Post-timeskip, he's the only one of the four major faction leaders who doesn't need Byleth to reign in his worst impulses or have lingering trauma that leads him to making morally extreme choices, as outside of the Verdant Wind route, he's only interested in protecting his people. He's also the only one willing to swallow his pride and cut his losses if faced with defeat.
  • Passive-Aggressive Kombat: While he's friendly toward Lorenz, he noticeably disses him every so often.
  • Pragmatic Hero: He hates to lose his comrades on the battlefield, so he isn't afraid to resort to dirty tactics like poisoning the enemy before a battle. Notably, in the final battle of his route, Nemesis tries to call him and Byleth weaklings for refusing to face him in a duel, but Claude simply scoffs and works together with his teacher to finish him off.
  • Pre-Mortem One-Liner
    "My moment has arrived!"
    "Don't hold this against me, okay?" (Pre-timeskip)
    "Shall we dance!?" (Pre-timeskip)
    "Enough is enough!" (Pre-timeskip)
    "Hold a grudge if you must!" (Post-timeskip)
    "Strategy in motion!" (Post-timeskip)
    "Leave, now!" (Post-timeskip)
  • Protagonist Powerup Privileges: Only Claude can access the Wyvern Master and Barbarossa classes.
  • Really Royalty Reveal: Apart from being a member of House Riegan and heir to leadership of the Leicester Alliance, he is also the son of the king of Almyra, and thus in the line of succession to its throne as well.
  • Recurring Element: He's a Peaceful Lord archetype, but on the Crimson Flower route, he also takes the role of a heroic Michalis archetype, as his goal is the peace and survival of his country and he's willing to fight dirty. He is even a Dragon Rider like the original.
  • Red Baron: He's known as the "Master Tactician" post-timeskip. While people feel the title is suitable for someone so sharp and resourceful, Claude regards it as an Embarrassing Nickname.
  • Royals Who Actually Do Something: His status as nobility doesn't stop him from fighting alongside an army.
  • Royalty Super Power: As the future leader of House Riegan, he possesses the Minor Crest of Riegan, which sometimes heals him for 30% of the damage he deals while using combat arts and grants him the right to wield Failnaught.
  • Screw This, I'm Outta Here!:
    • Should he be allowed to live on the Crimson Flower route, he'll run back to say his goodbyes before declaring that he'll be leaving Fódlan forever, which would cause the alliances built under House Riegan to collapse.
    • On the Azure Moon route, after rescuing him from Lord Arundel, he leaves the Alliance and Failnaught in Dimitri's capable hands and departs Fódlan.
  • Sheep in Sheep's Clothing: Given his open love for scheming and his self-description as a Bitch in Sheep's Clothing, it's easy to think he may be hiding his own dark side under a facade of optimism, especially considering Edelgard and Dimitri's turn towards murkier territory after the Time Skip. It ultimately turns out he's the most squeaky clean of the three Lords, and the skeletons in his closet aren't nearly as disturbing as those of his fellow leaders.
  • Spanner in the Works: The Flame Emperor's plan was to get the lords (really just Claude and Dimitri) killed in the bandit attack at the beginning of the game. Claude ruins it simply by running away; Dimitri and Edelgard follow him, and all three bump into Jeralt and Byleth.
  • Stepford Smiler: Byleth notes in their first impressions that Claude always has a smile on, but that smile doesn't always reach his eyes.
  • Take Over the World:
    • He has this as his aspirations. Well, sort of. His main goal is to open up Fódlan’s borders to other cultures and other ways of thinking. He tells Edelgard after she reveals her true plans that his initial plan was to unite Fódlan himself under his own rule, but in every route, he is satisfied even if others achieve his dream of a united Fódlan.
    • On the Verdant Wind route, he succeeds at uniting the continent, but he leaves Fódlan in Byleth’s care while he goes to take over the Almyran throne. He is thus the only lord that will never end up ruling a united Fódlan under any circumstances.
  • Token Good Teammate: Of the three lord characters, he's far and away the most moral from beginning to end.
  • Tranquil Fury: During the post-timeskip reunion of Eagle and Lion, Claude is furious at his solders being killed before him. Instead of smiling when ordering his army to attack pre-timeskip, he sounds the signal with an enraged look instead.
  • The Von Trope Family: Von Riegan.
  • Weapon of Choice: He's the first Fire Emblem main character to use bows as his main weapon type, if you don't count Takumi as a main character. (Alm and Lyn gain bows as a secondary weapon type after promotion.) His House also has a lot of archers.
  • Weapon Twirling: A variation; his idle animation shows him twirling an arrow.
  • What Happened to the Mouse?: In the Silver Snow route, after the Battle at Gronder Field, he is stated to have gone missing and no further elaboration is given on his whereabouts or status for the rest of the story, unlike Dimitri, who gets a Dead Person Conversation with Byleth.
  • Xanatos Gambit: On the Crimson Flower route. He lures the Imperial army with Edelgard at its head to the Alliance capital of Derdriu with the intention of facing her in a climactic winner-takes-all battle. Either he kills Edelgard and neutralizes the Empire as a threat in one move, or he brings an end to the conflict with the minimum amount of damage done to the Alliance and puts the Alliance under the governance of a woman whose intentions he basically trusts.
  • You Have Got to Be Kidding Me!: On his route, his reaction to finding out Edelgard is the Flame Emperor is to ask if it's some kind of sick joke, though in a much less dramatic way than Dimitri does.



Voiced by: Tomoyo Kurosawa (Japanese), Cassandra Lee (English)
Click here to see Sothis in Fire Emblem Heroes 

"Your will and mine are now as one. Both sides of time are revealed to you...and you alone. You know I am the Beginning. What will you do?"

A mysterious girl who saved the protagonist during a fateful night. She does not physically appear, appearing only inside Byleth's mind, so nobody except the protagonist knows of her existence. Also, Sothis seems to have lost all recollection of herself.

  • Adorkable: Her confession absolutely reeks of this. She dearly adores Byleth, but goes over the top when confessing her love to them.
  • Amnesiac Hero: She's lost all of her memories except her own name, but regains bits and pieces over the course of the game.
  • Antiquated Linguistics: Despite looking like a young girl, her speech patterns are very archaic.
  • Big Damn Heroes: Despite having already merged with Byleth and giving up most of her individual personality, it's ultimately Sothis that wakes Byleth from their five year long coma.
  • Bi the Way: She can have an S-Support with both Byleth's. And yes, their unusual situation is discussed. She's also unique among Byleth's other love interests in that Sothis only has an S-Rank support.
  • Bratty Half-Pint: Downplayed. Sothis has a penchant for condescension and sarcasm, but she wants what's best for Byleth and sometimes has to be a little harsh with them.
  • Divine Date: Due to both her status as the Goddess of the Church of Seiros as well as her status as one of Byleth's romance options.
  • Does Not Like Shoes: She's barefoot, only wearing a pair of very large gold anklets with sapphire stones.
  • Dragons Are Divine: While not explicitly confirmed as a dragon in her home game, the fact that all her children are various kinds of dragons and she herself is definitely an otherworldly existence at minimum bordering on the divine (and certainly worshipped as such) makes her this.
  • Fusion Dance: To save Byleth and herself from being in a Fate Worse than Death inflicted by Solon, she merges her powers and most of her being with Byleth. This awakens the Sword of the Creator into the Sublime Sword of the Creator, gives Byleth the Enlightened One Class, and causes their hair and eyes to turn almost the same shades of green as Rhea's. She vanishes for a good portion of the game after, but makes a few comments to indicate she has a presence still.
  • Gameplay and Story Integration: Zig-zagged. In New Game+, once she disappears, the Byleth of the opposite gender takes her place in the Holy Tomb. However she still comes out to activate "Sothis Shield" when you use it.
  • God Is Good: The Goddess worshipped by the Church of Seiros is Sothis. She is as benign as the Church proclaims her to be, even if others believe it to be a lie. The Church and Seiros, on the other hand, are not necessarily as good.
  • Hidden Depths: One of the memories she regains is that she once wrote a song, which Rhea is heard singing on the night of the ball.
  • It's All My Fault: Downplayed. She comes to the conclusion that Byleth’s stoic behavior from infancy is because she was sleeping within them for most of their life. She is remorseful about it, but isn’t given the chance to dwell on it too much, as she and Byleth combine souls soon after.
  • Jerk with a Heart of Gold: Sothis is very sharp-tongued, and much of her early dialogue is scolding Byleth. But every decision she makes is to Byleth's benefit, from saving their life when they almost took a blow for Edelgard at the beginning, to giving them the Divine Pulse ability to turn back time, to sacrificing her individuality to fuse with Byleth so Byleth can escape Solon's trap.
  • LEGO Genetics: Her genes are....weird to say the least. The Signs available to bestow Crests on New Game+ reveal every one of her children whose blood was used to make them are a different breed of dragon. From Macuil the Wind Dragon, Cichol the Earth Dragon, Riegan the Star Dragon, to Seiros the Sky Dragon. Even their children can be a different breed, with Cichol's daughter being a Light Dragon.
  • Little Miss Snarker: The little girl in Byleth's head is quite sharp-tongued.
  • Living Memory: She's the ghostly impression of the dead goddess of the Church of Seiros, remaining fully sapient, though she's lost her memories of her life. Only Byleth can see or hear her when she manifests in the physical world, and she exists only within Byleth's mind and soul, communicating with them through their dreams.
  • Luminescent Blush: While all characters have this to varying degrees, Sothis' blush covers about half her face.
  • The Maker: She's the goddess of the Church of Seiros, and she created the Nabateans, a variety of dragons who later became known as the "Children of the Goddess." The blade created from her bones is fittingly called the Sword of the Creator.
  • Meaningful Name: Sothis is the Greek pronunciation of Sopdet, an Egyptian goddess who is the personification of the star Sirius. And indeed, she is the Goddess who is called the "Fell Star" by "those who slither in the dark".
  • Mysterious Waif: Just what she is remains a mystery even to her for most of the game, though her appearance suggests that she may be a Manakete like Tiki or Nowi. This is given a lot of weight with the reveal of Rhea being a Divine Dragon, and her appearance in Heroes confirms it (though curiously, she doesn't transform in battle). Even when her identity is revealed, her origin remains mysterious. That mythology refers to her as having arrived on a star, and "those who slither in the dark" even calling her "Fell Star" could imply that she actually came from another world entirely.
  • Not Quite Dead: In her own words, she'll vanish when she and Byleth perform their Fusion Dance. However, it's her voice that wakes Byleth from their coma. This is the most we hear from her after the Fusion Dance...unless Byleth S-Supports her. She implies she likely could have popped back up at any time if she chose to.
  • Older Than They Look: While she looks like a young girl, Sothis claims she is actually much older and is described as talking like an old lady.
  • Person of Mass Destruction: At her full power, Sothis is far and away the most powerful being in Fódlan. The nation of Agartha possessed magitech equivalents to modern weapons and beyond, including ballistic missiles and mechs. When they attacked Sothis... they were utterly destroyed. “Those who slither in the dark” are their remnants. This didn't even tire her — fixing the damage from the battle did.
  • Pointy Ears: Like other dragons, she sports these.
  • Red Baron: When she properly introduces herself to Byleth, Sothis says that she's also known as "The Beginning." "Those who slither in the dark" refer to her (and by extension Byleth) as "Fell Star."
  • Rapunzel Hair: As she reclines on her throne, her hair is long enough to spill over the arms of the chair and nearly reach the ground. It appears to be even longer than she is tall.
  • Reincarnation: Rhea's ultimate plan was to create a vessel for Sothis to reincarnate into. Thankfully for Byleth, Sothis had other ideas.
  • Sheep in Sheep's Clothing: As you play through the routes, you gradually learn that the Church of Seiros is, while not really evil, at least keeping some major secrets from you (Rhea in particular is keeping a lot of secrets), so the player might suspect that Sothis, the goddess worshipped by the church, is also shady. As it turns out, while she can be sharp-tongued, Sothis really is the benevolent goddess she's worshipped as; she even sacrifices her individuality to fuse with Byleth to help them escape Solon's trap.
  • She's Got Legs: Her artwork puts a lot of emphasis on them, at least.
  • Symbiotic Possession: Sothis was intended to reincarnate in Byleth and take over the body. Fortunately, she had no desire to do so, and they share the body and regard themselves as separate individuals. Rhea intended to use Byleth's body as a vessel for Sothis's soul to escape from its Soul Jar, but Byleth had their own soul and it ended up a mix of this trope and Sharing a Body, with Byleth having control over the body. Whether or not Rhea accepts that they are not and cannot become Sothis depends on the route.
  • Time Master: Her ability to manipulate time allows her to outright change the past, as shown when she uses it on Byleth to save them in the intro. She gives this ability to Byleth as well. This manifests in gameplay as the limited ability to undo moves, much like Mila's Turnwheel.
  • Walking Spoiler: The truth behind her mysterious nature is crucial to several plot developments.
  • What the Hell, Hero?: Dishes these out like candy on Halloween.
    • She gives one to the Officers Academy for sending teenagers to go fight bandits.
    • She gives one to Rhea for blindly letting a sociopathic madman work as her librarian.
    • She gives one to Byleth for falling right into Solon's trap despite Rhea telling them to their face that they were likely being baited and nearly getting the both of them killed.

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