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  • The main color each house uses share unit alignment colors and their plot in the story:
    • The Blue Lions are blue like Player Units, and with Faerghus's connection to knights and chivalry, appear the closest to classic fantasy heroes.
    • The Black Eagles mostly use red as their main color, as in Enemy Units, as they are often the antagonists in all routes save for their own.
    • The Golden Deer are yellow like Other Units, as they stay outside of the conflict between Black Eagles and Blue Lions.
    • The Church of Seiros is green like Ally Units. With the exception of the Black Eagles, they often are allies to Byleth.
  • When Byleth first meets Edelgard, Dimitri, and Claude, they immediately ask them to join their respective nations in a way Claude even calls heavy-handed. But recall some recruitment conversations in past Fire Emblem games and how quickly some characters would switch sides, then recall that these three are the Lords of the game. They're just doing what all Lords do — but this time, they're trying to recruit you!
  • Annette having high growths for axes makes sense when you realize that her father is Gilbert, who not only is one of the Knights of Seiros, but also offers lessons in Lances and Axes.
    • In addition, her family weapon happens to be the Crusher, which is a magically attuned axe. The axe can only be used by users with the crest of Dominic, and Annette happens to have this crest.
  • Byleth's official profile lists their age as "??", but Jeralt's journal indicates their age as being 21 at the start of the game. What gives? Well, when introducing you to Rhea, he claims that you were born after he'd already left the Knights of Seiros. His journal indicates that that's a lie: Byleth was born at the monastery, but Jeralt faked their death when he lost faith in Rhea so that he could sneak them away. Byleth's age is listed as a mystery because Jeralt doesn't want Rhea to find out who you are.
  • Byleth is commonly described as not showing much, if any, emotion, with even Jeralt himself pointing out how he's never seen Byleth laugh or cry, suggesting something odd with them. Then it's revealed that Byleth was stillborn, and was only revived when Rhea implanted Sothis' crest into them. The reason why Byleth shows no emotion is because they are literally just a walking corpse animated by Sothis' power.
    • They start demonstrating feelings throughout the year they spend in the monastery, though. The game frames it as being a result of them having more human contact with all the students and staff, with the house leader of your choice even commenting the first time Byleth smiles, but there's another curious thing that happened at the start of the game: Sothis's awakening. And she often shares the same feelings as Byleth, which points towards her sleep being part of what caused their emotional stuntedness.
    • Additionally, with Jeralt expressing surprise early in the game that Byleth is acting on their own accord rather than to wait and see, some of Byleth's Leeroy Jenkins tendencies in the first part of the game makes sense. With Sothis' awakening, Byleth is finally acting based on their emotions for the first time and develop to be more in touch with their emotion in time.
  • Several characters' stats, proficiencies, weaknesses and personal skills perfectly reflect their personalities and backgrounds:
    • Bernadetta's shyness prevents her from interacting closely with others. Her preferred weapons are lances and bows, weapons that can attack from a distance. She also has a hidden talent for riding and mounted units can move again after attacking, perhaps to retreat back. Her personal skill, Persecution Complex, reflects her tendency to retaliate back with intensity should she feel herself being persecuted, as in the case of her past when her father tried disciplining her. Her weaknesses are in Swords, Axes, Brawling, and Heavy Armor, which are more suited for someone on the frontlines, something Bernadetta has almost a psychosis against.
    • Ferdinand, who has a Crest of Cichol is proficient in swords and axes, but has a preference for lances. Seteth, who is the Cichol, has this same situation. Both characters also learn Swift Strikes at A Lances. It's very likely Ferdinand takes after his ancestor/Cichol's recipient. note 
    • Ashe is proficient in axes and bows, which are usually associated with bandits and thieves. This is because, along with his personal skill Lockpick, Ashe used to be a thief to feed his family before being adopted by Lonato, as explained in the B-rank support conversation with Byleth.
    • Sylvain's personal skill, Philanderer, allows him to inflict more and take less damage while adjacent to a female ally. Being the Casanova Wannabe he is, it's only normal he would want to show off and make a better impression.
    • Lysithea's lifespan is shorter due to the crest experimentation that she experienced. She also has one of the lowest HP stats in the game. Her personal skill, Mastermind, allows her to gain double the skill experience earned in battle — reflecting her being a studious and hardworking prodigy. Additionally, her weaknesses in the Weapon Triangle trio and Heavy Armor can be attributed to most of the weapons either being too huge for her petite body size or too heavy for someone with a reduced physicality.
    • Marianne loves animals to the point that her personal skill is called Animal Lover. She's also proficient in riding and flying. Her Crest is also called the Crest of the Beast.
    • Edelgard has a weakness in Faith. Not only does she oppose the church, as someone who build themselves back up after being in a very dark place, she saw piety as a weakness in character, as said with her B support with Manuela. As for her weakness in Bows, it is because she is usually very direct, something bows by nature doesn't allow her to be, which incidentally, is a subject strength for Claude.
    • Hubert dislikes heights. It's no wonder that he has weakness in Flying. His weakness in Axes is because axe wielders usually take a direct approach on the front lines out in the open, something that wouldn't be fitting for someone who's more a more calculating behind the scenes kind of guy like Hubert. That's also why he has a strength in Bows. Incidentally, this also contrasts with his liege Edelgard, who has the opposite proficencies in axe and bows. His dislike of the Church of Seiros is also reflected in his Faith weakness.
    • Caspar has weaknesses in Reason and Authority, AKA the more brain intensive study fields, something the fight first, think never Caspar struggles in. Like Edelgard, Caspar is a very direct and straightforward individual, which is why bows are also a weakness of his.
    • Linhardt's weaknesses are in Brawling and Axes. Both weapons are heavily associated with violence and blood, and considering Linhardt is Afraid of Blood, he would be far more reluctant to use them compared to other weapons. Linhardt being neutral in all other skills aside from the above two and his proficiency skills is an indication of him being Brilliant, but Lazy; he's shown in Petra's supports to be quite skilled with weapon combat on a theoretical level, meaning it's not impossible for him to pick up new skills and use them efficiently, but without Byleth's influence, he'd rather not try and put in the effort.
    • Dorothea's weaknesses in Riding and Flying can be attributed to the fact that riding animals in your finery is not exactly the most stable fusion.
    • Petra has a weakness in both fields of the magical arts. Not only does she follow another religion entirely, Petra's still having issues with the language of Fodlan, so a field that is very wordy is going to be Petra's bane. Cyril, whom has the same weaknesses as Petra, is in the similar situation, though in his case, it's because he's illiterate.
    • Dimitri's weaknesses are in Reason and Axes, which are topics Edelgard, the target of his Irrational Hatred, can excel in. His weakness in Reason can also be explained by Dimitri being very driven by his emotions rather than logic, to where he dies in three out of four routes because of his desire for taking revenge.
    • Dedue's weaknesses in Riding and Flying are less an issue with him and more that animals are scared of Dedue, as seen with his B+ Support with Annette. His weakness in Faith can be attributed due to him believing in other gods.
    • Felix's weakness in Authority can be attributed to his Personal Ability Lone Wolf. Combined with a initial weakness in Reason, it can be said that Felix is also not a very creative thinker.
    • Sylvain's weakness in Bows is to better make him a foil to Felix, who has a strength in Bows.
    • Mercedes has weaknesses in the Weapon Triangle trio and Heavy Armor. She's not the type for violence, which is what weaknesses usually imply.
    • Annette's weaknesses in Bows and Heavy Armor serve to make her a foil to not only Mercedes (another magic unit with potential with a physical weapon type), but to her estranged father Gilbert.
    • Claude's weakness lies in Lances, which is a topic Dimitri excels in. Much like Shamir and Petra, his weakness in Faith is because he doesn't believe in the Church of Seiros at all.
    • Lorenz's weakness lies solely in Brawling, the least sophisticated of all the weapon archetypes. Not only that, but using them would make him look more barbaric then any other weapon, damaging his potential chances for a suitable partner.
    • Raphael's weaknesses in Bows is (once again) because Raph prefers the direct approach, while his weakness in Reason lies in that he does have poor academic grades, though his neutrality in Authority means he's not hopeless. His weakness in Riding may be because he's just too heavy.
    • Ignatz's weakness in Flying can be because he's already quite nervous; heights probably amplify it.
    • Marianne's weaknesses in Heavy Armor and Brawling can be attributed to, like Mercedes, not the type for violence.
    • Flayn's weakness in armor likely comes from the fact that she's one of the smallest characters and isn't particularly physically formidable.
    • Flayn and Seteth both have weaknesses in riding. As they're both dragons in human form, it's possible that horses can sense this and feel uncomfortable around them.
    • Manuela and Hanneman's strengths and weakness are a yin-yang parallel to each other, not just in regards to Reason and Faith (though Hanneman doesn't have a weakness in Faith).
      • Manuela's physical weapon proficiency is in Swords, while Hanneman's in Bows. Hanneman often snipes at Manuela and Manuela is quick to cut back.
      • Manuela's special unit archetype proficiency is Flying, while Hanneman's in Riding and has a weakness in Flying. Manuela's flighty, while Hanneman's grounded in logic.
    • Jeritza's weaknesses are in Faith and Authority. It's made abundantly clear in his supports with Mercedes he despises Crests for how much pain and suffering it brought onto not only himself, but his beloved mother and older sister, thus having low faith in the goddess and the church. As for his low authority growth, it's shown that his Blood Knight Death Knight identity makes him not hesitate to disobey orders from authority, such as being willing to abandon his soldiers to the javelins of light in the Verdant Wind/Silver Snow routes. This isn't helped with him being The Dreaded, making him difficult to approach, to where only his sister and Byleth are capable of supporting him.
    • Anna's weakness is in Reason and Authority. Her low Authority gains can be explained by Anna not only being usually by herself, but she keeps everything very professional and doesn't try to bond with people, which can be seen in the fact she's the only one that can't have ANY supports at all, not even with Byleth. As for Reason, the Annas in the past game have been very eccentric, and having a Secret Shop would be very contrary to someone who has a Money Fetish like Anna.
    • Yuri's weaknesses are Lance, Axe, Riding and Flying. Lances are seen as symbols of knights, a group of people Yuri feels uncomfortable with, and axes are seen as a weapon of brute force, something he doesn't like doing. Meanwhile, animals and other creatures are harder for him to manipulate, as shown when he tried taking advantage of Hapi's ability but the plan derailed a bit during Cindered Shadows.
    • Balthus's weaknesses are Lance, Bow, and Flying. Balthus is known to be a very direct individual and those three skills involve being as far away from the opponent as possible, something that as a brawler like him wouldn't benefit from.
    • Constance's weaknesses are Axe and Heavy Armor. Both of them represent each side of her split personality, her normal, haughty behavior has her stress the importance of being a lady, which having an axe would the most unladylike weapon someone would think of, but her more lethargic personality when exposed to direct sunlight wouldn't benefit from heavy armor as it would make her even more sluggish.
    • Hapi's weaknesses are Brawling, Authority, and Heavy Armor. Hapi doesn't like her ability to summon monsters so it makes sense for her to distance herself from the more animalistic fighting style while her disdain for everything would make her a poor commander. Meanwhile, as someone who lived in a village far away from civilization, she wouldn't have many opportunities to learn about wearing heavy armor.
  • In addition, characters have Budding Talents for stuff that seems odd at first, but make sense with their personality, relationships, backstories, etc.
    • Byleth's Budding Talent is in Faith, aka Light and Healing magic. Faith is heavily associated with the Church of Seiros, and seeing how they're a vessel of Sothis...
      • Add to this Rhea's skilled in Swords, Brawling, Faith, and Authority, all growths that get a bonus from Byleth's Enlightened One unique class. The only thing Rhea teaches that isn't on that list is Reason. This all indicates that Rhea and Byleth are Not So Different.
    • Edelgard has a Budding Talent for Reason magic. Given she rejects the Church of Seiros and wants to remove their grip on the world, she would naturally decide that if she will use magic, it will be one that runs opposite to her enemies. Also, Reason magic is depicted as being related to the Arts and Science, so naturally a progressive type of magic would suit her best.
    • Dimitri has a Budding Talent for Riding. As someone who tries to be noble and righteous, it makes him a Knight in Shining Armor like he tries to project outwardly. It also helps him get over his possible skittishness over potentially harming a horse from his bouts of freakish strength.
    • Claude has a Budding Talent for Axes. Being known as a schemer and a tactician, Claude knows that if his plans ever fail, he can simply fall back on raw power. This is also a reference to Fates, where Axes and Bows, his affinity weapon, are on the same spot in that game's weapon triangle. Alternatively, this could also be due to the fact that he's part Almyran, who are usually known for having lots of axe-wielding Wyvern Riders, thus he's learning to embrace his heritage.
    • Hubert has a Budding Talent in Lances. He’s Edelgard’s right hand, and in the Black Eagles route, her main supporter. He’s The Lancer for her. Plus, it creates a Weapon Triangle dynamic between the two that somewhat reflects their personalities and relationships with each other; Byleth as a sword has power over Edelgard, Edelgard as an axe has power over Hubert, and Hubert as a lance has power over Byleth (at least, he wants to).
    • Ferdinand has a Budding Talent for armor. Edelgard is proficient in armor, and Ferdinand has an intense rivalry with her. It makes sense, then, that one of the areas Edelgard is good in also is one that if trained in, Ferdinand can use as well.
    • Bernadetta has a Budding Talent for Riding. As someone who is timid and skittish, her having riding means she can use an animal to get in, attack, and then retreat, which is something many of her supports essentially involve her doing to other people; following, and then retreating when she gets noticed. Also, fellow nervous wreck Marianne is more comfortable among animals more than people, and animals are often therapeutic for those who are as troubled as she is.
      • Marianne's most natural job progression will lead her into the Holy Knight class. Who would be her mount? Surely none other than her dear friend featured in a lot of conversation with her, the noble Dorte.
      • Anna has a Budding Talent for Riding as well. As an intrepid proprietor, Anna can likely see the bonuses of riding around a horse, which allows her amazing movement.
    • Dorothea has a Budding Talent for Faith. Being a former songstress that was taken from poverty, she saw how fake people, especially those in the nobility, could be, thus she could only rely on her charm to push her though, which is also why it starts out as a subject weakness. While she never regains her faith in the Church, she does believe in Byleth ... who is the vessel of Sothis.
    • Mercedes has a Budding Talent for bows despite being magic focused. As her Sacred Weapon, the Tathlum Bow, is one, it means she would naturally have a gift for wielding it, but due to the events of her life, would naturally avoid using it unless given motivation to do so.
    • Ashe has a Budding Talent for Lances. As someone who wants to be a knight but is concerned about his past as a commoner, it shows his desire to be a knight like his adoptive father, as lances are weapons associated with chivalry and knighthood. If given the motivation, Ashe can grow to follow in his footsteps.
      • Marianne has a Budding Talent for Lances as well. While it could be due to Lances being the affinity weapon of both Pegasus Knights and Cavaliers, which features horses as mounts, it's later revealed in the War Phase that her family's Hero's Relic, Blutgang, is a sword, which historically gets beaten by lances. Due to Marianne having a intense loathing of her Crest of the Beast/Maurice, it could stand to reason she'd want to learn how to be better at what usually trumps swords. Additionally, the skill Marianne gets from unlocking her Budding Talent is the Combat Art Frozen Lance, which does magic damage, just like Blutgang.
    • Felix has a Budding Talent for Reason magic. As Reason magic is often associated with science or understanding, it makes his status as something of a Only Sane Man among his house more fitting, plus it serves as a divergence from his Faith-using father. As for why Reason starts off as a weakness and why Faith isn't, it could be due to Felix's rather blunt and "to the point" attitude, which is not usually a mindset for a subject that embodies creativity, or inheriting at least some aptitude for Faith from Rodrigue.
      • He's nonetheless bad at it between a low Magic growth and only two spells, which are in fact identical to Dimitri's.
    • Sylvain has a budding talent for Reason. This seems arbitrary, except his support with Annette foreshadows this — Sylvain manages to point out a formula that is displayed as incorrect while viewing it upside down, something Annette missed. Maybe since he has a Crest, his family tutored him in mathematics. He's also shown to be rather insightful and logical in general behind the philandering.
    • Hilda has a Budding Talent for heavy armor. As someone who dislikes the front line but is very strong, Hilda being able to be good at using armor once she trains makes her behind everyone in Movement. Meaning she gets to be away from the battlefield (which more often than not has multiple objectives), just as she often requests, simply because she Can't Catch Up without outside help.
    • Ignatz has a Budding Talent for Reason magic. Being interested in painting, he would normally have an affinity for something like Reason magic, but as we find out, his merchant family had wanted Ignatz to become a knight after deciding that his older brother would inherit the family business, forcing him to suppress his creativity. Byleth simply kicks it in the pants and into high gear.
    • Lysithea has a Budding Talent for Swords. She also has a Crest of Charon, which she shares with Catherine. In their B support, Catherine and Lysithea become something akin to sisters over their shared crest, so she learns something she normally dismissed to be closer to Catherine. The Charon Hero Relic, Thunderbrand, is also a sword.
    • Flayn has a Budding Talent for Reason. Saint Cethleann is noted for her healing skills. What better way to persuade possible questioning eyes than pick up a topic that runs opposite of what Cethleann is best known for?
    • Jeritza has a Budding Talent for Flying. In his C support with Byleth, he mentions that the Death Knight persona is just that: a persona, and has revulsion around the persona. As such, taking an interest in riding on wyvernback can give him a much needed break away from being the Death Knight, and allow him a sense of freedom from the pain and trauma associated with the Death Knight.
    • Yuri has a Budding Talent for Bow. As someone who loves working in the shadows, a bow can benefit from killing someone without them knowing. This also explains why he was asked by the Church to kill a group of people, they recognize his potential for using the bow.
    • Balthus's Budding Talent for Reason makes perfect sense when you learn that he is already a graduate of the Officers Academy. He already knows the stuff he learned there but has forgotten a detail or two. With Byleth's help, he can eventually remember everything he has forgotten, basically a simple refresher course.
    • Constance has a Budding Talent for Brawling. This fits both of her split personalities, her normal self has the fiery temper needed to land a good hit and her more passive self when exposed to sunlight doesn't have to worry about holding a heavy weapon, making both sides cooperating each other.
    • Hapi has a Budding Talent with the Axe. An axe is not only a weapon but a tool as well, which in her village, would use constantly to chop wood or anything else requiring an axe since they are far away from civilization. Since Hapi would most likely know how to use an axe as a tool, she can easily figure out how to use it as a weapon with a little guidance.
    • As a subversion, Annette reveals in her supports that her skills in magic is due to hard work and concentration, making her one of the few students to lack a budding talent. Similar arguments can be made for Caspar and Raphael, who train very hard for different reasons and lack budding talents.
      • Similarly, Ingrid lacks a budding talent. Its mentioned she trains regularly to become a knight, meaning that she would naturally have no interests in anything but her dream. The same applies to Leonie, who in her case wants to imitate her idol Jeralt.
      • Linhardt lacking a budding talent is a similar situation to the above five, only reversed. As he mentions himself, he prefers to focus only on what interests him and quickly tires of things. Thus, he lacks the diligence to study and master a new topic before he gets bored.
      • Petra lacking a Budding Talent as well makes sense given she is technically already focused on learning something that she has a hidden talent in; speaking/writing the Fodlan language. With her focus on learning, she likely has no time to consider other avenues, plus not being from the mainland, she likely already has her cultural habits, and thus sticks to them. Her support with Byleth also reveals she trains hard to be the future ruler of Brigid, which helps explain her lack of one as well.
    • Conversely, none of the teachers or knights have a Budding Talent, with the exceptions being Flayn, Jeritza, and Anna. Not only are all the knights and teachers adults with years of training, many of them previously attended the monastery, and so any possible hidden talents would either have been discovered already or not realized in time, so the possible potential went amiss.
      • Flayn is an exception because she never got to attend school due to Seteth keeping her safe from people interested in her Major Crest of Cethleann, and thus develop any additional traits from being around other people. Such a reason can be similar to what Jeritza went through.
    • Byleth's lack of skill weaknesses, while at first appearing to be simply for player convenience, is likely due to their mercenary upbringing requiring them to be prepared for any job. Likewise, Leonie, who was also trained by Jeralt, also lacks any skill weaknesses.
      • Ingrid's lack of skill weakness is due to her dedication to become a knight, meaning that in the event that her main weapon is unavailable, she will be able to improvise. Her neutralities in both types of magic is likely due to her Strength and Magic growths being equal.
      • Ferdinand also lacks any skill weaknesses. He's a major Determinator, so any weaknesses he might have had are likely being compensated by pure force of will.
  • Most of the students in the Blue Lions have fur on their clothing after the timeskip. This is perfect considering Faerghus has a cold climate.
  • Cyril's notes for the Advice Box are drawings instead of written questions, which is another case of Gameplay and Story Integration. His support with Lysithea reveals he can't read, which also means he can't write.
  • At least one student in each house possesses a Major Crest. Felix has the Major Crest of Fraldarius. Aside from her Crest of Charon, Lysithea also possesses the Major Crest of Gloucester. Only the Black Eagles lack a Major Crest, since their storyline revolves around stopping the influence of Crests in Fodlan. The kicker here is that someone actually possesses a Major Crest of Flames: Edelgard.
  • Ashe can support two particular students outside his house: another orphan, Cyril, and another student adopted by a noble, Marianne.
  • Sylvain is a big skirt chaser, and his supports reflect this — he has a support with several female characters, but most of them don't go to an A-Rank, which gives them a paired ending. This is a reflection of Sylvain's secret contempt for the girls he tends to flirt with. He knows that a lot of them are only interested in his Crest, and that he's likely to just end up in an arranged marriage to a noble girl anyway, hence why he doesn't have an A-Support even with girls that already have their own Crests.
    • Likewise, the few girls he can get an A-rank with are all people who manage to see through Sylvain's flirting one way or another: Dorothea is sympathetic towards Sylvain's circumstances of being wanted only for their talents, Mercedes makes an effort to understand him due to having experienced the harsh side of bearing a Crest, Ingrid is one of his closest childhood friends, and Byleth is patient enough to be given a personal explanation from Sylvain himself.
    • Regarding his interest in Byleth, despite being completely jealous of them for growing up without the social baggage that having a crest would cause, Sylvain is also likely relieved that Byleth, having no opinion about the crest system in general due to their upbringing, was able to see him as a person rather than seeing him as a trophy husband or great noble to sucker up to because of his crest.
    • Sylvain doesn't A-support with Bernadetta or Marianne, despite having largely platonic supports with them and knowing they'd never use him, because he knows he habitually hurts women emotionally and is afraid he'd hurt them.
  • Mercedes is the only one from the Blue Lion House to be proficient in both Reason and Faith magic. Perhaps this is because she was originally from the Empire, who boasts the largest numbers of mages.
  • At least one of the students in each house comes from outside of Fódlan. Petra is the princess of the Brigid Archapelago while Dedue is from Duscur. Similarly, the foreigner in the Golden Deer is Claude himself, who originated from the kingdom of Almyra. The Church of Seiros is not exempt, either- Shamir is from Dagda, and Cyril, like Claude, is Almyran.
  • Two of the main healers, Marianne and Mercedes, are shown to be very devout to the teachings of Seiros. The same thing can't be said for Linhardt. This ties into the fact that the Black Eagles route is potentially about conquering the church, though as Lindhardt is not notably antagonistic to said church like others in the same house it is also a sign of how it is only potentially so.
  • The Leicester Alliance is known for having a history of Chronic Backstabbing Disorder among its leaders, which leads to a collection of nobles who, despite swearing an alliance with each other, are ready to break away from the group should things prove opportunistic for them. Perhaps as a representation of this, the Golden Deer is the only house that lacks any loyal students aside from their leader being non-Black Eagles, as every student can be recruited to another house. Even Hilda, the closest Golden Deer has to a second-in-command, can be recruited to Blue Lions or the Church Route. Hilda can be recruited to Black Eagles only during the month between choosing against Edelgard and the timeskip.
    • Similarly, for Edelgard and Dimitri, their Number two's have known their lords for years to allow Edelgard and Dimitri to trust them. Hilda, on the other hand, only knew Claude for a shorter time period and thus, doesn't have the full loyalty that Hubert and Dedue had with their respective lords (until the five-year time skip should she not be recruited).
    • Hilda can never be poached to the Black Eagles unless you side with the church. Several of Hilda's supports and some of the conversations she had in the game reveals that Hilda is very observant and crafty with her surroundings, which includes observing people. Along with being Edelgard's literal next-door neighbor in the monastery, Hilda would have noticed how unnerving some of the princess's actions were before the start of the game, and in the Verdant Wind route she admits that she wants no part in joining Edelgard's plans on starting a war, so Hilda decided that she could never join the same path as Edelgard would have. Even if Byleth sided with Edelgard, Hilda would have already made up her mind about Edelgard and refused to join Byleth. For this reason, she likewise refuses to surrender and be spared when confronted in battle after the timeskip in the Crimson Flower route, preferring to die facing them than join.
      • This can also explain why she can be recruited into the Blue Lions house. While she admits that she doesn't care much about Dimitri or the Kingdom, Hilda would also notice that Dimitri is kind but traumatized by the events of his past and as such, wouldn't mind joining the Blue Lions when prompted, believing that Byleth would be able to help him.
      • Another reason is that Hilda really cares for Claude despite their bickering, so the church and Blue Lions routes will most likely ensure his safety and not make an enemy out of him. The Black Eagles route, on the other hand; is the route where Claude can possibly die depending on your choices.
  • In the Black Eagles route, Edelgard's S-Support doesn't explicitly state marriage. That might be a given considering that you just helped her destroy the Church of Seiros, the only known religion that existed in Fodlan. Without the main church, any authority to officiate and bless a marriage would be void. Even if there were priests that can officiate, Edelgard may not be keen on getting married right away due to her issues against the Church of Seiros in the first place. In addition, she dedicates herself to change the entire system of Fodlan, as well as stamping out the remnants of Those Who Slither In The Dark, which would take a huge majority of her life to accomplish, with Byleth simply going along with it without the romance being explicitly displayed.
    • A few more factors to consider include leaving the S-Support open-ended for the player, who would project themselves upon Byleth, to decide how the established loving relationship with Edelgard would be. Edelgard is canonically bi, meaning the Support ending would have to be written out in a way that can appeal to those that paired her and Byleth of either gender.
    • Edelgard doesn't want Byleth to get involved in all her post-war responsibilities as Emperor. She wants to spend the rest of her life with them enjoying the new world they created together, not during the arduous process of reforming the entire class system. She doesn't doubt their leadership, as the other routes' endings have Byleth become the new ruler of the United Fodlan Kingdom or archbishop of the Church of Seiros, but she wants to spare them that so that they can have the life of leisure she dreams of without heavy responsibilities burdening them. This also ties in a bit to her Control Freak trait as she would most likely ensure things go her way for the reformation. As long as Byleth is by her side, Edelgard is willing to shoulder the entire Empire as sole Emperor. Once she does find a worthy heir to take over the throne and the threat of Those Who Slither In The Dark is finally stamped out, Edelgard would be free from the throne to live the life she deeply desires, whether that includes official public marriage, children, certain lifestyles, etc. would be up to the fans' imagination.
    • These are interesting theories but the truth is it's a translation error. The Japanese version outright refers to the honeymoon.
  • Byleth's future personal class, Enlightened One, has proficiencies in sword, brawl, faith, and authority. We see Seiros capable of all four from the beginning movie scene in the fight against Nemesis. She leads an army (authority), she is a child of the goddess (faith), and she takes on Nemesis with a sword (self-explanatory) before resorting to her fists and feet (brawl) to finish the job.
  • In order to go with Edelgard in the Black Eagles route, you have to go with her to see her crowning as the next Emperor, or else you automatically side with Rhea and the church. There are some perfectly valid reasons for Byleth to do so, however:
    • Edelgard mentions that normally, crowning the next ruler of a nation requires a member of the church to oversee it. She instead brings Byleth, who acts as the witness instead, due to her disdain for the church. In doing so, Edelgard has effectively pinned any future actions as being Byleth's fault. Byleth now has a real motivation to leave the church; to avoid being blamed for her crowning. Alternatively, by going, Byleth now feels a sense of responsibility to oversee Edelgard as the next Emperor and can join her to see the path laid out completed.
    • If Byleth goes with her to the crowning, Byleth sees how passionate Edelgard is about her future and doing what she thinks is right by standing against the church. This allows them to see that Edelgard's attack on the tomb was not motivated by evil or power, but out of a desire to stop what she sees as the corrupted church. Without that understanding going in, Edelgard's actions come across as a straight betrayal of trust and thus Byleth has no reason to go with Edelgard.
      • While you have a choice to follow Edelgard's lead, you can also go against her even if you went and saw Edelgard's coronation, showing that despite having an understanding of Edelgard's goals by seeing her coronation, Byleth may also be horrified at how far Edelgard is willing to go for her goals and can go against her when prompted.
    • Actually, why Rhea snaps in the Black Eagles route can also be explained, being an example of lacking critical context. While Rhea was already unstable, why does she snap in particular in this route? Edelgard just attempted to steal the Crest Stones, which as revealed in the Verdant Wind route, was made from her murdered fellow Children of the Goddess and the Holy Tomb now served as a grave for them alongside their mother. At this point, she believes that Byleth is Sothis. So when Byleth sides with Edelgard, Rhea believing Byleth wouldn't do so if they were Sothis, she does not take it well in the slightest, to say the least.
      • Moreover, it was after a year of various incidents that would have not been helping Rhea's temper in the slightest. One noble moving against the Church, an attempt being made to steal Sothis's bones or Seiros' remains — both of which play into her Trauma Button of the Red Canyon. Flayn, aka Cethleann, aka one of Rhea's few surviving family, being kidnapped and her blood stolen. The Flame Emperor being connected to Remire Village, Flayn's kidnapping, and the attempt to steal Sothis's spine, which is the Sword of the Creator. All of which connects to Edelgard. Throw in Kronya's killing of Jeralt, who was someone that Rhea trusted enough to bring back on board without hesitation, and using more Crest Stones to transform students into monsters… Rhea's rage is not unprovoked even before the nature of the Holy Tomb is brought into play.
      • Rhea remembers and cares for Edelgard's ancestor, Wilhelm I, fondly. Her rage towards her should she battle her as Seiros makes clear that she greatly treasured him, and takes Edelgard's act as spite towards him and a stain to his memory.
  • Those Who Slither in the Dark are almost all unnaturally pale, because they are the survivors of an ancient civilization who retreated underground for centuries. They are pale because they never saw light for most of their lives.
  • Certain Crest weapons will damage the user if they don't have the appropriate Crest. Others do not, but heal more per turn should the wielder have the appropriate Crest. At first, it seems random which is which, until you realize some very important details about their construction: The 10 Elites' weapons were all made from the bones and hearts of the dragons they share a Crest with. They were forged to be incredibly dangerous weapons first and foremost, and most certainly without the consent of their sources. The Four Saints, on the other hand, crafted their weapons with much more benevolent aims in mind, resulting in the weapons both not having Crest Stones, but also not inflicting harm upon those who would wield them. The Inexhaustible, for example, is a Saint weapon and glows blue, as opposed to Failnaught, which is an Elite weapon and glows red. Inexhaustible does not harm the user at all, while Failnaught will inflict backlash against anyone without a Crest, because one was crafted from a place of benevolence while the other was crafted by the Agarthans with only hate.
  • Why are there so few playable units that can naturally learn dark magic? One reason is that, like how it was back in Valentia, "Those who slither in the dark" are the main practitioners of dark magic, and so most enemy units that do use it belong to that group, with only the rare few who practice it normally. Second is that Lysithea and Edelgard were experimented on by "Those who slither", with the experiments giving them access to dark magic, while Hubert has taken to studying any scraps given by said group, allowing him to learn their magic even if he can't replicate the weapons given away. Jeritza, who is closely affiliated with Hubert and "those who slither in the dark," can also learn dark magic. One of the upcoming DLC characters, Hapi, also learns dark magic; she has a Major Crest of Timotheos, and the New Game+ item that bestows this crest on its holder is called the Dark Dragon Sign.
  • Byleth bears the Crest of Flames, or in other words, the Fire Emblem.
  • While other students may express distress at their first kill in combat, Dimitri is the only character adamant about his disgust for killing, expresses how he sees it as a purely evil action, and is deeply disturbed by and ashamed of his own love of combat and bloodthirsty side. Why? He witnessed the massacres following the Tragedy of Duscur, and saw the final, suffering moments of his father and close friends. Of course he’d have such a visceral reaction toward it!
  • Why Claude comes off as a lot less… troubled in all routes, especially compared to his fellow house heads Dimitri and Edelgard. A couple of reasons come to mind.
    • The first is that he did not grow up in Fódlan, and so there would have been no reason for him to be a target of the machinations of Those Who Slither in the Dark. He therefore doesn't have a reason to rage against the system or desire utter revenge like Edelgard and Dimitri, nor the immense trauma Rhea has, and so he's much more willing to cooperate to achieve his goals than achieve them through brute force.
    • The second is that he doesn't have enablers the way the others do. Hubert, Dedue, and many of the church staff are too blindly obedient to their respective leaders and would not tell them they are behaving wrongly. These followers’ Yes-Man tendencies most likely give their leaders more cover to feel justified in stewing in their problems or to ignore the criticisms from (not blindly obedient) supporters like Ferdinand and Felix. Meanwhile, Claude’s two main confidants/supporters are Hilda and Lorenz, who each take their own glee in telling Claude off if they think he’s gone too far.
    • Finally, his parents are alive at the time the game starts and, despite the extenuating circumstances coming from Claude being a Heroic Bastard, are extremely loving and supportive of him. This is in contrast to the complicated family history of Dimitri (who had very loving parents, but they died in a tragedy that his step-mother may have initiated) and Edelgard (whose mother may have been an agent of Those Who Slither in the Dark and whose father, despite being the Emperor, could not stop his children from being subject to Crest experimentation), that each directly led to their respective issues.
  • Why is Rhea a Brawling trainer? Because she is actually Seiros, and as seen in the opening movie, Seiros is quite skilled bare-handed.
  • Linhardt doesn't stand out as a magic user and a healer compared to the other students, due to his lack of exclusive spells and average growths. But there's a good reason for it; Linhardt hates fighting and battle as a whole. Why would he motivated to excel in combat if it means he'd get sent out in battle more if he was?
  • Certain characters can be recruited if you beat them after the timeskip with Byleth. There's some fridge brilliance in these characters.
    • If you side with Edelgard, Lysithea could be recruited. The Empire boasts itself with mages, and Lysithea is talented with magic. Like Edelgard, she also has two crests due to the crest experimentation she underwent. Finally, she also abhors the crest systems, and even becomes a commoner in most of her endings.
    • If you side with Dimitri, you can recruit Lorenz. Like the knights of Faerghus, Lorenz is skilled with both lances and horseback riding. He also values honor and his responsibility as a noble, a trait common for the people in the kingdom.
    • If you pick Claude, Ashe can be recruited. The Golden Deer is mostly filled with commoners who are excellent with bows, and Ashe is the only commoner outside of the house to have a high affinity with bows.
      • Ashe and Lorenz are only (re)-recruitable in part if you had them in part one, and also are re-recruitable on Silver Snow. This not true of Lysithea.
  • Byleth not using the divine pulse when Rodrigue was killed could probably be because of what Sothis said after Jeralt died. Some deaths cannot be avoided.
  • The Kingdom sides with the Church of Seiros in the Black Eagle Route due to the fact that they are loyal to the Church. Faerghus gained its independence from the Empire years ago due to the help of the Church.
  • In some ways, Edelgard bears some similarities with Seiros. Edelgard shares Seiros' crest as well as a bit of her appearance. She's also able to wield Seiros' Sword in the Church route. Like Seiros, and by extension Rhea, Edelgard could turn into a more powerful form at the cost of her humanity (Hegemon Edelgard). In the Blue Lions route, Edelgard tries to kill Dimitri with a dagger, the same weapon Seiros killed Nemesis with.
  • Hegemon Edelgard only appears in the Azure Moon Route because that is the only route that pushes Edelgard to her limit. In the Crimson Flower Route, Edelgard fights alongside Byleth, who bears the Crest of Flames and wields the powerful Sword of the Creator. She doesn't need to sacrifice her humanity. In the Verdant Wind and Silver Snow Route, the Kingdom was eliminated early with the death of Dimitri, meaning Edelgard's only threat was the Alliance and a few followers of the Church, leaving her confident they could turn things around. The Empire was still strong enough to defend itself, and when pushed back, Thales/Arundel was still around and she could rely on him if needed.
    • She also had less time to prepare in the Church and Golden Deer routes. On the Blue Lions route, her main enemies take a huge detour after the Battle at Gronder Field, to retake the Kingdom and then save the Alliance, just to then turn their attentions back to the Empire. In the other routes, they maintain the offensive, and Edelgard can do nothing but establish closer and closer layers of defense.
  • Despite having put a lot into backing Edelgard, "Those who slither in the dark" don't have named commanders aiding the empire in Edelgard's final battles on the Church and Golden Deer routes, unlike when they still back her in the final battle of Black Eagles and Blue Lions. It's due to their failed attempt to kill Byleth at the fortress with the missiles, as it allowed Hubert to locate where their base of operations was. So they had to hastily prepare for an invasion by an invading force from the victor, and barely prepare their backup plan Nemesis on Golden Deer in time. Notably, despite using the missiles on Black Eagles, Hubert is unable to locate where they came from, ensuring the battle with them would be far longer.
  • Crests and Heroes Relics have indeed been a boon for protecting the continent from invaders, as even "Those who slither in the dark" technology can't compare to the weapons forged from dragons and the power obtained from their blood that they created. Thus, Hanneman's artificial crest research would be a vast boon for the unified continent in each ending when recruited, as even the average soldier can now have a crest-like tool when needed and make any attempted invasion by a foreign country backfire.
  • Despite the Four Saints descending their crests and having as much political and religious importance to the land as the Ten Elites, they do not seem to have a noble house established anywhere in Fódlan, with Linhardt, Ferdinand, Bernadetta, and Hanneman (bearers of Cethleann, Cichol, and Indech for the last two respectively) coming from entirely different houses. This is because they are not the descendants of the Saints, as they had no children and gave their crests through blood transfusions with future founders. This would also explain why there is no one who bears the crest of Macuil, who detested humanity altogether.
  • Depending on what route you pick, you can find out that Flayn spent centuries asleep after getting wounded in the battle with Nemesis. Given this, the timing and details of Byleth's Convenient Coma leading into the five-year timeskip make a lot more sense. It's likely that Byleth was significantly injured at the final battle of the White Clouds section of the game, given the circumstances of it — the castle crumbling around them and potentially getting blasted to cinders by dragon fire via enraged Rhea (Black Eagles), or falling off a cliff (everything else), for example. Byleth fell into a deep sleep while their/Sothis's power helped them recover from that. It also explains why Byleth didn't suffer any muscular deterioration, as is common in coma victims — presumably Flayn didn't have to relearn to walk, despite having slept for far longer.
  • In the opening cutscene of the war, the player can see red flashes in the battlefield similar to when Nemesis attacked with the Sword of the Creator. Later, it is revealed that the 10 Elites (plus Maurice) were actually allied with Nemesis. The red flashes are the other Hero's Relics of the 10 Elites, fighting the forces of Seiros.
  • Rhea's change in demeanor in the Black Eagles route should Byleth side with Edelgard can easily come across as very sudden, and it is. It also can be seen as a moment where Rhea's instability and now broken hope to revive Sothis overwhelm her and drive her mad, and to an extent it likely is. But there is also a side to it that makes a ton of sense in another way. At an early point in the preceding battle, Edelgard orders that her soldiers "take every one" of the Crest Stones, and Rhea responds with an enraged "do you even know what those stones are?!" When one considers that the stones are the hearts of her kin, and that the last time such a mass collecting of Crest stones happened was when Nemesis massacred her people and cut up their bodies, Edelgard's raid is unintentionally causing Rhea to basically relive the most traumatic/horrible period of her life. In her eyes, Edelgard just became the same as Nemesis, and Byleth becomes no better when they side with Edelgard. Indeed, since they carry Sothis' Crest Stone (albeit on their heart) and uses Sothis's powers, they become, in her eyes, a new Nemesis.
  • A subtle bit of foreshadowing during the intro cutscene and the truth of who Nemesis actually was. It shows the battle between Rhea and Nemesis, and all of the soldiers on Nemesis’ side are all Brigands. And what is the Brigand class often associated with? Thieves.
  • Why can Manuela and Seteth bond and potentially marry? Recall Seteth's devotion to Flayn. Seteth would do anything to protect her, and her disappearance leaves him emotionally devastated. Then we find out that Manuela went above and beyond searching for her: she worked out the likely culprit, confronted him, got stabbed, and remained conscious long enough to point out the passage the culprit escaped through. Despite her flippant behavior being completely at odds with Seteth's sternness, her actions reveal a remarkable care for the people in the Monastery, including Seteth's family. So, not only does her compassion earn his respect, it also shows how similar they are after first blush. It also helps that Manuela can also support with Flayn.
  • Why don't "those who slither in the dark" drop their missiles when the Blue Lions are marching onto Enbarr? The war is about to end and not in their favor, so that would be as good a time as any, right? Well, the only one we actually see using them is Thales, who was killed in the battle for Derdriu. What's more, he was taken by surprise and was fighting on the front lines — hardly a situation that allows you to drop missiles on your own location. It's very likely that Thales is the only one who can use the missiles, and by killing him, the Blue Lions unknowingly saved themselves from an Arianrhod/Fort Merceus.
  • Near the end of the Black Eagles route, Dimitri tells Rhea that even if he dies, the Blaiddyd bloodline will live on. This is a pretty throw-away line that doesn't really tell you who he's talking about...but then you remember he has an uncle. An uncle who is still alive, since Cornelia never framed Dimitri for his murder. An uncle who is also, according to Sylvain, a skirt-chaser. Dimitri probably has some bastard cousins running around.
    • This also leads into Fridge Horror. His uncle gets assassinated on three out of four routes, and in the Blue Lions route, we specifically see Cornelia saying that once Dimitri's dead, the Blaiddyd line will be extinct. If Dimitri had cousins, he probably doesn't anymore.
    • This also leads to Fridge Horror on the Black Eagles route. Dimitri's uncle and possible cousins are never dealt with. Who's to say that in ten-twenty years, we won't see a pissed-off Blaiddyd come back, fully grown, to avenge their family and Kingdom and reclaim their throne? Really does make Edelgard into another Arvis...
    • On the flipside, it's possible they died when Seiros set the capitol on fire. Which means the Blaiddyd family line is gone in the Black Eagles route. Perhaps Seiros really should have let people evacuate...
      • Except his uncle doesn't live in Fhirdiad. He's the Grand Duke of Itha, so he lives over there.
      • Granted, since Cornelia knew about the bastards, it's possible Edelgard would know too, and would make dealing with any potential successors a priority. Whether she would handle the matter peacefully or lethally is up to the beholder.
  • As mentioned under Gameplay and Story Segregation, the fact that Hubert, whose preferred prestige classes are Dark Mage and Dark Bishop, doesn't have easy access to Dark Seals. Given that the Death Knight works for Edelgard, and helping Hubert therefore would help out Edelgard, why doesn't Hubert have one and have to get it from the Death Knight? Actually, this is quite easy to explain — it helps obfuscate the fact that Edelgard is really the Flame Emperor. If he had one, he would have to explain where he got that Dark Seal from, and if he mentions it was from the Death Knight while being confronted, nobody would question it, as he has several witnesses explaining where he got it.
    • Even if Byleth were to side with the Adrestian Empire, Hubert still doesn't have easy access to Dark Seals, despite having the Death Knight as an ally and the Empire's continued Alliance with Those Who Slither in the Dark (a group with many dark magic-users in their ranks). However, the working relationship between Edelgard and Those Who Slither is very strained, especially on the Crimson Flower route, where the "Fell Star" — one of the biggest perceived threats to Those Who Slither — remains Edelgard's ally. Given that Thales (correctly) suspects Edelgard of plotting to dispose of his cult once she has dealt with the Church, he may be depriving her of a valuable resource should she retaliate.
    • It seems almost like a cliche or Poor Communication Kills that Edelgard didn't point out that Those Who Slither in the Dark are the true enemies, as they have been the cause of most background conflict prior to the game. Why wouldn't she have joined with Claude to get rid of them? For one, they didn't know where their bases were (when they fired the lance on the Golden Deer route, Hubert narrowed down their base). She still needed them to accomplish her goal — you never turn on your own allies when you still need them. Strategy 101.
    • Her refusal also means she doesn't entrust anyone but herself to deal with them, which fits her dislike of losing control. Hubert, though, would want them crushed even if by the losers, which is why he leaves behind a letter to their base on Golden Deer/Silver Snow (no missiles were launched in the Blue Lions route for him to trace back to their base, but he would likely still leave a letter with what he knows).
  • The fact that several Crest stones are available only on New Game+ makes a lot of sense — it's not a guarantee you'll pass down a Crest, as shown by Miklan. So even if their bearers in the past did have children, there's still a chance they didn't inherit a Crest.
  • Manuela will show up in your party with a pretty high Sword stat. In her supports with Ferdinand, however, they mention a play Ferdinand saw that Manuela starred in, her character wielding a sword. It's likely the reason Manuela is so good at sword fighting is because she practiced it a lot during rehearsals. Dorothea - another diva from the same opera company Manuela was a part off is also proficient with swords, for likely the same reason.
  • Both the Crimson Flower and Azure Moon routes use "Apex of the World" as the final map's track. This is to emphasize how similar Edelgard and Rhea/Seiros are at this point in these stories. Their tragic pasts have compelled them to take extreme measures to change the world, and in doing so, they've lost their humanity and transformed into literal, but more importantly, metaphorical monsters. That's the reason this track isn't present in the Silver Snow route: Rhea's only fought because her injuries accidentally triggered dragon degeneration. You're not fighting a woman who chose an evil path, you're (potentially) putting down a mindless beast the woman unintentionally became.
  • Ferdinand is one of the hardest units to recruit, as he won't join by simply asking you, as his B-support is locked post-timeskip, and he needs a proficiency in Heavy Armor which Byleth has no real reason to train. In several of his supports, it's shown that his heavy rivalry with Edelgard is out of a desire to help and guide her properly, and in Crimson Flower, he ends up being almost a second retainer to her, alongside Hubert. Of course it would take an incredible amount of effort, you'd need to make a really good case to get him to defect from Edelgard and the Empire he devotes his life to.
    • Caspar is similar. His royal house is tied to the Ministry of Military Affairs and his father is the current Minister, but unlike Ferdinand, who gladly takes up the role as second retainer to Edelgard, Caspar knows he's second in line and doesn't care as much, including many of his endings where he abandons his house to become a wandering warrior; this is shown by how Caspar looks for Brawling, which Byleth has a natural affinity for, so Byleth has an easier time to recruit Caspar. And additionally, Caspar's C-Support conversation with Edelgard has him mention that he doesn't really care if he didn't inherit anything, because it means that he can make his own future. So even if he had losing a family to risk by joining Byleth, he had less qualms about leaving because his other family members can pick up the slack in response to his absence.
    • Or you can recruit Ferdinand by simply raising your Heavy Armor skill to D+ and getting his invisible C+ support.
    • Both Ferdinand and Caspar's B-Support conversation with Byleth are locked until the time skip hits, thus making it hard to actually recruit them. Considering the positions their family had in the empire, they had more at risk (Family for Caspar and heritage for Ferdinand) by joining Byleth among the rest of the Black Eagles, especially outside the Crimson Flower or Silver Snow routes.
  • Despite going to war with Those Who Slither In The Dark in the Black Eagles' epilogue, none of them mention anything about Nemesis despite him being used by the Agarthans in the Golden Deer route. Why? Because it's speculated that Sothis's power kept Nemesis alive all these years, and since the route ends with Byleth's Crest Stone dispersing after killing Rhea, Nemesis must have died after the Crest Stone vanished, meaning Those Who Slither In The Dark can't use him against Edelgard and Byleth.
  • When recruiting students to your house isn't problematic in itself, Blue Lions and Golden Deer in particular might as well be interchangeable, the problem arises when a member of those two houses, plus the faculty, side with the Black Eagles to later fight on their side of the war, as for some, it can basically be seen as a betrayal to their respective nation. While their loyalty to Byleth is a primary factor, some from outside the Black Eagle students do have reasons to side with the Empire:
    • Leonie and Alois both have their loyalties to Byleth, but also with Jeralt, both of whom promised him to look after his child after his death. In addition, they both realized that Jeralt had reservations with Rhea, leading the both of them down this path.
    • As stated above, Lysithea sides with Edelgard's hatred of the crest system in place, as it's been nothing but trouble and torture for her. (In fact, she may even surrender to you if the player never attempted to recruit her — meaning she knows very well.)
    • Felix hates the idea of chivalry and duty and sees his father, Dimitri, and Dedue in a terrible light. He explains that this path is his to go down and not one guided by those above him. It doesn't help that Glenn was killed trying to save Dimitri, something that's been eating away at him for a long time.
    • Mercedes, a character who is highly devoted to the Church to begin with, sees the danger of the Church and the Crests, as her step-father basically abandoned her mother and her after her mother bore him a child with a Crest to help him with his standing and her adoptive father only really cares for her due to her Crest, using her to get ahead in life and become a noble. Also if she finds out that her younger half-brother is the Death Knight, she might take this chance to become closer with him and help him through his issues.
    • Marianne also suffered under the system, as her particular crest made her hated and is a source of self-loathing, and it is implied that part of the reason she allied herself with Edelgard for abolishing the system. Because of Byleth, she has a reason to live again — as her A-support of them says — and has nothing to lose.
    • Sylvain has a lot of problems because of the crest system, as well. He had to deal with high expectations, people choosing to trust him as a Crest wielder rather than a person, and — worst of all — he lost his brother; Miklan — who had become so envious of Sylvain for having a crest that severed any familial relationships they would have.
    • Ashe has personal reasons to side with Edelgard, if recruited. He lost his adoptive father, Lord Lonato, because of the Church of Serios and wants to find out why the church executed his adoptive brother. His brother's death led Lonato to lose sanity and have revenge on the church. He will never forgive the church because of being Locked Out of the Loop.
    • Ingrid had a lot of arranged marriages because of the Crest system as well. She was also almost married to a Jerkass merchant. Ingrid was only able to cancel that marriage thanks to Dorothea, who knows about the merchant's true colors. However, the merchant wanted to kidnap Ingrid after the group found out about the merchant's true colors. If it weren't for Byleth and Dorothea, who knows what would have happened to her.
    • The Gloucester house supports the Empire anyway, so Lorenz would have no hesitations to fight with the Black Eagle Strike Force if recruited.
    • The Alliance is stated to routinely backstab each other for power — it makes sense that people like Ignatz and Raphael would turn on the Alliance who might have been throwing them under the bus. In fact, Raphael doesn't even appear as an enemy at all on Crimson Flower. Ironically, doing so would be siding with the nobles who are known to backstab the others for power, like Gloucester, while the genuinely good nobles stand against the Empire.
    • Hanneman's sister suffered like what Mercedes' mother had to endure, married so she can produce a child with a Crest for a noble who was losing influence, as while she didn't possess a Crest, her future children can possess Crests. Unlike Mercedes' mother, despite all the children she bore, none of them bore Crests, and her husband being abusive (which only got worse after failing to bear him a child with a Crest), combined with her already weak health, led to her death, leaving Hanneman unhappy with the system and became disgusted with nobility in general, renouncing his nobility. While he would rather give everyone Crests to bring more equality and bring down the value of Crests by making it more widespread, getting rid of them is probably an okay alternative. Additionally, if his is not recruited in non-Crimson Flower routes, he will always default to siding with the Empire.
    • Manuela has a more personal and slightly sinister reason — she wants to get revenge on the Death Knight. And of course, if you ally with the Death Knight, what will get you closer to him than if you had to face him on the field of battle? Manuela is also an Imperial citizen, as the Mittelfrank Opera Company is based in Enbarr.
    • Speaking of Neutral characters, Shamir, despite her service to Rhea and the Knights of Seiros, she's still a mercenary from Dagda, so she probably figured that sooner or later, she would have to fight against the church. In fact, failing to recruit her has her side with the church due to her feelings for Rhea, only to be killed as a result.
    • Annette probably has the least reason to even join the Empire side, considering her father, Gilbert, is a prominent Knight of Seiros. While she does have a bit of resentment, the only way we can see this resentment towards Gilbert is on the Blue Lions route… where she's had plenty of time to get over it. Including any resentment towards the institution who stole her father away. And of course she's going to acknowledge a world where her hard work is recognized over her crest.
    • Hapi is already very cynical about the church. It's no wonder why she join-up with Byleth and Edelgard to go against them.
    • Thank to his stepmom making his life crap and targetting him because of his being descended from a commoner, Balthus is given plenty of motivation to get rid of the current status of nobility and hope for his mom to no longer suffer at the hands of his stepmom.
    • Constance has no love with the former nobles of the Empire so when learning about Edelgard's past and that she dismissed most of the nobility, she figured that siding with her is not only a way to regain her house but also a metaphorical "Up yours" to the same nobles that dismantled it.
    • Yuri saw the Empire as the strongest faction and doesn't want his gang to be in the crossfire. There is also the fact that Edelgard's reforms can give his people an easier life so they don't suffer.
    • This even goes in reverse for why students in the Black Eagles House would side with either the Kingdom of Faerghus or the Leicester Alliance.
      • Ferdinand sees Edelgard's conquest as going too far and believes that as a noble's duty, he should side against his country in order to save the people of Aegir.
      • Petra has developed resentment of Brigid being a vassal state of the Empire. The war is a chance for Brigid to finally be a free land once again.
      • Bernadetta is terrified of being by her family despite her father being disposed as a noble and wants to be as far away from him as possible.
      • Linhardt hates blood and violence. Since the Adrestian Empire is the aggressor no matter what, he wants to make sure that there is little bloodshed towards any innocents during the war.
      • Caspar's sense of justice and Edelgard's refusal to explain her actions will have him see her as a tyrant who should be stopped.
      • As a commoner, Dorothea is disgusted on how normal people are being affected by the Imperial army and she helped out those who were in trouble prior to joining up with Byleth again so understands the severity of the war.
  • The Japanese title of Three Houses, 风花雪月, is not only a Genius Bonus, but it also referenced the routes available in the game. To note:
    风= Verdant Wind (Golden Deer Route)
    花= Crimson Flower (Black Eagles Route)
    雪= Silver Snow (Church Of Seiros Route)
    月= Azure Moon (Blue Lions Route)
  • Linhardt and Leonie's post-timeskip paralogue becomes inaccessible on the Crimson Flower route if you kill Flayn and Seteth in Chapter 15. Seeing as The Immovable is Saint Indech, he most likely refuses to humor those who've killed his fellow Saints, who are his last remaining family. Seeing as Linhardt suspected that The Immovable was Indech from the start (and he can come close to realizing that Flayn is Cethleann in supports before the timeskip), he probably concluded that asking one of the Saints for a weapon after killing his brother and niece is asking to get killed without the pretense of a challenge.
    • He's also shown to disappear after losing, meaning he has a means to hide and protect himself, and will likely leave now that he has no treasure to protect even if Edelgard is informed after the paralogue. So he is in no danger.
    • If played in the Crimson Flower route, neither Edelgard nor Hubert are available for the paralogue in contrast to other routes where Dimitri and Claude are both available (With Claude having a special dialogue if brought for the paralogue). Due to Edelgard's heavy dislike of Nabateans, and how Linhardt suspected that The Immovable is Indech, Linhardt told Byleth to not tell Edelgard anything about it before the paralogue begins in case she reacts horribly at the possibility of The Immovable being Indech himself. After the battle he asks Byleth to only inform Edelgard of what happens at a good time and not otherwise, still keeping Indech's identity to himself.
  • The game doesn't provide an explanation for why Byleth doesn't use Divine Pulse to save themselves when falling into the chasm after being blasted by Thales. However, even if in the actual gameplay the player hasn't used Divine Pulse at all, from a story perspective, this happens after the single biggest battle Byleth has yet been in, wherein they helped repel a large portion of a massive invading army. It's reasonable to assume they had used up Divine Pulse for the time being. Another consideration is how Thales previously appeared to be able to react to a use of Divine Pulse (where he warped in to block an attack aimed at Kronya), meaning even if Byleth did have any uses of Divine Pulse left they might have failed to change anything (depends on if it was only fate that kept Byleth from changing things, or if Thales' own powers played a part too).
    • And regarding the fate aspect, given Byleth ends up injured, hidden, and dormant at approximately the same time for five years regardless of route could imply that it is another "fated" aspect of the timeline and thus impossible for Byleth to successfully interfere with. Put another way, even with time powers, there are many things that "will be" as well as things that "can be," and only the latter can change.
    • It might also be that it takes a second of focus to use Divine Pulse, and falling into the chasm isn't exactly conductive to that.
  • Of course the Wind Caller falls asleep when he is defeated. Nabatea go into dormancy to recover if they use up too much of their power, and he was fighting more seriously than the Lord of the Lake was (who was only testing them).
  • Why does the Death Knight show a lack of respect towards those in the western church and later on to Solon despite them being his superior, remains stationary in the first 2 fights with him, mentions he was specifically told to let Byleth and their class go if he ran into them? This is foreshadowing the fact that his boss aka Edelgard has teeth-clenched teamwork with Those Who Slither, and most likely ordered Death Knight to be as unhelpful as possible.
  • A bit of meta/game design brilliance: the Black Eagles are the only house who "need" Dark Seals to get the most from a unit's natural strengths (since Hubert is the only male unit who learns Dark Magic). They're also the only house with a character who naturally trends toward the Thief class. Petra is very likely to outspeed the Death Knight by their second or third appearance, giving the player a low-risk method of obtaining the seals (viz. having Petra steal them immediately before ending the mission).
  • Rhea's dialogue is very clear that Serios and Wilhelm von Hresvelg, first emperor of Adrestia, were very close. So why does the knowledge Edelgard claims was passed down from the first emperor paint Serios as a villain? Because it's been a thousand years and the message has been corrupted and/or context has been lost.
    • Either that, or it's an in-universe Values Dissonance; previous Emperors before Edelgard, most likely had no problem with the information as is and agreed with Seiros, and Edelgard is the first to see problems with the actual truth about Seiros.
  • Each final boss's particular gimmick makes sense, given what we know about them.
    • Nemesis may be leading a powerful army, but it's the army (and his resources) that are the biggest threat. Nemesis himself is a powerful enemy, but he's only effectively untouchable for the majority of the mission because his Ten Elites grant him an absurd stat-buff and attack immunity so long as they live. Once they're taken out, he's significantly more manageable. This reflects how he only became a major threat because TWSitD made him into one, and why Rhea and the Byleth-Claude team could beat him — both cut him off from his more dangerous tools, and he underestimates them when having the upper hand.
    • The Immaculate One is, for all intents, and purposes just a bigger, meaner Black Beast, and the Black Eagle Strike Force has plenty of experience taking those down. Especially one that doesn't move, is a huge target, and is berserk enough for the "Gambits are noisy enough to Draw Aggro" rule to still apply.
    • Hegemon Edelgard has brought the full power of the Crest of Flames within her out, yet she manages to be weaker when harnessing it than Nemesis is, who sustains an entire undead army with his Crest of Flames, and makes poor decisions with her attacks. This shows how the artificial means of gaining said power have not been the boon for Edelgard that "those who slither in the dark" or Edelgard assumed it would be, and how attempting to throw away the things that pushed her forward (the past) has left her weaker mentally than she was when she began, and she will even prioritize attacking targets like Dimitri which she rarely hits for reasons that she assumes are logical, but are guided by personal feelings.
  • Loog rebelled against the empire and managed to win despite controlling the lands that had a harsher climate and probably couldn't support as large of a population or army as the remaining empire. How did he win? The Heroes' Relics. At the time of its founding, the Kingdom controlled all of its present-day territory as well as Leicester. That accounts for the bloodlines of nine of the Ten Elites and their corresponding Relics. The only one the Empire had was House Martritz and the Rafail Gem.
    • However, Leicester was still an Imperial land back then, which mean that all the Relics associated with it (Failnaught, Freikugel, Luin and Thyrsus) were as well.
    • Additionally, we don't know if the Rafail Gem was House Martritz's Relic since Mercedes's mother, whom we know she got her Crest from, was married into the House.
  • In the beginning, Byleth and the three house lords make up the full melee weapon triangle. This is also true storywise.
    • Edelgard wields axes. Ultimately, she emotionally cripples Dimitri (lances), but on the other hand Byleth (swords) is her downfall in all paths. 3 out of 4 story branches have them as her enemy, and even with them as her ally, she ends up as a much different person thanks to Byleth compared to her other incarnations.
    • Dimitri uses lances. All in all, Byleth (swords) is little more than a skilled individual to him on any route other than his own, and so they largely have little effect on him. Edelgard (axe) manages to overtake his finer judgement, meaning only with Byleth (who can trump her) being at his side can he overcome her.
    • Byleth uses a sword. Unless s/he joins her, s/he's always going to fight against Edelgard's (axe) empire and only faces Dimitri (Lance) at the behest of Edelgard, meaning s/he never truly faces his/her weakness during the story unless s/he's backed up by somebody who has his/her enemy's weakness.
    • Claude, being a bow user, doesn't really have any direct ties to anybody. Storywise, in addition to being a neutral party to the war, his own route deals with taking care of the true cause of the conflict that was hiding behind the others while not being able to do much to resolve the issues that had overtaken Fódlan himself, as his endings always leave Byleth in charge of the united kingdom. In the end, he wasn't a direct part of the personal conflicts, and if the battle gets thrown his way, then he always loses, but if given his chance, he snipes the actual threat behind the front lines.
  • Each of the Golden Deer gain their own Color Motif post-timeskip with each of their colors representing something about that character:
    • Claude is gold. He is the leader of the Golden Deer, secretly Almyran royalty, and the least emotionally troubled of the three lords, and never falls down a dark path, even as an antagonist despite implying at such in the Japanese version.
    • Hilda is pink. She is known for using her looks and charm to get others (mostly men) to do her work for her, is quite fashionable, and enjoys crafting her own accessories.
    • Lorenz is purple. Purple is commonly associated with nobility and Lorenz takes great pride in his noble status.
    • Marianne is blue. She is a Shy Blue-Haired Girl who also invokes True Blue Femininity. Blue is also the color of depression, which Marianne likely had pre-timeskip.
    • Ignatz is green. Most of his paintings seem to be either landscape paintings or of the Goddess, Serios, and Saint Cethleann, who all are associated with green.
    • Leonie is orange. Who else wears orange? Her idol Jeralt.
    • Raphael is yellow. He is a friendly Gentle Giant and several of his supports feature him trying to make someone happy.
    • Lysithea is white AND purple. In the East, white is associated with death and purple is a rare color in nature. Bearing two Crests is extremely rare and Lysithea doesn't have long to live as result thanks to the experiments that gave her said Crest.
  • Solon reveals that "those who slither in the dark" have Crest Stone like objects in their chests when ripping Kronya's heart out to crush it. This seems odd, until it's revealed through the Crest Stones used as giant monster weapons that the demonic beasts they start mass producing all use artificial Crest Stones, allowing them to even make unique types to suit their objectives. Unlike the actual flesh of the Nabateans or their blood, they managed to replicate one of the things that would make them see themselves as gods. The Remire tragedy, a result of using Flayn's blood, is also implied to be them perfecting the means to awaken said artificial Crest Stones for this purpose, since they require the blood of the Nabateans to continue their research. The flesh of the Nabateans is also not implied to not rot, as it still alive even as part of the Heroes Relics', meaning they have all the resources needed to produce more Relics.
  • A meta example. In-Universe, the Goddess Rite of Rebirth is said to be the day where the goddess is said to have arrived in the world. The date of the celebration is 7/26 (July 26th); if read on the real world calendar, this is the same day that Fire Emblem: Three Houses was released world-wide. So the goddess did, in a sense, arrive into the world.
  • An interesting similarity between Byleth and Nemesis, is that in the latter's army, there are exactly 12 unique units, the 10 elites, Odesse, and Nemesis himself. How many units can you deploy in the final map? 12.
  • Wyvern Riders require Axe proficiencies to promote. Then why does Seteth, who by default is a Wyvern Rider, wield a lance? Because he is Really 700 Years Old who's been in hiding for most of the time and axes are a relatively recent Weapon of Choice for Wyvern Riders, starting with Fire Emblem: Path of Radiance. Before that, they used lances just like Pegasus Knights (and were originally promoted Pegasus Knights). Seteth is utilizing tactics from past games because that's what he is accustomed to. Not only that, the weapon that is associated with him as Saint Cichol is a lance which he presumably wielded in the past against Nemesis and his army thus he would be very comfortable wielding lances.
    • This could also explain why Faith users get the Nosferatu spell early on, even if the rest of their White Magic list is healing-focused and they never get much offensive white magic: it's a holdover from the days when magic was Cast from Hit Points (such as in Gaiden/Echoes). These days it's a vestigial part of the curriculum, since safer casting methods exist and the spell itself is terrible, but it's taught either due to tradition (Faith implies it's the longstanding church that directs the teachings) or because it demonstrates theory useful for later spells.
  • The three lords had a theme with time that represents how they turn out in their own routes and the other routes where they are not chosen:
    • Edelgard represents the future, which is even her title in Heroes. Her single minded determination to see the future fulfilled caused her to disregard the past and the present. Her knowledge of history are half-truths and in other routes not her own, she ignored how her war caused more pain to those in the present. Her inability to compromise on her vision on the future ultimately leads to her demise outside her own. She only succeeds in reaching her future once she is able to trust others with her past and being more conscious of the people around her in the present.
    • Dimitri represents the past. Dimitri's past fueled most of his actions and outside of his own route, is trapped in it and thus, he could not see a present or future. Being trapped in his past led him to be killed in other routes not his own, and he only changes for the better once he starts living for himself in the present and moving steadily toward the future.
    • Claude represents the present. Claude's past shaped himself and while he has grand ambitions for the future, he also realizes the importance of the present and worked on what is going on right in front of him before focusing on the past and future. This led to his route unraveling many of the fallacies of Fodlan's history while also allowing Claude himself a chance to survive in every route to adapt.
      • To further highlight Claude's focus on the present, his final antagonists both represent the future and the past, mostly in their themes and music. "Those Who Slither in the Dark" employ futuristic technology that are completely out of place in Fodlan (and the series proper), and their music leans more towards the very modern EDM or dubstep genre. They look to the future with their wicked schemes and machinations. Nemesis, revived by said group, represents the past, being a powerful historical figure brought back from the dead. His musical theme is very operatic in nature, a genre and type of music that had its start long ago. He's a herald of a time long gone, brought back to seek revenge on those who live in the now.
    • Rhea as a major player in the plot, can be seen as representing all three periods of time: She longs to recreate her happy past by reviving her mother, but her grief keeps her trapped in the present, as she cannot truly connect with anyone in the monastery, has ruined her potential relationship with Jeralt that could have helped her move on, by keeping him in the dark about the circumstances of the death of his wife and the condition of his baby, and despite her remorse, didn't learn anything from it and still never told him the truth until it was too late. Rhea additionally keeps Fodlan stuck in it's current stagnant status quo. As for the future, Rhea represents each of the three lords as a leader but she represents what the three lords would have become if they fail to overcome their current issues, like Claude, Rhea is an outsider who despite her warm and likable demeanor cannot open up to her allies and followers, is quite a schemer who's plans have alienated people around her, and has to hide her true identity to get her plans moving in Fodlan. Like Dimitri, she's traumatized by a massacre that claimed many lives including her parent, and hides a deranged, psychotic self underneath her warm persona that is obsessed with avenging the dead regardless of the dead's actual desires, and their obsession with the dead is partly fueled by insanity. They also have a strong obsession with killing the object of their hatred without getting all the facts, which is her downfall in the Crimson Flower route. Like Edelgard, Rhea seeks to do what is best for Fodlan by controlling it, is a control freak who's methods can alienate her allies, and both are ruthless when it comes to dealing their enemies and enforcing their vision on Fodlan.
  • Rhea at first seems oddly more traumatized than any of her kin by the events of the Red Canyon. But then we learn on Verdant Wind that she was the only Nabatea to survive Nemesis' assault on Zanado. The other surviving Nabatea had left the canyon some time before. Thus Rhea was the only one of them to witness the horror and trauma of what happened there, Indech and the others only hearing about it.
  • The Holding Hands motif between Dimitri and Byleth on the Azure Moon route. Pre-timeskip, if selected to meet female!Byleth at the Goddess Tower, Dimitri will tell her that, in his opinion, the goddess would never even offer her hand to someone begging to be saved, and that even if she did, humans can't reach out and accept it. By the start of Part 2, Byleth is literally fused with said goddess, and she does, indeed, offer Dimitri her hand - which Dimitri refuses at first, but accepts once he is finally at the point where he wants to be saved.
  • Petra, despite being a Brigid princess, is a "Commoner" in terms of gameplay. Gameplay and Story Segregation? Maybe not so much, actually. A Noble will have claims to land, wealth, and social ties in Fòdlan. All of which are things Petra does not have - befitting her status of a political prisoner, since anything she would be entitled to doesn't mean much in Fòdlan.
    • Also, while Petra is a princess, she isn't from Fódlan, and would be at best like that of an exchange student. It wouldn't be a stretch to say that she was entered as a commoner because not only the above, but because from a political perspective, she lacks any weight in the academy.
    • Additionally, Fòdlan nobility has something Petra doesn't: Crests.
  • Seiros's crest stone vanishing at the end of Crimson Flower is just as much symbolic as it is literal. In this route, Byleth fights against the church and the status quo of Crests. The death of Rhea (The institution), the death of Sothis (The goddess), and the removal of Crests. (The Crest Stone.) Byleth's hair returns to normal... s/he's become a regular human, who s/he ultimately chose to side with, and to hand the future for. Humans.
  • Claude's annoyance at being referred to as the "Master Tactician" in Verdant Wind seems odd, especially considering it's a rather impressive title. But then you realize that, considering how he entrusts the job to them even post-timeskip, he probably considers Byleth more worthy.
  • In the S support image of Jeritza, Byleth is seen wielding Sword of Seiros instead of the Sword of the Creator. In every route besides Crimson Flower, Edelgard uses the Sword of Seiros as a Battle Trophy; but here - Byleth uses it instead. It is Gameplay and Story Integration that Edelgard prefers axes and Byleth prefers swords. Also, Byleth does not have the Crest of Flames anymore, so the Sword of the Creator - because it's a hero's relic - would be useless or too fatal to use. The Sword of Seiros, on the other hand, is a sacred weapon; and anyone can use a sacred weapon with no penalty.
  • Jeritza can only support Mercedes (his half-sister and reason for living, more or less) and Byleth. Another case of Avatar-sexual? Maybe not necessarily - Jeritza's supports with Mercedes suggest that his Death Knight persona is a Superpowered Evil Side and that he might suffer from all sorts of psychological issues such as dissociation, as shown by the fact that he killed his and Mercedes's father and despite Jeritza ordinarily being able to keep it under control, it can still come out, even against Mercedes. It can actually be some clever Gameplay and Story Integration - he's afraid of what he's become, and intentionally distances himself from others, only opening up to Byleth and Mercedes.
    • This also puts some of his actions into perspective:
      • Wandering at night, alone - he is trying to keep the Death Knight persona under control, so not to lash out at any students. And especially not Mercedes.
      • Not being able to teach Byleth skills pre-timeskip and otherwise being dismissive if talked to. It gives people a reason to keep their distance from him, and hopefully away from him if the Death Knight persona surfaces.
      • Subduing Manuela in a non-fatal way. While the Death Knight would have killed her, Jeritza doesn't want to kill her, so he held back and only knocked her out. Which also may explain why Jeritza genuinely apologizes to her if Manuela is recruited in the Crimson Flower route.
      • Why he's so reluctant to chase you around until much later on. Jeritza is Fighting from the Inside.
      • Why he helps you out on Verdant Wind and Silver Snow - apart from wanting to aid Hubert in getting revenge on Those who Slither in the Dark, it's Jeritza in control. He runs to direct Byleth's attention away and goads them to follow so that they will not be killed by a javelin of light.
      • Why he gives up his weapon as well - the only route in which he survives is Crimson Flower. The only route in which you can have Mercedes and Caspar but not unlock their paralogue is Crimson Flower. On every other route, he intentionally gives it up to Caspar so he wouldn't risk harming someone who he doesn't want to.
  • At first, it might seem strange that Leonie was granted the Inexhaustible instead of Bernadetta, who had the corresponding crest. However, this connects to the fact that most of the crest themselves were not granted to the descendants willingly, as all but a few are forcefully taken by the Ten Elites who ingested their blood and made relics out of their bones, the crest later being inherited by their descendants (exceptions being the Crests of the Four Saints and Seiros, which were given willingly to humans). Many of the characters who received hero relics obtain them through inheritance, an inheritance that their ancestors had taken forcefully from it's source. Leonie, on the other hand, obtains it by proving her worth to the Immovable himself, and thus, is granted the Inexhaustible as a result.
  • On the Black Eagles route, Edelgard mentions that she was afraid Byleth would side with the Church so they would be with their 'family'/fellow gods. In other words, joining Edelgard means deciding that your blood does not define you- very fitting for her meritocratic perspective.
  • The Golden Deer are the only house that can potentially survive every route beyond their own with all of its members intact, if you assume Claude survived the offscreen battle of Gronder and retreated to Almyra. Given Claude's more neutral stance, how his plans on Crimson Flower ensured the Alliance would get out of any result with minimal casualties, and the Alliance's more neutral stance on non-Verdant Wind routes, this makes sense. It's quite possible that pragmatism is Leicester's answer to Faerghus's chivalry.
  • The Combat Art "破天", lit. "Breaking Sky", is translated as "Rend Heaven" in Fire Emblem Fates, but translated as "Ruptured Heaven" in Three Houses, and shorted to "Ruptured Sky" in Fire Emblem Heroes. However, all four names exactly describe how Byleth escaped from the darkness of the Forbidden Spell of Zahras casted by Solon after fusing together with Sothis in Chapter 10, by literally cutting the sky in the main world with their Sublime Creator Sword, which used to have the "Ruptured Heaven" Combat Art with the Sword of the Creator form.
  • The murals at the start of each month depict a story. The recurring characters are a young man and a stag. They live their own lives, falling in love and having families. But they intersect when the man kills the stag leaving its mate and child behind. Eventually the man is enlisted in the war, which shows him about to engage the son of the stag he killed. Just like in the main story there is no real villain, just a difference in perspective. It also foreshadows the main cause of the plot, as the hunter made armor out of the bones of the stag he killed.
  • Many units have Secret A.I. Moves that are not possible within the normal standards of what you can do. While this is likely just a gameplay thing to make the enemies hard, it makes sense that the students without your guidance would seek alternative routes for power, and naturally take up unique abilities over the five years you were gone.
  • If the player chooses the Black Eagles and sides with Edelgard after the Holy Tomb incident, they will no longer be able to hire battalions affiliated with the church at the guild after the timeskip. As Crimson Flower is the only route where the church is an enemy rather than an ally, this makes sense. note 
  • Why can Felix and Ferdinand, despite their loyalty to Faerghus and Adrestia respectively, be recruited to fight for the other country or Leicester? Because they do not have the same Undying Loyalty displayed by Dedue and Hubert. If Felix is recruited to the Golden Deer, post-timeskip, his reasons for defecting to Leicester despite having spent the last five years fighting the Dukedom boil down to self-preservation and believing Leicester has a better chance against the Empire. Ferdinand in his B-support with Byleth on any route besides Crimson Flower explains that he refused to be Edelgard's puppet, and if talked to after the battle of Gronder on Verdant Wind, he believes Edelgard is "running amok,' and that he is duty-bound to stop her.
  • When you completely break a giant enemy's armor, you're usually rewarded with smithing materials. This is because you literally break the enemy armor (for example, the giant shield of the titanus or the demonic beast's mask) which leaves behind fragments that are small enough to carry away and smelt with.
  • Constance and Hapi both lack Hero's Relics, despite Balthus and Yuri both having one. Then you realize that Nemesis is revived at the end of Verdant Wind using the Crest Stones of Noa and Timotheos, meaning the Agarthans likely stole their Crest's relics at some point to do so. This is also explains where they got the resources to make the Dark Creator's Sword that Nemesis wields.
  • Cindered Shadows gives an explanation for how characters with powerful magic in various Fire Emblem games can get captured and held in seemingly normal restraints or prisons. Namely a Silence spell renders them unable to use magic until it is removed or wears off.
  • The identity of the Cardinals of the Church are a closely guarded secret, likely so that Seteth and Rhea can more easily slip back into their positions in the Church by claiming to be one of said Cardinals.
  • In Cindered Shadows the form Aelfric takes when merged with the Chalice of Beginnings and Sitri is (on the stats/info screen) noted to have been influenced by Crest Stone shards. Yet no such shards are mentioned to have been in the chalice or near it. Then one recalls that Aelfric is one of Rhea's "children", i.e. someone she granted her Crest to by giving them her blood and shards from her own Crest Stone, i.e. the shards that influenced the transformation came from within Aelfric's body.
  • In her B support with Seteth, Manuela relates how she first visited the monastery as a child. She wandered off from her parents, following a beautiful singing voice she heard and sang back to it. The voice was singing from somewhere out of sight, and she never found who it was. She came to believe the voice was the goddess herself, and the event helped her discover her own talents as a songstress. On it's own the story is simply a sweet, mysterious tale, but then one recalls that in the game we see that Rhea likes to sing in solitude, though her voice travels some distance. Manuela may not have heard the goddess' voice, but rather the voice of the goddess' daughter.
  • Most of Lysithea and Edelgard's supports are very vague about the conclusion to their Your Days Are Numbered plotline (the closest Lysithea gets is her ending with Felix mentioning that she died sometime before him). This is probably due to the fact that Lysithea can be recruited into the Crimson Flower path, meaning her endings could happen in parallel with Edelgard's. So if one had an ending where they explicitly died, while the other had one where they were cured, it'd end up feeling very unfair.

    Fridge Horror 
  • Rhea in general is a master of this trope. One of the earliest examples is the Lap Pillow scene at the end of Chapter 10. To the untrained eye, it looks like Byleth is being soothed following the aftermath of the last battle, and in a sense they are... but then you realize that at the time, Rhea sees Byleth as a vessel to revive her mother and wishes to merge their mind with Sothis, which likely will erase Byleth's identity. When you realize Rhea is not only talking to you, but also through you, what would normally be comforting actions gain a new, disturbing light. Even assuming that Rhea doesn't believe Byleth will be erased or taken over doesn't remove the disturbing implications so much as makes her ignorant or naive regarding them.
    Rhea: Close your eyes, dear one. Sleep, just a while longer. I will be watching over you, always and forever...
  • Depending on just when Rhea precisely developed romantic feelings for Byleth and to what degree she regarded them as separate from her mother at the time, there can be disturbing incestual subtext with her mother who she knows is awake within Byleth during most of part 1 of the game. That said, the actual S rank support only happens years after Rhea knows her mother's mind has left Byleth.
  • Rhea said she created Byleth’s mother as the last of twelve attempts to make an artificial body for Sothis' Crest Stone. But it’s not clear if this made these creations only a case of Artificial Human (or rather Nabatean) or if they could also be genuinely considered Rhea's children. If the latter is true, then Byleth could find themselves in a romance with someone who is technically their grandmother.
    • And Cindered Shadows potentially made it worse. One could argue if you really wanted to make the Byleth/Rhea relationship work, that "Byleth boinks their grandma" was simply speculation. We didn't know what their mother was like after all, we didn't know what their relationship was like. Cindered Shadows has Rhea explicitly say that Sitri looked upon Rhea as if Rhea were her mother. Does this whole situation count as Relationship Writing Fumble? Admittedly, Rhea never states she shared Sitri's sentiment in the same way, only that she wanted Sitri to have a bright future, and that she saw her as her child in the same sense that she saw Cardinal Aelfric as her child (i.e. a spiritual leader sense and someone under her close care and protection in the monastery).
  • More of Fridge Sadness, but it's possible for Byleth to have Leonie's B support after their father's death, but before you are able to talk to her at the monastery. In her support, she's aggressive towards Byleth talking about how what Jeralt meant to her and comes off as standoffish. But when you talk to her at the monastery, she genuinely seems heartbroken for both herself and you. While it's mostly due to how supports work, if it happens then it's really sad thinking about she tried to talk about Jeralt to you without breaking down in tears before showing what she's really feeling just days later.
  • If she isn't recruited, Marianne does not make any further appearances in either Black Eagles route or the Blue Lions route after the timeskip. Her A support if she is recruited reveals that before the timeskip, she had been praying for her own death before Byleth's influence caused her to stop. Considering Byleth wouldn't be there to help her open up in these other scenarios...the implication is not comforting.
    • A slightly happier alternative is that she just didn't care to show up to fight in the war, considering how her attitude towards war/social events pre-timeskip was "do I have to go?" Granted, it still suggests Marianne is still depressed, but better than the other option.
    • Marianne has an extra chair in her room while everyone has one. If you look at where the chair is located, it would mean the worse could happen if she wasn't supported.
    • Marianne mentions in previous supports with Byleth that she's only really at the Academy because her father wants to make her a more desirable bride for a rich, influential nobleman. Best-case scenario, he went through with that and Marianne is still alive in the timeskip. Still miserable, still depressed, but now also married to someone who views her as a person as secondary to her political influence. Poor Marianne.
  • Thinking about what could have happened if Flayn hadn't been rescued in chapter 6 is not pretty:
    • Since she was kidnapped to harvest her blood, "those who slither in the dark" may have simply kept her alive and taken more blood as they needed, which would be horrible by itself.
    • Or, they may have decided that having another Crest Stone was more worthwhile than waiting for her to produce more blood and, well...
    • Or, most disturbingly, they decide to take the female Nabatean they have in captivity and use exceptionally horrific methods to give them a steady supply of blood and Crest Stones.
    • Of course, they can do what they did a millennium ago. They can "weaponize" her.
  • Ignatz and Ingrid's support has a drawing of Seiros look like in Ingrid's words "a maniacal demigod". Now remember what happens to Rhea in the Crimson Flower route.
  • In Female Byleth and Claude's S-Support's epilogue, it's mentioned that the remaining members of the Empire and Those Who Slither in the Dark attacked and required a Big Damn Heroes moment from Claude. But it doesn't say if they won, nor does it make reference to Byleth and Claude marrying, despite how they get engaged in the S-Support. Did another war break out? One Claude and Byleth lost?
    • If they did lose, wouldn't that have rendered the Golden Deer Route's ending completely moot?
    • Also, it literally says in the epilogue that Claude "broke through the rebel forces with ease" and after rescuing Female Byleth, this act "heralded a new age of unity", so I don't know where the whole idea of them losing would even come from, if the aftermath resulted in a time of peace and solidarity.
      • Just because he "broke through with ease" doesn't mean the battle went well after that, though. It could just mean he got a surprise attack in. Additionally, what the text actually says is him showing solidarity led to a new age of unity, and the word "peace" is never mentioned once. At no point does it imply the battle didn't escalate into a war, seeing as it ends only with Claude joining the fray. All "unity" implies is that Fodlan and Almyra were united. Peace isn't implied at all. It doesn't say how long the fighting went for or who won. Almyra and Fódlan can be united even if they lost — in fact, they have something to be united against. The main point in the first post was more about the fact that another war broke out and the end of that fight is left a little ambiguous. Especially since Byleth was originally losing the fight, and we know Those That Slither in the Dark have the ability to make weapons of mass destruction. The ending is also surprisingly unromantic. As if F!Byleth and Claude never got to be together because of a war that outlasted them.
      • The Golden Deer Route's ending never said a thing about another war breaking out after the fight against Nemesis, paired ending asides, so what this troper understands of Claude and F!Byleth's S-Rank paired ending is that they won right after that.
  • It's noted when Nemesis revives that him ingesting Sothis's blood is what allowed it to be possible. This means the remnants of "those who slither in the dark" could one day weaponize Edelgard, who also gained some of her blood for the second crest, on the likes of Blue Lions or Church of Seiros routes, and have an army of Undead Imperial Forces under her command to lead just like Nemesis himself, resurrected by the Crest of Flames just like her.
    • Considering that on Blue Lions and Silver Snow, there are still people who care about her (Dimitri, the entire Black Eagle house), they'd probably want to bury/cremate her body in secret just so her grave isn't desecrated. So "those who slither in the dark" wouldn't have her body, whereas they seemed to actively be storing Nemesis' just for this purpose.
  • On the Black Eagles route, you can kill Claude, who is the son of the Almyran king. One can imagine he wouldn't be too pleased to hear about that, and what better time to get revenge than while the Adrestian Empire is still weak and recovering from war?
    • Actually, Edelgard's paralogue deals with this possibility, regardless if Claude lives or dies, there is an invasion force heading towards Fódlan's throat. And they are dealt with rather easily, with Nader even dying on this route, and the fortress being reinforced to prevent further invasions. so Fódlan is in no danger from future invasions, and even should Almyra attack, it is the the late Alliance's Nobles's responsibility to repel the attacks, and in the BE, they are in a relatively strong position despite formally being dissolved, so the Empire could focus on post-war rebuilding.
    • Cyril states in his and Hilda's paralogue (which you would need to get on another route) that the attacks on Fódlan's Locket aren't the Almyrans seriously attempting an invasion — it's them having fun. Nader's happy reaction to being defeated in Edelgard's paralogue is pretty much stating that he's having the time of his life. If Almyra really wanted to attack, their army would be a lot stronger than what we fight.
    • Regardless, Fódlan is in a good position for the time being, Fódlan's throat is an impenetrable fortress, protected by Leicester military, and Fódlan as a nation are no strangers to attempted invasions by Almyrans. Besides, considering how much manpower they lost to invasions for fun and having just lost Nader, they most likely don't have the resources to attempt to invade a Fódlan united under a militaristic empire for the foreseeable future. And as a nation of blood knights, even to avenge Claude, they most likely wouldn't attack when Fódlan is weak, most likely future invasions would be enacted when Fódlan is at fighting strength because it's more "fun" that way.
  • Many of Dimitri's epilogue slides such as Felix, Dedue, and Marianne mention that many years after the game, Dimitri eventually dies, and in some slides, to illness. Considering that the Blue Lions are the only route where Those Who Slither in the dark aren't fought directly, only Thales is defeated in his Arundel guise, and that there is still a significant amount of Agarthians with an intact base, who's to say Dimitri wasn't assassinated in those slides and the rest of the Lions aren't aware of this? Note that none of Claude's or Edelgard's endings allude to their death, and they decisively finish off Those Who Slither In The Dark.
    • It's actually not many of his slides — those are the only ones (well, and Flayn, but her outliving her husband is to be expected). His solo ending and his paired epilogues with F!Byleth, Mercedes, Ingrid, Annette, Catherine, and Gustave don't mention him dying at all. Also, if the Agarthans could get to Dimitri, they would have been way more likely to Kill and Replace him like they have with every other important figure they could get close to (Cornelia, Arundel). Add in that they aren't actually in that great a position — you eliminate their entire leadership down to a named Mook, Myson — and there's no way they could have something to do with it.
    • A brighter but also not so nice look at it at the same time is that Dimitri could have gotten ill from overworking himself. Considering how hellbent he was to atone for his time of being Ax-Crazy
  • The white beasts fought in the final chapter of Silver Snow are humans transformed by their blood-link with Rhea and her now uncontrollable dragon form. We learn earlier on that Jeralt's age and crest of Seiros are the result of Rhea using her blood to save his life in the distant past. Byleth's own father could have become another rampaging monster they'd have to put down, if he had survived long enough or if Rhea's degeneration had happened sooner. Albeit, those humans also were given pieces of Rhea's heart, i.e. her Crest Stone, in addition to Rhea's blood, unlike Jeralt, so such a transformation may not have been possible for him.
  • Petra’s death, whether as an enemy or recruited unit, simply because she chooses to help Edelgard/Byleth achieve their goals instead of returning to Brigid post-timeskip. Not only does her grandfather lose his son and granddaughter to war (both involving the Empire), but Brigid will likely undergo a Succession Crisis now that heir to the throne is dead.
  • Rhea's berserk form, and the way her body seems to have pronounced veins and torn wings, gives a strong impression that not only is her power going out of control, but that she's inflicted with some form of radiation sickness. Since the "Javelins of Light" are partly magical in nature, and have even turned the once fertile Valley of Torment into a permanent Lethal Lava Land for hundreds of years, it's entirely possible that contact with so many missiles has afflicted her with some magical variation of said illness. Since she also refuses to sleep, whatever effects a dragon's slumber does to heal their bodies can't counteract the effects.
  • Even if Seteth and Flayn are still alive at the end of Crimson Flower, their lives probably won't be improving anytime soon. Edelgard is likely going to publicize her understanding of history, which would not only reveal the existence of the Nabateans, but paint them as Always Chaotic Evil, meaning they'll probably be the target of considerable Fantastic Racism. Seteth's main professional skills are in administration, which he won't be able to put to use, given how much force Edelgard is willing to use to keep Nabateans out of power. That could easily force them out of Fódlan, meaning they'll be separated from their remaining family and unable to visit the grave of Flayn's mother or any other place in Fódlan important to them.
    • Flayn seems to realize this in her defeat quote if she and Seteth are spared.
      Flayn: Farewell, Professor. We shall most likely never meet again.
  • It seems like the talks of the Battle at Gronder field being a massacre even if you managed the difficult task of managing of not killing any of the students is a case of Gameplay and Story Segregation. But remember, in the Verdant Wind route Dimitri dies off-screen in the aftermath. Who's to say the same can't be said of anyone else who seems to disappear from the story afterward?
  • Although Edelgard managed to escape to Farghus with her mother and uncle, the whereabouts of her siblings during the Insurrection of the Seven never was mentioned. With their father powerless to save them, it’s highly likely TWSITD began the Crest experiences on the Hreavelg siblings shortly afterward, thus leading to their eventual madness and death.
  • Jeritza reveals to Mercedes that his father wanted to marry her to produce more Crest bearing children and keep the Lamine bloodline to himself. Although somewhat alleviated by the fact Mercedes and the head of House Bartels weren’t related by blood, it brings up the horrifying possibility of Crest bearing houses intermarrying to keep their Crest to themselves and increases the chances of their children having a Crest.
    • In her support with Edelgard, Constance implies this was the case in House Nuvelle in order to keep their Crest of Noa a secret.
  • According to his supports with Ingrid, Sylvain had already established his flirtatious act at age eight, and is stated to have hit on much older women as a young child. In Real Life, children displaying this kind of Troubling Unchildlike Behavior is a huge red flag for sexual abuse. What's more, in the present day he views his romantic life as entirely contingent on his Crest and noble status. He expects any woman to approach him to only be interested in how they can use him to elevate their social standing. It isn't hard to imagine Sylvain having been objectified for his Crest starting from a worryingly early age, with his promiscuity starting as either a coping mechanism, or a warped childhood understanding of how to form bonds with others.
  • Jeritza is Jekyll & Hyde with the Death Knight. This puts his aloofness and distance from everyone else, even when he joins you on Crimson Flower, into perspective... a horrifying perspective. He will only support Mercedes and Byleth... because he's afraid of hurting others. He does not relish in his Superpowered Evil Side. He fears it. One can only imagine just how broken and pained he is.
  • While it may not make sense for Blue Lion students to defect to the Empire, it can be assumed that they were present in the Holy Tomb and witnessed Rhea's breakdown and attempt to kill Byleth, Hubert, and Edelgard. Thus them seeing Rhea's darker side can explain why they would defect from their own nation considering said nation allied with Rhea, and considering NPC dialogue and Seteth and Flayn's dialogue implies that Rhea has taken a turn for the worse, would help their decision to defect from the Kingdom as many others have due to Rhea.
  • In Silver Snow, it's mentioned that Rhea gave some high-ranking and very loyal church members pieces of her crest stone. Her crest stone is her heart. Which would mean a) she somehow cut off pieces of her heart with the heart still being in her chest, or b) that she got someone else (most likely Seteth) to literally cut her open regularly to remove pieces of her heart.
  • In Seteth and Flayn's paralogue, the fanatics of the Western Church are occupying tombs belonging to Cichol and Cethlenn, two saints revered by the entirety of the Church. This is hilarious because as we know Seteth and Flayn are said saints, and the fanatics are trying to kill them out of their own self righteous belief and because they misinterpret what the thought to be dead Cethlenn and Cichol want. This becomes less humorous when it foreshadows Seiros's motivations as an antagonist in Crimson Flower, who is trying to kill Byleth because in her insanity, she blames them for taking her mother away, when in reality Sothis actually is aiding Byleth and woke them up in the first place. This paralogue also additionally foreshadows Dimitri's own obsession with the dead and misinterpretation of what the dead desire.
  • Edelgard carries the dagger that Dimitri gave her everywhere. She probably considered killing herself with it during her imprisonment by the Slitherers.
  • In the game there are two types of regalia: The Hero's Relics and the Sacred Weapons. Almost all regalia are tied exclusively to one Hero or Saint, but there are exceptions such as Aymr, the Sword of Begalta, the Sword of Moralta, the Tathlum Bow, and the Axe of Ukonvasara. The Aymr is said to have been made to Edelgard's specifications which is why it's a Hero's Relic despite Rhea/Seiros never having been slaughtered by Nemesis or the Ten Elites (though her giving out pieces of her crest stone to a few church members can raise a few questions), but no such reason is given for why there are Sacred Weapons tied to Riegan, Fraldarius, Lamine, or Gloucester. It is possible that as members of the Ten Elites that they stole the preexisting weapons from the Nabateans either before or after slaughtering them.
    • The Sword of Belgata, (given from The Wind Caller) makes sense when you remember that Macuil was a skilled blacksmith, and most likely did modifications to fit the sword in question to the Crest of Reigan
  • Sylvain's Defense growth of 40% is one of the highest outside of clearly tanky characters like Dedue, Raphael, or Gilbert. This seems arbritrary until you realize he grew up with Miklan.

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