Characters / Yu-Gi-Oh! Main Characters

The main cast of the manga and anime series Yu-Gi-Oh.

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Repeat! ALL spoilers will be unmarked ahead. Beware major spoilers.
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    Yugi Muto 
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Yugi Mutou (武藤 遊戯; Mutou Yuugi)

Voiced by: Megumi Ogata (Toei Anime), Shunsuke Kazama (Duel Monsters), Dan Green (English), Irwin Daayán (Latin American Spanish), Alex Saudinós (European Spanish)

"I made a wish on the puzzle ... 'I wish for friends' ... Friends I can count on...! Friends who could count on me... No matter what...!! Friends who could count on me...!"

The main character of the series, Yugi is obsessed with games of all sorts. Having grown up playing games by himself, Yugi received the pieces of the ancient Egyptian artifact called the Millennium Puzzle from his grandfather, Sugoroku. Yugi spent eight years trying to solve it. Soft-spoken, timid, meek, and shy, he didn't have any real friends, except for Anzu, whom he's known since elementary school. Two kids in particular, Jonouchi and Honda, are regularly rough on him, but they befriend Yugi after he stands up for them to an even bigger bully. And then he completed the ancient Millennium Puzzle and became the Guardian of the Shadow Games, releasing his "other self" - the spirit of an ancient, gambling Pharaoh - entering into a giant mess involving life-threatening games, thousand-year-old spirits, cursed artifacts, and lots of ancient Egyptian magic. Since it gave him friends and character development, Yugi takes it all in stride.

He's knowledgeable about all games - card games, board games, tabletop role-playing games - you name it. In terms of the Duel Monsters card game, he mostly uses the same deck as his alter-ego; towards the end of the series, when he finally makes an original deck, it focuses on monsters that are individually weak but have powerful synergistic effects. This deck's trump cards are Valkyrion the Magna Warrior, Stronghold the Moving Fortress, Gandora The Dragon of Destruction, Silent Swordsman LV0 and Silent Magician LV0.


  • The Ace: Grew to become this. Upon defeating Yami Yugi in the Ceremonial Duel at the end of Duel Monsters, he cements his status as The Ace.
  • Adaptation Personality Change: Milder than Dark Yugi as he is a Nice Guy in all media, but he is more innocent in the anime compared to his manga counterpart being a Covert Pervert. The manga also has him get visibly annoyed more often than in the anime.
  • Adorkable: Oh, goodness, yes.
  • All Take and No Give: Initially in his relationship with Dark Yugi. Once aware of him in the early manga he calls on him to sort out bullies, but later refuses to entertain the idea that Dark Yugi might have his own identity or could be free. He grows out of this to supporting the idea of sending him to the afterlife. He also feels this in regards to his other friends, believing himself a burden.
  • Anime Hair: His tri-colored hair is among the most famous examples of this style.
  • Ascended Fanboy: In The Dark Side of Dimensions, Yugi wants to become a game designer after graduating high school after obsessing over games of all sorts throughout the series.
  • Audience Surrogate: Intended as one for the audience. Kazuki Takahashi based the idea of Dark Yugi on a dream he thinks is common for children — when the situation is dire, Yugi becomes a stronger and more mature version of himself with magical powers and unparalleled skill and luck in games.
  • Back for the Finale: Many of the cards he used in the last duel of the series were older Duel Monsters cards Dark Yugi no longer used, such as Summoned Skull and Swords of Revealing Light.
  • Badass Normal: He manages to beat Ryugi Otogi in a game of Dungeon Dice Monsters in the manga, Dark Bakura during the Memory World RPG in a Shadow Game of Duel Monsters, and Dark Yugi, without using the power of the Millennium Puzzle or the God Cards. In the anime he manages to defeat Marik, who was controlling Bandit Keith, without using the power of the Millennium Puzzle. He was also in a position to defeat Rebecca before surrendering.
  • Bash Brothers: With Dark Yugi and Jonouchi/Joey.
  • Bishōnen: As of Dark Side of Dimensions, he's taken a level in bishonen during the Time Skip. By the time GX begins, he's just as bishonen as his predecessor, and even more muscular.
  • Book Dumb: As smart as he is at games, he's a very, very bad student. He has very low test scores, along with Jonouchi and Honda, and in the very same chapter this bit of info is provided to us, he's shown to be more interested in creating a bingo game out of the test score chart than the actual test scores. Subverted in Dark Side of Dimensions, where he's school valedictorian. One can argue after the manga ended, he chose to focus on his schooling more but had time for games. This may overlap with Brilliant, but Lazy.
  • Character Development: In the first chapter, Yugi started out as a timid and weak kid whose only friend was Anzu while constantly bullied by Jonouchi and Honda. However, he did not take kindly to Tetsu beating them up and openly calls them his friends. It was the starting point for him before completing the Millennium Puzzle. Later on, he's able to gain new friends and confidence, disallowing Dark Yugi from killing anyone, and then defeats him in his final duel.
    • Another factor is that Yugi in the early volumes is rather childish, even after he knew of Yami Yugi's existence. Later in the manga, he outgrown this, and if Darkside of Dimensions is anything to go by, he matured enough to give a graduation speech.
  • Chick Magnet: Anzu is his primary Love Interest, in the anime filler (only) Rebecca declares him her boyfriend, and some one-off character from the last filler arc of the anime thinks he's adorable. The three of them fight over him on a couple occasions in the filler arc, to Yugi's embarrassment.
  • Childhood Friends: With Anzu, whom he's known since elementary school.
  • Childhood Friend Romance: He also has a crush on her, and she seems to return the feelings.
  • The Chosen One: The chosen solver and wielder of the Puzzle - the "Guardian of the Shadow Games".
  • Covert Pervert: In chapter 2 of the manga, Yugi seems all too interested in the videotape with mosaic censoring that Jonouchi has watched. At the start of Millennium World, you find out that he and Jonouchi are still swapping porn tapes. And in the manga version of Duelist Kingdom when Mai first appears Yugi initially ogles her just as much as Jonouchi and Honda do.
  • Cutesy Dwarf: He's really short, for some reason.
  • Defeating the Undefeatable: He's the only character to beat Atem cleanly in any game or duel, giving him his freedom back.
  • Determinator: Worked on solving the Millennium Puzzle for EIGHT YEARS!
  • Did You Just Punch Out Cthulhu?: Defeats the Egyptian God Cards with a deck mostly comprised of Toy themed monsters.
  • Disappeared Dad: He lives with his grandpa and his mother. His father is never seen or mentioned in the series, but according to Word of God, he's away on business.
  • Fake Ultimate Hero: At least until Memory World arc, Yami Yugi/Atem was the one did all the dueling and strategizing, but since they were Sharing a Body, Yugi had all the credits. Dark Bakura exploits this during their duel in the Pharaoh's tomb to try to convince Yugi to surrender.
  • Freaky Fashion, Mild Mind: A tiny, forgiving, socially-awkward hero... who wears his collar to bed. No one really mentions the incongruity. If you go by the Fanon idea that he styles his Anime Hair on purpose, it's even more striking.
  • Fun Size: But gets noticeably taller as the manga progresses.
  • Gotta Catch 'Em All: Yugi when it comes to games in general - he has every kind of game imaginable in his room. He even went as far as going to a rival gaming shop (which his grandfather was highly against) just so he could get his hands on the newest game they were marketing, Dungeon Dice Monsters.
  • Helpless Good Side: Until Millennium World Arc. He took levels in badass in the manga's version of the Dungeon Dice Monsters arc (Dragons, Dice & Dungeons).
  • The Hero: In contrast to Dark Yugi's Anti-Hero, Yugi is pure good throughout the entire series.
  • Heroic B.S.O.D.:
    • After a particularly cruel duel with Kaiba, which also lets him truly realize the extents Dark Yugi is willing to go through to win. This is later given a Call-Back in the manga where Jonouchi unintentionally stumbles into that particular memory while trying to find the door to the past.
    • In the manga, he also receives one after Honda's Heroic Sacrifice during Death-T. The anime version of the Kaiba duel mentioned above mixed a bit of this in, as these respective moments marked where Yugi came to realize the existence of his other self.
    • As Millennium World begins, Yugi is seen crying when he is separated from Dark Yugi when he used the God Cards to open the portal to the past. Anzu also took it as hard as he did.
  • Heroic Sacrifice: In the DOMA arc he sacrifices himself when the Seal of Orichalcos tries to take Yami's soul, letting it take him instead.
  • Invisible Parents: His parents are around, but his mother only makes one (angry) appearance in the manga with some cameos in the anime. His father never appears at all and is simply stated by Word of God to be away on business.
  • I Want My Beloved to Be Happy: In the manga, he's aware that Anzu has feelings for Dark Yugi during Duelist Kingdom. Somewhat subverted in that Anzu tells him that it doesn't matter because "Yugi is Yugi".
  • The Kirk: Shares this with Dark Yugi.
  • King of Games: In fact, that's the title of the series, which is the Trope Namer.
  • Last Episode, New Character: His final Duel Monsters deck also had these to contrast with his cards that came back for the finale, such as the Silent Swordsmen, Silent Magicians and the Gadgets.
  • Meaningful Name: Yugi means "game". And as if it wasn't obvious enough already, he loves the shit out of games.
  • Mental Fusion: Like the above trope; in the 4Kids English dub, Yugi and "Yami" combine their minds when dueling, except during Pegasus's duel, the latter half of the Doma arc, and the Ceremonial Battle.
  • Morality Chain: He becomes this later to Dark Yugi, having stopped him from potentially killing Kaiba during their duel.
  • Morality Pet: Starts out as this for Dark Yugi, who becomes less ruthless over time.
  • Nice Guy: His defining trait is his kind and friendly disposition. So much that in the Japanese language anime, even after Insector Haga/Weevil Underwood threw away his Exodia Cards, he never dropped the -kun suffix from Haga's name and sounded more disappointed than angry at Haga's cheating.
  • Nice Job Breaking It, Hero!: His completing of the Millennium Puzzle and unsealing the Shadow Games sets all the shenanigans that happens in the series into motion.
  • Non-Player Character: During the final arc, he and his friends (except for Ryo Bakura) find the true door in the Millennium Puzzle's labyrinth and enter the Shadow RPG as special non-player characters - ones that do not fit the timeline, have special abilities such as flight, and thus are unseen by the game characters until a certain point.
  • Nonuniform Uniform: The buckled straps around his wrists and neck seem to be some kind of custom addition, the bondagey tank top visible under his shirt can't possibly be regulation, and sometimes he wears strange foot coverings which seem to be attached to his uniform pants.
  • Older Alter Ego: As in 3000 years older, but since he died in his teens...
  • Older Than They Look: Yugi is meek, incredibly short, and sixteen years old. Would you believe that someone of his height and behavior was really a high-school student?
  • Player Character: He becomes one when his soul gets trapped in his RPG Beast Tamer figurine during Dark Bakura's Monster World Role-Playing Game.
  • Perky Goth: Wears leather, a dog collar, has crazy hair... and is very cute, cheerful and kind.
  • Pintsized Powerhouse: Granted, he does have an extremely powerful alter ego in his head.
  • The Protagonist: He is the main character.
  • Purple Eyes: Unlike other characters, they're fairly consistent in color across artwork.
  • School Uniforms Are the New Black: His Limited Wardrobe seems to consist of a gothed-up school uniform. Lampshaded at one point in the manga.
  • Sensitive Guy and Manly Man: Sensitive Guy to Jonouchi's Manly Man.
  • Sharing a Body: It's revealed later that he has the soul of a 3000-year-old king living inside him, rather than just a dark "other" personality.
  • Split Personality: Initially, he and Dark Yugi are presented as this.
  • Ship Tease: With Anzu, more so in the anime where she reciprocates to some degree.
  • Shrinking Violet: Used to be one, but The Power of Friendship helped him get better.
  • Soul Jar: He and the Millennium Puzzle are this for Dark Yugi.
  • The Strategist: At least in the English dub of the anime.
  • Superpowered Evil Side: Definitely in the early manga (and Toei anime).
    • Though Dark Yugi wasn't evil at the time, he was pretty ruthless with his justice, and the normal Yugi was quiet back then.
    • It's evidence that when Yugi became aware of Dark Yugi's presence and what happened to his bullies, Yugi was more than delightful to let Dark Yugi came out to dish out the punishment for his opponent, like in the Monster Fighter chapter.
  • Supporting Protagonist: Nominally the main character of the series, he is often overshadowed by Dark Yugi. He is given a chance to break out of this during his DDM match with Ryuji and breaks out of it full time in the Millennium World arc by defeating Dark Bakura and Dark Yugi as well as finding Dark Yugi's true name.
  • Tareme Eyes: One of the subtle visual differences between him and Dark Yugi, who has Tsurime Eyes.
  • Tiny Schoolboy: The Nice Guy and adorkable kind.
  • Took a Level in Badass: Yugi earns this by defeating Atem in the ceremonial battle. His Toy Themed dead is also comprised of monsters leveling from weaker forms to more formidable beasts.
  • Trademark Favorite Food: Yugi really loves burgers.
  • Verbal Tic: A subtle one, and manga-only; "Yep!".
  • Weak, but Skilled:
    • In both physical terms and in that his cards are at times weaker than his opponents, particularly Kaiba. Nowhere is this more evident than his game of DDM against Ryuji for the Millennium Puzzle, or the Ceremonial Battle against the Pharaoh and his Three Gods.
    • Technically Subverted in that his Deck is actually filled with ridiculously powerful cards like Summoned Skull, Dark Magician, Swift Gaia the Fierce Knight, Buster Blader, and Black Luster Soldier. Against most players in the world, Yugi's deck utterly trounces them in terms of raw power: most people only own up to around 4-star monsters, maybe a 5- or 6-star, since the stars are actually a rating of rarity, and so only had access to monsters primarily with 1500 or less attack. However, he keeps going up against players who run cards like Blue-Eyes White/Ultimate Dragon, so his cards only seem weak in comparison.
  • The Worf Effect: Several times in the early manga, when despite being a game prodigy he gets beaten by others to raise tension before Dark Yugi appears to defeat them. Most notably against Imori's Dragon Cards in the Toei anime and manga, and Ridley Sheldon in the Toei anime.
  • World's Best Warrior: In the NAS anime universe, even by the time of Yu-Gi-Oh! 5D's, Yugi is considered the greatest duelist ever.

    Dark Yugi (Yami Yugi) 
http://static.tvtropes.org/pmwiki/pub/images/yami_yugi_3.jpg
The Nameless King

Dark Yugi (闇遊戯; Yami Yuugi) (Yami)

Voiced by: Megumi Ogata (Japanese Toei Anime), Shunsuke Kazama (Duel Monsters), Dan Green (English), Irwin Daayán (Latin American Spanish), Pablo Sevilla (European Spanish)

"We'll play a game! A Shadow Game. The loser of this game loses his life."
— Chapter 4

to

"A game that kills people...I'm asking you, is it fun? You filthy scum!"
— Chapter 161

The soul of sixteen years old Pharaoh Atem and an expert at games - who resided in Yugi's body after the boy completed the Millennium Puzzle. In the beginning, he appears every so often to help his other half whenever trouble arises by possessing him - usually with high-stakes gaming. Using the powers of a Millennium Item wielder, he would challenge bullies, criminals, and sometimes just terrible human beings to occult judgment games called "Shadow Games" and inflict "Penalty Games" which dealt poetic justice upon the losers (after Character Development, these powers are exclusively used by the antagonists). Eventually the two Yugis form a type of partnership and brotherly bond, and seek to uncover Yami Yugi's memories which he lost so long ago.

He is adept at all games and hardly ever loses a single one. If an opponent gives him trouble, chances are he'll find an unorthodox way of turning the tables. Within the game of Duel Monsters, he uses a deck originally put together by Yugi's grandfather, which has no particular theme to it, but prominently features all three Black Magicians and their support cards.

For information on his past self, see Yu-Gi-Oh! Ancient Egypt.
  • Absurdly High-Stakes Game: Almost every game he plays ends up turning out like this. Early on, he ups the stakes himself by initiating Shadow Games or wagering his own life.
  • The Ace: He's introduced as the stronger counterpart to Yugi, being essentially invincible at every game he plays. Dark Yugi has saved people or the world countless times, simply by being that good a duelist. Also applies to his past self - he was very skilled in both sorcery and combat, and though he could not defeat Zorc, he created a seal strong enough to hold him for 3,000 years and with the failsafe of his name as the final but lost key in case the Puzzle was ever solved. Played up in derivative media like Capsule Monsters, where he does some impressive acrobatics.
  • Adorkable: It's harder to spot than Yugi, but without the high-staked battles at hand, Yami proves to be quite a game-loving nerdy teenager. His occasional moments of humor and awkwardness are extra adorkable mostly because he's so serious and confident all the time.
  • Ascend to a Higher Plane of Existence: His last scene is walking into the light from the door to the afterlife.
  • Adaptational Attractiveness: He's not exactly ugly in the manga, but the second series anime adaptation gave him a handsomer/less psychotic-looking face, pecs/muscles, and exaggerated height.
  • Adaptational Heroism: The second series anime cuts out his Penalty Games and ruthlessness from the first dozen volumes of the manga, making him more heroic from the get-go.
  • Adaptational Villainy: While the second anime gave him a lot more Adaptational Heroism thanks to cutting out his more questionable actions in the beginning, during the Anime-Only Doma Arc he briefly gave in to his dark side completely.
  • Adaptation Personality Change: The second anime adaptation makes him less ax-crazy as he was early on, and more generally heroic.
  • Adaptation Explanation Extrication: Along with the removal of his various Penalty Games, the Duel Monsters anime does nothing to explain why Dark Yugi stops dealing out Mind Crushes after Duelist Kingdom, nor does it explain how or why he challenged Shadi to a Shadow Game in the original version. The 4Kids dub fixes the issue by having Shadi subjected to traps that the Pharaoh's mind had subconsciously set up.
  • Amnesiac Hero: Thanks to having been sealed in the Puzzle, he has no memory of his past or his own name. This becomes a major plot point in the Millennium World arc, where finding his true name in the Memory World RPG is key to defeating Dark Bakura/Zorc Necrophades.
  • Anime Hair: Same level of craziness as Yugi, only now some of the bangs stick up.
  • Anti-Hero: Started as a Unscrupulous Hero, but moved up to more of a straighter version at the end of the series.
  • Ax-Crazy: In the early manga and Toei anime, he didn't hesitate to dole out gruesome punishments.
  • Badass Baritone: He has a more confident voice than Yugi, particularly in the English dub where it's much deeper.
  • Badass Boast: He's fond of giving these across all mediums, especially when he's about to get the upper hand.
  • Badass Cape: Though not exactly a cape, his coat functions as one in the Battle City arc, anyways. He has an actual cape in the Millennium World arc, though.
  • Bash Brothers: With Yugi and Jounouchi/Joey, and maybe with Kaiba.
  • Berserk Button: Don't even consider mocking his rival in front of him, and certainly don't try and impersonate him either. He's very testy about that.
  • Black Magic: The Black Magician, his signature monster, wields this. In the Duel Monsters anime, his Mind Crush Penalty Game resembles the Black Magician's Black Magic attack.
  • Broken Ace: He has his share of issues, which mainly have to do with his pride and inner darkness, and his will to win nearly led him to attack Kaiba when Kaiba performed a suicide ploy.
  • But Now I Must Go: His spirit has to pass on at the end of the series, but it can't without being defeated in one final duel.
  • Calling Your Attacks: Like the rest of the cast, every time they play a game involving monster battling.
    Black Magic!
    • Likewise, whenever he inflicts his earlier Penalty Games:
    Penalty Game! ILLUSION OF AVARICE!
  • Casting a Shadow: Relies primarily on the Black Magician and related cards, and his other monsters are Black Knights like Gaia and Buster Blader, or demons like Summoned Skull.
  • Catch-Phrase:
    • In the first series anime: "Saa, geimu no jikan da!" which translates to "It's game time!"
    • In the second series anime: "Sore wa dou kana." which translates to "We'll see about that."
    • The English dub also gave him "It's time to duel!"
  • Celibate Hero: Implied. Unlike Yugi, he never shows any romantic interest in girls, and there's no indication that he actually reciprocates Anzu's feelings for him. In fact, he eggs Yugi on about going out with her (and suggests clothing that would make him look cool for her - like silver, hence the Japanese silver meme). Also, according to the Millennium World arc, he never took a wife when he was the Pharaoh.
  • Character Development: From a borderline sociopath who has no problems using his dark Millennium Item powers to punish anyone who hurt his friends, letting his crippling sense of pride and disdain for "cowardice" endanger the well-being of others (refusing to play the defensive during his first Shadow Game with Pegasus and paying for it, almost letting Kaiba die to save Grandpa, etc.), to a dark and mysterious but still noble and selfless hero.
  • Cherry Tapping: He is fond of doing this to his opponents in his Shadow Games. His first anime incarnation does this in spades, regardless of games in question. Capumon is an example as he had low level monsters that had defeated high level ones.
  • Coat Cape: Does this a lot during the anime version of Battle City - see Badass Cape above.
  • Coat Over the Shoulder: A few chapters/episodes during Battle City.
  • The Coats Are Off: In the manga, before dueling some of his really dangerous opponents such as Pegasus or Dark Marik he ditches his coat. The anime averts this by having him wear it most of the time. It was literally blown off in a duel with a brainwashed Joey after being pummeled by an attack.
  • Cool and Unusual Punishment: To anyone who plays his Shadow Games. If you happen to be a Dirty Coward, prepare to have your soul shattered, mind turned into jello, or face Karmic Death.
  • Create Your Own Villain: He thought that subjecting Kaiba to the "Experience of Death" penalty after their first game would scare him straight and teach him the Heart of the Cards. Unfortunately, Kaiba had already been taught to associate death with losing, and the experience only drove him crazier and to swear brutal vengeance on Yugi.
  • Dark Is Not Evil: Has a dark appearance, and generally uses Dark-Attribute monsters in games (Black/Dark Magician being the most prominent example), and yet is always on the side of the good guys. Whether or not he is evil himself depends on what point you look at his character, but by the end of the series he's definitely a straight example.
  • Deadpan Snarker: More so in the dub. It's amazing how quickly "Yami" can shift from rigid-hero mode to Kaiba-level sarcasm. He's also one in the original manga, which is downplayed in the Japanese anime. It's implied that he has a very dark sense of humor.
  • Determinator: Because nothing gets in his way.
  • Doom Magnet: Most of the villains are either after the Puzzle, or want to kill him (or possess the Pharaoh's power for themselves in the dub). Exploited by Marik when he tells the Pharaoh that his friends are in danger because of him to make him jump into a trap, and lampshaded in Capsule Monsters, when Yami assumes the magic shenanigans are somehow his fault, and in Pyramid of Light when Joey says that weird things happening is par for the course when you hang around Yugi.
  • Dull Eyes of Unhappiness: In both the first episode of the Toei anime and the first chapter of the manga. He also gets these when he thought Insector Haga killed Yugi in the Doma filler arc.
    • In the manga, he also has these when Jounouchi collapsed after the duel with Marik, staggering like he's in a trance.
  • Evil Laugh: While not evil, he had has this in the beginning. He also has a few while power-drunk on the Seal of Orichalcos in the filler arc.
  • Famed In-Story: Moreso in the anime. People know him as the King of Games (Pyramid of Light suggests the world thinks he's Yugi but looks taller) and actively seek to win his crown.
  • Fatal Flaw:
    • His Pride — he feels he has to win at all costs, even if he has to do amoral things. He almost resorts to killing Kaiba during their rematch in Duelist Kingdom. In anime filler, this also leads to him playing the Seal of Orichalcos against Rafael even though nothing would have happened if he lost before that - though this was way after he was supposed to develop out of this as per the manga. He grows out of this to become 'ready to lose', best showcased when he will not attack Bakura during their Battle City duel until Dark Bakura gives him reassurance that Bakura will not be hurt. Considering the stakes and the events that both Yugi and Dark Yugi go through and the fact that he is reincarnated royalty, it's not surprising.
    • He also invokes this with about every game he plays, even the non-Duel Monsters ones — he figures out his opponent's weaknesses and makes them their downfall, and may invoke Hoist by Their Own Petard in the process. Notable examples include turning Marik's Osiris "God Five" combo into an infinite loop to win by decking out, exploiting his knowledge of Kaiba's ego at Battle City to figure out what three cards he was going to pick for Final Attack Orders and picking his own cards to counter them, and in an anime-exclusive filler arc he figures out how to destroy an indestructible Field Spell, the Golden Castle of Stromberg, by manipulating his deck so he couldn't pay its maintenance cost and it destroyed itself. The manga and first series anime give many more examples unrelated to Duel Monsters, such as tricking a gun-toting criminal into a stalemate by arranging for him to be lit on fire from his own lighter and alcoholic drink if he fires the gun.
  • Final Boss: The final duel in the series is between him and Yugi.
  • Fish out of Temporal Water: Both subverted and played straight in the dub - having no memories, he picks up the technology of the age remarkably quickly but he also seems to retain some telling traits from his own time - old fashioned speech habits on occasion and an initial habit for Disproportionate Retribution.
  • Fun Size: In the manga, he remains the same size as Yugi. But also like Yugi, he gets noticeably taller as the manga progresses. He gets a growth spurt whenever he takes over in the anime, for reasons.
  • Get a Hold of Yourself, Man!: On the receiving end, courtesy of Jounouchi.
  • Good Is Not Nice: His early characterization. If you harass him or his friends, expect an Ironic Hell at best and death at worst.
  • Good Is Not Soft: It does help this was his original personality as a Pharaoh before getting sealed in the Puzzle.
  • Graceful Loser: He admits defeat gracefully after his duel with Yugi.
  • Guile Hero: In contrast to Jonouchi's reliance on luck and Kaiba's reliance on power, Dark Yugi balances aspects of The Trickster and the Manipulative Bastard, relying on impromptu but effective strategies to outwit opponents and pull out moves they weren't expecting, or as described under Fatal Flaw, figuring out ways to turn their strategy back against them.
  • He Who Fights Monsters: In his duel with Rafael in the anime's Doma arc, he uses the Seal of Orichalcos and is quickly brainwashed by it, causing him to uncharacteristically sacrifice his monsters when he judges them of no further use.
  • Heroic B.S.O.D.:
    • He gets one in the anime during the Doma filler arc after Yugi sacrifices himself to save him from the Orichalcos seal.
    • He also gets one during the Battle City finals, after Jonouchi nearly dies.
  • Heroic R.R.O.D.: A couple of times, mostly in the anime and most notably after getting hit with an attack from Ra during a Shadow Game. He also shows signs of this through Millennium World when he tries to fight through his injuries, and is nearly dead when the gang band together for the last stand.
  • Heroic Sacrifice: Pharaoh Atem gave his life to stop Zorc and saved his kingdom, with the price of it being sealed in the puzzle.
  • I Did What I Had to Do: While not evil, Dark Yugi is more ruthless than his milder counterpart, Yugi.
  • Idiot Ball: Grabbed it hard during the Doma-Arc in his duel against Rafael. When backed against the wall, he could have just conceded defeat and literally nothing would have happened, as the Seal of Oricalchos wasn't on the field then. Instead, he chose to play it himself, turning the harmless duel into a matter of life and death, which then caused Yugi to lose his soul after he lost anyway.
  • I Have Many Names: Game King, Dark Yugi, Other Me, Other Yugi, Namless Pharaoh, etc. The dub adds in Yami, Yu-Gi-Oh to the mix. However, his real name is Atem.
  • Inferiority Superiority Complex: Implied. He fears losing since it usually means letting down someone he loves at best or them being hurt/killed at worst. He is also insecure about his lack of identity early on, and initially acted as though he was just an invincible gaming spirit. He develops out of this to being more accepting of a loss in battle.
  • Invincible Hero: You can literally count his losses on one hand, and even among those defeats, only one is legitimate in the manga (two in the anime).
  • Kaleidoscope Eyes: Not as prevalent as Bakura, but his eye colour also varies between art. In the Toei anime the colour was red, which changed to purple in the second series. They've also been green, but it seems red is his most standard color in his official arts.
  • Kill It with Fire: He's set six people on fire (five directly, one indirectly) in the manga, and sets trents on fire in Capsule Monsters.
  • King of Games: He's an expert at all games, which is the translation of the series title. He's also a literal king as revealed later in the manga.
  • The Kirk: Shares this with Yugi.
  • Knight Templar: He was depicted as this in the manga and the first series anime. Someone threatens your friends? Drive them insane! Someone beat up your friend when you helped him selling tickets to a bad concert? Drive him insane, too! Punks also beat up said friend? Set them all on fire! Justified since all of his games are him trying to work with whatever he has in the environment. His Penalty games were also meant for the bullies to reflected back on their crimes, and it's implied they're not permanent. Some of the games had the villains/bullies Hoist by His Own Petard and the consequence was already a punishment in itself, so he didn't even need to dish out his Penalty games (the Scorpion shop owner is an example). Sadly, it backfired on Kaiba. He grows out of this habit after he defeats Pegasus, who told him that the Millennium Items had an evil will, and not knowing who and what he is since up until now he just thought he's Yugi, this scared him.
  • Light 'em Up: His Poker Knights and Watapon.
  • Made of Iron: Like Jonouchi, he takes a hit from an Egyptian God and manages to keep dueling. He is also able to withstand shadow games and the real damages taken from them when Yugi could not. In the Millennium World arc, his Ba is fused with his monsters and takes an obscene amount of damage from his multiple Shadow Games with Thief King Bakura and Zorc, including falling down a very tall chasm and shortly after being tortured by vengeful spirits of Kul Elna, and still makes it to the final battle with Zorc. The amount of punishment he stands up to in the Millennium World arc alone borders on the ridiculous, and he probably should have died at least twice.
  • Magic Versus Science: The Magic to Kaiba's Science, using the magic of the Millennium Puzzle to contrast Kaiba's preference for modern technology.
  • Manly Tears: Not present in the manga, where he never sheds tears, but he does cry a few times in the anime. He cries Tearsof Remorse after losing Yugi's soul to the Seal of Orichalcos during a filler arc. He also sheds a Single Tear when he nearly surrenders to Dartz, which falls onto the Millennium Puzzle and forces back the Seal of Orichalcos. He cries about three times in the Doma filler arc alone. He also cries during his anime only duel with Jounouchi in Duelist Kingdom.
  • Mental Fusion: 4Kids dub only, he and Yugi seem to have this when dueling.
  • Mind Rape: His Penalty games.
  • My God, What Have I Done?: When he loses Yugi's soul in the anime's Doma arc. Also, in the duel after that, after he comes back to his senses and realizes the brutality of his repeated attacks on Haga.
  • Mysterious Protector: Before his identity is revealed in the early manga.
  • Name Amnesia: The Spirit of the Millennium Puzzle has been sealed in the puzzle for 3000 years. He's forgotten his name, along with much of his past. While his friends just call him "The Other Yugi" or "Dark Yugi" ("Yami" in the English dub), others call him "Spirit of the Nameless Pharaoh". His name is finally recovered in the final arc. His name is Atem.
  • New Powers as the Plot Demands: The manga gave the Puzzle two establishing powers: First to locate Jonouchi and the other to topdeck, which he only explicitly uses in the anime during his duel with Yugi, and once in the manga to help Jonouchi. The anime version of Duelist Kingdom gave it powers such as a psychic link with Kaiba, immunity to fire, and switching souls during a duel. These were all phased out post-Duelist Kingdom.
  • Nice Job Breaking It, Hero!: In a Breather Episode in the manga, Jounouchi goes on a game show where he'll be able to win enough money to get himself and his dad out of their financial woes. When Yugi learns that the corrupt station manager has rigged the final game so that Jonouchi will lose, Dark Yugi challenges him to a Shadow Game and defeats the manager, which allows his friend to win. However, because of the Penalty Game he's put through, the manager goes live on TV, makes an ass of himself, and exposes all the sleazy things he's done in the past. As a result the station goes bankrupt, which means the check Jonouchi received with his winnings has become completely worthless since it can't be cashed now. Whoops.
  • No Indoor Voice: The dub has shades of this, but the Japanese version definitively is this trope.
  • Offscreen Moment of Awesome: Him sacrificing himself to seal Zorc and his own soul, setting up the events of the series in the original timeline.
  • Older Than They Look: In the basic sense, the same reasons as the normal Yugi in spirit of sharing the same body and being as small as he is. But his own example is even more extreme - he's over 3,000 years old.
  • Outof Clothes Experience: In the Doma Arc, Dartz attempts to convince Dark Yugi to surrender to him, preying on his vulnerability. Dark Yugi has a vision of himself naked and sinking in water towards darkness as he loses confidence in himself and considers giving up.
  • Pay Evil unto Evil: Especially in the beginning of the manga, still present in the anime but toned down due to Adaptational Heroism. He isn't afraid to harshly punish those who deserve it via Ironic Hell or Family-Unfriendly Death.
  • Personality Powers: Yami's ace monsters, the Black Magician trio, are of the Dark Is Not Evil variety, indicating his dark and mysterious but heroic attitude.
  • Pint-Sized Powerhouse: He is Yugi's Super-Powered Evil Side, but because he's Yugi's, there are multiple occasions in the manga where he's so short you can only see his hair in the panel.
  • Player Character: During the final arc, a portion of his soul gets sent to Memory World as his past self, Pharaoh Atem, and becomes the Player Character for portion of his soul that's playing the Shadow RPG with Dark Bakura.
  • The Power of Friendship: Although this is the one of the main points of the story as a whole, Dark Yugi himself directly claims to Shadi (in the manga) that this is the true power of the Millennium Puzzle - unity.
  • Quest for Identity: Literally. As in he doesn't know his name.
  • Purple Eyes: Mostly in the anime.
  • "The Reason You Suck" Speech:
    • in the anime, he criticizes Johnny Steps for not coming up with a valid theme for his deck. Johnny focuses more on the aesthetics of his cards than synergy and forfeits the match shortly after his his flagship monster is destroyed.
    • After defeating Seto Kaiba on the Battle City tower, he explains precisely where Kaiba went wrong. Kaiba doesn't take this well at all.
  • Red Eyes, Take Warning: Though his actual eyes are purple, during his duel with Marik, when he ordered Obelisk to attack, lightning flashed so only the silhouette of the Pharaoh with glowing red eyes (then fading to Obelisk) was visible. His eyes also appear red normally in other depictions.
  • Retool: In an author's note in the front of one of the manga, Takahashi comments that when brainstorming the concept for Yu-Gi-Oh!, he wanted to make it a horror series at one point. Going off of this, it's possible that Dark Yugi was intended to be just a vengeful ancient spirit or another facet of Yugi the Puzzle brought out, especially in the first episodic manga volume. Then the series settled down into an arc-based manga, so his character changed pretty dramatically. This is especially jarring when comparing the early and later manga, or the manga and the anime (also applies to Kaiba and the psychosis levels of most of the early bullies).
  • Secret Test of Character: His Shadow Games work like this. They start out as a pretty even match where the opponent has a good shot, then he tries to see if the opponent will cheat or otherwise fight dirty by gaining the upper hand. Once they do, the game immediately turns on them and becomes unwinnable.
  • Shipper on Deck: He doesn't mind Yugi getting along with Anzu.
  • Ship Tease:
    • With Anzu. Once he was established as a separate individual rather than just Yugi's split personality, he himself started initiating the ship teasing of the latter with the former. He was hilariously nervous when Yugi baited him to go on a date with Anzu before the Battle City arc. Yami and Anzu also seem to spend a lot of time alone together, at least in the anime fillers, though there is more actual physical touching in the manga. It's obvious that they care a lot about each other, but whether or not there were actual romantic feelings was never elaborated on or concluded.
    • If such a thing as Cargo Ship Tease exists, then his interactions with the Dark Magician Girl qualify. Then again, Atem had Ship Tease with Mana, the Dark Magician Girl's progenitor, so It Makes Sense in Context.
  • Sixth Ranger: Somewhat, as the others were not aware of him until later and the cast realized he was separate from Yugi at different points in time. In-Universe, too, as once he has his own identity he acts consistently surprised when the main gang volunteer to help him in the Millennium World arc even though he's not joined with Yugi at that point.
  • Smug Super: Not as obvious as Kaiba, but he does have a great deal of confidence, which gets him into trouble at two crucial points.
  • Sociopathic Hero:
    • Before Character Development sets in, anyway. In early chapters of the manga, Dark Yugi was more than willing to Mind Rape them in the name of justice. Even if it's for something as simple as being an asshole. Although Dark Yugi softened up after Pegasus reveal the evil intelligent lurking in the Millennium Items, his inherent nature as a Shadow Game player hasn't changed, as during the deadly battle on the building rooftop against the Ghouls, in which the losers would fall to their deaths, when one of them used a parachute, Dark Yugi scoffs at them for boasting a deathmatch whilst not being prepared for death themselves.
    • And during the buzzsaw duel with Pandora, it was the normal Yugi that saved Pandora from having his legs dismembered - Dark Yugi was probably more than willing to leave it up to Pandora's fate if it were up to him, since Pandora was the one to create such a deathmatch to begin with. He even coldly tells Pandora, "your last act of cruelty is awaiting you" (the buzzsaws) before Yugi switched in to save him.
  • Spiky Hair: Another subtle difference between him and normal Yugi is that his hair is even spikier. The creator said in an interview that he wanted Yugi/Yami to have a distinct recognizable silhouette, hence eccentric hair design.
  • Split Personality: Initially, Dark Yugi and the normal Yugi are presented as this. It turns out to be more of a case of Sharing a Body, as Dark Yugi is the soul of a 3000-year-old king living inside him, rather than just a dark "other" personality.
  • Split-Personality Merge: Although Shadow Games were a big thing in Ancient Egypt, it's implied that Dark Yugi shared Yugi's memories and gaming knowledge in the beginning, which also explain why he thought himself was Yugi earlier on.
  • The Stoic: Varies between complete composure and anger when incensed. In his mind maze one of the rooms reflects back painful memories from whoever looks it, and it's implied by Yugi that he's blocking out the things he can't deal with. Yugi also comments that the Kaiba duel in Duelist Kingdom was hard on him and wonders if Atem was lonely on seeing his tomb, but Atem never brings it up directly. Goes more into the realm of Not So Stoic in the anime when he cries a few times, as opposed to the manga where he never cries once.
  • The Strategist:
    • Wins his duels by wit. One of the examples must be Duelist Kingdom when the rules were more RPG-like; he was thinking outside of the box and showed his creative and intelligent physical strategies like catapulting his monster into the castle, or blow up the moon. Another example is him winning a duel by deck out in Battle City.
    • A non Duel Monsters example is when Yami Yugi won twice against Mokuba in Capsule Monsters, and the game was rigged both times, Mokuba's monsters consist of high level ones and his own only weak ones.
  • Super-Powered Alter Ego: Not really an alter-ego, but he is a spirit in the Millennium Puzzle with the power of Shadow Games, so he partially fits.
  • There Is No Kill Like Overkill: The consequences for losing his Shadow Games range from blinding illusions to immolation. Most of his Penalty Game victims had it coming, unlike the later antagonists who dish out Penalty Games to anyone out of sadism. His last victim was the Player Killer of Darkness, who had Yugi's neck tied to a rope, ready to strangle Dark Yugi once he lost the game. After cowardly kidnapping a bunch of players in the thick of night and eliminating them from the Duelist Kingdom tournament, and then threatening to hang Yugi, you don't really feel bad for the guy when he gets hung during his Mind Rape.
  • Tsurime Eyes: His eyes are sharper and more pointed than Yugi's. In the manga, this was the most immediate sign that he'd taken over.
  • Unwinnable by Design: He designs his earlier Shadow Games like this. For example, if you are a greedy jerkass who will do everything to win and try cheat your way out, you either suffer a Fate Worse Than Death, burn to death, Mind Raped, or suffer a Karmic Death.
  • When He Smiles: Given that it happens so rarely, it can be pretty heartwarming.
  • Woobie, Destroyer of Worlds: Becomes this for a bit in the Doma anime filler saga after he loses Yugi - especially during his duel with Haga. Oh, silly Haga, didn't you know that pretending to destroy the soul of a highly protective and emotionally unstable (and once-Axe-Crazy) ancient spirit's partner was just asking for a one-way ticket down extreme-pain-and-death lane?
  • Younger Than They Look: Yami/Atem is an odd example of both older and younger than he looks. Since he's already dead, he doesn't age at all so he's still only sixteen years old.

    Katsuya Jonouchi (Joey) 
http://static.tvtropes.org/pmwiki/pub/images/katsuyajonouchi.png

Katsuya Jonouchi (城之内 克也; Jounouchi Katsuya) (Joey Wheeler)

Voiced by: Toshiyuki Morikawa (Japanese Toei anime), Hiroki Takahashi (Duel Monsters), Wayne Grayson (English), Carlos Iñigo (Latin American Spanish), Pablo Tribaldos (European Spanish)

"Yugi, a long time ago, I stole a piece of your puzzle. When I returned it, I thought I might embarrass myself, so it took guts... But after that, for the first time in my life, I started to like myself a little..." —Death-T arc

Yugi's best friend, who comes from a broken family heavy with debt and in turn, grew up as a punk with no real motivations. Until he met Yugi, that is. He suffered a poor upbringing, with his parents divorcing and living with his alcoholic father, while his beloved sister Shizuka lived with their mother. He used to be a thug and even hung out with a gang led by Diesel for a while. After becoming friends with Yugi, he became more righteous and would do anything to protect his friends or innocent people being taken advantage of. Though not exactly the best gamer in Domino, he develops a better liking to them thanks to Yugi, and he's managed to use his strong points to help Yugi come through in earlier story lines. As the series progresses, he grows a passion for the card game "Duel Monsters", learning how to channel his anger through cards instead of fists. Jonouchi is an underdog duelist who begins as a nobody and ends up becoming one of the best duelists in the world. Hot-headed and comical, Jonouchi's evolution from inexperienced newbie to a world-class duelist carries throughout the run of the series.

He's best at fighting, self-proclaimed very good at yo-yos, and later on becomes an adept player at the Duel Monsters/Magic & Wizards card game. His deck initially has no particular theme to it, but as time goes on it evolves into a gambling-themed deck, along with Warriors, Beast-Warriors, and support for his Red-Eyes Black Dragon. His trump cards are his Red-Eyes (ATK 2400/DEF 2000), and, as of Battle City, the powerful Warrior, Gilford the Lightning (ATK 2800/DEF 1400), plus the Jinzo, Insect Queen, and Legendary Fisherman that he won during his Battle City duels. His favorite card in the anime is the Flame Swordsman, who frequently gets him out of tight situations.


  • Abusive Parents: Specifically his alcoholic dad.
  • Adaptational Wimp: In the manga, he is very strong and does good in fights, beating up Bandit Keith and grab-holding Kaiba by his coat collar, knocking out Saruwatari with one punch, and taking down a Captain Ersatz of Leatherface during Death-T. Every adaptation of the series has made him less competent.
    • In Toei's Yu-Gi-Oh anime he was the only one injured during Death-T 1 and Miho saved the day, was beaten up by Kaiba's guards and the model Aileen Rao, got beaten up by the Kageyama Sisters, and rolled a 99 in Monster World out of fear that he'd be turned into a figurine.
    • In the second-series anime, he comes across more as a wannabe badass, getting beat up by Bandit Keith and Kaiba grabbing his fist mid-punch to throw him to the ground, and also comes close to drowning twice in the anime when he didn't in the corresponding manga events. He also loses a lot more often in Duels, which weakens his growth in Battle City a fair bit, though he does get several victories in between and his losses boiled down to luck.
    • Yu-Gi-Oh! The Dark Side of Dimensions, which is manga-based, continues the trend, as Jonouchi does nothing of importance, is mocked by Aigami as worthless for failing to escape another dimension and has to be rescued, and even wears a dog suit like he did in the anime to help pay for a new duel disk.
  • Anti-Hero: Of the Disney Anti-Hero variety. He may not be the nicest guy in the world, but he's definitely heroic.
  • Badass Normal: He doesn't have a Millennium Item, any super-powerful game pieces or cards, or access to money or resources. He still beats some of the best gamers in the world and becomes a champion Duel Monsters player in his own right, capable of threatening even the likes of Yugi and Kaiba. During his Shadow Game with Marik, he survives a direct attack from Ra. In a high-level "this is no joke, we can FEEL the pain inflicted to us by these monsters & gods" Shadow Game. Giving Dark Marik an Oh, Crap! moment, and he could have won the match had he not collapsed right before his final attack hit.
  • Bash Brothers: With Yugi and Dark Yugi (though to a lesser degree).
  • Big Eater: More so in the English dub, when every meaningful conversation gets turned into one about food. Nevertheless, in both versions if there's free food going, he's always stuffing himself silly.
  • Big Brother Instinct: To Shizuka.
  • Book Dumb: Jonouchi's a bad student, largely because school just isn't designed for him.
    • Good with Numbers: Still, he's surprisingly adept at multiplication and division, given how he can do it in his head every time he uses the Dice cards.
  • Born Lucky:
    • One of the main themes of his Duel Monsters deck is to rely on coin flips, dice rolls and random card picks, and they almost always work out in his favor. The fact that he spends a lot of time dueling against cheaters actually works in his favour here, as his own unconventional strategies trump theirs. Averted at the same time in that a lot of his draws are pretty bad though. It's even crueler in the manga where you see that he had Kunai with Chain in his hand at some point after he was getting ripped apart by Odion's Serket. Had he drawn it when he had both Jinzo and his Fisherman, he would have been able to take the beast down.
    • Also applies to his life in general. He's shown to be quite lucky in situations that require it, but, just like with his deck, it's averted due to his terrible family life.
    • Furthering the latter point, in his "bar bet" gambling matches with Otogi in the manga, he didn't have bad luck - if he had cooled his head a little and thought, he might have won those games or never even got put into that situation to begin with.
  • Brooklyn Rage: Dub version only, his accent and attitude is atypical Brooklyn-ish.
  • Brainwashed and Crazy: Marik does this to him at one point.
  • Broke Your Arm Punching Out Cthulhu: Jonouchi gets puts through his paces during his duel with Marik, even taking a head on attack from Ra. Jonouchi ultimately just comes up short after passing out, but after the duel it's shown that it also took a massive toll on Marik.
  • Burning with Anger
  • Butt-Monkey: Especially in the Grand Championship arc.
  • Calling Your Attacks: When Marik uses Lava Golem, summoning it to Jonouchi's side of the field, he tells Jonouchi that its attack is called "Golem Volcano". Jonouchi insists that since it's on his side of the field, he'll name the attacks, and hits Marik with a "Jonouchi Fire" instead, with a caption box saying the name was coined by Jonouchi.
  • Character Development: Before he became Yugi's best friend, Jonouchi would often bully the kid until he stood up for both him and Honda. It would gain his respect. He would eventually go out of his way to protect him from other thugs and kick the ass of the one who threatens him. It extends to his skills as a duelist and he makes a proficient strategist.
  • Cheaters Never Prosper: Notably, most of his opponents (Mai, Bandit Keith, Esper Roba, Insector Haga, Johnson in the anime) cheat by various methods. He outsmarts and beats them despite this.
  • Cordon Bleugh Chef: In the Duelist Kingdom arc he's able to take everything Mai brings - including potato chips, candy bars and canned fruit - and make them into something that's actually pretty good, at least from where the protagonists are standing.
  • Cloud Cuckoolander: He has a pretty good idea of what's going on, but he has moments where he slips into this.
  • Confusion Fu: His strategies evolve with every duel, so you can never predict what he'll do next.
  • Cool Loser: After his Heel–Face Turn. He's fairly attractive, friendly, and a pretty badass duelist, and yet is constantly the target of bullying and mean-spirited jokes from professional duelists and arc enemies, Kaiba, etc.
  • Crouching Moron, Hidden Badass: Jonouchi's a poor student and a ditz, but get him in a fistfight or a duel and he will own your ass.
  • Death by Adaptation: In the video game The Sacred Cards, the player duels Odion instead of him, so he gets to duel Dark Marik. He does even worse than their duel in the manga/anime, getting put into a coma for the rest of the game.
  • Determinator: His most consistent character trait across all adaptations is to never give up. Proven when he got all the way to the Battle City semi-finals without holding a God Card, and surviving a direct hit from the Winged Dragon of Ra.
  • Deuteragonist: In the manga. In the anime, this position is taken by Kaiba, but Jonouchi is still a solid tritagonist, whose growth into a major duelist is one of the key arcs in the show.
  • Did You Just Punch Out Cthulhu?: Narrowly averted during his Shadow Game with Dark Marik, where he survives Ra's attack, and almost takes out Dark Marik, only to pass out before he can order an attack.
  • Dub Name Change: In addition to the name changes several characters received in the series, in the short lived uncut English dub by 4Kids his name was changed to Joey Katsuya, a mix of his names in the Japanese and English versions.
  • Dude, Where's My Respect?: Despite being an excellent duelist, people still tend to mock Joey as little more than Yugi's sidekick. Kaiba is a particularly nasty source of this. What's really nasty is the amount of crap he gets from his own friends, which is often cut from the dub. In the manga, his friends are very supportive of him. There's one scene in the manga during Duelist Kingdom, where his friends show that they genuinely believe in his ability, whereas the anime had them belittling him the whole way through.
  • Dull Eyes of Unhappiness: When he is brainwashed by Marik, and when he dies against Dark Marik.
  • Empowered Badass Normal: In a filler arc, he becomes the wielder of Hermos.
  • Fighting Your Friend: In the anime, he fought Yugi at Duelist Kingdom, and in both versions Marik brainwashed him to fight Yugi in Battle City.
  • Foreshadowing: In the anime, at the beginning of the Ghost Kozuka two parter, he has a nightmare about Kaiba calling him a dog and wearing a dog costume as a result. In the anime's Dungeon Dice Monsters arc, Ryuji Otogi forces Jonouchi to wear a dog costume.
  • Fusion Dance: With his Red-Eyes against Valon to become Lord of the Red.
  • The Gambler: His deck develops a definite gambling theme as the series progresses, and he uses more and more luck and chance based cards to balance out his lack of access to rare cards.
  • Get a Hold of Yourself, Man!: To make Dark Yugi stop angsting in the Doma arc, he punches him so hard he goes flying.
  • Heroic B.S.O.D.: Goes through one after he became Marik's Brainwashed and Crazy servant, but an Armor-Piercing Slap from Mai and some encouragement from his sister managed to snap him back to normal.
  • Heroic R.R.O.D.: His battle with Dark Marik during Battle City, and successive duels in the anime's Filler Arcs between Valon and Mai saw him go through this, as thanks to the effects of the Shadow Game in the former and Seal of Orichalcos in the latter he was put through physical agony when he received any damage. Ultimately, because of this, he lost respectively to Dark Marik and Mai.
  • Heroic Willpower: After being brainwashed by Marik, he fought and eventually broke the control over him.
  • Hot-Blooded: Jounouchi will charge into situations without a second's thought, especially if someone he cares about is threatened.
  • Idiot Hero: In the second episode of the anime and last chapter of volume 7 of the manga (beginning of volume 8/Duelist Volume 1 in the Viz translation), he duels Anzu and loses. He grows out of it towards the end of the series at least in gaming.
  • It Was a Gift: Time Wizard, the chance-based card he used most frequently, was a gift from Yugi. The Trope also applies to Swamp Battleguard, given to him by Honda; not as frequently used, but still instrumental in gaining Red Eyes from Rex.
  • Japanese Delinquents: His backstory, and said delinquents appeared in two manga stories. (Suffice to say, it's easy to see why he quit.)
  • The Lancer: Of the Best Friend variety.
  • Made of Iron: Jonouchi survives a frankly ridiculous amount of punishment over the course of this series. One good example is taking a direct hit from an Egyptian God and still standing long enough to make the Big Bad of the arc nearly soil himself (and indeed, end up making him throw up afterwards).
  • May–December Romance: Possibly, with Mai. The caring is there, but Word of God says they're not hooking up.
  • The McCoy: Compared to Dark Yugi and Kaiba, Jonouchi wears his emotions on his sleeve.
  • More Expendable Than You: In the Legendary Heroes anime arc, Jonouchi resolves to fight the tournament's champion despite having less Life Points than Mokuba and Yugi because he has less LP and feels Yugi's too important for him to go down.
  • My Sister Is Off-Limits!: In the anime this affects Jonouchi's best friend, Honda, who is nuts about Shizuka (even though Shizuka herself just sees herself as Honda's friend). He's also unhappy about Ryuji going after her.
  • Noble Male, Roguish Male: The roguish to Honda's noble.
  • Non-Player Character: During the final arc, he and his friends (except for Ryo Bakura) find the true door in the Millennium Puzzle's labyrinth and enter the Shadow RPG as special non-player characters - ones that do not fit the timeline, have special abilities such as flight, and thus are unseen by the game characters until a certain point.
  • Offscreen Moment of Awesome: At the very end of the Battle City arc, he and Dark Yugi challenge each other to a private match for his Red-Eyes (the manga makes it more unclear whether it's actually happening or just a vision). Word of God states that Jonouchi won. In the anime, he definitely won, hence why he has his Red Eyes Black Dragon again beginning in the Doma filler arc.
  • Petting Zoo People: Many of his monsters qualify, most notably Panther Warrior and Alligator's Sword.
  • Player Character: During Dark Bakura's Monster World RPG, his soul gets trapped within his RPG warrior figurine.
  • Power Armor: Uses his "Aura Armor" against Valon in the anime's Doma filler.
  • Primal Fear: Of ghosts. He has to overcome this when being forced to duel with Bonz. Comes back when Bakura cheerfully tells him about his Occult deck during the earlier parts of Battle City and also during its finals, and Jonouchi's first reaction is to crap himself and hope he doesn't ever have to duel Bakura.
  • Red Oni, Blue Oni: The red to Kaiba (one of two), Honda, and Mai's blue.
  • Reincarnation: In Yu-Gi-Oh! Forbidden Memories, he had a preincarnation named Jono.
  • School Uniforms Are the New Black: In the manga he follows this trope almost as much as Yugi does, as he prefers wearing it throughout the entire Battle City story arc as opposed to the blue and white t-shirt and jeans he has on in the anime version. He also wears it during the final arc.
  • Self-Made Man: An ordinary high-school student who worked his way up to professional Duel Monster tournaments with a deck of mediocre monsters and the clever use of gamble cards. Also note that two of his strongest and iconic cards, Red-Eyes and Jinzo, are cards he won from other players.
  • Sensitive Guy and Manly Man: Manly Man to Yugi's Sensitive Guy.
  • Ship Tease: With Mai, which as the Abridged Series notes is the closest thing in the show to a canon relationship. Also gets some Ho Yay/Foe Yay with Kaiba, Yugi and Honda.
  • Shock and Awe: His Gilford the Lightning.
  • Smarter Than You Look: He's not a brainiac and gets fooled fairly often, especially by cheaters, but he has a serious knack for thinking out of the box, as well as discovering those cheaters in the act.
  • Street Smart: Despite lacking in book smarts or common sense occasionally, Jonouchi is extremely perceptive and has good instincts as well as out-of-the-box moments.
  • Surpassed the Teacher: In the Kaiba Grand Prix, he manages to defeat Sugoroku, the one who taught him the basics of Duel Monsters.
  • Technically a Smile: In the anime, his infamous 'creepy chin', which bears more than a passing resemblance to the infamous troll face.
  • Too Hungry to Be Polite: His table manners leave something to be desired.
  • Took a Level in Badass: His deck gets a notable upgrade from Duelist Kingdom to Battle City, with more signature cards and his deck's style of luck-based abilities coming to the forefront more often. He also undergoes this during Duelist Kingdom, going from struggling to beat Mai and getting trounced by Kaiba to going toe-to-toe with Dark Yugi.
  • Trickster Archetype: Uses a few chance based cards such as Time Wizard. More prominent after Battle City.
  • Tsundere: Male version for Mai.
  • Unknown Rival: To Kaiba. Wants his skills to be taken seriously and to be seen as a serious contender. Most of the time Kaiba barely acknowledges his presence.
  • Weak, but Skilled: Unlike the rest of the pro duelists in the series, Jonouchi just doesn't have the type of access to powerful and rare cards they do, so he has to make do with his luck-based cards and his low-level monsters, and often pulls off some pretty impressive combos with them. Gets a bit better with the rare cards after Battle City though.
  • The Worf Effect: Suffers from it at the hands of Dark Marik, and in the anime's filler, Siegfried. Not an egregious case though, given his near defeat of both of them. See below.
  • Working-Class Hero: Has permission from school to work multiple odd jobs to pay the bills. Is still the case in Darkside of Dimensions, when he can't afford the new duel disk.
  • Yank the Dog's Chain:
    • Jonouchi collapses right before declaring the final attack on Dark Marik in the Battle City finals.
    • A less serious case occurs in his duel with Siegfried during the filler KC Grand Prix arc. He was incredibly close to winning the duel and nearly succeeded in avoiding Zigfried's last attack, but unfortunately his luck gave out on him in the last turn.

    Anzu Mazaki (Téa) 
http://static.tvtropes.org/pmwiki/pub/images/anzumazaki.png

Anzu Mazaki (真崎 杏子; Mazaki Anzu) (Téa Gardner)

Voiced by Yumi Kakazu (Japanese Toei Anime), Maki Saito (Duel Monsters), Amy Birnbaum (English), Liliana Barba (Latin American Spanish), Beatriz Berciano (European Spanish)

"Kaiba, you're the one who lost! You say people's struggles are a game, but that's totally wrong! Facing yourself no matter how tough things get, and keeping up the fight, that's what games are really about! You bet your chip of life as if it meant nothing! You lost to yourself." —Duelist Kingdom arc.

Anzu is Yugi's childhood friend. Along with Jonouchi, Honda, and Bakura, she is one of the characters most likely to be seen accompanying Yugi. Her name means "apricot" in Japanese. She is interested in dancing and wants to study abroad after leaving school. At the beginning of the series, she develops a crush on Dark Yugi and becomes obsessed with finding out his identity, having been saved by him while she was blindfolded. At the same time, she appears to harbor feelings towards the regular Yugi as well.

She only rarely plays games in the manga, but seems to have knowledge in at least video game role-playing games. In the anime, on the rare occasions she plays Duel Monsters, she uses a rather cutesy deck. Her favorite card in the anime is Magician of Faith.


  • Action Girl: Downplayed. She doesn't take part in games that much in the whole series, but it's noteworthy that she's won all three Duel Monsters duels she has participated in the anime (though she could've lost her duel with Mai had Mai not forfeited). Her biggest badass moment was when she was able to defeat a member of the Big 5, though she did have some help from the Black Magician Girl.
  • Adaptation Dye-Job: She had auburn hair and reddish-brown eyes in the Toei series, including the movie. However, the manga and the second anime showed her with brown hair and blue eyes. In Darkside of Dimensions, her eyes become green.
  • All Girls Want Bad Boys: She is in love with Dark Yugi's dark and mysterious but heroic personality.
  • Armor-Piercing Slap/No-Holds-Barred Beatdown: She punches Jonouchi, then begins to beat him senseless for using a ruler to lift her skirt. It's implied that she did this to Honda too.
  • Badass Normal: She doesn't play professionally or possess any kind of magic like many of the other characters, but she can keep up with them just as well.
  • Bare Your Midriff: Several of her outfits.
  • Beware the Nice Ones: DO NOT call Yugi weak for having a high moral ground. See Shut Up, Hannibal! below.
  • Black Magician Girl: When the protagonists are turned into game characters, Anzu typically becomes a wizard of some kind. She's also been turned directly into the literal Black Magician Girl herself. During the Virtual World/Gozaburo arc, her Duel Monsters play style and theme puts more emphasis on spell-caster creatures with high attack values (e.g. Gemini Elf, Maha Vailo, and Dark Magician Girl), the polar opposite to the light themed, fairy creatures she played with prior.
  • Brainwashed and Crazy/Demonic Possession/Grand Theft Me: A mix of both. At first, she was just brainwashed, however, after Marik gets kicked out of his own body, even before he did a Heel–Face Turn, he picked Anzu as his host until Dark Marik was defeated. Poor girl doesn't even know it.
  • Catch-Phrase: During the KaibaCorp Grand Prix arc, at least in the dub: "I need to get some female friends".
  • Chekhov's Skill: During the Death-T arc of the manga, her training as a dancer enables her to predict where the giant cubes will fall next.
  • The Chick: She's the only girl on the team.
  • Childhood Friends: With Yugi, whom she's known since elementary school.
  • Childhood Friend Romance: She's also his main love interest.
  • Clingy Jealous Girl: Just don't flirt with Yugi or his alter-ego, and she won't glare at you.
  • Cold-Blooded Torture: In the anime. Emphasis on the cold, during her duel with Crump of the Big Five, every time she lost life points ice begins to form from her feet towards the rest of her body. And even when she didn't lose any life points, Anzu could feel the ice slowly numbing her body, and she had to continue dueling. The ice at one point had made it up to her chest.
  • Cool Big Sis: To Shizuka, Jonouchi's little sister.
  • Damsel in Distress:
    • She gets kidnapped, brainwashed, possessed, or has her life endangered by nearly all of the Big Bads in the series. This even carries over to spin-offs, such as Yu-Gi-Oh! R, where she's kidnapped by Yako to be the vessel for Pegasus's resurrection, and Yu-Gi-Oh! Forbidden Memories, where Seto kidnaps her pre-incarnation, Teana.
    • In a bit of an out-of-character moment, she gets herself into this role to lure out Dark Yugi in one of the manga's early chapters, putting herself in danger with the Playing Card Bomber.
  • Deadpan Snarker: In response to Jonouchi and Honda's antics.
  • Depending on the Artist: In the anime, Anzu's breast size ranges from flat chested to well-endowed depending on which episodes you watch—sometimes it just depends on the scene. Her outfit affects it too—her yellow "Spirit" shirt makes her appear flat, her blue shirt changes around, and in her yellow tube top seen only in a few episodes, she's big enough to rival Mai. When it's the original manga, she's usually consistently filled out.
  • Dull Eyes of Unhappiness: Whenever Marik possesses her. Though some fans think she looks better.
  • Dude Magnet:
    • Yugi is in love with her. Honda and Jonouchi have even show signs that they are somewhat attracted to her. They lifted her skirt once with a ruler, and in Toei's first anime adaptation "season 0", the guys take notice of how well-shaped her body is.
    • Johnny Steps wanted to take Anzu out on a date for being a Worthy Opponent.
    • Ryo Bakura, in a lot of scenes was shown to be rather close to Anzu during Duelist Kingdom.
  • Evil Laugh: You can thank Marik for that.
  • Girl Next Door: She's a good and very attractive girl who Yugi knew and found easy to talk to even before he solved the Millennium Puzzle and wished for friends.
  • Improbable Weapon User: In the manga, she uses a globe to knock out several of Shadi-possessed Professor Yoshimori's teeth, saving Jonouchi from being strangled to death by him.
  • Informed Flaw: In the anime, her supposed lack of skill with dueling. She's only dueled three times that we see, but she won all three of them (though her duel with Mai had Mai forfeit when she could have won). There`s also a couple off-hand references in the first season to her regularly beating Jonouchi. The English dub plays up her inexperience, suggesting when she duels Crump that she picked cards for her deck that she recognized from Jonouchi and Yugi's decks with no thought to synergy between them, while in the Japanese version she knows what she's doing during the duel - she just lacks confidence.
  • Let's Get Dangerous!: In the anime, she was able to defeat one of the Big Five by herself, with a bit of help from Black Magician Girl.
  • Light 'em Up: When she does get a chance to play Duel Monsters in the anime, she's shown to prefer Light-attribute monsters.
  • Light Feminine and Dark Feminine: The light to Mai's dark. (One of two)
  • Loves My Alter Ego: In the early manga. Though she does eventually realize she likes both Yugis, and when they are slowly revealed to be truly separate individuals, she becomes confused about her feelings. For a long time, she wanted to believe that the "true Yugi" was a combination of these two personalities.
  • Ludicrous Precision: In the English dub of the Virtual World Filler Arc, Crump provides a number of factoids about her, if only for the sake of exposition. What really qualifies for this trope is neither her height, nor her sneaker-size, but the fact that apparently, she's eaten 216 slices of pizza in her life. Justified (somewhat) in that, as he says, Crump's job is collecting facts and figures, and that he plans to assimilate her life, but still, 216 slices of pizza?
  • Masculine Girl, Feminine Boy: She's this to both Yugi and Ryo Bakura.
  • Ms. Fanservice:
    • Less than Mai, but her outfits are still pretty gratuitous, often putting her in sleeveless shirts that show off her bare shoulders, and shorts or a skirt with stockings to emphasize her legs.
    • Her "date" with Yami Yugi features her playing Super Dancer (resembles DDR) while wearing very tight, very short shorts, long black stockings, and a tube top. The anime further includes Male Gaze of her butt and breasts as she spins.
    • The manga and Toei anime include a Water Park Episode, showing off Anzu in a bikini and Yugi being visibly flustered by how shapely she is. The anime makes a big deal of this by having the camera pan up on her body, then showing Yugi blushing and nervous. Seemingly inspired by this, the Duel Artbook has a piece showing Yugi daydreaming about Anzu in a black bikini.
    • She's become even cuter in The Dark Side of Dimensions, and is now sporting Grade A Zettai Ryouiki on the bottom and coupled with some Jiggle Physics at the top.
  • Non-Player Character: During the final arc, she and her friends (except for Ryo Bakura) find the true door in the Millennium Puzzle's labyrinth and enter the Shadow RPG as special non-player characters - ones that do not fit the timeline, have special abilities such as flight, and thus are unseen by the game characters until a certain point.
  • Only Sane Girl: Usually provides the sensitive, rational thinking to the group.
  • Out-of-Character Moment: In the mentioned water park visit, she's begun to develop a crush on Dark Yugi and deliberately puts herself in danger to get him to appear.
  • Player Character: She gets trapped within her RPG Magician figurine during Dark Bakura's Monster World RPG campaign.
  • The Power of Friendship: In the 4kids dub, she tends to talk about this a lot. This has not helped her gain fans. In the original series, Anzu's speeches tend to be more about never giving up, always have hope, have the courage to try even if you might fail, etc. and she does this just as much as the other characters. And in the original manga, she's arguably more badass, to the point where she gets Kaiba to sort of shut up after getting his suicidal win against Yugi during Duelist Kingdom.
  • Reincarnation: In the Yu-Gi-Oh! Forbidden Memories video game, her incarnation was known as Teana. It's not canon to the manga nor the anime, but hey.
  • Rescue Romance: With Yugi and Dark Yugi.
  • She's Got Legs: Most of her outfits put emphasis on her legs, since she enjoys dancing and aspires to pursue it professionally in New York.
  • Ship Tease: With Yugi and Dark Yugi. While unresolved in the manga and anime, in The Darkside of Dimensions it could be read that she chooses Yugi.
  • Shut Up, Hannibal!: To Kaiba in Duelist Kingdom. When Yugi had a Heroic B.S.O.D. when Dark Yugi was willing to overstep his boundaries to win, he takes the loss while Kaiba gives him a "The Reason You Suck" Speech. She counters with hers, saying Kaiba lost when while he treats life as a game, Yugi doesn't.
  • Single Woman Seeks Good Man: In contrast to her love for Dark Yugi, she loves the normal Yugi for being a Nice Guy.
  • Soul Jar: She becomes this for Marik when he loses his body. And he's not afraid of possessing her whenever he wants.
  • Team Mom: She's protective of everyone, especially Yugi.
  • Tiny Guy, Huge Girl: The tall to both Yugi and Dark Yugi's tiny guy.
  • Tomboy and Girly Girl:
    • Tomboy to Shizuka's Girly Girl.
    • Also, for a more extreme example, in Toei's first anime/Season Zero, she was the Tomboy to Miho Nosaka's Girly Girl.
  • Tomboy with a Girly Streak: In the anime, clearly shown with her usual deck of cutesy fairy monsters. Also, in the manga, she had a really cutesy digital pet named Peachy. She also has dreams of being a ballerina.
  • Violently Protective Girlfriend: Emphasis on the friend part to Jonouchi, Honda, and Ryo. Romantic wise, just to Yugi. Whenever Yugi was being picked on by bullies, it was Anzu who scared them off, or dealt with them.
  • White Magician Girl: When the protagonists are turned into game characters, Anzu typically becomes a mage of some kind. In some cases, she has healing and restorative abilities, and other times she has attack magic.
  • Why Did It Have to Be Snakes?: Anzu is creeped out by Otaki's demeanor, and isn't too fond of his icy battlefield.
  • Zettai Ryouiki: At least two of her outfits have the shorts + socks version.

    Hiroto Honda (Tristan) 
http://static.tvtropes.org/pmwiki/pub/images/hirotohonda.png

Hiroto Honda (本田 廣戸; Honda Hiroto) (Tristan Taylor)

Voiced by: Ryotaro Okiayu (Japanese Toei anime), Takayuki Kondo (Duel Monsters Episodes 1-52), Hidehiro Kikuchi (Episode 53+), Sam Riegel (English Episodes 1-10),Greg Abbey (Episode 10+), Benjamín Rivera (Latin American Spanish), Miguel Ángel Garzón (European Spanish)

"I loitered around telephone poles with any gang I could find, I picked fights and fought with all my strength, but every time I beat someone up, the one I was really beating up...was myself." —Death-T arc

One of Yugi's core group of comrades. Originally just a delinquent like Jonouchi, he mellows out once he befriends Yugi, who helped him with his love troubles and saved him from being humiliated by the teacher.

He doesn't seem to directly take part in games much, though his fists do the talking most of the time. The one time he plays Duel Monsters - which was only in the anime - he mostly used cards with a machine or military theme. In the anime, his favorite card is Cyber Commander.


  • Adaptation Personality Change: The Toei anime changed his tough character into an uptight, dorky hall monitor who was obsessed with playing by the rules and getting Miho's attention. The second series anime is more faithful to his original manga characterization, but there he has a crush on Shizuka, albeit to a lesser degree.
  • Alliterative Name: Hiroto Honda. And, kept with his Dub Name Change; Tristan Taylor.
  • Anime Hair: Although not as extreme as some of the other characters in the series, it's hard to overlook that his hair is literally a point.
  • Arbitrary Skepticism: In the 4Kids dub of the anime, he often disbelieves in new supernatural threats, and Jonouchi has to remind him of the previous supernatural stuff they've experienced so far.
  • The Big Guy: Arguably the muscle of the group. Possibly to compensate for his lack of duels.
  • Curtains Match the Window: Notably, he's the only character in the main group with eyes that match his hair color (brown and brown).
  • Crazy Jealous Guy: Played for Laughs, in the Toei anime, he gets pissed and jealous of Ryo Bakura for catching Miho's attention so quickly. In the second series anime adaptation, he hates it when Otogi gets in his way of Shizuka's feelings.
  • Deadpan Snarker: Especially in the manga.
  • Defrosting Ice King: In the manga, it takes him longer than Jonouchi to warm up to Yugi. He becomes Yugi's friend after Yugi tries to help him out in his failed endeavor at winning Miho's affections.
  • Demoted to Extra: Though he was always the least important of Yugi's friends (for instance, he was Put on a Bus between Chapters 1 and 7) he was still involved in the early manga adventures before Duel Monsters took a level in plot relevance. Once Takahashi decided that Yugi and Jonouchi would be the only Duelists, Honda and Anzu became reduced to their cheering section—and since, unlike Anzu, Honda is not involved in the Two-Person Love Triangle, he fades into total irrelevance. The last thing he does of any importance in the manga is try to retrieve Mokuba's body, and convince Yugi to rescue the Kaiba brothers, out of gratitude for Mokuba saving his life in Death-T. Since Death-T never happened in the anime, Yugi instead demands their freedom because Kaiba was never a villain, without prompting from anyone else. Even in the anime Filler Arcs, he's the only one to lose to any of the Big Five, and ends up in a robot monkey for the rest of the arc.
  • Designated Victim: Out of Yugi's gang, he's the one that is possessed by evil the most, though only in the anime. First, when he loses to Soichiro Ota of the Big 5, and the second time is when he gets possessed by Dark Bakura in the Memory World RPG. Everyone else is either possessed once or not at all.
  • Dogged Nice Guy: Anime-only, to Shizuka. In the manga, he doesn't show attraction to her at all aside from a time where he called her cute after Jonouchi received the video letter about her eyes and seems to only care for her as his best friend's little sister.
  • Evil Uncle: Subverted. While Honda didn't get along with his sister's son and even hit him once, he still loved his young nephew.
  • Genre Savvy: Despite not doing much of the gaming in the series - during the Millennium World story arc, there's a moment where Yugi disappears while the other characters are still discussing what to do to look for clues to find the other Yugi and/or his true name. When Anzu asks where he went, Honda said Yugi went to the tavern to collect information, since a tavern is the place to collect information in role-playing games. Jonouchi calls him an idiot and gets pissed because they're not in a game. Even though they actually are in a role-playing game.
  • Gentle Giant: Noticeably the tallest of the main cast (except maybe Kaiba) and is somewhat broad in appearance, but is one of the most loyal and friendly characters in the series (though he's not above berating others).
  • Hyper-Competent Sidekick: Any time things get physical, Honda is the one who suddenly has to deal with it.
  • Noble Male, Roguish Male: The noble to Jonouchi's roguish.
  • Non-Player Character: During the final arc, he and his friends (except for Ryo Bakura) find the true door in the Millennium Puzzle's labyrinth and enter the Shadow RPG as special non-player characters - ones that do not fit the timeline, have special abilities such as flight, and thus are unseen by the game characters until a certain point.
  • Offscreen Moment of Awesome:
    • In the anime's Duelist Kingdom arc, he carries the soulless Mokuba and Bakura back to the dueling platform without getting caught by guards while going through a maze with looping stairs that even had Yami Bakura confused.
    • In Battle City, he, Duke, and Serenity are ambushed by three Rare Hunters, and Tristan decides to take them on himself so that Duke and Serenity can escape. Their escape is well shown; by the time the episode gets back to Tristan, all three Rare Hunters are lying on the ground at his feet.
  • Player Character: He becomes a Magic Gunman during Dark Bakura's Monster World RPG.
  • Ship Tease: With Shizuka.
  • Red Oni, Blue Oni: Blue to Jonouchi's Red, a bit moreso in the manga then in the anime.
  • Simpleton Voice: His original English voice was like this.
  • Thanks for the Mammary/Funbag Airbag: In anime filler, Robo-Monkey!Honda does this to Shizuka in the Virtual World when he reunites after getting separated from the group.
  • The Friends Who Never Hang: In the manga he's principally something of a comedic double act with Jonouchi, which is played up in the anime sometimes. But he rarely is seen hanging independently with Yugi, Bakura or Anzu, even though Yugi and Jonouchi get plenty of page time alone together, and so do Yugi and Anzu.
  • Those Two Guys: With Ryuji Otogi/Duke Devlin, in the anime only.
  • Took a Level in Jerkass: In Yu-Gi-Oh! R, and it's rather awkward when almost EVERY comment he makes is to bust Jounouchi's chops.

    Ryo Bakura (Bakura Ryou) 
http://static.tvtropes.org/pmwiki/pub/images/ryoubakura.png

Ryo Bakura (獏良 了; Bakura Ryou)

Voiced by: Tsutomu Kashiwakura (Japanese Toei anime), You Inoue (Duel Monsters ep. 12-41), Rica Matsumoto (ep. 50+), Ted Lewis (English), Michael Crouch (English, young Bakura in The Dark Side of Dimensions), Yamil Atala and later José Gilberto Vilchis (Latin American Spanish), Javier Balas (European Spanish)

"[I am Ryo Bakura. I won't let you kill my friends. I'll fight too.]" —Computer message, Monster World arc

Yugi's gaming buddy from school. Bakura is a shy, quiet and mysterious boy who lost his sister in a car crash some time before the series started. With his archaeologist father usually away from home, Bakura spends a lot of time by himself, or playing RPGs with select groups of friends — particularly Monster World. Unfortunately for him—and everyone else in the series—he's also the holder of the Millennium Ring, and is under the on-and-off control of the evil spirit living inside it. Every time he played a game with his friends, his friends would end up in a coma because of this, causing him to constantly transfer schools. After meeting Yugi and his other friends, they join forces to crush his evil alter-ego "Dark Bakura" in a Shadow Game of Monster World. From then on, the normal Bakura joins the main group in many of their conflicts, mostly in the manga.

Along with his love for the Tabletop RPG genre of gaming, he has a penchant for the occult, even making a Duel Monsters deck out of it, which freaks Jonouchi out to no end.


  • Aborted Arc: In the manga's Duelist Kingdom Ryo mentions wanting to learn more about the Millennium Items, including where they came from, who made them, and how they work, believing Pegasus knows the answer. His curiosity on the subject is never mentioned again.
  • Accent Adaptation: He became British in the dub.
  • Adaptation Personality Change: During the Battle City arc, it's revealed that he's quite fond of creepy things in the manga. In the anime Duelist Kingdom, he was shown being scared of skeletons and such. While both versions have Bakura introducing Jonouchi to his occult deck, the Hyde Plays Jekyll nature of anime Bakura makes it ambiguous.
  • Adorkable: Even moreso than Yugi. Who ever thought a shy little hardcore fanatic of D&D-esque role-playing games would be this much of a chick-magnet?
  • Anime Hair: A more traditional one.
  • Badass Adorable: In the Monster World arc, the final episode of Toei's anime adaptation, the anime's Duelsit Kingdom duel, and the start of the anime's season 5, he stands up to Dark Bakura.
  • Big Eater: The anime portrays him as such, about the same as his evil alter-ego who gobbles down his food like a madman.
  • Beware the Nice Ones: Ryo's a genuinely nice, if shy kid. He was also willing to sacrifice himself the instant he learned what the Spirit of the Ring was doing.
  • Beauty Equals Goodness: Aside from his interest in the strange and supernatural, he is the most innocent of the cast.
  • Bishōnen: Applies to all adaptations, but in the original Toei anime, an episode title even calls him it.
  • Born Unlucky: His precious sister died in a car crash. He had to constantly change schools, living with the guilt and negative stigma of having his friends fall into a coma whenever they played a game with him because of the evil personality within the Millennium Ring. After Yugi and his other Domino High friends free him of the Ring's influence the first time, he is tricked to give his body up to Dark Bakura yet again so they could escape the underground maze of Duelist Kingdom, becoming an unknowing pawn for the spirit thereafter. At the beginning of the Millennium World arc, Bobasa refuses to let him into the Pharaoh's mind, despite his desire to help his friend, because of the darkness within his heart, which we all know is the evil spirit of the ring. He puts on a smile, and runs away, in tears. The only lucky thing that ever happened to him is possibly having friends that never gave up on him.
  • Cast from Hit Points: His Level 13 White Mage converted his Hit Points to Magic Points in order to keep up a magical barrier to protect his friends from Zorc's attack.
  • Celibate Hero: He's the only male in the group that has never exhibited any perverted tendencies, didn't ogle Mai during her first appearance, and dislikes the fact that girls always give him so much attention. According to the Gospel of Truth, he likes games more than girls.
  • Chick Magnet: The manga and Toei anime have him swarmed by fangirls.
  • The Chosen One: In a very unfortunate and literal way. He is the "chosen host" for the Pharaoh and the Spirit of the Millenium Ring's final battle. This translates to him having the "honor" of being frequently possessed by the Spirit and being the one to build the Memory World diorama on which the final Shadow Game takes place.
  • Claimed by the Supernatural: Dark Bakura claims Ryo with the Clingy MacGuffin of the Ring itself, which went as far as to impale its spikes into Bakura's chest so that they would not be separated before Yugi stopped him. In the anime, it was thrown away several times and always returned for the spirit to possess him again.
  • Clingy MacGuffin: In the anime, the Millennium Ring teleports back to him after Honda throws it away, and sticks around despite multiple attempts to get rid of it. In the manga he puts it back on himself after being tricked into thinking his other self had turned good.
  • Creepy Good: His interest in the occult, ghosts, and scary monsters severely freaks Jonouchi out in the manga and anime.
  • Dark and Troubled Past: If we take the manga and The Darkside of Dimensions into account, Bakura loses both his mother and sister in a car accident. And then his father, who was too greedy to obtain the Millennium Ring, dies from it after it rejects him, only for Ryou himself to get the ring and get possessed. He then kills Shadi while he was at it. And that is when he was four years old. The boy goes through a lot. And then there's the part where all of his friends being in a coma because Dark Bakura twisted his desires to play with his friends.
  • Declaration of Protection: He would give up his life for his friends if it meant saving them from Dark Bakura. Even when he barely knew them.
  • Demonic Possession: By the Spirit of the Millennium Ring.
  • Demoted to Extra: After Duelist Kingdom in the anime adaptation, along with its Filler Arcs. He rarely appears in the anime when he's not under the control of the Ring, is generally more of a Flat Character as opposed to the manga, and some of his dialogue in the manga is given to other characters in the anime. The abridged series makes fun of Bakura's predicament a lot.
  • Disappeared Dad: His father is always away on archaeological expeditions, leaving poor Ryou to live alone and deal with Dark Bakura putting his friends into a coma during their TRPG campaigns. Darkside of Dimensions revealed that his father died being rejected by the Millennium Ring. According to the Dark Side of Dimensions movie, which is written to take place after the manga continuity, his dad died when he got the Millennium Ring, and (if it isn't just Takahashi being forgetful like Akira Toriyama and it isn't just a plot hole) the curator of the Domino City museum may actually be his step father, the only explanation that makes sense.
  • Distressed Dude/Designated Victim: He's always the Millennium Ring's first victim.
  • Dull Eyes of Unhappiness: In the manga, when Dark Bakura and Marik brainwash him.
  • Earn Your Happy Ending: After so much suffering, Dark Bakura is finally destroyed and Bakura is free to live his life in peace.
  • Evil Counterpart: Bakura's Millennium Ring is the Evil Counterpart to Yugi's Millennium Puzzle.
  • Flat Character: He doesn't have much personality in the anime, coming off as simply a polite, nice young man with an occasional interest in the occult and scaring his friends.
  • Foil: A shy kid with no friends who loves to play games finds a Millennium Item, but while Yugi willingly partners with Dark Yugi, Bakura is Dark Bakura's victim whether he knows it or not.
  • Foreshadowing: In the anime's duel with the Player Killer of Darkness, Ryo is the only one besides Panik who flinches when the Swords of Revealing Light are played, hinting that the evil spirit is far from gone.
  • Friendless Background: He did have a lot of friends, but thanks to the spirit of the Millennium Ring, all of them ended up in comas because Dark Bakura would play Shadow Games with them, causing poor Ryo to transfer schools constantly.
  • Game Master: Although never shown onscreen in the position, he loves building game boards and figurines and would play tabletop games with his friends more often if it wasn't for his Killer Game Master Super-Powered Evil Side. Dark Bakura exploits this interest and makes him build the Memory World RPG.
    • Killer Game Master: Arguably. Even without taking the Dark Bakura's cheating into account, Ryo's shown scenarios of Monster World and Memory World are heavily biased against the players. While the second may be explained by it having been requested by the spirit, the first was entirely created by him. His creation of the friendly White Mage Bakura NPC designed to specifically aid the players says otherwise, though.
  • Good Eyes, Evil Eyes: His round eyes nicely contrast with the Dark Bakura's narrow ones.
  • Hand Behind Head: A bit of a Character Tic. He does it several times in the video games as well as the manga and anime, usually when embarrassed or flustered.
  • Healing Hands: Being a Level 13 White Wizard, Bakura's DMPC in the Monster World arc was able to restore the entire party's health.
  • Hearing Voices: He first hears Dark Bakura as a voice in his head. He's very freaked out by it.
  • Helpless Good Side: After Monster World and having to be convinced to put the Millennium Ring back on during Duelist Kingdom, Ryo doesn't fight back against the evil spirit and is generally oblivious to what's going on, then happily reclaims the Ring after Battle City.
  • Heroic Sacrifice:
    • Makes one during the Monster World RPG arc of the manga. He shatters Dark Bakura's possessed dice by planting his own soul in them and destroying the dice, which also shatters his soul. Bakura is revived by a dice roll and his White Wizard's special ability.
    • The Toei anime has him attempt one, but Yugi and friends shield him from having his soul shattered by putting their souls in the dice as well. He also wakes up on his own after the game.
    • Tries to make one in the anime's attempt to mirror the Monster World arc in Duelist Kingdom, when, having been transformed into the card Change of Heart, he possesses one of Dark Bakura's monsters and orders Dark Yugi to attack him; this would have won Dark Yugi the duel at the cost of sending Bakura to the Card Graveyard. The Millennium Puzzle swaps their souls back, leaving Bakura to take the hit.
  • Hyde Plays Jekyll: Mainly in the anime. Good luck telling whether it's him or the Dark Bakura impersonating him at any given time. Sometimes he switches back and forth within the same scene.
  • Impaled Palm: Happens during the Monster World arc when Dark Bakura finds out that Ryo had taken control of his left hand, and then proceeds to impale it on one of the game's towers. Ouch. Later on, it's his arm that gets impaled during Battle City, and the same arm is the first piece of his body to disappear during Dark Marik's Shadow Game.
  • Incorruptible Pure Pureness: Even with the death of his sister and mother, losing all his friends early on in his teen life due to his alter ego putting them into comas, his father barely in the picture, being essentially alone in dealing with Dark Bakura before Yugi came into the picture, Ryou never once made a Face–Heel Turn or went insane.
    • Dark Side of Dimensions implies that his dad was killed off when he got the Millennium Ring, meaning the whole time he was adopted in the manga by a man who's barely around.
  • Institutional Apparel: His Battle City outfit has horizontal stripes reminiscent of a prisoner's uniform, showing that he's a symbolic prisoner of the Ring.
  • Kaleidoscope Eyes: His eye color (and hair color) is never consistent across adaptations. They're blue or turquoise in the manga, green in the Toei anime, blue, purple or silver in the video games, brown in the second-series anime, and magenta red in The Darkside of Dimensions.
  • King of Games: While presumably just as knowledgeable and interested in all games like Yugi, he specializes in tabletop role-playing games in particular.
  • Masculine Girl, Feminine Boy: A Platonic version of this, Anzu shows a lot more aggression, and has her Action Girl moments, while Ryou is quiet, shy, and likes to keep to himself. He doesn't seem to like fighting, and would rather be a Nice Guy about most things. Unless when it comes to saving his friends (from Dark Bakura or whoever).
  • Mr. Exposition: The dub gave him this role in the Duelist Kingdom arc. Most of his lines are generally spent describing what the Duel Monsters do, the basic rules, or what Yugi and/or Jonouchi's strategies are supposed to be.
  • Missing Mom: It's implied that his mom died in the same accident that killed his sister Amane. The Darkside of Dimensions implies he lost both his mother and his sister when he was at least 4 years old.
  • New Transfer Student: His manner of introduction... and turns out to be his shtick, thanks to his Dark and Troubled Past.
  • Nice Guy: Ryou is among the nicest of the main cast, which makes his victimization by the Ring all the sadder.
  • Nightmare Fetishist: He likes collecting weird or occult items. Jonouchi is terrified when he learns this.
  • Non-Action Guy: Ryou himself doesn't actually play Duel Monsters that much, he prefers Monster World and other tabletop role-playing games, though he still loves the game enough to build an occult deck around it. And he doesn't get into fist-fights like Honda and Jounouchi do.
  • Non-Player Character: During the Monster World RPG, Beast Tamer Yugi manages to pull White Wizard Bakura out of Dark Master Zorc, containing Ryo Bakura's good soul. Since he was an NPC made by Ryo Bakura as a Game Master, he was able to move on his own without the commands of the player (Dark Yugi).
  • No Sense of Personal Space: During the anime's version of Duelist Kingdom, he spends the first 11 minutes of episode 25 hanging onto Yugi's shoulders after his loss to Kaiba.
  • Offscreen Moment of Awesome: The 4Kids dub gave him one during Battle City. After being banished to the Shadow Realm, Ryou survived there on his own until Dark Marik's defeat brought him back. According to the lore, the Shadow Realm has very little food, Duel Monsters can be mentally summoned while there, though doing so puts a strain on your mind, running out of energy while there will shred your soul to pieces, and being trapped there increases the power of Millennium Items. It's also implied the bearer of an Item can leech off your soul for extra power. Despite all those obstacles, he made it out okay.
  • Properly Paranoid: In The Darkside of Dimensions, he finds it difficult to relax with his friends knowing Aigami can make people vanish, and could be watching them as they speak. Aigami is watching them as they speak.
  • Shrinking Violet: He rivals Yugi in this regard.
  • Shy Blue-Haired Girl: Gender-flipped in the Toei anime, where he had light blue hair and was still just as shy as ever.
  • Sixth Ranger: In the manga, he becomes a main character after the Monster World arc. The anime had him stick around for the manga-adapted arcs albeit with a reduced role and screentime, but he was absent from every filler arc, most notably the entirety of season 4.
  • The Strategist: Aside from his RPG skills, the dub often had him explain to Anzu and Honda what Yugi or Jonouchi's strategies are.
  • Supreme Chef: When the gang camped out with Mai during Duelist Kingdom in the manga, Bakura was said to be this.
  • There Are No Therapists: The Darkside of Dimensions shows that despite his happier life, he doesn't want to talk about the Ring at all, suffers headaches when Aigami makes him remember, and finally breaks down in tears when he remembers Dark Bakura killing Shadi.
  • Throw the Dog a Bone: The anime had him happily eat tons of food at the end of Battle City and on the way to the ceremonial duel.
  • Transfer Student Uniforms: In the manga, his uniform is different from the standard school uniform, as it's a lighter color and has buttons down the front.
  • Unwanted Harem: On his first day of being the new kid in Yugi's school, all the girls in his class already fall head over heels for him. He actually doesn't like the attention all that much. As soon as he met Miho in the first series anime, he turned and walked away because of how she started fangirling around him. From his reactions, this isn't the first time that he's attracted females.
  • White Hair, Black Heart: His dark side is this, but otherwise averted.

    Dark Bakura (Yami Bakura) 
http://static.tvtropes.org/pmwiki/pub/images/darkbakura.png

Dark Bakura (闇獏良; Yami Bakura)

Voiced by: Tsutomu Kashiwakura (Japanese Toei anime), You Inoue (Duel Monsters ep. 12-41), Rica Matsumoto (ep. 50+), Ted Lewis (English), Michael Crouch (English, young Bakura in The Dark Side of Dimensions), Yamil Atala and later José Gilberto Vilchis (Latin American Spanish), Javier Balas (European Spanish)

"I was nice enough to let you play in my world... and you ingrates repay me by rebelling against the master! Death to all players! I'll bury you in eternal night!" —Monster World RPG arc

The evil spirit within the Millennium Ring. This malevolent being is a Killer Game Master who possesses Yugi's friend Ryo Bakura throughout the series with the goal of gathering all seven Millennium Items in one place in order to open the Door of Darkness within the Millennium Puzzle's sealed memories. Like his host, he has a penchant for tabletop role-playing games, trapping his victims in figurines or cards using Shadow Games. A cold, calculating sadist, Dark Bakura sets his Evil Plan in motion from very early on, even pretending to be a part of Yugi's group of True Companions, and eventually stepping up as the Big Bad when it comes to fruition in the series' finale - all of it to set up the final game, the Shadow RPG and reviving the Evil God Zorc Necrophades.

Throughout the manga, he plays tabletop role-playing games and his Final Boss characters are always Zorc. During the Battle City arc, he takes up Duel Monsters, continuing to play it in the Memory World. He uses a tarot-themed deck in the anime's Duelist Kingdom, then Ryo Bakura's Occult deck in Battle City which focuses on the uses of Dark Necrofear, Dark Sanctuary, and Ouija Board. Then, in the anime, he uses a deck that emulates the original monsters from the Ka-based Shadow Games of Egypt against Seto Kaiba, focusing on Diabound Kernel. Finally, he uses an Undead Lockdown deck, which pins the opponent down while he slowly depletes their deck.

For information on his past self, see Ancient Egypt.


  • Absurdly High-Stakes Game: Naturally, every game he participates in becomes this. Roll a Critical Failure in a role-playing game? Penalty Game! Your soul is now stuck in your character figurine forever. Piss off the Game Master? Death to all players! Lose to him at Duel Monsters? Penalty Game! You either just die right off the bat or get dragged into hell/sent to the Shadow Realm and die.
    • In the anime, you would also get sent to the Card Graveyard as seen in Duelist Kingdom.
  • Accent Adaptation: He was given a British accent in the North American dub and a Southern accent in the Singapore dub to reflect the real Bakura's polite speech patterns in Japanese.
  • Actually, I Am Him: In both the manga and anime he refers to himself as Zorc, though to what extent is ambiguous.
  • Adaptational Heroism: He is on the Lancaster side in Yu-Gi-Oh! The Duelists Of The Roses.
  • Amnesiac Villain: He knows his goal and intentions from the start, but like Yami, he doesn't know his true identity until much later.
  • Arch-Enemy: Dark Bakura is an ancient spirit, just like Dark Yugi, whose enmity with the former Pharaoh goes back 3000 years. He's also the series longest-running, and final (sort of), antagonist.
  • Artifact of Doom: The Millennium Ring, which is by far the most openly malevolent of any of the Millennium Items. Having a sociopath tomb robber and the essence of a dark god sharing space inside of you will do that.
  • Ax-Crazy: Less so than Dark Marik, but that ain't saying much. In his first appearance, he's portrayed as nefariously Ax-Crazy to contrast Dark Yugi's heroically Ax-Crazy.
  • Back from the Dead: He receives a Penalty Game after losing to Dark Marik in which he gets swallowed by the darkness and disappears, but he is true darkness and comes back when Ryo does.
  • Badass Longcoat: In the last arc, where he adds a black trench coat over his Battle City outfit.
  • Badass Long Robe: Thief King Bakura's long red robe is very badass.
  • Bait the Dog: He tells Yugi to not rely on his other self all of the time, encouraging him to beat Ryuji in DDM. Dark Bakura then sends a Mind Parasite into the Millennium Puzzle.
  • Beware the Nice Ones: Ryo Bakura is a genuinely nice, polite, sweet guy. His Superpowered Evil Side is a sadistic psychopath.
  • Big Bad: Mainly of the Monster World and Millennium World arcs, where he sets up an RPG in both: the first to kill Yugi and his friends, and the second to resurrect Zorc Necrophades. Though he has a great influence in between the two arcs that make him considered to be the overall series' Big Bad.
  • Big Bad Ensemble: While other antagonists that take the helm of Big Bad at one time or another, Dark Bakura remains proactive throughout the series and manages to be as much of a threat as the others, no matter how big his role is.
  • Big Bad Duumvirate: Is this with Marik for a time in the Battle City arc, and with Akhenaden in the Millennium World arc (especially in the manga).
  • Big Eater: As Thief King Bakura, there was a scene in the tavern where he used all his stolen gold to buy piles of food, and he wolfs it all down, killing his opponents with a spell mid-chew.
    • In the anime, there's a scene in Battle City where Dark Bakura tears into a steak like a wild carnivore. In the manga, it was Marik-brainwashed Ryou creepily eating a steak with Dull Eyes of Unhappiness.
  • Bitch in Sheep's Clothing:
    • In the anime, he does an amazing impression of Nice Guy Bakura.
    • In the manga, he tricks the gang into thinking he's switched sides after his defeat in the Monster World RPG. He helps Honda out of a bind while he was retrieving Mokuba's body during Duelist Kingdom, and helps Yugi defeat Ryuji Otogi in Dungeon Dice Monsters, all for his own gain. Yugi was devastated when he learned he was lying to him.
  • Bowdlerise: Bakura stands out because even the original anime and the manga edited some of his stuff. The biggest example may be Dark Necrofear; its original name in the manga was "Dark Necrophilia", which for obvious reasons was changed the issue after its debut. The dub changed it further, omitting the demonic infant it carried.
  • Calling Your Attacks: Like the rest of the cast, every time they play a game involving monster battling.
    Zorc Inferno!
  • Cannibalism Superpower: This is what makes Thief King Bakura's Ka, Diabound, so dangerous—every time it kills an adversary it gains that creature's raw power, as well as its abilities.
  • Card-Carrying Villain: He expresses this the first time he confronts Yami in the anime, proudly calling himself "a thief and a stealer of souls [who has] done terrible things in [his] quest to gain the Millennium Items".
  • Cast from Hit Points: His Battle City deck relies on giving Life Points to use various cards, or letting opponents attack him while he sets up his strategy.
    • In the Memory World RPG, Thief King Bakura, like all the other characters, has to pay from his Ba Gauge (essentially his Hit Points) in order to summon his Ka (essentially their Persona)
  • The Chessmaster: Many of his plans are set up some time in advance, and all are hammered out to the last detail - including his RPG campaigns. This carries into his Duel Monsters duels as well, where he's a Manipulative Bastard who strings the opponent along while laying out an overarching strategy to spring once he's got all his cards in place. He's also good at playing with his opponent's head to manipulate their actions, and using his cards to do the same when mind games don't work.
  • Clingy MacGuffin: In the anime, no matter how many times Bakura or someone else gets rid of the Ring, it and Dark Bakura always find their way back.
  • The Collector: He's collecting the Millennium Items. God help you if you get in his way.
  • Composite Character: In-universe example. He's a combination of Zorc's soul with the soul and memories of Thief King Bakura, though exactly how the two ended up becoming Dark Bakura varies between adaptations. The anime implies Zorc has been in the Ring since it was made and incorporated Thief King Bakura into himself when Bakura came into ownership of it, while in the manga, the two combined upon Zorc's defeat and sealing.
  • The Computer Is a Cheating Bastard: In the Duel Terminal games, one of his decks is a Monster World-themed deck that has Dark Master Zorc, his avatar for the Monster World RPG, as one of his signature cards. And he rolls criticals pretty easily.
  • Confusion Fu: In the anime's Duelist Kingdom, none of Dark Bakura's monsters are very strong, but their Flip effects, combined with his spells and traps, make him a dangerous and unpredictable opponent.
  • The Corrupter: The Millennium Ring seems to have a pretty negative effect on whoever is holding it. See Artifact of Doom, above.
  • Cosmic Retcon: He tries to invoke this with the Shadow RPG, with his ultimate goal being altering the historical events of the game so Zorc never loses in the first place.
    • In the anime version, this is taken to the next level where they're playing the game in another dimension, and the game's events are having an effect in the real world.
  • Cosmic Chess Game; The final arc's Memory World turns out to be an elaborate role-playing game designed by Bakura.
  • Crazy-Prepared: His plan when he seals a portion of his soul falls into Crazy-Prepared territory. Dark Bakura considers the fact that he may be taken out by the other villains or heroes and arranged the situation so that if the heroes succeeded, he would advance his plan.
  • Deadpan Snarker: His snarkiness, especially in the English dub, is only rivaled by Kaiba, and even then it's a close call.
    Sid: Aw, disappointed that you can't move?
    Bakura: No... I'm disappointed because this duel has to end, and I wanted to prolong your misery.
  • Demonic Possession: Half the time Bakura doesn't even know what's going on, Dark Bakura has so much control over him. And that's leaving out Dark Bakura's possession of its own past self, Thief King Bakura (although, in the manga, no possession occurs - Thief King Bakura is just a character card). There's also his various decks that involve this through certain means.
  • Determinator: Dark Bakura is by far the most relentless and determined of all of the villains in the series. In spite of numerous setbacks and interferences, he continues on his path towards his objective.
  • Dragon-in-Chief: Plays this role in the Big Bad Duumvirate of the final manga arc, in a lower position than Akhenaden's spirit but more of an active force given that Akhenaden's spirit is presently confined to a mummy. Not so in the anime, as Akhenaden's spirit was Adapted Out.
  • Dragon with an Agenda: Dark Bakura plays this role to Marik during Battle City, dueling on his behalf, but only so that it can gain access to the rest of the Millennium Items.
  • Evil Brit: In the English 4Kids dub.
  • Evil Counterpart: To Dark Yugi, and from his first appearance in Monster World to the Millennium World arcs, he viewed Dark Yugi as his "opposite number". They're both ancient spirits sealed in Millennium Items who use mortal vessels, and are experts at games, but while Yugi and Dark Yugi are partners who change control when appropriate (eventually), Ryo Bakura is possessed by Dark Bakura who uses his body to further his own intentions without Ryo's knowledge. This is also reflected in their gaming styles, the two both rely on trickery and cunning to win by strategy rather than force, but Dark Bakura is a Chessmaster to Dark Yugi's Guile Hero, and thus in their games Dark Bakura usually controls the game until Dark Yugi pulls a move he doesn't see coming and reverses the situation.
  • Evil Laugh: As both Thief King Bakura and Dark Bakura/Spirit of the Ring.
  • Evil Sounds Deep: At least when compared to his normal self in the English dub.
  • Eviler Than Thou: With Pegasus and Dark Marik, whose Millenium Items he tries to add to his collection by force. He's successful with Pegasus (he ends up killing him in the original manga), but his clash with Dark Marik ends very badly for him, with him being sent off into the darkness (along with Ryo) with a Penalty Game until Dark Marik himself dies later on.
  • Evil Plan: Capture the other items to open of the Door of Darkness and unleash Zorc.
  • Eye Scream: His left eye goes out when the adventurers take out Dark Master Zorc's left eye during Monster World.... but he does not scream, he just looks angry. And similarly, as a comparison, in the Memory World RPG, when Thief King Bakura's Diabound gets shot right in the left eye, his left eye goes out as well... but he does scream. Does he no longer feel pain after fully merging with Zorc?
  • Face Death with Dignity: Doesn't really do it with his first defeat in the Monster World arc (he was, in all honesty, shitting his pants at his host and his friends' unity), but later on (although not really death, as he comes back). During his battle with Dark Yugi in the Battle City arc, Dark Bakura's only reaction before having Osiris strike him down was laughing wildly and gleefully. No fear of death here, people. Likewise, when he loses to Marik's evil side, he simply taunts him and laughs while he fades away.
  • Fair-Play Villain: Despite being a literal Killer Game Master who claims victims through games, he's actually very fair about it. He never cheats in any of his Duel Monsters games, and in the two tabletop game arcs he participates in, he explains the rules and gives the heroes a fair chance. In the Shadow RPG, he explains the rules to Dark Yugi and, in the manga, gives Dark Yugi a unique power to use during the game since he as Game Master has one of his own. The only time he cheats is during the Monster World RPG when he starts using magic to rig his dice rolls.
  • Faux Affably Evil: Polite and soft spoken, but still an irredeemable sadist.
  • Final Boss: Of the Millennium World arc and the show as a whole. He and Dark Yugi face each other in a Shadow Game-tabletop RPG, he and the normal Yugi battle it out via Shadow Game-Duel Monsters within the RPG, and (in the anime only) the last part of his soul rejoins Zorc and rampages throughout Ancient Egypt. No matter where you look in that arc, the last battle that each group of characters fights is against Dark Bakura.
  • Final Boss Preview: In the manga, the "Monster World" game he plays with the four heroes in Bakura's introductory chapters is revisited for the Shadow RPG that serves as the final story arc. Dark Bakura even says directly that he considers the Monster World game a warm-up for the Shadow RPG.
  • Fixing the Game: In sharp contrast to almost every other major antagonist in the manga, he cheats like crazy in his first appearance. First by rolling the dice in such a way that he always gets the desired result, then by sealing souls into the dice to decide how it ends up after Dark Yugi manages to counter his first cheating technique. During the anime's version of the Shadow RPG, he gives himself Time Master abilities that basically ensure that he'll resurrect Zorc regardless of what the Pharaoh does (in the manga, he gives Dark Yugi a special skill, an "Imperial Order" action, of his own to balance it out, while Dark Yugi's ability in the anime is something out of left-field he didn't know about).
  • The GM Is A Cheating Bastard: For the reasons described above.
  • Good Eyes, Evil Eyes: Dark Bakura's eyes are cold and narrow to contrast Bakura's big open ones.
  • Gotta Catch 'Em All: Dark Bakura's objective is to gather all the Millennium Items in one place. Some time after Monster World, he's actually alright with keeping Yugi alive until it happens.
  • Greater-Scope Villain: Of the series as a whole, since his plans are in the background until the final arc.
    • Of the Yu-Gi-Oh! R spin-off manga in an Ensemble with the Wicked Avatar. Though neither he or the normal Bakura appear in the spin-off, the villain, Yako Tenma, is trying to avenge the death of Pegasus. And guess who killed Pegasus.
    • In Yu-Gi-Oh!: Capsule Monsters he's also this. Dark Bakura, who inhabited the Millennium Ring, corrupted Alexander's soul and led him on the path to darkness. He's not mentioned by name at all, but the Ring and its effects tie into the backstory as well as present day events.
    • He has a significant role in the backstory of Aigami, the villain of Yu-Gi-Oh! The Dark Side of Dimensions, and the evil essence of the Millennium Ring corrupts Aigami similar to how it corrupts Alexander in Yu-Gi-Oh!: Capsule Monsters, making Dark Bakura the Greater-Scope Villain for that movie as well.
  • Heel–Face Revolving Door: In the manga he fakes this, but it's never genuine and is all part of his plans. Yugi becomes wary after the Marik incident, but has no choice but to accept the Millennium Items offered to him. On the other hand, it seemed like Yugi really did try to have faith that Dark Bakura is able to have a change of heart and genuinely wanted to help his other self regain his memories. When Dark Bakura reveals who is (A part of Zorc, not just the spirit of the Thief King) and why he helped Yugi gather the Millennium Items in the first place, Yugi visibly feels betrayed. "I trusted you!".
  • Hero Killer: According to the flashbacks of both Bakura and Aigami, Bakura witnessed his father die in front of him and put on the Ring. Then he takes over and kills Shadi while the boy was only four years old.
  • Hidden Agenda Villain: Until the Millennium World arc we know he wants all of the Millennium Items, but what he plans to do with them and even who/what he is remains a total mystery. He reveals that he desires to gain the power of darkness by inserting all the items in their stone slab during the Dungeon Dice Monsters and Battle City arcs, but what it would mean isn't delved into.
  • Hive Mind: He's the spirit of Thief King Bakura, and much like Akhenaden, he was taken over by the essence of Zorc Necrophades. Furthermore, through the power of the Millennium Ring, he's able to imbue his soul in any object, such as brainwashed dice or a piece of the Millennium Puzzle.
  • Hyde Plays Jekyll: In the anime, Dark Bakura is infamous for this. It quickly gets to the point it's hard to tell which is which, especially since Dark Bakura can imitate the real Bakura's voice and mannerisms perfectly.
  • Idiot Ball:
    • During his Shadow Game duel against Dark Marik, Dark Bakura forced Dark Marik to draw Ra from his deck, so he could activate Exchange to get Ra from Dark Marik's hand. Then when it's made useless in the anime, he tributes it despite knowing Marik had a Monster reborn card to easily get it back, while in the manag he just discards it, also letting Marik get it back.
    • Also when he dueled Dark Yugi in the anime's Duelist Kingdom arc. His whole strategy banked on Yugi playing all 4 of the monster cards that contained his friends' souls, out of the fear that Bakura's Morphing Jars would send them to the graveyard. Still, for some reason, he activates his Just Desserts trap when only three of the monsters were on the field, reducing Yugi's life points by 3/4. If he waited for Dark Yugi to play a fourth monster, Dark Bakura could have activated Just Desserts and he would have won.
    • Worst of all was his final duel with Yugi during the Memory Arc, where he lost via a stupid move that was entirely his fault. He was set to win the next turn, as Yugi had only 5 cards left in his deck, and would be decked out on Bakura's next turn due to the effect of Bakura's Counterbalance. However, Bakura feels the need to make Yugi squirm, and attacks Yugi's Silent Swordsman with his Necro Jar. This deals 1,400 points of damage to Bakura, causes Yugi to lose 4 of his 5 remaining cards and leaving him with 1 remaining. However, that one card is Gandora the Dragon of Destruction, an incredibly powerful card that Yugi uses to shatter Bakura's defenses and win, which completely ruins Bakura's entire plan.
  • Japanese Pronouns: Often switches from the boastful "ore" to the even more boastful "ore-sama".
  • Joker Immunity: Beat him in almost half-a-dozen duels, many of which are Shadow Games, throw the Millennium Ring away, strike him with a direct hit from Osiris the Sky Dragon, it all doesn't matter. He always comes back undeterred, until the final arc.
  • Kaleidoscope Eyes: His eye color changes across adaptations, from purple in the manga and Toei anime to brown in the second-series anime. They've also been turquoise in cover art, varying shades of purple and pink in the video games, and are blood-red in Yu-Gi-Oh! Duel Links.
  • Kick the Dog:
    • Trapping Yugi's friends inside of their RPG figurines/favorite cards was totally irrelevant to his plan to take the Millennium Puzzle. And then he goes and holds their corpses hostage while their souls were in the Memory World RPG in the manga.
    • In the manga and anime, he didn't need to kill Ghost Kozuka and his friends in his search for needed Puzzle Cards.
    • During the Shadow RPG of the final arc, while Dark Yugi's characters were subject to paralysis for several rounds, Zorc is about to launch its Zorc Inferno. Priest Seto being one of the characters in question that was within the target range of Zorc's ultimate AOE damage spell, Dark Yugi tries to convince Dark Bakura as a role-player to have the High Priest of Darkness stop Zorc from attacking, because he's Seto's father. In a horrifying break from his previously-characterized obsession with the concept of players "becoming their characters" in his Tabletop RPGs, he calls Dark Yugi a fool for thinking that would work and says that he is in control of Zorc, launching his attack anyway.
  • Kick the Son of a Bitch: In the anime he banishes Pegasus' goons to the Graveyard, steals Pegasus' Millennium Eye, and later kills Ghost Kozuka and his crew. Evil, yes. Unnecessary? Yes, especially Kozuka. Done to Asshole Victims? Absolutely.
  • Killer Game Master: Both figuratively and literally.
    • On the literal side, he's a murderer who claims his victims through Shadow Games.
    • For the actual definition of the trope, Dark Bakura plays two Tabletop Role Playing Games with Dark Yugi, and tries to rig the game so he can win and kill them. However, he doesn't actually create Unwinnable by Design scenarios even though he could, he just makes the game very difficult to win. In the final arc, though Dark Bakura doubts he'll find out how to use it, he informs Dark Yugi of an Instant-Win Condition he's set for him, since otherwise "it wouldn't be fair".
  • King of Games: Like Dark Yugi, he is proficient at all the games he has played, particularly tabletop roleplaying games and Duel Monsters. In video games he's also good at Dungeon Dice Monsters and Capsules Monsters
  • Knight of Cerebus: In the anime and the manga, due to being a whole new level of evil compared to the other enemies present. Kaiba and Pegasus are more pressing threats, but Bakura is downright evil.
  • Lack of Empathy: Dark Bakura has no empathy for anybody, no matter what the fangirls tell you. This extends even to his past self, Thief King Bakura, whom he cheerfully sacrifices as part of his game against Dark Yugi.
  • Large Ham: Goes in and out of this in the manga. In the second anime, never with his first seiyu, and always with his second. Ted Lewis veers between this and a Cold Ham depending on Bakura's moods.
  • Larynx Dissonance: Both of his voice actors in the second series, You Inoue and Rica Matsumoto, were female. Averted in English, where he's voiced by Ted Lewis and in the Latin-American dub, where he's voiced by Yamil Atala and José Gilberto Vilchis.
  • Make Wrong What Once Went Right: Essentially, the point of the Shadow RPG in the final arc. He recreates the battles of the Pharaoh Atem and his servants against Zorc and his minions, but stacks the game with insider knowledge the Pharaoh doesn't remember and special Game Master powers so he can change the outcome of the battle. It's ambiguous between adaptations and translations if he's actually rewriting history, or if it's just the backdrop he chooses for the Shadow Game to revive Zorc.
  • Manipulative Bastard: In the manga, he succeeds in faking a Heel–Face Turn. Yugi is devastated when he learns the truth. In the anime, since he posed as Ryo to help out, Yugi is suspicious of him... but falls for his lies anyway.
  • Me's a Crowd: Eventually during the final arc in the anime, there's Dark Bakura running the Shadow RPG, Thief King Bakura fighting Atem in the Shadow RPG, and Dark Bakura manifested in the Shadow RPG via Honda/Tristan to duel Yugi. And that's not getting into the fact that Dark Bakura is actually Zorc, the very being the three are all working to release in the game and that the Dark Bakura overseeing the Shadow RPG is still controlling the body of Ryo Bakura.
  • Mysterious Past: We know nothing about Dark Bakura's past, up until the final arc.
  • New Powers as the Plot Demands: In the second series anime he was able to erase others' minds with the Millennium Ring and summon Duel Monsters cards into reality. He never used these abilities again after Duelist Kingdom.
  • Nightmare Fetishist: During the Battle City arc he uses an occult deck. In that arc, his signature card is Dark Necrofear, who was originally called Dark Necrophilia (ダーク・ネクロフィリア) in the original Weekly Shonen Jump print of the manga.
  • No Name Given: He's never given a proper name or lays claim to one, though he answers to Bakura, since that's the name of his host and no one knows what else to call him. Even his true identity, a fusion of Thief King Bakura and Zorc, doesn't definitively assign him a name.
  • Non-Player Character: The part of his soul that he used to invade the Millennium Puzzle during the Dragons Dice & Dungeons arc - his Shadow - follows Yugi/friends and Bobasa into the Memory World and becomes an NPC in the Shadow RPG.
  • The Only One Allowed to Defeat You: Has shades of this towards Yugi, since Yugi's the chosen one for the Millennium Puzzle and thus won't allow other villains to kill him/take it until his plans are met. This is most prominent in the anime when he frees Bandit Keith from Marik's mind control.
    "Whoever is an enemy of Yugi Mutou is an enemy of mine."
  • One-Winged Angel: (In the anime only) Transforms into Zorc at the end of the Millennium World arc.
  • Only Known by Their Nickname: Dark Bakura, or Spirit of the Millennium Ring.
  • Only One Name: In some depictions, it's apparently canon that his own name happens to be Bakura as well, and was in Ancient Egypt.
  • Our Demons Are Different: While his general strategy changes, his deck is usually Fiends with an occult-like theme.
  • Our Souls Are Different: He and Ryo Bakura are two distinct entities inhabiting the same body.
  • Overarching Villain: He's been working on his scheme the entire series, made apparent in the DDD arc of the manga, laying a series long plan that comes to fruition later on. It just happens that in the meantime, Pegasus, Ryuji, Marik, and Dark Marik (and Noah, Dartz, and Ziegfried) are more pressing threats. His manga only Monster World RPG was a warm-up for the final battle (the anime only Duel Monsters battle doesn't count).
  • Power Copying: In the Millennium World arc, his Ka, Diabound, steals the abilities of the other Ka it defeats.
  • Reincarnation: Although his version is more complicated...
  • The Sociopath: Dark Bakura hits all of the requirements.
  • Soft-Spoken Sadist: As played by You Inoue. Ted Lewis also does this for much of the dub.
  • Soul Jar: The Millennium Ring is Thief King Bakura's soul jar; the Thief King himself is Zorc's. He's been shown to trap the souls of those he challenges into R.P.G. figurines, and in the anime, in their favorite cards.
    • His Millennium Ring allows him to seal a portion of his soul inside any object. He uses this to create his special 2d10 percentile dice that always rolled critical hits and also putting a portion of soul within one of Millennium Puzzle's pieces (essentially invading its labyrinth).
  • Split-Personality Merge: His interest in role-playing games may have been inherited from his possession of Ryo Bakura, as there's no precedence for the Thief King or Zorc to be role-playing fanatics.
  • Stepford Smiler: Type C. Crossed with Bitch in Sheep's Clothing and Hyde Plays Jekyll (he's an Axe-Crazy ancient spirit impersonating a Nice Guy who happens to be a member of The Hero's circle of friends).
  • Stone Wall: His Memory World deck revolves around erecting an impenetrable wall of monsters while he mills his opponent's deck. He brings Yugi down to one card before losing.
  • Superpowered Evil Side: To Bakura. Ultimately revealed to be the Greater-Scope Villain, Zorc, merged with the Big Bad, Thief King Bakura.
  • Taking the Bullet: At the end of his duel against Yugi in Battle City, he decides to take Osiris' attack instead of letting it strike his host (because, as demonstrated early on in the manga with Dark Yugi and the regular Yugi, if Dark Bakura's host dies, then he dies with him).
  • This Cannot Be!: In the Memory World, when the shard of his soul is defeated by Yugi (as opposed to Dark Yugi), he has a remarkably restrained version of this, complaining that he never thought he'd "lose to a mere vessel".
  • Time Master: Two of Dark Bakura's special Hourglass items allow him to use Zorc's time manipulation abilities in the Shadow RPG, but each of them can only be used once.
  • Unreliable Narrator: For the Shadow RPG, which supposedly recreates the events of the original battle between him and the Pharaoh. He claims they're recreated, but he's definitely changing things as he goes along, and in the manga, he mentions his own memory of the events is cloudy, so it's hard to say how much of anything shown in the story arc is what actually happened.
  • Voices Are Not Mental: He and Ryou Bakura always share the same voice actors, and he even gains Ryou's signature British accent in the dub. He turns out to be an extension of Zorc, who has a deep, rumbling voice provided by Yoshitaka Kaidu in the original Japanese anime and Mike Pollock in the dub.
  • Villain Team-Up: With the normal Marik until Marik's Heel–Face Turn.
  • Villains Never Lie: Averted. Unlike almost every other villain in the show, he does lie, and it's hard to tell when he isn't lying.
  • White Hair, Black Heart: He has white hair and is evil enough to count.
  • Wicked Cultured: In the dub, he's exceedingly polite and formal when doing or saying awful things. The manga and Japanese version has him be more openly vulgar and ax-crazy.
  • Xanatos Gambit: His plans often involve foregoing the direct path to victory, yet he emerges as the final threat to Dark Yugi in the Memory World RPG. His first plan to gather the Millennium Items himself fails; it's Yugi who gathers most of them, but they're all together so Dark Bakura can still put his plan for them into motion, thanks to an earlier contingency where he placed a piece of his spirit inside of the Millennium Puzzle.
  • Xanatos Speed Chess: There is no plan from the start; he takes advantage of opportunities as they appear. For instance, he exploits Pegasus's exhaustion to take his Millenium Eye and when Ryuji Otogi & his vengeful father (in the anime, a mind-controlled Bandit Keith) steals the Millennium Puzzle and then the latter breaks the Millenium Puzzle, he uses the opportunity to put a piece of himself inside for the Millenium World arc.
  • Your Soul Is Mine: His earlier Penalty Games often involved trapping souls inside of RPG pieces, and in the anime only, apparently he's able to put people inside their favorite cards (though it doesn't work as well on those with Millennium Items).
  • You Have Outlived Your Usefulness: Dark Bakura sacrifices the Thief King to resurrect Zorc. That's right—he pulls this on himself.

    Seto Kaiba 
http://static.tvtropes.org/pmwiki/pub/images/setokaiba.png

Seto Kaiba (海馬 瀬人; Kaiba Seto)

Voiced by: Hikaru Midorikawa (Japanese Toei anime), Kenjiro Tsuda (Duel Monsters), Eric Stuart (English), Ricardo Mendoza (Latin American Spanish), Roberto Cuenca, Jr. (European Spanish)

"Games mean conflict - a combat between two enemies. It’s the same for all of them! Cards, chess, the blood-soaked wars of the human race… All these are different kinds of games. Do you know what god gave to people so they could play games in this world? A single chip called life!"Seto Kaiba, Chapter 106 (Duelist Kingdom), in response to Yugi's unwillingness to send him off to his death.

Kaiba is a rival of Yugi Muto and Dark Yugi. He's the head of the gaming company "Kaiba Corporation" and was first introduced as a prodigal, cold-hearted gamer who stopped at nothing to achieve his goals, even resorting to torturing or killing his opponents. Following his second battle with Yugi during his Death-T games (where he acted as a main antagonist), he was left in a coma, where he reconstructed his heart and emerged less evil. Since then, rather than a villain, he merely attempted to reclaim his title and challenge Yugi again - retaining his arrogance, but shares compassion for his younger brother, Mokuba.

Basically, he's initially a Faux Affably Evil Smug Snake before Character Development changed him into a Smug Super jerkass Breakout Character with much more involvement with the plot as a anti-hero. Even though he's a supporting character, he appears with a lot of prominence in the second series anime adaptation - in manga canon, he has an ambition to destroy Kaiba Corporation's past as a weapons company under his father's ownership, and this subject takes up the majority of two Filler Arc sagas of the second series anime and is a vital subplot of a third. He is the reincarnation of Seto, one of the Six Priests who protected the Pharaoh Atem, Yugi's past life, and his monster Blue Eyes, is the reincarnation of his lover, Kisara.

In gaming, he most definitely mains Duel Monsters. He uses a Power deck which focuses on summoning the Blue-Eyes White Dragon, of which he has the only three intact copies in existence. He's also fond of Deck Destruction and removing cards from play.


  • Abusive Parents: Knight Templar Parent is about the nicest thing that could be said about Gozaburo.
  • Adaptational Heroism: In the second anime. He's still acerbic and thuggish enough to abduct an old man over a trading card, but his outright murderous behavior is skipped over. He doesn't believe in stealing to get ahead in life, as is evident when he goes up against Zigfried.
  • Adaptational Jerkass: See Flanderization. The English dub kicked his jerkassery Up to Eleven. Examples include brushing off Yugi's warning about Pegasus's Millennium Eyenote  and deciding to let the Exodia-wielding Rare Hunter cheat out of spite because he wanted Yugi to see what it felt like to face Exodianote . In particular, he behaves as though he will easily defeat Yugi in the Battle City Tournament and as an obstacle to be dealt with. The original characterization, while depicting him as having a huge ego, nevertheless had him show a grudging respect for Yugi as a Worthy Opponent.
  • Adaptation Dye-Job: In the Toei anime, he had green hair and gold eyes. This was corrected in the 30-minute Toei movie.
  • Agent Scully: In the dub, where his insisting that everything supernatural around them is some sort of trickery comes across as him trying to convince himself. In the manga he also engaged int his from time to time, particularly in Battle City when Ishizu tried to make him confront his past life.
  • All-Powerful Bystander/Bystander Syndrome: During Battle City.
  • Aloof Big Brother: To Mokuba, especially in the manga.
  • Angry Eyebrows: His eyebrows always seem to look this way.
  • Arrogant Kung-Fu Guy: His attitude towards dueling. He's an elite duelist and constantly talks trash towards lesser opponents he thinks unworthy of his time.
  • Badass Bookworm: A genius CEO who's trained in Krav Maga.
  • Badass Longcoat: Have you seen his trenchcoat?
  • Badass Normal: The most powerful Duelist in the series to lack a Millennium Item. His only losses in the manga were from wielders, his only losses in the anime were from Noah (who cheated) and Dartz (who basically cheated), and he's one of the few Duelists to beat an Item-wielder without being one himself.
  • Berserk Button:
    • Don't threaten his company, don't destroy or take control of his Blue-Eyes White Dragon, and don't defeat Yugi before he can.
    • Harming children in general seems to be a sore spot for him. When Kaiba is unable to stop Zorc from incinerating two children during the Memory World Arc, he really doesn't take it well.
  • Big Bad: Of the Death-T arc in the manga and Toei anime.
  • Big Brother Instinct: After Death-T and reconstructing his heart the right way, he will do anything to save his little brother.
  • Bigger Stick: His Duel Monsters deck is chock full of them, giving him a pretty one-sided advantage. See also: Power Equals Rarity.
  • Bilingual Bonus: Kai and ba are Japanese for sea and horse respectively. In Japanese mythology, seahorses are considered be to larval dragons, and Kaiba has affinity for his Blue-Eyes White Dragon as well as Kaiser Seahorse, which can be tributed to summon a Blue-Eyes.
  • Bitch in Sheep's Clothing: He was this in the manga and his debut episode in the Toei anime. Afterward he doesn't even try acting nice to get what he wants; he demands it.
  • Brainy Brunette: Seeing as he came up with the Solid Vision system, this is an obvious one.
  • Breakout Character: Originally only meant to be a one-shot antagonist-of-the-day in the manga, he was then promoted to main antagonist of an entire arc, and returned for a couple more story arcs later. The Toei first series anime promoted him to main antagonist for most of the series, and the second-series anime made him a recurring Anti-Hero with an expanded role in filler arcs and the Memory World storyline. The Darkside of Dimensions was originally meant to star just him, and he has more of a role in the movie than Yugi and all of his friends.
  • Broken Ace: Rich, famous, successful, and none of it is good enough for him because he's overshadowed by Yugi, is still haunted by the memory of Gozaburo, and is full of hatred for the both of them.
  • The Bully: Kaiba comes off as this towards Jonouchi by constantly finding ways to humiliate him.
  • The Chessmaster: Mostly during his time as a Big Bad, but it's still there.
  • Cain and Abel: In the second series anime, the Abel to Noah's Cain.
  • Calling Your Attacks: With his best monsters, especially the Blue-Eyes.
  • Catch-Phrase: "Nonsense!"
  • Character Exaggeration:
    • The 4Kids dub of the anime cranks up Kaiba's rivalry with Yugi and contempt for Jounouchi, making him closer to the manga version, where he was hateful of Jonouchi and obsessed with beating Yugi, among other things. They also made him deny the existence of magic and refuse to believe in it, while in the Japanese anime he didn't care about it. Manga Kaiba went back and forth from outright denial to not caring. It also tended to make him even more of a Jerkass than he already was in the Japanese version.
    • His dragon obsession is also largely an anime thing. In the manga, the only dragons he really uses are Blue-Eyes and its fusions, and the majority of his other cards are Warriors, Fiends, and Beast-Warriors, focusing on a beatdown deck. The filler arcs add more Dragons to his deck to the point that his other cards seem out of place.
  • Cold Ham: In the anime he's usually stoic with a near-perpetual frown or smirk. When he gets fired up though, he really gets fired up.
  • Cut Lex Luthor a Check: Averted. The lifelike Solidvision 3D system he creates was primarily made to mimic Dark Yugi's powers all for the purpose of spiting him, but Seto's actually wise enough to go into business with it, which ends up becoming a key plot point for the Duelist Kingdom arc. His anime counterpart averts this even further, as he created it with the intent of going into business with it from the very beginning.
  • Deadpan Snarker: He has quite a few moments, including some in the dub that border on Lampshade Hanging.
  • Determinator: Because games are serious business. Rescuing your little brother is also serious business.
  • Deuteragonist: In the anime, where he gets a lot more screentime, his relationship with Yugi and Dark Yugi is expanded upon, and unlike the manga he journeys to the Memory World RPG alongside the rest of the cast, ultimately helping them defeat Zorc. The anime's Filler Arcs also tend to prominently focus on Kaiba, and the villains tend to be his enemies, not Yugi's.
  • Does Not Like Guns: In the anime, he seems to have this, tossing away a handgun after disarming its wielder. Manga Kaiba was more of a Combat Pragmatist.
  • Dramatic Wind: His white trenchcoat is always flaring out behind him, even when he's just walking down the hall. His other coats flare too, but not nearly as much so it's more believable.
  • Easily Forgiven: In the manga it's jarring to see him and his brother be forgiven after failing to kill Yugi and friends in the Death-T arc. Averted in Jonouchi's case, as he makes it clear how much he despises him for his actions during the arc and never lets him forget it.
  • Empowered Badass Normal: He may not be an Item-wielder, but he does have some untapped mystical abilities, letting him wield Obelisk and Critias.
  • Enemy Mine: Most of the time when he directly teams up with the main cast, it's because they share a mutual enemy, or they've helped Kaiba in some manner and he feels he has to repay the favor.
  • Enfante Terrible: In the backstory. He's not as bad as the anime's Noah, but he still bordered on creepy.
  • Even Evil Has Loved Ones: After Death-T. Even in his moments of biggest Jerkassery, Kaiba still cares deeply for his brother Mokuba and would never do anything to hurt him.
  • Even Evil Has Standards: He's perfectly okay with endangering infants, allowing a homicidal maniac trying to kill the main characters out of revenge, and attacking innocent people, but when other people do something similar or worse, he feels compelled to stop them.
  • Evil Cannot Comprehend Good: In the Death-T arc. When Yugi and his pals are trapped in the Death T-3 room, which involves giant blocks falling and attempting to crush them, Kaiba firmly believes that everyone only cares about themselves most of all and at least one of Yugi's group will betray the others to save themselves. Honda/Tristan proves him wrong when he is pinned by the jacket between two blocks, helping Yugi escape and remaining behind.
  • Evil Has a Bad Sense of Humor: He's a bit sick with his jokes, but a few aren't as bad.
  • Evil Laugh: Despite being a reserved individual, he tends to indulge in this when he bests an opponent. Mind you, he isn't exactly "evil", but the principle still stands. One of the most notable examples is during the anime's Grand Championship, where Kaiba defeats the resident Big Bad after disqualifying him and then laughs like a villain.
  • Fatal Flaw: His obsession with being the most powerful and using strategies that primarily rely on brute force directly costs him what was supposed to be his victory over Yami Yugi at Battle City. His obsession for technology. That, and his hostile attitude and pride.
  • Fiction 500: He has so much money that he can screw the rules on a regular basis. He managed to become owner and CEO of an entertainment company (that until he took over also manufactured high-tech weapons) and his brother's legal guardian without graduating high school. He also built a card game-themed amusement park, and pioneered advanced holographic technology (and repeatedly improved up on it) just to improve a card game. Later, he founds an entire school to teach more about the game. At one point in season 4, he needs a car, so he and Mokuba find one and get in (never mind how they got the keys). As the car comes on, a salesman rushes over, frantic and demanding to know what they're doing. Even as the man rants, Kaiba whips out a checkbook extremely dramatically, scrawls something, and tells the man to keep the change as they drive away. The distraught salesman frets that he's ruined... until he looks down at the $500,000 check.
  • Flat-Earth Atheist: In the dub, Kaiba refused to believe in and denied much of the supernatural events going on, while in the Japanese anime and manga it was more that he didn't care about them.
  • Foil:
    • To Jonouchi. While Jonouchi came from a low-class background, Kaiba was raised by a tycoon. Jonouchi was easily won over by Yugi's kindness, while Kaiba put up resistance. Jonouchi is hotheaded yet friendly, while Kaiba is calm yet frigid. This also extends to the cards they use. Kaiba has the Blue Eyes White Dragon, while Jonouchi has the Red Eyes Black Dragon. Kaiba has the Crush Card Virus (a trap card that targets strong monsters), while Jonouchi has Jinzo (a strong monster that targets trap cards). Kaiba uses spell/trap cards that are reliable but have minor effects, while Jonouchi uses spell/trap cards that have a high risk. Kaiba's cards all tend to be sinister-looking, while Jonouchi's are cartoonish.
    • To Marik, more obviously in the manga but still present in the anime. They're both products of abusive parents that they escaped by killing their fathers and seizing control of their own lives, their only companions are their brothers, and they steal cards to acquire the most powerful cards in the game, the Blue-Eyes White Dragons for Kaiba and the Egyptian God Cards for Marik. They also desire revenge on Yami Yugi for punishments they blame him for (Kaiba for his Penalty Game, Marik for his tombkeeper upbringing) before losing to him in a duel and coming to their senses. Marik's tombkeeper lineage and acceptance of the Myth Arc of the series also contrasts Kaiba's control of the tech giant Kaiba Corp and his disbelief in the ancient ways. Note also the Millennium Rod Marik uses was used by Priest Seto in ancient times.
  • Freudian Excuse:
    • Adopted by an abusive father who taught him that being a failure in anything, even losing games, means you don't deserve to live. Lost everything but his brother in unknown circumstances before that. He never even knew his real parents.
    • The manga had his mother died giving birth to Mokuba, then his father died in an accident three years after that. His relatives left both young boys at an orphanage after they spent all the inheritance money. All that before he met and defeated Gozaburo at ten years old.
  • Friend to All Children: Mokuba explains the reason Seto works so hard for KaibaCorp is to achieve his dream of a Kaiba Land amusement park to bring happiness to children.
  • Gone Horribly Right: Gozaburo wanted Kaiba to be as ruthless as him, and view everyone as a possible threat. You have to wonder how he saw that working out, although he probably didn't expect Kaiba to oust him before leaving high school.
  • Green-Eyed Monster: Very much so. After his public defeat during Death-T, he doesn't stop at anything to get his title back from Yugi.
  • Griefer: Has one of these moments during the Battle City semi-final 4-way match, directing Marik's attack to Jonouchi out of pure spite.
  • Grumpy Bear: He is normally the least gleeful of the main cast, especially in the anime.
  • Guile Hero: Though not as much as Dark Yugi, he has his moments, particularly in their Duel against the Masks of Light and Darkness when he gets them to begin fighting with one another.
  • Heel–Face Turn: Sort of. He stops being evil and regularly helps the heroes. However, he never stops being a gigantic jackass.
  • Hidden Heart of Gold: It's buried deep. After his Mind Crush he acts kinder to Mokuba and respects Yugi, but doesn't give anyone else the time of day.
  • Hoist by His Own Petard: His Crush Card Virus targets monsters with 1500 or more Attack Points, but in Duelist Kingdom such cards are rare, and therefore most Duelists have only a few such cards in their Decks. His own Deck is the exception, because of all the money he spent on it. Therefore, even though Yugi was still able to get into a winning position after being on the receiving end of Kaiba's Crush Card, when Pegasus turns the card back on Kaiba in their own Duel, it completely cripples him, and Kaiba has no choice but to surrender a turn later.
  • Honest Corporate Executive: In contrast to his adoptive father, he's a good businessman and doesn't do anything illegal in the corporate side of things.
  • Icy Blue Eyes: Cold and stoic, just like Kaiba.
  • Image Song: From the 4Kids anime dub's Pyramid of Light soundtrack, You're Not Me.
  • Improbable Weapon User: He uses cards and his briefcase as weapons, also using the latter to block bullets.
  • Ineffectual Loner: To this day, Yugi's friendship disgusts him, though he does help Yugi on occasion.
  • Informed Ability: In the manga. Despite apparently being an expert at all games, we only ever see Kaiba play Duel Monsters and chess.
  • Insufferable Genius
  • I Reject Your Reality: In his test duel where he uses Obelisk the first time, he recounts the duel with Yugi where he used his Blue-Eyes Ultimate Dragon and claims that even Yugi couldn't beat it, though Yugi already had him beat and Kaiba only won through an unfair move in the end.
  • I Shall Taunt You: Comes across as a Badass Boast.
  • It's All About Me: It's all about Seto Kaiba. He even designed the tournament at Battle City so that he would be the final victor and considered blowing up the island prematurely after losing.
  • Japanese Pronouns: "Boku" in his first manga appearance and in the first episode of the anime, and "ore" for the rest of his appearances.
  • Jerkass: He swings back and forth between Jerk with a Heart of Gold and Jerk with a Heart of Jerk in different story arcs, but is mostly the former. As viciously hostile as Kaiba is to the main characters, when push comes to shove, he'll help them out. Just don't expect him to be nice about it.
  • Jerkass Has a Point: During the Battle City arc, he warns Yugi that if Marik can brainwash people, he'll use that power on Jonouchi to make them fight each other, claiming that's what he would do in Marik's position. Soon after this warning, Kaiba gets proven right as both Jonouchi and Anzu have been brainwashed by Marik, which leads to Yugi's deathmatch with Jonouchi at Domino Pier.
  • Jerk Jock: Basically has this attitude towards games and especially Duel Monsters. You either prove yourself a Worthy Opponent for him, or you're a pathetic scrub who doesn't even deserve the two minutes of his time it would take for him to beat you. He was even this way to Mokuba before his Heel–Face Turn.
  • Kick the Dog:
    • Does this a few times, usually to Jonouchi. In the manga, he repeatedly mocks him as a commoner, a worthless duelist, and a waste of space to the point where he waits until he's sure Jonouchi drowned before dropping the key to save him during the death match duel. And this was after the Mind Crush.
    • In the four-way duel between himself, Yugi, Jonouchi, and Marik, Jonouchi's Gearfried the Iron Knight gets hit by one of Kaiba's trap card, shrinking it in size and cutting its attack in half... making it easy pickings for Marik's monster. The kicker? Jonouchi wasn't even attacking Kaiba on his turn. Kaiba's Evil Laugh is the epitome of It Amused Me.
  • King of Games: The story informs us of his prowess in gaming which rivals Yugi, with his high scores on every arcade machine at the Domino Arcade, which are connected to every arcade machine in Japan.The game that he takes the most interest in and shows the most skill in is Duel Monsters.
  • Lack of Empathy: Pre-Heel–Face Turn off course, but also later, occasionally. One of the worst examples was during Battle City, where he was more concerned with continuing his tournament and gathering the God cards than getting help for the seriously injured contestants.
  • Large and in Charge: He was actually made taller after his initial manga appearance to reflect the rest of his character.
  • Last-Name Basis: Almost everyone is on a last-name basis with Kaiba, and he's on one with everyone but Yugi.
  • Light 'em Up: His main cards, namely the Blue-Eyes and XYZ cards, are Light attribute.
  • Light Is Good: He's definitely not good in Death-T, after that, he zig-zags from Light is Good to Light is not Good and vice-versa depending on the situation, the duel he's in, and his mood.
  • Magic Versus Science: The Science to Yugi's Magic, utilizing modern technological devices to duel while Yugi has magical powers.
  • Manipulative Bastard: On occasion. Really shows it off against Mask of Light and Mask of Darkness, where he tricks them into fighting each other to win.
  • Meaningful Name: Seto. Besides meaning "seahorse" in Japanese, it's also similar to "Set/Seth", the ancient Egyptian god of storms and chaos who was the rival to the god Horus; Egyptian pharaohs were considered to be the avatar/personification of Horus on Earth.
  • Munchkin: He'll do what he can to claim victory, no matter the cost.
  • Narcissist: In appearance. Kazuki Takahashi claimed in an interview he presents this image to try and combat his severe self-hatred after Gozaburo's death.
  • New Transfer Student: His manner of introduction, except in the second anime adaptation.
  • Nice to the Waiter: Although he's an asshole to everyone else, Kaiba treats his employees with cold, polite professionalism. For him, that's being civil.
  • Nightmare Fetishist: In the manga, he's the first person Dark Yugi drags into a Shadow Game that actually enjoys all the creepiness going on around him.
  • Noble Demon:
  • The Only One Allowed to Defeat You: His rivalry with Yugi counts as this. He even says this nearly word-for-word in the manga spin-off Yu-Gi-Oh! R.
    • When Dark Yugi loses to Rafael in the Doma Filler Arc of the anime, he goes into a fit of rage.
  • Only Sane Man: Dub example, subverted. He thinks there's a logical explanation for the mystical adventures, but really, he's completely skeptical and denies a deeper meaning behind it.
  • Orphanage of Fear: May not have been that bad, but he did feel compelled to win his way out in a game of chess (in the manga, he even cheated to do so). Odds were that the others weren't very friendly towards him or his brother. Many of them were bullies.
  • Papa Wolf: To Mokuba.
  • Perpetual Frowner: When he's not a Smug Smiler, which is an improvement to his Stepford Smiler and Slasher Smile he used to put on.
  • Pet the Dog: Even at his worst (early manga antagonist), he seemed to adore children and wanted to give a safe and fun place for orphans to forget about their troubles.
  • Playful Hacker: As shown in the Duel Monsters anime, when he broke into Pegasus' database.
  • Power Equals Rarity: The epitome of this trope. Prides himself on his collection in both respects, and cannot accept the thought of a duelist he deems mediocre owning any rare and powerful cards, and rather circularly, that anyone who plays weak monsters isn't a serious duelist. The 4Kids dub of the Duel Monsters anime also makes it his motto before his defeat to Yugi where he claims "Cards are power".
  • The Power of Hate: He claims his hatred of Yugi and Gozaburo is what drives him to be the best, by crushing both their legacies beneath his own. Deconstructed when Dark Yugi points out what a hollow and pitiful kind of life that is, and indeed, Kaiba seems to be rather miserable in his personal life, aside from being a misanthrope towards others.
  • Pride: Seto Kaiba's ego is his worst enemy some days. This is best exemplified by his use of the game-ending cards Last Turnnote  and Final Attack Ordersnote , assuming Blue-Eyes would be enough to overpower anything. Naturally, he loses in both cases because he was overpowered.
  • Privileged Rival: He's the richest person on the planet, making him better equipped than any of his opponents.
  • Promotion to Parent: To Mokuba.
  • The Proud Elite: Rich, intelligent, master of games, and won't let anyone forget it.
  • Punny Name: "Seto Kaiba" is awfully similar to a Japanese word for student council, "seitokai". Appropriate, as he can resemble some of the more negative examples of a haughty Student Council President.
  • Rage Quit: After losing to Yugi in Battle City and failing to resolve his daddy issues, he decides the best way to get rid of the problem is to sink the Duel Tower to the bottom of the ocean before Yugi and Marik even have their duel. Luckily, Mokuba talks him out of it and he decides to help Yugi win the match before blowing it up.
  • "The Reason You Suck" Speech: Gives them constantly. In the Virtual World Filler Arc his one to Noah lasts for half an episode and is awesome. In the Doma Filler Arc, his one to Amelda marked the first time someone that arc had finally shut the Doma guys up about the whole "healing the world through extermination" thing.
  • Red Oni, Blue Oni: The blue to Jonouchi (one of two) and Dark Yugi's red.
  • Reincarnation: Of one of the six priests of the pharaoh's court, Priest Seto.
  • Reincarnation Romance: Priest Seto and Kisara's relationship is the defining episode for the relationship between present-day Kaiba and his Blue-Eyes White Dragon. More of this was planned in the manga than got to be shown, but it;'s still hinted at with how obsessively Kaiba loves the card.
  • The Resenter: Clearly he dislikes Yugi, who always wants to make him a better person. The same goes for Yugi's friends, too.
  • The Rival: Yugi's main rival. And we're talking the hostile type of rivalry.
  • Rivals Team Up: Usually when he does so, it's because he's facing off against a common enemy.
  • Sanity Slippage: In The Darkside of Dimensions. Without Atem, Kaiba has regressed to a more villainous role to the point that he's willing to break into the afterlife and leave Mokuba behind to duel him again.
  • School Uniforms Are the New Black: Wore his school uniform during his first appearance, before it was replaced with his Kaiba Corporation white-collared outfit for the Death-T arc. In the first anime episode and flashbacks, where he is seen wearing his white school uniform and walking away from his first monetary triumph in a prototype of his first Badass Longcoat. Averted in the present day.
  • Screw Destiny: Notably in his duel against Ishizu. He's more of a believer in free will than in fate.
  • Screw the Rules, I Have Money!: Trope coined by his character in Abridged, and used by him throughout the original series. For a specific instance, in an anime Filler Arc, he walks onto a car lot, jumps in the first car Mokuba picks out, and when confronted by a clerk casually writes him a check for $500,000, telling him to keep the change as he drives off.
  • Screw the Rules, I Make Them!: He lets Rare Hunter continue his duel against Yugi (despite going against the tournament rules) out of pure spitenote . Mokuba is not amused by this.
  • Self-Made Orphan: Killed his adoptive father in the manga. In the anime, Gozaburo manages to escape and makes a comeback as a Filler Villain... and is killed when Kaiba and the others leave him trapped in his self-destructing virtual world.
  • Self-Made Man: Believes he is one.
  • Serious Business: While the entire series runs on this, he is by far the most extreme example, as he doesn't even care about the mystical stuff behind the game. He just wants to prove he is the best. And he really enjoys crushing his opponents. At a card game.
  • Ship Tease: With Kisara and Blue-Eyes White Dragon.
  • The Smart Guy: Whenever he sides with the gang in the anime's FillerArcs.
  • Sore Loser: He doesn't take losing too well. One of the most significant examples would be when he faces off against Yugi during the Battle City tournament. As far as he's concerned, the only option is victory. And the only allies...are enemies.
  • The Spock: Not only is he intensely logical, he has the emotional range of a brick.
  • "Stop Having Fun" Guys: Invoked to the max. Jounouchi even lampshades this near the conclusion of their rematch in the anime. He was inspired by a real life person Kazuki Takahashi's friend met. Said friend asked him if he could teach him how to play a card game, to which he replied, "Hmph! Come back when you've collected 10,000 cards."
  • Straw Nihilist: Especially in the manga, has a couple of Nietzsche-themed lectures to anyone whom doesn't share his mentality and is seen reading Nietzsche's Also Sprach Zarathustra in the first episode of the anime.
  • Tall, Dark, and Snarky: No denying that.
  • Teen Genius: He wins at almost virtually every game except Duel Monsters.
  • Too Clever by Half: He considers his deck to be unbeatable. He's stacked it with really strong cards. He executes his strategies with care. And still, he wonders where he goes wrong.
  • Too Dumb to Live: In the Darkside of Dimensions prequel manga, Seto is so focused on seeing and dueling Atem that he listens to Sera and tries to break into the afterlife using nothing but his own brainwaves and without any sort of protection. It would have killed him if Mokuba hadn't intervened.
  • Transfer Student Uniforms: An all-white one in his first appearances in the Toei anime. It's played for creepiness.
  • Trash Talk: He does this to a lot of people, especially to those he particularly dislikes.
  • Truer to the Text: The English dub turning up his snarkiness and jerkish behavior is closer to the manga in some respects, while the anime portrayed him as more of a hero and worthy rival than an anti-hero.
  • Tsurime Eyes: One of, if not the only, teenage main characters to always have these going on.
  • Ungrateful Bastard: He only grudging thanks Yugi for saving him at times, and doesn't acknowledge anyone else.
  • Unstoppable Rage: Often, this renders him vulnerable in duels since it clouds his judgment.
  • Used to Be a Sweet Kid: He really was, when he was much younger.
  • Unskilled, but Strong: In his first few duels against Yugi, while Kaiba is a skilled duelist, his play style revolves entirely around overpowering his opponent with strong monsters and using support cards that power them up and to make the opponent's monsters more vulnerable for him to take down. He has no back up plans or game-winning strategies should his usual style of dueling fail. Even after Kaiba learned to duel more strategically, he still falls flat when the opponent summons a monster that's obviously stronger than any he has at the moment or creates a strategy that forces him into a corner, relying on heavy-hitters like Blue-Eyes, Chaos Emperor Dragon, Fang of Critias, or Obelisk the Tormentor to turn things around.
  • Villain Protagonist: In The Darkside of Dimensions Kaiba has become more antagonistic since the Pharaoh left, and the movie closely revolves around him. Most of the conflict in the movie is directly his fault, as he refuses to let anything stop him from dueling Atem. He also treats Yugi and his friends with an even worse amount of disdain, referring to Yugi as merely a vessel for the Pharaoh's soul.
  • Villainous B.S.O.D.: Following the first episode of the Duel Monsters anime, after his defeat to Yugi he starts to question his motivations and goals as he realizes power alone isn't enough to beat him - enough for him to leave his company and his little brother unattended.
  • When He Smiles: He has a few rare moments where he genuinely smiles, mostly in his childhood and when helping Mokuba.
  • The Worf Barrage: Despite being feared as a card that can singlehandedly ensure his victory, his Crush Card doesn't work more often than it does. Across the various adaptations and spin-offs, he only gets it off three times despite attempting to use it closer to ten times. And of those three times, Yugi worked around it and Ishizu flipped its effect to her advantage; they lost for entirely unrelated reasons. However, given that it is such a dangerous card, it's understandable why his opponents often come prepared to counter it.
  • The Worf Effect: His Shadow Game duel against Pegasus is to remind fans just how severely Pegasus's Millennium Eye rigs the match in his favor, turning Kaiba's moves against him left and right. The cast lampshades this in the English anime, noting Pegasus likely had them watch the duel as intimidation.
  • Worlds Greatest Warrior: Shortly before Death-T in the manga, Yugi and Jounouchi go to an arcade and check the high scores on a number of machines. Every single one has the top scorer's initials as "KAI." In the manga, it's a plot point that Kaiba's reputation as the world's best gamer was a big reason for how he held so much sway in his company.
  • Worthy Opponent: To Yugi.
  • You're Nothing Without Your Phlebotinum: In the anime, he believes that he's a better choice than Yugi for facing Dark Yugi in the ceremonial duel because Yugi relied on the latter for most of his duels. Kaiba recants once Yugi manages to defeat all three Egyptian God cards with more mundane cards.
  • You Shall Not Pass: Anime-only; he and his Blue-Eyes Ultimate Dragon do it to Zorc in the Memory World RPG, buying time and keeping the God of Evil from reaching the city.

http://tvtropes.org/pmwiki/pmwiki.php/Characters/YuGiOhMainCharacters