Follow TV Tropes

Following

Characters / Power Rangers Zeo

Go To

    open/close all folders 

Power Rangers Zeo

    In General 
https://static.tvtropes.org/pmwiki/pub/images/ohranger_with_kingranger.jpg
The Zeo Rangers and the Gold Ranger
  • Adaptational Badass: Because the Rangers constantly grow in power and experience, the Zeo Rangers are much stronger than Mighty Morphin's. In the original sentai, there is nothing to indicate that one generation is more powerful or weaker than another.
  • Adaptational Job Change: The core Ohrangers are Military Superheroes while KingRanger is an ancient knight of sorts. The Power Rangers are all high school students.
  • Age Lift: The core five team members of Chouriki Sentai Ohranger were adults, with Riki/KingRanger being a kid. Here, as before, the Power Rangers are teenagers.
  • Composite Character: As Super Sentai teams aren't connected to one another, Chouriki Sentai Ohranger's team had jack to do with the teams of Kyōryū Sentai Zyuranger, Gosei Sentai Dairanger or Ninja Sentai Kakuranger, whereas here, the Zeo Rangers are, barring Tanya (until Power Rangers Turbo) and Trey, the original Zyuranger/Dairanger/Kakuranger-based Power Rangers with new powers.
  • Contrasting Sequel Main Character: While Tommy is more or less the same person as Jason (who has returned as the Sixth Ranger for this season) by this point, the other Rangers contrast their predecessors in Mighty Morphin' Power Rangers.
    • The Blue Rangers — Billy and Rocky. Billy was The Smart Guy of the Mighty Morphin team. Rocky is Book Dumb.
    • The Black/Green Rangers — Zack and Adam. Zack was energetic and extroverted while Adam is quiet and shy. Their Ranger colors are also different.
    • The Pink Rangers — Kim and Kat. While Kim was the quintessential All-American Valley Girl, Kat is Australian. While Kim was more on the short side, Kat is a Statuesque Stunner. While Kim was extroverted, Kat is more introverted.
    • The Yellow Rangers — Trini, Aisha, and Tanya. While Aisha and Trini started as already integrated members of their friends, Tanya is the new kid of the group. She also isn't a trained martial artist like they were.
    • The Mighty Morphin Rangers used Dinosaur mecha while the Zeo Rangers' Zords are inspired by creatures of mythology and religion.
    • The Sixth Rangers — Trey and Tommy. Unlike Tommy's first Ranger outing as a brainwashed villain, Trey's first appearances has him helping the Zeo Rangers against King Mondo and his army. While the Green Ranger's identity was known to the viewers at the very least, the Gold Ranger's was a complete mystery until later on, with Billy acting as a Red Herring.
  • Costume Evolution: The series marks the first time the veteran Rangers receive new costumes except for Tommy, who receives his third.
  • Discard and Draw: With the destruction of both the dino and ninja power coins, the Rangers tap into the power of the Zeo crystal to reach the next stage in the fight against evil.
  • Five-Token Band: Tommy (Native American), Kat (Australian), Adam (Korean-American), Rocky (Latino-American), Tanya (African-American), and Jason (white).
  • Hourglass Plot: In the inaugural season, Jason was The Leader and Red Ranger while Tommy is the golden armored Sixth Ranger. Here, it's the other way around.
  • Mythical Motifs: The Rangers' new Zeo zords are based on creatures and structures from ancient myths and religions.
    • Zeo Zord I (piloted by Kat) is based on a Moai.
    • Zeo Zord II (piloted by Tanya) is based on a Dogu.
    • Zeo Zord III (piloted by Rocky) is based on a sphinx.
    • Zeo Zord IV (piloted by Adam) is based on Taurus the Bull.
    • Zeo Zord V (piloted by Tommy) is based on The Phoenix.
    • Pyramidas (piloted by Trey and Jason) is based on a pyramid.
  • Nice Guy: As always, they're genuinely kind and well-meaning people who can kick your ass.
  • Took a Level in Badass: It was said late last season that the Zeo Crystal perpetually grows in power over time, and given the sheer amounts of level-grinding that the Rangers undergo during the course of the season, that claim is pretty evident. With the fall of King Mondo's crown after Tommy and Trey punch him down, especially after what it took to beat him in their first battle, the Zeo's power is all but triumphant.
  • Transformation Trinket:
    • For the main five Zeo Rangers, they use the Zeonizers; twin bracelet Morphers with a sub crystal on the right piece that must connect with the left piece to initiate the morph.
    • When Jason became the Gold Ranger, he used the Golden Power Staff to morph.

The Rangers

    Kat Hillard / Zeo Ranger I 

Kat Hillard / Zeo Ranger I

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_kat.jpg
"Zeo Ranger 1! Pink!"

Portrayed by: Catherine Sutherland
Voiced by: Laura Torres (Latin American Spanish)

The second Mighty Morphin Pink Ranger, Kat found her Zeo Subcrystal in the Australian Outback as a child. After having her original age restored, Kat became Zeo Ranger I — Pink.


See Here

    Tanya Sloan / Zeo Ranger II 

Tanya Sloan / Zeo Ranger II

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_tanya.jpg
"Zeo Ranger 2! Yellow!"

Portrayed by: Nakia Burrise; Khanya Mkhize (as a child)
Voiced by: Pilar Escandón (Latin American Spanish)

When Master Vile turned the Rangers into children with the Orb of Doom, Aisha, the second Mighty Morphin Yellow Ranger, found a Zeo Subcrystal in Africa, only to give it to Tanya in her place. After growing to a teenager with the others, Tanya joined the four veteran Rangers as Zeo Ranger II — Yellow.


See Here

    Rocky DeSantos / Zeo Ranger III 

Rocky DeSantos / Zeo Ranger III

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_rocky.jpg
"Zeo Ranger 3! Blue!"

Portrayed by: Steve Cardenas
Voiced by: Sergio Bonilla (Latin American Spanish)

The second Mighty Morphin Red Ranger, Rocky found his Zeo Sub-crystal in Mexico as a child. After having his original age restored, Rocky became Zeo Ranger III — Blue.


See Here

    Adam Park / Zeo Ranger IV 

Adam Park / Zeo Ranger IV

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_adam.jpg
"Zeo Ranger 4! Green!"

Portrayed by: Johnny Yong Bosch
Voiced by: Rubén León (Mexico — Latin American Spanish)

The second Mighty Morphin Black Ranger, Adam found his Zeo Subcrystal in North Korea as a child. After having his original age restored, Adam became Zeo Ranger IV — Green.


See Here

    Tommy Oliver / Zeo Ranger V 

Tommy Oliver / Zeo Ranger V

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_tommy.jpg
"Zeo Ranger 5! Red!"

Portrayed by: Jason David Frank
Voiced by: Adrián Fogarty (eps. 1-42, Latin American Spanish), Daniel Abundis (eps. 43-50, Latin American Spanish)

After the destruction (it didn't last) of the Mighty Morphin powers, the rangers had to seek out the Zeo Crystal for their repowers. Tommy found his Zeo Subcrystal in a Native American Village as a child. After having his original age restored, Tommy became Zeo Ranger V — Red.


See Here

    Trey of Triforia / Gold Ranger I 

Trey of Triforia / Gold Ranger I

https://static.tvtropes.org/pmwiki/pub/images/treyoftriforia.jpg

Portrayed by: Tom, Tim and Ted DiFilippo
Voiced by: Brad Hawkins; Eduardo Garza, José Antonio Macías and Gabriel Gama (Latin American Spanish)

When the battle between the Zeo Rangers and the Machine Empire grew intense, a mysterious Gold Ranger appeared to help the Rangers out. While his identity was secretive, he was known as Trey of Triforia, a Triforian with three distinct personalities.


  • Adapted Out: Originally, KingRanger had his own version of the Choriki Braces. The Gold Ranger just uses his Golden Power Staff as a Morpher.
  • Age Lift: Riki, KingRanger in Ohranger, was a kid in suspended animation. Here, Trey is around the same age as the Rangers.
  • All-Loving Hero: He will immediately ally himself with any heroes in danger, and comes to consider the Rangers as close friends after only meeting them half a dozen times.
  • Bizarre Alien Biology: While he's a Human Alien, his species apparently has this, most obviously by being three different people in a single body that can split apart if things go wrong. This is a plot point, as the Gold Ranger powers are made for a Triforian's physiology rather than a human's, which is the cause of Jason's issues with the powers.
  • Bling of War: His chest armor is as bold as it is gold.
  • Color-Coded Characters: An interesting variation. Unlike later Gold Rangers on teams without team uniforms, while he does have a lot of gold on him, the primary color of his outfit is still black, which DOES match the base suit of his powers.
  • Gold-Colored Superiority: He was the original Gold Ranger and a Lord on the planet Triforia, Although he is not a Power Ranger created by Zordon, Trey associated and identified with the Zeo Rangers.
  • Hero of Another Story: He's the Gold Ranger defending the planet Triforia and his species are apparently interstellar peacekeepers.
  • Just One Man: In "Countdown To Destruction", during the United Alliance of Evil's attack on the universe, Trey is pitted against Rita and Zedd's army and has to take them on all by himself. Not so surprisingly, he is overrun easily.
  • Literal Split Personality: Split into three different people: Trey of Heart, Trey of Wisdom, and Trey of Courage. And no, this isn't a reference to The Triforce. This is a racial trait: all Triforians naturally have three distinct personalities that can split apart if things go wrong.
  • Magic Staff: The Golden Power Staff can fire energy blasts and allow Trey and the other Zeo Rangers to grow to giant size.
  • Meaningful Name: Trey is a name meaning three.
  • Red Herring: There were several people — including Billy, Skull of all people, and Tommy's brother David — teased as being the Gold Ranger's secret identity.
  • Sixth Ranger: Subverted, in that he never actually joins the team, remaining an ally. According to his actors, this trope was intended to be played straight but never materialized.
  • Stranger Behind the Mask: He never appears out-of-suit until the moment it is revealed that he is the Gold Ranger.

    Jason Lee Scott / Gold Ranger II 

Jason Lee Scott / Gold Ranger II

https://static.tvtropes.org/pmwiki/pub/images/prz_rg_jason.jpg
"Gold Ranger Power!"

Portrayed by: Austin St. John
Voiced by: Alfonso Obregón Inclán (Latin American Spanish)

The original Mighty Morphin Red Ranger, Jason left Angel Grove to go to the Peace Conference in Switzerland. However, when Trey was forcibly separated into his three personalities, Jason's friend Tommy came up to him to become a Power Ranger once again, and he became the second Gold Ranger.


See Here

The Zords

    Zeo Zords 

Zeo Zords/Zeo Megazord

The initial Zords the Zeo Rangers used.
  • Adaptational Early Appearance: The Chouriki Mobiles and Ohranger Robo appeared in Episode 6 and 7 of Ohranger respectively. Here, the Zeo Zords and the Zeo Megazord appears in the third episode.
  • Animal Mecha: Only three of the Zeo Zords are based on animals.
  • Combining Mecha: Five Zeo Zords that combine into one Megazord.
  • Cool Helmet: The Zeo Megazord features Battle Helmet System, which gives the Megazord different abilities depending on what Helmet it is wearing.
  • Cool Sword: Its main weapon is the Zeo Megazord Saber, and it's required to wear Zeo V Battle Helmet to wield it.
  • Demoted to Extra: The base Zeo Megazord is used less and less as the Rangers gain new Zords and configurations.
  • Finishing Move: After charging the Saber with golden energy, the Zeo Megazord slashes at the monster to destroy it.
  • Gravity Master: With the Zeo IV Battle Helmet, the Megazord can neutralize the gravity around it.
  • Guys Smash, Girls Shoot: The situation with Zeo Zords I to IV. Zeo Zords III and IV charge at the Quadrafighters and tear through them like tinfoil. Zeo Zords I and II, because they are being pulled by Zeo Zords III and IV, shoot their cannons from behind.
  • Head Blast: Zeo I Battle Helmet and Zeo II Battle Helmet are capable of firing blasts from their cannons.
  • Leader Forms the Head: Zeo Zord V forms the head and back of the Zeo Megazord.
  • Macross Missile Massacre: Zeo Zord I sports missile silos on its sides.
  • Mind over Matter: With the Zeo III Battle Helmet, the Megazord can lift a monster with its mind.
  • Mythical Motifs: Zeo Zords I and II are based on statues of the Moai and Dogu respectively.
  • Ramming Always Works: Like the bull it is based off on, Zeo Zord IV can ram through monsters with ease.
  • Shock and Awe: With the Zeo IV Battle Helmet, the Megazord can emit green electricity.
  • Spin Attack: With the Zeo I Battle Helmet, the Megazord can perform a spinning attack.

    Red Battlezord 

Red Battlezord

Tommy's personal Zord that Billy created after his trip from Aquitar. It was built using the Alien Rangers' mind link technology from the Battle Borgs.
  • Adaptational Context Change: In Ohranger, Red Puncher was introduce as a prototype mecha that went out of control due having no link to Choriki. Here, the Red Battlezord was built well after the Zeo Megazord and went out of control due to Tommy having a weak mental link with the Zord.
  • Arm Cannon: The Red Battlezord sports two golden cuffs that shoot lasers. When it forms the Mega Battlezord with the Zeo Megazord, the arms become Shoulder Cannons.
  • Bare-Fisted Monk: Aside from the golden cuffs, the Red Battlezord excels at being a close range fighter.
  • Finishing Move:
    • Red Battlezord:
      • Finisher 1: The Red Battlezord charges up the pistons on its wrists and fire a barrage of golden energy forth powerful enough to destroy a monster.
      • Finisher 2: The Red Battlezord jumps into the air and spins around, charging itself up with red energy in the process before ramming through the enemy hard enough to make them explode.
    • Zeo Mega Battlezord: The shoulder cannons fire powerful bursts to destroy the monster.
  • Lightning Bruiser: When Tommy is at full sync with the Red Battlezord, it can dish out quick punches.
  • Mecha Expansion Pack: It can combine with the Zeo Megazord to form the Zeo Mega Battlezord.
  • Superior Successor: The Red Battlezord is stated to be built based on the Alien Ranger's Battle Borgs, and there are some things that make it better than the latter such as built in weaponry, and has the ability to combine with the Zeo Megazord.

    Pyramidus 

Pyramidus

The Gold Ranger's personal Zord and ship.
  • Awesome Personnel Carrier: The Zeo Ultrazord Carrier Mode functions as a chariot for the Zeo Zords and the Red Battlezord.
  • Demoted to Extra: The Zeo Ultrazord Carrier Mode was used once in Zeo, when compared to King Pyramidder Carrier Formation that was used twice in the Sentai.
  • The Dreaded: Because the Zeo Ultrazord is gigantic and has weaponry to decimate anything, all the monsters it fights against gets an Oh, Crap! moment before their inevitable death.
  • Finishing Move:
    • Pyramidus: The Zord shoots a golden energy beam with enough power to destroy a monster.
    • Zeo Ultrazord: The Ultrazord fires a combine blast from its body and the cannons from the Red Battlezord to destroy a monster.
  • Mecha Expansion Pack: Pyramidus can combine with the Zeo Zords and the Red Battlezord to form the Zeo Ultrazord in either Carrier Mode, or the gigantic Warrior Mode. Later in the season, the Super Zeo Megazord replaces the Zeo Zords in Warrior Mode.
  • Put on a Bus: It briefly went back to Triforia after being shot by Varox bounty hunters, but it came back a few episodes into Jason's tenure as the Gold Ranger.
  • Pyramid Power: A humongous Pyramid Zord.

    Super Zeo Zords 

Super Zeo Zords/Super Zeo Megazord

The second set of Zords the Zeo Rangers used. They were originally sealed in the Super Zeo Gems on Triforia, but Trey gifted them to the team before leaving.
  • Adaptational Backstory Change: The Blocker Robos were created by U.A.O.H. in Ohranger, but in Power Rangers, the Super Zeo Zords were ancient machines sealed in gems that Zordon thought were lost forever.
  • Combining Mecha: Five humanoid Zords that combine into one Super Zeo Megazord.
  • Dual Wielding: The Super Zeo Megazord wields Twin Zeo Sabers as its main weapons.
  • Expy: To the Shogun Zords from Season 3 of Mighty Morphin Power Rangers. Both are humanoid Zord sets that were thought to be lost forever, but they were acquired by the Rangers and used them for the rest of the season.
  • Finishing Move: The Super Zeo Megazord combines its Sabers into one humongous one to bisect a monster.
  • Leader Forms the Head: Subverted. Super Zeo Zord V forms the main torso of the Super Zeo Megazord, while Super Zeo Zord II forms the head and arms for the formation.
  • Mini-Mecha: Like the Shogun Zords, the Super Zeo Zords are humanoid Zords the Rangers pilot, and they combine to form a bigger humanoid Zord.
  • Sealed Good in a Can: The Super Zeo Zords were sealed in the Super Zeo Gems, but they were released by Jason after Trey handed the team the box containing the gems.

    Warrior Wheel 

Warrior Wheel

The secondary Zord Jason used during his time as the Gold Ranger. Trey of Triforia gave Jason the Zord as a temporary replacement to Pyramidus when the Zord was under repairs.
  • Adaptational Backstory Change: Tackle Boy was created by U.A.O.H. in Ohranger, while the Warrior Wheel was created on Triforia in Power Rangers.
  • Ascended Extra: Tackle Boy was more of an auxiliary mecha in Ohranger with none of the Rangers claiming ownership. Here, it is specifically stated that Warrior Wheel belongs to Jason.
  • Assist Character: The Warrior Wheel does not have strong attacks to finish a monster off by itself, nor is it used in single battles like the Red Battlezord. Rather, it was built to compliment the Super Zeo Megazord and help it out.
  • Finishing Move: After converting back into its Wheel Mode, the Super Zeo Megazord rolls it like a bowling ball, gathering energy as it rolled and unleashing all of it as it slammed into the enemy.
  • Transforming Mecha: Warrior Wheel can transform from a gigantic wheel to Warrior Mode.

Allies

Ranger Allies

    Billy Cranston 

Billy Cranston

https://static.tvtropes.org/pmwiki/pub/images/billy2.jpg

Portrayed by: David Yost, William Frederick Knight (older)
Voiced by: Scott Page-Pagter ("Rangers of Two Worlds"), Carlos Íñigo (Latin American Spanish)
The original Mighty Morphin Blue Ranger, Billy voluntarily stepped down from active duty by acting as technical support for the Zeo Rangers, often creating new weapons for his friends.
See Here

    Zordon 

Zordon

https://static.tvtropes.org/pmwiki/pub/images/prz_al_zordon.jpg

Portrayed by: David Fielding note 
Voiced by: Bob Manahan, Jorge Santos (Latin American Spanish)
The original mentor to the Mighty Morphin' team, and continued to guide the Rangers during their fight against the Machine Empire.
See Here

    Alpha 5 

Alpha 5

https://static.tvtropes.org/pmwiki/pub/images/prz_al_alpha_1_8.jpg

Portrayed by: Donene Kistler
Voiced by: Richard Steven Horvitz, Rocío Prado (Latin American Spanish)
Zordon's robotic assistant.
See Here

    Auric the Conqueror 

Auric the Conqueror

https://static.tvtropes.org/pmwiki/pub/images/zeo_auric.jpg

Voiced by: Derek Stephen Prince, Héctor Reynoso (ep. 38, Latin American Spanish), Alfonso Mellado (later episodes, Latin American Spanish)
An ancient tiki warrior discovered by Tanya's parents, who sent him to her and the Rangers.
  • Adaptational Dumbass: Buldont was able to deceive Gunmajin ultimately, but at least he voices some suspicion about the story and asks Buldont if he's just lying to get him to attack the Ohrangers. Auric, however, doesn’t even consider that Sprocket is leading him on and goes to battle the Rangers before the group convinces him that he’s in the wrong.
  • Chuck Cunningham Syndrome: He was last seen in "Rangers of Two Worlds, Part 2" unsuccessfully facing the monsters controlling the Megazords. Unlike with Ninjor, the show didn't provide even the slimmest explanation of where he went afterward.
  • Demoted to Extra: Most of his screen time in Ohranger was with non-suited actors that couldn't be used, so he has very little screen time in this series.
  • The Kid with the Remote Control: How he basically functions. While a sentient being in his own right, he can only be awakened and serves whoever possesses his key (as long as they're not evil and have a pure and just request).
  • Sealed Good in a Can: Is normally trapped in the form of a small tiki head with a keyhole in its forehead. Jason was given Auric's key to holding onto by Tanya.
  • Sizeshifter: He's capable of making himself grow from human-sized to giant size.
  • Suspiciously Similar Substitute: To Ninjor. Both are blue, mecha-like beings who serve as non-Ranger allies.
  • Unwitting Pawn: Despite his honor and sense of justice, Auric is fairly easy to trick. When Louie Kaboom outright commands Auric to help him destroy the Earth, Auric absolutely refuses. But when Prince Sprocket starts crying and telling Auric of the evil beings known as the Power Rangers who are attacking the Earth, Auric immediately heads off to battle the "villains." His Sentai counterpart at least voices some suspicion that Buldont was lying, but not here.

Civilians

    Ernie 

Ernie

https://static.tvtropes.org/pmwiki/pub/images/ernie_9.jpg

Portrayed by: Richard Genelle
Voiced by: Luis Alfonso Padilla (Latin American Spanish)
The owner and bartender of the Youth Center.
See Here

    Bulk & Skull 

Farkas "Bulk" Bulkmeier & Eugene "Skull" Skullovitch

https://static.tvtropes.org/pmwiki/pub/images/bulk_and_skull2.jpg

Portrayed by: Paul Schrier (Bulk) and Jason Narvy (Skull)
Voiced by: Carlos del Campo (Bulk, Latin American Spanish) and Roberto Carrillo (Skull, Latin American Spanish)
The comedic duo who continued as junior police officers since Season Three. After Lt. Stone was fired, they quit the force in protest and joined their mentor in his private detective business.
See Here

    Jerome Stone 

Lieutenant/Detective Jerome Stone

https://static.tvtropes.org/pmwiki/pub/images/detective_stone_zeo.jpg

Portrayed by: Gregg Bullock
Voiced by: Jesús Barrero (base voice, Latin American Spanish), Herman López (ep. 38, Latin American Spanish)
The head of the Junior Police Force, but was fired midseason after one of Bulk and Skull's mishaps. However, he decided to use it as a way to open up his own detective agency.
See Here

    David Trueheart 

David Trueheart

Portrayed by: Erik Ray Frank
Tommy's long-lost brother. David is the protector of one half of an arrowhead that contains great power which must be kept out of evil hands. Tommy met David when he was sent on a quest out in the desert.
  • Chuck Cunningham Syndrome: David was never seen nor mentioned after Zeo. Tommy doesn't even bring him up in Legacy of Power. This is likely due to his actor being dead by the time Dino Thunder rolls around.
  • Happily Adopted: He is the adopted son of Sam Trueheart.
  • Long-Lost Relative: He is Tommy's long-lost brother.
  • Magical Native American: Played straight in his first couple of episodes, namely that he can seemingly fade into and out of the wind. He notably does not think to use them when he's captured by the Machine Empire.
  • Red Herring: At one point he was teased as a candidate for the identity of the Gold Ranger. Also, when Billy fails to take on the powers of the said ranger, Tommy says he has someone in mind who can. Before revealing it to be Jason, there's the implication that it might be David under the shades and bandana.
  • Secret-Keeper: David discovers Tommy is the Red Ranger during a plot by Mondo to steal the arrowhead. Unlike most examples in the Zordon era, this revelation doesn’t result in David becoming a ranger himself at any point afterward.
  • Sore Loser: David loses to Tommy in a sparring match which he doesn't take very well. His storming out of the Youth Center is what leads to him being captured by Cogs.
  • Strong Family Resemblance: David has long hair just like Tommy.
  • What Happened to the Mouse?: Even before the end of the season, David kind of just stops appearing after "Oily to Bed, Oily to Rise" which made him out as a candidate for the gold ranger. After the ranger is properly revealed, he is only mentioned once during "The Joke's On Blue" as an explanation for Tommy's main absence from the said episode (he's visiting David on the reservation) and is never brought up again, not even when Tommy is taken and brainwashed by the Machine Empire.

    Emily 

Emily

Portrayed by: Lesley Tesh
A biker girl that shows up not long after Jason becomes the Gold Ranger. She and Jason end up in a relationship eventually.

    Shawn 

Shawn

Portrayed by: Rio Dekin
Tanya's boyfriend at the start of the series. They break up eventually and decide to remain friends later in the show.
  • Better as Friends: He and Tanya have this epiphany by the end of his final episode.
  • Jerk Jock: Is a baseball player and proves himself to be a poor sport when others make him look bad on the field. Especially if said person happens to be his girlfriend and proves to be a better pitcher than him.
  • Not Cheating Unless You Get Caught: Nabbed a cheat sheet in his first appearance so that he won't get thrown off the baseball team. Tanya rightfully points out that he won't learn anything by cheating, which he admits later after he returns it to Mr. Caplan.
  • Only One Name: As per usual for most of the Rangers’ classmates, Shawn's last name is never mentioned.
  • Recurring Character: Appears in three episodes as part of an arc with Tanya.
  • What the Hell, Hero?: Gets on the receiving end from Tanya when he tries to write off her winning the game as dumb luck. She tells him off for not being supportive and for his negativity before breaking it off permanently.

    Raymond 

Raymond

Portrayed by: Darren Press
A Jewish classmate of the rangers. He attends the same computer lab as Tanya and Adam.
  • Hero for a Day: In his debut, the anti-virus he developed to destroy the virus that Mean Screen unleashed is given to Adam (as Zeo Ranger IV) so that the rangers can put a stop to the said monster.
  • Jewish and Nerdy: The Christmas Episode establishes that he celebrates Hanukkah and he (by '90s standards) knows his way around computers.
  • Only One Name: His family name is not given.
  • Recurring Character: He appears in three episodes in the season.

    Penny 
Played by: uncredited guest star
A blind teenaged martial artist who meets the Rangers in the episode "Trust in Me."
  • Condescending Compassion: Hates to be on the receiving end of this. Therefore, she refuses any form of help when she thinks its offered because her blindness.
  • Disability Superpower: She relies a lot on her senses of hearing and smell due to her blindness, which lets her see through Bulk and Skull's Nobody Here but Us Statues disguises and recognize Rocky's voice while he's morphed.
  • Don't You Dare Pity Me!: She gets very upset when anyone offers her help out of what she perceives as sympathy for her condition.
  • Friend to All Children: She's at her warmest while interacting with a class of children. According to Kat, this is because children do not treat her with Condescending Compassion.
  • Handicapped Badass: She's introduced beating three opponents in a martial arts battle, then picks up a white cane, revealing she's blind. Regretably, she doesn't help fight the Machine Empire, though.
  • One-Shot Character: She's never seen or mentioned before or after "Trust in Me".

The Machine Empire

    In General 
A robotic alien empire who defected from the Grand United Alliance of Evil (a larger evil organization to which them and prior villains were a part of) and have made it their mission to take over the Universe, succeeding until they reached Earth where the Zeo Power Rangers prove troublesome enough to derail their plans.
  • Adaptational Backstory Change: The Baranoia Machine Empire of Ohranger were technically Earth-originating since Bacchushund (Mondo's counterpart) was the last of a unit of rebellious robots built by an ancient civilization who were exiled into space. Here all of them are alien in nature with their origins unknown.
  • Adaptational Name Change: Downplayed. Their name is almost the same as their Ohranger counterparts, only removing the "Baranoia" from the full title.
  • Aliens Are Bastards: Like Rita's and Zedd's factions they're alien conquerors, though robots rather than organic.
  • Killer Robot: Robotic evil aliens who launch a successful takeover of most of the Universe and are deadly enough that the series' previous villains can only run in terror from them.
  • The Rival: Apart from being the much stronger and fearsome rivals of past villains, they themselves have one in the Automaton Dominion led by King Aradon, Mondo's rival, it's bad enough that the elder prince and next-in-line, Gasket, fled with his wife Archerina, since she was Aradon's daughter and she in turn is implied to have had cut off ties with her own people over the same issue.
  • Sorting Algorithm of Evil: They play this towards all past villains so far, as Zedd, Rita and even Master Vile are shown to be terrified of them and spend most of the series hiding out of fear and the Rangers need the stronger Zeo powers to deal with their monsters. Then this is enforced on them by the Zeo Rangers' powers being able to grow in strength over time, with each new monster being logically stronger than the previous to keep up with them.
  • The Starscream: Were once a subfaction of the Grand United Alliance of Evil but broke off to strike on their own by the time of Zeo since they'd gotten strong enough to carry out universal conquest on their own. They are forced to rejoin after repeated defeats.
  • Villain Decay: Started out as the franchise's then-most powerful and terrifying villains, sending even Lord Zedd running for the hills and being competent enough to outright rule most of the known Universe after defecting from the Grand United Alliance of Evil. Then after various defeats at the Rangers' hands they lost most of their firepower and threat, forcing them to go back to the Alliance for help.

Royal House of Gadgetry

    King Mondo 

King Mondo

https://static.tvtropes.org/pmwiki/pub/images/king_mondo.jpg

Voiced by: David Stenstrom, Carlos Águila (eps. 1 and 2, Latin American Spanish), Humberto Vélez (base voice, Latin American Spanish)

The ruler of the Machine Empire, King Mondo, and his family separated from the United Alliance of Evil so they could invade Earth.


  • Ascended Extra: Downplayed. Emperor Bacchushund is the main villain of Ohranger, but dies in the middle of the season. While King Mondo is destroyed as well in the middle of "Zeo", he returns in the final episodes.
  • Adaptational Jerkass: Bacchushund would never act like a Jerkass to Buldont (in both forms) or chase him and Multiwa away from his castle.
  • Adaptational Nationality: An Earth-originating robot in Ohranger, an alien robot of unknown origins here.
  • Adaptational Nice Guy: Mondo lacks some of Bacchushund's Bad Boss moments towards his monsters and generally seems to let them be as they please so as long as they don't defy his orders or fail too much; whereas Bacchushund forced his monsters to repress their feelings and comply lest he destroy them personally and generally was quick to mistreat anyone he wished to.
  • Adaptational Wimp: A titular example. Bacchushund was an emperor rather than a king like Mondo.
  • Adipose Rex: Mondo's a big-built 'bot. On more than one occasion, Machina's dialogue suggests he's got the robot equivalent of blood pressure problems.
  • Big Bad: The main antagonist of Zeo.
  • Be Careful What You Wish For: When the Rangers first challenge him, he's happy to have a Worthy Opponent because Victory Is Boring. Needless to say, they prove far more formidable than he was counting on.
  • But Not Too Challenging: At first he's happy to face the Rangers because they can put up an actual fight. When they keep winning against him, he starts having losing his cool.
  • Cross-Popping Veins: A fixed set of them are moulded onto King Mondo's faceplate.
  • Cut His Heart Out with a Spoon: Downplayed. While he did once threaten to punish Klank's failure by making him "spend the next thousand years picking up scrap metal on the dark side of Alpha Centauri," he never followed through.
  • Child Hater: He really dislikes human children.
  • Crazy-Prepared: After falling to the Rangers, he had some unknown servants gather what was left, and was rebuilt by someone or something in a secret location that even his family didn't know about. Machina claims that it has happened before.
  • Did Not See That Coming: He thought the Rangers would be an 'amusing distraction' from the boredom of relatively easy victories he'd been having. The fact they'd prove strong enough to fight back and eventually defeat him never occurred to him, and he's not so much fun when it happens.
  • Dies Differently in Adaptation: In Ohranger King Bacchushund dies for good when he gives his energy to a destroyed Buldont to revive and grow him up into his stronger adult form. In Power Rangers Zeo he reforms after being destroyed where Bacchushund fell and even lives after being blown up in the finale; he is finally killed for good in the finale of In Space by Zordon's Wave.
  • The Dreaded: Mondo was so powerful and fearsome that Rita Repulsa, Lord Zedd and even Master Vile were wary of facing him and avoided him for most of the series until Mondo's Villain Decay set in enough for Rita and Zedd to try their hand at undermining him. Given his own capacity to take over most of the galaxy and beyond without the Grand United Alliance of Evil's input (until the Rangers defeating his forces enough times forced him to go back to them) it puts his reputation of dread just below the likes of Dark Specter and Astronema.
  • Fat Bastard: He's an overweight villain.
  • Graceful Loser: At least most of the time, and especially compared to most other 'Zordon Era' Power Ranger villains where whenever the Rangers foil his plans, he usually just calmly declares that he'll defeat them next time. Though even that starts to crumble at times.
  • Happily Married: To Queen Machina. The two spend a lot of their screen-time complimenting each other or exchanging cutesy nicknames with one another.
  • I Have No Son!: He disowned Gasket for eloping with Archerina.
  • Motive Decay: When the Machine Empire first attacked Earth, it's because "our solar system is the final link in a chain of galaxies already conquered" by them. Conquering Earth would effectively give them control of the universe (or at least enough of it to prevent any opposition). The Zeo Rangers were initially viewed as an "interesting diversion" to make the conquest more entertaining. By the end of the season, though, Mondo is more interested in defeating the Rangers. Possibly justified in that the Rangers repeatedly defeated him (including briefly destroying him), making it personal.
  • Non-Indicative Name: He's the king of the Machine Empire. Wrong title there.
  • Noodle Incident: The last time he used the Damocles Sword. Whatever it was that happened, it resulted in him having to be rebuilt.
  • Orcus on His Throne: Like any other Ranger Big Bad, he directs monsters against the Rangers. The trope is subverted, though, when he does fight the Rangers in "Mondo's Last Stand" and "Good as Gold." They wind up having no more trouble beating him than the average monster.
  • Royals Who Actually Do Something: A villainous example, having fought the Rangers personally on more than one occasion. Although he's not much tougher than your average Monster of the Week.
  • Spared by the Adaptation: His Ohranger counterpart didn't get rebuilt. Although his fate does catch up with him in In Space.
  • Surrounded by Idiots: While his family are just as intelligent as he is, he expresses anger towards his underlings for being incompetent.
  • The Starscream: Possibly since at the start of Zeo it's mentioned that the Machine Empire split off from the rest of the United Alliance of Evil and struck out to try and conquer the universe themselves implying that they intended to betray Dark Specter. Of course, by the end of the season, he's failed and forced to crawl back to the Alliance by the time In Space rolls around.
  • Victory Is Boring: The Empire has been steamrolling everything in their path, so Mondo is happy at first to find a Worthy Opponent in the Rangers. It doesn't last.
  • Villain Forgot to Level Grind: When he first fought Tommy at the start of the season Mondo easily wiped the floor with him. The next time he fought the Rangers together they destroyed him after accessing the power of the newly acquired Super Zeo Megazord. By the end of the season, the Rangers can defeat him without even having to use their Zords after being made big themselves with both Tommy and Trey delivering the finishing blow. Justified though since it was established that the Zeo powers get stronger over time.
  • Villainous Breakdown: Whenever he really loses his cool, Mondo involuntarily shoots sparks from his ears and heavy steam emits from his crown.
  • Villainous Valor: He has no qualms about personally fighting the Rangers or their Zords to the bitter end if need be.

    Queen Machina 

Queen Machina

https://static.tvtropes.org/pmwiki/pub/images/zeo_queenmachina.jpg

Voiced by: Alex Borstein, Magda Giner (Latin American Spanish)

King Mondo's wife.


  • Adaptational Villainy: Her Ohranger counterpart Hysteria deeply cared about her family and eventually shows compassion and love, unlike the rest of the Baranoia Empire. Machina remains evil all throughout the franchise.
  • Affably Evil: Unlike most villains in the franchise, she isn't prone to temper tantrums or rage, and rarely even raises her voice; indeed, if not for the content of what she says, one might not even assume she was evil.
  • Child Hater: Much like her husband, Machina really doesn't like children, especially well-behaved ones. Though she does care for her sons.
  • The Heavy: The co leader of the Machine Empire and the one who tries to take over Earth, even after King Mondo's temporary death. Machina is the most prominent lead antagonist of Zeo and has more screentime than her mate and the other lead villains. Overall, she's the central antagonist of the show and merchandising treats her as one of the lead villains as much as Mondo.
  • High-Class Glass: Wears a monocle on her left eye.
  • Non-Mammal Mammaries: She's a robot with breasts, but not quite as noticeably as Archerina
  • Oh, No... Not Again!: Her reaction to Mondo being blown up. Sprocket understandably questions this, causing her to reveal Mondo could simply be rebuilt.
  • Orcus on His Throne: Despite being co-head of the Machine Empire, Machina never gets involved in a fight, and barely ever creates or even hires a monster. When Louie Kaboom takes over, she makes no direct effort to fight him.
  • Parental Favouritism: Between Gasket and Sprocket, when the two are together, she prefers Gasket, snubbing Sprocket as "the baby" right to his face. Ironically, her husband has the opposite opinion.
  • So Proud of You: Only not because of some accomplishment, but because Gasket and Sprocket are bickering with one another.

    Prince Sprocket 

Prince Sprocket

https://static.tvtropes.org/pmwiki/pub/images/sprocket.jpg

Voiced by: Barbara Goodson, Rommy Mendoza (Latin American Spanish)

King Mondo and Queen Machina's youngest son.


  • Adaptational Wimp: Since his older more powerful body is split into a different character he never gets past being a little whiny kid who relies on trickery to be a threat, he never even tries to fight Louie Kaboom unlike his Ohranger counterpart (and ends up not being blown to pieces for it) instead just cowardly submitting to the usurper until his older brother comes to pick up the slag.
  • All There in the Manual: Expanded universe materials state that Sprocket was made from the parts left over from Gasket's construction.
  • Bratty Half-Pint: He's a little kid, after all, so it makes sense that he lacks manners and tact. Most of his brattiness is directed at Klank.
  • Decomposite Character: The two bodies of Prince Buldont from Ohranger become two separate characters with Buldont's Child/Prince form going to Prince Sprocket.
  • Glad I Thought of It: In some episodes, he's on either end of this where evil plans are concerned. In one case, he wants credit for his idea, doesn't get it, then blames Klank when things go wrong.
  • Green-Eyed Monster: In "Bulk Fiction". When he learns the Rangers are taking part in a charity event where toys are donated for needy kids, he's outraged that the "Earth brats" get new toys, and he doesn't.
  • Killed Offscreen: An implied example by Wild Force's Forever Red special, the Machine Empire remnants are led by the never-before-seen General Venjix, instead of Prince Sprocket (who would take up the throne given his father and mother were killed onscreen by Zordon's Wave) which implies he suffered the same fate as his parents out of camera.
  • Off with His Head!: Rita and Zedd's bomb blows Sprocket's head clean off (with his decapitated head being in full view when last seen). He gets better
  • Spoiled Brat: He's a little robotic boy and clearly gets a kick out stealing credit for Klank's ideas and later blaming him for them going wrong despite himself. So, yeah...
  • Uriah Gambit: His plan to get rid of Gasket was this, offering to use Klank and Orbus so they could fight the Megazord personally, (So the Rangers would cut them down and he'd be rid of them).
  • What Happened to the Mouse?: Surprisingly Prince Sprocket is never seen with his parents when they are reduced to sand by the Z-wave. He might have been attacking somewhere else with Klank and Orbus or he may have been somewhere safe. It’s likely he was destroyed by the Z-wave and turned to sand like his parents given that he's not acknowledged by the Machine Empire remnants in Power Rangers Wild Force.

    Prince Gasket 

Prince Gasket

https://static.tvtropes.org/pmwiki/pub/images/prince_gasket.jpg

Voiced by: Douglas Sloan, Herman López (eps. 34-42, Latin American Spanish), Martín Soto (eps. 43-49 Latin American Spanish)

The oldest son to King Mondo and Queen Machina, Gasket was exiled after he married Archerina, daughter of one of Mondo's rivals. However, he was brought back by his mother to reclaim the throne and oust Louie Kaboom.


  • Adaptational Jerkass: Buldont used to be The Bully and a Spoiled Brat until Bacchushund's death resulted with him becoming a more responsible and effective leader as Kaiser Buldont after his disastrous fight against Bomber the Great. Here, he's a Dirty Coward and has kid Buldont's personality.
  • Adaptational Wimp: Kaiser Buldont is not only even more dangerous than his father or Bomber the Great but also became the replacement Big Bad and True Final Boss of Ohranger.
  • Always Someone Better: He's this to Sprocket.
  • Arc Villain: The main antagonist for a majority of the second half of Zeo, while his father is being repaired.
  • Big Bad Wannabe: He sought to become the leader of the Machine Empire in King Mondo's absence, but failed to achieve any serious victories that would allow that ascension. Plus, he beat a hasty retreat after Mondo came back.
  • Big Brother Bully: Sprocket clearly has bad memories that date back to before Gasket eloped.
  • Bond Villain Stupidity: Oh brother, this guy successfully kidnaps Tommy and decides he's going to brainwash him to fight his team. As if that ever worked before. Eventually, he wises up and decides to do them in after they de-morph, but then it becomes clear it's too late to do so.
  • Cain and Abel: With his little brother, Sprocket. Gasket openly declares his intentions to take Sprocket to pieces to his face, but Sprocket ultimately wins out by nearly tricking his brother into getting killed by the Rangers.
  • Decomposite Character: The two bodies of Prince Buldont from Ohranger become two separate characters with Buldont's Kaiser form going to Prince Gasket.
  • Demoted to Extra: He was the Final Boss in Ohranger.
  • Dirty Coward: What he becomes when his dad finally decides to have a word with him.
  • First-Name Basis: Every major villain will usually know the Rangers' names and tend to address them as such, but Gasket took it a bit farther. He refers to the Red Zeo Ranger not as "Tommy," but his actual first name ("Thomas").
  • Hoist by His Own Petard: His Stable Time Loop plan is foiled because his previous plan to brainwash Tommy altered his brain and left him with a mild Ripple-Effect-Proof Memory that let him realize the time loop was happening.
  • Long Bus Trip: When Mondo finally cornered him, Gasket fled with Archerina and never returned.
    • Real Life Writes the Plot: The costumes for both him and Archerina practically disintegrated. Some parts were salvaged for later use, but the complete suits were irreparable.
  • Royals Who Actually Do Something: Unlike the rest of his family, he's not the type to sit on the sidelines.
  • Spared by the Adaptation: His Ohranger counterpart just exploded instead of shrinking back down to normal size.
  • Starcrossed Lovers: He fell in love with Archerina, daughter of one of his father's rivals.
  • The Starscream: His rather blatant attempt to gain the throne of the Machine Empire (even though Mondo has disowned him as heir) makes him one.
  • The Unfavorite: Became this to King Mondo after he married Archerina, daughter of Mondo's sworn enemy.
  • Unrelated in the Adaptation: In Ohranger, his and Archarina's counterparts were cousins, but since Power Rangers couldn't get away with incest, they were made into Star-Crossed Lovers from two rival families ala Romeo and Juliet.
  • Warrior Prince: Unlike his father, he's not shy about fighting, and seems to never be without his weapon.
  • "Well Done, Son" Guy: Part of the reason he sought to become the leader of the Machine Empire was to prove that he was a worthy heir.

    Princess Archerina 

Princess Archerina

https://static.tvtropes.org/pmwiki/pub/images/1aa8b80c03cf81c9d4a55ac853ee186f_5.jpg

Voiced by: Melora Harte, Cony Madera (Latin American Spanish)

An archer themed robot and Prince Gasket's wife. She arrived with him after he was summoned by Queen Machina.


  • Battle Couple: With Gasket.
  • Dark Action Girl: Much like Gasket, she's very capable in a fight.
  • Designated Girl Fight: With Zeo Ranger 1 Pink and always ends up kicking said ranger's butt.
  • Disproportionate Retribution: She developed a grudge against Kat (the Pink Ranger) very quickly (even though the two had never previously met), simply because she detested the fact that there was another female warrior around who liked bows and the color pink. (That's right. This was a rare case where the villain was upset with the realization that she and the heroine might be not that different.)
  • Fembot: She's a shapely robot woman who wears pink and casts love spells.
  • Guys Smash, Girls Shoot: Zigzagged. Archerina does tend to use a bow and arrows in combat, but on occasion, she will use a sword as well.
  • Lady of War: Even more so than Gasket and had at times fought alongside him.
  • Long Bus Trip
  • Love Potion: She has arrows that can cause the target to fall in love with her, as she did to Louie.
  • Non-Mammal Mammaries: Despite being a robot, she probably has the biggest villain cleavage in the entire Zordon Era aside from movie era Divatox.
  • The Rival: Views Katherine as her rival.
  • The Smurfette Principle: Downplayed — she's the second female villain, but is far more active in physical battle than Queen Machina.
  • Spared by the Adaptation: Same as Gasket, she was simply shrunk back to normal size while her Ohranger counterpart was destroyed.
  • Starcrossed Lovers: She fell in love with Gasket, son of one of her father's rivals.
  • The Straight and Arrow Path: Her weapon; she has arrows that explode and others that act as a Love Potion.
  • Stripperific: For all intents and purposes, she was a robot wearing metal lingerie, complete with lace trim.
  • Unrelated in the Adaptation: Her Ohranger counterpart Princess Multiwa is Machina's counterpart Hysteria's niece. In Zeo, she's only related by marriage.
  • Uriah Gambit: She clearly had this in mind when she made Louie fall in love with her and told him to go after the Rangers, although she hoped he could take them out too.
  • The Vamp: She can trance men with her love arrows and make them carry out her every wish. This is possibly only effective on other robots, but she never used her love arrow on any flesh and blood characters, so it was never proven either way.

Other Members

    Klank & Orbus 

Klank & Orbus

https://static.tvtropes.org/pmwiki/pub/images/prz_klank_orbus.jpg

Voiced by: Oliver Page (Klank) and Barbara Goodson (Orbus), Víctor Delgado (Klank, Latin American Spanish) and Gustavo Carrillo (Orbus, Latin American Spanish)

Servants to the Royal House of Gadgetry, the two served as the Empire's monster enlargers.


  • Adaptational Villainy: They never become good unlike their Ohranger counterparts.
  • Big Guy, Little Guy: Klank is about the size of a human, Orbus is about the size of a cat.
  • Bumbling Henchmen Duo: They're kind of like evil versions of R2-D2 and C-3PO as far as their attitudes towards each other are concerned.
  • Catchphrase: Klank tends to say, "Around and around and away we / ye go!" when tossing Orbus at a monster.
  • Deadpan Snarker: Orbus gets several digs in, usually at Klank's expense. Also, when making a monster grow, Orbus usually makes a quip somehow related to their powers.
  • The Dragon: Klank is the second-in-command of King Mondo and Louie Kaboom. He's also the most recurring enemy of the rangers during Zeo.
  • Evil Genius: Klank is King Mondo's advisor and the Mad Scientist making some of the monsters. He and Orbus make the monsters grow.
  • Expy: Klank is pretty much an evil Scottish version of C-3PO.
    • Orbus, on the other hand, looks like a spherical version of R2-D2.
  • Eye Beams: Fighting isn't their forte, but Klank has this when he has to. Well, beam singular, given as he has only one eye.
  • Funny Robot: Most villain-originated humor on the show comes from their arguing.
  • Gender Flip: In 'Ohranger', Kocha was female. Orbus, however, is male.
  • Make My Monster Grow: After the Cogs modified the duo in the fourth episode, they were made into the monster enlargers. Klank throws Orbus at the fallen body of the monster of the day, and the latter either injects the monster with some green liquid or blasts them with a sonic wave, making it grow.
  • My Country, Right or Wrong: Klank and Orbus don't care who runs the Machine Empire so long as they remain loyal to their posts.
  • The Quisling: They cozy up to Louie Kaboom fairly quickly and even aid him in overthrowing Machina and Sprocket.
  • No-Respect Guy: Both of them are rarely given their dues, especially Klank. Sprocket is always taking credit for their ideas (if not interrupting them outright) and any attempt of them insisting that the plan was their thoughts are shot down by Mondo when ordering their silence. Whenever the plan was foiled, Sprocket would quickly deny ownership of the plan and insist that it was Klank's fault for coming up with it, turning his father's wrath on the footman. Early on, they're both modified without consent to grow the Machine Empire's monsters.
  • The Scapegoat: As mentioned above, whenever an evil plan was foiled, Sprocket would renounce all credit for stealing Klank's ideas and blame the failure on him, and Orbus on occasion, which sometimes resulted in Mondo smacking him around with his staff.
  • What Happened to the Mouse?: They aren't shown during Zordon's Energy Wave so it's unknown if they were destroyed or purified.

    Louie Kaboom 

Louie Kaboom

https://static.tvtropes.org/pmwiki/pub/images/tjob046.JPG

Voiced by: Lex Lang, Martín Soto (Latin American Spanish)

To destroy the Machine Empire, Rita and Zedd created Louie Kaboom, a missile-themed robot monster, to infiltrate the Royal House of Gadgetry when it was at its most vulnerable. However, he soon broke away from their control and became the temporary leader of the Machine Empire.


  • Adaptational Nationality: His Super Sentai counterpart was an exiled member of the Machine Empire. Here, he's a creation of Lord Zedd and Rita who took command of the empire.
  • Adaptational Nice Guy: While he's no prince, he's nowhere near as bad as his Ohranger counterpart, who in addition to physically abusing Machina and Sprocket's counterpart whenever he felt like it or to boss them around (instead of trying to gently and unsuccessfully court her and win over Sprocket) also forced Sprocket's counterpart into a duel for the throne, and killed him without mercy.
  • Alas, Poor Villain: Although he was under a love spell, you almost feel sorry for him, given how he anguished he was, pleading to Archerina (who clearly didn't care) to forgive him, right before he exploded.
  • Beware the Silly Ones: Despite his personality, he's deceptively dangerous and competent. He's also stronger than Mondo was, as he manages to overpower the Super Zeo Megazord and force the formation of Super Zeo Ultrazord to kill him while the Super Zeo Megazord easily destroyed Mondo even with the Damocles Sword.
  • Big Bad Wannabe: Sought to take over the Machine Empire (and win over Machina). He does succeed with the former, but his run only lasts a few episodes before Gasket and Archerina show up and brainwash him to dispose of the ursuper.
  • Brooklyn Rage: He's got a distinct New York accent, likely to set him apart from the rest of the Royal House of Gadgetry.
  • The Brute: Despite his careless personality, he is about as strong as Prince Gasket and more powerful than Mondo was.
  • Casanova Wannabe: He tries his hardest to woo Machina and fails every single time in doing so, resulting in her and Sprocket's banishment from the empire. He later tries to woo Archerina too, but she brainwashes him the instant he tries to flirt with her.
  • Character Development: He was a comedic villain with silly plans and a complete nonchalant attitude at first, but after he rewired himself, his voice changes and becomes deeper. He also became more serious, more powerful, crueller, more intelligent, and more treacherous even going as far as kicking Machina and Sprocket out once he realizes they won't ever work for him nor will Machina return his feelings.
  • Dies Differently in Adaptation: In Ohranger, Bomber the Great remained intact upon dying, with his true missile-like form being released to destroy the sun by Kaiser Buldont. In Zeo, Louie experiences the traditional Defeat Equals Explosion.
  • Karmic Death: He was brainwashed by Gasket and Archerina under Machina's orders to fight the Rangers in a kamikaze mission as punishment for his banishing of her and Sprocket.
  • Killed Off for Real: Was defeated in battle with the Super Zeo Ultrazord, and unlike most of the villains, never made a return. Justified, naturally, as it is doubtful Zedd or the Machine Empire wanted him around enough to rebuild him.
  • Magitek: Like his creators Rita and Zedd, and unlike Mondo (who had to have his monsters constructed or created from pre-existing machines), he's capable of magically turning objects — including completely non-mechanical ones like a necklace — into monsters at will.
  • Nice Job Fixing It, Villain: Created by Lord Zedd and Rita to take over the Machine Empire in Mondo's absence. Of course, they almost immediately lost control of him.
  • Smarter Than You Look: Despite his careless attitude and personality, he's surprisingly intelligent. His first act is to try and destroy his controller and when that fails he simply rewires himself so it doesn't work anymore upgrading himself in the process. The one monster he puts genuine thought into making, the Midas Monster, is more well thought out (using humanity's own greed to feed it and make them destroy themselves) and dangerous than most of Mondo's (being the first monster that required every mecha in the Rangers' arsenal to actually beat).
  • The Starscream: He completely breaks away from Rita and Zedd, and always seems to mention Mondo in a negative light (normally something along the lines of how he's in charge now that the latter is finished). In fact, when Machina and Sprocket protest against his declaration of being the new king, he immediately orders them to be banished from the empire.
  • Unwitting Pawn: Archerina turns him into this and sets him loose against the Rangers after brainwashing him with her love arrows.
  • Ungrateful Bastard: He ignores everyone's advice, including Klank and Orbus's sometimes, and decides to do things his own way. And like Sprocket he'd blame his faults on the duo.
  • Vocal Evolution: In his first appearance, he initially spoke with a rather nasally, high-pitched voice. In his later appearances after he rewired himself, his voice became essentially like a less gravelly-voiced Ecliptor, but with a New York accent.

Mooks and Monsters

    Cogs 

Cogs

Mechanical servants who serve as the foot soldiers of the Machine Empire. They wield spears with an electric charge tip.
  • The Bus Came Back: A group of them returned for Wild Force in Forever Red.
  • Informed Ability: When first introduced, Zordon claimed that the Cogs needed to be completely dismantled in order to be defeated. The Rangers hardly ever had to take things that far.
  • Know When to Fold 'Em: Unlike many Mooks in the franchise, large groups of Cogs are willing to retreat once they realize they're outmatched rather than fight to the death.
  • Men of Sherwood: The Cogs are a rare villainous example of villainous interchangeable soldiers who avoid being a Red Shirt Army at least some of the time. They chase all of the established villains out of the galaxy without help from their superiors (although The Dreaded reputation of their group as a whole helps), do better against the Rangers in combat than any other Mooks in the franchise (although that might be a case of being Damned by Faint Praise), and sometimes successfully accomplish missions (like stealing a computer disc) without the supervision of a Monster of the Week. They also tend to retreat at the end of battles they lose instead of being killed, unlike most Mooks.
  • Mecha-Mooks: Robotic foot soldiers for the Machine Empire.
  • Mook Mobile: They have their own SpaceFighters called the Quadrafighters.
  • No Water Proofing In The Future: In one episode, one of them gets tossed in a lake and explodes spectacularly.

    Monsters 

In General:


  • Adapted Out: Bara Nightmare note  and Machine Beast Tamer Keris note  are two of the Ohranger monsters not to be adapted. Bara Brain was also not adapted, but his explanation is down at Staroid's section.
  • Demoted to Extra: Bara Police only made an appearance in the Zeo video game under Bara Cop.

Staroid

Voiced by: Derek Stephen Prince
A star-based robot and the first monster the Machine Empire sent down to destroy the Zeo Rangers.
  • Adapted Out: In Ohranger, Staroid was a mindless drone operated by a smaller robot named Bara-Brain. However, Bara Brain was not adapted due to being around the Japanese cast too much.
  • Adaptational Early Appearance: Bara Seperate appeared in the sixth and seventh episodes of Ohranger. Here, he is the first monster the Zeo Rangers fought against.
  • Adaptational Intelligence: His Ohranger counterpart didn't talk compared to him.
  • Battle Boomerang: Has a Star Boomerang, which is a form of destructive energy from his top point.
  • Healing Factor: If destroyed, his metal sphere can attempt to reform himself. Unfortunately for him, the Rangers did not give him that option.
  • Shapeshifting: Staroid is capable of transforming into a metal sphere that makes him invulnerable to attacks.
  • Shock and Awe: Capable of shooting blue lightning from his body.
  • Starter Villain: The first Machine Empire themed monster the Zeo Rangers fought against.
  • Suicidal Overconfidence: Staroid running towards the Zeo Megazord after brandishing its saber was just asking for trouble.
  • The Worf Effect: While he was able to put the Zeo Zords on the fence, he struggled against the Zeo Megazord.

Silo

Voiced by: Bob Papenbrook (1st Time)/Kirk Thornton (2nd Time)
A missile-themed monster created from a robot video game.
  • Adaptational Early Appearance: Bara Missiler appeared in the eighth episode of Ohranger. Here, he is the second monster the Zeo Rangers fought against.
  • Arm Cannon: Has two missile launchers on his wrists.
  • The Brute: Despite being an early monster, Silo proved to be a tough opponent to beat.
  • The Bus Came Back: One of the monsters that came back in A Golden Homecoming.
  • Came Back Strong: In his second appearance, he was upgraded with Neo Plutonium, making him able to No-Sell the Rangers' entire arsenal. It was only with the aid of his new Super Zeo Zord that Tommy was able to destroy him for good.
  • Combat Tentacles: In the form of chains. Silo used these to grapple the Zeo Megazord.
  • Flight: Silo can fly thanks to the rocket boosters on his shoulders.
  • Hurl It into the Sun: Did this to the Zeo Megazord after chaining it up. And he would have succeeded destroying the Megazord and the Rangers had Billy not activated the Zeo Battle Helments on time.
  • Near-Villain Victory: He had the closest of all the Zeo monsters by sending the Zeo Megazord to the sun. And he was only the second monster of the season!
  • Verbal Tic: Seems to like starting a sentence with a question. Justified as the video game used to create him was being turned into an edutainment game.

Boohoo the Clown

Voiced by: Michael Sorich
A clown-themed monster sent to amplify a baby's cries to destructive levels.

People Pitcher

Voiced by: Ari Ross
A pitching machine monster.
  • Adaptational Species Change: From a vacuum cleaner to a pitching machine.
  • Arm Cannon: Has one that can shoot baseballs.
  • The Cameo: Made one in It Came From Angel Grove and A Golden Homecoming.
  • Ironic Name: For a monster called People Pitcher, he never really tossed anyone around.
  • Shapeshifting: Can turn from an ordinary pitching machine into a monster.
  • Weapons That Suck: Oddly enough, for a pitching machine-based monster, he has this ability. Admittedly, this was leftover from Ohranger as he was known as Bara Vacuum there.

Digster

Voiced by: Derek Stephen Prince
A robot-excavation monster sent down by King Mondo to erupt a volcano on Angel Grove.
  • Break the Cutie: Attempted this on Kat (fitting as he spent a good amount of time targeting specifically her). Somewhat interestingly it is possible that if her friends didn't find her in time it might have worked, though in all fairness she might have been destroyed not too long afterwards.
  • Improbable Weapon User: His jackhammer. Not just for digging up magma, but could also be used as a sword.
  • Mad Bomber: Carries some grenades on him. To detonate them, he has the little robot on his head push down on the levers.
  • Mini-Mecha: Seems to be this as he is fully controlled by a smaller version of himself on top of his head.
  • Would Hit a Girl: Throughout his episode, he effectively terrorized Kat the Pink Ranger, took advantage of her twisted ankle, generally bullied stalked and harassed her, and generally picked on her even when she morphed due to her said ankle being a hindrance in battle. In their 1 vs 1 battle Kat's gender nor injuries made him take it easy on her.

Puppetman

Voiced by: Paul Pistore
A puppet robot for a children's show that was corrupted by the Machine Empire.
  • Adaptational Nice Guy: Unlike his Ohranger counterpart, Puppetman was a good robot until the Machine Empire got a hold of him.
  • Attack Its Weak Point: As discovered by Billy, Puppetman grows weaker when its nose is cut off.
  • Brainwashed and Crazy: Not only was he turned evil by King Mondo, but he could brainwash kids into wreaking havoc.
  • Deadly Disc: The pair of buzzsaws on his shoulders are not for decoration. Puppetman can fire them at his opponents.
  • Spared by the Adaptation: Even though he was trashed after the Megazord fight, Billy and Alpha were able to repair him in time for his next show, with a deflector signal to prevent anyone from ever brainwashing him again.

Video Vulture

Voiced by: Dave Mallow
A vulture with a camera for a head that transported the Rangers into Prince Sprocket's movie dimension.

Leaky Faucet

Voiced by: Dave Mallow
A robotic donkey-themed faucet monster. He would later be revived to convert Earth's water into oil.
  • Adaptational Badass: While his Ohranger counterpart's mission of distributing a diet drink that turned people into ravenous Big Eaters was pretty dangerous, here, Leaky Faucet was tasked with polluting all the world's water with toxic cog oil.
  • Adapted Out: His Super Sentai counterpart was able to disguise itself as a human. He had no such ability in Power Rangers.
  • Beware the Silly Ones: He might be the silliest looking monsters in Zeo, but he was also a tough opponent.
  • The Bus Came Back: Would return in Oily To Bed, Oily To Rise where he was the main antagonist.
  • Came Back Strong: In his second appearance, he had been rebuilt into a more dangerous version, being able to turn into liquid and release toxic oil from his glands.
  • Flat Character: Subverted. Unlike the other monsters in Invasion of the Ranger Snatchers that were used to create Bucket of Bolts, he did have a personality when he came back.
  • Making a Splash: He has a lot of water-based attacks.
  • Tube Travel: Can traverse through Angel Grove's plumbing, where he excretes his toxic oil from his glands.

Pumpkin Sorcerer

Voiced by: ???
A Jack O'Lantern themed monster.
  • Flat Character: Only exists to fuse with the others into Bucket of Bolts.

Steambot

Voiced by: ???
A shower monster.
  • Flat Character: Only exists to fuse with the others into Bucket of Bolts.

Traffic Kitty

Voiced by: ???
A traffic light-cat monster.
  • Flat Character: Only exists to fuse with the others into Bucket of Bolts.

Bucket of Bolts

Voiced by: Richard Epcar
A steam locomotive monster.
  • Disney Villain Death: Unusually, he was not defeated with a finishing move, but the Rangers causing him to fall to his death.
  • Fusion Dance: Was created by fusing the four monsters above him.
  • Shapeshifting: Can turn himself into a locomotive.

Hydro Contaminators

Voiced by: Dan Woren
A race of aliens that have water-polluting powers. One was sent down to Earth to pollute the water.
  • Adaptational Heroism: The rest of his race had made peace with the Aquitarians.
  • Adaptational Nationality: His Ohranger counterpart was part of the Machine Empire Baranoia (the Machines Empire in the aforementioned Sentai), but in Power Rangers, he's split into his own alien race. He never even heard of the Machine Empire before coming to Earth.
  • Invisibility: He can turn invisible.
  • Villain Team-Up: He came to Earth with his own goal, but agreed to work with the Machine Empire in destroying the Power Rangers.

Adrian and Pollenator

Voiced by: Brian Tahash (Adrian)
Voiced by: Kirk Thornton (Pollenator)
A pair of plant monsters created from Rocky's mutant plant.
  • Bash Brothers: At least in their debut fight.
  • Dies Differently in Adaptation: Pollenator was taken down by the Rangers Zeo Laser Pistols. In Ohranger, he was taken down... brutally.
  • No Celebrities Were Harmed: Pollenator's voice is clearly a Rocky Balboa/Sylvester Stallone impression. It's driven home even further when he calls out his cousin's name. Adrian himself is seemingly in the vein of Arnold Schwarzenegger, though it’s somewhat inconsistent.
  • What Happened to the Mouse?: Adrian disappeared after Pollenator went down to defeat the Rangers himself. We never know what happens to him (his Ohranger counterpart died from dissection by the Machine Empire. Power Rangers obviously could not use that footage).

Fortissimodo

Voiced by: Scott Page-Pagter
A piano-themed monster created from Angel Grove High's grand piano. King Mondo sent him to capture the mysterious piano player as an anniversary present for Queen Machina.

Mean Screen

Voiced by: Karim Prince
A computer-themed monster.

Mechanizer

Voiced by: Eddie Frierson
A piranha-themed monster sent down to stop the Rangers from getting fuel cells for Billy's ship.
  • Adapted Out: Bara Crusher had the ability to possess people through a mechanical bug. This was never used in Power Rangers.
  • Blood Knight: Mechanizer didn't care about a reward Klank offered him. He just wanted to cause destruction.
  • The Bus Came Back: One of the monsters that came back in A Golden Homecoming.
  • What Happened to the Mouse?: His last appearance was in an exploding warehouse. It is unknown whether or not he survived or the one from Golden Homecoming is a replacement.

Robocupid

Voiced by: Alex Borstein
A female love robot that can cause people to fall in love with their appliances.

Defoliator

Voiced by: Richard Epcar
A heat-manipulating scorpion robot sent down to cause greenhouse effects on the Earth.
  • Adaptational Badass: Surprisingly, his Dies Differently in Adaptation makes him tougher than Bara Darts.
  • Beware My Stinger Tail: Being a scorpion-themed robot, he naturally has this.
  • Demoted to Extra: While his counterpart Bara Darts got an episode all to himself, Defoliator shared the episode "No Business Like Snow Business" with Robocupid. Although, it was a three-parter.
  • Dies Differently in Adaptation: Oddly enough, Defoliator was first taken down by the Zeo Megazord, and then permanently destroyed on the ground battles when in Ohranger, it was the other way around.
  • Green Thumb: Subverted. He destroys plants to enhance the greenhouse effect.
  • Made of Iron: More than literally, as he's the only monster in all of Zeo to actually survive a Megazord fight.
  • Power Pincers: Has one on its left arm.

Main Drain

Voiced by: Brad Orchard
An energy-draining monster that badly damaged the Zeo Megazord and was the first to battle the Red Battlezord.
  • Adapted Out: He had an earlier, less armored appearance in Ohranger. And unlike Main Drain, that version started out in giant form.
  • Adaptive Ability: As he absorbed more energy, his body grew more spikes.
  • Arrogant Kung-Fu Guy: Very arrogant in his abilities.
  • Combat Tentacles: Uses one to siphon power.
  • Energy Absorption: His main ability.
  • The Worf Effect: He was able to handle the Zeo Megazord, but once Tommy got full control of the Red Battlezord, well bye-bye Main Drain.
  • Wounded Gazelle Gambit: In the middle of his fight against the Zeo Megazord, he decided to give up and surrender. However, it turned out to be a trap for the Rangers to drain the Megazord's energy. It also helped as the Rangers suddenly grabbed the Idiot Ball at that moment.

Punch-A-Bunch

Voiced by: Bob Papenbrook
A boxing monster dispatched by Prince Sprocket to fight the Red Battlezord.
  • An Ice Person: He has an ice breath, which can cover a cockpit area with ice.
  • Bare-Fisted Monk: He's a boxing-themed monster that uses his fists. Though he also had a hammer for some reason.
  • Meaningful Name: Being a boxing monster fits his name.
  • Power Fist: For his second battle with the Red Battlezord, his gloves were enhanced with spikes.
  • Teleportation: Punch-A-Bunch can teleport to different locations using his belt.

Mace Face

Voiced by: Brad Orchard
A spiked robotic armadillo monster that was the first to be defeated by the Zeo Mega Battlezord.
  • Demoted to Extra: Zig-zagged. While Mace Face shared an episode with Autochthon, he appeared in the previous episode.
  • Hyper-Destructive Bouncing Ball: He can turn into a spikey ball and roll towards his opponent.
  • Made of Iron: He has very durable armor that not even the Red Battlezord could break through. It took the newly created Zeo Mega Battlezord to finally breakthrough.
  • Shock and Awe: Could emit blue lightning from his eyes.
  • Wolverine Claws: Has these in place of weapons.

Autochthon

Voiced by: Richard Epcar
An ancient spirit released by King Mondo.
  • Adaptational Nationality: As with the Hydro Contaminators, Autochthon was not under the Machine Empire like his Ohranger counterpart.
  • All Webbed Up: Is capable of shooting strings from either his mouth or hands to tie up his enemies (leftover from Ohranger as he was known as Bara Clothes).
  • Demoted to Extra: Shared his single episode appearance with Mace Face.
  • Shock and Awe: He can fire multi-colored electricity.

Defector

Voiced by: Lex Lang
A scrap metal monster created to trick the Rangers into believing that he was defecting from the Machine Empire.
  • Adaptational Dumbass: Bara-Revenger was a lot more philosophical.
  • Adaptational Villainy: His Ohranger counterpart was actually against the Machine Empire and was only forced to attack the Rangers due to Acha (Klank's Sentai counterpart) remote controlling him. Defector in Zeo is nothing like him.
  • Dies Differently in Adaptation: In Ohranger, after being freed from the Machine Empire's control, Bara-Revenger went off to fall apart in a junkyard. Defector was immediately destroyed when Rocky struck him with the Defender Wheel.
  • Engineered Heroics: To sell his story that he's against the Machine Empire, he takes advantage of a little girl's dog running into a road by saving it from an incoming car. Klank considers it a nice touch.
  • Fake Defector: His main goal was to trick the rangers into thinking he was defecting from the Machine Empire.
  • Ironic Name: Defector's name comes from someone who defects from a previous allegiance. While that's true in Ohranger, it is not the case in Power Rangers.
  • Pulling Themselves Together: Was formed from junk parts in the Machine Empire's scrapyard assembling together under Klank's direction.

Drill Master

Voiced by: Dan Woren
A drill monster that appeared in Adam's dream.
  • Adaptational Late Appearance: His counterpart Bara Drill was actually the first monster to appear in Ohranger.
  • All Just a Dream: Downplayed. While he did appear in Adam's dream, he returned for A Golden Homecoming. However, it's unknown whether King Mondo created him just then or had him fight against the Rangers off-screen. Or possibly King Mondo overheard Adam telling the others about his dream and being inspired to recreate that monster.
  • The Bus Came Back: One of the monsters that came back in A Golden Homecoming.
  • Glass Cannon: The only Neo-Plutonium monster capable of damaging the Super Zeozords, but also the only one taken out by having his weapon broke.
  • This Is a Drill: He has a massive one on his torso.
  • Wrecked Weapon: One of the rare cases this proves fatal. After Adam in his Super Zeozord destroys his drill, he falls over and explodes.

Googleheimer the Toy Robot

Voiced by: Dave Mallow
A toy robot that was given to Prince Sprocket as a new toy.

Wrecking Ball

Voiced by: Michael Sorich
A wrecking ball monster that Prince Sprocket received as a birthday present.
  • Adaptational Species Change: Wrecking Ball's Ohranger counterpart was based on a kendama (a Japanese skills toy). Since a toy like that would not be well known for the American audience, he was instead changed into a wrecking ball-themed monster.
  • Adapted Out: His Ohranger counterpart was the Evil Knockoff of a human-made machine.
  • Epic Flail: He wields a giant wrecking ball.

Admiral Abominator

Voiced by: Ezra Weisz
A robot admiral monster that was to be the leader of the new armada that King Mondo was building.

Wolfbane

Voiced by: Steve Krammer
A cyborg werewolf monster, and the first monster to face off against the Gold Ranger.

Tarantabot

Voiced by: Steve McGowan
A tarantula robot monster.
  • Adapted Out: It had an earlier, less powerful form in Ohranger.
  • All Webbed Up: Can fire a chain metal version of the trope, that also has Shock and Awe abilities.
  • Oh, Crap!: All he could do against the Zeo Ultrazord was shake in fear.
  • We Hardly Knew Ye: He didn't get as much screentime as his Ohranger counterpart.
  • The Worf Effect: Easily handled the zords until the Zeo Ultrazord was formed. He was toast afterwards.

Somnibot

Voiced by: Barbara Goodson
A sleep-themed monster.
  • Adapted Out: Somnibot had a third form in Ohranger (in between the two other forms). It was not used in Power Rangers due to the footage used featuring car accidents and vehicular manslaughter.
  • Came Back Strong: After getting trashed by the Gold Ranger in their first fight, Klank repaired her into a stronger form that even the Gold Ranger had some difficulty with.
  • Hoist by Their Own Petard: Humorously, even she can get affected by her singing.
  • She's a Man in Japan: Her Ohranger counterpart was a male.

The Varox

Voiced by: Bob Papenbrook (Borox)
Voiced by: ?? (Silver Team Commander & Starboard Winger)
A race of bounty hunters that went to Earth to take the Gold Ranger powers. One of them, Borox, aligned himself with King Mondo.
  • Adaptational Nationality: As with the Hydro Contaminators and Autochthon, the Varox were not under the Machine Empire like their Ohranger counterpart.
  • Crippling Overspecialization: The best explanation for how Borax could so easily defeat the Gold Ranger but have trouble with the other Rangers; the Gold Ranger may have been established as more powerful than the others, but since Borax was specifically intending to go after the Gold Ranger, his strengths focused on taking out the Gold Ranger while leaving him 'vulnerable' to the others.
  • Dig Attack: Showcased this in the Megazord battle.
  • The Worf Effect: One Varox, Borax, easily deals with the Gold Ranger, but has trouble with the other Rangers and is subsequently defeated by the Zeo Megazord.
  • Villain Team-Up: He came to Earth to steal the Gold Ranger's powers when King Mondo approached him, offering to let him have the Zeo Rangers' powers if he helped defeat them, which he agreed with.

Hosehead

Voiced by: Dave Mallow
A tentacle-based monster, and the only Machine Empire monster that the Rangers never fought before the Neo-Plutonium Armor upgrade.
  • Adaptational Late Appearance: His counterpart Bara Saucer actually made a previous appearance before returning, being the second monster to appear in Ohranger. However, due to the violent footage featuring him depicted, it couldn't be adapted for the kid-friendly Power Rangers.
  • Combat Tentacles: Has wirey tentacles that grabbed Super Zeo Zord 3.
  • Flat Character: Unlike the other three monsters, who had appeared in previous episodes, there was nothing remarkable about Hosehead.
  • We Hardly Knew Ye: Gets the least amount of screen time out of all the Ohranger monsters.

Tough Tusks

Voiced by: Dave Mallow
A robotic elephant monster created from Emily's elephant-headed necklace. It was the first monster created by the new leader of the Machine Empire, Louie Kaboom.

Stenchy

Voiced by: Brad Orchard
A robotic skunk monster.
  • Adaptational Wimp: His Ohranger counterpart had stronger powers as he could use the garbage on Earth to create atomizing gas. Here, he can only create a stink gas. That's it.
  • Smelly Skunk: A robotic smelly skunk.
  • Weaponized Stench: Mr. Stenchy is a skunklike robot who can produce a stench that drives off the Rangers. At giant size, it can disintegrate entire buildings.

Midas Hound

Voiced by: Dave Mallow
A gold dog robot.
  • Adaptational Intelligence: He was able to talk in contrast to Bara-Gold, who only grunted. Downplayed, as he only showed speaking capabilities after his statue armor was destroyed.
  • Defiant to the End: Give Midas some credit. Unlike most monsters where the appearance of the Zeo Ultrazord resulted in an Oh, Crap! moment, he refused to give up and charged against the Megazord. Sadly, it became a moment of Suicidal Overconfidence.
  • Demoted to Extra: Midas Hound only appeared in one episode, as opposed to Bara Gold who appeared in two episodes of Ohranger.
  • Godzilla Threshold: Due to his abilities that can turn anything into gold, the Rangers had to use a good amount of their zord arsenal to defeat him.
  • Gold Makes Everything Shiny: A gold-colored monster.
  • Midas Touch: With his beams, he can turn anything and anyone into gold. Poor Jason can attest to the latter.

Cruel Chrome

Voiced by: David Walsh
A monster created from Detective Stone's Waverunner.
  • Battle Boomerang: His main weapon.
  • Blade Below the Shoulder: Can project small blades out of his wrists to slash and stab his enemies with.
  • Irony: He called Jason a second-rate leader, not knowing that Jason was the original leader of the Mighty Morphin team.
  • Making a Splash: Can spray a hazardous water-like substance.
  • Oh, Crap!: All he could do was mutter "This can't be good" when the Super Zeo Ultrazord was created.
  • The Worf Effect: He could handle the Super Zeo Megazord, but was wiped out when it combined with the Red Battlezord and Pyramidas.

Altor

Voiced by: Kirk Thornton
A warrior monster Prince Gasket created by infusing Tommy's powers and skills into it.
  • The Artifact: His appearance invokes more of the Gold Ranger's appearance than the Red Ranger's. In Ohranger, he was designed to look like the Gold Ranger to trick the Rangers into thinking that their Sixth Ranger had been turned into a machine.
  • Assimilation Backfire: Infusing Tommy's skills turned out to be a mistake; Jason appealed to the Tommy side of Altor's mind, causing the monster to suffer an identity crisis.
  • Dies Differently in Adaptation: He was defeated by King Pyramidder Carrier Formation in Ohranger, while Jason defeated him with his own staff in Power Rangers.
  • Hoist by Their Own Petard: Was killed by his very own staff.

Protectron

Voiced by: Richard Epcar
A robot monster that was guarding a time-turning item.
  • Adapted Out: He had a human form in Ohranger that was never used.
  • Dashingly Dapper Derby: He's got a bowler hat on his head, which is a remnant of his Ohranger counterpart's conman theme.
  • Meaningful Name: His name is Protectron, and he was protecting an important item.

Nuklifier

Voiced by: Kirk Thornton
A warrior monster sent down by Archerina to destroy Kat. He wields a spear that can fire dark orange-colored energy streams, and is notable as the only monster to be destroyed by a finisher from Auric the Conquerer.

Mechaterpillar

Voiced by: Brianne Siddall
A caterpillar monster made from a fishing lure.
  • Adaptational Wimp: In addition to his Dies Differently in Adaptation, his Ohranger counterpart was the one that enabled the Machine Empire to conquer the earth. Here, he's just a run-of-the-mill monster.
  • Dies Differently in Adaptation: In Ohranger, the King Ranger's (Gold Rangers Sentai counterpart) friend Dorin destroyed him by using a powerful crystal. In Power Rangers, Jason destroyed him with Pyramidus.
  • Made of Iron: He was such a strong monster that not even the Red Battlezord and Super Zeo Megazord could make a scratch on its body.
  • No Ontological Inertia: For some reason, destroying him freed Tommy and Tanya from the singing spell they were under.

Impursonator

Voiced by: Wendee Lee
A purse monster Rita accidentally created when she attempted to turn Kat evil again.

Cog Changer

Voiced by: Michael Sorich
A cog-based monster.
  • Blade Below the Shoulder: Has a buzzsaw on his left arm.
  • Fusion Dance: Fused with Impursonator in a last-ditch effort.
  • Made of Iron: He was able to take a hit from the Zeo Power Cannon, but he was still knocked down and needed to be gigantified.
  • Swiss-Army Weapon: His cogs could function in many different ways from upgrading the Cogs, using them as bombs, or taking over machinery.
  • Technopath: Cog Changer's main ability is to use cogs to control local machinery. He even used them to hijack the Zeo Megazord.


Top