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KoopaTV releases a flash videogame using MIT's Scratch tool every year. So far they have released Trayvon Tyson's Punch-Out!!, Defend Anita Sarkeesian, Capture the Confederate Flag, The Wonderful 1237, and Soviet Missile Run.

The purpose of these games is to bring value to the readers, but also to illustrate some of the points that KoopaTV talks about, whether it be about game design or culture. KoopaTV's videogames are designed to be controversial. Some have been parodies or based on the mechanics of other games. Trayvon Tyson's Punch-Out!! bills itself as part of the Punch-Out!! series, while Defend Anita Sarkeesian is a "spiritual sequel" to Beat Up Anita Sarkeesian made by Bendilin. Capture the Confederate Flag and Soviet Missile Run appear to be original, while The Wonderful 1237 explicitly is based on Pocket Card Jockey, at least mechanically.

''Trayvon Tyson's Punch-Out!!''

  • Adaptation Personality Change: Chad Joseph now displays aggression and gusto, whereas before he was a complete Blank Slate.
  • Black Magic: The driving force of the game's plot. Employed by Mad King Sharpnard.
  • Easy-Mode Mockery: There is a unique character ending edit to Little Mac's aftermath in the credits if you use the cheat code that makes Mac super strong.
  • Edible Ammunition: Rachel Jeantel tosses various food sprites from Paper Mario at Mac.
  • Everyone Has a Special Move:
    • Little Mac has his Star Punch at the end of the game.
    • Gosha's whole sprite changes and rams you with his arms, though it looks like something else.
    • Chad Joseph splits into clones and follows up by throwing a beta PlayStation 3 controller at you.
    • Rachel Jeantel's final form has Prehensile Hair from a blow-dryer.
    • Trayvon Tyson's body contorts into a swastika and he rams you with it.
    • Mad King Sharpnard closes out the game by being a Tennis Boss.
  • Hopeless Boss Fight: Though this is at the penultimate fight of the game, not at the beginning. The final boss makes himself invincible, and Mac can't even dodge most of his attacks.
  • Purple Is the New Black: Mad King Sharpnard's Black Magic is colored purple. Overlaps with Technicolor Magic.
  • Rolling Attack: Rachel Jeantel rolls on her side to try to flatten Little Mac.
  • The Ending Changes Everything: It's revealed in the epilogue that Sharpnard's minions weren't as bad as everyone thought. Conversely, Mac's coach Adam Pollock is worse.
  • Think of the Children!: On October 1, 2015 Scratch removed Trayvon Tyson's Punch-Out!! for being "too violent or scary".
  • Vehicular Assault: The first boss turns into a car to ram Little Mac when he's desperate.

''Defend Anita Sarkeesian''

  • Broken Aesop: For participants 13 or younger, they get redirected to a voice-acted life lesson page saying it's okay to defend yourself, and to treat women with respect. Of course, for those that play the game, this lesson is expressed through the glorification of violence.
  • Closing Credits: The credits for the game are astronomically longer than the game itself, and are astronomically long for a flash game of any sort.
  • Death of a Thousand Cuts: Or twenty (twenty-one).
  • Groin Attack: One of the possible endings is that Anita kicks Bendilin in the crotch. It's the only ending where he survives.
  • Only a Flesh Wound: It takes a total of 20 bullets for Bendilin to surrender, and even then he isn't actually dead.
  • Subsystem Damage: The entire point of the gameplay is that you need to shoot each of Bendilin's many different body parts.
  • Think of the Children!: On August 2, 2015 Scratch removed Defend Anita Sarkeesian for being "too mature". It returned November 16 and tried to direct younger viewers to the Broken Aesop above.
  • With Lyrics: "Get a Gun" is a lyrical version of Earth Bound's "Smiles and Tears".

''Capture the Confederate Flag''

  • Character Portrait: Every character who talks in a cutscene has one.
  • Context-Sensitive Button: The very last fight of the game has different attacks come out depending on the distance between you and the boss.
  • Damsel in Distress: Also Petilil and Lilligant, being held captive by "terrorists and perverts" in each state.
  • Deep South: The setting for the game. Applies it respectfully.
  • Heroic Sacrifice: Petilil and/or Lilligant, in three of the four endings, sacrifice themselves with Healing Wish to restore Robert's health. They never appear in the story again. This happens even if Robert is really healthy.
  • Ominous Latin Chanting: The very final boss fight features the Dixie Land song Google-Translated into Latin.
  • Press X to Not Die: Lampshaded and Parodied, since the game presents a dialogue box labeled “QUICKTIME EVENT!”. Then Conversed if you wait long enough when it says, “What are you waiting for? Press the Spacebar!”
  • Southern Belle: Petilil and Lilligant.

''The Wonderful 1237''

  • Bragging Rights Reward: Apparently the beating of the game by anyone not named Ludwig.
  • Dialog During Gameplay: Jeb Bush invokes this by telling you how many seconds you have left to press space, which only serves as an annoying distraction.
  • Edutainment Game: The whole game teaches you the political process. Bobby Jindal teaches you math.
  • Gameplay Grading: Each endorsement minigame scores your performance and awards 0% to 100% of the candidate's delegates accordingly.
  • Half-Human Hybrid: George Pataki the half-human half-giraffe.
  • Loading Screen: There are 30 tips screens that are randomly chosen in-between game rounds.
  • Minigame Game
  • Not Hyperbole: Much of what should be fictional isn't fictional in the least. Not even Rand Paul's "Chainsaw the Tax Code."
  • Political Cartoons: The video game version of these, when you think about it.
  • Shout-Out: The game's title is a shout-out to The Wonderful 101.
  • Stick Figure Animation: Lindsey Graham and John McCain as they stick-dance in "Follow the Leader."
  • You Are Fat: Of all The Wonderful 1237 minigames, Chris Christie's "Build a Burger" has the biggest file size.

''Soviet Missile Run''

  • Beeping Computers: More like Beeping Missiles, but the point is that you'll be hearing a lot of beeps.
  • Bomb Disposal: You're tasked with this before you go up against the final boss. Comes in the form of a Mini-Game.
  • Checkpoint: After a game over, you have the option of returning to the start of the game, or retrying the level you just died in, including individual checkpoints for each phase of the boss battle.
  • Directionally Solid Platforms: You can climb aboard a missile from any direction.
  • Doomsday Device: The Soviets have a missile capable of destroying the world. The goal of the game is to take it out.
  • Double Reverse Quadruple Agent: Varya. Possibly quintuple, sextuple, or even more.
  • Dude, Not Funny!: Real-world missile crises were not nearly as relevant a topic when Soviet Missile Run entered development as they were when it left it.
  • Exposed to the Elements: Varya battles the cold wearing everything you'd expect...from the waist up.
  • Game Over: The Soviets took over the world. And speaking of over, that's your game too!
  • Husky Russkie: Boris couldn't be more of one.
  • Level Goal: The platforming levels have a red flag at the end of them that you need to touch to end the level.
  • Macross Missile Massacre: The setting for most of the game.
  • Mini-Game: To defuse the missile, you suddenly have to play a mini-game where you are in top-down control and need to collect three wires while bypassing electric gates.
  • Mother Russia Makes You Strong: She made Boris so strong that he can lug around a ballistic missile wherever he goes.
  • Projectile Platform: This is generally how you navigate.
  • Riding the Bomb: The game parodies the famous moment from Dr. Strange Love.
  • The Unfought: Viktor is the most prominent NPC in the game, and Varya never fights him. He ends up dying off-screen in a cutscene.
  • Victory Pose: Varya pulls out her camera and takes a snapshot.
  • Victory Quote: "I vun!", right before the Victory Pose.
  • Video Game Tutorial: Called Level 0: Bootcamp, it introduces players to game mechanics (dropping missiles on switches) that aren't seen again until the final boss fight. Also features context-sensitive pop-ups telling you the controls.