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Fanfic / Win The Game

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Win The Game, also known as WIN the GAME in the story itself, is a Fan Fiction crossover story based off of Battle Royale and Survival of the Fittest, created and written by Fuzzboy. Similarly to the story 72 Hours, the series blends the line of original and fanfiction, focusing around a similar setting with a new set of students. It is a crossover with RWBY.

The premise of the story is simple really; take a class of fourty-two high school students who have known one another for a good portion of their lives, throw them onto an isolated island with no means of contacting civilization, give all of them randomly selected weapons, and tell them that they have exactly three days to kill one another until there is only one student left, otherwise, they would all die instead. Add in the fact that the map gradually becomes smaller and smaller due to danger zones being added that would automatically detonate the collars of anybody who walks into them, and you have possibly the most dangerous game any of these children will ever face on your hands. Actual reasoning behind why these students have been forced into this game is ambiguous at best, but regardless of that, they're stuck in this game, and if they want to survive, they might just have to kill those around them.


The Students

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    List of Male Students 
  • Male Student #1, [[TBA ]]
  • Male Student #2, [[TBA ]]
  • Male Student #3, [[TBA ]]
  • Male Student #4, [[TBA ]]
  • Male Student #5, [[TBA ]]
  • Male Student #6, [[TBA ]]
  • Male Student #7, [[TBA ]]
  • Male Student #8, [[TBA ]]
  • Male Student #9, [[TBA ]]
  • Male Student #10, [[TBA ]]
  • Male Student #11, [[TBA ]]
  • Male Student #12, [[TBA ]]
  • Male Student #13, [[TBA ]]
  • Male Student #14, [[TBA ]]
  • Male Student #15, [[TBA ]]
  • Male Student #16, [[TBA ]]
  • Male Student #17, [[TBA ]]
  • Male Student #18, [[TBA ]]
  • Male Student #19, [[TBA ]]
  • Male Student #20, [[TBA ]]
  • Male Student #21, [[TBA ]]

    List of Female Students 
  • Female Student #1, [[TBA ]]
  • Female Student #2, [[TBA ]]
  • Female Student #3, [[TBA ]]
  • Female Student #4, [[TBA ]]
  • Female Student #5, [[TBA ]]
  • Female Student #6, [[TBA ]]
  • Female Student #7, [[TBA ]]
  • Female Student #8, [[TBA ]]
  • Female Student #9, [[TBA ]]
  • Female Student #10, [[TBA ]]
  • Female Student #11, [[TBA ]]
  • Female Student #12, [[TBA ]]
  • Female Student #13, [[TBA ]]
  • Female Student #14, [[TBA ]]
  • Female Student #15, [[TBA ]]
  • Female Student #16, [[TBA ]]
  • Female Student #17, [[TBA ]]
  • Female Student #18, [[TBA ]]
  • Female Student #19, [[TBA ]]
  • Female Student #20, [[TBA ]]
  • Female Student #21, [[TBA ]]


Tropes that apply to Win The Game include:

  • Adaptation Personality Change: As noted by the author himself, a grand majority of the cast didn't really have a lot of personality to start with, as most of them were simply either background characters, or got so little focus they might as well have been. This has led to him deciding to go a bit crazy with the characterizations.
  • Adaptational Modesty: All the students in the story are wearing their school uniforms during the game.
  • Adaptational Nationality: A vast majority of the students are now American, with the exception of Blake(Japanese), Ilia(Indian), Katrina (Swedish), and Velvet(Spanish). Following the logic of the faunus in the show instead being foreign, it's likely Neon is also from a different country.
  • Adaptation Relationship Overhaul:
    • May and Nolan are a couple.
    • Most of the canonical teams in the series proper are acquaintances at best here, with some exceptions.
  • Adaptational Wimp: Basically everyone; none of them have auras, very few have actual skill in combat, even fewer have used weapons of any kind, and basically nobody is actually good at killing.
  • Adaptation Expansion: A grand majority of the students were nothing more than background characters in the original source material. Due to the circumstances presented they get just as much time to shine and showcase their personalities as the original main characters.
  • Adapted Out: Everything related to the Grim, Faunus, Hunters, Auras, and even just Remnant itself is completely absent, due to the universe instead being set in the one presented in Battle Royale.
  • Adult Fear: The idea that your child has not only been kidnapped, but is being forced to fight to the death alongside all their closest friends from their childhood.
  • Age Lift: All of the kids are 17/18 in the story compared to their current ages in the show.
  • All There in the Manual: Most of the student profiles end up revealing more about the classmates who don't have as much screentime or development, supplying enough to make even the most potentially minor character seem more complex.
  • Anyone Can Die: Considering how the game works, it makes more than enough sense that at any moment, one of the students could ultimately be killed off, eliminating them from the game and thus limiting the pool of students more and more. In fact, by the rules of the game, it'll ultimately end with there either being one classmate left standing, or nobody left standing.
  • A-Team Firing: Due to most of the class lacking any kind of experience with firearms, those who do have them tend to not aim as much and mostly just shoot at the others with reckless abandon. This usually bites them in the ass afterwards...
  • Central Theme: The violent horrors of the situation, the tragedy of everything occurring, and how morals can so easily be altered in times of great stress.
  • Character Death: Obvious spoilers below for this trope.
    • Roy Stallion has his legs and jaw broken by Nora, before later getting choked to death by Cinder Fall.
  • Children Forced to Kill: The only way to survive the game is to be the last one standing, which means the kids have to kill each other to escape...In concept at least.
  • Crapsack World: Any world that allows this to happen is clearly not too all great of a place to live, and considering the cast's home lives, it only further drives this home.
  • Deadly Game: Jesus christ, this is a game that focuses on over forty children being forced to murder one another just for the mere possibility of being allowed to leave afterward.
  • Deserted Island: The entire competition to the death actually takes place on a deserted island that shows signs of potentially having had people living there long before the game. It's apparently about 10 miles long in width.
  • Downer Ending: No matter what happens in the end, many students have still lost their lives for seemingly little to no reason, so in the end, it'll most likely still be a bad time for everyone involved.
  • Everyone Has Standards: Roman Torchwick may have no problem killing the students, though he does prefer not doing so. Though whether this has to do with morality or not is a question in itself.
  • Everyone Is Armed: Before the game, every student was given a randomly selected weapon, that can be anything, from a useful tool like a kevlar vest to a dangerous weapon like a machine gun, or something completely useless like a paper fan.
  • Excuse Plot: Let's be honest with ourselves, the plot is only really there to force children to kill each other.
  • Explosive Leash: Every student has had a bizarre metal collar placed around their necks. They're actually explosive devices, that'll go off if any student wanders into a danger zone, breaks any rules the creators had set, or attempting to break the collars off in any way.
  • Gotta Kill Them All: The prime objective of the experiment.
  • High School: Beacon High, the version of Beacon Academy presented in the narrative, and also where all the students are from.
  • Kill the Ones You Love: All of the students in the game have known each other for a good portion of their lives, and most of them are close friends. And ultimately, this is exactly why it's such a disturbing sight to see them having to kill one another just so they can escape the island and live their lives again.
  • Leave No Survivors: You can only win the game if you are the last survivor, at least if the game is played how it's intended.
  • Loads and Loads of Characters: 42 students, their instructor Torchwick, his assistant Neo, their fellow employees, and way more outside the game. Plenty of them to go around! For now...
  • Morality Kitchen Sink: All the students react to the Program and its rules in a variety of ways due to differing levels of morality.
  • Pet the Dog: Torchwick is surprisingly kind to his assistant, Neo.
  • Punch-Clock Villain: Most of the people playing the game clearly aren't psychotic killers outside the game, as they're simply doing what they have to in order to survive.
  • Your Head A-Splode: If someone tries to leave the island, the collar that they are wearing explodes, along with their head. Ditto for trying to remove the collar, or lingering in a danger zone. Also, if 24 hours pass with nobody being killed, everyone's collars will go simultaneously.
  • We Hardly Knew Ye: Among the students, Roy died during the first few hours of the three day game.

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