- Badass Boast: "I'm the fastest draw in Showdown Valley! And I'm here to save the day!"
- Expy: Of Howdy Doody from the show of the same name.
- Heroic Mime: Oddly enough, he is confirmed to be able to speak but never does so in-game.
- Lovable Rogue: What he was portrayed as in the show.
- Non-Action Guy: Despite being shown to carry a gun in a teaser trailer, he relies more on stealth and quick wits to get around opponents. Justified in that he cant use his gun until whatever's controlling him lets him attack by having him stand on a particular kind of space.
- Ominous Walk: Bandit never speeds up from his somewhat slow power walking, possibly because of his strings hindering him. This leaves him vulnerable at all times since enemies move slightly faster than him and will cut his strings if they catch up.
- They Killed Kenny Again: Apparently there are multiple Bandits lying around the theater, and you are just the latest. You even pick up your first weapon from a strung up copy of yourself.
- Villain Protagonist: What he used to be in his show.
The most basic of enemies, naked puppets that take swipes at Bandit to cut his strings.
- The Goomba: Very basic, don't move fast and only take one string away from you if they reach you.
- Not Using the "Z" Word: Just assumed to be hostile puppets at first, but the further into the first episode you get, the more obvious that the naked puppets littering the place are representing dead bodies, and the shambling ones are Undead. Undertakers' job in particular is keeping them in the graveyard, and she's done so long enough that she gets complaints from the townsfolk whenever they manage to wander elsewhere.
A huge naked puppet consisting of only the upper body, locked away in the Happy Mines. It hounds Bandit as he explores the location.
- Badass Cape: Wears a dark blue torn piece of cloth around their shoulders.
- Blade Below the Shoulder: Have a scissor blade instead of a right hand.
- Dirty Coward: Will viciously attack you if you step into their line of sight, but run away the second you activate your cork gun.
- Enemy Mime: The paint on their face seems to emulate one and they're definitely not friendly.
- Perverse Puppet: Even more so than Bandit and Miss Undertaker. While these two at least look like friendly characters from a kids' TV show, they are a cut up, jankily moving nightmare, with strings holding their limbs together and their right hand replaced by half of a scissor blade.
An enigma of a puppet that occasionally appears to stalk Bandit, carrying a large scythe that will kill anything in one hit.
- Badass Longcoat: Wears a black, sleeveless coat and is able to take out any enemy with just one swing of his scythe.
- The Blank: No discernible features, just a series of scars.
- The Dreaded: There are Wanted Posters of him all over the studio and the atmosphere changes into grimdark whenever he appears.
- Evil Doppelgänger: It's a little hard to see with his face busted and the cloak he's wearing, but he's a Showdown Bandit too. Except he doesn't seem to care about helping Showdown Valley and instead brutally murders every puppet unlucky enough to cross his path, including Bandit.
- Implacable Man: He is not affected by the cork gun and kills you in one hit. The only way to deal with him when he appears is to stay out of his sight as he zeroes in on you.
- Multi-Mook Melee: He will always target the puppet closest to him, so letting an enemy get in his way is advised to slow him down.
- Nice Hat: A wide brimmed cowboy hat that has seen better days.
- Sinister Scythe: His trademark weapon.
- Enemy Summoner: The cow bell they're carrying could mean they will be one in the game.
- In the Hood: Wears a brown scarf wrapped around their head and shoulders.
- Patrolling Mook: They carry a binocular with them, making it possible that this will be their role in the game.
- Wingding Eyes: They have light-green swirls where their eyes should be.
- Blade Below the Shoulder: They have blades instead of hands.
- Getting Smilies Painted on Your Soul: Well, face, actually, but it still applies.
- Half the Man He Used to Be: Their entire lower body is missing.
- Red and Black and Evil All Over: Their head has been painted black, while their cloth and grin are bright red and they don't look very friendly, to put it mildly.
- The Unfought: You never get to fight them in episode 1. Whenever Bandit comes close, they growl and run away.
Showdown Valley Residents
- Action Girl: She has a shovel and she's not afraid to use it.
- Ambiguously Evil: At the start of the game she wakes Bandit up, telling him his presence must be what "he" wants and stating in a rather ominous tone that "the show must go on". Later on she sends Bandit on a Fetch Quest for her "lost" skeleton key, but a note found near the old Carver place where she allegedly lost it suggests she hid it there on purpose and when Bandit returns, she has conveniently gone digging, prompting the player to use the key to access the main stage where the Audience is waiting.
- Blush Sticker: Has a permanent blush painted onto her face.
- Exactly What It Says on the Tin: Her last name is Undertaker and she is an Undertaker.
- Her Name Really Is "Undertaker": Appears to be her last name as opposed/in addition to her job title.
- Nice Hat: Wears a big, fancy top hat.
- Took A Level In Bad Ass: A short clip from the show has her begging someone (presumably Bandit) to leave her alone. In the games' present she is shown effortlessly beating down a mook with a shovel.
- Undertaker: She's the one responsible for burying the dead - and making sure they stay buried.
- Extra Eyes: He has two pairs of eye-holes.
- His Name Really Is "Barkeep": In this case, his name really is Banker.
- Lovable Coward: Downplayed, as his fears and constant nervousness are pretty warranted, what with the Stringless running around and the people of Showdown Valley going missing.
- Non-Standard Character Design: He doesn't have eyes or hair and apart from his clothing, he looks quite a bit like a Stringless with an extra pair of eyes.
- Broken Bird: The once friendly little Penny is only a shell of her former self now.
- Eye Scream: She prevented herself from looking up - by gouging her own eyes out.
- Go Mad from the Revelation: Whatever she saw up there, it caused her to go completely off the deep end.
- Madness Mantra: She sings the shows theme song constantly.
- Whatever Happened to the Mouse?: Just like Carl, he appears to be absent by the time Bandit wakes up and none of the puppets mention either of them.
- Acme Products: It seems Basker Hill had a variety of products to sell, from toothpaste to cereal to Twinkie expies.
- Badass Baritone: His voice is very deep with a noticeable Power Echo.
- Easter Egg: If you succeed in giving him his head back he'll open up a secret passage for you. In it you'll find a disembodied Bendy-hand and a Bendy-outfit.
- Exactly What It Says on the Tin: The first time you meet him he's literally just a body.
- No Name Given: He never tells you his name in-game. You'll have to find his file to find out.
- Ambiguously Human: They're a lot bigger than every puppet Bandit encountered so far and their bodies seem a lot fleshier in comparison. But as the teaser trailer revealed, they're not big enough to be human adults and its not really clear if the white masks just cover their faces or if they actually are their faces.
- In the Hood: They all wear red cloaks that engulf their entire bodies.
- Malevolent Masked Men: They wear white masks and have been watching Bandit from presumably the start of the game on. Though it's not exactly clear as of now why they've been watching him.