The
Massively Multiplayer Online Role Playing Game, or MMORPG is, as the name suggests, a roleplaying game with hundreds, thousands, or even hundreds of thousands of players all connected through the Internet. Most of these games are "pay-for-play", with gamers registering an account with their copy of the game and buying play time in monthly increments.
The MMORPG has its roots in text-based
Multi-User Dungeons (MUDs) and
Multi-User Shared Hallucinations (MUSHes) originating in
the mists of time. Eventually, sprite-based graphics were introduced in 1991 with Don Daglow's
Neverwinter Nights (
not to be confused with the
traditional computer RPG of the same name by Bioware). While games like
Meridian 59 and
Ultima Online kept the genre alive throughout the 90s, it wasn't until 1999 that
EverQuest put the entire genre on the map by introducing a gigantic and deeply fleshed-out fully 3D world for players to explore from a first person or third person perspective.
EverQuest would pave the way for which a great majority of the games listed below owe their conceptual existence to, though elements of the MMORPG are
Older Than They Think, since they can be traced back to
Dungeons & Dragons.
Mumorpugers add a social and collaborative element to standard gaming, which obviously alters the experience. It creates the possibility of team-based gameplay elements; as anyone can tell you, playing a soccer video game by yourself, with only the AI as company, is not nearly as fun, spontaneous or challenging as having friends over. Now imagine 40-a-side soccer, 'cuz MMOs can do that. MMORPGs provide quests or dungeons which can take dozens of allied adventurers at once (and bosses that
require them), or "
Player vs. Player" zones where duels or team matches can take place. The competition between "Guilds" (player-organized adventuring parties) can get heated (
just a little), and there's always
one more boss to kill or piece of loot to collect. Innumerable friendships, both online and in
Real Life, have started or been maintained via MMO games. There's even a bit of an industry grown up around it, where people pay real money for in-game objects, currency or even characters; some companies discourage this, while others facilitate it or even make it part of their own economic model by selling such things themselves.
Having said that, you're paying a monthly fee, anywhere from $10 to $15, for this game. The math does line up; if you bought (say)
Tales Of Symphonia at $50 when it came out and then played it for 50 hours, all you need to do is play your MMO at least 15 hours a month to keep up the same monetary efficiency. And some people find 16 hours a
week to be a slow pace. Nonetheless, the whole ongoing-fee thing does rankle gamers who are just getting into the genre for the first time. While free-to-play MMOs do exist, they often contain reduced content, or restrict certain features to people who are willing to pay. Furthermore, because an MMO company's livelihood is in those monthly subscriptions, it's in their best interests to make the game as
draggingly slow,
nitpicky,
indirect or
tedious as possible. Of course, get
too un-fun and people stop playing, so MMOs are constantly figuring out ways to give you little achievements that keep you interested (to the point of allegedly employing
"Skinner Box" operant conditioning techniques
to keep you playing).
Gotta Catch 'Em All is a big part of the genre's addictiveness: there's often a wide variety of
Side Quests the player can choose to achieve, and pursuing them will often bring the player's character all the way up to maximum level. Finally, the team-based aspect of the game can make victory a dicey proposition; depending on the game and the situation, just a single
Leeroy Jenkins can result in death for all forty of his teammates. In other words, you can lose even if you play perfectly, because
someone else screwed up.
Note that not all massively multi-player games are
Role-Playing Games; for instance,
PlanetSide is a Massively Multiplayer
First-Person Shooter,
Auto Assault was a
Driving Game with
RPG Elements,
Drift City is what you get when
The Fast and the Furious is turned into an MMOG,
Second Life is a social environment,
Shattered Galaxy is a
Real Time Strategy with RPG elements, and
Magic: The Gathering Online is a straight port of the
Collectible Card Game where the only "Massive Multiplayer Online" part is the lobby where you connect with other players. Massively Multiplayer RPGs are the most common, so common in fact,
most people actually don't realize that the first three letters of the term "MMORPG" refer to "Massively Multiplayer Online" and that there
can very easily be such a thing as an MMOG that is
NOT an RPG. Nowadays, if you refer to a game as an MMOG, the first thing people will think about is this.
For tropes related to MMORPGs, see:
An Adventurer Is You,
Allegedly Free Game,
Perpetually Static,
Alt-itis,
Fake Longevity,
Fake Difficulty,
Fake balance,
Fetch Quest (and subtrope
Twenty Bear Asses), and the ubiquitous
Level Grinding.
Notable games in this genre:
Note: As this is an index, make sure any added series don't have italics and are immediately after the asterisks. Don't link to any pages that don't exist. If you want a link, make the page first.
Main list (unsorted):
- Achaea
- Ace Online (Also known as Air Rivals)
- AdventureQuest Worlds (free to play)
- Aetolia
- Age of Conan
- Age Of Time
- All Points Bulletin
- Alpha Outpost Blues
- Alteil
- Anarchy Online
- Asheron\'s Call
- Auto Assault (cancelled in 2007)
- Battle Stations
- Billy Vs SNAKEMAN (free to play)
- Cabal Online
- Cantr II
- Champions Online (free to play)
- Club Penguin
- Dark Age Of Camelot
- Darkeden
- DC Universe Online (used to be pay, free to play)
- Dead Frontier
- Dealt In Lead
- Digimon Battle
- Dofus
- Dragon Ball Online
- Dragonica a.k.a. Dragon Saga (free to play)
- Dragonvale
- Drakensang Online
- Dream of Mirror Online
- Dungeons & Dragons Online (used to be pay, now free to play)
- Dungeon Blitz
- Earth And Beyond (Defunct)
- Earth Eternal (free to play)
- Eden Eternal (free to play)
- Elsword (3-D side-scrolling, free to play)
- The Endless Forest (free to play also, art game about deer)
- EpicDuel
- eRepublik
- Eternal Lands
- EverQuest (the Trope Codifier)
- EverQuest II
- EVE Online
- Evony
- Faery Tale Online
- Fallen Earth
- Fantasy Earth Zero
- Fantasy Online
- FarmVille
- Final Fantasy:
- Firefly Universe Online
- Forum Warz
- Free Realms
- FrontierVille
- Furcadia
- FusionFall
- Gaia Online
- Galaxy Legion (free to play)
- Glitch
- Ghost X Ultimate
- Global Agenda
- Granado Espada AKA Sword of the New World
- Grand Chase
- Harry Potter Into The Fire
- Holy Beast Online (free to play)
- Hero Smash (free to play)
- Imperium Nova
- Improbable Island
- The Inquisition Legacy
- Infinity: The Quest for Earth
- Istaria
- Jade Dynasty
- Kingdom Of Loathing
- LEGO Universe
- Lunia
- The Lord of the Rings Online (used to be pay, now free to play)
- The Mana World (free, open source, on GPL)
- The Matrix Online (cancelled in 2009)
- Mabinogi (free to play)
- Meridian59
- Navyfield
- Neverwinter (in development)
- Neverwinter Nights (no, not the better-known 3D RPG, the original one)
- Nexus War (cancelled in 2009)
- Neo Steam
- Otherspace
- PangYa/Albatross18
- Pardus
- Perfect World (free to play)
- Plane Shift
- PlanetSide
- Pockie Ninja (free to play)
- Puzzle Pirates
- Ragnarok Online (used to be pay, now free to play)
- Requiem
- Retro Mud
- Remnants Of Skystone (free to play, subscribe for better abilities and ...stuff.)
- RF Online
- Rift
- Rohan Online (free to play)
- Rusty Hearts (free to play)
- RuneScape (free to play)
- Runes Of Magic (free to play)
- Ryzom
- Second Life
- Shintolin
- Skyrates
- Spiral Knights
- Stargate Worlds
- Star Pirates
- Star Trek Online (used to be pay, now free to play)
- Star Wars Combine
- Sword Girls
- Star Wars Galaxies
- Star Wars The Old Republic
- Tabula Rasa (defunct as of March 2009)
- TERA
- The Island Of Kesmai
- The Secret World
- Tibia
- Tokimeki Memorial Online (Taken down in 2007).
- Toontown Online
- Trickster Online
- Ultima Online
- Urban Dead
- Urban Rivals
- Vindictus (free to play)
- Virtual Family Kingdom
- Warhammer Online
- Wizard 101
- Wonder King
- World Of Warcraft (the second Trope Codifier)
- World Of Tanks
- World War II Online (Widely regarded as the first true MMOFPS)
- Yogurting
Store-bought games by providers:
Online Games by providers/publishers:
Fictional examples
- "The World" from the .hack anime, manga, and games.
- Defictionalized at one point in Japan (under the name Fragment, the name of The World's beta version), but it flopped hard and wasn't released anywhere else.
- Fragment (The real world one) wasn't a as much an MMO as it was the first four games repackaged with an online mode. You could choose one of the pre-existing charcter models or a recolor and that was the extent of costomzation outside class choice. The dungeons had to be made by players and were stored on their PC. There was an offline mode which was mostly the first four games with your "Custom" character replacing Kite and Rena and Shugo added as extras.
- The Piers Anthony novel Killobyte is about just such a game, in Cyber Space.
- The Kim Possible episode "Virt-U-Ron" revolved around a fictional MMORPG called "Everlot" (the title likely being a mish-mash of Everquest and Dark Ages of Camelot).
- World Of Warcraft was the focus of the South Park episode "Make Love, Not Warcraft", as the boys tried to deal with an overpowered "griefer" who kept killing everyone else's characters and threatened to bring about the end of the world... of Warcraft. Cites "Hello Kitty Island Adventure" as a major rival to WoW.
- Elf Only Inn is an example of a webcomic set inside an MMORPG. Though it was formerly set in a chat room, it moved its entire cast into a new MMORPG, and while they do have outside lives, we don't hear about them too often.
- The Metaverse from the Neal Stephenson novel Snow Crash.
- American Dad: Steve and his friends were fans of an MMORPG named Dragonscuffle in "Dungeons and Wagons". Hayley, wanting to talk to Jeff after dumping him, used her account to bring Steve's recently-killed character back to life. He wanted to be her boyfriend again, but she'd already found someone while playing the game.
- Danny Phantom had "Doomed", which was so addictive that Danny was able to play it from evening until morning without realizing it.
- Bart dominated Earthland Realms on The Simpsons, which was basically a bloodthirsty (bloodthirstier?) Medieval Fantasy version of Springfield. At one point, Marge, being the loving mother she was, bought him some items in the form of a Hello Kitty expansion pack.
- Halting State by Charles Stross is about a bank robbery in a MMORPG.
- In the webcomic BitmapWorld,
the teenage characters from the strip play an MMORPG called Cosmic Dungeon. The Cosmic Dungeon strips are almost a comic-within-a-comic.
- The Sluggy Freelance story arc "Years of Yarncraft" is all about spoofing MMORPGs (though the strip calls them MMORGYPOOs: Massively Multiplayer Organized Roleplaying Game Yarn Providing Outward Obnoxiousness). Most of it focuses on a World Of Warcraft style game, but a bass fishing MMORGYPOO is briefly featured as well.
- "Clichequest" from the webcomic The Noob which satirizes MMORPGs.
- Megatokyo features Endgames, a Medieval European Fantasy MMORPG that Piro, Largo and Miho all played at one point. The game, along with standard statistics like "Strength", "Magic" and so forth, had hidden "Emotional Statistics" built into the player characters to add depth. Miho cheated by manipulating the Emotional Statistics of a vast number of other player characters, bringing them under her control via statistical More than Mind Control. Piro was too in-tune with his character's Emotional Statistics for her to be able to manipulate them, and Largo's character ignored them completely.
- Foxtrot has a MMORPG called World of Warquest.
- One Foxtrot comic featured a rare and powerful World of Warquest weapon named "Doomulus Prime." An actual quest reward mace named Doomulus Prime was later added to the real World of Warcraft game.
- In Star Ocean 3, the plot twist is the universe is an MMORPG for higher dimensional beings.
- The entire series The Guild is about a group of MMO gamers playing an unnamed World of Warcraft clone. Except they're never shown playing it...
- Knights of the Dinner Table has "World of Hackcraft", the MMORPG spin off of the "Hackmaster" Table Top RPG.
- Yureka Has Lost Saga and mentions of two "earlier" game.
- Half Prince Has Second Life as a fantasy MMORPG, a shooter that appears in one chapter, and others mentioned.
- Otherland describes a future Internet that is composed of interactive virtual reality environments, so the entire thing is essentially an MMO writ large. More specifically, the "Middle Kingdom" is an extremely popular VR fantasy MMORPG, and several of the environments of the titular Otherland network are designed to mimic game or fantasy worlds, with visitors directly inhabiting the avatars of characters in the simulation.
- A version appears in the Lucky Star OVA. And it looks awesome!
- "Mythic Quest" in obscure doujinshi series Mythic Quest.
- RE Alistair begins in the fictional MMO Rivenwell Online, and the story begins due to an in-game incident. All three dateable boys play the same MMO.
- Megaman Star Force has the ever popular Burger Quest.
- The Onion parodied World of Warcraft in a video about an MMORPG that lets the gamer play a gamer playing World of Warcraft.
- Sarab has the nelPLAY, a fantasy MMORPG.
- One episode of Chobits involves the main cast enjoying their time with a free trial of an MMO. They come across a boss that is said to be impossible to beat, but Chi hacks the game and makes it possible to beat it. None of them are aware of how this happened, and Hideki decides that playing MMO's wouldn't be healthy for him or his budget anyway.
- Noob has Horizon, in which most of the action happens.
- T'Rain in REAMDE