Video Game / Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade is a massively multiplayer online third-person shooter set in the Warhammer 40,000 universe currently under development by Behavior Interactive, is will be released on September 20th in the US, and the 23rd in the EU. Players will take on the role of Orks, Space Marines, Chaos Space Marines, or Eldar in a section of the galaxy not previously explored in detail by Games Workshop and fight over planets using a third-person combat system based on that of Warhammer 40,000: Space Marine.

All players can play for free, but will be limited to playing as Ork Boyz (the basic soldier of the Ork faction) at the game start. Paying players who purchase a copy of the full game will be able to play as all classes from all factions. Players will alternatively be able to buy specific factions from a game store that will also sell faction appropriate cosmetic items, operating via a microtransaction service.

The game is now available on steam for early access.

This game provides examples of the following:

  • Action Girl: Jain Zar, Howling Banshees and some of the other classes of Eldar that the player can choose to play as are female.
  • All-or-Nothing Reloads: Played straight not just with the reloads, but with the Finishing Moves too. A player getting Finished can be rescued if their assailant is taken down, and it doesn't matter how much of the animation played out or how many rounds were pumped into their body; if the animation didn't play out in full, the player getting Finished is still alive.
  • Awesome, but Impractical: The executions, seemingly intentionally so. The executor can't move and doesn't really get much benefit from it (100 bonus XP), and the penalty for the victim is negligible beyond a hurt pride.
  • Boring, but Practical: If you want to make a move on the enemy's control point, you'll need a Tactical Marine/Traitor Marine/Dire Avenger/Ork Boy with you; every other class has awesome abilities like healing or power weapons, but they can't carry Capture Keys, and the baseline troops have a useful selection of guns in their own right. You'll also probably want a Rhino/Wave Serpent/Trukk; these transports may not have actual tank guns to smash apart your enemy, but they can be used as forward deployment zones to help keep up your team's momentum, and they can still run over any foe unlucky enough to be caught crossing the street at a bad time.
  • Bug War: Tyranids are slated to show up if players would rather fight player-versus-NPC instead.
  • Car Fu: Running over your enemy is almost always a One-Hit Kill.
  • Continuity Nod: During the intro monologues of the website, the Space Marine is heard saying "We go where we wilt. We slay who we wilt. Let the Emperor judge the righteousness of our deeds". This is an actual quote from the 5th Edition of Codex: Space Marines.
  • Combat Medic: The Space Marines have the Apothecary, who uses his narthecium and other skills to heal his fellow battle-brothers. The Forces of Chaos has the Aspiring Sorcerer who, among other spells, can use his powers instead to heal his allies. Orkz have their painboys.
  • Controllable Helplessness: Both types of Space Marines can crawl around after "death" Gears of War style. Friendly players can help them up, enemy players can coup de grace instead, and the wounded player can choose to bleed out faster and get right back to the respawn cycle.
  • Disintegrator Ray: The Lascannon is capable of completely disintegrating a player into atoms.
  • Freemium: Anyone who buys the full game has access to all premium content, but whoever stays with the free-to-play version will be limited to Ork Boyz only, and progression will be much slower. You can also opt to only buy the faction(s) you want to play instead of the whole game.
  • Finishing Move: Players can choose to do this to wounded enemy players. Although they will leave themselves up to attacks from other enemy players.
  • Hero Unit: Each faction will have multiple Elite and Hero units that can be played on the battlefield (but they come with a cooldown, and need to be "bought" with Requisition each time you want to play one). Some confirmed special units are:
    • Space Marines have the Legion of the Damned Legionnaire and the Master of Relics.
    • Chaos Space Marines have the Fallen Captain and the Possessed Marine.
    • Eldar have the Outcast Ranger and the Autarch.
    • Orks have the Cybork Mekboy and the Skarboy Kommando.
  • Horde of Alien Locusts: The Tyranids will appear as an NPC faction hostile to everyone. They will attack in greater numbers on a faction with the most territory.
  • In the Hood: Several characters wear these: Veteran Dark Angels, the Fallen Captain and the Outcast Ranger.
  • Mle Trois: The four races will all be fighting each other, and alliance choices will be very limited. Tyranids will also show up to harass the four playable factions.
  • Mighty Glacier: Space Marine Storm Shields. Immune to small arms and resistant to special weapons from the front so long as your shield is up, plus it's great at blocking melee attacks, but you can't sprint while employing it for defense and it replaces all your ranged weapons (save grenades, should you choose to carry them).
  • More Dakka: As usual with Warhammer 40,000.
  • Mythology Gag: This video's opening is clearly based on the opening cinematic from Warhammer 40,000: Space Marine.
  • Pendulum War: The world map in the early access build tends to swing back and forth every day, the forces of Chaos winning ground towards the night of each day (United States time) only to lose it the next morning.
  • Pinned Down: If a Heavy Boltor (friend or foe!) so much as glances in your direction it hits you with a "suppressed" debuff, making it virtually impossible to shoot at anything.
  • Poisoned Weapons: The Apothecary's narthecium can inject a slow acting poison to enemy players. More hits speeds the poison damage up.
  • Spiritual Successor: To Dark Millennium Online (which has yet to be confirmed if it's simply in Development Hell or scrapped for good). Gameplay wise, it's an expanded, multi-faction version of Warhammer 40,000: Space Marine.
  • The Leader: Each faction has a faction leader for the games narrative
    • Abaddon the Despoiler for Chaos
    • Jain Zar for Eldar
    • Skarblitz for Orks
    • Belial for the Space Marines
  • The Smurfette Principle: Jain Zar is the only female faction leader as of launch. According to the developers, they chose Jain Zar due to her being the Phoenix Lord who most often leads the Eldar to war.