Video Game: World War II Online

World War II Online: Battleground Europe is a combined arms MMOFPS set in, believe it or not, wartorn Europe during World War II; oh, and it's online. Unusually for an FPS it originally eschewed the later stages of the war, this however has changed slightly.

There are three factions. The British and French (and later the Americans) versus the Germans. The Western Allies are unified under one command system. The French have more brigades in total then the British, and the Americans having none outside some events.

Gameplay takes place in a single game world, which is a 1/2 scale map of Western Europe. It is the largest MMOG game world map, at over 350,000 km, with most play occurring in a 30,000 kmcentral area in which most capturable cities, airfields and ports have been placed. Two alternate servers are available for training events and beta testing the next version respectively. A campaign starts off in a vague interpretation of the Battle of France.

A unique feature of the game is the command system, which is entirely player run and implement their own rules, regulations and protocol. This is monitored by the developers and helps create two very differently run sides. A High Commander will typically move brigades, lead assaults/defences and monitor supply levels. You don't need to worry about this unless you plan to become a High Commander.

The first-person aspect of the game could be said to combine elements of Red Orchestra and Battlefield with a little focus on realism. Did I say little? I meant a LOT! There is no Regenerating Health or First Aid Kits or even a Medic class. One shot from anything will normally kill or severely wound you. The Collision models for vehicles are very well detailed and calculate velocity, drop, angle of impact and such.

Official site.

Tropes Used