Characters: Star Wars Classic Era

For the main Star Wars Expanded Universe character index, click here.

This page is for characters introduced during the Classic Era of the Star Wars Expanded Universe, from 0 ABY to 25 ABY. Many of these characters cross over with several other eras and character sheets, and may be found on them due to being more promenient in those eras.

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Callista Mansana/Ming

A Jedi ghost Luke meets in a computer on an old ship, Callista and Luke fall in love immediately. But when she finds a body, she loses her connection to the Force. She sees how powerful Luke is, and can't be around him because it hurts too much.

Mander Zuma

A human Jedi Master trained by Tionne, Mander is a Jedi Archivist and The Protagonist of ''Scourge. After his former padawan Toro Irana is murdered on a mission, Mander investigates and gets caught up in a plot involving the Hutts and a new type of spice.

Jem Ysanna

Rayf Ysanna

Mara Jade Skywalker

See the Star Wars New Jedi Order And Legacy Eras Jedi Order character page.

Kyp Durron

See the Star Wars New Jedi Order And Legacy Eras Jedi Order character page.


See the Star Wars New Jedi Order And Legacy Eras Jedi Order character page.

Kam Solusar

See the Star Wars New Jedi Order And Legacy Eras Jedi Order character page.

Tionne Solusar

See the Star Wars New Jedi Order And Legacy Eras Jedi Order character page.

     Galactic Empire 

Grand Admiral Thrawn

Mitth'raw'nuruodo (aka Thrawn) was perhaps the greatest military mind the Galactic Empire ever knew. Promoted to the rank of Grand Admiral (the only nonhuman to hold that title), he was sent to the edge of the galaxy to bring new territories under Imperial rule, only to return to find the Emperor dead and the Empire shattered. Taking command of the Imperial Starfleet, Thrawn devoted himself to rebuilding the galactic order, and though he was still evil, he was notable for leading through respect, rather than fear. He was assassinated by his own bodyguard in mid-battle, but it is possible that a clone of him survives…
  • Affably Evil: Thrawn is polite and would rather subjugate enemies than kill them. Despite this affability, he is also evil and is willing to decimate planets if need be, he'd just rather not.
  • Alien Arts Are Appreciated: He weaponized this trope.
  • Anti-Hero: A Pragmatic Hero during his early days, though was already leaning to...
  • Anti-Villain: Type III or [[pragmatic one Pragmatic Villainy.]]
  • Anti-Magic: A Ysalamari nutrient frame is built into his command chair, and he repeatedly put the creatures to use.
  • Arch-Enemy: The Unknown Regions warlord Nuso Esva (whose name is a cipher for "Moriarty").
  • Awesome, but Impractical: A lot of his strategies boil down to this. Pellaeon even points out that the Force-coordination and clones are awesome, but relying on an insane dark Jedi for them is not worth the trouble.
  • Awesomeness by Analysis: His battle plans are made by studying alien art and using it to determine exactly how he can make them submit to his forces.
  • Badass Bookworm: His decimation of enemies has nothing to do with his physical prowess, no: he just studies their art and from that he's able to come up with brilliant tactics to swiftly defeat them.
  • Badass Normal: Easily the most dangerous antagonist of the entire franchise whose abilities have nothing to do with the Force.
    • What elevates him beyond the Emperor and the Yuuzhan Vong is that when the other antagonists tend to swarm the good guys with superior numbers and firepower, Thrawn is most adept in decimating his opponents with a vastly inferior force.
  • Batman Gambit:
    • Thrawn is a master of understanding the workings of someone's mind and takes advantage of this by correctly predicting the New Republic's surprise attack of his most fortified base, as opposed to a smaller, easier target, when they even leaked signals they would be going for the former.
    • This is also how his "knowing cultures by their art" thing works, it's all about spotting conceptual blind spots. His introduction involves him knowing that the leader of the task force he's facing will make exactly the wrong maneuver when facing a disorganized fighter swarm. His gambit of shooting "through" planetary shields revolved around targeting a race especially vulnerable to that kind of illusion; once a video of the attack leaked off-world the trick is figured out instantly.
  • Big Bad: Of The Thrawn Trilogy, where he causes conflict by seeking to usurp the galaxy's new alliance and restore the empire with himself in charge.
  • Big Bad Duumvirate: He's the more prominent half of one with Joruus C'baoth.
  • Bodyguard Betrayal: He's finally done in when his personal guard discovers that he poisoned their home world and stabs Thrawn in the chest, killing him.
  • Bond Villain Stupidity: A more mitigated example than most, but all his losses can be traced back to not killing someone when he should have. Niles Ferrier's screw up with the smugglers, C'baoth's control of the cloning facility, Rukh's Bodyguard Betrayal, and Mara Jade assisting the New Republic could have been avoided if he were a tad more ruthless.
  • Character Shilling: He gets a sizable amount thrown his way. Even Mara Jade, the reigning queen of sarcasm, has some good things to say about him. By the Hand of Thrawn series his enemies and even his protege are pointing out how out of hand this has gotten.
  • The Chessmaster
  • Cloning Gambit: Ten years after his death, a clone of him was ready to be born, but was destroyed by Luke and Mara Jade. He might have another out there.
  • Dangerously Genre Savvy: Especially in The Last Command. The New Republic is planning to attack a heavily defended shipyard, but planting false intel to suggest they're going after an easier target, because no one would be crazy enough to attack that shipyard. But Thrawn knows they're exactly that crazy, that's the kind of crap the rebels usually pull. And he hits them with everything he's got.
  • Deadpan Snarker: It's very rare for Thrawn to engage in any humor, but when he does, it's this, particularly when interacting with C'baoth.
  • Dragon Ascendant: He was a Grand Admiral under Emperor Palpatine and after the Emperor's death, he returns to try and restore the regime with himself heading it.
  • The Dreaded: In the Hand of Thrawn duology, the possibility of his return has everyone scared.
  • Equal-Opportunity Evil: Unlike the Empire proper, the Empire of the Hand will hire nonhumans.
  • The Exile
  • Expansion Pack Past
  • Expy: If Sherlock Holmes was a ruthless alien military strategist working for The Empire, he would be Thrawn.
  • Famous Last Words: "But... it was so artistically done".
  • A Father to His Men
  • Foil: To Darth Vader. Black/white clothing contrast, overwhelming power vs subtle manipulation, leading through fear vs leading through respect. Vader will kill his subordinates for any failure, Thrawn encourages creativity and punishes stupidity, not failure. Vader engages enemies in battle himself and uses the Force as a source of power, Thrawn displays little, if any, skill in personal combat and has no connection to the Force. Both take the title of Supreme Commander of the Imperial Fleet at different points, Vader working to crush the Rebellion, Thrawn working to restore the Empire.
  • Four-Star Badass: Thrawn believes in rewarding good work and while he does execute lazy soldiers, he also promotes a man who failed to capture Skywalker because the soldier attempted to do so using a new, innovative tactic and admitted to his failing. He also detests uselessly sacrificing his men and reprimands his commanders for being careless with their soldiers.
  • Frontline General: In Outbound Flight - he goes into combat with his troops while boarding an enemy vessel, as this is a requirement of all Chiss commanding officers.
  • Greater Scope Villain: In Hand of Thrawn his reputation alone is a source of trouble for the entire New Republic, and a clone of him is nearly ready to take control of the Empire of the Hand.
  • Know When to Fold 'Em: While most Imperial commanders would rather go out in a blaze of glory than admit defeat, Thrawn actually will order a retreat if he's starting to lose. The problem is getting him to that point. It also makes him much harder to kill.
  • Light Is Not Good: Bright uniform, glowing eyes, and a prominently holographic art collection, but he's still a dangerous antagonist.
  • Man in White: His uniform.
  • Monochromatic Eyes: Depictions vary between red irises, red irises and sclera with visible pupils, and uniformly glowing red eyes.
  • Military Maverick: Unsurprisingly, the historical inspirations for Thrawn included Erwin Rommel, Robert E. Lee, and Hannibal Barca.
  • My Greatest Failure: A rare villainous example. At one point, he was unable to understand a species through their art, forcing him to win through sheer force and destroying their world.
  • Non-Action Big Bad: During The Thrawn Trilogy. Thrawn is a schemer, not a fighter but that doesn't make him any less dangerous.
  • Officer and a Gentleman: He is sophisticated, urbane, and polite in all of his dealings.
  • Outside-Context Villain: No one in the New Republic and few in the Empire even knew he existed before he began his campaign, and it was years before anyone found out more about his past, his species, or even his full name.
  • Paranoia Gambit: His reputation has made all his plans partially this by default. No matter what he's planning, everyone aware of his involvement is unsure what to do, since he's probably planned for all possible outcomes.
  • The Plan: Absolute master of this list.
  • Pragmatic Villainy: What sets him apart from other Imperial leaders.
  • Reassigned to Antarctica: The story goes that he made enemies in the Imperial Court, and was sent to the Unknown Regions of the galaxy as a result. Really, he was doing work for the Emperor conquering the region and dealing with potential threats.
  • Red Eyes, Take Warning: His status as the villain is emphasized by the book describing his red, glowing eyes, painting an unsettling picture of the man.
  • Right-Hand Cat: Frequently drawn with a ysalamari, though in the novels it's mounted onto a "nutrient frame" on his chair.
  • The Starscream: Implied. He had his own empire out in the Unknown Regions, and someone has to be Emperor after La Résistance is crushed.
  • The Stoic: Rarely emotes, and doesn't even flinch at a Jump Scare that alarmed Pellaeon.
  • The Strategist: The finest in the Empire. With the possible exception of Revan, he's the best example in the entire franchise.
  • Well-Intentioned Extremist: It's eventually revealed he allied with the Empire to use their military against the Yuuzhan Vong.
  • Wicked Cultured: Thrawn is not only an admirer and collector of art, he actually works it into his battle strategy by studying the works of enemy races, so as to psychologically analyze the species he's up against and determine their weaknesses.
  • The Unfought: None of the main heroes even speak to him, much less fight him directly.
  • Uncanny Valley: In-Universe, his glowing eyes and minimal expression are described as unsettling.
  • Xanatos Gambit: Thrawn attacks multiple enemy planets, knowing he can conquer them if the New Republic fails to send back up and that his true target will have thinner defences if they do.

Captain (later Grand Admiral) Gilad Pellaeon

See the Star Wars New Jedi Order And Legacy Eras character page.

Admiral Natasi Daala

Daala was once the lover of the infamous Grand Moff Tarkin, and through him acquired command of an elite Star Destroyer armada dedicated to protecting Maw Installation, storehouse and producer of superweapons. Resurfacing two years after the Thrawn crisis, she led her warships on a crusade of vengeance against the New Republic, notable for inflcing massive casualties on her own side. After hovering around the edges for a few years and causing minor havoc, Daala vanished. She resurfaced several years after the Yuuzhan Vong invasion in command of a rag-tag fleet of ships equipped with prototype superweapons. She then somehow become Galactic Alliance Chief of State, but became so bad at her job that nobody so much as batted an eye when the Jedi overthrew her..
  • Ax-Crazy: Or at least, she used to be. She still is.
  • The Baroness: Sexpot when she was younger, Rosa Klebb as an older woman.
  • Character Development: In the Fate of the Jedi series, she is completely different in terms of personality and competence level than her earlier incarnation. Then cracks start to show as public pressure against her mounts. She ends the series as being back to her old self.
  • Chief of State Evil
  • Corrupt Politician: Her administration was so rapaciously corrupt that the Alliance began the practice of installing triumvirates after her ouster, because she showed how badly the Chief of State post could be abused, even in peace time.
  • Evil Redhead
    • Evil Old Folks: She's in her seventies and going gray by her final appearances.
  • The Generalissimo
  • General Failure
  • General Ripper: Her "tactics" boil down to throwing everything you have at the enemy until they are dead. Which was fine when the Empire had unlimited resources, but she is never able to adapt to that change.
  • Jerkass
  • Jerkass Has a Point: When she became the Galactic Alliance Chief of State, she did have some generally sound grievances against the Jedi Order such as how Jedi have a habit of cutting off limbs of people who antagonize them and the fact that the Jedi appear to be complacent in their position as law enforcers, cooperating little with local authorities in certain matters. Even Luke himself agreed that some of her concerns are justified.
  • Informed Ability
  • Karma Houdini: Annoyingly, she's one of the few major Star Wars villains to escape any kind of punishment, with Boba Fett saving her from prison and her disappearing to parts unknown. Whether this was intended to lead to anything will likely remain unclear due to the 2014 Continuity Reboot.
  • New Old Flame: Despite the fact that a huge part of her backstory is having been Grand Moff Tarkin's mistress, Planet of Twilight suddenly introduces kindly old pilot and programmer Liegeus Vorn (who just so happens to be working for Seti Ashgad) as a long-lost lover Daala left behind when she went to the Imperial Academy; presumably this was done to a) make her more sympathetic and b) provide her character with a happy ending and closure. However, when the writers decided to have Daala reappear again later with the Imperial Remnant, and then eventually become Chief of State, this plotline was rendered null and void, and no mention is ever made of what happened to him, either...until sometime later during Legacy of the Force when it is revealed that they married offscreen, had a son, and then he died saving Daala from a thermal detonator, an assassination attempt made by the Moff Council.
  • Skewed Priorities: Her very public murder trial of Tahiri Veila, while based on a well-founded premise, is mired in hypocrisy because she's not nearly as focused on justice in any other matter. Contrast Cha Niathal, who was going to be given a show trial and acquitted. A woman who willingly collaborated with a Sith Lord, created a dictatorship, and committed treason was going to get let off, while a woman who committed at most two murders was being subjected to a highly politicized trial. It makes it very easy for the Jedi to sell her actions as being politically motivated against them, rather than out of a true sense of justice.
  • Smug Snake
  • The Woman Wearing the Queenly Mask: When she rules the whole galaxy by the end of Legacy of the Force.

Kir Kanos

  • Anti-Hero/Anti-Villain: He is a fanatic Palpatine loyalist, but he hunts down Imperials who he considers traitors to the true goals of the Empire.
  • Badass
  • Bounty Hunter: One of his main disguises is as the bounty hunter "Kenix Kil".
  • One-Man Army: He effortlessly cuts through dozens of opponents at a time.
  • Roaring Rampage of Revenge: Hunted down all those in the Empire he blamed for Palpatine's demise, as well as other Imperials who abused their power or betrayed what Kanos considered the Empire's true ideals.
  • Sole Survivor: He was the only member of the royal guard to escape Carnor Jax's betrayal and destruction of their order. He eventually hunted down and killed Jax, becoming the last member of the order to survive.
  • Undying Loyalty: To Emperor Palpatine. There are some hints that he was beginning to understand that the Empire he thought he served did not exist at all and that the Emperor was evil, but he kept hunting down Imperials he believed deserved punishment in the name of that Empire.

Carnor Jax

  • Dark Lord: Manages to briefly hold this position.
  • The Starscream: He sabotaged Palpatine's clones, causing them to degenerate or fail, and took control of the Empire for a brief period after Palpatine's final death.

     New Republic 

Wedge Antilles

Wedge Antilles is a starfighter pilot, and one of the few characters on this page to actually appear in any of the films. The fact that he is the only man to survive both the Ep.4 and Ep.6 Trench Runs is generally why other characters describe him as the greatest starfighter pilots in the galaxy, though he cares more about keeping his people alive. Traditionally leader of the elite Rogue Squadron, he later was promoted to general and led the New Republic/Galactic Alliance fleet against the Yuuzhan Vong. Wedge is currently retired, but his daughter Syal continues the family tradition.
  • Ace Pilot: Almost to the point of Improbable Piloting Skills.
  • A Father to His Men
  • Ascended Extra: Surprisingly, the first of these to appear on this page. After all, Star Wars EU is infamous for this trope.
  • Asskicking Equals Authority
  • Badass Normal: Though the normality is sometimes questioned. By Starfighters of Adumar, his nearly-inhuman reflexes, situation awareness, and experience add up to a level of skill that some regard as supernatural. In the narration he once mentions precognitive warnings - in the sense of pattern recognition serving that way, but still. At the end of the book he actually ignores his targeting computer and feels his awareness flow from his X-Wing into his opponent, knows what the other will do ahead of time, fires without looking, and disables the enemy craft. Wedge is explicitly not Force-sensitive, though; he was tested in two different ways in the Jedi Academy Trilogy and came up as a normal human both times.
    Wedge shoved aside the targeting computer. He didn't have the Force, as Luke did, but he had something else, something just as important. Faith in his own abilities.
  • The Captain
  • The Chains of Commanding: Oh, so very much.
  • Colonel Badass: Of the Commander variety.
  • Day in the Limelight: The X-Wing Series, but specifically the comics arc The Phantom Affair and the entire novel Starfighters Of Adumar.
  • Embarrassing Nickname: In The Phantom Affair, we learn that as a child and teenager, he was called "Veggies" by his parents and friend Mirax Terrik.
  • Expecting Someone Taller: He's about an inch shorter than Luke Skywalker - about five foot six inches. Pilots tend to be smallish. They're more comfortable in cramped starfighter cockpits.
  • Four-Star Badass/Frontline General: When he becomes a General. The reason he refused promotion to general for so long was because he didn't want to be taken off the front lines. And he ends up not having to be, commanding New Republic forces in the field in several books and series, including an incident in the New Jedi Order series where he destroys a whole wing of coralskippers by himself, in an X-Wing that doesn't have an astromech.
  • It Never Gets Any Easier: And he doesn't want it to.
  • Jerkass Façade: To new recruits who are rude or overconfident or mess up, he can be incredibly cruel, and to the rest he's generally a bit distant and not particularly friendly. But he cares deeply and honestly about his people, and when they prove themselves trustworthy, he'll back them to the end of the galaxy.
  • Limited Advancement Opportunities: Subverted. For a while, people kept trying to promote him and he kept refusing (mostly because being promoted would deprive him of the ability to fly starfighters). He eventually accepted when he realized that his pilots were doing the same in order to not outrank him.
  • Machine Empathy
  • Military Maverick
  • Neck Lift: To Sate Pestage.
  • Reasonable Authority Figure
  • Technically a Smile/Slasher Smile: He's fond of flashing smiles with no warmth or humor to them, giving them to his enemies and various politicians.

Borsk Fey'lya

Borks Fey'lya is a Bothan, a species known for its cunning and vicious politics. He has made it quite clear on numerous occassions that he feels that he would be the best choice for running the Republic, and often resorts to less-than-legal means to achieve this. Ultimately he was legally voted Chief of State, only to have the Yuuzhan Vong War dropped in his lap. During the fall of Coruscant, he sacrificed himself to destroy an entire Vong battle group.

Garm Bel Iblis

Mirith Sinn

     Dark Side Elite 

Sedriss QL

Vill Goir

Xecr Nist


     Dark Jedi 

Joruus C'baoth

Jorus C'baoth was one of the greatest Jedi Masters of the Old Republic, and a raging egomaniac. Joruus C'baoth, his clone, possessed both traits, and was spectacularly insane to boot. Recruited by Thrawn to perform battle meditation for his forces, it quickly became apparent that C'baoth would be satisfied with no less than complete galactic domination. He also desired to turn Luke, Leia, and Leia's children into his soulless puppets, and foresaw that Mara Jade would kneel before him. She did... in order to strike him dead.


Brakiss was a Force-sensitive Imperial spy sent to infiltrate Luke Skywalker's restored Jedi Order, although Luke saw through his cover immediately. After Luke attempted to get him to undergo a Heel-Face Turn, Brakiss fled the Jedi Academy and became a Dark Jedi, eventually coming into the service of the Second Imperium and a supposedly reborn Emperor Palpatine. After starting the Shadow Academy, which trained Dark Jedi, he led an attack on Yavin IV. After discovering that he was serving four surviving Imperial Guards impersonating Paplatine, he was killed by them when they blew up the Shadow Academy as he attempted to kill them.


Warlord Zsinj

See the X-Wing Series character page


Cronal, alias Blackhole, alias Lord Shadowspawn, was a dark side sorcerer who rose high in the Emperor's favor, earning the elite title Emperor's Hand. Following the Emperor's defeat, he concocted an elaborate Batman Gambit that would have allowed him to seize control of Luke Skywalker's body, and through him, the galaxy. A true nihilist, Cronal was largely uninterested in ruling a peaceful galaxy, preferring to devote his efforts to speeding the end of all things. During a telepathic battle with Luke, his body was disintegrated, though other sources indicate that some part of Cronal yet survives…
  • The Chessmaster
  • Continuity Snarl: The creative process that went into this character was exceptionally confusing. Originally, Blackhole, Cronal, and Shadowspawn were separate characters, briefly appearing in the comics and two RPG reference books respectively. Reference writer Abel G. Pena, a man known for his Arc Welding skill, had intended to conflate Blackhole with Shadowspawn, but as this would've created a continuity error decided to use Cronal for his true identity instead. Later, Shadows of Mindor revealed he was Shadowspawn anyway, and killed him off at the end... except he'd previously been established in yet another work as surfing at least to the Yuuzhan Vong War. Finally, the Star Wars Blog article "The Imperial Warlords" settled the whole thing by giving a complete narrative of Cronal's life, revealing he had survived his death using Mechu-deru (Force Technopathy) to build himself a new body and identified him with yet another minor comic villain, Mechu-deru master Perek, allowing the bastard to finally be killed off right before the 2014 Continuity Reboot.
  • Cruel and Unusual Death: Luke severs Cronal's connection to his Shadow Crown, and then liquid metal seeps out of his pores, essentially turning him and his entire ship to stone, after which he is literally ripped apart, atom-to-atom, by hyperspace. And is conscious for all of this.
  • Evil Sorcerer
  • I Have Many Names: Cronal, Blackhole, Lord Shadowspawn.
  • Nietzsche Wannabe
  • The Man Behind the Curtain: He's really a frail old man hiding behind body doubles and holograms, but half-subverted by the fact that he's still a scarily powerful Darksider.
  • Omnicidal Maniac: Decides to go this route at the end of Mindor, but then he gets killed.
  • Punny Name: See if you can spot the double meaning in 'Lord Shadowspawn'.
  • Squishy Wizard: See above.

Ennix Devian

Nuso Esva

A warlord from the Unknown Regions who opposed the Empire, attracting attention from and war with Grand Admiral Thrawn.
  • Arch-Enemy: To Thrawn.
  • The Chessmaster: Necessary to fight Thrawn on equal footing.
  • Manipulative Bastard: In both of his appearances, he manipulates his allies by promising them power.
  • Meaningful Name: Shift the letters in his name and you get "Moriarty".
  • Thanatos Gambit: He claims his followers will kill Thrawn eventually, but nothing ever comes of it. On the other hand, it's this threat that convinces Thrawn to employ the bodyguard that eventually kills him, making it an indirect success.
  • Villainous Breakdown: He loses his cool after realizing he's been beaten once and for all.


Talon Karrde

A member of Jorj Car'das criminal organization, which he took over when Car'das disappeared. Following the death of Jabba the Hutt, Karrde took over many of his less vile operations and became the head of the most powerful smuggling and information organization in the galaxy.
  • Benevolent Boss: He gives big rewards to his people for performing their jobs well, although he punishes betraying his trust with death.
  • Cultured Badass: More than capable of holding his own in a firefight while having an appreciation for the finer things in life.
  • Default To Good: He tries to resist being brought into the war between the New Republic and the Empire, but after Thrawn targets him and his organization, Karrde assists the New Republic in fighting him and convinces many other smugglers to do the same after exposing how Thrawn was trying to pit them against each other. He continues to side with the New Republic even after Thrawn is dealt with and even helps forge peace between the two sides.
  • Fluffy Tamer: keeps a pair of vornskrs, Sturm and Drang, as pets. Note that vornskrs are incredibly dangerous predators who hunt using the Force. Karrde had to get their more dangerous traits removed to safely keep them.
  • Heroic Neutral: He doesn't much care for politics; he just wants to run his shipping business/smuggling ring in peace. When The Empire keeps threatening his crews, breaking business deals, and eventually tries to turn the other members of his smugglers' coalition against him, he takes it kind of hard.
  • Loveable Rogue
  • Knowledge Broker: The most successful one in the galaxy.
  • Neutral No Longer: He eventually decides that yes, the Empire does need to be fought and provides assistance against Thrawn and C'baoth - for a fee, of course.
  • Not in This for Your Revolution: Even after he begins assisting the New Republic, he insists it is just out of personal interest, although he does seem to be protesting a bit much.
  • Only in It for the Money: He charges everybody for pretty much everything he does, although he eventually works with the Jedi for free due to Mara becoming one.
  • Privateer: During the Yuuzhan Vong War, he often raided Peace Brigade shipping to hurt their efforts to assist the Yuuzhan Vong while also making a bit of profit.
  • Sacred Hospitality: After capturing Luke and hosting Han and Lando, he doesn't sell them out to Thrawn when he arrives because they ate under his roof and are thus under his protection.

Shada D'ukall