open/close all folders
The Smith Syndicate - Harman and the killer 7
The killer7A group of multinational, multi-ethnic individuals who work together to combat the Heaven Smile threat. They are the Split Personality of their leader, Harman Smith, an old man in a wheelchair. You play as them throughout the game, each of them wielding a different kind of weapon to combat the Heaven Smile forces. Each of them are borderline unstable, and it's evident right from the first mission that they have some supernatural tinge to them that isn't explained until the end of the game.
- Carnival of Killers: One of the best examples of this trope, though while they are psychotic they seem to be able to get along with people well enough. As well as the fact that they're technically one person.
- Maybe Magic, Maybe Mundane: The game seems to imply that Harman is physically projecting the persona when they take control- this is evidenced by the fact that Curtis Blackburn, who has a history with Dan, recognizes him, when he should be seeing an old man in a wheelchair. This is backed up by an All There in the Manual source calling this Multifae Personae Phenomenon. There's also the fact that even Dan, the most normal of the bunch, can shoot huge balls of energy out from his gun like it's nothing. Despite this, the game constantly calls them "persona" in the menus, and the manual says that Harman is in control, so it's ambiguous. The ending of SMILE shows that Garcian is the lead persona and is the host body for the rest, and that it's more like the souls of the original killer7 are taking control of Garcian and substituting his body for theirs. His briefcase has all of the killer7 weaponry inside of it, showing that Garcian may have been imagining himself as the killer7.
- Professional Killer: They fight back against both the Heaven Smiles and threats to national security. While the first mission is a routine extermination of Heaven Smile forces, the second is an assassination of a politician.
VA: Dwight SchultzThe commander of the killer7. An elderly old man in a wheelchair who spends most of his time in a comatose state getting abused by his maid, Samantha. When he's awake though, he wields a high-velocity sniper rifle and plays a mean game of chess. In gameplay, he has the highest stamina of all the Smiths, but he is only useable in particular scenes.
"Good night, child. It's past your bedtime."
- All Jews Are Ashkenazi: Averted, as the Cosmic version of Harman has clothing that resembles the conservative dress worn by ultra-Orthodox Jews.
- Alternate Self: It's vague, but it seems that the Harman in Garcian's house is actually a splinter of the real one. Near the end of the game, he takes off to the Union Hotel, this time appearing as he did when he was younger. You get to play as him in the bonus killer8 mode.
- Ambiguously Human: Due to the powers he possesses, as well as the fact that he seems to be immortal and have multiple manifestations.
- Badass Grandpa: He doesn't fight much, but when he does... well, let's just say his wheelchair is equipped with an anti-tank rifle for a reason.
- Bad Powers, Good People: His rifle is the deadliest weapon in the game, and he is the leader of an assassin syndicate. This said, he uses his resources to oppose Kun Lan.
- BFG: His weapon of choice is an anti-tank rifle. Appropriately named "God-Killer".
- Big Good: For a loose interpretation of what can be considered "good", anyway.
- The Chessmaster: A benevolent example, in contrast to Kun Lan. Both are literal examples as well.
- Cold Sniper: Very calm and with a massive gun.
- Decoy Protagonist: Garcian is the true protagonist, not Harman. Symbolically, his Handsome Man counterpart, Handsome Red, is one to Handsome Pink. Guess who her killer7 counterpart is?
- Killing Your Alternate Self: Seems to be what happens near the end, as Harman's young Alternate Self - a splinter of his godly persona - shoots up both the original Harman and Kun Lan. It doesn't stick, according to the epilogue.
- More Dakka: Young Harman's tommy gun.
- One-Hit Kill: his rifle is massively powerful, being able to disintegrate a Handsome Man with a single shot.
- Promoted to Playable: In the bonus killer8 mode, his younger Alternate Self is playable like any other personality.
- Stone Wall: He has so much health that his health gauge on his channel goes way off the right side of the screen. Too bad he's never in a situation where he takes damage. Young Harman also has an absurd amount of health, but the trade-off is that if he dies, he's an absolute nightmare on your wrists to try and revive.
VA: Greg EaglesThe second-in-command. The only member of the killer7 who directly reports to Harman. A suave, detached man whose job as a "cleaner" leaves him without remorse for the dead. He can resurrect any of the Smiths who are killed in action by venturing out into the field and collecting their head. He uses a silenced pistol, but isn't very effective in combat. He wields the Vision ring, which allows him to see remnant psyches and change personae at will, as well as a large suitcase.
"Don't make me say it again. I'm a cleaner."
- Badass in a Nice Suit: One of the most well-dressed assassins and the most important to their success.
- Black Guy Dies First: Averted. In fact, at the end, he is the only member of the killer7 left. Though he was also the only one to begin with in a sense.
- Cleanup Crew: As he's a "cleaner".
- Dead Person Impersonation: It's complicated but according to what is in his briefcase He posed as all the other personas using their weapons.
- Even Evil Has Standards: Despite being an assassin, he really didn't like the idea of Curtis harvesting organs from children.
- Handbag of Hurt: Uses his briefcase in his down attack.
- Hidden Depths: "Hand in killer7" describes him as "a sweet man who would not hurt a fly."
- Informed Attribute: He is actually really cold in the game and has no problem with assassination. He even admits he feels no repulse at a dead body who is just cold roasted flesh in his eyes. Subverted near the very end, where he remembers what he did as Emir and has an emotional breakdown.
- The Medic: Gameplay wise, this is his only role. You take him to the site where another member died, and he revives them. He is notably the only member of the killer7 who cannot be upgraded at all. In fact, he isn't even usable unless another member goes down.
- Scary Black Man: Despite not being that useful in combat, he comes across as very intimidating in cutscenes.
- The Stoic: Isn't nearly as chatty as the other personae.
- Not So Stoic: After several flashbacks to murdering the rest of the killer7, he apparently starts weeping; though the player doesn't see it, Mills comments on it. After the reveal that he's an amnesiac Emir, he begins visibly panicking and refuses to believe it's the truth. He's stunned into silence when he sees what's really in his briefcase: the weapons of his "teammates."
- Supporting Protagonist: For most of the game, he takes a back seat to the other personas, mostly only appearing in cutscenes or if you need to recover a dead Smith. This changes in Chapter 5, specifically after the Black Smiles kill the other Smiths.
- Token Minority: The only black guy, although he has a major role.
- Tomato in the Mirror: He doesn't remember it, but he used to be Emir, the psychopathic assassin who killed the first Smith Syndicate years ago.
VA: Michael GoughThe Lancer. Sociopathic Hero extraordinaire. He wields a powerful revolver which can unleash a massive blast of energy called the Collateral Shot. Somewhat of a Spotlight Stealer. He later revives his ultimate weapon: the Demon Gun.
"I feel my blood rushing through my body once more. Yes, this is it. This feeling is coming back to me! The sensation of killing. The doom and darkness. The dark streets, they're calling me...calling me to the ultimate ring!"
- Badass in a Nice Suit: Sports a pretty smart suit. His special skills all revolve around shooting targets dead.
- Blood Knight: He definitely loves fighting the Heavenly Smiles.
- Even Evil Has Standards: REALLY despises Curtis for that harvesting of organs thing. That, and Curtis used to be his mentor before Dan got set up by him.
- Hand Cannon: Dan's Demon Gun can be considered this as aside from normal rounds, he can fire "demon shells", which are basically huge energy balls.
- Hot Blooded Sideburns: More obvious when the art shift in an anime style for the sideburns. As for the hot bloodedness, he wasn't called the Hellion by Iwazaru for nothing.
- The Red Baron: He's known as 'The Hellion'.
- Revolvers Are Just Better: Especially if they're a 12-shot gun called "The Demon Gun".
- Slasher Smile: To compliment him fighting off the Heavenly Smiles.
- Smug Snake: In life, he could talk but couldn't back it up. In death, he gained the power to prove it.
VA: Tara StrongThe Chick. The only girl. A sarcastic yet downtrodden woman with a permanent bloodstain on her dress and no shoes, giving her the nickname "Barefoot". She can slit her wrists and use the ensuing Rain of Blood to destroy hidden barriers. She has also equipped her pistol with a very handy scope. Her first name is capitalized to stress that it is written in romaji, which hints at her non-Japanese origins.
"I've changed my makeup. Did you notice? Tch... men. They never notice... these kinds of things."
- Deadpan Snarker: A slightly strange one, but one nonetheless.
- Does Not Like Shoes: KAEDE is codenamed "Barefoot" after all as she runs around barefoot. Justified as in her official art she is seen wearing high heels and she can't run effectively in heels.
- Emotionless Girl: Suda has stated he specifically made KAEDE to make players uncomfortable.
- Kick Chick: Both of her counters. According to "Hand in killer7," she knows martial arts.
- Precision F-Strike: "What the fuck are you looking at?"
- Her counter has her saying "Fuck it!"
- Unorthodox Reload: The only killer7 member to avert this. Unfortunately, this also means that she has the slowest reload time (and if you reload while zoomed in, she fumbles with the magazine, making it take even longer.)
- Woman in White: Contrasted with the bloodstain. Why yes, it is symbolic.
VA: Jun Hee LeeThe kid. Blind. Cocky. Wields two rapid-fire pistols and is the fastest of the Smiths. His special power gives a massive boost to his running speed. Being a kid, he can also fit through spaces that are too small for the others. His blindness also allows him to hear weakened walls and hidden passages.
- Adorkable: He's a Fanboy of the Handsome Men, and reacts with a childlike glee when they arrive for their duel and start posing.
- Big Brother Worship: According to "Hand in killer7," Con holds Coyote in high regard. This could explain why Con, like Coyote, holds his guns at a weird angle, swears a lot, and has a dislike of Dan.
- Disability Superpower: Being blind means that his hearing has become exceptionally better.
- Dual Wielding: Con uses a pair of automatic pistols, giving him a high firing rate.
- Fanboy: He gets super excited when he "sees" the Handsome Men do their famous pose.
- Fragile Speedster: Is the fastest of the Smiths, but has the lowest health.
- Gangsta Style: Has probably the weirdest aiming stance of the Smiths. First-person view shows him tilting his guns in the same direction, one held over the other.
- Headphones Equal Isolation: Subverted. Apparently it makes him hear better. Played straight when he was killed by Emir, if you interpret the scene as Con not hearing the gunman because he was listening to music.
- More Dakka: He's the fastest-shooting Smith and is ideal for bullet spam.
- Precision F-Strike: "Fuck you!"
- Primal Stance: Like Kevin he doesn't stand straight.
- Super Speed: One of Con's abilities is to grant himself this by going into a crane stance. This allows him to practically zip through the map very quickly.
- Troubling Unchildlike Behavior: He's the youngest in the group, at age 14. He's also a skilled assassin who's not afraid to drop F bombs.
- Unorthodox Reload: He uses his feet to help reload his guns, basically playing hacky sack with the magazines.
VA: Benito Martinez
- "Sorry pal, but this is the moment I've been waiting for, I have to do this, or the anger inside will not go away."
- Gangsta Style: So gangsta that it's almost upside-down.
- Master of Unlocking: Is capable of picking padlocks with one hand. By just manhandling them for a few seconds.
- Precision F-Strike: "You're fucked!"
- Revolvers Are Just Better: He holds his diagonally when targeting.
- South of the Border: Being Mexican with a knack for picking locks have led some reviewers to wonder if the devs have been watching too much Chappelle's Show.
MASK de Smith
VA: Miguel CaballeroThe Big Guy. Professional lucha libre wrestler. A generally nice guy who draws his strength from Mask Power, Heroic Willpower, and two Grenade Launchers. Has the greatest vitality of all the Smiths save for Harman himself. You need him to blow holes through cracked walls and move heavy objects. Like KAEDE, his first name is written in romaji. He is implied to have been highly popular and successful as a wrestler, until his sudden disappearance from the wrestling circuit.
"I'm not a monster, it's only a mask."
- Author Appeal: Suda51 likes his luchadors.
- Badass in a Nice Suit: Doesn't get much more cool than a masked luchador in a white suit blowing monsters away with a grenade launcher.
- Crutch Character: His powerful grenade launchers can take down low-level Smiles in a single hit. But because you can't hit their weak points, you never get any thick blood from doing so.
- Dual Wielding: Fights with a grenade launcher in each hand.
- Gentle Giant: He likes kids.
- Kill It with Fire: One of his character selection quotes states this.Mask: Right, I'll just set them on fire. No problem.
- Magikarp Power: If you take the time to find all of his masks, he'll become super powerful and he won't have to reload every time he fires.
- Masked Luchador: Duh. It's even in his name.
- Mighty Glacier: Has the best vitality strength and fights with grenade launchers, but he's also the slowest out of the 7. Unless you find his masks.
- One-Winged Angel: Comes back to life after dying in his Hopeless Boss Fight against Handsome Purple, with a new costume and stronger moves.
- There's No Kill Like Overkill: In his final two forms, he can charge five vials of blood to fire what appear to be missiles straight ahead. These are powerful enough to even take down Duplicators in one shot.
- Use Your Head: He can smash rocks and bullets with his head.
- Wrestler in All of Us: He suplexes rubble and headbutts a bullet at one point.
The unknown. A mysterious, silent albino with Sinister Shades, no shirt and an unlimited supply of throwing knives. A Master of Disguise with the power to literally turn invisible just by taking his shades off, letting him waltz through enemies and security systems with ease.
- All There in the Manual: Kevin is gay, and his voice apparently has the ability to summon gods. However, Kevin never actually speaks.
- Cool Shades: Dons a pair of them in battle. He only takes them off when going into stealth mode.
- Knife Nut: In fact, he's the only member of the seven that doesn't use firearms.
- Master of Disguise: To the point where he can turn invisible. This is because when he was alive his disguise as a receptionist failed, his revenant power gave him the ultimate disguise.
- The Voiceless: Because he would summon the gods if he spoke. He actually has some unused voice clips in the game's files, though.
- Walking Shirtless Scene: The only time he puts on a shirt is if he's in disguise.
The Smith Syndicate - Allies
Iwazaru (Vincel Dill Boris VII Iwazaruscof)
- "Master. We're in a tight spot. A very tight spot."
- Ambiguously Human: It's unclear whether he's a Remnant Psyche or a still-living human. Or a Heaven Smile, or Kun Lan.
- Catch-Phrase: "Master...", and "In the name of Harman..."
- He also has a phrase for each stage that he starts his dialogs with, always pointing out that things aren't going well. "We are in a tight spot!" "This is harsh." etc.
- Hero of Another Story: Goes on a number of off-screen sidequests during Alter Ego to collect items needed to complete the level.
- Irony: "Iwazaru" is Japanese for "Speak no evil", but he's awfully chatty.
- Mysterious Past: No one says anything about his backstory except for his connections to Mizaru and Kikazaru. This means there's something wrong with him, since all of the Remnant Psyches have a backstory. Turns out he may be Kun Lan, or... something.
- The Nicknamer: He has nicknames for most of the Smiths and rarely refers to them with their real names. Dan is the Hellion, Coyote is the Thief, Kaede is Barefoot, Kevin is Four-Eyes...
- Why Did It Have to Be Snakes?: He says afros horrify him, which is the reason he only shows up in Cloudman once, barring the Iwazaru Notes.
VA: Heidi Anderson
- "I don't have time for this shit, you know I'm busy with my classes!""The Master is awake."
She was one of Harman's personae, as Samantha Smith. When Harman is wounded and enters his near-comatose state, she gives up her work as an assassin to "help" him.
- All There in the Manual: Much of the backstory on her comes from Hand in killer7.
- Ninja Maid: It isn't shown, but she's also an assassin, and is the one who killed Johnny Gagnon.
- Meido: When the lights are off.
- Only in It for the Money: Hand in killer7 reveals she's only "helping" Harman as part of a scholarship deal. This is only half true. The money is actually coming from Checkbox.
- Split Personality: The reason as to why she behaves differently depending on the status of the lights. This is confirmed in Hand in killer7. Samantha Smith was one of Harman's personae and is now his obedient assassin maid, and Samantha Sitbon is the foul-mouthed college student.
- Unwitting Pawn: Most of what she does to Harman is done out of Checkbox using her as an "alter ego" via hypnotism.
VA: Bart Flynn
- "What can you do when the whole world has its eyes on you?"
- All There in the Manual: He was previously an informant to Curtis Blackburn, and is an assassin himself. He's not a good one, but he is one.
- Catch-Phrase: "Hello, Mr. Smith, the election is drawing near, have you decided on your vote? If you haven't, please let the Republic Party make the most of your precious vote, thank you and have a nice day."
- His Name Is...: Is assassinated while trying to reveal big secrets about the country.
- Karmic Death: A man who was close friends with assassins, assigned them missions, and is an assassin himself, albiet not that good, is killed by an assassin himself.
- Keeper of Forbidden Knowledge: A human example. When he tries to tell Garcian the truth about his past, he is shot.
- Mr. Exposition: For the basic storyline. Travis tells you more throughout the level.
Mad DoctorA doctor living inside the television set. He converts blood into serum for the purposes of leveling up your characters.
- Ambiguously Human: Doesn't seem to be a Remnant Psyche, but at the same time, he lives in a TV.
- Mad Doctor: It's literally his name.
- The Voiceless: He's never seen speaking, and his mouth is covered.
Gary Wanderers ("Steward")A man who replaces Samantha's save game duty late in the game. Very little is known about him, but he does his job well.
The Smith Syndicate - Remnant Psyches
- "A blood-red flower's gonna go up like a firework. And it's up to the owner Fukushima to prevent it from hitting and killing everybody. So, Chief, which side are you on? The homeland? Or Japan?"
- Ambiguously Gay: If some of the flamboyant messages on his shirts weren't enough of an indication, he seems to have found Harman's assassinating him an arousing experience.
- Catch-Phrase: Usually says "straight up" at least once in each of his monologues.
- Hyperactive Sprite: A few. One of his more notable appearances has him incessantly pelvic thrusting.
- Mr. Exposition: Though by his own admission he's not very good at it. Still, he usually has hints to whatever puzzle you need to solve.
- Meta Guy: His casual nature makes him feel more connected to the player than most.
- Only Sane Man: Possibly the most relatable character.
- "Well, hello, Smith. ( ´－｀)ノ"
- Ax-Crazy: She killed several before her own death.
- Chuck Cunningham Syndrome: Since the last ring is given in Encounter, Part 2, she disappears afterwards.
- Disproportionate Retribution: Her boyfriend hit her by accident when he used a rock that was too big for the "window call" trick, she took her dad's hunting rifle and blew his brains out. She also blew up her school facility (during school hours) because she just hated school that much.
- Does Not Like Men: Hates them all, except possibly the male Smiths.
- Emoticon: Speaks with Kanji-based emoticons that some western audiences may be unfamiliar with (she often uses (`?´) when flustered, for example).
- Even Evil Has Standards: When she tried to contact the killer7 to hire them, they were so disgusted by what a psychopath she was they killed her out of principle.
- From Nobody to Nightmare: She was originally a slightly frustrated high school student, but after accidentally killing her mom, she got the taste for killing and embarked on a bloody murder streak that didn't end until she went after the killer7.
- Leitmotif: A ghostly, buzzing theme plays to let you know rooms where Suzie is present.
- Peek-a-Boo Corpse: Invoked, being that she's just a ghostly head she likes to manifest herself in cramped spaces like dryers and floor cabinets.
- "Then before I knew it I was lost, all alone again. Please help me! I can't see a thing."
- CamelCase: His last name is written in this for some reason.
- Creepy Child: To the point of being a murderer in life, and still very creepy in death.
- Meaningful Name: He was killed on a Sunday.
- Mr. Exposition: Cryptically describes how to beat the majority of the bosses.
- "Mr. Smith. I sell information, yes?""Loser. I am the True Mask, and I shall guide you."
- Blood Lust: The Mask. Literally stated - "the mask lusts for thick blood". In the bonus killer8 mode, the Mask craves blood whether or not Yoon-Hyun is wearing the mask.
- Catch-Phrase: As the True Mask: "Tomorrow, it could be you."
- Flipping the Bird: Flips two of them if you shoot him.
- Punny Name: Yoon-Hyun was the owner of the Union Hotel.
- Split Personality: It depends on whether or not the Mask is on.
Mizaru and KikazaruThe ex-wife and handler of Iwazaru, respectively. Mizaru serves under KAEDE, and Kikazaru points out the locations of Soul Shells.
VA: Joe LalaHarman's rival and friend, and leader of the Heaven Smiles. A godlike figure with the power of life in his hand, able to grant immortality to whoever he chooses. Despite being set up as an antagonist for the killer7, he and Harman remain civil towards one another, and the two are often seen playing chess together. His war with Harman is eternal.
"A new generation of children will bring order to this age..."
- Affably Evil: He remains polite to everyone, even though he's a terrorist.
- Ambiguously Human: Similarly to Harman.
- Big Bad: As the creator of the Heaven Smiles. The plot ends up focusing on other things by the end, making his status as this unclear, though.
- The Chessmaster: Literally and otherwise, competes with Harman (who does note that Kun Lan is a really terrible chess player).
- Friendly Enemy: To Harman. They have opposite goals, but don't have issues interacting with each other.
- Giggling Villain: He's where the Heaven Smile get it from, after all.
- Good Powers, Bad People: He has the power of life, but uses it to kill and terrify. Contrast Harman, who pretty much specializes in Shoot the Dog.
- The Hyena: His laughter is just as insane and hysterical as the Smiles he creates.
- The Unfought: If he isn't the Last Shot Smile, then he's one of these. You do fight his angel projection early on, but you never actually have a proper showdown with him - the closest thing there is is an ambiguously symbolic cutscene in a level full of flashbacks, in which Garcian and/or young Harman may or may not have shot up both him and old Harman.
- "At heaven's command, we will kill the unwanted. We must get rid of bad trees from their roots. I hope that you are not one of them."
- Action Bomb: Their defining trait.
- Attack Its Weak Point: Low-level smiles can be shot anywhere, but shooting their weak point is a One-Hit Kill. Eventually, more Smile types appear that can only be killed by hitting their weakpoint, and a couple will actually teleport right in front of you and explode if you hit them anywhere but their weak point.
- Attack of the 50-Foot Whatever: Giant Smiles.
- Body Horror: Just the whole process of becoming a Smile is bad enough. But then you start running into Smiles that don't even look remotely human.
- Chasing Your Tail: The Ceramic Smile.
- Degraded Boss: A couple of the miniboss Smiles become regular enemies later on.
- Determinator: They'll keep shuffling towards you even without their heads. Shoot off one or more of their legs, and they'll just crawl (in fact, they crawl even faster than they walk.)
- Eye Beams: The Laser Smile.
- The Hyena: Every sound they make is some kind of laughter.
- Laughably Evil: Some of the Smiles manage to be pretty silly, like Smiles that jog towards you making strange noises, or contort themselves into a ball and roll towards you.
- Laughing Mad: They make a maniac laugh when they're doing their suicidal explosion towards a Smith.
- Made of Iron: The Protector series of Smiles can only be killed by Mask's grenades. The vanilla Protector Smile only requires the basic grenade, while Protector Z needs a level 1 charge attack, and the Protector ZZ needs a fully charged attack.
- Metal Slime: Micro and Camillia smiles. Both give huge amounts of thick blood when killed (and the Micros awaken all the sleeping Smiths,) but Micros are small and hard to hit, and fly towards you really quickly (fortunately, the explosion doesn't hurt you, but it does blind the player) and Camillia's sprint as fast as they can away from you and then explode if you shoot them without killing them or get too close.
- Mook Maker: Duplicator and Mother Smiles.
- Our Zombies Are Different: Extremely different, to the point where them being more or less zombies doesn't cross most players' minds.
- Slasher Smile: More of a massive rictus grin, but it serves the same purpose.
- Unique Enemy: The Ceramic Smile could count, as it's only fought once like the mini-boss Smiles, but unlike them it's not fought inside the Vinculum Gate.
- Was Once a Man: Are created from humans.
- Zombie Gait: Both played straight and averted. Most Smiles will leisurely shamble towards you, but certain types will run or outright sprint at you. Some Smiles (like the Mithril and Timer Smiles) will do both.
GatekeeperThe man who guards the Vinculum Gate, which leads to the Colosseum in which new Heaven Smiles are tested. Although he's in league with Kun Lan, he will let the Smiths through if they provide him with Soul Shells.
- Flat Character: He really doesn't have much of a purpose beyond guarding the Viculum Gate. Aside from his unexplained connection to Kun Lan nothing else is revealed about him.
- Living Prop: See above.
VA: Alastair DuncanAn assassin currently in the business of abducting orphans and harvesting their organs to sell on the black market for use in creating the Heaven Smile. He was once the mentor of Dan Smith, and was also the one to kill him. He seems to have a supernatural control over light and darkness, and has an adopted daughter - AYAME Blackburn - who he has raised in his footsteps.
"Doesn't hurt to have a hobby after retirement. What do you think?"
- Arc Villain: Of Encounter.
- Decapitation Presentation: Does this to Pedro with his daughter's head.
- Disturbed Doves: "We shoot when the bird flies." It coos just before it takes off.
- Duel to the Death: His boss fight with Dan.
- Establishing Character Moment: His introduction involves him gunning down an entire building for seemingly no reason, all without a care in the world.
- Evil Albino: Is incredibly pale, and incredibly evil.
- Evil Mentor: To Dan.
- Final Speech: Subverted. He tries to give one, but Dan interrupts him.
- Guns Akimbo: Wields duel pistols.
- Hero Killer: Killed Dan a long time ago. Granted, Dan isn't much of a hero.
- Karmic Death: Gets shot by the man he supposedly killed, and he gets killed by the machine he uses to cleanse the little girls of their organs.
- Murderer P.O.V.: His introduction cutscene.
- Organ Theft: His specialty, along with killing.
- Psycho for Hire: A hired hitman working for the Heaven Smile.
- Sadist: Expressed glee when he killed his partner, Pedro.
- Soft-Spoken Sadist: Never raises his voice, even when killing people.
- The Sociopath: Cares for no one, not even his partner, Pedro.
- The Stoic: A much more calm character than most in this game.
- Walk on Water: Kind of. He's able to lie down and stand on water, almost as if it were a bed.
- Would Hit a Girl: The children he murdered, along with a few of his victims, where all girls.
- Would Hurt a Child: Doesn't mind raping children and harvesting their organs.
VA: Masayo HosonoCurtis Blackburn's adopted daughter. Her weapon of choice is a machine gun and as Curtis' protégé she possesses the same powers over light and shadow as he does. She is a Cosplay Otaku Girl who wears an animegao kigurumi mask and fashions herself as a Magical Girl.
"Like a flower that blooms in the soil of our carnal and corrupt society, I shall administer retribution to stray vermin that graze this land. For I am the Chairman of the Education Guidance Council! Ayame Blackburn, survive!"
- Cosplay Otaku Girl: Possibly Curtis' doing, see below.
- Daddy's Little Villain: Though, given how terrible Curtis is, it's likely she was abused into this position.
- The Dragon: To Curtis.
- Killer Rabbit: She'll tear you apart if you aren't careful.
- Magical Girl: Acts like one, but with machine guns instead of magic.
- Take That!: One big stab at Japanese politics and otaku culture.
Greg Nightmare and the Seven Black Smiles
- "Haah haah haah..."
- Final Boss: The last boss that you can actually lose to.
- Hero Killer: The Seven Black Smiles, the only things in the game that can kill off killer7 personae for good.
- Hopeless Boss Fight: The second form, when Nightmare creates the Black Smiles, until Garcian comes out.
- One-Hit Kill: The suicidal explosions of the Black Smiles can and will kill the Smiths instantly. Garcian is the only one who can avoid the fate by grabbing the Golden Gun (in Killer 8 mode, Young Harman bites the bulled from the Smile aimed at Garcian, so the latter simply has to grab the Gun to kill the boss in one hit).
- Psycho Rangers: The Seven Black Smiles could be seen as a more serious and less colorful take on this. Like the usual trope, there's one for every one of the protagonists, but unlike the trope, they don't have Evil Opposite personalities or anything - they just show up and start suicide bombing, one by one.
- Milkman Conspiracy: The most powerful man in the country, despite the lack of power that his job title may imply.
- Mook Maker: Nightmare makes Special Black Smiles that can kill anyone for good in one shot and are invincible to anything except the Golden Gun.
Last Shot Smile
- All There in the Manual: Hand In killer7's chronology gives the name "Last Shot." It also tells a very confusing tale regarding his creation, seemingly invalidating the idea that he's Kun Lan and/or Iwazaru, despite the very same book stating that he's Kun Lan somewhere else.
- Arc Villain: Of Lion, along with Matsuoka.
- He Was Right There All Along: He's in Garcian's Trailerhouse.
- Made of Iron: While the invulnerable Black Smiles finally went down in one hit from the Golden Gun, this guy takes five hits from it, implying a large amount of durability.
- Post-Final Boss: The final "fight".
- Shocking Swerve: Invoked... probably. His identity seems designed to irritate and confuse the player more than anything, unless you put together the mess that is the multiple Harmans, which could lead you to figure out how this makes sense. He is - or at least, looks like - Iwazaru, who has Kun Lan's face.
- Zero-Effort Boss: All you do is chase him and then shoot him down.
- Arc Villain: Smile, Part 1 is about taking him down. He returns as one of the two villains of Lion, along with the Last Shot Smile.
- The Dragon: Sort of. Kun Lan approves of him and assists him in his rise to power, but the U.N. and the Heaven Smile are separate groups.
- Video Game Cruelty Potential / Video Game Caring Potential: One or the other. At the end of the game, you can alter the ending by choosing to kill or spare him. Might be considered an aversion, though, given how he frames the choice as regarding what he symbolizes, and the consequences of his life. The motivations that drive the player, however, could easily be these tropes as well.
- Zero-Effort Boss: Because he's not actually fighting you. You choose whether to kill him or not, and if you do he just lets you do it, but you can also choose to just walk right on past.
- "A pet of the United States... interesting."
- Action Girl: Obviously, being an assassin.
- Better to Die than Be Killed: After her defeat, she eats a grenade and promptly explodes into gibs.
- The Mole: She works for the Liberal Party.
VA: James HoranA chef working for Toru Fukushima, and a fan of MASK. Like Julia, he too is attempting to get ahold of the Yakumo document.
"Lucha Libre is for kids! But, you know, you are great with the kids, mask man!"
- Arc Villain: Of Sunset, Part 2.
- Better to Die than Be Killed: When wounded, he shoots himself rather than let the killer7 take care of him.
- Guilty Pleasures: Despite the quote above saying otherwise, he LOVES MASK's fighting style.
- The Mole: You know you're a big target when you have two of them. Poor Fukushima...
Hiroyasu Kurahashi and Shinya Akiba
- "This is EXACTLY the reason I hate young pricks like him."
- Evil Old Folks: Undead evil old folks.
- Grumpy Old Man: They hate the younger generation.
- Klingon Promotion: This is how they rose in politics and society.
VA: Cam ClarkeA cult leader with a bright yellow Texas Bronco T-shirt and glorious afro. Once an average mailman, Ulmeyda found a portion of the Yakumo Policy and used the instructions contained within it to establish a powerful cult devoted to him and become the head of a multi-million dollar corporation. In the Cloudman chapter, Ulmeyda challenges the killer7 to come to his city and track him down.
"I am a man with a plan!"
- A Date with Rosie Palms: Mentioned. "We're talking guys who beat off four times a day!"
- Affably Evil: To the point where he's the least like an antagonist you can find in the game. He's a REALLY nice guy.
- Arc Villain: Of Cloudman.
- Dark Messiah: His incredible charisma and business acumen is rather disturbing, to the point where several characters comment on it. Although despite that he's actually not that bad a guy.
- From Nobody to Nightmare: His former boss sees him as this. This is thanks to the Yakumo, in reality.
- Funny Afro: Has a giant afro. This is the reason why Iwazaru doesn't appear in Cloudman. It's also his weak point during his boss fight.
- I Cannot Self-Terminate: "I told ya to kill me... now I'm going MAD!"
- Large Ham: To EXTREME levels. He's a fan favorite for this reason.
- Religion of Evil: Ultimately averted. Even though he built a cult around himself, he doesn't really have any evil plans, he's just eccentric.
- Suicide by Cop: The reason why he calls out Garcian on live TV is because he knows the Smiths are the only people who can kill Heaven Smiles, so he wants them to kill him if he goes bad.
- Tragic Monster: Once he turns into a Heaven Smile.
- "I already wrote it. I wrote the story, so YOU'LL die."
- Affably Evil: From his one cutscene, he's shown not to be a pretty bad guy, at worst arrogant.
- Arc Villain: Of Alter Ego, at least until he's killed by Handsome Black.
- The Faceless: You never see him in the game's normal graphics, just in anime graphics. If you take a look at his picture, his face has a shadow over it.
- Meaningful Name: In a ridiculously roundabout way. Basically, the word for the Handsome Men's kind of multicolored group is sentai, which literally means task force. Before its usage in pop culture, it was used instead during World War II; Handsome Black kills Trevor Pearlharbor. In other words, just as the WWII sentai bombed Pearl Harbor, the modern-age sentai killed Pearlharbor.
- Psychic Powers: How he knows what the Handsome Men will do.
- Smug Super: He is rather proud that he has control of the Handsome Men, or so he thinks.
- The Unfought: Is accidentally killed by Handsome Black.
The Handsome Men
- "We are the punishing rangers!"
- Arc Villain: Of Alter Ego.
- Cutscene Boss: Handsome Black, who's killed by Dan in an anime cutscene.
- Decoy Protagonist: Of his own story, at least. Handsome Red acts like the leader, but Harman kills him easily in the first round of the battle. This is because Handsome Pink, aka LOVE Wilcox, is the actual protagonist of their team.
- Expy: Of Super Sentai and Power Rangers.
- Man Behind the Man: Handsome Pink, aka LOVE Wilcox, to Trevor Pearlharbor and Handsome Red.
- Mirror Match: The Handsome Men wield the exact same weapon as their opponent in the one-on-one matches and only attack when they do. Harman's opponent even shows up to the match with his own wheelchair.
- Odd Name Out: What the heck kind of color is "Dead"?
- The Psycho Rangers: To the killer7. In the in-universe comic book, the killer7 is this to them, which fits their respective personalities more.
- Quirky Miniboss Squad
- Scripted Battle: When you finally fight them, it's in a series of one-on-one matchups. Technically, you have control over the characters, but the Handsome Men only attack when you do, and the same characters win and lose every time.
- The Unfought: Handsome Pink reveals her true identity as a hacker named LOVE Wilcox. She teleports away instead of battling Garcian.
VA: Steve BlumA presidential candidate and the principal of Colburn Elementary School. Is the target of Smile, Part 2, and is waiting patiently in the Principal's Office. He knows the secret on how to pick up women with 100% success.
"What's a country? Who are the people? What are politicians? Who knows... I just wanted to become President!"
- Arc Villain: Of Smile, Part 2, as according to Garcian's photo, he's the target.
- The Casanova: Thinks he's this, if his touting of picking up women is anything to go by. Given the low quality of his advice, though, he probably isn't.
- Cutscene Boss: Is fought through a cutscene of Russian Roulette.
- Russian Roulette: One of the most famous scenes from the game. Garcian wins, Keane shares the secret on how to pick up women with 100% success. If Keane wins, Garcian has to kill the president.
Emir ParkreinerSomebody who paid Johnny Gagnon to investigate the killer7. Throughout the game, you receive his mail via carrier pigeon. Later on, at the Coburn Elementary School, the killer7 finds tapes detailing an investigation into whoever he really is.
- Ax-Crazy: He has the nickname The Bloody Heartland for a reason.
- Beat Them at Their Own Game: He sometimes decided to beat his opponent using the same skill said opponent was renowed for - for example, Kevin, Con, Coyote and Dan. Apparently this earned him the nickname "Ace of Aces".
- Dark Messiah: Despite being feared for his actions, characters like Holbert still react with some sort of reverence when they see him, and he's littered with symbolism.
- Driven to Suicide: Attempts to kill himself after killing the Smiths by shooting himself in the third eye. He survives, but loses his memories.
- Playable Epilogue: He's the only character playable in it, detailing something he does three years after the other levels. The name on the pause menu still says "Garcian", but all extra material seems to indicate that he's accepted himself as Emir.
- Reincarnation: Aside from reincarnating into Garcian, he also died in 1952, the "fall of Japan", coming back as the insane killer he's known as. Symbolic? Of course it is.
- Split Personality: The current incarnations of the killer7 are this to him, not Harman.
- Tomato in the Mirror: Garcian doesn't realize he's him until the end.
- Walking Spoiler: The biggest in the game.
- Zero-Effort Boss: Shoot the third eye and he'll kill himself. It's very likely symbolic.
Johnny Gagnon ("Speedster")
- "My name is Johnny Gagnon, otherwise known as "Speedster." I kinda get excited when I slit a guy's throat. I know that sounds sick, but..."
- The Ghost: He is never seen in game.
- Killed Mid-Sentence: Samantha offs him in the middle of his final memo.
- Mysterious Informant: Accidentally becomes one of these to the killer7, who are receiving his letters intended for Emir.
- "I remember the faces of all our guests, sir. Even your bag."
- The Cameo: Would be just this if all he did was greet Garcian, but his mysterious nature teases at something more going on.
- Leitmotif: Gymnopedie No. 1 by Erik Satie, a recurring theme in Flower, Sun and Rain as well.
- What Happened to the Mouse?: No explanation or resolution is given for what he's doing here, how he vanishes, and why he knows Garcian. Already a mysterious character in his first game, his presence here makes him even more so.
Dimitri Nightmare / THREE EYESA man sitting next to Harman in a spoilery scene late in the game. That's it. Only a small amount of information are given about him in "Hand in killer7", but his connections to Harman and possibly Greg Nightmare (due to the shared last names) hint at something important.
- Ambiguously Human: Suggested in the book. He was originally killed and assimilated into Harman, but apparently was pushed out of the system, supposedly vanishing. His presence in the Union Hotel, however, would suggest he's alive again somehow.
- Bigger Bad: A theory due to a line in "Hand in killer7", stating that Harman and Kun Lan will battle "fearing HIS apparition". Who it's referring to is unknown, but this character is who fans usually point to.
- The Voiceless: From what is seen.
- Walking Spoiler: Everything he's connected to is a spoiler, but there's very little to know about him even then.
Hand in killer7 Exclusive Characters
- "Heaven Smiles . . . they're horrible. Anonymous, infinite in number, andalways showing up . . . everyone's scared of them. But what if you see a familiar faceamong them? A roommate, an old lover, someone you work with, ready to suicide-bomb along with the rest . . . wouldn't that be more truly horrific?"
- Adult Fear: Having to Mercy Kill his wife and child.
- Arch-Enemy: While he hates all Smiles, he specifically wants to bring the Last Shot Smile into existence and either kill it or have the killer7 do it to wipe the Smiles out.
- Big Good: He was responsible for choosing the missions. He brought the Last Shot Smile into existence for Emir to kill. He was responsible for stopping the Heaven Smile threat.]]
- The Chessmaster: He learns what should happen, he causes them to happen.
- Cool Old Guy: He outright states he's old.
- Dirty Old Man: He...likes Handsome Pink. And fantasizes. And traces her inner thigh.
- Mercy Kill: His wife and daughter, rather tragically.
- Unwitting Pawn: He calls himself this in the grand scheme of things, protecting the King Piece, the killer7. Doesn't mean his actions still weren't responsible for most of the game.
Jack FoleyA writer for the magazine "Spreading the Truth." three articles are included: One where he interviews a man who worked for Kun Lan, one about the seldom-talked about Ishizaka Corporation, and one about Ulmeyda's First Life, Inc. He dies in a car crash after the last one.
Mr. AAn unnamed scientist interviewed by Foley and given this alias. He reveals he and two other men worked with Kun Lan and was responsible for the more complex Smile types. The three were turned into Potential Heaven Smiles, meaning that they are slowly becoming Smiles. The process is complete by the end of the interview, and he becomes a Smile.
- The Evil Genius: One of three for Kun Lan.