Characters: Good Omens
open/close all foldersCharacters that appear in Good Omens.
Angels and Demons
AziraphaleThe angel who guarded the gates of Eden with a flaming sword, Aziraphale has lived among humans for thousands of years, and has become quite fond of them as a result. Due to his friendship with Crowley and all those years among free-willed mortals, he's not quite as pure-hearted as he should be.
- Adorkable: Especially when he simply cannot help but do good, but tries (awkwardly) to hide it.
- Demonic Possession: Angelic possession, rather. He body surfs to a few people attuned to be mediums, hijacking their bodies for a time.
- Asexuality: The way it's phrased is a little ambiguous, but the implication is that being sexless unless he really wants to make an effort means he doesn't normally have a sex drive or the parts to act on it with.
- Back-to-Back Badasses: With Crowley at the end. Nothing comes of it, though.
- Badass Bookworm: Owns a bookstore, and while that's what he truly enjoys, he is still a soldier of Heaven and expected to fight in the coming Apocalypse.
- Being Good Sucks: His Chronic Hero Syndrome often inconveniences him.
- Beware the Nice Ones: See Mugging the Monster below.
- Collector of the Strange: Bibles with interesting misprints.
- The Empath: Aziraphale, when they're trying to find The Antichrist, is puzzled when he doesn't detect any evil in the area; the only thing he senses is pure love.
- Flaming Sword: Well, briefly. He gave it away to Adam and Eve after they were banished from Eden, because they were defenseless and cold and he wanted to help keep them warm.
- Friendly Enemy: With Crowley. They're basically enemies in name only.
- Go-Karting with Bowser: An angel frequently having meals, getting drunk with, and all around hanging out with a devil.
- Going Native: Like Crowley, after spending most of creation on Earth, he winds up liking it more than the alternative.
- Gosh Darn It to Heck!: He doesn't swear. Well, he does. Twice.
- Healing Hands: "Lord, heal this bike."
- Heterosexual Life-Partners: With Crowley. (Although "non-sexual" might be a more accurate term, since the narrative makes it clear that neither of them even have a technical gender, let alone sexual orientation)
- I Can't Dance: The only dance he knows is the gavotte. Being immortal, he doesn't bother trying to keep up with the modern dances.
- Innocent Bigot: Despite all evidence to the contrary, and despite basically considering him a friend, he's still convinced that Crowley is incapable of feeling love or loyalty, simply because he's a demon. To him, it's not prejudice, it's just a fact. In complete fairness, it's supposed to be, but Crowley's been around humans too long.
- Let's Get Dangerous: Two Words: Flaming Sword. "Once you learn, you never really forget how." Aziraphale's Crowning Moment of Awesome.
- Light Is Not Good: See Not So Different.
- Mistaken for Gay: It's stated that pretty much everyone's first impression of Aziraphale, among other things, is that he's "gayer than a treeful of monkeys on nitrous oxide". Him hanging around with Crowley all the time certainly doesn't help.
- Mugging the Monster: Members of The Mafia who threaten his bookstore mysteriously fail to do so again. He probably doesn't harm them, but there's always that ambiguous little possibility...
- Murder Is the Best Solution: Maybe. "Wouldn't it be better to just..."
- National Stereotypes: The posh British gentleman. He is not, in fact, British, but it just seems to rub off.
- No Biological Sex: Angels are sexless unless they feel like making an effort. He's male by appearances, though.
- No Pronunciation Guide: Even Gaiman and Pratchett fell victim to this.Pratchett: It should be Azz-ear-raf-AE-el, but we got into the habit of pronouncing it Azz-ear-raf-ail, so I guess that's the right way now.
- Odd Friendship: With Crowley. Stuffy angel and stylish demon.
- Pet the Dog: Yes, from an angel, and one he feels vaguely guilty about - he "lost" his flaming sword because he gave it to Adam and Eve, feeling sorry for them.
- Playing with Fire: Aziraphale makes a traffic ticket spontaneously combust. Not to mention his original weapon, a flaming sword.
- Precision F-Strike: He swears twice in one chapter, which the book points out is something he hasn't done in six thousand years.
- Punch Clock Hero: Not doing a lot to actually destroy the forces of Hell. He even agrees with Crowley, if Heaven wins, things would be boring.
- Real Name as an Alias/Steven Ulysses Perhero/Sue Donym: Ezra Fell and A. Ziraphale
- Samaritan Syndrome: Comes with being an angel. He can't help but help people he passes.
- Spell My Name with an "S": He's called "Azraphel" in a 2007 Italian translation.
- Staying Alive: Well, he's not mortal, so he can't die - he just gets discorporeated.
CrowleyCrowley was the Serpent who tempted Eve in the Garden of Eden. Having lived on Earth for past six thousand years, he's become rather fond of humanity. His friendship with Aziraphale means he's not quite as evil as a demon should be, though he was never very evil to begin with.
- Blow You Away: Crowley toys with the idea of conjuring up a hurricane to eliminate rival job applicants.
- Care Bear Stare: When filling in Aziraphale's job, which he does sometimes to maintain the status quo.
- Catch Phrase: "Ciao!"
- Cool Car: The Bentley.
- Cool Shades: Which he wears all the time. It emphasizes his shady nature.
- Crazy-Prepared: Kept a container of incredibly deadly holy water just in case.
- Dark Is Not Evil: See Not So Different.
- Deadly Prank: The bucket over the door filled with holy water trick.
- Death Glare: when deployed by Crowley reality tends to realign accordingly.
- Drives Like Crazy: Something of a speed demon. He never actually hits anyone, but it's really not for lack of opportunity.
- Energy Beings: Converts to energy to travel through a phone line.
- Even Evil Has Standards: After getting praise from downstairs for his work in Spain, despite not having worked there recently, he went there to find out about this thing called the Spanish Inquisition that the humans created all by themselves without any hellish influence. After finding out, he drank himself into a stupor.
- Evil Is Petty: The type of evil he likes to inspire in people; nasty, petty, small-minded little cruelties fueled by bad tempers and off days. It doesn't require much work on his part to get to thousands in this way, and - in his opinion, the best part - people will come up with the evil themselves. People are so much more creative than demons.
- Face-Heel Turn: Crowley is said to be one of the fallen angels, but it turns out that he's not really evil per se. Its right there in the Dramatis Personae introduction:Crowley (An Angel who did not so much Fall as Saunter Vaguely Downwards)
- Felony Misdemeanor: Crowley's reaction to his immediate superiors being rather underwhelmed by his demonic influences (i.e. traffic jams and telemarketers) on the mortal world. It's something of an example of quality vs. quantity, with his superiors focusing on the former and Crowley the latter because Crowley believes the former is outmoded.
- Friend to All Living Things: He seems to switch between idly resurrecting suffocated doves and trying to drown ducks.
- Note that he only really tries to drown ducks when Aziraphale is around to tell him he has to stop. This seems to run on the same sort of logic of "well, if we go out to dinner together, we're both technically stopping the other from doing good/evil deeds, and therefore doing our jobs"
- Friendly Enemy: With Az. They're closer to friends than enemies, but on paper are still foes.
- Friendly Neighborhood Vampire: He's the only really good demon shown.
- Glamour Failure: His Hellish Pupils, his snakeskin boots that might be his feet and his tendency to hiss when he forgets himself.
- Glowing Eyes of Doom: When he's using his demonic power.
- Go-Karting with Bowser: All things aside, he and Aziraphale really are quite good friends.
- Going Native: After living on earth for thousands of years, humanity has started to rub off on him.
- Guile Hero: Neutralizes two much more powerful demons by outwitting them, the latter with a ploy he made up on the spot.
- Healing Hands: Breathes life back into a drowned dove.
- Hellish Pupils: Quite literally. They burn when he's using his demonic power.
- Heroic Resolve: He holds his burning car together through sheer force of will.
- Heterosexual Life-Partners: With Aziraphale. (Again, "non-sexual" is more accurate, since neither of them is technically straight.)
- I Gave My Word: A demon of his word. Hell is pretty proverbial for enforcing its agreements.
- Indy Ploy: Does this when the Dukes of Hell are after him.Plan A had worked; Plan B had failed. It was time for Plan C. The problem was that he had only ever planned as far as Plan B.
- Jerk with a Heart of Gold: He's in very deep denial for most of the book about actually being a kind of sweetheart.
- Laser-Guided Karma: His beloved car ends up totaled when he has to drive it through the M25... after said highway starts emanating a bizarre and dangerous energy field. Which he set it up to do.
- The Legions of Hell: Works for Hell. Not the average worker, though.
- Lovecraftian Superpower: Scares off the paint-balling corporate commando by turning into something dreadful... "I think the maggots were a bit over the top, myself."
- Meaningful Name: Crowley, a reference to occultist Aleister Crowley. It also references his original role as the serpent ("Crawly") that tempted Adam and Eve.
- Mind over Matter: When he needs his Bentley to drive, it drives, even if it happens to be a burnt-out ruin at the time.
- Minion with an F in Evil: More like a Minion who's actively trying to fail the Evil class. He's good at his job, but doesn't want to be too good because he likes being on Earth.
- More Than Mind Control: Temptation. In his own words, he looks into people's minds and gives them what they really want. If people wants such dreadful things so often, well, is that his fault?
- My Species Doth Protest Too Much: Doesn't see eye to eye with the rest of the demons.
- Only Sane Employee: He's seemingly the only demon who considers planning in the long-term, believes subtle acts of mass-corruption are the way forward and thinks that the Apocalypse is a bad idea for business.
- He also tried to introduce technology to Hell, thinking it would be a better way to contact him. Unfortunately, instead of adopting telephones like he'd wanted, they instead decided to contact him through his car radio, satanically twisting whatever he was listening to at the time.
- Partial Transformation: Despite being an accomplished shapeshifter, even when he's in human form he likes to retain Hellish Pupils and it's implied that his trademark snakeskin boots are actually just his feet.
- Peer Pressure Makes You Evil: "He never meant to fall, he just ran with the wrong crowd."
- The Philosopher: "The point is...the point is...dolphins".
- Poke the Poodle: He's a merciless, ruthless taskmaster who likes to make an example... of his houseplants, when they don't grow fast enough.
- Red Eyes, Take Warning: When he's pissed off.
- Red Right Hand: Crowley has snake eyes, a forked tongue (which he can do weird things with), and snake skin boots that may or may not be actual boots.
- Rip Van Winkle: Slept through most of the 19th Century. Hey, he is sort of a snake.
- Unusual Euphemism/Goshdang It To Heck: "Oh for Go- Sa- Somebody's sake!" Also uses "Bless!" instead of "Damn!", or at least tries to.
Duke HasturA Duke of Hell and a nasty piece of work.
- Energy Beings: Converts into energy in order to travel through phone lines.
- Properly Paranoid: At one point, it's mentioned that Hastur is paranoid, which is in fact a very reasonable thing since as he is a denizen of Hell where everyone really is out to get you.
- Those Two Bad Guys: With Ligur.
- Weaksauce Weakness: Holy water is exceedingly dangerous to him, like all demons.
Duke LigurLikewise a Duke of Hell, and an equally nasty piece of work.
- Those Two Bad Guys: With Hastur.
- Weaksauce Weakness: Holy water completely destroys him.
The Four Bikers of the Apocalypse
Death a.k.a. AzraelThe greatest and leader of the Horsemen.
- Badass Biker: The most badass of the Horsemen, and like the rest, has changed to a bike rather than a horse.
- Horsemen of the Apocalypse: He's one of the Four Horsemen, Death. He's referred to as the Pale Rider, but much more obliquely than the others.
- Bold Inflation/Painting the Medium: He speaks IN ALL CAPS, WITH NO QUOTATION MARKS.
- Celestial Body: His wings are described as black holes cut out of space with a scattering of lights gleaming in the darkness, which might be stars or might be something else entirely.
- Don't Fear the Reaper: He's not as kindly as other personifications of death created by the same authors, but he's not truly malicious or destructive, and only seems to be going through with the apocalypse because he must be there. Once the other three are defeated, he leaves without putting up any fight. In the epilogue, he's briefly seen feeding ducks in the park.
- The Faceless: The only member of the Horsemen who keeps his helmet on, hiding his face until the climax.
- The Grim Reaper: He's the anthropomorphic personification of death.
- Skull for a Head: Under his helmet.
- Token Good Teammate: He's more in touch with humanity than his comrades and by many leagues the most powerful. The evils of War, Famine, Pestilence and Pollution might someday come to an end, but Death has always walked in the footsteps of life and always will. The others are always a little wary of him.
War a.k.a. Carmine ZuigiberThe only female member of the Horsemen.
- Badass Biker: Like all the horsemen, now uses a motorcycle rather than a horse.
- Horsemen of the Apocalypse: She's the Red Rider, War, for crying out loud.
- Blood Knight: She pretty much lives for violence (or perhaps the other way around - violence exists because she lives). Her reaction to receiving her sword was ecstatic.
- Cool Sword: Not fancy, but it looks well-designed for the sort of thing that swords do, which is killing a very large number of people. And it's not just any sword, it's the one Aziraphale gave away. You hand a divine weapon to the two first humans, you don't go expecting a personification of peace to wind up wielding it, do you?
- Dark Action Girl: As deadly as she is beautiful.
- Hot Scoop: Her day job is a journalist who does work on war stories.
- Male Gaze: Inasmuch as is possible in a print medium; see below. As the personification of conflict and violence, she would naturally be alluring and seductive until you get too close.
Famine a.k.a. Dr. Raven SableThe Horseman who has proven most adept at blending in with humanity, in the worst way.
- And a Diet Coke: He's observed this in his restaurants, and indeed supports it.
- Badass Biker: Like the other Horsemen, he now rides a bike instead of a horse.
- Bad Boss: Resolves to have one of his employees fired for singing while on the job.
- Badass in a Nice Suit: He's shown a love for the finer things, like exquisite suits.
- Beard of Evil: A stylish goatee.
- Horsemen of the Apocalypse: Well, Biker of the Apocalypse. He's the Black Rider, AKA Famine.
- Corrupt Corporate Executive: Though there's no sign his business practices themselves are more than typically evil, the products sold are designed more for inflicting suffering than turning a profit, although he may be the only one to realize it.
- Lean and Mean: As one would expect.
- Louis Cypher: The Black Rider using two words for "black" as his human alias.
- Morally Ambiguous Doctorate: Actually, he never had a doctorate. He's much older than doctors. Knows enough to fake one anyway.
- Number of the Beast: His street address is spelled out in giant red numbers on his building. The number actually has no significance to him at all, but he finds it amusing to be reminded of the meaning humans assign to perfectly ordinary numbers.
PestilenceThe Horseman who retired following the invention of Penicillin.
- Bit Character: Doesn't actually appear, serving to be a reason for Pollution.
- He Who Must Not Be Seen: Justified, since he quit.
- Light Is Not Good: The "White" Rider before Pollution. It's unknown if Conquest ever existed in this mythology.
- The Pete Best: In-Universe. Left the Horsemen before the Apocalypse actually happened.
- Screw This, I'm Outta Here!: Quit being a member of the Horsepeople in 1936, "muttering about penicillin".
Pollution (a.k.a. Chalky, Mr. White, etc.)The replacement for Pestilence.
- Affably Evil: He's wistful and a bit cheery to pretty much everybody.
- Horsemen of the Apocalypse: Well, Biker of the Apocalypse. He's the replacement for Pestilence.
- Insult Backfire: He loves it when people drop garbage all over the place, actually.
- Light Is Not Good: The White Rider. His purpose is to bring the world's end.
- The Pig Pen: Anything he touches becomes encrusted with corrosion and filth.
- Pretty Boy: Described as looking like a beautiful, tragic Victorian Romantic poet before the tuberculosis really starts setting in.
- The Reveal: For whatever reason, the fact he's Pollution and not Pestilence is made intentionally ambiguous until the big confrontation. For example, when he signs for the parcel containing his crown, it's noted that his signature is so messy that, while it definitely starts with "P", it's difficult to tell whether it ends in "-ence" or "-tion".
- Tagalong Kid: The youngest of the horsepersons. Pestilence retired after the invention of antibiotics.
- Technopath: One of his special gifts is making machines do just what he wants them to do, regardless of fail-safe interlocks or foolproof backups. What the machines do isn't even that consequential, usually, unless you discover they're the other end of a long chain of such inconsequential events that lead to toxic waste disasters and oil spills.
- Walking Wasteland: Pollution follows him wherever he goes.
- White Hair, Black Heart: His hair is almost fantastically white, and he basically exists to destroy the world.
Agnes NutterAn exceedingly powerful prophet who lived centuries ago, her prophecies drive much of the plot.
- Awesome but Impractical: She was the only perfectly accurate prophet in all of history. However... she can only see the things that happen to her descendants. Not only is this pretty useless to everyone else (for example, on 22 November 1963, she predicted a house in the British countryside collapsing, not the JFK assassination... her descendants could've been near that house, but they'd be nowhere near Dallas), it's also pretty useless to her descendants because the predictions generally have very little context. There's also the problem of her almost indecipherable wording choices, which lead to a high number of prophecies only being figured out after they happen.
- Because Destiny Says So: Happily hops up onto the stake because she knew she was going to die.
- The Cassandra: No one believed her in her own time, even though she was perfectly accurate.
- Good Is Not Nice: Even Anathema thinks she was a ornery old hag with a nasty sense of humor.
- Psychic Powers: She was capable of predicting things that would happen seven hundred years later. Her family just gets the interpretations wrong.
- Taking You with Me: When the Medieval Morons decide to Burn the Witch!, it doesn't go as planned... she turned herself into a nail-bomb and took out the entire village when they set her to the torch.
- Thanatos Gambit: She knew of her impending death, took it in stride (and took out those who killed her), and left her prophecies so her descendants will be happy.
- Ye Olde Butcherede Englishe: Parodied. Her descendants often can't decipher her prophecies because of her language.
Witchfinder Private Newton PulsiferThe most junior member of the Witchfinders (as well as second most senior), he sort of stumbled upon the job.
- Birds of a Feather: Him and Anathema both name their modes of transportation.
- Dating Catwoman: With Anathema. A witch's descendant and a witchfinder.
- The Glasses Gotta Go: Subverted. When he takes his glasses off, he ends up looking less handsome because he keeps running into things and ends up covered in bruises and bandages.
- In the Blood: Newt's ancestor was the one who laid the torch to Agnes Nutter (who was, in turn, Anathema's ancestor).
- Occult Detective: He's one of two remaining Witchfinders in England.
- Odd Couple: Him and Anathema. She's a witch, he's a witch hunter.
- Unfazed Everyman: As things get crazy and crazier, he seems to stop caring.
- Unlucky Everydude: Probably the most normal of the cast, and hilariously unlucky until the end, where he and Anathema become an Official Couple.
- Walking Techbane: To a truly spectacular extent. He's obsessed with electricity, machines and computers and desperately wants to be an expert - but his destiny has something different in store.
- Chekhov's Skill: Or lack thereof. To prevent the Apocalypse through destruction of a computer, the way he manages to make it cease to function is to attempt to make it work better.
- Epic Fail: Newt once tried to assemble a joke electrical non-working thingy designed for the most hamhanded tech-deficient beginner; if hitting the on-switch does absolutely nothing, that means it's "working". When Newt finished it and turned it on, it picked up Radio Moscow.
Anathema DeviceThe last descendant of Agnes Nutter, Anathema is a witch, hippie, and all around New Age liberal, who makes quite an impression on young Adam. She's also one of the few people with any chance of sorting through the prophecies her ancestress left behind.
- Aura Vision: An offshoot of her psychic powers. It's somewhat troubling for her when she can't see a certain person's aura.
- Birds of a Feather: She gives her bike a name, just like how Newt names his car.
- Because Destiny Says So: Lives much of her life by this, since Agnes' prophecies lay out a fair amount of her life.
- Eerie Pale-Skinned Brunette: While not that eerie once she becomes a major character, she has the coloration and she does start off as a bit of a strange girl.
- In the Blood: The narration notes that she is as close to actually being Agnes Nutter reincarnated as genetically possible.
Witchfinder Sergeant ShadwellThe ranking officer of the Witchfinder Army, due largely to being the only officer in the army.
- Dark and Troubled Past: Touched upon, "I never used to dream when I was a kid..."
- The Fundamentalist: Almost-but-not-quite Played for Laughs.
- Funetik Aksent: His grumblings are transliterated quite precisely.
- Hates Everyone Equally: He's a racist, a sexist, what have you, but no one's really offended—they even find it endearing—since he obviously hates everyone. Best exemplified by the following line:Shadwell hated all Southernors, and by inference was standing at the North Pole.
- The Remnant: For a time, the last of the Witchfinders.
Madame TracyA fake psychic who works down the hall from the Witchfinders.
- Dating Catwoman: Winds up dating the highest ranked Witchfinder in England (granted, there are only two).
- Dominatrix: Implied to be one of her jobs.
- Girls Love Stuffed Animals: Invoked, she decorates her flat this way because she believes it's how people think a girl's place should be.
- Not-So-Phony Psychic: She has a few moments of genuine prophecy when Aziraphale is around. And apparently is a suitable vessel for possesion.
Sister Mary LoquaciousA Satanic nun who participated in switching the babies to ensure the Antichrist ended up in properly evil hands.
- Minion with an F in Evil: She's not really evil, for a Satanic Nun. And she's really bad at the whole evil plot thing.
- Nice Job Fixing It, Villain: Her accidental switching of the babies wound up being the best thing that could happen for humanity.
- Nuns Are Spooky: Subverted. Crowley says that he sees her order of Satanic nuns are seen as annoying, rather than spooky.
- Punch Clock Villain: The book goes into detail on how most Satanists aren't any more devoted to evil and Satan than Christians are devoted to good and Jesus.
- Spanner in the Works: Her incompetence is what caused the events of the book, as she accidentally gave the Antichrist to the wrong family.
Mr. R. P. TylerA very opinionated old man living in Adam's town who encounters its unusual visitors one after another.
- Elephant in the Living Room: Crowley's car when he pulls up to ask for directions.
- Grumpy Old Man: A pensioner with little to do but complain and yell at people he sees.
- Ignore The Disability: Well, one's car being in flames while you're driving it is something of a disability, wouldn't you say? But Tyler's not going to say a word.
- Moral Guardian: Complains about the decline of morals in the youth of today. In one case, those he perceives as "the youth of today" happen to be four harbingers of Armageddon as old as humankind, because they ride motorbikes.
- Strongly Worded Letter: Known for sending these to the local paper on pretty much every topic.
- Talk About the Weather: When Crowley rolls up to him in his flaming Bentley, this is the only way he finds himself able to react.
- Unusually Uninteresting Sight: With everything he encounters up until he meets Crowley.
WarlockOne of the babies switched with the Antichrist. Perfectly ordinary, though due to some confusing winking, everyone thought he was the spawn of Satan.
- Eagle Land: His family (and their bodyguards) are quite trigger-happy.
Mr. YoungUnknowingly adoptive father of the Antichrist.
- The Comically Serious: He reacts to all the oddness surrounding the Antichrist with the bewilderment you'd expect.
- Supernatural-Proof Father: Even after Adam comes into his full powers, he still obeys his father.
Adam YoungThe Antichrist, the Adversary, Destroyer of Kings, Angel of the Bottomless Pit, Great Beast that is called Dragon, Prince of This World, Father of Lies, Spawn of Satan, and Lord of Darkness. Also leader of a small gang of ruffians and one of the most human people on the planet.
- Anti Anti Christ: What Aziraphale wants him to be. Ultimately, he does become it, but not in Heaven's name. It's for humanity.
- The Antichrist: He's the son of the Devil, born to lead the Four Horsemen.
- Balance Between Good and Evil: Ultimately, he is perfectly human. Neither good, nor bad, but human.
- Blond Guys Are Evil: The hair probably comes from his dad's side of the family. Subverted, though.
- The Chosen One: Subverted. He's the chosen one, but got Switched at Birth.
- Dramatic Wind: Happens around Adam when his powers begin to manifest.
- Drunk with Power: Once his powers manifest and he gets mad.
- From the Mouths of Babes: There's a lot of wisdom in his words, despite being a kid.
- I Know Your True Name/Meaningful Name: It's made clear with Dog that names influence what a thing becomes. It's more subtle in this case, but maybe if anyone in the book had gone on calling him The Antichrist, the Adversary, Destroyer of Kings, Angel of the Bottomless Pit, Great Beast that is called Dragon, Prince of This World, Father of Lies, Spawn of Satan, and Lord of Darkness, instead of Adam (which just means Man) then he wouldn't have turned out so perfectly human.
- Ignorant of the Call: He has no idea that the forces of Heaven and Hell are out looking for him.
- The Kid with the Leash: Despite seeming like a normal dog, Dog does still have much of his power.
- Meaningful Name: Adam means "man," and was, of course, the name of the first human according to the Bible. In the end, Adam Young isn't good or evil — he's human.
- Psychoactive Powers: Do not upset the Antichrist.
- Reality Warper: When his powers manifest, he unconsciously makes his beliefs true.
- Shiny New Australia: Dog has dibs on this section of Earth.
- Slouch of Villainy: He is a prepubescent boy.
- Try to Fit THAT on a Business Card!: The Antichrist the Adversary, Destroyer of Kings, Angel of the Bottomless Pit, Great Beast that is called Dragon, Prince of This World, Father of Lies, Spawn of Satan, and Lord of Darkness.
- You Will Be Spared: When his powers manifest, Adam decides to destroy and recreate the world, bringing about the apocalypse. However, he affirms that his friends and Dog will be spared, allowing them to each rule a portion of the new world.
Pepper Galadriel MoonchildDaughter of a hippie and angriest of all the boys in town.
- Action Girl: Emphasis on the "girl" part. She's the toughest in her group of kids, and even goes toe to toe with War using nothing but a wooden sword. Of course, having a reality warper backing her helps that.
- Berserk Button: Her real name, being treated like a girl.
- Embarrassing First Name/Embarrassing Middle Name: Pepper's real name is Pippin Galadriel Moonchild. It's also her Berserk Button.
- Evil Counterpart: Her's is War.
- Fiery Redhead: Redhaired and tomboyish, and quick to start a fight.
- Improvised Weapon: Wields a handmade "sword" (a pair of twigs tied together) in the final battle.
- One of the Boys: In reaction to her name, she had to grow up to be very tough. One character mentally describes her as "marginally female." It's strongly hinted that when she isn't around the rest of Them she has much girlier interests, which is something she won't admit to having.
- The Smurfette Principle
- Youthful Freckles: Parodied. Her face is "one big freckle with bits of skin" under it.
Jeremy WensleydaleOne of Adam's friends, who acts more mature than most of the adults in the story.
- Evil Counterpart: His is Famine.
- Last Name Basis: Nobody refers to him as Jeremy, not even his parents. (They call him Youngster, in the hope that he'll take the hint.)
- Neat Freak: In contrast to Brian, he's always meticulously tidy.
- Wise Beyond Their Years: "All that separated [him] from chartered accountancy was a matter of time."
BrianAnother of Adam's friends. The smelly one.
DogA Hellhound sent to Adam on his birthday. Unlike everyone else, he identified his master with perfect accuracy, which is what alerted Aziraphale and Crowley that something had gone wrong.
- A Boy and His X: He's Adam's Canine Companion.
- A Dog Named Dog: Which basically causes him to become a dog, rather than a hellhound. A little sort of mongrelly terrier thing.
- Deathbringer the Adorable: He was supposed to be a hellhound, but Adam had other ideas.
- Hell Hound: His original form. He got turned to a regular dog by Adam's reality warping bodies.
- I Know Your True Name/Meaningful Name: Adam assigning him a name is what gives him his true purpose. If he had been named Killer, or Walks-by-night, the hound's personality would've changed to match. But then Adam named him Dog, turning him into a fairly normal...dog.
- The Mind Is a Plaything of the Body: His name may have been the final nail in the coffin, but the book makes it quite clear that changing his shape to fit Adam's description of his dream pet was the major contributing factor behind Dog's... doggishness.