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  • Bad Export for You: The Anniversary Collection versions of the Complete Works games did not have all the features from the Japanese versions.
  • Cash-Cow Franchise: One of Capcom's mascot series, alongside Street Fighter, Resident Evil, and Monster Hunter.
  • Colbert Bump: After several years of inactivity, Mega Man's appearance in Super Smash Bros. helped reignite interest in the franchise.
  • Executive Meddling: The franchise has been a target of this from the very beginning, and each sub-series has suffered through this in some way.
    • As mentioned below, this is the reason for the Market-Based Title (Mega Man is known as Rockman in Japan and most of Far East Asia). A Capcom USA executive simply didn't like the name Rockman and demanded a name change before he'd allow it to be published in the region. Executive Meddling has been bothering the franchise since its inception.
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    • One of the earliest instances of this trope in the series is Mega Man 6, whose development was egged on by Nintendo to get in one last Mega Man game on the NES before the SNES overtook it. As a result, MM6 hit more of a middling quality than the rest of the NES games.
    • A push to keep selling the Mega Man X series has led to the creation of three sequels, despite X5 being the intended end. The resulting games tend to be ranked among the worst of the X lineup, with X7 generally ending up as the least liked installment in the franchise.
    • The Battle Network series has a similar issue; despite the third game capping the end of the series pretty well, development for another three sequels was forced again. BN4 is regarded as the worst installment of the Battle Network series, but thankfully, BN5 and BN6 are regarded far better and are typically on par with the rest of the series.
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    • On the opposite end of the problem, Mega Man ZX Advent and Mega Man Legends 2 both end on very blatant Cliffhangers, but due to a declining interest in Mega Man at the time, both series seem to have gone into a hiatus with no followup games in the foreseeable future.
  • Follow the Leader: This series inspired both Touhou's Gaiden Game Mega Mari and the series RosenkreuzStilette, and both know it.
  • Market-Based Title: The franchise is known as Rockman in Japan. They changed it for the rest of the world because a Capcom USA executive didn't like the name.
  • Name's the Same: The Masters to the original scientists, possibly as a deliberate homage, Omega-Xis to Ax-Crazy Omega, and lastly, Aile to Aile (minor NPC).
  • No Export for You: Capcom had no plans to release Great Adventure on 5 Islands! and Rockman DASH Golf overseas.
  • The Other Darrin: In Japan, Mega Man's voice went from Hekiru Shiina (The Power Battle and The Power Fighters), to Ai Orikasa (8, Battle & Chase, and Super Adventure), to Kaoru Fujino (Marvel vs. Capcom: Clash of Super Heroes and Marvel vs. Capcom 2: New Age Of Heroes), to Yumiko Kobayashi (Powered Up). In English, Ruth Shiraishi ( who was also the voice of X in X4) in 8 to Cole Howard in Powered Up.
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    • Dr. Light: Shōzō Iizuka to Tomohisa Aso as of Powered Up and Maverick Hunter X.
      • On the English side, he went through a few actors before currently settling on Randall Wiebe (X8, Maverick Hunter X and Powered Up), who also voiced Earthrock Trilobyte and CWU-01P.
    • Proto Man: Ryōtarō Okiayu in 8 was succeeded by Daisuke Sasaki in Powered Up. In the English releases, it went from Jack Evans (8) to Jonathan Love (who was also Burn Rooster in X8) in Powered Up.
    • Roll: Hiroko Konishi (8 and Battle & Chase) to Konami Yoshida (Super Adventure Rockman) to Yoshimi Ninomiya (Powered Up) to Hiromi Igarashi (Tatsunoko vs. Capcom).
      • In English, she was voiced by Michelle Gazepis in 8 (Gazepis was also Iris in X4) and Angie Beers in Powered Up.
    • Dr. Wily: In English, he was voiced by an unknown/uncredited VA for his brief cameo in Zero's intro from X4. In Powered Up, Dean Galloway, who was also Chill Penguin in Maverick Hunter X, voices him.
  • Reclusive Artist: Akira Kitamura, the franchise's creator and director of the first two games, is notoriously reclusive. He abruptly left Capcom after the release of Mega Man 2 with only a few ideas for its sequel (among them Proto Man and Rush) to start his own video game studio. Said studio eventually folded and Kitamura retired from the industry altogether, and Kitamura has given very few interviews since.
  • Series Hiatus: Prior to the announcement of Mega Man 11 (which was released in October 2018), no new titles in the franchise were released since Mega Man 10, which was initially released in 2010. 11's producer, Kazuhiro Tsuchiya, said that there was a big desire within the company to continue the franchise, but the departure of Keiji Inafune left a void within the company that no one was willing to fill until director Koji Oda finally stepped up to take the reigns for 11.
  • What Could Have Been:
    • Mega Man Mania was going to be a GBA compilation with remakes of all the Game Boy games. It ended up being shelved, with one reason of it being due to some of the source code for the games being lost, although an ex-Capcom employee said this wasn't true and claimed it was "much stupider reasons". The Game Boy games were eventually re-released on the Nintendo 3DS eShop.
    • Legends 3, Universe, and Rockman Online were canceled before they could be made.
    • Bass was almost named "Baroque" to highlight that he is the opposite of Rock/Mega Man. In the original Moonspeak, it was even more obvious: "Barokku" vs. "Rokku".
    • A feature-length Live-Action Adaptation was announced back in 2015 with 20th Century Fox and Chernin Entertainment producing it with Capcom. However, in 2019, it was cancelled.
  • The Wiki Rule: The Mega Man Knowledge Base and Mega Man Wiki

Mega Man is the Trope Namer for the following:


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