Dr. Wily's plan to frame Dr. Light in Mega Man 9 actually started in Mega Man 8. Sometime before 8, he secretly captured Light and swapped him out with the robotic duplicate. It explains why Light was careless enough to let another dangerous robot into his lab — he was studying it and relaying his findings to Wily. Same goes for the evil energy that he contained. It also explains his extreme speech impediment as a glitch that foreshadows who he really is.
To start with, let us discuss the two scientists, Dr. Thomas Light and Dr. Albert Wily. Dr. Light, being named after the American innovator Thomas Edison, represents the spirit of American ingenuity, making things to make life easier. His work is stolen by the Germanic Dr. Wily, who is named after the man whose work was used to create the Atomic Bomb, Albert Einstein. The two scientists represent, in larger scale, the scientists who created the Atomic Bomb — the Americans for peace, the Germans for war. Wily betrayed Dr. Light, and took his robots to use for evil. The message is clear: The robots, in this case "weapons", are only as good as the person using them. They have no innate morality.Mega Man represents the American spy, taking information from the enemy for his own use. This is why his default weapon is a gun (traditionally the weapon chosen by pop culture to assign to heroic spies, such as James Bond) and why he takes the weapon from the Robot Master, representing taking intelligence from the enemy, in this case represented literally, as he takes the information from their CPU. His adaptability is emblematic of a spy's quick thinking, and requirement of being able to adapt to any situation, ASAP.
The Robot Masters all represent different aspects of the Atomic Bomb. Gutsman, being full of bravado and "guts", is the War Hawk, eager to go to war and use the bomb. However, internally, he is frightened of the bomb, hence his weakness to Hyper Bomb.
Cut Man represents people who commit self harm and murder due to fear of the Atomic Bomb. Perhaps the best example of this would be the father in Alan Moore and Dave Gibbon's "Watchmen", who kills his family so they do not have to suffer. They are the opposite of the War Hawk, which is why Cut Man is weak to the "Super Arm" of Gutsman.
Elec Man, one of the most obvious, is representative of the EMP (Electromagnetic Pulse) that emanates from a nuke Ground Zero. The nuke destroys all electric media and electronic infrastructure in the area. Elec Man is weak to the "Rolling Cutter", as those who have killed themselves do not have to worry about the EMPs, weakening its power over us.
Ice Man is representative of nuclear winter, a lingering fear of nuclear war since John Hempson first theorized it in 1974. This is most obvious in that the level seems to take place in a tropical environment, with palm trees lining the background. Ice Man is weak to Thunder Beam not because of EMPs, but because the electricity could power devices that could keep you alive during nuclear winter.
Fire Man is another obvious one. He is the firestorms that result from nuclear blasts, such as those that destroyed Hiroshima in 1945. He is weak to Ice Slasher, as the ensuing nuclear winter would put out the firestorms, although this would leave us worse off than before.
And lastly, this leaves us with Bombman. He is the Bomb. Fatman. Little Boy. The Czar Bomba. He is the weapon that could destroy us all. Fire Storm destroys him, disconnecting his bomb components, leaving him as only a large hunk of metal, a reminder of destructive potential.
Wily's base is his Robot Manufacturing Plant, obviously meaning this is where he, the "evil" scientist, creates the bravado, the fear, the Nuclear Winter, etc. This is where the bomb is being made.
The first level pits Mega Man against the Yellow Devil. The Yellow Devil may hint at the threat of nuclear war in the east, which began in the 1960s when China turned Communist. The Yellow Peril is an old pulp genre, focusing on Oriental threats, with Fu Manchu being perhaps the most famous. He splits into various blocks, showing the Domino effect that President Eisenhower feared so much: One Asian country falling to Communism, causing another too, which causes another too... He is weak to Thunder Beam, showing how a well placed EMP could knock out their infrastructure, rendering their efforts to manufacture nuclear arms moot.
The second level pits Mega Man against the specters of despair and societal collapse before pitting him against a clone of himself. This is a rogue spy, who has gone to the enemy. Perhaps they pay better, perhaps they have made him believe their ethos. Perhaps he is a spy of theirs, as Wily seems to manufacture the Copy Robot. Regardless, he is weak to Thunder Beam, Fire Storm, and Hyper Bomb: In short, the bomb equalizes him.
The third level pits you against the CWU-01P. According to supplementary material, these were originally designed to purify water. They show that in the end of a nuclear war, even water, the basic life giver, goes rogue as radiation taints everything. And it is important to remember that when the Hydrogen bomb was being tested, it was tested over seas, in the Bikini Atoll. Perhaps nature wants revenge.
At the end of the fourth level, the spy confronts the rogue scientist. But then, the scientist enters a large UFO, perhaps a nod to the Nazi experiments in things such as saucer-shaped vehicles. In later games, the ship is decorated with skulls, "the grin that lies beneath the skin." Perhaps it is a reminder of what war leads to, perhaps to remind us of what we will be. "Tu fui, ego eris," the Romans wrote on their tombstones. What You Are, I Was. What I Am, You Will Be. The boss is weak to the byproducts of a nuclear blast: Hellfire and EMPs.
When defeated, rather than repent for his crimes, the rogue scientist makes a half hearted effort to plead for his life. Indeed, real-life scientists such as Werner Von Braun came to the US after the war, and began work on our own rocketry projects. The spy, however, rejects the rogue scientist's plea for forgiveness. He is not one for business. The mission is what he lives for. The ending makes it clear. The spy fights because it is the only thing he knows how to do.
- Whoa. That was most likely the best WMG I've ever read. You, sir, have just won WMG forever.
- Holy crap! I wrote this a few years ago on a forum. I'm A: amused it found its way here and B: glad people like it! —The Qu
- That's all well and good, but why are there newspapers covering Dr. Wily's arrest? Featuring an ad for what appears to be a video game about Cut Man?
- You just answered your own question: ...a video game about Cut Man. The newspaper is a fake, and since they're building robots, they don't have time to fabricate new ideas for a fake newspaper. So Dr. Light just put in random stuff betting that Mega Man wouldn't notice.
- This troper is convinced that the "contest" aspect is canon, whether the apocalypse has happened or not.
- Another human (who looks suspiciously like Chun Li) is briefly seen in the opening to Mega Man 9. The police officers that arrest Light, on the other hand, are all robots (then again, they were fake police robots created by Wily...)
- Can you think of a better way to gain your enemy's trust then giving them a robot dog?
- Why, give him a robot cat, to use to fight the MYSTERIOUS ALIEN INVADERS. And now we know where Tango is from.
- By that logic, the expiration dates could've been enforced as a precaution against Dr. Wily. With all robots required to be scrapped after a certain time, there's less chance of Wily taking over them like he did with the world robot champions in Mega Man 6.
- I have always assumed that Wily was the better robot builder, and Light was better at programming. See: X. Wily's crowning achievement? A nanobot virus, a crowning achievement of engineering. Light's? The ability to program a computer to equal the capabilities of the human mind. Also see the alternate universe in Battle Network, where Light goes towards a wholly-programmed society, leaving roboticist Wily in the dust and alone.
- In the Mega Man Children's Anime (which was funded by the Japanese tourism board), episode 2, Dr. Light and Dr. Wily have 1 year to prepare for a confrontation in space. Dr. Wily builds a literal army of robots along with a comet-hurling death star-sized space station. Dr. Light builds a small glider, which is powered by Mega Man and Protoman... so nothing at all. After Mega Man defeats Dr. Wily, the only way he is able to return into orbit is with one of Dr. Wily's space ships, meaning Dr. Light had no plan for Mega Man's re-entry into the Earth's atmosphere.
- Alternate theory, he's busy building all those capsules for the X series. Even Zero and Axl get capsules! That had to take a lot of time to plan and make.
- In the Japanese continuity, Wily didn't help with the original Robot Masters. He was just some guy who had gone to school with Light and wanted to take over the world.
- Poison Oak Epileptic Trees
- Jossed, so hard.
- Okay, so I was wrong.
- Bubble Lead + Bubble Man: Gives him more air??
- Atomic Fire + Bubble Man:
He laughs at you thinking a fire weapon would work underwater?
- Anything but Bubble Lead + Alien: Dr. Wily built the hologram projector so it would absorb energy from all the weapons, but forgot about Bubble Lead.
- When you fight the alien, you're essentially fighting a self-contained entity made of light — the Bubble Lead is reflective: it overloads the self-contained hologram (it's self-contained to a degree — it's not the projector shooting energy at you, it's the alien); the bar in the corner isn't a measure of how much health it has left so much as how much it damage it can take; it's able to convert everything else into Pure Energy for its health, except the Bubble, because the B. Lead ends up breaking the hologram down.
- Atomic Fire or Crash Bomber + Heat Man: He "eats" explosives and fire?
- It would explain their similar purposes. Wily built them to take over the points which would be detrimental to the city, which were being run by the MM 9 masters.
- Also explains their similar designs, since they'd be sent to capture areas they were designed to work in or felt a need to protect. For example, Wood Man took over a forest that Concrete Man was meant to start developing on, Quick Man took over Plug Man's factory, Bubble, Air, and Heat took Splash, Tornado, and Magma, respectively, Crash Man took over the rocket launch point for Galaxy Man, Flash Man took over a crystal mine where Jewel Man was working, and Metal Man took over a factory near where Hornet Man was running a Bee Farm. This also explains why they had weapons in MM9, so they could protect themselves from similar incidents in the future.
- One issue — the expiration date law driving the plot of Mega Man 9 had a Grandfather Clause. If the Mega Man 9 Robot Masters had been around during the events of Mega Man 2, the expiration date law wouldn't have applied to them, so Dr. Wily would have had a much harder time swaying them to his cause — especially if they remembered him having sent his own robots to interfere with their work several years ago.
- Also explains their similar designs, since they'd be sent to capture areas they were designed to work in or felt a need to protect. For example, Wood Man took over a forest that Concrete Man was meant to start developing on, Quick Man took over Plug Man's factory, Bubble, Air, and Heat took Splash, Tornado, and Magma, respectively, Crash Man took over the rocket launch point for Galaxy Man, Flash Man took over a crystal mine where Jewel Man was working, and Metal Man took over a factory near where Hornet Man was running a Bee Farm. This also explains why they had weapons in MM9, so they could protect themselves from similar incidents in the future.
Nearly every game, Dr. Wily has a massive skull-themed fortress which you blast your way through. And yet, despite destroying it every time, he's always ready to go next game. The truth is that all of Wily's real research happens in a secret lab that has not been found, or even suspected, by anybody. Probably because it's underground and well-hidden. From here is where he conducts his real research on robot construction and his latest schemes. Those castles you fight through look to be deathtraps because that's all they are designed to be. What looks to be lab work is merely window dressing.
As evidence, consider the beginning of Mega Man 7, where the robots activate to bust Wily out of prison. That wasn't a contingency plan, that was his actual lab. Every time his castle is destroyed, he just flies back to his lab and begins work on his latest scheme.
- Or, rather than being decoy labs, the Skull Fortresses serve as his War HQs, but he does R&D at a single, secret lab, as the WMG describes.
- Rush can teleport in by homing on to Mega Man.
- Further, Mega Man is never destroyed. Rather, the "explosion" is an emergency component dispersement system. When he takes what would otherwise be critical damage, he essentially becomes a cloud of nanobots, which are quickly reformed a short distance away, and teleport back to the action. Spikes are actually special signal emitters which force Mega Man's dispersement.
- Extra Lives represent how often Mega Man can reform himself quickly before he lacks the power to do so himself, and has to be manually reformed at Dr. Light's Lab. By this time, the holes in the jamming field have changed frequency and locations ever so slightly, so he has to head back through the long way to identify the gaps again.
- The Mercy Invincibility and stunning animation isn't actually Mega Man directly suffering damage, but an emergency force field being activated. Mega Man's energy isn't really his health, it's how much power this force field has. Whenever he's hit, the force field activates, rendering him immune to attacks for a short period of time. Sadly, this wasn't a perfect design, and it overloads Mega Man's systems, causing the knockback and stunning. It also has the issue that being reaction-based, some attacks will end up draining more energy to absorb the damage Mega Man would suffer otherwise (despite how the field will allow him to endure the same attack afterwards), but it's better than slapping a time limit of twenty-six or so seconds to beat a level.
From all this, it can be concluded that Mega Man is actually incredibly fragile compared to the other robots he faces off with, its his forcefield which takes the brunt of the attacks.
- Explain how the bosses instantly repair themselves once Mega Man's gone, then.
- Does Proto Man get charged higher prices than Mega Man? I haven't watched an LP of the game for a long time. But if Proto Man does get charged higher prices, that's probably just to keep up the black market ruse. He wants to charge Proto Man a fair price (i.e. the same price he'd charge Mega Man, i.e. however many bolts are needed to make the part), but if he actually did, Proto Man might get suspicious.
- Alternatively, that Dr. Wily was a robot. The illness was just a karmic flu.
- Well, we know from the X games that he became a reploid at some point; he was an advisor to Sigma, after all. This merely means he made the conversion much earlier than previously thought.
- Not necessarily. I believe Capcom said his consciousness was in the Virus, so he wouldn't have to be a reploid.
- In Bass's ending, he thinks Wily caught Roboenza too...
- I always figured we was at least PARTLY robotic, but not fully. I assumed that parts of him had to be "rebuilt" after his apparent death in Mega Man 3. It would also explain why he just won't die, and, like others have said, how he caught the Roboenza.
- Protoman, however, just thinks Wily has a cold, and considers it Karmic Justice. Given that Wily's treatment at the hospital reveals no sign of robotics, and that Protoman is more rational than the naive Mega Man or the often-thick Bass, I'm inclined to go with his explanation.
- The Atomic Fire is the first, and for the first 3 games, only, Charged Attack weapon. This ability would definitely come in handy, so Dr. Light worked to adapt the charging system that Mega Man got when he copied Heat Man’s data to work with the standard Buster cannon. It took a while, which is why Mega Man didn’t have it in Mega Man 3. Ongoing tweaks and revisions are why its form and power vary so much across the series. It wasn’t until the Mark XVII X-Buster that he was able to make a universal charging system that could charge the Buster and any copied weapon.
- The Evil Will Not Die. In Zero, the Evil Energy corrupts Dr. Weil. The Mother Elf "cures" the Maverick Virus, which just causes the energy to jump, turning it into the Dark Elf.
- It Still Won't Die. Upon his death at the end of the Mega Man Zero series, the Evil Energy jumps from Dr. Weil's body into the W Biometal, to threaten the world in ZX.
- Inafune was asked whether or not Zero had killed Mega Man and the rest of the original cast; he said — to put it bluntly — "no", but then, he hasn't bothered giving an alternate explanation.
- Oh my god, someone else thought of this?!?! Anyway, I find it more likely the Sigma Virus is actually invented by Wily with his experiments with Evil Energy, and Cyber Elves are partly the result of related experiments, maybe with Duo's good energy. Note how they all can exist outside a body or container and yet are otherwise like computer programs. Also, I think X is a result of examining Duo's specs and of the Justice Energy experiments.
- Alternatively, Duo destroyed all of the Evil Energy Wily had, and the Maverick Virus was an attempt to artificially recreate the effects of Evil Energy. Given the events of the X series, Wily succeeded beyond his wildest dreams.
- The Roboenza he made in MM10 seems to support the direct above.
- Despite the American title screens for Mega Man 2 and 3, the series is officially numbered using Arabic numerals. There are Mega Man games with Roman numerals, but those are the Game Boy games, which currently end with Mega Man V (which was about Stardroids, not Dark Man).
- Jossed by Word of God and the real Mega Man 9 having nothing to do with the X series.
- If one remembers the introductory screens of Mega Man X, the X-Buster was referred to as the 'Mega Buster Mark 17' (though not in that exact wording). If we figure that the Mega Buster was upgraded once between numbered Classic games (i.e. excluding Wily Wars, Game Boy games, Mega Man & Bass, etc.), then 'Mega Man X', the game, would count as being 'Mega Man 17'; thus, 'Mega Man 16' should be one to connect the Classic and X series.
- Jossed: The Mega Buster was only upgraded before/during 4, 5, V, 6, and Super Adventure. In addition, the V upgrade replaced the Buster with the Mega Arm, and the Super Adventure upgrade was only the ability to fire the Buster with both arms at once.
- If one remembers the introductory screens of Mega Man X, the X-Buster was referred to as the 'Mega Buster Mark 17' (though not in that exact wording). If we figure that the Mega Buster was upgraded once between numbered Classic games (i.e. excluding Wily Wars, Game Boy games, Mega Man & Bass, etc.), then 'Mega Man X', the game, would count as being 'Mega Man 17'; thus, 'Mega Man 16' should be one to connect the Classic and X series.
- Jossed: 10 has nothing to do with X (although Roboenza might be a prototype for the Maverick Virus — in fact, there's probably a WMG on this page to that effect).
- Word of God agrees, at least to him not killing the original cast.
- I disagree that the robots of the original cast were scrapped, at least Mega Man and Roll. Being very strong-willed and independent, they'd escape the scrapper's torch, kill a few people, and become fugitives of the law. I smell fanfiction!
- To be honest: Megaman was originally a game featuring [1] but since they didn't secure the rights, Capcom created their own franchise. There is an adventure where Astro Boy just lives his entire life, and finally decays and rusts since nobody is there to mantain him. Megaman could had just end his life in peace.
- Except that Reploids don't technically have any hard programming blocks: The only thing stopping them from committing crimes is the same thing that keeps the average human from turning to crime. So it's more likely that the Virus simply wears away at a Reploid's faculties of reason until they became psychopaths who couldn't give two shits about others (or, once it became the Sigma Virus, outright bent them to its will).
- For no reason other than it gives Capcom a good excuse to keep making games for the Classic timeline. Also, imagine how awesome it would be to fight Zero as a boss and destroy him before he causes the X timeline to happen.
- Confirmed, at least the first bit. The post-Inafune team has readopted the mindset held at the time of X4, in that the X series and those beyond it are moreso potential futures that, while they exist and are canon unto themselves, do not strictly need to occur. As for the second part, however, this was likely done in the purpose of freeing up future series entries, so that each new title they don't have to worry about making it be the game that bridges the gaps and in turn prevent future installments beyond those. Probably shouldn't expect a Classic Zero fight.
Compare these sprites◊ and these
◊.
- Was Zero supposed to be "based off of" X to begin with? Pretty sure that Zero was built by Wily independently of X's construction by Light...
- Check out the art for Terra, then Zero. He's not based on a Robot Master at all. He's a Wily-built stardroid... which opens up a lot of possibilities regarding the Maverick Virus being an adapted form of Evil Energy, as above.
- Wily didn't build Terra, though. He just repaired him.
- Sorry, but this is Wild Mass Guessing: sane, probably true theories are not allowed here. oh god thankyou thankyou thankyou for this theory
- Dude, putting a sane theory in the WMG is crazy.
- I'm pretty convinced that all the parallels to the X series in the most recent games are the result of the writers messing with the fandom.
- The whole idea of a 'Cataclysm' was pretty much invented by Erico and the author of Bob and George, but this doesn't stop it from (often) being mistaken for canon despite Word of God saying that it isn't going to happen, at least the version that is portrayed.
- Well, there was the Bad Future where Rockman Shadow killed off all the other remaining robots (Rockman and Forte, Challenger from the Future). So if any cataclysm-like event is going to happen, it's still Wily's fault — but not Zero's.
- Timeline prime) MMI -> MMII -> MMI (GB) -> MMIII -> Games -> Past!Wily kidnaps MM, chaos caused -> MMX
- Timeline 2)...............................\->MMII (GB) -> Prime!MM (Quint) stuck in this timeline.
- Supporting this, X-era mechaniloids appear in Rock Man Shadow's army in Challenger of the Future. Therefore, Quint is close enough to the X timeline that X-era mooks existed.
- This is why he gave Zero a Restraining Bolt of sorts, so he wouldn't turn on him.
- It wouldn't infect humans, though. Wily's illness was just karma.
- This Troper thought that perhaps the whole thing with the robot illness and Roll giving the medicine for her to Mega Man instead was a sinister Evil Plan to begin with, and interpreted Wily's attempt to give Mega Man a pill, and the mountain of "cures" he leaves behind at the end as incubators and/or catalysts of some sort for what would become the "Sigma" Virus...
- That's what the Wild Mass Guessing page is for.
- That was only in the English language version. If canon events are really important, we should stick with the Japanese versions of the story.
Rock works with Dr. Cossack to continuously boost his power until the doctor's death because Dr. Light became focused entirely on the X project after Roll's and Blues' demise. He continued to protect humanity as best as he could, until it was becoming physically impossible. A mysterious benefactor offered to upgrade him even further, turning him into Quint, but removing his ethics programming. And then took him to the past where he was destroyed.
- Well, that's even more tragic than a simple story.
- Alternatively, they could have uploaded their minds into Cyberspace, although this theory would still work regardless.
Zero was designed to have the best qualities of Wily's robots — it had the raw power of Bass supplemented with the invaluable AI of King. Mega Man 9 was the result of learning that Light had his own masterpiece. Through stealing Light's more advanced robots, he could get into the mind of Dr. Light and have a better understanding on what the flaws of his creations were. All for countering anything his foe could make. Mega Man 10 was the designing of an advanced form of computer virus, to make the Maverick Virus.
Wily knows he's going to die soon, even if he succeeds. Zero is his attempt at extending his legacy beyond death. With Zero, he can counter anything Dr. Light makes. With the advanced AI, he can exist in some form after death. With both, Wily can end Dr. Light's legacy and reshape civilization to his desire. That is why he persists.
- But sadly, Sigma wrecked all of them down...
- Zero gets his power system from Bass, who refined the Bassnium to make Zero the God of Destruction people would fear for centuries to come.
- In order to give Zero his human-level AI, he decided to test it on a new robot: King. However, King ended up rebelling because of this. King Mk II would've been an attempt to make sure that personality is loyal to him, but Bass botched this. He's left trying to figure it out all on his own.
- Roboenza is a prototype Maverick Virus. Dr. Wily needed to see if he could get the virus to make robots loyal to him, not go insane and uncontrollable.
Which leaves us with the question: Which entry would be a logical conclusion to the Classic era? What would serve as a grand opus, a series finale if you will? I think it's MMV. While it predates the appearance of characters like Duo and most importantly Bass, I think it serves as a fitting close to the franchise.
First, thematically, it's very different from the prior games. Instead of the usual Robot Masters, it's a new concept with the Stardroids, powerful alien robots built with materials not found on earth. Other than a brief couple adventures in vacuum, there are no outdoor sections in the game, much of the game being in giant mechanical mazes. Half the game is set in space. It's clear Capcom wanted to end the Game Boy series on an epic note — why not end the entire series that way? (After all, Mega Man 10, while entertaining, was hardly conclusive...)
If you look at the series, there's a clear escalation in Wily's behavior. First it was about proving himself, then it became about revenge, and he's been getting worse over time, going so far as to kidnap someone's child to force them to do his bidding, though nothing tops using time travel to kidnap a future version of Mega Man to kill Mega Man's present-day version for sheer outlandishness and raises some serious questions as to whether Quint will even matter in the future of Mega Man anymore. Wily's labs get grander as well, with multiple fortresses, a giant tank fortress, multiple space stations, and even a starship. (Where does he get the money? That's a question for another WMG entry.) Mega Man V reaches the logical conclusion to this nonsense with a friggin' Death Star knockoff — it's gigantic, it's in space, and it shoots laser blasts at you the size of city buses. The destructive capability of this thing has to be quite high.
Along the way, he's gotten involved with alien technology at least a couple times, some of it quite ancient — and powerful. The Evil Energy alone is nearly enough to kill Mega Man without Duo's interference — a fact that had to have made an impression on Wily. It stands to reason, then, that he'd be looking for more alien technology. Which leads us to the Stardroids, who laugh off Mega Man's buster shots, a clear escalation from before when Wily's own robots were always vulnerable to basic buster fire. So why is it that the Stardroids have gone almost forgotten? Perhaps it's because they only appeared at the end of the Classic series, and by the time of X, the Stardroids' impact is no longer relevant? (Though there's the distinct possibility that Zero is a Wily-built Stardroid based on Terra...)
There's also his repeated attempts at creating a counter to Mega Man. Quint and the Mega Man Killers, then Bass and finally Zero. Mega Man V has you face all three of the Mega Man Killers and Quint; Bass is off on his own and Zero is possibly unfinished, or perhaps part of another dead man's switch much like the rampage that broke Wily out of jail was in Mega Man 7.
The combination of Wily's escalation, his obvious experimentation as he works on Zero, his use of the Stardroids, and his bringing back Quint and the Killers for one last go-round all speak to Mega Man V being not just the end of the Game Boy series, but the end of the Classic series in general. It's Wily's grand opus, a repeat of his old man-behind-the-man ruse combined with his attempt to harness alien technology, a reunion of the robots he built specifically to counter Mega Man, and his biggest starbase yet. He's throwing everything he's got at Mega Man. Wily's getting along in years, he can't keep doing this forever, can he? This is his last-ditch attempt to take out the thorn in his side once and for all; after that, it's up to Zero to carry on his legacy.
And in the end, he still fails, a victim of his own hubris. What did he expect when he awakened an ancient superweapon?
Over the course of his original activation, he fought the original Mega Man and easily had the upper hand. However, something ended up keeping him from delivering the final blow. (Possibly Bass, in a case of The Only One Allowed to Defeat You.) Zero is forced to retreat and is cut off from Wily.
Without having to listen to him, Zero is allowed to take in the world around him and connect with the people there. Wily, assuming Zero had failed, activates/steal eight robot masters in a usual scheme to beat Mega Man. Zero watches the chaos unfolding and, upon it reaching those he's connected with, decides to take matters into his own hands, fighting them off in Mega Man's place.
The usual structure of the game commences, Zero unaware that Wily is behind the robot masters. Zero asks them why they're causing such distraction on people who have done nothing wrong, with most of them stating that they are merely following their programming. Zero begins to contemplate why robots follow their programming even when it causes harm to others, especially those who have done nothing wrong.
Upon reaching the fortress, Zero encounters Wily again as well as Mega Man. Wily, unaware that Zero had been destroying his robot masters, demands he destroy Mega Man at once. Zero initially pauses, contemplating why he should but Wily reminds him who created him. Zero relunctantly agrees, despite Mega Man trying to point out Wily was behind the robot masters. A one-sided battle ensues in Zero's favor but, just as he's about to strike the final blow... He lowers his sword.
Wily is furious over why he isn't following orders. Zero states that just because he created him, doesn't mean he has to follow him. Mega Man had done nothing wrong and the only times he's fired at him has been in self-defense. Deciding that the only one who really needs to be taken out here is Wily, Zero vows to beat his creator once and for all.
Zero steamrolls through his fortress, Wily machine and Wily capsule with ease. Before he can strike the final blow, however, Wily manages to trap and deactivate him. Summing up that Zero has a dangerous 'bug' that must be corrected, he heads back to where ever his lab is set up, placing Zero back and his pod as he begins to work on code that will correct his 'bug'.
The bug referred to in X4 wasn't how insanely violent Zero was. Rather, it was the fact that Wily had created a robot with free will and used its free will to turn on him. As for why Zero was so insanely violent when he awoke in the Mega Man X series, it was likely the result of either being pumped full of evil energy or the mavrick virus, which was Wily's attempt to 'correct' his 'bug', since all Wily wanted was a violent killing machine in the first place.
What about mentions of Zero's 'original programming'? Keep in mind who created him. Of course Wily's original intention for him, what he considers to be his 'original programming', would be the violent psychopath Zero seen in X4. However, just because that was his intention doesn't mean that's how Zero originally was upon his original activation. Keep in mind, Zero is only violent when pumped full of the maverick virus. When he passes the virus onto Sigma, Zero returns to how he originally was before Wily tried to 'correct' him.
As for what happened to the old Mega Man cast? Simply put, old age. Light passed on because of natural causes and/or uploaded his brain to the holograms seen in the X series, while the robots just slowed down due to becoming obsolete without Light keeping them up to par.
Fanfic-y theory? I'll admit. Fits better with the Lighter and Softer classic series instead of the usual interpretations? Also yes.
The I.B.N. terminal behind Light in several of the Classic series games... could that be this timeline's unfinished Interlinking Battle Network? See, it's already known that the Classic series and Battle Network take place at the same time, the Battle Network timeline acting as the one where Light finished the Battle Network, and in the Classic series, he didn't finish it.
- Jossed by the release of 10.
- Shouldn't other electric weapons (Spark Shock, Thunder Bolt, Lightning Bolt) do more damage to him, then?
- Perhaps there's two types of "Electric" Weapons: Ball and Piercing. Most Electric attacks are the Ball types. The exceptions? The Thunder Beam... and the Laser Trident (which takes off 6 units of Rock's health vs. 4 Units from glomping). So Rock not only was weak to the Thunder Beam... he still is. At least Dr. Light realized that if he was going to equip one of his new robots with his prize fighter's weakness, that robot should then have an easily accessible weakness of her own.
- This idea is supported by Robot Masters making reappearances being weak to weapons of similar elements (or in some instances, completely different elements hitting a completely different weak spot in their design).
- Perhaps there's two types of "Electric" Weapons: Ball and Piercing. Most Electric attacks are the Ball types. The exceptions? The Thunder Beam... and the Laser Trident (which takes off 6 units of Rock's health vs. 4 Units from glomping). So Rock not only was weak to the Thunder Beam... he still is. At least Dr. Light realized that if he was going to equip one of his new robots with his prize fighter's weakness, that robot should then have an easily accessible weakness of her own.
- Or is he? The Magnet Beam could have been the only weapon (as it were) to have enough power to forcibly remove Protoman's shield.
- Also, Roll x Ice Man is obviously a Slap-Slap-Kiss relationship. Three guesses who's doing the slapping.
- Roll x Ice Man?! That's less Slap-Slap-Kiss... more Brother–Sister Incest.
- Yeah, but they are robots.
That being said, this doesn't explain why he doesn't simply replace the worst weapon from each game (Top Spin/Spark Shock, Power Stone, etc.) with his various Game Breakers like the Metal Blades or Thunder Beam.
- Because they are always Wily's weakness?
- It'd have to be eleven, since the GB games have nine weapons and Mega Man 10 includes eight weapons plus the ones from the Mega Man Hunter Stages (which is awesome).
- Alternatively, the ammunition for each weapon isn't truly infinitely replenishable between missions. Once Mega Man runs out, he discards the weapon since it isn't worth it since he can simply copy weapons from any new opponents he faces.
- I always assumed that he could only copy powers for a time and then after that they were erased.
- It's also possible that the code for the powers was located somewhere on Doctor Wily and that when he is destroyed the code is too, and so Mega Man can't use it anymore.
- maybe Mega Man thinks it will turn him evil if he uses their powers too long, or wants to respect their memory.
- I always assumed that he could only copy powers for a time and then after that they were erased.
- 10 would like to have a word with you. Tango shows up on the counter for Proto Man's shop, and the Bonus Bosses are bosses exclusive to the GB games. Some fans hold that the series actually took place before 6, as every robot seen is either brand new, or from the first five games.
- Jossed. Word of God has actually gone as far as to state that Slash Man (from 7) was based off of the designs of Pluto from V, so there you go.
- Double Jossed, Word of God didn't say that Slash Man was Pluto.
- Jossed. Word of God has actually gone as far as to state that Slash Man (from 7) was based off of the designs of Pluto from V, so there you go.
- This is pretty much canon considering the ending of 7, where Wily mentions that Mega Man can't hurt him due to his programming. Of course, Mega Man DOES say he doesn't care anymore, but many people take the hesitation in firing the shot to be Mega Man attempting, and failing, to overcome the laws.
- That and in the Japanese version, Mega Man just stands there, with no response to Wily's taunt.
- I can just imagine his thought process when he came up with that one: "Mega Man will never do what I want with that stupid 'sense of justice.' Wait, if Mega Man would never do it... I'm a genius!"
- Or in another way, Wily told Mega Man that Dr. Light turned evil and took the player robot, thus he was fighting for justice if he fought for Dr. Wily. This is his first scheme, after all, so Mega Man doesn't know Wily is the evil.
- I always figured that if he only had one eye, it'd be because one was gouged out during his days as an industrial robot... which is nothing short of unpleasant.
- Blues never worked as an industrial robot. He was created with no specific function in mind, which may be the source of his wanderlust.
- Bad stuff for Zero started in X4? You do recall that he died in the first game, right? And that he was playable from the beginning (in a manner of speaking) in X3? Also, no, the last time a popular character was playable from the beginning was & Bass, and nothing horrible happened to him.
I know it's not the best form to argue against WMG's, but you're failing on several levels here.
- I love you.
- In Mega Man 6, Mega Man gains a vent there as well. Hmm...
Needle Man was originally a robot master called Spike Man, whom Wily created to try and take advantage of the fact that spikes are a One-Hit Kill in the Mega Man universe. However, upon completing construction, the fact that Spike Man was literally made of spikes caused him to immediately self-destruct from his own Collision Damage. Wily instead had to settle with needles, which were far less powerful but still dangerous, and thus Needle Man was born.
- MM2:
- Time Stopper -> Quick Man: Quick Man doesn't consciously control his running; he commits to a movement, then writes a macro to move his limbs consistent with that. The attempts of his servos to follow the macro while frozen causes him damage.
- I don't know about that. I'm pretty sure it's only frozen for Mega Man. The only guess I had was that Mega Man is moving faster than he is when time is stopped.
- According to Hitoshi Ariga, Flash Man and Quick Man are two different results of Wily's attempts to control Time. Quick Man was built on the idea of approaching the speed of light, and thus can increase his rate of motion through time itself. FlashMan, on the other hand, has the power to slow the speed of light down to almost zero, which, while it freezes every other robot master, has a unique, hyper-compressive effect on Quick Man, who experiences something like a small black hole.
- Quick Boomerang -> Metal Man: Quick = Friction, which causes metal to heat up, bend, and break eventually.
- Metal Man has super-lightweight armor.
- Leaf Shield -> Air Man: The leaves are either causing a jam in his fan, or releasing oxygen via photosynthesis which ignites.
- Air Shooter -> Crash Man: The tornadoes cause him to literally crash?
- Alternatively, Crash Man is really lightweight.
- Metal Blades -> Metal Man: Dr. Wily is an ass.
- Again, ref Megamix: When Dr. Wily designed Metal Man, he was going for a fast, effective robot who was good at battle — Metal Man is one of the most agile of the robots, but is so largely due to his incredibly lightweight armor, which none of the others have — so his weapon, which is the strongest of all, is incredibly deadly to himself.
- Metal Blades -> Bubble Man: Given he's meant to swim, Bubble Man would be made of light material and have buoyant tanks that it could cut through easier.
- Time Stopper -> Quick Man: Quick Man doesn't consciously control his running; he commits to a movement, then writes a macro to move his limbs consistent with that. The attempts of his servos to follow the macro while frozen causes him damage.
- MM3
- Needle Cannon -> Snake Man: Ever put a needle through a snake's head? Or anywhere on a snake? Wait, don't answer that.
- Another guess: Needles are precise enough to attack the small snakes.
- Scales are reasonable protection against slashing or impact damage in the animal kingdom, but are insufficient against being punctured between the scales. Needle Cannon exploits this weakness.
- Magnet Missile -> Hard Man: Hard to guess exactly; maybe the missiles are a specific armor-piercing round that is designed for thick armor.
- Alternate guess: The other, faster robot masters are able to remove the missiles before suffering internal damage, but Hard Man is too bulky to remove them.
- Another guess: Hard Man is made of a special metal, namely Ceratanium. This makes him have a metal element. Magnets attract metal, only this time, the magnets can fly and explode while the metal is nigh immovable.
- Hard Knuckle -> Top Man: Once again, lightweight armor vs. a high-density knuckle.
- A Hard Knuckle missile is also a violent impact, which handily knocks down tops. A spinning object, disturbed of its balance, can do significant damage to itself upon striking a floor or wall.
- Top Spin -> Shadow Man: Maybe Mega Man spins so fast, that Shadow Man's martial arts can not properly prevent the damage.
- Alternately, Top Spin is Senpukyaku, and Shadow Man is Guy.
- Shadow Blade -> Spark Man: It is possible that the blade causes damage to the wiring exposed on the robot, or disrupts the electrical current in a damaging way.
- It's also a nod to Mega Man, where Elec Man's weakness is Rolling Cutter. The electric guy being weak to the cutting weapon.
- Spark Shock -> Magnet Man: The electricity overloads his electromagnets and causes him to tear himself apart.
- Every Robot to their own weapon: Such was not accounted for since Wily figured he'd only need Gamma instead of the rematches.
- Metaphor for the above: Several fit a metaphor, assumption, or otherwise. Magnets repel each other, "Twin snakes kill each other," Ninja vs Ninja, two tops spinning against each other (also explains why Mega Man takes damage).
- Needle Cannon -> Snake Man: Ever put a needle through a snake's head? Or anywhere on a snake? Wait, don't answer that.
- MM4
- Dive Missile -> Drill Man: I'd imagine that Drill Man requires more durability than most robot masters in order to drill through the ground in safety. Dive Missile might be designed to pierce thick plating more effectively than other weapons.
- Drill Bomb -> Toad Man: Directional Armor; it is possible that the front side of the robot is poorly armored against demolition blasts.
- Rain Flush -> Bright Man: Having a light bulb on top of his head, it is much more vulnerable to the acid, which eats through the glass.
- Bright/Flash Stopper -> Pharaoh Man: Pharaoh Man was designed as an archeologist/way to ward off curses, and would spend most of his time in the Egyptian catacombs. Therefore, he would probably be designed to have eyes suited for dark areas. Therefore, the Flash Stopper would overload his optical sensors and stun him.
- Not just stun, damage. Pharaoh Man is designed for operation in dim light, which makes his body — which can manipulate light — hypersensitive to massive lights.
- Dust Crusher -> Skull Man: Skull Man was built more for psychological than physical warfare, and hence has a lightly armored body constructed much like that of an actual skeleton. Hence, it's fragile, and the Dust Crusher, well, crushes it easily.
- It's also a nod to Skull Man, a ghostly-looking robot, being weak to a vacuum cleaner.
- Ring Boomerang -> Dust Man: The ring boomerang clogs Dust Man's vacuum.
- Pharaoh Shot -> Ring Man: That blast of light must make it really hard to focus. Also, consider that as a robot designed to combat Mega Man, Dr Wily probably forced Dr. Cossack to make him. Perhaps he had it be weak to one of his original Robot Masters to get back at Wily.
- Pharaoh Shot -> Wily Capsule: The fight against the Wily Capsule takes place in a pitch black room, with the capsule itself only showing up in flashes. The Pharaoh Shot is a miniature sun. Figure it out.
- MM5:
- Gyro Attack -> Crystal Man: You know how, despite being known as the hardest substance on Earth, diamonds are rather fragile (Hardness=/=Toughness)? Well, imagine the blunt Gyro Attack wailing on Crystal Man at high speeds.
- Water Wave -> Star Man: Stars can be equated to giant balls of fiery gas. Water puts out fire.
- Crystal Eye -> Napalm Man: If you can see into the future, you can predict what attacks Napalm Man is going to make.
- Napalm Bomb -> Stone Man: Bombs are typically used for demolitions, like buildings. Who are composed of bricks, like Stone Man.
- Power Stone -> Charge Man: Rubble on the train tracks cause him to go off track and crash.
- MMV:
- Bubble Bomb -> Jupiter: Essentially an electrical appliance, the addition of water would screw him up.
- Electric Shock -> Saturn: Electric Shock is Jupiter's weapon. In mythology, Jupiter overthrew Saturn.
- MM6:
- Wind Storm -> Flame Man: Saudi Arabia is mostly a desert. Ever been in a desert during a wind storm? It's not very nice.
- Yamato Spear -> Knight Man: The two have a Worthy Opponent relationship, so the weakness may reflect that.
- Silver Tomahawk -> Yamato Man: Veiled critique on the relationship the USA and Japan have?
- MM7:
- Thunder Bolt -> Junk Man: Junk Man's body is composed of assorted bits of junk held together by powerful electromagnets. The Thunder Bolt shorts out said electromagnets, causing the body to crumble.
- Noise Crush -> Turbo Man: When driving, distractions can kill. And what's more distracting than a harsh noise?
- Freeze Cracker/Scorch Wheel -> Slash Man: Slash Man lives in a forest. Forests tend to do poorly in cold environments, and fire burns easily.
- Junk Shield -> Freeze Man: While Scorch Wheel is pretty obvious, the bio states he was a prototype for a non-polluting robot before Dr. Wily stole him. He might have issues being exposed to a pollutant because of this.
- Slash Claw -> Spring Man: That lanky body of his likely can't resist cutting too well.
- MM8:
- Astro Crush -> Aqua Man: Water cannot exist in a liquid condition in space.
- Alternatively, the meteors break Aqua Man's glass container easily.
- Thunder Claw -> Grenade Man: The Mad Bomber already has a short fuse, the electricity would make him even more prone to explode.
- Astro Crush -> Aqua Man: Water cannot exist in a liquid condition in space.
- MM&B:
- Wave Burner -> Pirate Man: One of the worst things you can have on an old-timey ship is a fire.
- MM9:
- Hornet Chaser -> Splash Woman: She has the lightest armor (as evidenced by taking 2 bars of damage from the Arm Cannon, while everyone else takes one). The Hornet Chaser is the only other weapon besides her own that fits the category of "bladed". Will cause squick upon application of Fridge Logic.
- Alternatively, being underwater, Splash Woman has never encountered bees. How's she supposed to defend herself against something that's completely unfamiliar?
- Tornado Blow -> Magma Man: The strong winds would blow the fire away.
- Hornet Chaser -> Splash Woman: She has the lightest armor (as evidenced by taking 2 bars of damage from the Arm Cannon, while everyone else takes one). The Hornet Chaser is the only other weapon besides her own that fits the category of "bladed". Will cause squick upon application of Fridge Logic.
- MM10:
- Chill Spike -> Wily Capsule: Wily's already sneezing; cold would make it difficult to fight.
- Also, the battle takes place on a space station, so maybe the ice overtaxes the capsule's life-support systems that generate heat so Wily can survive?
- Chill Spike -> Nitro Man: Three words: Severe tire damage.
- Wheel Cutter - Commando Man: Normally, robot masters can evade the wheel before taking severe damage, due to their agility; Commando Man is not so agile, plus the blade contains Tungsten carbide which cuts armor rather well.
- Commando Bomb -> Blade Man: The saying "Never bring a knife to a gun fight.", but with bombs. Additionally, this is also another case of lightweight armor, considering Blade Man's ability to jump around quickly, sticking to walls and ceilings.
- Triple Blade -> Strike Man: THREE STRIKES. I remember how epic I felt after that bit of Fridge Brilliance.
- Fridge Brilliance indeed. I never even thought of that... God, I'm so stupid.
- Chill Spike -> Wily Capsule: Wily's already sneezing; cold would make it difficult to fight.
- Robot Masters without "Man" in their title:
- Mega Buster-> Enker and Punk: Wily thought that Mega Man wouldn't bother using his ordinary attack against his top Robot Masters. Ballade lacks this weakness thanks to Wily's trial and error.
- Screw Crusher-> Ballade: Ballade betrayed Wily. When Wily rebuilt him, he made sure that a loyal Mega Man Killer would take him out if he ever tried this again.
- Hard Knuckle -> Quint: Quint is a future Mega Man. Wily thought that in case Quint regains his senses, he should be able to take him out with a loyal Robot Master of his. Or maybe it's because he's similar to Proto Man in design.
- Hard Knuckle -> Proto Man: From the MM9 DLC, we know Proto Man has low HP. He has poor defenses, so something heavy like the Hard Knuckle would hurt more.
- Super Adaptor -> Bass: His rip-off of the Rush Adaptor can't beat the original.
- Metal Blade + Metal Man: Metal cuts metal.
- See above.
- Technically, Proto Man, Mega Man, and Roll are robot masters, or "Master-Type Robots". It's a classification of their programming, not status as a boss or anything like that. And we actually haven't seen Protoman without his sunglasses, so for all we know, he might really be a cyclops (see above WMG).
Although their sight and hearing are beyond human capabilities due to the natural advantages of cameras and microphones, their other senses wouldn't have any preexisting technologies to be based off of, so Dr. Light and Dr. Wily would be forced to try and use sensors to create a Poor Man's Substitute to try and emulate them.
"Taste" and "Smell" would be determined by breaking down an object or scent's chemical compound and trying to come up with a general idea of what it would taste or smell like, and come up with a response based on the robot's programming.
"Touch" would use a bunch of sensors wired into the armor and latex skin, which would judge things like where something's making contact, the force of the object, and other factors to determine what should be "felt", and which action should be taken, akin to how touch is used to invoke a response. However, while a human would react on instinct, a robot would simply get a prompt like "I should move away from the object trying to harm me" but would have to consciously perform an action.
- Bass actually was programmed to defeat Mega Man, which explains why he sides with him on occasion: he wants to prevent Mega Man from falling at the hands of any other Robot Master.
- That, or the explosions spare their CPU, which can be put in a new robot.
- This is half-canon, depending on the game. In MM 9, it's explicit, as all the RM's show up fine in the end credits. In Powered Up, this happens if you don't use their weaknesses.
- Already been done. Wily came from the past, captured Mega Man, made a clone of him, decided the clone sucked, and went back in time with the original Mega Man, brainwashed. Since the only Wily in that timeline was the one who came from the past, presumably Light deweaponized Mega Man in the long intervening period of peace, making him easy pickings. The clone killed stuff until he was the last robot remaining, turned into a Death Seeker, and went back in time to lose to the original Mega Man, his Worthy Opponent.
- Rockman Shadow (for those not in the know, the above Troper speaks of Mega Man & Bass: Challenger from the Future, a Japan-only game for the Wonderswan) was a Death Seeker? I thought that he went back in time to beat Mega Man to prove to Wily that he made a mistake abandoning him in the future. R-Shadow came more across as pissed off with a slight inferiority complex than suicidal.
- "In the future there was nothing that could stop me. But I traveled back in time, so that I could find the one who could destroy me." Seems pretty clean-cut.
- It's true that from a first look at their specs, Bass is the superior robot, especially considering that he has all of that Bassnium ruining through him, as well as by virtue of being much newer than Mega Man. However, he tends to severely underestimate Mega Man's Determinator status and ends up losing. Considering that he's lost a total of five times already (six, if you count the battle at the beginning of 7), you'd think that Bass would have wised up, but he's too much of an Arrogant Kung-Fu Guy to sing a different tune. In the arcade game Mega Man 2: The Power Fighters, beating the game with Proto Man and Bass has Proto Man also muse that Bass loses constantly because he doesn't know what he's fighting for (cue Zero jokes in 3...), as opposed to Mega Man, who fights for world peace for both humans and robots alike.
- Dr. Wily has to get his funding somewhere.
- Needle Man was created for knitting and developing nails.
- Magnet Man was made to easily attract metal ore out of quarries.
- Gemini Man is an experiment in hard light holograms.
- Hard Man was the first in a new model of tough armor, to be mass-produced for their robots.
- Snake Man was developed, obviously, for searching in hard-to-reach areas so people don't have to bother.
- Spark Man is designed with the same purpose as Elec Man.
- Shadow Man... okay, Shadow Man was made mainly because both scientists agreed ninjas are cool.
- Mega Man 2
- Quick Man was developed for quick and easy delivery.
- Heat Man was made to one-up Fire Man.
- Bubble Man is a Flawed Prototype in making a water-faring helper. Burst Man and Wave Man are a Decomposite Character of him; one to better weaponize bubbles, the other to fufill its original purpose.
- Wood Man is for environmental purposes. A cleaner world is a better world to rule.
- Mega Man 5
- Charge Man was, obviously, made for shipping research.
- Star Man was made to help astronomers. When he rules the world, Wily-funded astronauts will have Gravity Man helping them with artificial gravity.
- Crystal Man already has a non-world-takeover skill: make Dr. Wily money. Same with Junk Man.
- Stone Man was an attempt to make a Guts Man of his own.
- Mega Man 7
- Freeze Man exists to one-up Ice Man.
- Mega Man 8
- Grenade Man exists to one-up Bomb Man. Dr Wily decided against this since he's creeped out by Grenade Man.
- Mega Man and Bass
- Burner Man exists to one-up Cut Man.
- The development of his Verbal Tic, of course, is a byproduct of interdimensional travel: Quint got stranded in a time and place where Woolseyism is a fundamental force.
- Or Quint could be Brain Bot from the Ruby-Spears animated series, who also looked like a green Mega Man with extra doodads on his helmet. Dr. Wily could have ended up in that show's universe and mistaken Brain Bot for Mega Man, successfully capturing and reprogramming the bot after Wily's doppelganger failed. Just throw away the lab coat and slap on a visor and horns, and voila, we get "Quint", a knowledgeable robot but a clumsy fighter.
I think Wily was just screwing with Mega Man's head with Quint and lying about him being Mega Man. It's just a robot with a similar design. If Mega Man somehow found this out after getting the Quint armor, he would still keep it as a tribute to Proto Man (the helmet and shades resemble his brother's), who probably died due to his unstable core years ago.
- Alternatively, if we're to take Powered Up into account, where it simply copies its enemy's design in general, it became Dark Man 4.0 (The one that disguised itself as Proto Man).
- The Support Units: LSU, WSU, and CSU. The "SU" is support unit, and the first letter is their creator. So Rush, Eddie, and Tango would be LSU-001, LSU-002, and LSU-003. Treble and possibly Reggage would be WSU-001 and WSU-002, and Beat would be CSU-001.
- Doctor Light's unnumbered robots: Auto is likely SLN-001, aka "Special Light Number". Since the first three models, he's the only Robot Master he has without a man or woman added that we know of. And he does serve a special purpose as Dr Light's assistant. If Zero has a Robot Master numbering despite not being one of DWN-Infinity, X could have one as DLN-X.
- The Copy Robots: Probably some variant-based designation. The Copy Robots could be "Copy Robot Number" or CRN.
- Rockman Shadow: Mega Man Megamix is SVN-001. As the Super Prototype, Rockman Shadow would be SVN-000
- The Dark Men: Similar to the Mega Man Killers, they probably have a unique classification of DMN(Dark Man Number). Or they are part of the Copy Robot Numbers, given the most well-known Dark Man is pretending to be Proto Man. The ones that look different might have a CRN-(Fake Proto Man's number)A-C.
- Other Robot Masters by Dr. Wily: Doc Robot could be SWN-000. Like Bass, he's an attempt to replicate Mega Man's power — namely his ability to copy other Robot Masters' powers. King would probably go by KGN-000 as he's the leader of the King Numbers, though as an advanced model he could be considered SWN-002 as well.
- Well, this would certainly explain Turbo Man.
- Jossed. X is officially Light's first fully sentient robot.
- Rock is "more than a robot" because of programming quirks that allow him to temporarily overrule the Three Laws under special circumstances.
- Of course, he never actually does overrule the Three Laws in the ending to MM7; he tries to, but hesitates long enough for Bass to rescue Wily. So the Three Laws might still be in full effect for him, for all we know.
- In the Japanese version, Mega Man doesn't even say that he's "more than just a robot." He just stands there hesitantly, inching closer and closer to Wily. This is possibly because his mind went into an infinite loop (killing Wily would break the Three Laws, even though it would be for the greater good and probably save other lives).
- As I understand the Three Laws, both versions show Mega Man breaking the First Law by doing nothing other than forming the thought to killing Wily. Even if he didn't follow through with the threat, I don't call a robot Three Laws-Compliant if it can contemplate violating them. Though, even running with the notion that Mega Man might've considered The First Law in conflict with itself and got into a no-exit logistic loop, he still violates the First Law in that scene. In both versions, Mega Man jumps out of the way of a collapsing ceiling beam, allowing Wily to be crushed under it. He thereby also violated the Third Law by protecting himself in spite of the First. If not full sentience, that scene regardless of its language solidified the idea Mega Man's at a higher level of sub-sentience than the rest of the Robot Masters.
- Wait a minute. As I saw that scene, Wily wasn't actually crushed by the debris like he was at the end of Mega Man 3. He just got pinned under it, sort of like you might get your foot stuck under a root hovering just above the ground... Though, since Wily got his whole body stuck, a better analogy might be to compare it to how a nematode might get captured by a fungus
.
- Marvel VS Capcom. Travel between these universes is canon, so it wouldn't take much effort for Stark to find a new place to live.
- Protoman's color scheme matches Ironman's. Dr. Light might have done that on purpose for nostalgia reasons.
- In the X series, not only is Dr. Light able to build X an "Ironman" suit of sorts... he's able to build it in A POD. WITH A BUNCH OF SCRA- I mean, with practically nothing to work with.
- Except the implication is that the hologram is not as confined to the pod as it appears.
- As he got steadily older, Dr.
LightStark had to give up the Ironman mantle. Taking a pseudonym was due to all the world either wanting either his attention or his death, due to his techno-hero legacy; "Thomas" is a name beginning with T that is very similar to Tony, and cold laboratory "light" is regularly "stark". The Iron Man name itself became the basis for the Man artificial intelligence series, the next logical step in the JARVIS concept: machines that could not only process commands by voice and physical interaction, but walk and interact with their environments. Proto Man was the logical title for the original generalized model, Mega Man the generalized refinement, and many of the others receiving their names specifically to make it easy to remember their niche capabilities. His inventions, though, again fell into the hands of international terrorism (especially via the machinations of one of his own truly talented former colleagues), which forced him to reevaluate the role of scientists and engineers on the cutting edge of technology for a second time. His ultimate decision was that so long as people like him only made tools (which includes weapons), there could never be any guarantees against their dark uses; the only way to make a tool ineffective in the cause of evil was to give the tool choice in the matter. Thus, work began on a truly New, and potentially horrifying, stage in the history of humanity: X, a biped-frame-based artificial intelligence with the ability to not only act, but act on its own: the ability to think, feel, and make its own decisions. This work had to be in secret, of course, because humanity was not yet ready for the implications of the creation of the kind of artificial species their kind had feared the development of (and for good reason) for ages already. Thus, the Capsule, designed to test X exclusively byStark'sLight's own personally programmed sentience and personality algorithms, to ensure that "he" would not wind up unleashing the very threat that Light sought to create him to prevent. And it would've gone off without a hitch, if[Insert true identity here] Wily hadn't somehow got wind of the project, and begun work on his own vision of the future, in turn. And finally, the clincher: Light's Sean Connery beard is the fully matured stage of Stark's Generation X goatee.
- Same Troper again, Protoman is also probably an alternate of Kamina, with Mega Man being Simon's alternate.
Well, he CAN control time.
- ...okay, how the hell did that happen?
Let's assume the doom-saying is true, that Xover kills the franchise dead. Five years or more after that, Capcom will do one of the following:
- An Anniversary Collection for Classic Games, either in disc form or online, containing the main 10 games and the SNES version of Mega Man and Bass.
- An HD Collection for Mega Man X, containing X8 and Maverick Hunter X redone in the style of the HD Collections for Playstation games.
- Mega Man Legends 1 and 2 released online, or better yet, as an HD Collection.
- Something involving lesser-known Mega Man franchises like Zero or EXE.
If the sales of those games are good, then Capcom will do something to coincide with the good sales:
- Mega Man 11 in 2.5d, or Powered Up 2.
- Mega Man X9 in 2.5d, or Maverick Hunter X2.
- Mega Man Legends 3.
- A new Mega Man Series for whatever consoles are current-gen.
I'm keeping optimistic. What about you?
- Zero is Saint Peter, and the Zero Series is about his adventures. ZX is about the Third Coming, and Legends the Fourth. He's stuck in the heavenly revolving door, apparently.
- So, Bass is the Antichrist? Doesn't he not really show up until the Second Coming? Perhaps the Maverick Virus is actually the Antichrist and Bass is like Judas or something.
- Also, in the American continuity, supposedly Dr. Light and Dr. Wily used to be partners. Just like how Satan used to be known as Lucifer before his fall. And there's also supposedly some version of the original Mega Man where Dr. Wily tried to reprogram Mega Man, but Mega Man resisted it. Temptation?
- Protoman is Judas Iscariot
- I'm gonna have to call this jossed. Year numbers do not work like that.
- Actually, on a symbolic note, it
makes a bit of sense...
- Of course, it makes a lot of sense. Everyone Is Jesus in Purgatory.
- Actually, on a symbolic note, it
- Dr. Light is Robot God, for obvious reasons.
- Dr. Wily is the Robot Devil. He seems more based off the Devil from Paradise Lost — he turned against Light because of pride. Some of the Devil's Wicked Cultured and occasional Satan Is Good tendencies are reflected with his rare signs of humanity.
- Mega Man is The Son. X is Jesus, and his human side is total free will. Much like Jesus, he died for your sins and fights against them. Other Robot Masters are angels, or demons.
- The Maverick Virus is the concept of sin — it corrupts all robots. Sigma being the biggest example.
- Omega and Zero are the Antichrist and the Anti Anti Christ, respectively.
- Copy X either represents the Dark Messiah, false prophet, or both
- Dr.nWeil fits the bill of the God of Evil interpetation of the Robot Devil. Actually, I take that back — he is Made of Evil and the Anti-God. He is the enemy of Reploids, humans, and anything else that exists. As the man himself perfectly puts it: "I am the Devil!"
- Lumine, Serpent, and Master Albert don't fit into either category. Considering their Social Darwinist ideals, they could be the Nay-Theist. Especially Albert, who wants to "restart the world", destroying both sides. For the same reason, Master Thomas is this too. "Dr. Light is no more."
- So what about Splash Woman?
- Or he's a Time Lord. Sure, why not?
- Like Dr. Light, he'd have had to be a pre-Pythian Time Lord who first existed in the Battle Network universe. Dr. Regal had to come from somewhere. Also, the Boat Shop guy from the first Legends is another regeneration.
- Alternatively and more realistically, he has an electronic copy of his brain similar to Dr. Light's hologram. It is connected to Reploids via the Maverick Virus (which still exists after it is stopped, it is just no longer able to take over minds) and the virus sends him data on the latest technology advancements. Whenever he feels it's been long enough, he uses this collected data to construct a new body, and places a copy of his mind in it.
- Dr. Light finally got around to doing the same thing with Master Thomas. Unfortunately for him, he forgot to give it enough immunity to the still-extant Maverick Virus, resulting in its behavior being slightly Wily-like.
- Reploid/humankind eventually realized this, and created a replacement species in the form of the Carbons, which could be immune to Wily's infection and continuous reappearance, which they hadn't figured out how to end. The destruction protocol are to prevent technology from becoming advanced enough for Wily to make another go. The boat shop owner in Legends really is Wily, or at least his latest creation, biding his time until the world's tech level once again becomes high enough for him to hijack it and take over, making Mega Man Volnutt's "saving" of the carbons a Nice Job Breaking It, Hero moment a few years down the road when Wily attacks again.
- At the very least, Isoc is all but said to be Wily.
- Wily can't possibly be Dr. Weil. Weil is (or was) a human, and is too evil to be Wily anyway. At the very least, though, Weil respected him. He did seem to respect Omega, so his narcissim wouldn't be big enough to not respect the man.
- Secretly operated several of the WWW's "autonomous" Navis in BN1.
- Helped Wily pull the strings behind Sean in BN2. This backfired when Sean was hospitalized (see the It Just Bugs Me page for more).
- His operation in BN3, though effective, was falsely diagnosed. Also, that "King of the Undernet" thing helps out a lot.
- Managed to seal Bass in stone prior to BN4, and had enough time between that and lunch to convince Hideo Kojima to conduct the great Boktai crossover.
- Now here's where things get weird: touched by Kojima's magic Fourth Wall-breaking powers, Mamoru began expanding into more behind-the-scenes work. For BN5, he manipulated Bandai and other key players on the Nikkei to prevent the Progress PET from coming to America, thus denying us Bass Cross Mega Man until the DS rerelease came about. The economic backlash manifested in prohibitively higher vendor prices in-game, and Nebula's offensive did nothing for consumer confidence.
- Unsatisfied with Capcom's workarounds to the BN5 content omissions, Mamoru would finally double-cross Kojima to eliminate The Count from the American release of BN6.
- To that point, Leviathan was built from Splash Woman, in much the same way.
- Hidden Phantom was built from Shadow Man, and Fighting Fefnir from Fire Man.
Also, Copy X's Seraphim (2nd) form has similarities from both. His 2nd form was related to a seraph like Lumine, and he had detached arms and no legs like Juno. If Copy X had everything the original X had, it is possible that X copied Lumine's weapon after defeating him.
- After an eternity of trying to change time so that he would win, he eventually accepted that there was nothing he could do to win, so he became a fishboat captain.
- Alternatively, he decides that Zero has become the better hero over X, thus implying he had the superior creation over Light. Then he decides to retire to fishing.
- Just wanted to add, for anyone looking it up, that he refers to "The Old Man" in the English version of X5 as well.
- Dr. Wily lets his real name slip in the beginning of Mega Man 7.
- Or Quebec, Belgium, or some other French speaking territory.
- Real Life-Edison had a short lived partnership with Tesla. Tesla invented many great things while Edison stole all of his ideas. Edison stole the idea of direct current from Tesla and he turned it into an inferior form-alternating current. He used this invention to discredit Tesla and turn himself into a respected "inventor." Tesla went mad and lost all of his money — yet he managed to invent brilliant things. Edison invented nothing else whatsoever and stole all of his other ideas from inventors such as Joseph Snow. Evidence — found a hundred years later — proved that Tesla was a genius and Edison was a plagiarist.
- Game series-Light had a short lived partnership with Wily. Wily invented many great robots while Light invented a robot whose sole purpose was to steal ideas. Light stole the idea of a sentient robot from Wily and he turned it into an inferior form — Mega Man. He used this invention to discredit Wily and turn himself into a respected "inventor." Wily went mad and lost all of his money — yet he managed to invent brilliant robots. Light invented a few very simplistic servant robots who were piles of shit compared to their opponents. A Reploid Virus — unleashed a hundred years later — proved that Wily was a genius.
- A couple of flies in your ointment: Alternating Current is not an inferior form of electricity to Direct Current; in fact, it has many advantages — being able to be transmitted over long distances being chief among them. By the same token, Mega Man is not inferior to the Robot Masters; the fact that he kicks all their asses all the time is proof enough of that. Wait... it still fits, doesn't it? DAMN YOU, WMG!
- Edison pushed DC, Tesla created AC, and neither is explicitly inferior, though most power used today is HVDC.
- In the Japanese backstory, Light and Wily never worked together.
- On a minor but still interesting note, Edison had wives and children; Tesla was celibate and had a pigeon whom he adored. Most mediums seem to agree that Light created Rock and Roll not only as helpers but as companions; despite Wily being able to build humanoid robots, the only one made explicitly as a companion is a bird.
- Bird companion? Do you mean Beat? I think Dr. Cossack built him.
- Reggae, actually. Whereas Cossack built Beat as a useful thank-you gift for Mega Man, Wily made Reggae purely to keep himself from being lonely.
- A couple of flies in your ointment: Alternating Current is not an inferior form of electricity to Direct Current; in fact, it has many advantages — being able to be transmitted over long distances being chief among them. By the same token, Mega Man is not inferior to the Robot Masters; the fact that he kicks all their asses all the time is proof enough of that. Wait... it still fits, doesn't it? DAMN YOU, WMG!
- Megamix at least says that he does reciprocate Roll's crush to piss Mega Man off.
- I though the Devils being blobs of nanobots was canon.
- According to the Mega Man wiki (original source linked there), the Yellow Devil and its kind are based on shape memory alloys.
- Further proof of this theory is the lightning-stricken Jesus statue (Elec Man).
- X is a variable. Besides, Roman Numerals do not work that way. You're completely dropping a zero before the X for no justified reason, and it would be 20010 if anything. There's nothing wrong with the theory itself, though, especially since fans like to retcon the date to 20XX, which would include 2010.
No real basis for this, other than trying to think up ways that Reploids could be more human than the Robot Masters. They both have to have their personalities preprogrammed, but everything about a Robot Master would be dependent on that programming, from personality to likes and dislikes, and could only be affected by outside forces in ways that wouldn't contradict that programming, and would keep their core traits no matter what. Reploids however, would be able to adapt to outside forces just like a real human, and could end up with personalities and likes completely different no matter what.
- You mean "Mega X", the episode of the Ruby-Spears cartoon where Vile and Spark Mandrill come from the future to get the "litanium" which was no longer available in their generation?
- Whoa, that makes so much sense! You, Troper, win the Internets! :D
- Why would the robots be installed with self-destruct systems, anyway?
- Maybe as a last resort?
- To keep them out of the wrong hands. Mega Man's copy ability is considered a black box in-universe, and Wily already stole all the other Robot Masters.
- Dr. Wily, the classical Mad Scientist, represents our desire to use technology for war. He started the Robot War, instigating the Darker and Edgier Mega Man X series, in the same way as how our weapons manage to escalate war. We're known for turning technology originally meant for maintenance (for example, fire to warm and cook and electricity to power our infrastructure) into technology capable of killing others (for example, fire to burn life and even cities, and electricity to power our turrets and electric chairs), which is reflected with Dr. Wily turning the formerly helpful Robot Masters created by Dr. Light and Cossack into weapons. Not to mention many of the Robot Masters he builds could have been used for constructive purposes. The only original Robot Masters he didn't corrupt? Rock and Roll, who as maid robots can't be used for any destructive purpose whatsoever.
- Some of Wily's robots also count. King is a prototype of A.I. Is a Crapshoot born out of What Measure Is a Non-Human?, and Bass is the consequence of machinery with more human qualities. Zero is the result of a positive aspect of weaponry: despite being the ultimate fighting robot of Dr. Wily, he uses his immense powers to maintain peace instead of wreck it.
- Sigma, and Mavericks in general, represent technology antagonizing us. The Maverick Virus embodies technology going defective unwillingly, hence why most viral Mavericks are Ax-Crazy. Big Bad Sigma represents the idea of technology rebelling because it thinks it knows better than us. Sigma has been seen as trying to free Reploidkind, kill the inferior human race, and a genocidal madman, but one facet never changes — he's always right in his actions, and you are wrong for opposing him. Gate is the embodiment of our fears of technology we can't comprehend — he's obsessed with creating Reploids with unreadable codes. Lumine is a symbol of the cold desire to continually advance, leaving what hasn't in the dust (hence his sociopathic distaste for the old-model Reploids).
- Mega Man Zero has a number of antagonists. Copy-X is a result of our extreme measures to deal with rogue technology — the paranoid desire to annihilate every machine we see as a threat, which is why Copy-X labels almost all of his own race as a threat. The Resistance is the positive reaction to deal with this threat: show that machinery can be used for good, while Elpizo is the negative reaction: kill the oppressive humans to solve the problem once and for all. Finally, there's Dr. Weil, who is the living, breathing embodiment of our most monstrous behavior to what we create. Dr. Weil's view of Reploids as nothing more than objects are self-evident of taking technology for granted, his inability to take responsibility mirrors our habit of not coming to terms with the pain our machines can cause, and the desire to make the world suffer is the use of technology turned to make others suffer. Dr. Weil's cyborg nature embodies how we've become completely dependent on our technology to do things for us. Omega is the embodiment of the idea that technology should only be used to harm others.
- With machines and humans becoming one race, the villains of this era are the worries that technology and progress will cause us to lose our humanity. Serpent is our fear of progress dehumanizing us, willing to do anything in the cause of bettering ourselves. Master Albert is our fear of progress making us gods — Albert tries to control the Wheel of Fate to transcend the cycle of violence, like we try to control the elements to transcend nature. Biometal W aka Dr. Weil is the fear that despite how much society and technology progresses, we will never become better than our base, animalistic nature.
- Mega Man Legends is one big fear of The Singularity. It is our fear that as technology progresses, we will reach a point where we are no longer human.
- Zipper Man: Uses zippers to teleport.