Video Game / Kingdom Come: Deliverance

http://static.tvtropes.org/pmwiki/pub/images/kingdom-come-deliverance_288.jpg

A first-person open world RPG set in medieval Europe. Described by its creators as "Dungeons & no Dragons" and Braveheart: The Game, it is developed by Warhorse Studios, a new Czech studio comprised of industry veterans, including the creators of Mafia: The City of Lost Heaven and Mafia II.

Compare Darklands, a much older RPG based on European history (albeit German, rather than Czech).

You can visit its Kickstarter here and the official website here.

Unrelated to Kingdom Come or Deliverance.


Kingdom Come: Deliverance provides examples of:

  • The Blacksmith: The Hero is the son of one. You can likewise continue this tradition by crafting your own weapons and items.
  • The Caligula: The new Emperor, Wenceslas, is a naive and unambitious monarch who cares more about drinking and revelry than running his kingdom effectively. His ineptitude leads to the lords of the land to complain to his half-brother (and the king of Hungary), Sigismund the Red Fox. This ultimately leads to Sigismund kidnapping his half-brother and invading Bohemia.
  • Combat, Diplomacy, Stealth: According to update #47, all three play styles are represented in the Game System.
  • Creator Provincialism: The game takes place in the medieval Kingdom of Bohemia, in the modern-day Czech Republic. Daniel Vávra, the director of the project, is Czech.
  • Deadpan Snarker: One blacksmith character if you talk to him at his forge.
    Player Character: What are you doing here?
    Blacksmith: Me? I thought I might prattle about, perhaps bake me a cake. Yes, a great big one here in the forge. Certainly I couldn't be, you know, smithing.
  • Doomed Hometown: The protagonist gets hit with this, complete with murdered family and a quest for vengeance.
  • Hordes from the East: Cumans—a nomadic group that settle in area east of Bohemia—are one of many enemies that the players can fight against.
  • Lockpicking Minigame: Lockpicking in the game revolves around finding the correct spot to place the lockpick and then rotating the lock while tracing the spot's changing location with the mouse.
  • Politically Correct History: Averted. Daniel Vavra (the game's lead designer) was criticized by a few people when he revealed that the game would have no black characters because there were no black people in medieval Bohemia. Vavra refused to cave in, and mentioned in a Twitter post that the historians he is consulting with for the game literally laughed when he told them about the controversy.
  • Potion-Brewing Mechanic: The game has alchemy as a crucial (and complex) minigame, which produces potions—pretty much the only type of "magic" in an otherwise magic-less setting.
  • Shown Their Work:
    • The game reproduces the complex socio-political ecosystem of 15th-century Bohemia, with attention given to contemporary clothing and even fighting styles.
    • Reportedly, the game's developers spent over a thousand man hours painstakingly recreating a real-life medieval monastery based on historical accounts of what it would have been like.
  • Space Compression: The game takes place in a section of the Kingdom of Bohemia circa 1403, highly accurate in historical and geographical detail save for the fact that locations have been comparatively jammed together to keep the player from getting bored by travel.
  • Storming the Castle: Several battles involve this.
  • Succession Crisis: The old king died, and the new king’s brother decides to kidnap him and take over the country.
  • Tactical Rock-Paper-Scissors: The game has a complex system of certain weapons being more effective against certain armor. For instance, swords are good against all armor except plate armor, while hammers work against plate armor but put the character at a disadvantage against opponents with swords.
  • Understatement: In the text box explaining archery.
    Equip your bow with '1'. Use Left Mouse Button to shoot. Killing people not yet supported. And also not very nice!
  • Unlikely Hero: You begin the game as the lazy son of a master blacksmith. But following the razing of your village you enter the service of a local lord and begin your journey to becoming a hero of the realm.
  • The War Sequence: Certain segments of the game have you marching in formation with other soldiers against enemy armies.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/KingdomComeDeliverance