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Video Game: Kinect Disneyland Adventures
Developed by Frontier Developments and published by Microsoft Studios on Kinect for Xbox 360, Kinect Disneyland Adventures is a video game that has recreated a large amount of the Disneyland theme park, with themed games based on the rides in place of many of the rides.

In addition to minigames based on various Disneyland attractions, the game allows you to meet, take photos of, bow to and dance with, high five, hug characters, and let characters sign your autographs. The characters also ask you to do favors. Also, you can see recognizable rides and locations.

This game is sort of like the classic Capcom game Adventures in the Magic Kingdom. The basic concepts are there: you can walk around the park, there are people who ask you to do favors (well, answer trivia questions), you can see recognizable rides, meet Disney characters, and the attractions are levels in the game that all play differently from each other. Kinect Disneyland Adventures seems like that game's concept fully realized. You explore a far larger, more convincing Disneyland that's modeled after the layout of the real place and has lots of people in it.

Gameplay is open world play style with minigames.

List of Attractions That the Minigames are Based on
  • Alice in Wonderland
  • Big Thunder Mountain Railroad
  • Buzz Lightyear's Astro Blasters
  • Finding Nemo Submarine Voyage
  • The Haunted Mansion
  • Pixie Hollow
  • It's a Small World
  • The Many Adventures of Winnie the Pooh
  • Matterhorn Bobsleds
  • Peter Pan's Flight
  • Pirates of the Caribbean
  • Disney Princess Fantasy Faire
  • Space Mountain
  • Splash Mountain
  • Jungle Cruise


Tropes That Apply to Kinect Disneyland Adventures:

  • 100% Completion: Collecting every pin, discovering every secret, completing every adventure, snapping every photo, tracking down every autograph...it's a busy day at the park.
  • All Swords Are the Same: Averted in that you start the final chapter of Peter Pan's Flight with a wooden sword, but can later replace it with the Sword in the Stone, which looks much more impressive.
  • And Your Reward Is Clothes: Each mini-game has an unlockable T-shirt that can be purchased at stores.
  • Animate Inanimate Object: Your magic items can bring many elements of Disneyland's scenery to life.
  • Asteroid Thicket: Space Mountain's comet field and the debris from the planet being torn apart by the black hole, as well as the space above Zurg's planet on Astro Blasters.
  • Benevolent Genie: Genie. Need we say more?
  • Big Boo's Haunt: The Haunted Mansion.
  • The Big Easy: New Orleans Square.
  • Bigfoot, Sasquatch and Yeti: Yetis on the Matterhorn, although they don't seem too worried about being seen.
  • Bizarrchitecture: In the Haunted Mansion, you fall through the stretching gallery off of the foyer, tumbling through large doors and past rafters as you plummet for minutes, only to end up right-side up in a hallway back near the foyer. The supernatural is definitely at work.
  • Braids, Beads and Buckskins: The Native American figures in Main Street and Frontierland, matching their real-life counterparts. Also, the Native American girl on It's a Small World.
  • Bowdlerise: Caterpillar blows bubbles with his hookah instead of smoke in the ride Alice in Wonderland.
  • Cel Shading: Employed in the rides based on animated films.
  • Collection Sidequest/Gotta Catch 'Em All: Many of the tasks given to you by Disney characters.
  • Culture Equals Costume: It's a small world, after all.
  • Derelict Graveyard: The junkyard in Space Mountain as well as the caverns in Pirates of the Caribbean, which contain a number of lost ships.
  • Digital Avatar: The player can customize their avatar, changing things like skin color, hairstyles, and clothing.
  • Does This Remind You of Anything?: Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of Lucasfilm. Also, Black Barty is a debonair, glory-starved, anti-hero swashbuckler who irks many of the people he encounters, not unlike a particular Johnny Depp role. Savvy?
  • Disney Princess: Tiana, Snow White, Aurora, Cinderella, Belle, Ariel, and Jasmine.
  • Edible Ammunition: The player throws fruit in Jungle Cruise and Pirates of the Caribbean. It's very effective!
  • Electric Jellyfish: Unlike those in the movie, the jellyfish in Finding Nemo Submarine Voyage produce visible electrical sparks when their tentacles are touched.
  • Everything's Better with Monkeys: Gorillas in the Jungle Cruise.
  • Explosions in Space: The explosions of Zurg's robots look the same even after leaving the planet. Space Mountain contains more accurate portrayals, since colliding with a mine leads to a quick flash of light like those seen in the distance during the space battle sequence.
  • Fictional Currency: The money in the game comes in the form of bronze, silver, and gold coins with Mickey's head on one side and the castle on the other. This money is so plentiful that it oozes from the very scenery when magic items are used.
  • Flying Saucer: Two in Space Mountain.
  • Frickin' Laser Beams: Used in Space Mountain and Astro Blasters, and Buzz Lightyear gives the player a blaster that can be used around the park.
  • Game-Breaking Bug: If you pick up only one or two of the first three golden scarabs for Genie and then end the game, the ones you've already collected will not be counted and can not be collected again. Thus, it becomes impossible to finish this quest and any subsequent quests based on its completion.
  • Gangplank Galleon: Parts of Peter Pan's Flight and Pirates of the Caribbean.
  • Ghost Pirate/Dem Bones: The skeletal buccaneers in the second chapter of Pirates of the Caribbean.
  • Gosh Hornet/Everything's Worse with Bees: Used for Br'er Fox and Br'er Bear on Splash Mountain, and for the player on The Many Adventures of Winnie the Pooh.
  • Fungus Humongous: Alice in Wonderland.
  • God Save Us from the Queen!: The Queen of Hearts, although this game does show her good side somewhat frequently.
  • Hammer Space: Possibly where the player character keeps all his/her magic items.
  • Handcar Pursuit: The first chapter of Big Thunder Mountain.
  • Hollywood Density: Treasure chests loaded with golden treasure floating in a swamp.
  • Humongous Mecha: The cranes in Space Mountain's junkyard, and Zurg's spider-bot.
  • Incredibly Lame Pun: Albie Lost enjoys these, if his name didn't tip you off. Very appropriate given he's a Jungle Cruise skipper.
  • Inexplicable Treasure Chests: And what's even more inexplicable is their strange, transparent nature.
  • Insurmountable Waist-Height Fence: Keeps you from going behind the scenes or outside the park.
  • It's Up to You: The various characters around Disneyland are too busy smiling and waving to complete personal errands. Luckily, the player controls a child that shows enthusiasm for any request.
  • Jungle Japes: All three chapters of the Jungle Cruise show just how dangerous things could be if the jungles of Asia, Africa, and South America were combined.
  • Little Green Men: The aliens from the Toy Story universe.
  • Live Item: Judging by what Buzz Lightyear and the aliens say, the aliens that you must collect around the park are these.
  • Macro Zone: Wonderland becomes one partway through falling down the rabbit hole, leading to your active participation in a croquet match.
  • Magic Wand: The player gets one from Cinderella, and it can cause various effects around the park.
  • Mecha-Mooks: Zurg's army in Buzz Lightyear's Astro Blasters.
  • Mercy Invincibility: Represented by the avatar flashing when damage is taken during a mini-game.
  • Mini-Game: The various rides listed above.
  • Museum Game: The game is based on Disneyland itself, so it makes sense that it's filled with Disney characters. It's an interactive game version of Disneyland, and in itself, is also filled with Disney characters and levels themed after different movies or rides. The ability to visit locations from movies in the form of minigame challenges is what pushes it into this territory.
  • Mythology Gag: Many comments and actions by the Disney characters, as well as some sights on the rides themselves, particularly those based on Disney films. One notable example would be Buzz Lightyear's Spanish-themed dance.
    • One of the rooms in The Haunted Mansion that the possessed suit of armor chases you through is the Winter Garden from the video game based on the attraction.
    • The giant Queen of Hearts topiary from Disneys Villains Revenge can be seen in the Alice in Wonderland level.
  • Never Smile at a Crocodile: Captain Hook experiences this trope at the end of Peter Pan's Flight, but it is played straight for the player with the crocodilians in Splash Mountain, Jungle Cruise, and Pirates of the Caribbean.
  • Our Ghosts Are Different: The ghost of Big Thunder Mountain is a different color from the more antagonistic spirits seen around The Haunted Mansion.
  • Our Mermaids Are Different: Mermaids appear off the coast of Neverland.
  • Pirates: Type 1 and Type 2.
  • Polly Wants a Microphone: Jose, Michael, Pierre, and Fritz of The Enchanted Tiki Room.
  • Portal Network: Allows the player to see many different parts of the Universe in Space Mountain.
  • Power Source: The balls that you throw at the batteries in the second chapter of Space Mountain apparently harness the power of those batteries for your vehicle.
  • Runaway Train: Big Thunder Mountain. The trope name itself is loudly yelled by a ghost.
  • Scenery Porn: Not only is Disneyland very accurately recreated, but the environments and backgrounds of the mini-games are gorgeously done.
  • Slippy-Slidey Ice World: Matterhorn.
  • Southern Gothic: The Southern local of the Haunted Mansion invokes this trope.
  • Space Battle: The end of Space Mountain's first chapter, and a smaller one at the finale of Astro Blasters.
  • Space Is Noisy: Even outside of the music and dialogue, Space Mountain and Astro Blasters contain audible background noises...in space.
  • Space Zone: Space Mountain and Buzz Lightyear's Astro Blasters.
  • Starfish Robots: Many mook types in Zurg's army, particularly his spider-bot.
  • Stuff Blowing Up: A fair amount of the more action-oriented rides contain incendiary objects.
  • Swamps Are Evil: The first chapter of Pirates of the Caribbean depicts a swamp as a dangerous place, and this one even leads to a haven for skeletal pirates.
  • The Ghost: Both park patrons and Disney characters make reference to many other Disney characters who do not actually appear in the game.
  • The Trickster: Chip & Dale, Genie, Stitch and Br'er Rabbit. In fact, in order to acquire those particular characters' autographs, the player has to purchase the "Tricksters" autograph book from one of the shops.
  • Those Two Bad Guys: Br'er Fox and Br'er Bear on Splash Mountain.
  • Threatening Shark: Here's Brucie!
  • Toon Town: There's a certain part of Disneyland beyond Fantasyland that brings this trope to mind.
  • Under the Sea: Finding Nemo Submarine Voyage.
  • Unrealistic Black Hole: It has a beautiful red border.
  • Walk the Plank: Unsurprisingly used in both Peter Pan's Flight and Pirates of the Caribbean.
  • Weakened by the Light: The ghosts in The Haunted Mansion are quite prone to the beam of a flashlight.
  • Westminster Chimes: Incorporated into the soundtrack when the character is soaring past Big Ben at the end of the first chapter of Peter Pan's Flight.
  • The Wild West: Frontierland and Big Thunder Mountain specifically.
  • You All Look Familiar: After exploring the park for a while, you may start to realize how similar many of your fellow patrons are.
  • Zip Mode: Use the map to fast-travel to each land. Also, the main menu includes a Fastpass option that lets you immediately jump into a mini-game after you've played it in-game.

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alternative title(s): Kinect Disneyland Adventures
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