Suit up.Disney Universe
is a 2011 video game from Disney Interactive, released for PS3
, 360 and Wii. Players take control of small avatar-like figures (a la LittleBigPlanet
) as they take on the role of beta-testers for a Disney
online community. However, an evil hacker named Hex is determined to destroy this new game, so the players, dressed in costumes based on popular Disney characters, including Pixar
characters, team up and battle one another to defeat Hex and save the Disney Universe.
This game provides examples of:
- A.I. Is a Crapshoot: Hex made the game like this
- Advancing Wall of Doom: Cave of Wonders 3
- All There in the Manual: The names of individual stages are only mention in the unlockable viewer area.
- Ambiguous Ending: Hex is never really defeated.
- Auto-Scrolling Level: Door Factory 3
- Big Bad: Hex
- Butt Monkey: While not being killed off by you, the Fodder seem to exist to serve as sporting equipment for Brutes.
- Camera Screw: Decent for the majority of the game, but the second level of Queen Anne's Revenge would be a whole lot easier if you could actually see your character.
- Competitive Balance: Among the mini-bosses.
- Fragile Speedster: Bulldogs, which are fast, but can't take much of a pounding.
- Glass Cannon: Spawners are powerful, but can't take the number of hits as others.
- Lightning Bruiser: Brutes, which are fast, strong, and can take a beating.
- Mighty Glacier: Rotos are incredibly powerful but the slowest of the bunch.
- Cutscene Incompetence: The Brutes and Fodder are exceptionally goofy and stupid during the intro scenes.
- Death Is Cheap: You only lose gold.
- Demonic Possession: Though not a demon, Hex somehow can take over VIC and speak through him turning VIC Dark red and sharper-looking.
- Exactly What It Says on the Tin: Several stage names, such as "Laser Corridor" and "Toxic Gas".
- Fake Longevity: You have to replay each stage twice to unlock every costume.
- Game-Breaking Bug: There are a few spots where your water vehicle can get stuck on a rock, unable to move, forcing you to restart the level.
- Giant Mook: Mini-bosses, especially Brutes.
- Griefer: Hex likes to offer helpful advice to the player on how to be one.
- Guide Dang It: Not for the majority puzzle solutions, but the game neglects to tell you important details on how to use some of the vehicle. There are other cases where, after opening the exit gate, the game puts in a secret challenge back at the beginning of the stage, but neglects to tell you.
- Hard Levels, Easy Bosses: Any of the four types of mini-bosses are harder than the end-of-area bosses, and you usually have to fight several of them in any given level.
- Infinity+1 Sword: The Tool Mod power-up lets you kill anything in one hit.
- Insurmountable Waist-Height Fence: A few edges are marked off by low rocks or thinly spread trees.
- Invisible Wall: In a few places.
- Kill It with Ice: The Snowman power-up
- Loading Screen: In which Hex offers his helpful advice.
- Lost Forever: Well, lost unless you restart the level. A few stars are over bottomless pits that you have one shot to grab. Monster Training is exceptionally bad, where in the first stage you cannot return to a room once you exit and in the third stage where the star and collectibles only appear on screen for a short time, during a fight.
- Mook Maker: Spawners can throw Fodder at you.
- Names to Run Away From Really Fast: Hex
- Never Say "Die": Jusitified since the game takes place in a VR realm.
- 100% Completion: You have to earn gold trophies in all stages and unlock and power up 45 costumes.
- Our Zombies Are Different: As a zombie you can survive underwater, but can't jump.
- Red Shirt Army: Lampshaded - their name is "Fodder".
- Scenery Porn: The pans across the stage at the beginning of each area.
- Sequel Hook: The ending dialogue from Hex before the "It's a Small World" remix simply screams this.
- Shout Out: At least one trailer showed a player attacking a chest using a key like a Keyblade.
- Stock Video Game Puzzle:
- Lock and Key Puzzle: Everywhere, exit doors must be unlocked before going through.
- Magical Mystery Doors: Monster Training
- Trick Shot Puzzle: Often the target is across a gap or simply to far away for you to walk a time bomb over, so you have to throw from a distance.
- Two-Keyed Lock: Several in multiplayer, but in single it gives you a few seconds to get to the other switch.
- Suspicious Videogame Generosity: Power-up cubes generally appear near mini-bosses.
- Taken for Granite: The effect of the Medusa power-up.
- Tennis Boss: Spawners are stunned by bouncing fireballs back at them.
- Underground Monkey: There are only six types enemies, but they change costumes to match the world.
- Video Game Settings:
- Villain Song: Hex sings a rock remix of "Its a Small World" to torture VIC and the player.