Video Game: Disney Infinity

Disney Infinity is a 2013 video game made by Disney Interactive. It is an action platformer-ish game that was inspired by the Toy Story 3 videogame's Toy Box mode. Taking a page from Skylanders, the game uses figures of Disney characters to unlock content. The idea is that players are literally playing with virtual toys of Disney characters, and while certain characters can enter themed "Play Sets" based on the movies they come from, the Toy Box mode allows players to take their toys and play any way they want thanks to a deep Level Editor.

Many Disney characters, from Jack Skellington to Wreck-It Ralph and various others from Pixar, Disney Animated Canon, Live-Action Disney movies, non-canon Disney animated movies, Disney television series, and possibly more kinds of media, are in Infinity, and more will follow.

An update to the game titled Disney Infinity 2.0 was released on September 23, 2014, adding characters and play sets from the Marvel Universe franchise, as well as a slew of new features. A stripped-down iOS version of the Toy Box is also available, though it hasn't yet been updated to take 2.0's new characters and features.

On October 8, 2014, a PC version was introduced. It's not compatible with the Disney Infinity base, instead giving players the option to buy digital figures and power tokens, which would seem like it's kinda missing the point of buying physical figurines in the first place. Thankfully, all physical Disney Infinity figures come with a code that gives you the digital version for free as well. If you're interested, you can buy a digital starter pack directly from the Disney Infinity website, or via Steam.

A new version called Disney Infinity 3.0 is in the work for Fall 2015, introducing the Star Wars universe to the game, and a tie-in playset planned for The Force Awakens.

    Playable Characters 
(series with accompanying Play Sets are marked with an asterisk)

1.0 characters:

2.0 characters:

3.0 characters:


Tropes:

  • Adaptational Badass: While Hiro fights in Big Hero 6, he needs the help of Baymax to do so. In this game, to compensate for being a solo playable character, he instead uses the Microbots he invented in the film in an offensive capacity.
  • Adaptation Distillation: Some of the Marvel heroes sport their costumes from the comic and animated continuities, but have the backstories and characterizations of their Marvel Cinematic Universe counterparts.
  • Alternate Company Equivalent:
    • To Skylanders, as a family-friendly sandbox game that uses NFC figures to summon characters in-game.
    • Also to Nintendo's Super Smash Bros., as a crossover game starring characters from each company's respective franchises, where the characters are depicted as Living Toysnote  and can be summoned in-game using NFC figures (amiibo in Nintendo's case).
  • Alternate Continuity: The Incredibles playset is set in a Metroville where Syndrome did not kidnap Jack-Jack and simply sent more of his robots on the city.
    • Likewise, the Monsters University playset is set in a continuity where Mike and Sulley weren't expelled from campus.
    • The "Pirates" playset takes in a continuity with trace elements of the second and third movies.
    • The "Guardians" playset is a very loose retelling of the plot of the movie.
  • Apologetic Attacker: Rapunzel will usually say "I'm sorry!" while fighting enemies.
    • Phineas will also remark "Sorry about that!"
  • Art Shift: All characters are modified from their original versions to fit a unified Infinity art style. Justified as they're not the actual characters, they're toys of the actual characters.
  • Ascended Extra: In Monsters University, Fear Tech doesn't have much of a presence. Aside from a few scenes and a moment with Archie the Scare Pig, Fear Tech's mascot, the movie focuses more on Mike and Sulley putting Oozma Kappa into shape for the Scare Games. In Disney Infinity, however, students of Fear Tech go out of their way to prank the students of Monsters University and making their lives miserable.
    • In the Guardians playset, Cosmo the former USSR Cosmonaut Dog from the comics and a cameo from the Guardians film makes a full appearance in the game as a supporting character.
  • Badass Boast: When he is killed and instantly regenerated, Davy Jones will shout:
    Davy Jones: You can't kill Davy Jones like that!
  • Big Bad: Every play set except Monsters University seems to have one, and they're frequently available as player characters. This doesn't change the storyline, though, so you can play as Syndrome and battle NPC Syndrome's forces or play as Davy Jones and fight your NPC doppleganger's crew.
  • Butt Monkey: Donald in trailers and the opening cinematic to the 2.0 game.
  • Canon Immigrant: Played with. This game is not canon with any of the films, but Ralph's Wrecking Truck from Sonic & All-Stars Racing Transformed appears in this game.
  • Composite Character: In the game, Maleficent carries her film appearance but from trailers, acts much like her classic personality.
    • A feature of the game is using a certain power disk to turn characters into other incarnations of themselves, among these character's are Maleficent, and Donald Duck (who is shown in his musketeer outfit).
  • Continue Your Mission, Dammit!: In Play Sets, characters will often give you reminders of your current objective.
  • Death Is a Slap on the Wrist: Your character is simply magically reassembled on the spot, unless there are checkpoints in the level.
    • Averted in 2.0 where when your hero dies, you either need to place a new hero on the base, or restart the mission. Akin to Skylanders.
  • Doppelgänger Crossover: The game can have Capt. Jack Sparrow and Tonto together in the Toy Box. Featured in this trailer.
  • Early-Bird Cameo: Nova and White Tiger sport their new costumes from Season 3 of Ultimate Spider-Man, which hadn't been revealed at the time their game counterparts were first shown.
  • Easter Egg: Walt Disney World is using the new "MagicBand" RFID system - and it unlocks special content when used in Infinity.
  • Family-Friendly Firearms: Especially noticeable in The Lone Ranger content, where the guns are modified to have different sound effects and orange caps on their muzzles to resemble cap guns rather than real ones. Justified as all the characters and firearms are toys.
    • Black Widow uses laser guns in 2.0, something she rarely (if ever) does in the comics, and certainly not in the movies.
  • Freeze-Frame Bonus: Stitch, Merida, and Maleficent appear in the 2.0 trailer as Captain America's shield bounces around; as teases for their own inclusion in the game.
  • Furry Confusion: In one of the trailers, Mater tries to strike up a conversation with a non-anthropomorphic vehicle.
  • Gameplay Roulette: Each 1.0 Play Set focuses on a different game genre; for instance The Incredibles is primarily a beat-em-up while Cars focuses on racing. Monsters University is a third-person stealth shooter, and Pirates is an exploration game with ship-to-ship combat.
  • Genre-Busting: The game has many, many, many different and interesting playstyles, ranging from stealth gameplay to swash-buckling Beat 'em Up to a Superhero Wide Open Sandbox. The E3 Trailer seems to highlight this trope just as much as parody it.
  • Ground Pound: Certain characters are able to perform this ability, such as those from The Incredibles or Pirates.
  • Gunship Rescue: The Army Helicopter doles these out; even more so if you're in multiplayer and one of you is pinned down. A bonus is that the chopper can take massive damage and keep flying and can even destroy enemies simply by ramming them. Alas, it is only available in the Toy Box.
  • Le Parkour: There are a lot of movement options, which includes grabbing onto windowsills and pipes.
  • Level Editor: One of the game's major selling points.
  • Living Toys: All characters in Infinity are toy versions of themselves. They even break apart upon defeat.
  • MacGuffin: Kraken's Bane in the "Pirates" playset.
  • Merchandise-Driven
  • Mooks: They seem to differ between different worlds, as they should. Davy Jones' crew members for Pirates of the Caribbean, Monsters from a rival university for Monsters University, Syndrome's robots for The Incredibles, Emperor Zurg's drones for Toy Story, members of the Cavendish Gang for The Lone Ranger, Frost Giants for The Avengers, and symbiotes for Spider-Man.
  • Mythology Gag:
    • Part of the Pirates Play Set is modeled after the Disneyland ride.
    • Mater's song in the "Unexpected Pairings" trailer seems to be one to Heavy Metal Mater.
    • At the end of the tutorial, Mickey throws you above the castle. The way the castle pans across the the sky and castle after that is reminiscent of the current Disney movie logo, complete with the word "Disney" appearing at the end.
    • In his trailer, Donald Duck is associated with a hammer. The same hammer he wielded 23 years before in the Master System game The Lucky Dime Caper.
    • In Aladdin and Jasmine's trailer, the two share a moment together, only for Stitch to fly by on a Recognizer and ruin the moment. This is similar to the trailers for Lilo & Stitch where Stitch would hijack into a scene from a previous Disney animated film.
  • Old Save Bonus: Discs and characters from earlier revisions can be used in later ones; playsets are not backward compatible this way, but you can still scan their figures to unlock their relevant Toy Box items.
  • One Steve Limit: Averted with Jack Sparrow and Jack Skellington, and Sam Flynn and Phineas Flynn. If you're willing to get into the real names of heroes that other wise go by codenames, there are three Sams (Flynn, Alexander (Nova), and Wilson (Falcon)) and two Peters (Parker (Spider-Man) and Quill (Star-Lord))
  • Pinball Projectile: The Lone Ranger's six-shooter can fire bullets that ricochet off of metal objects. Tonto's tomahawk axe also works like this.
  • Product Placement: The games tend to have a share of its characters and Play Sets come from movies released the same year:
    • In the original game, it was Monsters University, The Lone Ranger, and Frozen.
    • For 2.0, it's Maleficent, Guardians of the Galaxy, and Big Hero 6.
    • 3.0 has Star Wars: The Force Awakens, Avengers: Age of Ultron, Ant-Man, and Inside Out.
  • Recycled In Space: Toy Story In Space.
  • Reference Overdosed: This game covers a lot of Disney property, and it looks like the list will continue to grow. Outside of known playable characters, non-character toys and in-game locations reference Frankenweenie, The Muppets, Alice in Wonderland, DuckTales, even obscure works like The Adventures of Ichabod and Mr. Toad and Condorman and those on the far edges of the Disney family like ESPN.
  • Reformulated Game: The 3DS game is a Minigame Game, without any of the console game's Level Editor stuff.
  • Required Party Member: "Play Set" levels can only be played with characters from that specific world - for instance, Mr. Incredible can't be used in a Pirates Play Set, and pirates in turn can't enter Monsters University. The Marvel Play Sets in 2.0 can allow a few characters to be exchanged between them, though; the Hulk can enter the Spider-Man set, Nova can join the Guardians, Rocket Raccoon can visit the Avengers, and Iron Man can be used in all three. The Star Wars sets are to have even fewer limits, accepting any Star Wars character.
  • Revenue Enhancing Devices: In addition to character figures and Play Sets, Disney also releases "Power Discs" in two varieties: round ones provide Status Buffs and gear for playable characters and hexagonal ones add Toy Box customization options. The discs were even packaged in random assortments like trading cards during 1.0 and 2.0. The 1.0 series also had translucent-white "Crystal" variant figures with boosted EXP gain and abilities.
  • Rewarding Vandalism: Destroying objects in the game allows you to get sparks to get experience for your character and the coins to buy more toys.
  • Role Reprisal:
  • Sequel Escalation: 2.0 features much larger environments than the previous game, individual skill trees for each character, and introducing auto-builders for toybox mode.
  • Shout-Out: Disney occasionally releases new premade Toy Boxes for download. One of the earliest was "Toy Columbia", a recreation of the setting of BioShock Infinite.
  • Sigil Spam: The game's IN logo is everywhere.
  • Spiritual Successor: to the Toy Story 3 video game.
  • Token Evil Teammate: Venom is this in the Spider-man game campaign. Outside campaigns; Davy Jones, Randy, Syndrome, Maleficent, Ronan the Accuser, Green Goblin, Loki, Venom himself, Darths Maul and Vader, and Ultron are playable characters.
  • Toy Time: Everything in this game is a toy.
  • Toyless Toyline Character: In 2.0, the TRON characters weren't available as figures and only appeared in-game on certain platforms. Fridge Brilliance sets in when you consider how TRON itself is set in Cyberspace and not the real world. Averted in 3.0, where they did get figures released.
  • Video Game Cruelty Potential: You can pick up otherwise harmless characters and dropkick them.
  • Wide Open Sandbox: Toy Box Mode. The Play Set worlds also have open-world elements.
  • Wolverine Publicity: Out of nine decades of Disney history, the game shows a heavy bias to the most recent (post-2010) movies and cartoons (while characters may have originated earlier, they have a more recent project to be tied to). Outside of that, each version has only one or two classic Disney characters and no more than two other pre-2010 movies represented (only one of which, the original Star Wars trilogy, is older than the 1990s).
    • On a more specific note, the Toy Story Play Set is a Science Fiction world themed after Ensemble Darkhorse Buzz Lightyear. Justified in this case, as the Toy Box mode already takes care of the movie's "living toys" concept, and Woody and Jessie's home genre of The Western is covered by the Lone Ranger Play Set.
    • 2.0 and 3.0 each put a major focus on a Cash Cow Franchise, the Marvel Universe and Star Wars respectively; giving both franchises multiple Play Sets with a half-dozen characters per Set.
  • Your Size May Vary: Part of the reason the toy justification is used is because if they use the "real" characters, they'd be out of scale (imagine action figure Buzz Lightyear next to full-size car Lightning McQueen). This is especially noticeable with Tinkerbell, as here she's sized the same as any other human(oid) while every other appearance of hers emphasizes just how tiny she is.