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Video Game / Lilo & Stitch: Trouble in Paradise

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Disney's Lilo & Stitch: Trouble in Paradise is a Crash Bandicoot-style 3D Platform Game developed by Blitz Games for PlayStation and Windows that first released on June 14, 2002. The PlayStation version, published by Sony Computer Entertainment, is simply titled Disney's Lilo & Stitch for the American release, dropping the subtitle.

The game is a somewhat modified retelling of the original Lilo & Stitch film where the titular duo must traverse around Kauaʻi while avoiding enemies and obstacles. One notable thing about this game is Lilo having the ability to use voodoo powers to attack enemies for some reason. Despite receiving very mixed reception on its initial release, the game was re-released as a PS one Classic in Europe on November 26, 2009, and March 8, 2011 in North America.

Not to be confused with Viva Piñata: Trouble in Paradise or the film Trouble in Paradise.


Tropes relating to the game include:

  • Adaptational Villainy: Weirdly, the sunburned ice-cream tourist appears as a hazard in one level, apparently having developed a taste for kicking any little girls running along the beach. Even weirder, Lilo's Limit Break involves magically summoning the exact same tourist out of the sky to squash whatever's directly in front of her.
  • Adapted Out: The Grand Councilwoman is not seen in the game, except for film clips.
  • Aliens Speaking English: It's Lilo & Stitch. It comes with the territory.
  • All There in the Manual: David is 23 years old, which is only found in the instruction manual.
  • Checkpoint: They are marked by cameras.
  • Covers Always Lie: The North American Windows release cover pictured above shows Stitch in his four-armed true form wearing his spacesuit. He doesn't wear the spacesuit in the game and sticks to his two-armed disguised form throughout.
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  • Excited Show Title!: Only stylized as such on the American PC release as seen above; all other regions (including the UK where the developer was based) avert this.
  • Ground Pound: Lilo's default air attack, called "Bum & Bash" in-game. As mentioned above, her Limit Break is to magically summon an extra-strength one from the ice-cream tourist.
  • Hair-Trigger Explosive: The game has red jars (with an X on top) that behave the same as the Crash Bandicoot TNT crates: by touching one, it will go off after a while. Lilo can quickly pick a red jar before it explodes and drop it in another place, that restarts the timer before it explodes, hopefully near some enemies (it will explode instantly if you attack it, obviously).
  • Hollywood Voodoo: Lilo's basic attack is to hold a glowing voodoo doll out at her enemies to defeat them.
  • Market-Based Title: As noted above, the American PlayStation release drops the subtitle, which is bizarre considering that the PC version was released in the U.S. with the subtitle still attached.
  • Must Have Caffeine: Stitch can drink coffee to give himself a power boost.
  • Power Creep, Power Seep: Lilo is given voodoo powers so she would be able to defeat enemies in the game.
  • Rolling Attack: Stitch uses this after he drinks enough coffee.
  • Save Point: They are marked by mailboxes.
  • Spin Attack: Stitch uses this as one of his attacks.
  • Super Spit: Stitch can spit at enemies to deal damage.

Alternative Title(s): Lilo And Stitch Play Station