"We hold these truths to be self-evident, that all men are created equal..."
— Thomas Jefferson, "The Declaration of Independence"
Equality is something when things or people are treated in the same degree or value or have the same privileges. Always remember that all tropers and tropes are created equal!
Contrast Prejudice Tropes. Compare Twin Tropes.
Tropes:
- All Are Equal in Death: Everyone's death is within the same degree, whether man or woman, master or servant, saint or sinner.
- All Crimes Are Equal: All bad deeds from murder to jaywalking are punished within the same severity.
- All Genes Are Codominant: An offspring's traits are an average of both parents.
- Androids Are People, Too: Artificial lifeforms are treated as people.
- Balance Between Good and Evil: Good and evil are preserved equally by a cosmic force.
- Balance of Power: Two opposing powers each try to win over a smaller but significant third power to their side to gain an advantage over their rival.
- Both Sides Have a Point: Where both arguments are equally valid despite being pitched against each other.
- Clones Are People, Too: Clones are treated as the same as humans.
- Competitive Balance: Characters are equal in strengths and weaknesses.
- Counterpart Artifacts: Artifacts that are equal to each other.
- Cycle of Revenge: Treat others the same way they treat you.note
- Death Means Humanity: Through dying, a non-human being has its personhood and value recognized to be equal to those of humans.
- Discard and Draw: Equality in losing and gaining a power.
- Double Knockout: Both parties in a fight incapacitate each other.
- Elemental Rock-Paper-Scissors: Elements having equal strengths and weaknesses over other elements.
- Equal-Opportunity Evil: Evil doesn't discriminate.
- Equal-Opportunity Offender: A creator doesn't play favorites on any side.
- Equivalent Exchange: Giving up something is equal to what a character desires.
- Fearful Symmetry: Two characters who look alike fight alike.
- Gender-Equal Ensemble: A group of characters are an even number of males and females.
- Gender Is No Object: Gender has no effect on job opportunities even when it would in Real Life.
- Golden Mean Fallacy: Because both options are valid, we will make lame attempts at both rather than do one of them properly.
- The Golden Rule: Treat others how you want to be treated yourself, no matter how they treat you. note
- Grey-and-Gray Insanity: See everyone as simply just as equally flawed as each other, no matter what.
- Hates Everyone Equally: A character hates everyone regardless of race, gender, etc.
- Impending Clash Shot: Two characters are about to attack each other at the same time.
- Jack of All Stats: A character whose strengths and weaknesses are equal; s/he is adequate at everything and the best at nothing.
- Like Cannot Cut Like: Blades are equal because they can cut everything but other blades.
- Makes Us Even: Someone helps another person that they owed, making the score equal or someone causes pain equal to what had been done to them.
- Master of All: Like the Jack of All Stats, but their strengths, while equal to each other, are superior to everyone else's.
- Master of None: Like the Jack of All Stats, except incompetent and bad at everything because of it.
- Mirror Boss: A video game boss that has equal qualities that a character does.
- Mutual Disadvantage: Two (or more) sides in a fight are unable to gain an advantage over each other due to both being equally disadvantaged against one another whether in offensive or defensive abilities.
- Mutual Kill: Two (or more) sides take each other out in one attack.
- Mutually Assured Destruction: Two sides with weapons of mass destruction hold back on using them because it would result in both sides destroying each other.
- No MacGuffin, No Winner: Nobody gets the MacGuffin at the end of the story.
- Not So Above It All: Someone, who is the Only Sane Man or Straight Man, is shown to have more equal footing with the rest of the group in terms of common sense and morality than they'd like to admit.
- "Not So Different" Remark: Two or more Foils and/or Mirror Characters (usually the hero and the villain) realize that they are more equal than they would expect.
- The Horseshoe Effect: Although two people are ostensibly ideological opponents, in reality they have a lot of beliefs in common and may have equal opinions on numerous matters.
- PVP Balanced: Where Player Versus Player and Player Versus Environment are equal in advantages/disadvantages.
- Purely Aesthetic Gender: There are no differences between playing a game with a character of either gender.
- Symmetric Effect: An effect that impacts every player in the same way, whether in relative or absolute terms.
- Tactical Rock–Paper–Scissors: Units, attacks, and skills are classified into several distinct classes, with each class having a clear advantage and disadvantage over other classes.
- Tall Poppy Syndrome: Characters hate other characters because they are better than them and want to bring them down to their level.
- Worthy Opponent: Treating an adversary or rival with equal respect.
- Zombie Advocate: A human fighting for equality of non-humans.