King's Quest VII: The Princeless Bride is the seventh game in the King's Quest series, and the first where you play as multiple protagonists. The graphic design was a departure from the series' earlier games and was meant to imitate Disney animation and garner a younger, female audience; it resulted in a lot of glitches.Rosella, princess of Daventry, is upset because her mother, Valanice, wants her to get married, while she just wants to have adventures. She falls into a whirlpool and is kidnapped by a troll; she wakes up to discover she has transformed into a troll and is engaged to the King of Trolls. Valanice dives in after her daughter, but winds up in a desert in the land of Eldritch. Gameplay alternates between Rosella and Valanice, who want to escape the Troll Kingdom and find Rosella, respectively. Later, they discover Eldritch is about to be destroyed by an evil fairy named Malicia, and their goals shift from finding each other, to saving the world.Notably for a SierraKing's Quest, this game cannot be made unwinnable — in trying to reach younger audiences, the creators decided to make the game much easier than previous installments. It's still a Sierra game, though — you die, and there are plenty of difficult puzzles, all the same.
This game provides examples of:
And I Must Scream: Very subtly implied in the case of Ceres, who was attacked by Malicia and turned into an oak tree, then stabbed and left to bleed to death with the stake still impaled in her trunk. The first thing she says to Attis after being restored? "Sweet husband, how I missed you."
Lord Tsepish was cursed as the undead to ride his horse across town for all eternity.
"Leg of lizard, eye of newt, toxic toadstool powder, mono-sodium glutamate? Yikes!"
Art Shift: The previous game used video-captured actors for the animation. King's Quest VII switched to a Disney/Don Bluth-inspired art style instead.
Ate the Spoon: Rosella gathers ingredients for a potion to change her back to human form. One of the ingredients (used to stir the potion) is a silver spoon. After the potion's been mixed, the only thing left of it is a melted lump of silver. This being King's Quest, it still has a use later on.
Big "NO!": Rosella, after being trapped in a coffin underground, and Malicia after she discovers Rosella has escaped from said coffin along with the real Troll King.
Blind Without 'Em: The kangaroo rat in the desert. You have to get his glasses back for him before he will do business with you.
Book Ends: Rosella's story begins when she's literally pulled into an engagement with Otar, King Of Trolls. In the end-of-game cutscene, Edgar asks her properly for permission to court her, which she grants.
Brainwashed: Mathilde suspects Malicia has done this to King Otar in order to coerce him into working with her. It turns out he's not the Troll King at all, but her nephew Edgar... the same fellow from King's Quest IV!
Bratty Half-Pint: Two of them run rampant in Ooga Booga. Also the troll girl who throws away her wind-up rat.
Buried Alive: At one point in the fourth chapter, the ghoul kids intend to do this to a cat they locked in a coffin. And later in the same chapter, after Rosella finds the Troll King under the deadfall, Malicia shows up and promptly tosses her in with him.
Cats Are Mean: Totally averted with the black cat in Ooga Booga, one of the sweetest characters in the game.
Cheesy Moon: The moon over Falderal is revealed to literally be made of green-colored cheese.
Chekhov's Gun: All the inventory items, naturally, but special mention goes to the extra life given to Rosella by the cat.
Civilized Animal: Archduke Fifi le Yipyap, as well as all the other citizens of the town of Falderal. Although Fernando the bull might be a slight subversion in that he never exhibits any major bull stereotypes.
Dem Bones: In a corner of Ooga Booga sits a large pile of bones, and they'll come to life and eat you if you touch them. This is where the Boogeyman lives, and also where the real King Otar is being kept prisoner.
Drop In Nemesis: Late in the fourth chapter, you'll get a black veil that will serve as a disguise. If you attempt to leave the area without putting it on, the Boogeyman will kill you instantly. And in the sixth chapter Malicia will appear and zap you if you take too long to Spot the Impostor, or use the wand on the wrong one.
Fission Mailed: If Valanice picks up the firecracker, it explodes and she dies. If you hit "restore," you still have the firecracker, and you only get a few paces before dying AGAIN. Turns out you need that firecracker to solve a puzzle — which means you have to die, and hear the same Have a Nice Death quip, over and over for about 5-10 minutes.
This is because of an unfortunate side-effect of Technology Marches On. The fuse on the firecracker is programmed in terms of computer cycles. Too bad processor speeds have increased by leaps and bounds, so what used to take a few minutes now only takes a few seconds. At least you respawn exactly where you were before you died and the timer resets. Watch Let's Player Toegoff suffer through this here.
Standard Hero Reward: Again, Edgar and Rosella take this trope and run it through the obstacle course. Wisely, though, they agree to "court" rather than running off to get hitched. (At least in this regard, Rosella proves a hell of a lot more sensible than her parents or brother!)
Tyrant Takes the Helm: It's implied that the Boogeyman did this after the murder of Lord Tsepish, the ruler of Ooga Booga. He's specifically stated to have even been responsible for burning down the Tsepish Manor.
Took a Level in Badass: Valanice was a very passive character in previous games — her biggest roles were getting rescued in KQII and telling Alexander to find Cassima in the intro of KQVI. Here, she's out to save her daughter and adventuring with the best of them.
Voice of the Legion: The Boogeyman. Also Lady Tsepish. At least until chapter five, when she's reunited with her husband and loses the cloak.
Walking the Earth: Colin Farwalker, before becoming trapped and lost in the desert to eventually die of thirst, and rise again as the desert spirit.
We Need a Distraction: The primary function of the wind-up rat Rosella finds in the second chapter. She uses it once to catch the attention of the troll cook so she can grab things out of his kitchen, and again near the end of the chapter to scare away Malicia.
Woman in Black: Lady Tsepish. Rosella assumes this as a disguise once she escapes imprisonment in Ooga Booga with the real King Otar.