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Main Character Index | Metal Gear (Solid Snake | Big Boss / Naked Snake) | Metal Gear 2 | Metal Gear Solid (FOXHOUND) | Sons of Liberty (Raiden) | Snake Eater | Guns of the Patriots | Portable Ops | Peace Walker | Revengeance (Senator Armstrong) | Ground Zeroes/The Phantom Pain | Acid | Acid 2 | Ghost Babel | Snake's Revenge | Survive

FOXHOUND

https://static.tvtropes.org/pmwiki/pub/images/foxhound_logo.png
A special forces group formed by Big Boss following the downfall of the original FOX unit. Both Solid Snake and Gray Fox were members of this unit. After Big Boss's Face–Heel Turn in the original Metal Gear, the unit's co-founder and executive officer Roy Campbell becomes the new commanding officer in Metal Gear 2. The most well-known incarnation of the team is featured in Metal Gear Solid, where FOXHOUND has turned renegade after Solid Snake and Campbell left the unit. This incarnation of the team is composed of Solid Snake's Evil Twin Liquid Snake, his Dragon Revolver Ocelot, Ax-Crazy Psycho Mantis, Defrosting Ice Queen Sniper Wolf, Magical Native American Vulcan Raven, and Replicant Snatcher (but not actual Snatcher) Decoy Octopus.


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    In General 
  • Animal Motifs: They are named after and have the abilities of the snake, the raven, the wolf, the fox, and the ocelot.
  • Blood Knight: Most of the FOXHOUND members, or at least Vulcan Raven and Liquid Snake, qualify as such.
  • Dysfunction Junction: Liquid's combination of well done son guyism and homicidal resentment towards his father, Wolf's tragic past and Stalker with a Crush tendencies towards people she intends to kill, Ocelot's torture fetish, and Mantis' violent misanthropy, Raven comes across as the most stable of the lot (at least of the members who get in-game character development), and he's an unapologetic Blood Knight.
  • Equal-Opportunity Evil: Consists of an old Russian gunslinger, an asexual Russian psychic, a university-educated Native Alaskan shaman/heavy weapons enthusiast, an indestructible British-American cloned super warrior, a female Kurdish sniper, and Decoy Octopus.
  • Five-Token Band: A British-American, a Russian-American, a Kurd, a Russian, an Inuit Shaman, and a Mexican, although it's implied that a lot of these guys had American citizenship to join.
  • Oddly Small Organization: It's implied in a Codec conversation with Naomi regarding the Cyborg Ninja that FOXHOUND's size had significantly shrunk in personnel between Metal Gear 2: Solid Snake and Metal Gear Solid under Liquid's command.
  • Mildly Military: An off-the-books black ops run by the US Armed Forces. It features custom uniforms, strange weapons, and other than the Colonel, no formal ranks are ever used.

Members

    Liquid Snake 
https://static.tvtropes.org/pmwiki/pub/images/liquidmgs1_8446.jpg
"There definitely is a resemblance, don't you think, little brother? Or should I say big brother? I'm not sure."
Click here to see Eli in MGSV
Liquid Snake voiced by: Banjo Ginga (JP), Cam Clarke (EN)
Eli voiced by: Yutaro Honjo (JP), Piers Stubbs (EN)
AKA: Master Miller, Eli, White Mamba, A Youth who Curses his Fate
"With all the liars and hypocrites running the world, war isn't what it used to be. We're losing our place in a world that no longer needs us. A world that now spurns our very existence!"

The leader of FOXHOUND, Liquid is the second of the "Sons of Big Boss" introduced. He has a major complex about Solid Snake, and was told for his entire life that his inheritance of Big Boss' recessive genes made him the inferior clone, when in fact the reverse was true. Word of God says he isn't naturally blond. In his youth, he was a blonde-haired child soldier wearing a jackal-tooth necklace and an oversized vest with the words "Never Be Game Over" and "液体人" — "(Liquid Man/Person)" — printed on the back.


  • Ace Pilot: Manages to shoot down two F-16 fighter jets while flying a Hind D helicopter gunship, a highly improbable feat which shows his piloting skills to be world-class.
  • Adaptational Badass: A minor example. In the original game, the Foxdie kills him almost instantly. In Twin Snakes, Liquid manages to gather enough strength through The Power of Hate to stand up and glare Snake in the eyes one last time before expiring. While he still dies, he resists a bit longer and goes out with more dignity.
  • Arch-Enemy: Loathes his brother Solid Snake, whom he accuses of stealing his birthright by inheriting the superior versions of Big Boss's genes, and is obsessed with defeating Snake in order to prove himself worthy of succeeding Big Boss as Outer Heaven's leader and the world's greatest soldier. This makes him into his twin brother's most prominent foe throughout the original Metal Gear Solid games next to Revolver Ocelot.
  • Anti-Villain: If Liquid Ocelot's words are anything to go by, he wanted to rid the world of the Patriots and their SOP system. But the means to do it was anything but noble.
  • Arc Villain: If Mission 51 weren't cut, he would've been the Arc Villain of Metal Gear Solid V.
  • Artistic License – Biology: He gets a lot of things wrong about genetics during his Motive Rant, though at least some of this might be because he just needs to explain it better. Also in Metal Gear Solid 2, it is revealed by Emma Emmerich that the Patriots have spread much false information throughout society, including on biology. Considering that Liquid's childhood was highly influenced by Cipher, he probably was outright lied to about biology. It should also be noted that this whole mess is never mentioned in any other games — every time LET is discussed, no mention is made of the Recessive/Dominant nonsense.
  • Ascended Fanboy: Taking some inspiration from literature, Eli's "Kingdom of Flies" in the cut content would have been a remote island akin to that in Lord of the Flies, filled with Child Soldiers, booby traps, and vocal parasites to kill off intruding forces like Cipher. And Diamond Dogs.
  • Badass Longcoat: Swaggers about in a cool-looking long trench coat, defying the freezing weather by wearing it open with nothing to protect his torso underneath. He stops wearing it starting from the Hind D bossfight.
  • Backstab Backfire: Upon being brought to Mother Base, Eli snaps and tries to stab Venom Snake in the back with a knife. Snake easily deflects it, breaks his arm, and then gives him a lecture on drawing a weapon on a fellow soldier before snapping his arm back into place.
  • Badass Normal: While having no explicit supernatural powers such as Psycho Mantis's telepathy nor technological aids like Vamp's nanomachines, he is a clone of the 20th century's most naturally gifted soldier, putting his physical abilities on the level of a Charles Atlas Superpower.
  • Bad Boss: Downplayed: While posing as Master Miller, Liquid was shown complaining about how the other FOXHOUND members were not fighting effectively.
  • Back from the Dead: In Sons of Liberty, he returns from the dead and briefly takes over Ocelot's body twice.
  • Barbarian Longhair: Has an unkempt mullet to illustrate his wildness.
  • Because Destiny Says So: Says that his goal of Outer Heaven's restoration and taking over Big Boss's legacy is based on what's written into his genes, and he intends to embrace this destiny rather than deny it as he accuses Solid Snake of doing.
  • Berserk Button: Anything that has to do with fathers. When a child soldier fondly talks about his father, he rapidly snaps at him for it. His own hatred of them stems from viewing Big Boss as his Archnemesis Dad while Venom Snake has nothing but respect for him and tries to teach him humility. His hatred for Big Boss then redirects towards his own brother via Revenge by Proxy when the latter defeated him in Metal Gear 2: Solid Snake, and still gives him shit for it.
  • Better to Die than Be Killed: Venom Snake offers him this in the cut Mission 51, as the Diamond Dogs evacuate Eli's occupied island, leaving a pistol with one bullet behind, so that Eli have a chance to take his own life, his only obvious alternatives being either dying from his parasite infection which is beginning to reach the outbreak stage or being burned by the napalm bombing that Ocelot has ordered to sterilize the island from any traces of the parasites. It is ultimately subverted, though; Eli briefly considers this option as he grabs the gun and presses to his temple, but Psycho Mantis swoops in and saves him, first by curing his infection by pulling the parasites out of his body and then levitating him to safety as the bombing begins.
  • Big Bad: Of Metal Gear Solid. The leader of the rogue FOXHOUND Unit whose takeover of Shadow Moses island sets off the events of Metal Gear Solid, it's him and his Evil Plan which Solid Snake must defeat in order to save the world.
  • Blood Knight: Happily accepts this unlike his twin brother Solid Snake.
  • Bratty Half-Pint: Eli is a headstrong little brat, constantly stealing things, picking fights with not only other kids, but also grown men, and always seriously testing the patience of pretty much everyone around him. Ocelot's conversation with Big Boss showcases the British government has made no real effort whatsoever to find him again after Eli went missing after giving his handlers the slip in Central Africa in 1979, indicating that they are probably happy to have him out their hair and are in absolutely no hurry to get him back.
  • Breakout Villain: Although he has a good run as the Big Bad of Metal Gear Solid and kicks the bucket at the end, he turned out to be such a memorable villain that he was brought back for Metal Gear Solid 2 and Metal Gear Solid 4 though it's later revealed that Ocelot simply channeled his personality through hypnosis as part of his own plans. In other words, his actual “return” was mostly an Aborted Arc.
  • Break Them by Talking: During the final showdown between himself and Solid Snake, he tears Snake down verbally, declaring Snake to be a Blood Knight who only fights because of enjoying killing people. It hits close to the mark, to the extent that killing enough enemy soldiers in Metal Gear Solid 4 results in Liquid's below accusation ringing in his brother's mind to throw up in disgust at himself.
    Solid Snake: I don't want that kind of world!
    Liquid Snake: Ha! You lie! So why are you here, then? Why do you continue to follow your orders while your superiors betray you? Why did you come here? Well, I'll tell you, then. You enjoy all the killing! That's why!
    Solid Snake: What?!
    Liquid Snake: Are you denying it? Haven't you already killed most of my comrades?
    Solid Snake: That was-!
    Liquid Snake: [chuckling] I watched your face when you did it. It was filled with the joy of battle!
    Solid Snake: You're wrong...
    Liquid Snake: There's a killer inside you. You don't have to deny it; we were created to be that way.
  • Bulletproof Vest: Venom Snake accidentally shoots him during the climax of the cut Mission 51 (due to his head injury making temporarily distinguish between white and red, making him see the red dressed Eli as one of the white dressed XOF operatives). A Diamond Dog medic then examines Eli, who was still knocked unconscious by the shot, revealing he was wearing a vest, which saved his life.
  • But Not Too Foreign: Both his and Solid Snake's genetic donor was an unnamed Japanese woman.
  • Cain and Abel: Liquid plays Cain to Solid Snake's Abel. He seems to be trying to invoke the trope; he is constantly playing up their fraternal link, and his hatred of Snake is unreasonably deep and personal, considering Snake wasn't even aware of his existence until the events of MGS.
  • Call-Forward: References multiple elements of Liquid Snake in MGSV.
    • Wears a necklace of jackal teeth during his time in Afghanistan.
      Liquid: In the Middle East, we don't hunt foxes, we hunt jackals.
    • Has 液体人 — "Liquid Man" — printed on the back of his jacket.
    • Does his trademark fist-clenching gesture.
  • Clones Are People, Too: Like Solid Snake and Solidus Snake, he's considered a person and Big Boss's son by those around him. In the Truth tapes in The Phantom Pain, Big Boss himself, despite making it clear that he doesn't see the Snake brothers as his sons, nonetheless orders Ocelot to treat Eli/Liquid like a human being should they encounter him.
  • Clone Angst: The main reason for his behavior and resentment of Big Boss.
  • Combat Pragmatist: He runs ahead of Venom Snake and attacks from around corners, and has no qualms about throwing things such as bottles, pipes and molotovs.
  • Calling the Old Man Out: Hates Big Boss because he thinks Big Boss knowingly made him into the Les Enfants Terribles project's inferior one, and he implies that one of the main reasons for wanting to continue Big Boss's dream of a world of conflict is so he would eclipse his father's reputation: "Now I'll finish the work that father began. I will surpass him...I will destroy him!"
  • Character Tics: Often tends to clench his right fist when making speeches or Motive Rants.
  • Charles Atlas Superpower: Despite ostensibly being a completely normal human being (clone notwithstanding), he takes an absurd amount of punishment and demonstrates amazing feats of acrobatics — not to mention being completely unfazed by the Alaskan cold while shirtless. Even as a 12 year old, he was insanely athletic and capable of kicking the asses of fully grown, highly trained soldiers, with only Snake and Ocelot being able to put him in his place.
  • The Chessmaster: Of the Shadow Moses Incident, although later games would reveal him as The Pawn in the bigger schemes of Solidus and Ocelot.
  • Child Soldier: The Phantom Pain reveals he was the commander of a group of child soldiers while he was in Africa in 1984.
  • Cunning Linguist: He knows seven languages; a briefing tape reveals five of the languages to be English, Spanish, French, Malay, and Arabic. The Phantom Pain shows he knows Kikongo.
  • Dead All Along: He seemingly comes back for Metal Gear Solid 2: Sons of Liberty and later seemingly takes back the helm of Big Bad in Metal Gear Solid 4: Guns of the Patriots. But it's later revealed that Ocelot only acted under hypnotic suggestion and nanobots to pretend to be under Liquid’s control. So the real Liquid had indeed been completely killed off.
  • Determinator: The only Metal Gear villain Solid Snake was unable to defeat, despite several temporary wins. He just will not die. If not for the FOXDIE hitting at the last second, he would've outright killed Snake at the end of Metal Gear Solid. In his youth, he also manages to take on Venom Snake despite having no special training. Then again, he's actually the iconic determinator of the series so it's to be expected. It takes a biological WMD to kill him.
    (Original and The Twin Snakes) "Not yet, Snake! It's not over yet!"
    (Digital Graphic Novel) "Snake! This isn't over! IT WILL NEVER BE OVER!"
  • Didn't See That Coming: He considers Solid Snake the superior of the clones in terms of genes, but thinks that piloting Metal Gear REX and rigging the endgame of the Shadow Moses operation to his favor across the board should be more than enough to leap that gap between them. Not only was he actually the superior clone the whole time, but Snake ends up soundly defeating him twice over despite this, driving Liquid to a seething Villainous Breakdown where he'll do everything he possibly can to murder Snake.. only to get hit with FOXDIE right at the last possible second for a double-whammy of a blindside.
  • Disney Villain Death: Averted. At one point, he fights Solid Snake on top of the ruined Metal Gear REX mech, a fall from which he claimed would kill even Snake. Despite taking that fall himself, he still manages to drag himself to a Jeep and pursue Snake all the way out of the base.
  • Disproportionate Retribution: Upon being brought back to Mother Base, he snaps and tries to attack Venom Snake with a knife after Snake gave him a friendly pat on the back. He gets his arm broken for the trouble.
  • Dramatic Irony: For all his anger towards Venom Snake for being created as a "copy", it turns out he never actually met his father but just met a body double.
  • Elites Are More Glamorous: Has combat experience from his time with the British Special Air Service and fought against Iraqi forces in the Gulf War.
  • Engineered Public Confession: Subverted in Nastasha Romanenko's novel. He actually knew all along that Solid Snake was wearing a wire recording everything Snake said or heard, including Codec calls, but did not care.
  • Even Evil Has Standards: In codec calls to Miller (Liquid) during the first boss battle, he mentions that Revolver Ocelot is too warped even for him, strongly hinting in a later call that he did not plan for Ocelot to place a bomb in Solid Snake's inventory because he still wanted Snake alive at the moment. So he has a legitimate reason to be upset with Ocelot for disobeying his orders. The fact that Ocelot was the only member of Diamond Dogs willing to discipline him when he was a bratty 12-year old staying with them may also have something to do with that.
    • He claims to be disgusted at Solid Snake for slaughtering the Genome Soldiers, saying he at least cares about their "brothers". Whether he's sincere or not is left unclear, seeing as he declares this very late in the game.
  • Evil Brit: Liquid was given to the British government as an infant and was raised as a national.
  • Evil Brunette Twin: Inverted. He is the evil twin, but he's blond, while his good twin has brown hair.
  • Evil Counterpart: Although he's the game's obvious antagonist, he could be perceived either way. Liquid might be unstable, but he has a plan and knows what he fights for. Solid Snake goes into battle just because he likes killing, and Mantis insinuates that attempts to mask this desire with virtue make Snake as bad or worse than his brother.
  • Evil Is Hammy: He spends two quarters of the final battle (and a non-trivial chunk of the deadly time limit he knows about) ranting to Solid Snake about their past.
  • Evil Laugh: If Snake dies to him by running out of time during the final battle, Liquid will laugh maniacally at him in a Non-Standard Game Over.
  • Evil Twin: Though Mantis implied that Solid Snake may actually be the true evil twin. Liquid is fighting for a cause: Outer Heaven's restoration. Snake is fighting because, on a subconscious level, needs war to feel alive. Although his brother later finds other reasons to keep on living.
  • Exposed to the Elements: Shirtless, and completely unfazed by the Alaskan cold.
  • Final Boss: Of Metal Gear Solid.
  • Fisticuffs Boss: The second stage of his boss fight is all in CQB.
  • Great White Hunter: Liquid, an Englishman through and though, enjoys fox hunting as a sport. When assigned to the Middle East (where no foxes or hounds were forthcoming), he substituted it with hunting jackals and using royal harriers.
  • Hair-Trigger Temper: During the mission where Venom Snake captures him, Ocelot mentions that Eli lets his anger get the better of him and leaves himself open after an attack. Immediately after being taken to Mother Base, getting a friendly pat on the back from Snake is enough to get him to blow his stack and attack with a knife.
  • The Heavy: The last quarter of Metal Gear Solid is one long battle between Solid Snake and Liquid. Even before that, he was in contact with Snake via the Codec for the entire game disguised as Master Miller.
  • Hijacked by Ganon: At the end of MGSV, he mind-melds with Tretij Rebenok and activates Metal Gear before Skull-Face can (in the process critically injuring both Skull-Face and the Man on Fire before either actually ever fighting), for the sole purpose of killing Venom Snake and wrecking havoc. He's also the Big Bad and final boss of the game's cut "Mission 51".
  • Implacable Man: It's insane what the guy can survive. He walks away from multiple vehicle crashes and can even pick himself back up from a drop that he claimed would kill Solid Snake.
  • Improbable Piloting Skills: He was fully capable of piloting a Hind D in the middle of a blizzard as well as shooting down two F-16s arriving from the Galena Air Force Base, and also pilot it while operating the weapons operator seat.
  • Incurable Cough of Death: The plot of the cut chapter "Kingdom of The Flies" would have dealt with Eli getting exposed to the English Strain of the Vocal Parasites, coming close to death because his accelerated ageing was starting to make his voice change; once it broke he was dead. After the battle, Rebenok extracts the parasites from his body before flying away with his ally.
  • I Will Fight Some More Forever: You have to admire his determination. "Just because you've destroyed Metal Gear doesn't mean I'm done fighting."
  • Karma Houdini: Thanks to Huey, he takes off in Sahelanthropus with the child soldiers holding one of the pilots hostage, never to be seen again. This is later subverted, as the end timeline mentions Eli establishing his Kingdom of the Flies; so despite not being featured, the cut Mission 51 is still considered canon to the series: Eli manages to establish his Kingdom of the Files, but ends up losing everything in a Mêlée à Trois between himself and his gang of child soldiers, Venom Snake and Diamond Dogs, and XOF. But he does also manage to escape death with help from Tretij Rebenok while angrily swearing that he shall have his revenge some day. That said he's doesn't get another battle with Snake nor the real Big Boss, and he both loses to Solid Snake and dies during the Shadow Moses Incident alongside Psycho Mantis.
  • Killed Offscreen: Liquid really did come back to life in Metal Gear Solid 2, via his arm being on Revolver Ocelot's body. And his will proved to be so strong that Ocelot knew he had to get rid of the appendage before Liquid took him over completely. Meaning that as of 4, the brother of Solid Snake and Leader of FOXHOUND is gone for good.
  • The Kid with the Leash: His feelings of hate towards Venom Snake usurp Skull Face's, and gains Rebenok's leash by the end of MGSV and beyond.
  • Large Ham: His top ham moment is whenever he exclaims, "BROTHER!"
  • The Leader: Types I, III and IV over FOXHOUND. Liquid is a devious Large Ham mastermind whose will is the sole thing keeping the team together.
  • Light Is Not Good: Liquid referred to himself and Solid Snake as "the brother of light" and "the brother of dark" — while he never specifies who is who, Liquid is blond, well-spoken, fit-looking and clean-shaven — a clear contrast to his dark haired, growling brother usually wearing a dark sneaking suit.
  • Luke, You Are My Father: Subverted. Ocelot (and the player) expect him to turn out to be one of the LET clones but a DNA test reveals that he and Venom Snake are not related. Which is because the Snake the player controls is not the guy who got cloned.
  • Made of Iron: Holy crap. He survives being his helicopter exploding and crashing, several Stinger missiles launched into the cockpit of Metal Gear REX and REX's subsequent destruction, a fistfight with Solid Snake that results in a fall from the top of REX, being shot several times with a heavy machine gun and a jeep crash with nary a scratch. It's only FOXDIE that manages to finish him off.
  • Master of Disguise: Strongly implied to be such, seeing how he effectively disguised himself as Miller after arranging for the latter's death.
  • Meaningful Name: The very definition of "liquid" is "an unstable substance that has no constant shape or structure". When you compare Liquid's personality to that of his twin Solid Snake, this makes perfect sense. Compared to Solid Snake (who has his flaws but stays loyal to his friends and has a constant set of values), Liquid is a dangerously unstable figure without any permanent ideals or goals beyond wreaking havoc on a world that wronged him and finding his place in a world of unending war.
    • "Eli" is a modern equivalent of Eliab, the brother of David in the The Bible and, just like Eliab, Eli has a brother named David. Also, Eli is pronounced like L-I, as in L-I-Q-U-I-D
  • Mighty Whitey: The only white kid in his unit, and their leader. He's explicitly stated to be stronger, faster, a better soldier, and a better hunter. Given he was designed for such activity, he's in his element within the war torn region. You could even say he was made for it.
  • Military Brat: Was the clone of Big Boss as well as raised within the British Military, as implied in Peace Walker.
  • Moral Myopia: To Snake near the end of the game.
    Liquid: You'd point a weapon at your own brother? (this is after attempting to kill him with an attack helicopter)
  • Mr. Fanservice: He's a well-muscled Englishman with long, flowing blond hair walking around shirtless for nearly the entire game.
  • My Hair Came Out Green: According to Yoji Shinkawa, Liquid was originally dark-haired, just like Solid Snake. However, it ended up bleached to blond as a consequence of his time as a POW, because of the sun's intense rays within the Iraqi desert. Interestingly, Snake was originally going to be a natural blond, too; hence his lighter hair color in the briefing videos.
  • No Shirt, Long Jacket: He ditches the jacket halfway through the game, leaving him with just his pants.
  • No Name Given: According to Campbell, Liquid's real name was highly classified to the extent that not even someone within the highest ranks of the military (such as himself) are allowed to know it. It's Eli.
  • The Only One Allowed to Defeat You: Part of the reason he hates Solid Snake so much is because Snake killed Big Boss before Liquid could.
  • The Pawn: He was used by Ocelot, Solidus and Big Boss for their own purposes.
  • Pet the Dog: For some unfathomable reason, he deemed it necessary under his 'Master Miller' persona to outright help Snake out of a self-loathing rut and encourage him to keep his head in the game while he was spiraling over failing Meryl. Whatever merit there is in doing this is up to the player to decide, because there's fundamentally nothing gained out of him actively trying to help his enemy into a better mental state. Aside from a better fight, perhaps.
  • Psychopathic Manchild: Assuming Ocelot's fake possession portrayal of Liquid is valid, Liquid seems to qualify under this.
  • Psycho Prototype: Although it is heavily implied that Liquid was created first, and the superior genes were used from him to create Solid Snake, The Stinger subverts this by revealing that he had the superior genes all along.
  • Rapid Aging: Being a clone from the LET project, he's been genetically engineered to be an elderly man around the age of 40. While he didn't live long enough to see this in action to the degree of Solid Snake and Solidus, this trait nearly bit him hard during the Kingdom of the Flies incident since he was infected by the English parasites. Normally he should be fine for a few more years...except that he was physically maturing to the phase where the parasites would destroy him. He was eventually left for dead by the Diamond Dogs believing that there was no hope left for him and he would be annihilated by a napalm storm to kill off the parasites. Luckily for him, Rebenok showed up to use his powers to shove the parasites out his system via his mouth and airlift him to safety before the fire got to them.
  • Rasputinian Death: He survived having his Hind D shot down by Solid Snake, being hit with multiple Stinger missiles, being caught directly within the explosion of Metal Gear REX, a four-story fall from REX, getting riddled with bullets by a turreted machine gun, a Jeep crash, and he was still ticking up until he succumbed to FOXDIE. In the remake he lasts even longer, initially collapsing out of agony but then attempting to grab Snake twice before staring down and finally giving up the ghost over a minute beyond the point his heart had ostensibly failed. Only his father and Vamp surpassed him.
  • Recurring Boss: Liquid is fought several times over Metal Gear Solid; once while piloting the Hind D, and then again in a series of fights after passing the game's Point of No Return by triggering his gambit and activating Metal Gear. He's also fought twice in The Phantom Pain, and would have also been that game's Final Boss if the final level hadn't been cut for time. If you count the Liquid and Liquid Ocelot sections of the final fight of Metal Gear Solid 4, he's the most often recurring boss in the series.
  • Red Is Violent: Eli shows an affinity for dressing in red, probably symbolic of him wearing his anger on the outside.
  • Screw Destiny: "Curses his fate."
  • Self-Made Orphan: Kind of. Although he never actually killed Big Boss, nor was Big Boss actually dead to begin with, Liquid made it very clear in his Motive Rant that he certainly would have murdered Big Boss himself had Solid Snake not done so, and in fact hated Snake partially because Snake "stole that chance".
  • Separated at Birth: With Solid Snake. They were born in Carlsbad, New Mexico but Snake spent his childhood in Oregon while Liquid was moved to England shortly after their birth and then Africa before encountering Diamond Dogs. They had similar upbringings though, both being raised in isolation and receiving extensive education and military training.
  • Sequential Boss: The final fight with Liquid Snake at the end of Metal Gear Solid has several phases to it. After you trigger his gambit involving Snake activating Metal Gear by accident and crossing the Point of No Return, you fight Liquid controlling Metal Gear through two phases, before the machine is destroyed and the Snakes duel in a fist-fight. Lastly, after getting past two guard checkpoints on the way out of the base, Liquid will come barreling after you in a jeep. It's only after you survive this that he meets his end.
  • Shell-Shocked Veteran: As the below entry in Woobie, Destroyer of Worlds demonstrates, he suffered immensely as a POW.
  • Shout-Out: Eli seems to be a fan of Lord of the Flies; his room in Mission 23 has a severed pig's head on the table, and the ending timeline, along with a cut mission, explicitly declares his base to be the "Kingdom of the Flies".
  • Sibling Seniority Squabble: Averted. When he first meets his twin brother face-to-face, he says that he's not sure whether to call him "big brother" or "little brother", before deciding that it doesn't matter anyway.
  • Smug Snake: In addition to being a Large Ham, he comes across as arrogant and borderline insufferable to those not part of FOXHOUND. Even as a Child Soldier in The Phantom Pain as Eli, he's a sneering little brat.
  • Social Darwinist: He believes that people's genes are all that matter in regards to fate or their future. Ironically, this actually has little to do with his actual plot (it was closer to a Warrior Heaven).
  • Spanner in the Works: Eli tends to cause problems at Mother Base for the sheer hell of it.
  • Straw Nihilist: Liquid figures that he might as well do what his genes tell him, since otherwise, he's nothing. Justified, in that there's little else he's known beyond war — he was purpose-built to fight.
  • Super-Soldier: Well, that was the intent of the Les Enfants Terribles project at least. He certainly ended up as an amazing soldier, but how much of it was genetics and how much was upbringing is left unclear.
  • Tragic Villain: He's got a tragic past, and has been manipulated his whole life — his actions aren't born out of pure malice so much as the desire to lash out at a world that's been relentlessly cruel to him.
  • Twin Switch: Sons of Liberty sees him subjected to a posthumous one. Solid Snake and Otacon has his body stolen from government cold storage, and use it to fake Snake's death in the Tanker Incident.
  • Tyke Bomb: As one of the products of the Les Enfants Terribles project, specifically one of the two modified clones, Eli is far more intelligent (sort of) and physically capable than someone his age should be.
  • Unwitting Pawn: For Solidus Snake, A.K.A. George Sears.
  • Walking Shirtless Scene: Whenever posing as Master Miller and after passing the game's Point of No Return, Liquid will not be wearing a shirt and have his chest bare.
  • "Well Done, Son" Guy: A completely unintentional example on the part of the parental figure — Big Boss had no idea about him until after he was born, and even then never saw him as a son. Liquid's hate for Big Boss was born out of a mistaken belief that Big Boss chose for him to get the "inferior genes", whatever that means.
  • Well-Intentioned Extremist: He thinks what he's doing is for the good of soldiers everywhere — his idea to bring back Outer Heaven will make them a "valued commodity" again.
  • What the Hell, Hero?: He calls Solid Snake out for enjoying the killing (whether he's right or not is left ambiguous, though Snake is clearly disturbed at the accusation).
  • Whole Costume Reference:
  • Woobie, Destroyer of Worlds: The Metal Gear Solid 4 novelization and the Official Missions Handbook expands a lot on Liquid's background: He basically was sent into Iraq before the advent of the Iraq War as a British sleeper agent to organize various insurgencies in Iraq, and also located several things thanks to connections he made with insurgents against Saddam Hussein's government. However, just as he was to act on destroying the SCUD missile launchers (at least 4 were destroyed by this time), he ended up captured by Iraqi paratroopers belonging to al-Amn al-'Amm secret police, with the strong implication that the SIS sold him out for a more valuable source of information from within Hussein's inner circle, leaving him to be tortured and brainwashed, which evidentially led to his Humans Are Bastards viewpoint in the first game. Just when he was getting his act together to lead FOXHOUND, Ocelot had to reveal to him that he was an LET clone, causing him to sink into rage and self-loathing and transform into the character we see from Metal Gear Solid onward. Honestly, who can blame him for the stuff he pulled after knowing that?
    • Broad Strokes may be applied as far as Metal Gear Solid V: He found out he is a LET clone, escaped Zero's care, and fled to Africa. Then he held an enormous grudge towards Venom Snake when he found out about his heritage, attempts and successfully caused a Child Soldier rebellion, and facing his big defeat once Snake destroys Sahelanthropus and accidentally shoots him. He then held on to this grudge for the remainder of his life until Shadow Moses.
  • Xanatos Speed Chess: A large part of his Evil Plan was actually improvised by Psycho Mantis, since acquiring the PAL code from Baker and Anderson failed due to the latter dying under a supposedly botched torture session courtesy of Ocelot before he could divulge it.
  • You Killed My Father: In this case, he wanted to kill him first.

    Revolver Ocelot 
https://static.tvtropes.org/pmwiki/pub/images/ocelot_twin_snakes.png
"We're going to play a game, Snake. And we'll find out what kind of man you really are."

https://static.tvtropes.org/pmwiki/pub/images/ocelot3_3433.jpg
"John? Plain name. But I won't forget it."

https://static.tvtropes.org/pmwiki/pub/images/ocelotpp.png
"Now go! Let the Legend come back to life!"

AKA: Major Ocelot, Shalashaska, Adamska, ADAM, Liquid Ocelot

Revolver Ocelot (Old) voiced by: Kōji Totani (JP), Patrick Zimmerman (EN)

Major Ocelot voiced by: Takumi Yamazaki (JP), Josh Keaton (EN)

Revolver Ocelot (Middle-aged) voiced by: Satoshi Mikami (JP), Troy Baker (EN)

"The world today has become too soft. We're living in an age where true feelings are suppressed. So we're going to shake things up a bit."

Ocelot is known for his distinctive style of shooting a Single Action Army pistol (which he loves to reload), love of cowboy movies, love of torture, and ridiculous hand gestures. He also apparently works for FOXHOUND, the Sons of Liberty, and the Patriots, but for all we know he actually has an entirely different agenda. Originally a straightforward bad guy, he becomes more sympathetic through his rapport with Big Boss in the prequels.

He is a major fixture of the series, the only character to physically appear in all the numbered Metal Gear Solid games (though, conversely, he's also one of the only major characters to not appear in the original two Metal Gear games). At Shadow Moses, he serves as Liquid's right-hand man, and seems to do the same at the Big Shell. In Metal Gear Solid 3, a young Ocelot appears as Volgin's minion. In Metal Gear Solid 4, Ocelot is a Dragon Ascendant, going now by the name Liquid Ocelot thanks to his replacement arm, stolen from Liquid, taking over his mind. Finally, he appears in Metal Gear Solid V, where he rescues Big Boss on horseback and joins his "Diamond Dogs" mercenary unit.

For Liquid Ocelot, see Metal Gear Solid 2: Sons of Liberty.


  • An Arm and a Leg: While dueling Snake in MGS1, Ocelot gets his right hand sliced off by Gray Fox, after which Ocelot keeps his right arm bandaged. Come MGS2, it is revealed that Ocelot had his entire right arm amputated to allow a transplant (see Artificial Limbs). Averted in The Phantom Pain: he's the only main character who hasn't lost any limbs or body parts before or during 1984.
  • Anti-Villain: His ultimate goal really is to destroy the Patriots. The means he uses to get there, however, are more than a bit questionable.
  • Artificial Limbs: He first replaces his lost right arm with a transplanted limb taken from Liquid's body, and then replaces that with an actual cybernetic limb.
  • Awesome Anachronistic Apparel: He loves old gunslinger imagery, and fancies himself one. His outfits at Shadow Moses and Mother Base reflect this. He and his pack of the Ocelot Unit wear the red/maroon berets of the Spetznaz GRU, the black combat uniform of the Naval Infantry, the black telnyashka (striped shirt) of the Soviet Navy, and the knee-high black leather officer's boots (opposed to the trooper's boots used by KGB and GRU). It seems Major Ocelot has a lot of leeway with putting together his unit.
  • Awesomeness by Analysis:
    • He learned Close Quarter Combat simply by observing Big Boss and other soldiers.
    • Sure, anyone can shoot a wall to get the bullet to richochet, but the fact that he regularly hits the target this way suggests he can calculate accurate trajectories in an instant.
  • Badass Longcoat: His coat of choice is a brown duster, as seen in the first Metal Gear Solid and in The Phantom Pain.
  • Badass Normal: He's a regular human who has major gunslinging skills in a world of cyborgs and giant robots.
  • Big Bad: Of Metal Gear Solid 4. He may count as part of a Big Bad Ensemble considering that he has his own plans to bring down the Patriots.
  • Bizarre and Improbable Ballistics: The "Master of Ricochet". Ocelot can somehow bounce his bullets off walls and other objects to go exactly where he wants. The trick to beating him is to not reveal your location; if he sees you duck and cover, it's all over. Also carries over to Metal Gear Online, where Ocelot can fire trickshots to hit enemies who are hiding behind cover.
  • Body Horror: When Liquid possesses Ocelot in MGS2 and when he fully takes control in MGS4. Somewhat subverted, when it's revealed he orchestrated his own possession by "Liquid" as part of a larger gambit to defeat the Patriots. Though as stated below under Maybe Magic, Maybe Mundane, it's believed he may have been legitimately possessed at some point when he had Liquid's arm attached to him, as he did have Liquid's voice during Metal Gear Solid 2: Sons of Liberty while he did not during Metal Gear Solid 4: Guns of the Patriots. Also, MGS3 reveals his father was a medium and MGSV possibly implies that Liquid also possessed paranormal abilities.
  • Book Ends: Ocelot is the first and last boss of the "Solid Snake Saga", discounting the first two Metal Gear titles.
    • Also the first and last boss chronologically (not counting "Rising").
  • Breakout Villain: Very few people who finished the original Metal Gear Solid when it came out expected him to be anything more than Solidus's lackey in Metal Gear Solid 2.
  • But Not Too Foreign: His father is Russian and his mom is American. Both are soldiers, and he was born while his mother stormed the beaches of Normandy (so technically, he is either German or French).
  • Call-Back: In The Phantom Pain, he lectures a soldier shooting like a cowboy to not dampen the recoil whilst his gun is jammed and told him to use a revolver. He also tells him engravings provide no tactical advantage. The two lectures Naked Snake told him in Snake Eater.
  • Cats Are Mean: This is more evident in Metal Gear Solid 3, where Young Ocelot imitates an ocelot's growl to summon his men. About the nicest thing you can say for Ocelot at this point in the timeline is that he believes in a fair fight, as jungle cats "prefer to hunt alone". Needless to say, this stands in contrast to Naked Snake's cheap tactics and fondness for dogs.
  • Catchphrase: "You're pretty good!" Also his last words.
  • Character Development: Done in a fun way in Snake Eater. Ocelot doesn't start the game with his characteristic love of revolvers, instead using a semi-automatic pistol. He switches to a set of decked out revolvers following some advice from Naked Snake, and then to a set of Single-Action army revolvers. During his boss fight, Ocelot discovers he loves using these guns, and slowly gets used to reloading, going faster and faster over time. There's some other small character tics to show he's getting used to using them, such as him accidentally holstering the revolver the wrong way early on.
  • Characterization Marches On: He expressed a possible interest in both Sniper Wolf and Meryl in Metal Gear Solid (which takes a darker turn during the torture session, as he'll promise to have his way with Meryl before killing her if you submit), but soon jettisoned the Dirty Old Man part of his character makeup. In fact, he was outwardly repulsed in Metal Gear Solid 3 by EVA's ridiculous perfume and breast implants, and shows no interest in Quiet showering when all the other male soldiers are ogling her. In hindsight it's possible his behavior towards Wolf and Meryl may have been just to Troll them.
  • Character Tics:
    • He has a tendency to twirl or juggle his guns.
    • Metal Gear Solid 2 gives him Liquid's hand which causes him seizures. It would take him over in Metal Gear Solid 4.
  • The Chessmaster: He's been manipulating everyone since Metal Gear Solid to the Patriots' destruction and Big Boss's revival.
  • Child Soldier: He was exposed to combat at a very young age, and essentially grew up on the battlefield. In an optional Codec call in MGS3, Naked Snake muses that Ocelot can't be any older than 18note .
  • Chronic Backstabbing Disorder: He's the trope-namer via the webcomic The Last Days of FOXHOUND. Ocelot has been on a different team in nearly every game, often subverting them from within. Needless to say, if you aren't Big Boss, he'll probably betray you at some point.
    • Averted in Metal Gear Solid V. Out of all the main characters, he's the only one to have been and stayed on Venom Snake's side the entire game. Then again, due to the game's final twist, it turns out that while he didn't technically betray Snake, he did betray the player.
  • Cold-Blooded Torture: Ocelot seems to think of torture as a sport. He does elaborate in The Phantom Pain that "it's not a matter of art" and attempts to justify his interest by insisting that being good at torture is "the best way to keep both questioner and subject safe" and gets them quick results. Miller doesn't believe him for a second.
  • Cool Old Guy: He retains his gunslinging skills from his youth, and even as an adult can use those same skills on horseback.
  • Determinator: In Metal Gear Solid 3. No matter how many times Naked Snake beats/humiliates him, he gets back up and comes back again, pursuing Snake.
  • Does This Remind You of Anything?: "There's nothing like the feeling of slamming a long, silver bullet into a well greased chamber", indeed.
  • The Dog Bites Back: He had backstabbing tendencies as early as Metal Gear Solid, but his technical first time at genuinely backstabbing someone (disobeying Volgin's command to gun down Naked Snake during the final battle) was closer to this given the abuse he had to endure under Volgin. Even if his serving Volgin was technically a ruse to begin with.
  • Double Agent: In Metal Gear Solid, he's not actually working for Liquid, but the U.S. Government. It wasn't until Metal Gear Solid 2 that he became a...
  • Double Reverse Quadruple Agent: Over the course of the series, he's worked for the NSA, CIA, KGB, GRU, Colonel Volgin, Diamond Dogs, FOXHOUND, rogue FOXHOUND, Colonel Gurlukovich, Solidus and the Patriots while not really working for any of them. Metal Gear Solid 4 reveals his true allegiance was to Big Boss ever since Metal Gear Solid 3.
  • The Dragon: Serves as the right hand man to Liquid, Solidus and Volgin respectively over the first three Metal Gear Solid games. Also acted as the henchman for Venom Snake as arranged in a plan between Big Boss and Zero.
  • Dragon Ascendant: He's the Big Bad in the fourth game, with Vamp as his Dragon. Everything that we see him do from the original Metal Gear Solid onward is his attempts to destroy the Patriots and fulfill Big Boss's wishes. It could be said that he's always been Big Boss's right hand man, and is more than willing to work with (and turn on) whoever gets in his way, including the sons of Big Boss to fulfill his goals.
  • Dystopia Justifies the Means: He is said to have applauded Big Boss's vision of a strife-ridden world, likening it to his own favorite era: the Wild West. As stated in the original Metal Gear Solid, note  he believes that, in a world filled with war, people at least could express their true emotions and personality, especially when the current age prevents them from doing so.
  • Elegant Weapon for a More Civilized Age: Somehow manages to take out six men with M60A rifles with only 6 rounds from a Colt Single Action revolver.
  • Enigmatic Minion: As revealed in The Stinger for the first game. At first he just looks like a Card-Carrying Villain, but it's clear he has his own agenda. Doubly so in MGS2, where he's a spy for the Patriots.
  • Even Evil Has Standards:
    • He tells Naked Snake that he doesn't like killing his Russian comrades, pleads with Volgin not to nuke Sokolov's research lab and openly disapproves of Volgin's interrogation-execution of Granin. Although the post-credits dialogue reveals that all of this had been planned by his true superiors from the beginning, implying he was merely acting. Though his opinion of Volgin nuking the lab is debatable at least.
    • Also makes his disgust clear with Huey Emmerich. He even draws his sidearm and is on the verge of blowing the man's brains out before Venom Snake stops him. If you listen to the interrogation tapes back to back, you can even notice Ocelot getting progressively angrier at him. It starts off gradually and subtly, but by the final tape, he's absolutely seething with rage and contempt. It's worth noting that Ocelot and Miller rarely agree on anything, but by end, Ocelot is clearly just as ready as Miller to kill Huey.
    • Is also rather offended at Kaz's insinuation that he would use the same "interrogation" methods on children that he does on adults.
    • After Quiet has been defeated, he urges Venom Snake to not kill, in contrast to Kaz wanting Quiet dead the moment Snake beats the woman.
  • Evil Hand: In MGS2, he has gotten an arm transplant, replacing the hand Gray Fox lopped off during MGS1 with that of Liquid. Liquid's spirit apparently lingered in the arm, possessing Ocelot, or trying to, whenever Snake was near. Or so players were led to believe; he actually engineered his own possession as part of a larger gambit to deceive and destroy the Patriots.
  • Evil Mentor: An unusual case. He's Liquid's mentor because Kaz was so pissed off at Big Boss, intending to train Venom Snake and Solid Snake to kill Big Boss. Ocelot in return intends to train the other son to defeat Kaz with Liquid.
  • Evil Old Folks: He's in his sixties at the time of Shadow Moses Island, and finally perishes at age 70.
  • Evil Sounds Raspy: Particularly middle to older age in English dub. The English voice is fairly light as Major Ocelot which makes it jarring listening to the growly, world-weary and Russian accented old Ocelot.
  • Exact Words: When The Phantom Pain starts properly, he tells Venom Snake "Let the Legend come back to life!". He never specified whose.
  • Eye Scream: As revealed in MGS3, he, through a freak accident, was responsible for the lost of Big Boss's right eye.
  • Fake Defector: Allegedly defected from the NSA to the Soviet Union Under the alias ADAM in Metal Gear Solid 3. He was actually working for the CIA the whole time.
  • Final Boss: Of Metal Gear Solid 4.
  • Fluffy the Terrible: Extremely skilled with his guns and one of the series' greatest foes who nearly plunges the world into complete chaos. Named after a positively adorable species of wildcat.
  • Foreshadowing: So much. In the original: why would a Russian dress as a cowboy, use an American gun, and name himself after an American cat? Because he's working for the American government, and his mother was one of America's greatest war heroes. In Sons of Liberty: why is he being possessed by a transplanted arm? Snake Eater gives the reason that his father was a medium, but it's revealed in Guns of the Patriots that it's part of a long and complex plan to save the world from The Patriots.
  • The Gunfighter Wannabe: Throughout Metal Gear Solid 3, he always tries a little bit too hard to impress people with tricks like spinning and juggling revolvers, and usually gets slapped down for it.
  • The Gunslinger: A trope he embraces with gusto, he prefers to Quick Draw with a Colt Single Action Army despite frequently facing off against people with automatic rifles.
  • Gun Twirling: It has practical applications too: Young Ocelot uses this skill to survive an onslaught of The Pain's hornets. That's right, he killed a bunch of hornets that were about to sting him to death by hitting them with his spinning guns.
  • Hard Head: During the final fight with Solid Snake in MGS4, he suffers repeated punches to the face, having his head punched into the steel hull of a ship, and getting shoved face-first into a steel pillar (multiple times!) with apparently no ill effects.
  • Highly-Visible Ninja: You wouldn't expect a man this flamboyant to be one of the franchise's most accomplished spies and master manipulators. The showmanship isn't an act either.
  • Honor Before Reason: In MGS3, to the extent that he calls Naked Snake out if he uses such means as tossing grenades or shooting down hornet's nests while fighting Snake.
  • Horseback Heroism: Pulls this off to escape with Venom Snake at the start of The Phantom Pain, successfully outracing The Man On Fire and the forest fire that it started in its wake.
  • I Love the Smell of X in the Morning: Pretty much everything associated with revolvers gets him aroused. He comments on the smell of cordite ("Y'know, that sulfury smell?") during his duel in Metal Gear Solid.
  • Improbable Age: Ocelot holding the rank of Major at only twenty years old is pretty hard to swallow even when taking into account him being backed by the Philosophers and being The Boss's secret son. For comparison, the normal minimum requirements for reaching the rank of Major in the U.S. Army is having at least a Bachelor's university degree and ten years of military service as an officer, which puts their average age around mid-thirties.
  • I Will Punish Your Friend for Your Failure: Ocelot continually zaps Solid Snake will just enough electricity so as not to kill Snake, testing to see if Snake'll beg for mercy. If you do press the surrender button, Ocelot will discontinue the torture, then announce that he's about to go kill Meryl. He wants to break Snake's spirit, not kill. Granted, there is a bit of Gameplay and Story Segregation here as failing to survive Ocelot's torture will actually result in a particularly brutal Game Over wherein you will have to reload your last saved game.
    Ocelot: There are no continues, my friend.
  • In Love with Your Carnage: Ocelot's romantic admiration for Big Boss when he hears about Big Boss managing to kill people so easily.
  • Ink-Suit Actor: In The Phantom Pain his facial features resemble his English voice actor Troy Baker.
  • I Want Them Alive!: In The Phantom Pain, he insists that Venom Snake bring Quiet back to Mother Base alive for the sake of information gathering, whereas Miller jumps right to Murder Is the Best Solution.
  • I Was Quite a Looker: Was fairly attractive during his youth in Metal Gear Solid 3 and Metal Gear Solid V. To be fair, he doesn't really look too terrible in the present either.
  • Let's Fight Like Gentlemen: In Snake Eater, he insists on fighting honorably, and is annoyed with Naked Snake should the player choose to use such means as grenades or shooting down beehives against him. Later, when Volgin finds himself losing against Snake, Ocelot refuses to shoot Snake on the Colonel's orders.
    Ocelot: Fight like a man, Volgin!
  • The Man Behind the Man: He is the primary orchestrator of the entire story, for better or worse.
  • Maybe Magic, Maybe Mundane: It is stated that Ocelot began his "Liquid Ocelot" ruse as far back as when he had Liquid's actual arm attached but he replaces it for a synthetic arm because the initial transplant was unstable and affected his psyche. The implications of this and the apparent cause of instability are left vague, but given that The Sorrow (a medium) is his father, and (according to MGSV) Liquid himself may or may not have possessed paranormal abilities, it's more than possible that Liquid really was possessing Ocelot for a time. Ultimately though it doesn't matter since whether it was real or not, since Ocelot only needed to make the Patriots think it was Liquid long enough to bring the A.I.s down, which he accomplished.
  • Meaningful Titles: Ocelot uses Revolver, Major or Liquid before his codename. In the case of "Major", it is actually his rank.
  • Mission Control: Shares this duty with Miller in The Phantom Pain
  • Money to Throw Away: An early hint that Ocelot isn't in this for your revolution, Princess. Though he acts excited about the payout during conversations with Liquid, Ocelot is just playing it up for Solid Snake. During the torture sequence, he reacts with scorn to Snake's implication that he wants money. Ocelot's an ex-spy and mercenary: He doesn't need any more money.
  • More Dakka: Every time Naked Snake defeats him during the events of MGS3, his response is to get another revolver. Starting with a simple handgun that jams on him, he eventually ends up with three revolvers, one on his belt, one on his bandolier and one strapped to his back. He probably would have gone up to four if The Boss hadn't dismantled one of the three as a disciplinary action.
  • Multiple-Choice Past:
    • Naomi mentioned that, according to his official case file, after the fall of the Soviet Union, he briefly worked as a member of the Russian Tax Police, OMOR, and the successor unit to the KGB, but left due to not liking the rigid rules. However, the Metal Gear Solid 4 Database indicates that the case file was actually falsified to cover up his allegiance to the Patriots.
    • Also, in Metal Gear Solid 3: Snake Eater, EVA explains in a radio conversation of being told that Volgin apparently raised Ocelot within GRU ever since the Philosophers kidnapped him during the Battle of Normandy after his birth. However, seeing how his codename was ADAM, and thus worked with the NSA in the past before "defecting" to the Soviet Union, and was also implied to be an agent of the CIA as well, it's unlikely that Volgin's account is true at all, unless Volgin meant it figuratively. Or the CIA "defector" story could be the cover.
  • Never Got to Say Goodbye: Like Naomi and EVA/Big Mama, he went through all sorts of shit to revive Big Boss, and died before he ever got to see Big Boss again.
  • No Celebrities Were Harmed: Based on Spaghetti Western actor Lee Van Cleef.
  • Noble Demon: In Metal Gear Solid 3. And Metal Gear Solid 4... probably. It's on full display in Metal Gear Solid V. He willingly alters his memories to serve Venom Snake at the behest of Big Boss and Zero.
  • The Nose Knows: In Metal Gear Solid 3, he deduces that EVA is the spy in their midst by the smell of motorcycle gasoline on EVA.
  • Not Even Bothering with the Accent: True, he's half-American, but also born and raised in Russia, and yet he speaks with a flawless American accent.
  • Not-So-Harmless Villain: While he was never presented as totally harmless, Ocelot is much younger in Snake Eater than in previous installments, develops an unhealthy obsession with Naked Snake and gets defeated multiple times. Therefore, he appears to still be inexperienced and not all that threatening... right until The Stinger hits, revealing that Ocelot was, in fact, the mastermind behind all the events and has been manipulating everyone involved.
  • Nothing Personal: What he considers his "enhanced interrogations" to be, at least according to Metal Gear Solid V''; he uses these techniques to keep the questioning short and sweet.
    Miller: Ocelot. You get too many kicks from your "art of interrogation".
    Ocelot: It's not a matter of art. It's about quick, minimal strokes of psychological warfare. That's what gets the answers. And it's the best way to keep both questioner and subject safe.
  • Old Soldier: He was in his 60s by the time of the first two Metal Gear Solid games, and is still an excellent gunslinger and more than a match for Solid Snake in a fight. Come Metal Gear Solid 4, he's 70, and a monster in hand-to-hand combat.
  • Only Sane Man: Of all characters, tends to come across as this during The Phantom Pain, often advocating for non-lethal methods, as opposed to Kaz's Revenge Before Reason approach.
  • Otaku: Of spaghetti westerns.
  • O.O.C. Is Serious Business: Displays a rather more laid back, less theatrical personality in Metal Gear Solid V. It can be taken as a further hint towards the game's Twist Ending.
  • Pet the Dog: Most of his character in Metal Gear Solid V. Quite literally at times, as he is the one who looks after DD when the dog isn't out with Venom Snake. He's also one of the few people apart from his boss who defend Quiet from all the hatred she gets from the Mother Base personnel.
  • Pinball Projectile: Is quite fond of ricocheting his revolver bullets around corners.
  • The Plan: He is gradually revealed as the driving force behind every single event in the series, with his final goal eventually turning out to be the destruction of The Patriots' AIs.
  • Polyglot: The Phantom Pain reveals that he is fluent in Russian, English, German, Spanish, Italian, Portugese and French (which he dislikes since it reminds him of the Decadent Court of the Czars).
    • Though subverted when Venom Snake requests he serve as his translator. Ocelot somewhat sheepishly admits that while he understands all those languages, juggling multiple languages in one head is actually pretty hard and he doesn't really have the knack for translating one languages words to another on the fly fast enough for him to be able to serve as a translator.
  • Psychopathic Manchild: Displays tendencies of this in the second half of MGS4, making Finger Guns at Meryl's army in Eastern Europe ("Bang! Bang!") and childishly taunting Snake as he escapes on Outer Haven.
  • Red Oni, Blue Oni: Blue to Kaz's red in Metal Gear Solid V.
  • Revolvers Are Just Better: As he learns from Big Boss, who studied him during his first fight and saw how badly he was handling his basic pistol, so Big Boss suggested he should get a revolver since it fits his actions better.
  • Running Gag: No matter who the Big Bad is, Ocelot will betray them. Even himself.
  • Russian Roulette:
    • He plays an interesting variant with Sokolov which involves three guns juggled around and Ocelot has no idea which one has a solitary bullet or when it'll be fired. All he knows is that two are empty and he'll fire all three of them indivdually to find out which one. This causes Sokolov to wet himself in the tension and no one gets shot in the end.
    • Near the end of the game, he plays a two gun version with Naked Snake. After juggling them both, he puts them on the ground and lets Snake pick one first. After firing at each other, turns out Ocelot intentionally loaded a blank (or a real one if Snake shoots away from Ocelot) into one of them. He then jumps out of the plane so Snake and EVA can escape.
  • Sadist: Thoroughly enjoys torturing people (believing it to be "the ultimate form of expression") and said tendency even explains in part his taste for revolvers. Since revolvers fire slugs at much slower velocities than semi-automatic firearms do, they hurt more when you're shot with one.
  • Signature Headgear: One visual hallmark of his Major Ocelot years is the red beret he wore to signify his membership in the Ocelot Unit. He apparently liked it so much to the point that during his gun duel with Naked Snake, he will rush over to it and put it back on if Snake shoots it off, leaving him open to attacks.
  • Significant Birth Date: He was born during the Invasion of Normandy. And in the Invasion of Normandy.
  • Single-Target Sexuality: To Big Boss.
    Ocelot: He's good.
    Volgin: Fallen for him, have you?
  • Situational Hand Switch: After losing his right hand, he is forced to switch to firing left handed. Even when he's given Liquid's arm, he still uses his left hand for shooting, noting that he never trusts a Frenchman in reference to the French surgeon who did the transplant. Snake Eater establishes that he was ambidextrous all along and sometime prior to Guns of the Patriots, he replaces Liquid's arm with a robotic prosthetic and switches back to being right handed.
  • Smug Super: While insufferably vain and flamboyant, his inflated ego is more than backed up by seemingly superhuman reflexes and marksmanship abilities which enable him to take down countless soldiers en masse with nothing but a Single Action Army revolver. He is also revealed to a highly skilled practitioner of CQC.
  • Sole Survivor: The only one of the six FOXHOUND members in Metal Gear Solid to survive the game.
  • Stalker with a Crush: His obsessive pursuit of Naked Snake in Snake Eater and his further pursuit throughout the series makes him seem somewhat yandere.
  • Start of Darkness: Word of God states that Naked Snake's enduring of Volgin's torture is the reason why Ocelot became a torture fanatic, since beforehand, he held distaste for torture.
  • Straight Gay: He's in love with Big Boss and it drives much of his actions past MGS3, but he doesn't show much in the way of stereotypical traits.
  • Suspiciously Similar Substitute: His status as a former Spetsnaz interrogator with a taste for guns and torture makes him extremely similar to Shotmaker from the original Metal Gear.
  • "Take That!" Kiss: Does this to Old Snake in MGS4. Twice.
  • Torture Technician: Particularly evident in The Phantom Pain.
  • Undying Loyalty: Even with his Chronic Backstabbing Disorder, he is forever loyal to Big Boss. A major example in The Phantom Pain which shows that the only person who he gives a damn about is Big Boss is when his old employer Zero gives him a call. Ocelot is guarded and much more hostile than he usually is in person and only gets on board Zero's plan when the man convinces him that it is in Big Boss's interests.
  • Use Your Head: In MGS4, he deflects a punch from Old Snake by headbutting Snake's fist.
  • Vanity License Plate: His Snake Eater motorcycle has a plate which reads CAT in Russian.
  • Villain Respect: He obviously admires Big Boss to the point of adoration and he has some measure of respect towards Solid Snake, if only for his combat skills.
  • Villainous Widow's Peak: As an old geezer.
  • Waistcoat of Style: He wears quite a dapper one under his coat in the first Metal Gear Solid.
  • We Will Meet Again: Tells Solid Snake this in MGS1 after the Cyborg Ninja interrupts their inaugural battle by slicing off his right hand. During his second meeting with Naked Snake in MGS3 half a century earlier, he informs him and EVA that "This isn't over yet!" after they humiliate him and give him a lesson on counting bullets.
  • Wild Card: It is nearly impossible to tell on which side he is at any given time. A slight subversion in that he was loyal to Big Boss through the entire series, but then again, by the time Ocelot met Big Boss he had already been double-crossing world superpowers for a while.
  • Worthy Opponent: Constantly seeks a warrior as great as Big Boss to test his skills. If his last words are any indication, he found it in Solid Snake.
  • Xanatos Gambit: His ultimate goal, as revealed in MGS4, is to revive Big Boss and destroy the Patriots' AIs one way or another. To accomplish this, he steals REX's railgun with the intent of shooting down the satellite housing JD, thus defaulting main control to GW, which he controls. This means that if he were to kill Old Snake and succeed on his plan, he would gain full control of The System and free Big Boss. If he fails, Snake would destroy the Patriots' AIs anyways using Sunny's version of Emma's worm from MGS2, thus accomplishing both of his goals anyways. One way or another, he engineers a situation in which no matter what happens in the end, he, as well as Big Boss, EVA and Naomi achieve what they wanted to all along.
  • You Bastard!: The "Otacon" outcome of the torture sequence. Basically, Ocelot crows that he's going to rape/torture/murder Meryl, and it's all your fault. "I hope you can still look at yourself in the mirror."

    Psycho Mantis 
https://static.tvtropes.org/pmwiki/pub/images/mantismgs1_3776.jpg
"You're a very methodical man. The kind who always kicks his tires before he leaves."
Click here to see Tretij Rebenok in MGSV
Voiced By: Kazuyuki Sogabe (JP), Doug Stone (EN)

AKA: Tretij Rebenok/Third Child

"I never agreed with the Boss's revolution. His dreams of world conquest do not interest me. I just wanted an excuse to kill as many people as I could."

FOXHOUND's psychic member Psycho Mantis was driven insane when he went too deep into a psychopath's mind. Famous for reading the player's memory card and commenting on the games saved on it.


  • Animal Motifs: His gas mask is evocative of the head and face of a praying mantis. As Tretij Rebenok, the imagery is enhanced by his jacket's oversized sleeves, which resemble a mantis's raptorial forelimbs.
  • Ax-Crazy: Of all the members of Liquid's FOXHOUND unit, Mantis was shown to be the most insane and depraved.
  • Badass Longcoat: He wears one in the first game. He loses it in the fourth.
  • Beware the Mind Reader: Has various psychic powers and mind reading powers, which has made him a complete psychopath.
  • Big Damn Heroes: He gets to be this for Eli at the end of the cut Mission 51. By this point Eli has lost everything; he has emerged as the ultimate loser in the Mêlée à Trois between him and his gang, Venom Snake and Diamond Dogs, and XOF, resulting in his Kingdom of the Files and his men having been taken from him, and to add insult to injury, his parasite infection is starting to reach the outbreak state which is going to kill him very, very soon, and if not, the napalm bombing of his island that Diamond Dogs is about to begin to sterilize any traces of the parasites is sure to do the trick. Venom has only done him one small, last gesture of dignity, by leaving a gun with one bullet behind, so that he may take his own life rather than be killed by the parasites or the bombing. Eli briefly considers that it might actuality be Better to Die than Be Killed, but then Rebenok arrives and uses his powers to cure Eli's parasite infection by pulling said parasites out of his body, before levitating Eli and himself to safety as the bombing begins.
  • Big "NO!": Mantis doesn't react well to you changing the PlayStation controllers on him.
  • Compelling Voice: It is implied that this is how Mantis applies his psychic abilities to place people under mind control (as his theme "Mantis' Hymn" often plays in the background of Meryl Silverburgh being brainwashed by Mantis, with Naomi Hunter also referring to it as his "mind control music").
  • Creepy Child: As Tretij Rebenok in The Phantom Pain.
  • Creepy Shadowed Undereyes: His actual model lacks orange gasmask lenses seen, showing his eyes. These reveal they're completely sunken in blackness.
  • Crucified Hero Shot: Inverted. Some official artworks as well as a certain attack of his have him in a pose similar to that of Jesus's crucifixion, and he's a villain.
  • Dark Is Evil: Let's see. As Rebenok, jet-black gas mask, jet-black straitjacket, jet-black leggings, and dark circles around his eyes. Also, not exactly evil, just a living outlet for evil/hateful people.
  • Death Equals Redemption: It's subtle, but his last words are very effective at conveying how different Mantis might have turned out. Twin Snakes brings it closer to the original line, yet still carries the same weight. note 
    PS1 Dub: "This is the first time I've ever used my power to help someone. It's strange... It feels... Kind of... Nice."
    Twin Snakes Dub: "This is the first time I've ever used my power to help someone. Strange... Such a nostalgic feeling..."
  • Defector from Decadence: He moved from Russia to the US after the collapse of the Soviet Union.
  • Don't Look At Me: He hates looking at his face so much that it's his secondary weakness; seeing his face looking back at him via the statues in his boss room disrupts his psychic powers in case your second controller port isn't working.
  • Dying as Yourself: His mind-reading is involuntary; part of the reason he wears the mask is to keep other people's thoughts out. Thus, after Snake takes off his mask as he approaches death, he asks him to put it back on.
  • Empathic Shapeshifter: Whoever Rebenok is "leashed" to will cause minor changes to his appearance.
    • When leashed to Venom Snake, Third Child has a horn on his head similar to Venom Snake's shrapnel injury.
    • When leashed to the Man on Fire, the sleeves of Third Child's trench coat will be on fire.
    • When leashed to Skull Face, the Third Child dons his domino mask.
    • When leashed to Shabani, Third Child will wear a lion necklace identical to the one Shabani wears.
    • When leashed to Eli, Third Child will wear a red beret tucked in his left shoulder, identical to Eli's.
  • Evil Redhead: The most glaring thing about Rebenok (besides the mask) is his messy red hair. He also works for Skull Face, but eventually abandons him in favor of Eli.
  • Facial Horror: His usually hidden facial features are horribly disfigured and scarred as a result of being caught in a fire he started when he burned his village to the ground. When Snake unmasks him upon his death, Meryl is completely grossed out.
  • Fission Mailed: Using his "blackout" technique, Mantis will change the player's screen to a black screen reading "HIDEO" in the top corner, as to replicate most standard television sets' (at the time) VIDEO setting.
  • For the Evulz: He reveals that he joined Liquid's little coup just to kill as many people as possible during his death speech, caring nothing for his boss's dreams of world conquest.
  • Fourth-Wall Observer: Breaks the fourth wall more frequently and blatantly than any other character.
  • The Fourth Wall Will Not Protect You: One of the most famous examples in video games. Psycho Mantis pulls a few tricks on you, the player, to psyche you out, such as turning the television to VIDEO (Really just changing how the game itself looks), moving your controller with his mind (Really just vibrating it with the rumble feature) and, of course, telling you about the video games you have played in the past.Explanation As it turns out, he can read your mind through your controller, but he can't read it if it's in controller port 2, putting him on the recieving end of this trope's inversion. Oh, and he knows if you save often.
  • Go Mad from the Revelation: Twice. The first as a boy, when he read his father's mind and found that he hated him, possibly enough to want to kill him, leading Mantis to psychically destroy his village. The second was during his stint in the FBI, when he went too deep into the mind of a serial killer, causing Mantis to adopt said killer's personality.
  • Good Scars, Evil Scars: Has a huge scar running around his cranium and across the top of it, as well as a jagged Glasgow Grin.
  • Hell Is That Noise: Just like the Man on Fire's mechanical groaning, once you hear steady breathing coming from the other side of a respirator, you better run.
  • Hoist by His Own Petard: Snake's first person view is replaced by Mantis' line of sight during their battle. If you failed to pick up the thermal goggles, you can easily discern his position by using this.
  • House of Broken Mirrors: The office where Mantis is lurking has a smashed mirror, plus numerous marble busts with duct tape covering their faces (mirroring Mantis's own). In The Twin Snakes, he uses his mental powers to distort even the wall photos.
  • The Kid with the Leash: In an interesting twist. His abilities can be harnessed by anyone with overwhelming negative emotion, especially feelings of hate and revenge, but the "leash" changes hands various times as a result. In the beginning, it's Ahab who initially awakens his power, and the leash switches between the Man on Fire and Ahab, with Ahab sometimes subconsciously making the Man on Fire attack XOF soldiers and choppers (and even calls a giant flaming whale at one point), and the Man on Fire sometimes attacking Snake personally. Later on, Skull Face gets the leash and uses Rebenok's powers to control Sahelanthropus without a pilot or an AI, and also has control over the Man on Fire. In the end, Eli gets the leash via overwhelming feelings of revenge and uses it to attack Snake with Sahelanthropus, culminating in the Final Boss fight. Eli stays melded with Rebenok after Snake defeats Sahelanthropus, and eventually harnesses his power to escape from Mother Base with Sahelanthropus. In the cut Mission 51, Rebenok helps Eli once again by curing him of the English strain of parasites by literally pulling said parasites out of his body with his powers
  • Laughing Mad: Most times, his laughter reeks of this.
  • Large Ham: During his fight, and especially while analyzing Snake's (read: the player's) play style before their bout. During his dying moments, he kicks it down quite a few notches, though.
  • Leitmotif: Mantis' Hymn
  • Malevolent Masked Men: Doesn't hesitate to unleash destruction against enemies and bystanders. Always masked.
  • Meaningful Name: The "Psycho" part of his codename has two meanings: One is in reference to his psychic abilities. The other is also short for "psychopath" or "psychotic", referring to Mantis's evident insanity.
    • The only mantis-like thing about him is his lean build, which makes him resemble said insect physically, if not mentally or otherwise.
    • On a subtler note, "Mantis" is derived from "Mantodea", the Greek and Latin word for "Prophet" which emphasizes his psychic abilities further still.
    • His Tretij Rebenok name is "Third Child" in Russian. Given the role he and Eli play at the end — that is, activating a giant mech via mind meld — this might be a thinly veiled Neon Genesis Evangelion reference.
  • A Mind Is a Terrible Thing to Read: One of Mantis' many problems.
  • Mind over Matter: His projectiles aren't a big threat. The worst obstacles are the office decorations he flings at you: somersaulting chairs, marble statues buzzing around Mantis' body, and even flying deer antlers.
  • More Despicable Minion: While Liquid took command of Shadow Moses hoping to recreate Outer Heaven to prove that he is superior to his "father," Big Boss, Psyhco Mantis only joined to kill as many people as possible.
  • Not Even Bothering with the Accent: Speaks with a thick Russian accent when unmasked in the original game. Despite being voiced by the same actor in The Twin Snakes, this is not so evident.
  • Power Floats: Psycho Mantis is a powerful psychic that floats throughout Snake's entire encounter with him.
  • The Power of Hate: Tretij Rebenok's only "loyal" to whoever feels the most hate at any given moment.
  • Power Floats: He prefers levitation to walking.
  • Psychic Powers: Including pyrokinesis, levitation and telekinesis.
  • Psychic Static: He wears the gas mask to keep it out.
  • Psycho for Hire: By his own admission, he doesn't care about Liquid's cause and is only working for him so he can have an opportunity to kill people.
  • Required Secondary Powers: His infamous fourth wall-breaking tricks requires the player to have a memory card inserted in the console with save data of certain games on it as well as a vibrating controller like the DualShock3. If these aren't present, the worst he can do is hurt Snake in-universe with flying furniture and the "HIDEO" trick. In Guns Of The Patriots, he's shocked to find out that the memory card has long since been obsolete. He's still happy if you happen to be using a vibrating controller.
  • Satellite Character: Rebenok has no personality of his own. He just does whatever his current "master" wants.
  • Silent Antagonist: Rebenok never speaks at any point.
  • The Silent Bob: In The Phantom Pain
  • Spotting the Thread: In the Digital Graphic Novel, Mantis subjects Solid Snake to a hallucination in order to make him give up the PAL keys. In it, Mantis is killed by Miller, who arrives out of nowhere to lead Solid Snake to REX's hangar. There, Miller demands Solid Snake enter the codes, but they are soon confronted by Liquid and Revolver Ocelot, who have Meryl hostage. Solid Snake snaps out by shooting "Miller" and points out the various inconsistencies within the illusion; most tellingly, Ocelot had both of his arms despite having lost one thanks to Gray Fox.
  • Stronger with Age: Inverted. Everything he does as a boy makes him seem hundreds of times more powerful than he was during the Shadow Moses incident as an adult. Of course, that power came with a total lack of self-determination.
  • Vader Breath: Naturally, Mantis's wearing a gas mask, so this would apply.
  • Virtual Ghost: He is able to possess Screaming Mantis's armor after her defeat, and show off the fact that he knows jack about the PlayStation 3's controller or save system.
  • Weaksauce Weakness: He can read your mind thanks to your controller. However, it only works if the controller is in the Player 1 port; changing it to another port renders his powers dulled down to his telekinesis and his "HIDEO" trick. In The Twin Snakes, this weakness is revised; he can sense your thoughts through all ports, he just has to manually switch the port he's sensing through. As such, you have to change the port again every time he realizes what's happened.
  • Where I Was Born and Razed: For once, perhaps, this was (or at least is implied to have been) an accident; realizing his father hated him for his mother's death in childbirth must have caused a lot of trauma for the young Mantis, and he mentions waking up to a fire in progress. Exactly how it happened is never highlighted (presumably because Mantis doesn't know) but it's not unbelievable that his powers exploded in reaction to his father's malice and set the village alight...
  • Wild Card: Rebenok has no real loyalty to anyone; only sticks with whoever has the most hate around him which ultimately sets up his leaving Skull Face for Eli.
  • Woobie, Destroyer of Worlds:
    • He saw little point in the "selfish desire of passing their genes on". The (questionably canon) Official Missions Handbook seems to heighten his stance, where it claims that he actually wants to end up dying because a parasite (a byproduct of those with genuine psychic powers) was making him do bad things despite his best efforts to control it, because when he is dying, it will be gone, and then he'll at least briefly experience a peace in mind.
    • The Phantom Pain ramps this up even further as revealed through cassette tapes, despite appearing as a malignant puppet master as a child, it's the other way around. The boy is almost completely incapable of controlling anything he does, as his volatile psychic powers are almost entirely controlled/influenced by those around him, particularly the incredibly evil and hateful Man on Fire, Skull Face, and Eli. In fact, the only time the boy's ego leaks out is when he mercy-kills a suffering child. The tapes reveal the only emotion the boy's extremely repressed true personality can muster anymore is bitterness, as he's lived his entire childhood pecked on by emotionless scientists, treated as nothing more than a tool of war. He also unintentionally caused a plane crash, probably killing dozens. Made even MORE sympathetic as an adult when he found out his father secretly hated him, accidentally murdered dozens of people including his friends and family in a village fire, and when he finally grew some independence, tried to use his powers for good by helping the FBI...only to get practically possessed by a psychotic serial killer until his painful death. Geez.

    Sniper Wolf 
https://static.tvtropes.org/pmwiki/pub/images/wolfmgs1_3337.jpg
"It's hard to miss when you're this close."
Voiced By: Naoko Nakamura (JP), Tasia Valenza (EN)

"I told you. I never quit the hunt. Now you're mine."

FOXHOUND's Kurd sniper, notable for her ability to stay locked onto a target for as long as it takes until it comes time to pull the trigger. Normally a cold-hearted woman, she nonetheless was kind to the wolfdogs on Shadow Moses and her hostage Hal Emmerich, resulting in Hal's infatuation. Wolf is another disciple of Big Boss, who rescued her from the Middle East as a young girl.


  • Abnormal Ammo: According to her Konami bio, her sniper rifle's bullets use mercury-laced tips: designed to fatally poison a target if the initial shot doesn't kill them first.
  • Achilles' Heel: Since both the game's sniper duels against Wolf take place in sub-zero environments, her warm breath in the cold air is a consistent visible indicator of where she's about to attack from, and allows you to accordingly place your own shots.
  • Anti-Villain: Type II.
  • Badass Normal: She's this compared to the other superpowered snipers such as The End and Quiet that would come to inhabit the Metal Gear franchise. She puts up as much of a challenge with just a gun and diazepam.
  • Broken Bird: As she tells Snake her life story moments before dying. She was a little orphan kid in a country ravaged by war, who had to endure the loss of her friends and loved ones every night. Eventually "Saladin" rescued her from it, but if we go by her Heel Realization speech, by that point she was already dead in the inside.
  • *Click* Hello: Following their initial shootout, Snake walks up to the as-of-yet unseen Wolf's sniper nest and immediately gets held up.
  • Cold Sniper: This lady won't move. Days, weeks, it doesn't matter.
  • Come Out, Come Out, Wherever You Are: Wolf's one of the very few Metal Gear opponents who manages to hijack the radio, the others being Fox (whose status as an opponent is debatable by the end of the game), Liquid (who was using Miller's alias and frequency), and the Patriots themselves.
  • Companion Cube: Wolf considers her PSG-1 to be a bodily organ, stopping just short of I Call It "Vera". She requests to hold it to her chest as she dies, commenting, "Everyone's here now."
  • Dark Action Girl: The only female member of FOXHOUND and the only female enemy combatant in Metal Gear Solid.
  • Death Seeker: Her tactics when fighting Snake really aren't the best. Snake flat-out tells her it's stupid to announce her location.
    (resignedly) "I finally understand. I wasn't waiting to kill people... I was waiting for someone to kill me."
  • Disc-One Final Boss: Not narratively, but her second and final boss fight takes place at the end of disc one.
  • Even Evil Has Standards: She doesn't like to kill women and children, and even though she shoots Meryl quite a few times, she only does so with the intent to incapacitate, not kill.
  • Exposed to the Elements: This lady goes around exposing her cleavage in the middle of the Arctic.
  • Femme Fatale: A less subtle one than Naomi.
  • Femme Fatalons: Wolf seems to anticipate Snake eventually getting free from Ocelot's captivity, as she swipes at Snake's cheek to leave her "mark." This serves as notice, according to her, that she'll put a bullet in Snake more soon than late.
  • Friend to All Living Things: The wolfdogs are trained to recognize Sniper Wolf by scent. Wearing her handkerchief causes them to wag their tails happily, even around Snake.
  • Functional Addict: She's addicted to diazapam, the same pills Snake ingests to reduce hand tremors while aiming. Creepy. This is a side-effect of Wolf's refusal to switch shifts with a backup sniper. On the upside, her constant intake of tranquilizers seemed to suppress FOXDIE, if not outright neutralize it.
  • Genocide Survivor: She is a Kurdish woman who survived the Iraqi government's attempts to commit genocide against her people after the second Iraqi-Kurdish war.
  • Heel Realization:
    "I joined this group of revolutionaries... to take my revenge on the world. But... I have shamed myself and my people. I am no longer the wolf I was born to be... In the name of vengeance, I sold my body and my soul... Now I'm nothing more than a dog"
  • In Love with the Mark: A rather twisted version, as Wolf becomes so obsessed with her targets that they are literally all she thinks about, to the point where she's said to fall in love with them right before she puts a bullet through them anyway.
  • Loves the Sound of Screaming: Kind of. She explains during her death speech that her lullabies were gunfire, sirens, and screaming; although the context it was given since she was actually born and raised during a time where her people, the Kurds, were being exterminated in Iraq, indicates that she was most likely meaning this literally.
  • Mercy Kill: After her second boss battle, she mentions that she's been shot in the lung and cannot be saved. Snake opts to quickly kill her to spare her the pain of bleeding out.
  • Ms. Fanservice: She's a beautiful young woman who wears tight, revealing outfits and has a rather sensual demeanor.
  • Navel-Deep Neckline: She wears a military jacket with a neckline that plunges to her stomach. In a sub-zero setting, no less. Rule of Sexy is definitely in effect here. This gets Subverted in her second battle, where she wears more appropriate attire for the open snowfield.
  • Pet the Dog: Literally. And then there was the matter with Otacon.
  • Recurring Boss: Snake has to duel Wolf in sniping matches twice as the game proceeds.
  • Reincarnation: Otacon seems to think Wolf is still haunting Shadow Moses. In Metal Gear Solid 4, Crying Wolf is killed/knocked out in the same spot where Sniper Wolf died. A wolf scoops up her body and disappears into the woods; the game implies this is the spirit of Sniper Wolf.
  • Shout-Out: According to Kojima, the scene where Sniper Wolf riddles Meryl with rounds from a sniper rifle was based on Full Metal Jacket. Similarly, one of her lines ("Well I'm going to send you a love letter, my dear.") was a direct lift from Blue Velvet.
  • Statuesque Stunner: Like Meryl, she's 5'9 and absolutely beautiful.
  • Straw Feminist: Wolf holds a few sexist views, claiming that women made better soldiers than men. She taunts Snake for being an example of men who "can never finish what [they] start," as well as boasting that two-thirds of the world's greatest assassins are women. She also hates hurting women despite being a woman herself.
  • You Remind Me of X: Big Boss, whom Wolf knew as "Saladin", recruited her as a war orphan and likely saved her life. In her delirium, Wolf refers to Snake as Saladin before he caps her.

    Vulcan Raven 
https://static.tvtropes.org/pmwiki/pub/images/ravenmgs1_7714.jpg
"Rejoice, Snake! Ours will be a glorious battle!"
Voiced By: Yukitoshi Hori (JP), Peter Lurie (EN)

"Yes. The raven on my head, it thirsts for his blood."

FOXHOUND's shaman. He first fights Solid Snake in a tank, then in cold storage with a gatling gun.


  • Actually Pretty Funny: Snake quips that the tank he used in their first fight "must have been a tight fit for a big boy like you." Rather than getting angry, Raven has a good laugh about it before shrugging it off. He also takes Snake's "muktuk-eating contest" comment in stride.
  • Adaptation Expansion: His character is heavily expanded on in the Metal Gear Solid comic, with him being the one who informs Liquid of the deaths of Mantis and Wolf, and giving away the secret of FOXDIE, along with some scope of Liquid's plot during his confrontation against Snake, as opposed to his simple hint in the game.
  • Ammunition Backpack: Raven wears a massive ammo tank for his minigun on his back.
  • Badass Native: There's really no other way to describe an Inuit shaman who wields a Gatling gun and can bear the deep freeze of Alaska bare-chested.
  • Bald of Evil: Save for his Raven tattoo, he's a bare headed co-conspirator in Liquid's uprising.
  • The Beastmaster: It is implied that his shamanic powers grant him control over the flock of ravens who appear with him in cold storage. For his part, Raven seems quite fond of them.
  • Berserk Button: Killing any of his ravens will piss him off.
  • BFG: His eponymous 20mm M61-A1 Vulcan. In the GC version, it's said he ripped it off one of the F-16's Liquid shot down.
  • Blue-and-Orange Morality: He has no stated and no obvious reason to take part in Liquid's plans, but there he is. He also has an unusual philosophy about his totem animal, being that:
    "Ravens aren't scavengers like most people think. They're simply returning to the natural world that which is no longer needed. Sometimes they even attack wounded foxes."
  • Blood Knight: Sincerely enjoys his battles with Snake, and the challenge he offers him.
  • Charles Atlas Superpower: Raven's main power is "being really, really big." This apparently allows him to use a ~600 pound-plus-ammo M61 Vulcan cannon. And in The Twin Snakes, he casually grabs one of those big-ass metal storage crates and chucks it at Snake like it was a beanbag. It is implied in the game that Raven, being a shaman, has mystical powers as well as physical strength.
  • Clever Crows: He's a pretty intelligent guy, despite what his intimidating physique and choice of weapon would suggest.
  • Creepy Crows: His ravens follow him wherever he goes, and often give away his position.
  • Damage-Sponge Boss: Has slightly more health than the other Foxhound members, and takes a lot less damage from Snake's attacks.
  • Devoured by the Horde: After he is defeated, Raven allowed himself to be devoured by his ravens.
  • Everyone Has Standards: Despite working with Liquid, he admits to Snake as he dies that he finds the fact that they were made for endless violence unnatural and terrible.
    Raven: You are a Snake which was not created by Nature. You and the Boss... you are from another world... a world that I do not wish to know...
    Raven: [as the ravens begin to eat him alive] Snake, in the natural world, there's no such thing as boundless slaughter; there's always an end to it. But you're different.
    Snake: [walking away] What are you trying to say?
    Raven: The path you walk on has no end. Each step you take is paved with the corpses of your enemies. Their souls will haunt you forever. You shall have no peace. Hear me, Snake; my spirit will be watching you.
  • Exposed to the Elements: He goes around shirtless in both the freezing Alaskan weather and a cold storage room.
  • Expy: of Machinegun Kid from the original Metal Gear, particularly in how their battles are handled.
  • Face Death with Dignity: Rather than be killed by Snake like Wolf, bleed out like Mantis or die as a result of FOXDIE like Octopus, Raven chooses to let himself be consumed by his flock of ravens, fitting his philosophy that rather than being simple scavangers, ravens simply return to the natural world that which is no longer needed. He claims his spirit will return to Mother Nature through this method. He even gives Snake a keycard and wishes him well in his coming battle against Liquid, and also a hint about the true identity of the DARPA Chief.
  • Gatling Good: He wields a giant Gatling gun which is his main method of attack.
  • Genius Bruiser: He's a giant who is more than capable of lifting and using a M61 Vulcan cannon, yet was also educated at the University of Alaska, and shown to be a capable strategist.
  • Made of Iron: He carries a Vulcan cannon, and ammo, shirtless. In the Alaskan permafrost.
  • Mighty Glacier: He can dish out quite a bit of damage, but Snake can outrun him pretty easily.
  • Only Sane Man: Unlike all the other members of FOXHOUND, he has no major psychological issues or hidden agenda. He just wants a good fight with Snake.
  • Recurring Boss: Raven is fought twice in the game; first in a field where he's inside a tank with two Genome Soldiers operating the tank, and then again on foot with a giant vulcan gun.
  • Speaks Fluent Animal: Or at least fluent Corvid. He seems to chat with his ravens in his spare time, and speaks on their behalf in his limited screentime.
  • Tank Goodness: Raven uses a tank during his first boss fight.
  • The Unfought: He was actually part of Big Boss's Outer Heaven, but didn't meet Snake during the uprising.
  • Walking Shirtless Scene: Vulcan Raven NEVER wears a shirt at any point during the game, showing off his muscles in both the cold Alaskan weather and in the cold room where Snake fights him for the second and last time.
  • Worthy Opponent: He regards Snake as such and tells him to rejoice for what he promises will be an awesome battle. He compares their standoff to an Alaskan Olympic event called the Ear-Pull, a test of spiritual and physical strength in which two opponents pull each other's ears while braving the Winter cold.
  • Villain Respect: See's Snake as such a Worthy Opponent he volunteers key pieces of information upon his defeat, and promises Snake that, despite abhorring his and Liquids, unnatural origin, his spirit will be watching him.

    Decoy Octopus 
https://static.tvtropes.org/pmwiki/pub/images/Mgs-decoy-octopus_5778.jpg
Click here to see his disguise as Donald Anderson
As Donald Anderson: Masaharu Sato (JP), Greg Eagles (EN)
"He drained the Chief's blood and took it into himself. But he wasn't able to deceive the Angel of Death."

FOXHOUND's impersonation expert. Solid Snake never actually sees what he looks like in-game, though a brief flashback shows the pulling off of his mask. Instead Snake sees him when impersonating Donald Anderson, and he dies shortly after.


  • Badass Longcoat: In his artwork.
  • The Bad Guy Wins: While he died due to the unexpected deployment of FOXDIE, Decoy Octopus managed to fulfill his objective swimmingly as Solid Snake took his lies hook, line and sinker, making him only second to Ocelot who managed to also fulfill his own objectives and survive the operation. It just happens to be a Meaningless Villain Victory because this is Solid Snake he's dealing with, who ultimately disassembles the results of Liquid's plans even after being duped.
  • Blackface: While normally fair-skinned, the only time he's seen in-game is when he disguises himself as Donald Anderson, a Black man.
  • The Blank: He intentionally mutilated himself to remove any distinguishing facial features, in particular cutting off his nose and ears, making it easier to pull off his various disguises.
  • Dead All Along: In a way. He does die onscreen and in the presence of Snake but by the time you even learn of the existence of the man, it's far too late to matter since he died way back there.
  • The Faceless: While there is concept art of him present, we never see what Octopus really looks (or sounds) like in the game proper due to only appearing disguised as Anderson before dying.
  • Foreshadowing: There are hints that it's really him and not Anderson that Snake is talking to. He tells Snake some things Anderson shouldn't know, and acts cagey when Snake asks him about things Anderson should know but Octopus doesn't. He's also just a little too eager to find out if the White House is going to give in to FOXHOUND's demands. In addition, when Johnny as the guard comes over to tell "Anderson" to shut up he frantically waves Johnny off, who nods in understanding and backs off. Odd behavior from a prisoner to guard, unless Johnny knew it was Octopus who was signalling him that the plan was working and not to mess it up.
  • Kubrick Stare: His artwork has him doing this.
  • Lost in Character: Octopus originally worked in Hollywood as an actor and SFX artist. Afterwards, he was recruited by the CIA for his exceptional skills in mimicry. He goes so far in mimicking another person that he requires deprogramming after a mission to leave his assumed identity.
  • Master of Disguise: When impersonating someone, he will even go so far as to substitute his blood for their own. However, this is likely due to the fact most of his high-value targets carry nanomachines. Using the DARPA Chief's blood, Octopus was able to appear on Snake's Soliton Radar.
  • Polyglot: Octopus was fluent in a dozen languages.
  • Red Right Hand: Octopus can't alter the size of his skull, but did elect to have his ears surgically removed. He also had his hairline, cheekbones, jaw, and nasal bones shaved down, to make disguising himself easier, and has a voice synthesizer implanted in his throat.
  • Small Role, Big Impact: Despite the fact that he's the first on-screen story death thanks to FOXDIE, Decoy Octopus manages to affect the plot significantly: by convincing Snake that the keycards were the means to shutting down an already-active REX, Snake plays straight into Liquid's Batman Gambit of going through all the trouble of activating REX for them. Not bad for a man with only one overall scene, albeit a long one.
  • The Unfought: The only member of FOXHOUND that never actually fights Snake.
  • We Hardly Knew Ye: He's only there until after you meet the DARPA chief.

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