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All Night Laundry is an Interactive Comic by Jack Fractal on the MSPA Forums. You start with a young woman named Bina. She’s put off her Laundry for far too long. Now, due to having to work an extra shift, she has to go to the laundromat at three in the morning.

As the story starts, Bina starts noticing that things around the laundromat seem a bit… off. The lights are off when she gets there, even though it’s open 24/7. There’s also a small T.V. on that nobody seems to be watching. Gregor, the owner of the store seems to know more than he’s letting on and he’s very anxious not to let her near the basement.

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Needless to say, things don’t go as she expected.

Partially due to the MSPA forums being broken, All Night Laundry now has its own website and a wiki here.


Tropes in All Night Laundry include:

  • A Form You Are Comfortable With: The Big Bad. We're not quite sure what it is exactly, but everyone who looks at it directly thinks it's beautiful. Other views of it... not so much. Also, the portals/cracks in time. Bina sees them as cracked glass or pools of water, Kendra sees them as splintered wood and rotten trees, Amie sees the Doctor Who time vortex.
  • Alternate Timeline: At least 13 of them plus a pocket dimension or two separated from the flow of time.
  • Apocalypse How (Metaphysical, City) The climactic Paradox Bomb shatters the multiple timelines looping over the city of Montreal. And the earlier chapters of the story as well.
  • Art Shift: Done intentionally for different locations/temporal positions/states of consciousness.
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    • Done unintentionally as Jack Fractal's drawing skills improve throughout the comic.
  • Bait-and-Switch: The End of Chapter title cards
  • Blessed with Suck: Time travel is not fun. This appears to be the Botfly's MO, granting wishes to everyone who sees it in the suckiest way possible to create Win-Win scenarios for itself
  • Body Horror:
    • When Bina is infected by the Botfly It's shown as a wire impaling her arm. She has to remove it...
    • Everything to do with the Naughts
    • The Hound is a minor but consistent example.
  • Canis Major: The Hound. At the beginning it's big, but not impossibly big. It's been bigger in each appearance since, due to damage to Bina's Timeline. In Previous loops it was the size of a regular dog.
  • Catch a Falling Star: Bina and Kendra devise a plan involving three time machines to save Elizabeth from falling to her death.
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  • Come Out, Come Out, Wherever You Are: Gregor is now actively seeking Bina, and with a gun this time.
  • Crossing The Streams: In the emergency of seeing the now-enormous dog about to fall on Kendra and Elizabeth, Bina resorts to shining unlight in its direction to activate the time machine that can catch it mid-fall.
  • Deadpan Snarker: Bina. This extends to when she's half dead from hypothermia.
    Bina: I'm always snarky.
  • Deal with the Devil: Gregor Just wanted his dog back.
  • Determinator: Bina is an excellent example of realistic consequences to this kind of behavior. The fan made wiki has an entire page devoted to cataloging the injuries.
    Bina: Fainting isn't real, only ninteenth century girls in corsets faint.
    Kendra: And twenty-first century time travelers with high fevers they failed to mention.
    • The author himself qualifies: The now-completed main story is comprised of 2400+ daily updates, 7 days a week, each with text and at least one drawing. The text alone would put him into Robert Jordan's territory!
  • Eldritch Abomination: The Botfly. We're not sure what it is exactly, but it seems to run off being observed...
  • Eldritch Location: Two versions of the sugar factory. Bina enters the Botfly Moment version by falling, and exits by throwing a scarf up into the sky and climbing up, it is unnaturally still and dead. The physical version should not be able to exist where it is, was not there a few days prior to the events of the comic, and is made of many overlapping versions of itself. It is also riddled with cracks in time itself.
  • Everyone Knows Morse: Played with here. Nobody in a rescue party knows Morse Code including two police officers. The person they just found does though.
  • Fantasy Keepsake: Grandma's scarf, from her first significant dream. It behaves magically, too.
  • A Glitch in the Matrix: Over the course of events, anomalies from the story accumulate in Bina's dreams, eventually leading to more interesting things.
  • Hypocritical Humor: When Amie calls B4 intense.
    "I'm not intense," says Bina, intensely.
  • Infinite Canvas: while most of the images are a standard 800x600 pixels, the End of Chapter pages tend to be long vertical ones as Bina ascends or descends. For Chapter 14, it was horizontal instead, but the website did not handle it well.
  • Intrepid Reporter: Bina's late grandma was a reporter for 40 years, and knew how to get out of or avoid dangerous situations when she found them.
  • Leaning on the Fourth Wall: Bina and other characters respond to the reader's prompts, Bina narrates her dreams and talks to the title card of one of her dreams. But no one ever fully acknowledges or breaks the wall.
  • Left Hanging: The author has warned that given all the detours introduced by reader suggestions, not every loose end will be tied up. In particular, ANL started out with the author expecting it to be a "little ghost story", and some of the spookiness introduced at the beginning probably will be forever unexplained. Especially since both the locale and the time period got blown up in the climax.
  • Magic-Powered Pseudoscience: Josephine's electricity generator and Bina's time travel. While they adhere to observable rules and seem scientific up to a point, they only work because of the Botfly, not because they are stable forces within the setting normally.
  • Pocket Dimension: The Moment, a shared refuge which also assists with the party's time-travel.
  • Red Oni, Blue Oni: Bina is the Red Oni, Kendra is the Blue Oni. To a lesser degree when Amie and Emmie join them.
  • Retcon: An unusual case. They only appear after viewing a page created after the change, with the original behind a button so that readers can see bothfor time travel purposes. There are retcons made every time Bina changes something in the past. And one straight up change to the continuity was made when Jack Fractal realized he should not have killed off Bina
  • Running Gag: Bina wanting to make her previous self step on legos. Lots of them.
  • Sentient Phlebotinum: All of the powers/gifts the characters have is powered by the Botfly and probably serve its ends one way or another
  • Sickly Green Glow: The unlight, the cracks in the fabric of spacetime...
  • String Theory: Discussed by Bina as the "crazy wall", but not actually a Room Full of Crazy. The wall in the construction yard office may also count as this.
  • The Speechless: Bina for awhile, due to trauma from a retcon seizure.
  • Time Is Dangerous: Without some specific equipment to handle the side effects, time travel can be extremely painful and/or deadly. Just thinking about retcons causes headaches at minimum.
  • Unusually Uninteresting Name: The Department of Phenomenological Investigation and Research. They are not the X-Files. They are totally the X-Files.
  • Walking Disaster Area: Bina. Even when she isn't punching holes through time and bringing down buildings bad things seem drawn to her location. (In fact, the monsters can detect her powers.)
  • Wrong Genre Savvy: Amie believes she is in an episode of Doctor Who and repeatedly tries to act accordingly with... mixed results.
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