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Video Game / Oedipus in my Inventory

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A good shepherd knows his king...
A 2015 freeware Point-and-Click Adventure Game for PC, made in Clickteam Fusion 2.5 and published on Expanding on scenes from Oedipus the King, the player assumes the role of a shepherd on three different days in Theban history.

The author made the entire game in under two hours, and it shows.

This game provides examples of:

  • Anachronism Stew: Thebes has skyscrapers right next to some sort of medieval-style castle with parapets. The throne room has a Greek column and modern style Persian rug, and day 2 takes place in a log cabin with a glass window. Possibly veering into Purely Aesthetic Era considering the shepherd is wearing sunglasses.
  • Artifact Title: Oedipus stops being an inventory item after the first puzzle.
  • Bling-Bling-BANG!: The 'Collector's Edition' promises gold knife DLC.
  • Chiptune: All the songs are very repetitive 8-bit.
  • The Ferryman: If the sentry kills you, you wind up with Charon at the River Styx and can only restart.
  • Hairstyle Inertia: The shepherd has the same Spiky Hair throughout his life, though it turns dark brown and later gray as he ages.
  • Item Crafting: In the lightest possible sense. The berries can only be used to dye your knife or letter pink, and even then doing so is entirely pointless.
  • Kleptomaniac Hero: Like all good adventure game protagonists, the shepherd quickly grabs anything that isn't nailed down.
  • Limited Special Collector's Ultimate Edition: invokedClicking the shepherd's staff on the main menu brings up a parody ad for a Collector's Edition boasting industry-overdone features like concept art and gold weapons.
  • Misbegotten Multiplayer Mode: Probably why Multiplayer Mode takes center stage on the parody 'Collector's Edition' advertisement.
  • Mythology Gag: The 'concept art' image on the 'Collector's Edition' advertisement is a screenshot from Hector's Odyssey, an earlier game made by the same author. The shepherd is a lazy Palette Swap of Hector.
  • Weapon of Choice: The shepherd apparently likes the knife he found in day 2 enough to hold onto it for most of his adult life, as he still has it by day 3.


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