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Video Game / Oedipus in my Inventory

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A good shepherd knows his king...
A 2015 freeware Point-and-Click Adventure Game for PC, made in Clickteam Fusion 2.5 and published on Expanding on scenes from Oedipus the King, the player assumes the role of a shepherd on three different days in Theban history.

The author made the entire game in under two hours, and it shows.

This game provides examples of:

  • Ambidextrous Sprite: The shepherd's pose is clearly the same sprite flipped horizontally.
  • Anachronism Stew: Thebes has skyscrapers right next to some sort of medieval-style castle with parapets. The throne room has a Greek column and modern style Persian rug, and day 2 takes place in a log cabin with a glass window. Possibly veering into Purely Aesthetic Era considering the shepherd is wearing sunglasses.
  • Artifact Title: Oedipus stops being an inventory item after the first puzzle.
  • Ascended Extra: The shepherd from the original play is a minor character who only appears in a single scene. The game covers his involvement in several parts of Oedipus' history mentioned but not seen in the play itself.
  • Bling-Bling-BANG!: The 'Collector's Edition' promises gold knife DLC.
  • Chiptune: All the songs are very repetitive 8-bit.
  • Controllable Helplessness: You can walk around on the bank of the River Styx, but the game is still over and you need to restart to try again without dying.
  • Dashed Plot Line: Many years pass between each level, shown by the changing color of the shepherd's hair/beard.
  • Destination Defenestration: How the shepherd apparently interpreted Jocasta's order to 'get baby Oedipus out of the castle'...
  • Establishing Shot: The same wide shot of the Theban skyline is used at the beginning of every day.
  • Exact Words: Again, "Get baby Oedipus out of the castle." You can send Oedipus flying towards the nearest window the millisecond she finishes speaking.
  • The Ferryman: If the sentry kills you, you wind up with Charon at the River Styx and can only restart.
  • Game-Over Man: Charon is waiting for you on the River Styx after you die.
  • "Good Luck" Gesture: The shepherd's default pose is flashing a thumbs-up.
  • Hairstyle Inertia: The shepherd has the same Spiky Hair throughout his life, though it turns dark brown and later gray as he ages.
  • Item Crafting: In the lightest possible sense. The berries can only be used to dye your knife or letter pink, and even then doing so is entirely pointless.
  • Kleptomaniac Hero: Like all good adventure game protagonists, the shepherd quickly grabs anything that isn't nailed down.
  • Limited Special Collector's Ultimate Edition: invokedClicking the shepherd's staff on the main menu brings up a parody ad for a Collector's Edition boasting industry-overdone features like concept art and gold weapons.
  • Misbegotten Multiplayer Mode: Probably why Multiplayer Mode takes center stage on the parody 'Collector's Edition' advertisement.
  • Moses in the Bulrushes: Jocasta asks the shepherd to help her with this on day 1.
  • Mythology Gag: The 'concept art' image on the 'Collector's Edition' advertisement is a screenshot from Hector's Odyssey, an earlier game made by the same author. The shepherd is a lazy Palette Swap of Hector.
  • Officer O'Hara: The sentry guarding the entrance to Oedipus' castle has some sort of Scotirish accent.
  • Paper Key-Retrieval Trick: The puzzle on day II uses this exact solution to retrieve the key on the wrong side of the door.
  • Patricide: The shepherd is present when Oedipus kills his father on day 2.
  • The Pirates Who Don't Do Anything: The shepherd never actually herds any sheep.
  • Press X to Die: The knife's only function on Day 3 is to get you killed if you use it on the sentry.
  • Public Domain Character: Everyone. Even the shepherd is an actual character from the original play.
  • Smoke Out: Jocasta and Laius both leave the scene using cartoony clouds of smoke. In the latter case it might also count as a Big Ball of Violence.
  • Spiky Hair: The shepherd always has spiky hair, even in his old age.
  • Throwing Your Sword Always Works: Unless you planted the tree. Then it's possible to dodge. Too bad he has bottomless swords...
  • Time Skip: After each level.
  • Title Drop: To the original play, when Oedipus recites his letter
  • Unwinnable by Design: If the player didn't throw the seed out the window in day 1, day 3 becomes impossible to complete without dying.
  • Voiceover Letter: On day 3, Oedipus' voice will read the letter aloud if you click on it.
  • Walk Like an Egyptian: The Theban festival poster reads "Walk like a Theban" and features a stick figure in this pose.