
A good shepherd knows his king...
A 2015 freeware Point-and-Click Adventure Game for PC, made in Clickteam Fusion 2.5 and published on itch.io
The author made the entire game in under two hours, and it shows.
This game provides examples of:
- Ambidextrous Sprite: The shepherd's pose is clearly the same sprite flipped horizontally.
- Anachronism Stew: Thebes has skyscrapers right next to some sort of medieval-style castle with parapets. The throne room has a Greek column and modern style Persian rug, and day 2 takes place in a log cabin with a glass window. Possibly veering into Purely Aesthetic Era considering the shepherd is wearing sunglasses.
- Artifact Title: Oedipus stops being an inventory item after the first puzzle.
- Ascended Extra: The shepherd from the original play is a minor character who only appears in a single scene. The game covers his involvement in several parts of Oedipus' history mentioned but not seen in the play itself.
- Bling-Bling-BANG!: The 'Collector's Edition' promises gold knife DLC.
- Chiptune: All the songs are very repetitive 8-bit.
- Controllable Helplessness: You can walk around on the bank of the River Styx, but the game is still over and you need to restart to try again without dying.
- Dashed Plot Line: Many years pass between each level, shown by the changing color of the shepherd's hair/beard.
- Destination Defenestration: How the shepherd apparently interpreted Jocasta's order to 'get baby Oedipus out of the castle'...
- Establishing Shot: The same wide shot of the Theban skyline is used at the beginning of every day.
- Exact Words: Again, "Get baby Oedipus out of the castle." You can send Oedipus flying towards the nearest window the millisecond she finishes speaking.
- The Ferryman: If the sentry kills you, you wind up with Charon at the River Styx and can only restart.
- Game-Over Man: Charon is waiting for you on the River Styx after you die.
- "Good Luck" Gesture: The shepherd's default pose is flashing a thumbs-up.
- Hairstyle Inertia: The shepherd has the same Spiky Hair throughout his life, though it turns dark brown and later gray as he ages.
- Item Crafting: In the lightest possible sense. The berries can only be used to dye your knife or letter pink, and even then doing so is entirely pointless.
- Kleptomaniac Hero: Like all good adventure game protagonists, the shepherd quickly grabs anything that isn't nailed down.
- Limited Special Collector's Ultimate Edition: Clicking the shepherd's staff on the main menu brings up a parody ad for a Collector's Edition boasting industry-overdone features like concept art and gold weapons.
- Misbegotten Multiplayer Mode: Probably why Multiplayer Mode takes center stage on the parody 'Collector's Edition' advertisement.
- Moses in the Bulrushes: Jocasta asks the shepherd to help her with this on day 1.
- Mythology Gag: The 'concept art' image on the 'Collector's Edition' advertisement is a screenshot from Hector's Odyssey
, an earlier game made by the same author. The shepherd is a lazy Palette Swap of Hector.
- Officer O'Hara: The sentry guarding the entrance to Oedipus' castle has some sort of Scotirish accent.
- Paper Key-Retrieval Trick: The puzzle on day II uses this exact solution to retrieve the key on the wrong side of the door.
- Patricide: The shepherd is present when Oedipus kills his father on day 2.
- The Pirates Who Don't Do Anything: The shepherd never actually herds any sheep.
- Press X to Die: The knife's only function on Day 3 is to get you killed if you use it on the sentry.
- Public Domain Character: Everyone. Even the shepherd is an actual character from the original play.
- Smoke Out: Jocasta and Laius both leave the scene using cartoony clouds of smoke. In the latter case it might also count as a Big Ball of Violence.
- Spiky Hair: The shepherd always has spiky hair, even in his old age.
- Throwing Your Sword Always Works: Unless you planted the tree. Then it's possible to dodge. Too bad he has bottomless swords...
- Time Skip: After each level.
- Title Drop: To the original play, when Oedipus recites his letter
- Unwinnable by Design: If the player didn't throw the seed out the window in day 1, day 3 becomes impossible to complete without dying.
- Voiceover Letter: On day 3, Oedipus' voice will read the letter aloud if you click on it.
- Walk Like an Egyptian: The Theban festival poster reads "Walk like a Theban" and features a stick figure in this pose.