The latest member of the Delta Squad, Dan Sully's parents Jeff and Susan left him the Mexa-One mech for his own use. Nerdy, trusting and moviebuff. Dan likes to have fun when necessary but can be very serious when he needs to be.
Big Brother Instinct: Has this with Summer after she recovers from her fight with Faith and gets punched by Gerald, resulting in Dan standing up to him.
Dramatic Irony: He and Summer claim they are nothing like Psychic Reaper when (during the Mind Rape) it tells them they are half-Eldritchian. Yet they are in fact half-eldritchian/half-human and have psychic powers.
Half-Human Hybrid: Created as Human/Eldritchian experiment by his parents Jeff and Susan to face the Eldrtichian threat and stop it. As such, Mexa-One was specifically designed for him. He can survive a mech's Ultimate Mode because of this.
Intangibility: Can disrupt the normal bonds of atoms as one of his powers inherited from his Eldritichian biology.
Like Brother and Sister: He considers his friendship with Summer to be this, being that they have knew each other almost for their entire lives. In turn, this clashes with Summer's own perception, because she would really like for him to become more than a friend.
Meta Guy: Really enjoys piloting a mech as if he were in an an anime and even comments about watching EVA some time.
Mind Rape: At the hands of Psychic Reaper. It wasn't pleasant to say the least.
The latest member of the Delta Squad, Summer Turing's parents Ben and Jennifer left her the Nexus-One mech for her own use. Nice, sweet and almost always happy. Summer tries to keep her optimistic edge on as the world around her gets progressively dark even when she finds out the truth about everything.
Dramatic Irony: She and Dan claim they are nothing like Psychic Reaper when (during the Mind Rape) it tells them they are half-Eldritchian. Yet they are in fact half-eldritchian/half-human and have psychic powers.
Half-Human Hybrid: Created as Human/Eldritchian experiment by her parents Ben and Jennifer to face the Eldrtichian threat and stop it. As such, Nexus-One was specifically designed for her. She can survive Nexus-One's Ultimate Mode because one of her abilities allows her to use emotions for regeneration among other things.
Mind Rape: At the hands of Psychic Reaper. It wasn't pleasant to say the least.
The Pollyanna: Almost, she tries to be happy go lucky most of the time but the death of her parents and Faith's attitude pushed over the edge resulting in her fight with Faith. Though after the therapy she got during the Time Skip, she's a lot more happier.
Psychic Powers: Has the power to sense, manipulate, and consume emotions due to her Eldritichian biology.
The ill-respected pilot and hero of Echo City, Faith has been piloting Solaris Collapse since the age of eight.
Achilles in His Tent: She didn't do anything at all during the whole Psychic Reaper incident, and she was the only one that went unscathed after the mind-assault.
Awesome yet Practical/ Boring, but Practical/ Awesome, but Impractical: Solaris herself. Despite not being the prettiest or fanciest, it does possess boundless Pyrokinesis and one of the few most humanoid mecha... But it was designed for nothing else in mind besides minor shape-shifting and rotation of the left hand. Given they can only control fire they still have a hold on and there's no way to refuel mid-battle fuel is constantly expended until nothing is left.
Blue and Orange Morality: She seems to have her own personal code of honor and principles (for example, family is something she greatly values... Not just her own family, but ANY family! Even Eldritchian families!)... But her psyche is so warped-up that she might be the only one that could make sense out of it.
Body Horror: Surviving a test mecha failure she was kept unconscious for two weeks so they could repair her body to an acceptable sight, had her face reconstructed, and may or may not had her eyes melted by the fire.
Calling Your Attacks: Made several specific moves that she often uses, normally calling them by name. She does so partially in regards to the anime she watched and the other half because its more fun that way.
Child Soldier: She was only 8 years old during first time she piloted a mecha, and she has been fighting the Eldritchian's menace (and other human pilots) ever since. So far, it still applies to a certain degree, because she's only 16 years old.
Cloud Cuckoo Lander: Her visit to Echo-City along with Alex reveals that her grasp of a lot of mundane concepts and situations is extremely off, and that she's also prone to strange trains of thought and unexpected jumps of logic.
Cosplay Otaku Girl: She really likes dressing up with all kind of elaborate costumes based on fictional characters from before the war.
Unlimited Wardrobe: Implied. We haven't seem how large it really is, but it should be theoretically unlimited due to how compliant her father is when it comes to her whims. (If she wants a new clothes, she get new clothes! Period.)
Friendless Background: In her backstory, besides her father and brother, (and maybe Leo to a certain degree) she doesn't have anyone resembling to a friend. Which leads to...
I Just Want to Have Friends: Despite not being completely straightforward about it, (she might not even be conscious about her desire) it's heavily implied that she suffers from this, as demonstrated by her ill-fated attempts to strike a friendship with Alphonse and Alex.
Insufferable Genius: Yes, she's fearsome pilot who commands a powerful mech and has an excellent record of victories against the Eldritchian (and other human pilots). But the size of her ego is astronomical, which causes her a lot of conflicts with her fellow pilots and other S.E.R.V.E.'s officers and personnel.
Lonely Rich Kid: It seems she had everything she ever wished as she grew up... Everything except freedom, (she never got the chance to go to the outside world for anything that didn't involve fighting things with her mech) and human interactions beyond her father and brother.
No Social Skills: Justified. Her ability to deal with people is almost nil due to her sheltered existence up to this point. The only real human interactions she had before the story's beginning have been with her father and brother... And we know those two aren't too good with people either. The fact she has been forced to pilot since such a young age doesn't help either.
Out-of-Character Moment: Even before the story's start, Faith has always been scary for other people working at SERVE, but she never attacked anyone of them. So, herself turning feral and assaulting and biting Summer came out as an extremely jarring and terrifying moment for those who know her better. (like Samson and Gerald)
Playing with Fire: Not Faith herself, but her mecha Solaris Collapse. Though it needs fuel to generate flames, and can't control fire she loses focus of nor other sources.
Pop Cultured Badass: Invoked. Her father exposed her to plenty of giant-robot anime/manga and all kinds of science-fiction and fantasy media, both to provide her with entertainment, AND to prepare her for the real battles. If that doesn't sound like a good plan, it's because it isn't.
Pyro Maniac: She pilots a Mecha specifically designed to control fire, and had always been intrigued by fire. It really grew when her test mecha malfunctioned and was transfixed by the flames even as it began consuming her flesh. Though Solaris could easily wield other weapons she prefers entirely to use fire.
Scarf of Asskicking: A red one, given to her by Celeste, as a token of her sincere appreciation and trust.
Swiss Army Superpower: She uses her ability to harness fire to create different kinds of structures and intricate combat maneuvers. For example, during the fight against Erdedrache she used it cook it from the inside out.
Tomboy with a Girly Streak: Easily goes feral, loves killing/fighting things, yet enjoys cosplay and likes cute things with some degree of maternal instinct for them.
Tykebomb: The details regarding her birth and upbringing aren't entirely clear, but genetic engineering has played a big role it.
What Measure Is a Non-Human?: Doesn't mind the mass murder of Eldritichians, but is shocked the others wanted to and did kill a newborn Eldritichian.
Beware the Nice Ones: Outside of battle she's cheerful, genuine and empathetic. While combating the invaders, she fights with an unbounded ferocity and fervor.
Character Tics: She tends to trace her facial scars with her index and middle finger whenever she is nervous, feeling awkward or bored.
Cloud Cuckoolander: She has more than her fair share of eccentricities and unusual quirks... And yet, she's a remarkably well-adjusted individual.
Cute and Psycho: A Reconstruction. She's seems to be quite mentally and emotionally stable, allowing her to become a surprisingly pleasant person to deal with. She channels her psycho tendencies on her hobbies and artistic activities, and she also uses that facet of her in order to fight against the Eldritchians.
Dance Battler: She's a big fan of dance. Turns out, the nimbleness and grace she acquired thanks to it has helped her a lot to become a better pilot.
Does Not Like Shoes: Of the cheerful and carefree kind of variety. Unlike some examples, the perpetual layer dirt covering her soles is actually acknowledged.
Full-Frontal Assault: Sorta. Because of her mech's unorthodox control system, she must strip herself naked in order to pilot it.
Glasgow Grin: She has a pair of scars on each side of her mouth which create this effect.
Scars Are Forever: Even though they're quite faded nowadays, they haven't been able to make them disappear completely, for one reason or another.
Genki Girl: She's quite energetic, optimistic and straight-forward. However, her unbounded enthusiasm can be a bit overwhelming for some people.
Guttural Growler: Only when she sings, since she likes emulating the vocalization style of her favorite Grindcore singers.
Military Brat: When she was still pretty young, her windowed mom joined to work for SERVE. Since then, she grew surrounded by soldiers and mechs, growing quite fond of them and aspiring to become a pilot of her own.
The Nick Namer: She likes referring to people with Hawaiian's words that describe a characteristic of them.
Nightmare Fetishist: Indeed! A lot of themes and instances that other people would find grotesque or nauseating, are actually rather amusing to her. Overlaps with...
Nightmare Fuel Station Attendant: More often than not, she's gleefully oblivious the creepiness of a certain situations/sights, unless there's another person along her to point-them out.
Olympic Swimmer: She's quite adept at swimming. The exercise has made her whole body stronger, and has turned her into a better pilot for her personal mech, which is an amphibious machine.
Suspiciously Similar SubstituteANDFoil: She's the former, because her mech's role and her fighting style are extremely similar to those of the man she was meant to replace, Hans Liddmin. But she's the later because she's far more well-adjusted and cheerful than the aforementioned pilot.
Ace Pilot: Originally, he strove to become an air-force pilot, but the invasion forced him to abandon his dream... Until he was recruited by S.E.R.V.E., that's it! Except, that instead of a jet-fighter, he now pilots his prized Epine Noir. And he's really good at it!
Ace Custom: The Epine Noir is heavily implied to be one.
Badass Normal: He has no genetic augmentations, he lacks any cybernetic upgrades, he doesn't have fourth-wall breaking powers, he's definitely not an Half Eldritchian Half-Human Hybrid. He's just a good pilot... Who can kick as much arse as (if not more than) his super-powered comrades.
BFG: His Martell Laser Bazooka, the most powerful weapon in Epine Noir's arsenal.
French Jerk: Subverted. While he might have a condescend and slightly arrogant streak from time to time, he's a genuinely good person who's willing to help those in need.
Glass Cannon: Epine Noir's firepower is roughly on par with some of the unorthodox weapons the other mechas wield, but its defenses are far lower than the average. Good thing Emil can rely on his reflexes to compensate this weakness.
The Stoic / Chuck Yeager: He's always extremely composed and cool-headed, always doing his best to keep his emotions in check, even as he fights a mind raping creature!
Not So Stoic: However, he was genuinely distressed when he heard the news of an Eldritchian's attack on Paris, his home city.
Zen Survivor: It's heavily hinted that he has seen experienced his fair share of tragedy and pain in the war against the Eldritchians. But instead of breaking him, this suffering has tempered his resolution, making him stronger and more collected in the process.
A female pilot hailing from Spain, she works for the GeneSys organization as a "test pilot", fighting against the Eldritchian's threat along with Bastion-Sigma, a close-combat mech with an powerful defensive system. She was recently re-assigned to work with S.E.R.V.E. as part of their Delta Squad. However, besides assisting them on their effort to fight the invaders, she has the secret mission of observing them and learning more about its pilots and S.E.R.V.E.'s secret agenda.
Action Girl: Zig Zagged. Inside of her mech, she's a powerful counter against the Eldritchian threat. Outside of it, her ordinary body and lack of psychical combat training render her rather defenseless... Unless she's using her powered-armor, in which case she's becomes a dangerous foe again.
Adorkable: George and Jack certainly think she is; and her first encounter with Loke confirms their suspicion.
Ascended Fangirl: Old Super Robot anime from before the war was one of the inspirations behind her desire to become a pilot... The other one being her beloved grandpa.
Asexuality: Word of God says: "Absolutely!". Lust is an impulse that's completely alien to her, mostly due to her strange innocence. Despite this, she can feel extreme love for other people, but not romantic infatuation. ALSO, there's a meta-reason behind this characteristic. See below.
Author Tract: Why is Celeste so introspective and sensitive, all while trying to be as kind possible? It's because her writer is really tired of asexual characters being portrayed as deranged loonies, traumatized emotional-wrecks or/and cold-hearted bastards; so he wanted to write her as a character that reflects how he really feels. After all, he's also really passionate, overflowing with intense emotions, sincere about his feelings, and capable of genuinely loving other people. (only, not in a sexual nor romantic kind of way)
Badass Adorable: She' a kind, caring and an overall sweet person... Who doesn't ever flinch nor backs down when it comes to fighting against the Eldritchian, and she's really good at it!
Badass Normal: Most of GeneSys' pilots have undergone genetic and/cybernetic enhancement to increase their faculties. She hasn't, and she's just as effective as (if not more than!) most of them.
Braids of Action: She has one, it prevents her hair from getting tangled (or even stuck) inside of her powered-armor helmet.
Companion Cube: She refers to her mech, which lacks any kind of artificial intelligence and consciousness, as a colleague; not a weapon, nor a tool nor a thing, but as a partner and friend.
Cowardly Lion: She's terrified of a lot of things, including things that wouldn't be an issue for “normal” people, like social interactions. And yet, she's possibly one of GeneSys' bravest pilots, and a person who doesn't ever hesitate to make a stand in order to defend what's important to her.
The Cutie: Celeste's (Half) Day Off reveals that this is yet another facet of her; however, because of the rigors and responsibilities of her job, she cannot indulge into this side of her very often.
Embarrassing Nickname: Her original call-sign, "Princess 7", assigned to her by Regulus Kiske because, from his perspective she was ...
Eyes Never Lie: Her eyes change drastically whenever she shows intense determination, both in and outside battle; and overall, it's pretty easy to discern her feelings by just looking at her eyes, which is why her writer makes so much emphasis on them.
The Fettered: Her grandpa taught her that "knowledge and power must be used to help people, not to slave them nor tyrannize them". She took his words to heart.
Fragile Flower: Played with. She's definitely overtly sensible and emotionally frail, but she has learned how to control that facet of her in order to become an effective fighter and a person capable of standing against any adversity. She would never let her insecurity nor tenderness to get in the way of doing what she believes is right.
The Four Loves: The love she feels for other people, and her sincere desire to protect mankind, is extremely close to Agape (Unconditional Love).
Heroic Self-Deprecation: She has a seriously bad case if it. She considers herself to be cowardly, incompetent, weak and an overall “bad person”. She's NONE of those things!
Hot-Blooded: While in battle, she almost looks like a completely different person because how intense, passionate and brave she can be.
Calling Your Attacks: Every GeneSys' mech has voice-command activated attacks, but she goes one step further by customizing the code names of the techniques to make them sound more “heroic”. Also, she cannot help but to shout them at the top of her lungs.
The Idealist: She firmly believes that there's hope in the future, and that mankind has the strength to overcome any adversity if it works together to achieve it.
Jabba Table Manners: The way she eats copious amounts of ice-cream is rather messy... Which is kinda funny for someone like her, who's otherwise always concerned about manners.
The Knights Who Say Squee: Despite having proven her worth a pilot during her own battles, she reacts to other (more experienced) pilots with admiration... And a bit of nervousness.
Meaningful Name: Caballero is a rather common Spaniard surname, and Celeste is also a relatively ordinary French name. However, when put together they create the phrase “Caballero Celeste”, which is Spanish for “Heavenly Knight”.
The Mole: Played with. She's there to observe and collect first-hand data, not to (directly) sabotage S.E.R.V.E.'s operation.
Motor Mouth: She's not an ultra fast talker, but the density of her speech is quite notable, as seen and lampshaded when she met Loke. Also, Deconstructed; she affirms that some people find that aspect of her extremely annoying.
Mundane Utility: Her holographic-wrist-computer, (which she affectionately refers as Pip-Boy) has a plethora of useful functions, including nigh unlimited access to GeneSys extensive database, a secure remote link to almost all of her equipment, (including her own mecha) an universal communicator function, and even an automatic hacking tool. So, what does she uses it for during its first use "on-screen" appearance? To find her way to the local cafeteria, of course!
Plucky Girl: Both inside and outside the battlefield, as her journey to become a pilot was an uphill battle against several people's prejudices, her physical limitations and her own insecurities. And now that she's a full-fledged pilot, she's even more determined than before; as long as there's strength in her, she will NEVER back-down!
Powered Armor: Standard gear for GeneSys' pilots. Increases connectivity with their mechas, exponentially augments their hand-to-hand combat effectiveness, protects them from psychic assaults. It also looks kinda bulky, which leads to...
Samus Is a Girl: ...Some confusion regarding her gender among folks that don't know better. She kinda enjoys watching their reactions.
Silk Hiding Steel: She always tries to be as proper, polite and helpful... But don't ever forget her job-description is: "Fighting giant monsters, beating them to a pulp and disintegrating them to make sure they never come back".
Sweet Tooth: She does like her candies and other sweet snacks.
Trademark Favorite Food: Specially ice-cream! Which she devours with immense enthusiasm. She's also really fond of yellow apples, because they remind her of her beloved grandpa.
Tender Tears: Extremely prone to breaking into them, because of how overtly sensible she is.
Power Fist: Her mech's Tesla Fists release a moderate burst of electricity each time they strike a target.
SERVE and its Members
SERVE is a massive organization set up by the UN to battle the Eldritchian threat and has worldwide branches in America, Russia, England, Australia, Japan, China and Africa. They are such a widespread corporation that it allows them to be extremely powerful and rich with their money going straight towards developing new weapons and ways of stopping the Eldritchians and protecting the Earth. The leading council that runs SERVE are SEVER (Seeking Eternal Valkyries Enjoying Renounce).
Tropes applying to SERVE themselves:
Fun with Acronyms: S.E.V.E.R (Seeking Eternal Valkyries Enjoying Renounce). The name of the council of SERVE's leaders.
Mildly Military: SERVE is a direct creation of the UN and they send out multiple planes, tanks and mechs for battle. Justified in that they were created sorely to tackle the Eldritchian threat head on.
The main commander over SERVE and the Delta Squad. Nolan keeps his secrets close but is very trusting and reasonable to others. He however dislikes Gerald, a lot with their feud constantly getting in the way.
A Father to His Men: Definitely! He has earned the respect of almost every pilot in the Delta Squad, and then more! And rightfully so considering that he always tries to support them in whatever way he can.
Big Good: For S.E.R.V.E. and the Delta Squad, though we're still not sure if he's this for the story as a whole.
Veteran Instructor: Downplayed. He's one of the living people with more real combat experience against the Eldritchian's invaders... However, he doesn't deal too many combat lessons, in great part due to of the Delta Squad's members have their fair share of experience fighting against the aliens... And to the monsters getting more sophisticated as the war goes on, so his advise would be mostly outdated, anyway...
Warrior Therapist: He has shown this facet of him in numerous occasions when dealing with Hans, but he has assumed this role from time to time with other pilots, too.
Been with SERVE for twenty years, Gerald is the head mecha engineer and Nolan's superior. He doesn't like people much, and mostly stays away from others unless there's something he wants.
Anti-Heroic BSOD: He became serious pissed-off and altered when the Delta Squad destroyed the Psychic Reaper's body.
Bunny-Ears Lawyer: With a dark twist to it. He has his fair share of eccentricities, and he's also genuinely crazy and deranged, but his expertise in the genetic engineering and mecha-development fields make him an invaluable asset for S.E.R.V.E.
It seems Faith picked up her interest in cosplay directly from him. In-story, we have seen him dressed up as a Victorian gentleman.
Also... There's the whole madness issue, but you must have already inferred that.
Just Think of the Potential: He believes we could learn so much, and achieve so many wondrous feats if we could harness the power of Eldritchian's biology. Needless to say, he was not happy at all when the Delta Squad denied him the chance to capture and study the Psychic Reaper.
Kindhearted Cat Lover: ...OK, kindhearted might be a bit of a stretch, but Gerald fondness for cats (even mutant ones) goes to show he's not the cold-hearted bastard some members of S.E.R.V.E. think he is.
Knight Templar or Unscrupulous Hero: We're not entirely sure which applies to him, or if he's something else altogether, but evidence points out to either of this options.
Mad Scientist: He created a Flawed Psycho Prototype that feeds on its pilots' life force and supported the idea of Human/Eldritchian experiments. Plus whatever he must of done when known as Corpse Digger.
Despite his nebulous agenda and ruthless practices and methods, (it appears) he to genuinely loves his daughter, and won't stay impassive whenever someone dares to hurt her in any way.
Also, he seems to have a soft-spot for animals, (even mutated/genetically-altered ones) because "they don't complain", and their affection and intentions are always genuine, unlike humans, who are often two-faced and treacherous creatures.
Would Hit a Girl: Clocked Summer in the face for ultimately starting a fight with his daughter.
Samson Long (Mech: Victory Blazer)
The son of Gerald and brother of Faith Long his main work is a mix of everything when it comes to mecha. Outside of his family and few individuals he has a poorer concept of humanity than normal, though is generally calm and indifferent none the less.
Bitch in Sheep's Clothing: A minor case. He appears to be nice and polite, but there's a far more unpleasant facet to him. Nonetheless, he doesn't hold grudges/hatred for anyone who helps him, and always tries to put reason before his feelings.
Broken Pedestal: His opinion about Nolan has started to rapidly degenerate as the story progresses.
The Caretaker: To Leo. The poor kid seems to be utterly dependent on him.
Gadgeteer Genius: Might not be as smart or skilled as his father, he constructed an entire mecha out of scrap parts nonetheless.
Hypocritical Heartwarming: He gets really ignited when someone speaks cruel things about his sister. If his concern is genuine, or if he has a dark ulterior motive to be so defensive about her, that remains to be seen.
The Stoic: For the most part, unless he's trying to interact with people that might be helpful to him, or if something seriously pisses him off.
The Unfavourite: Saying that Gerald doesn't hold him in great esteem would be a gross understatement.
Vaughn Miller is SERVE's head computer technician and Chief Technology Officer (CTO) and works in the mission control room non-stop. He is a big nerd/geek but has to deal with his co-workers' weird actions. Seeing himself a lot more saner.
Adorkable: He showed some shades of it early on, but his first encounter with Katharina definitely cements his status as one.
Hates Small Talk: One of the main reasons why Faith gets on his nerves, as he can't stand her non-sequitur questions and seinfeldian trains-of-thought.
Naïve Newcomer: Is very excited to be part of SERVE and helping to protect the Earth. But has no idea of how dark it will get.
Not What I Signed On For: He signed up for SERVE to work as a Computer Technician. Yet most of his first day was spent babysitting Faith in Echo City. He wasn't pleased.
Only in It for the Money: Sorta. He says his main reason for joining SERVE was to help with the planet's defense... But the fact that he mentioned the money as his secondary reason indicates that there's some of this trope in him, too.
Wrench Wench: Works as one of SERVE's main mech engineers and mechanics and is cute too.
Leo was brought in by his father, and mainly runs virtual tests to ensure equipment, design or modification of/for a mecha will work as intended. Besides this, Leo shows a stark interest in electronics.
SERVE's head of PR, responsible for various publications promoting SERVE such as anime and comic books, though neither have gotten good reception.
Bleached Underpants: She used to write and draw erotic manga before she was assigned to work on the fictional adaptation of SERVE's odyssey. She still uses plenty of tropes from her raunchier days on her current projects! Much to everyone else's horror.
The Face: She's in charge of dealing with all the issues related to S.E.R.V.E.'s public image, after all.
Genius Ditz (or maybe Brilliant, but Lazy): He was the one who conducted (or maybe even performed!) the modifications on his mech, but his lack of motivation and multiple neuroses severely hamper his potential.
Nervous Wreck: He's an acknowledged neurotic, and an overall twitchy mess.
Nice Guy: Despite his short comings, he tries his best to be this, but...
Improvised Weapon: The Magnum Rail was originally just a mech-sized power-tool, until Graham modified it into a curiously effective weapon. Similarly, the Magnum "BITCHIN'" Chainsword was originally a designed as a cutting tool optimized to work on hazardous terrains.
Nail 'Em: The Magnum Rail shoots super-heated rivets at ridiculous speeds!
Razor Sharp Hand & Hot Blade: It can super-heat its limbs in order to cut through the invaders' flesh like a hot knife through butter.
What a Piece of Junk: It's nowhere as fancy looking nor as combat "optimized" as its fellow mechs, but it's surprisingly fast and mobile, and it has some really neat tricks under its mechanical sleeve!
The Dreaded: Her assistant, Mimi, seems to be deadly afraid of her.
Dogs Are Dumb: Not only she hates the actual creatures, but she has expressed deep disdain for those individuals who resemble them in her eyes. Nonetheless, she considers them useful elements due to their predictability and reliability.
The Hunter: His Job is to contain, subdue or kill living Eldritichian specimens; this makes him a key agent for Bio-Lab Beta's operations.
Fuji Ventus (Mech: Death Condor)
The mysterious alien creatures who have been repeatedly invading and attacking Earth with their various monsters to try and destroy or take it over. As such their kind has many types of powers and abilities and their technology is advanced and the monsters are often sent down randomly through teleportation anywhere.
Tropes applying to Eldritchians as a whole
Aliens Speaking English: For the most part Eldritichians don't understand human language, either using telepathy to understand them or spending time studying them. Even then most Eldritichians would naturally be incapable of verbally communicating.
Superpower Russian Roulette: Its a genetic factor, as some Eldritichians get immense psychic powers, absolute immortality, or a hideous tentacle-freak with no real abilities during gestation and birth.
The first Eldritchian to be faced by the newly formed Delta Squad and was as a result the easiest to be beaten, being defeated with a lot of firepower.
Warmup Boss: First Eldritichian monster after facing mostly human pilots in the characters' pasts...
A giant dragon-esque Eldritch that attacked SERVE after it "intervened" in a shipment of cloning material that was meant for Solaris Collapse and Wild Falken.
Defeat Equals Explosion: A combination of Dan and Summer's charged up and combined beams and Faith's fire attacks defeat it, causing it to violently explode with the force of a blockbuster bomb.
The Brute: Incredibly strong and feral, but his mental ability was extremely limited.
Expy: He's basically King Gidorah, (implacable, multi-headed, ray spitting dragon-monster which required the combined might of every single allied fighter to be taken down) with a bit of Space Godzilla (both are unholy crystal wielding alien monstrosities) thrown in for style.
Our Dragons Are Different: An alien eldritch abomination that is ship-sized and has five heads. It's made of an amalgam of organic material and minerals (I.E ores and crystals) and flies using a combination of organic rockets for legs and rainbow-colored wings made of an iridescent glass-like metal that's incredibly lightweight yet sharper than obsidian and tougher than a titanium wing of similar dimensions. It's heads lack eyes, "seeing" instead with gigantic heat-detecting "pits" arrayed in front of it's faces like a viper's and has a mouthful of disturbingly human-like teeth.
An eldritchian fetus with psychic powers, Psychic Reaper is trapped in its dead mother's body and controls it, allowing it to move around. It invaded SERVE's base covertly and proceeded to Mind Rape almost all of the Delta Squad.
Body Horror: It's an alien fetus trapped in its dead mother's body while its gestation is slowed and was unhindered even as the body was destroyed. The odd method of its birth counts for its mother's corpse.
Oedipus Complex: The reason why it was trying so hard to break/kill Summer? Because it felt something inside of her that reminded it too much of its mother... And it seems it didn't like its mother. Not. A. Single. Bit.
Our Ghosts Are Different: Separated its psychic being moments before its physical body was destroyed, and is currently unnoticeable to anyone.
Mind Rape: Its main specialty, and it is EXTREMELY good at it.
Psychic Powers: So far capable of telepathy to some degree, creating psychic ghosts made of memories, self-automated psychic puppets, altering one's mental plane and telekinesis.
The Trinity (Eins, Zwei and Drei)
Comprised of three mech-sized humanoids clad in sleek techno-organic armor, the Trinity all share the same mind and as such are psychically linked together; allowing them to coordinate their attacks with lethal efficiency and are practically impossible to outsmart when they're fought as a team. They were specifically designed to fight the mechs.
BFG/Backpack Cannon & Shoulder Cannon: Zwei Possesses a fire-linked pair of these on it's back and has a smaller, faster-firing and tracking one mounted on it's left shoulder for anything that gets too close for the back cannons to destroy.
Determinator: Eins and Zwei, not even getting blown up, shot to pieces and losing an arm (Eins) or Getting blasted by several Heavy beam attacks (Zwei) deterred them from trying to fight on until the bitter end. But then again, their master would not tolerate their failure...
Feather Flechettes: Drei can break down her wings and launch them at high-speeds, usually as small projectiles.
Shapeshifter Weapon: Drei's wings are capable of some degree of shape-shifting, having been employed at least to protect herself.
Sole Survivor: Drei is the only one to survive, and aside from Psychic Reaper is the only Eldritichian to have survived against the Delta Squad.
Super Speed: Drei's capable of moving/flying fast enough to break the sound barrier, which she used quite a bit in the fight. She's also able to fling her "feathers" incredibly fast but are much slower than her.
The overseer of the Eldritchian invasion of Earth and the one responsible for the continued presence of the Aliens on Earth. Rather than doing the easy, simple thing by dropping an asteroid on Earth to wipe humanity out, Arrr'Lok chose to drag the war out by as long as possible and at great cost in lives and materiel in order to make himself look like a hero in order to climb up the ranks of his society.