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Debuting in Spyro's Adventure

    Kaos 
Click here for his page

    Glumshanks 

Glumshanks

Element: Magic (going by his stone in Skystones Overdrive)

https://static.tvtropes.org/pmwiki/pub/images/glumshaniks.jpg
Click here to see Evil Glumshanks

Voiced by: Chris Cox

Kaos' loyal, regularly put-upon servant. He is always by his master's side and goes through with his many plans to conquer Skylands.

He is playable in SuperChargers as one of the Land villains after he is defeated in Villain Pursuit.


  • Affably Evil: Despite working for Kaos, Glumshanks is actually a pretty nice guy. He is a lot more friendly to the Skylanders and offers to play Skystones with them if he encounters them in Kaos levels and he doesn’t have the same Evil Is Hammy appearance as his master. Working for Kaos is perhaps the only reason Glumshanks is labeled as evil. And even then...
  • Anti-Villain: He never really does anything evil, apart from the time he was Evilized, and pretty much has nothing against the Skylanders. After his Heel–Face Turn in SuperChargers, he is a genuine hero, and a Nice Guy.
  • Boss-Arena Idiocy: As Evil Glumshanks, he can close off the spikes around the arena that the Skylander tricks him into driving into, making him open for damage. But he doesn’t close off ALL the spikes for some reason, allowing the Skylander to continue using the same trick over and over.
  • Bumbling Sidekick: On the occasions when he gets assigned duties to stop or hinder the Skylanders, he rarely succeeds. Mostly because the obstacle he poses or creates is not that intimidating or difficult to avoid.
  • Butt-Monkey: If Glumshanks appears, expect something bad to happen to him in some way.
  • Corrupt the Cutie: After a few levels into Swap Force, Kaos begins to question Glumshanks’ “commitment to evil” and uses the Evilizer on Glumshanks, turning him into an evil version of himself.
  • Deadpan Snarker: He mostly take his deadpan shots whenever Kaos is in a low point, such as when his boss is unsuccessfull in using Mind Magic to create Doomlanders that can deafeat the Skylanders.
    Glumshanks: Well, it sounds like you've got the magic part down, you're just missing the mind part.
  • Disney Death: Although it could be obvious that SuperChargers was not gonna kill him off after he got sucked into a vortex, he still was revealed to still be alive just a few minutes after having sacrificed himself.
  • Dragon with an Agenda: Glumshanks is clearly not happy with working for the Golden Queen in Trap Team, and wishes to stop her just as much as the Skylanders wants. In "The Lair of The Golden Queen", he holds Bad Juju's villain quest, which involves her using her whirlwinds to remove sand so Glumshanks can find the remote that controls to the Ultimate Weapon.
  • Extreme Doormat: He never, ever stands up for himself. Ever.
  • Friendly Enemy: If you race him in a Villain Pursuit in SuperChargers while he’s on your side. He doesn’t act like he is on the Skylanders’ side during the race despite this.
    • In Trap Team and Imaginators, he can be found in the last levels of both games, being tasked by Kaos to distract the Skylander with Skystones Smash and Creation Clash respectively. Glumshanks, however, loves having the chance to do this with the Skylander.
  • Gameplay and Story Segregation: In the racing mode of SuperChargers, he is one of the land villains that can be fought in Villain Pursuit, where he is a lot more confident and throws insults at the Skylander. If you wait long enough to do this, however (likely, since the Land Trophy was released in the fourth wave), he can act like this during the time he stays with the Skylanders as an ally.
  • Green and Mean: Even if he is more Affably Evil than his boss, he still goes along on Kaos' schemes and helps him in them.
  • Guilt by Association Gag: Always receives the same comeuppance as Kaos, no matter how big the difference in what the two accomplished individually is, such as the end of the "Skylanders: The Mask Of Power" book series, where both of them are turned to sheep when it was only Kaos who did that to Hugo.
  • Heel–Face Turn: In SuperChargers. Although he still remains with Kaos, even in ''Imaginators''.
  • Heroic Sacrifice: In SuperChargers, Kaos almost had Skylander Academy devoured by one of his vortexes. To help his new friends get to safety, Glumshanks went on a remote island and removed the chain keeping it to the academy, getting the main building to lose just enough weight to be able to escape from the Sky Eater while only he got sucked in. However…
  • Lean and Mean: Has a slimer and taller physique compared to other trolls in the franchise. Still not mean, though.
  • LEGO Body Parts: Happens to him and Kaos at the end of Swap Force.
  • Made of Iron: In Spyro’s Adventure, he survived a dive into lava. In Giants, he survived the explosion when the Arkeyan Conquertron crash landed due to it shutting down because Kaos lost the Iron Fist of Arkus. And in Swap Force, he and Kaos survive the eruption of Mount Cloudbreak while being inside it (Without being sent to earth, despite the volcano having done that to the Skylanders guarding it one hundred years ago). And while Kaos was also there in the last two scenarios, he at least has dark powers, while Glumshanks has no such thing.
  • Mighty Glacier: In SuperChargers Racing, Glumshanks' highest stats are his top speed and armor, but he has average stats for both acceleration and handling.
  • Minion with an F in Evil: He really isn't all that evil, and both he and Kaos are well aware of this. Kaos does make him less of this trope in Swap Force with his dark crystals, but being beaten by the Skylanders results in reverting back to this trope.
  • Nice Guy: Should he meet the Skylanders during their missions, he shows no disdain towards any of them and is even willing to play Skystones with them and have fun in it all while admitting that Kaos made him do it to distract the Skylanders. And when he ends up with the heroes after being fired by Kaos, he helps them in a few areas. With his most notable deed being to sacrifice himself so they can escape from one of the Sky Eater’s rifts.
  • Only Friend: To Kaos, despite how one-sided it is.
  • Promoted to Playable: He wasn't a trappable villain in Trap Team, unlike his boss. But one year later, he becomes a playable racing villain in the land department in SuperChargers.
  • Purple Is Powerful: As with the other evilized creatures, Evil Glumshanks is purple and a lot more powerful than his, (let's say) neutral counterpart. He now has the ability to control various machines powered by his newfound powers.
  • Rage Breaking Point: After jumping into the Lava Lakes during his mission to stop the Skylanders from receiving the Eternal Fire Source and ending up severely burned, Kaos just remarks that Glumshanks looks “different”. Glumshanks then looks like he’s about to snap right before the light from the newly reconstructed Core of Light reaches them and blinds them.
  • Servile Snarker: While ultimately loyal to his master, there are still times where he finds himself snarking at Kaos's egotistical attitude.
  • Tactical Suicide Boss: Detailed in Boss-Arena Idiocy. The Portal Master has to use Evil Glumshanks' rush attack to trick him into driving into the spikes around the arena. If he doesn't close off all the spikes, he can at least stop using that rush attack.
  • Tank Goodness: Evil Glumshanks creates a tank from scrap and rides it.
  • Technopath: Can create and control machinery as Evil Glumshanks.
  • Undying Loyalty: It doesn’t matter how much Kaos tortures this guy, or even if he gets fired and is better of with Kaos’ arch-enemies, Glumshanks will remain by his master’s side.
  • Verbal Tic: Whenever he talks to Kaos, he refers to him as “Lord Kaos, sir”, especially when Kaos is upset over his shortcomings.
  • Villainous Friendship: With Kaos’ mom, as she treats him with kindness in high contrast with her son. In one cutscene, they have a tea party which is one of the few scenes where Glumshanks has a smile on his face.
  • Villainous Valour: When Kaos has been defeated and captured at the end of Trap Team, Glumshanks actually tries to keep the Ultimate Weapon together even though it’s impossible for it because the power source has been breached due to Kaos’ defeat.
  • Warm-Up Boss: The fight against Evil Glumshanks is an easy first boss, but still shows the player that unlike the previous two games, in this game you aren't supposed to just hit the bosses until their HP is down to zero.
  • What Happened to the Mouse?: While in every game after Spyro’s Adventure, he was usually sharing the same fate as Kaos or there was at least some clarification on what happened to Glumshanks. But in the first game, he is never seen again after the following cutscene with him and Kaos after the Core of Light has been rebuilt.
  • What Would X Do?: "What Would Kaos Do?" Evil Glumshanks says this whenever he's in a tight situation.
  • Yes-Man: To Kaos, of course, because it’s a no-brainer as to what will happen if Glumshanks says no to anything Kaos suggests…

    The Arkeyans 

The Arkeyans

An ancient civilization, made incredibly advanced by learning to merge magic and technology - in fact, Giants explains that they were themselves Magitek robots. They ruled the Skylands 10,000 years ago using the Fist of Arkus, until a group of Giants banded together and were able to end their reign.
  • Abusive Precursors: A Tablet in Spyro's Adventure says they were tyrants, and the Weapon Master (himself an Arkeyan creation) admits they kept the Source of Magic for themselves so they'd stay superior to the others. Giants takes this further, making them the main antagonists.
  • Decapitated Army: Since the entire army is controlled via the Iron Fist of Arkus, remove it from whoever is holding it and all the giant robots will shut down.
  • Even Evil Has Standards: In the 3DS version of Giants. It was the Arkeyans who locked up Frightbeard and his fleet inside the Chest of Exile for being too destructive and dangerous.
  • Fallen Hero: They used to be defenders of Skylands thanks to their advanced experiments of combining magic and technology, but because of them becoming too advanced, it led to some of them becoming prideful and looking for the conquest of Skylands. There still were some that insisted on not giving in to that and instead focus on the popular sport Roboto-Ball. Unfortuantely, the Balls themselves had a tendancy of exploding, which eventually led to there being no good Arkeyans left.
  • Forgetful Jones: At least when it came to things that were put below their feet which led to them forgetting boatloads of treasure around the inside of the Island of Arkus.
  • Keystone Army: The army is controlled by the Fist of Arkus - tear the fist off the robot it's built into, and the army deactivates.
  • Magitek: Many are a combination of magic and technology, as are their machines. In fact, they were the ones to fuse magic and tech together to create their machines.
  • Mechanical Lifeforms: They are living, sentient robots.
  • My Species Doth Protest Too Much: Chop Chop, Drill Sergeant, and Bouncer are all Arkeyans that have sided with the Skylanders against their own kind. Various Arkeyan NPCs have also aided the Skylanders.

    Kaos' Ultimate Minion (SPOILERS) 

Hydra

https://static.tvtropes.org/pmwiki/pub/images/skylanders_hydra.png

Kaos' most powerful minion, as well as his most treasured. As Kaos' "Plan Z" during the opening of Spyro's Adventure, it is responsible for destroying the Core of Light.


  • The Cameo: It makes a small return in SuperChargers as the antagonist of one of the books at the Spell Punk Library.
  • Elemental Powers: Each head represents and, during the battle, uses one of the spells that Kaos himself used during the four occasions you fought against his Evil Skylanders.
  • Knight of Cerebus: The battle against Kaos was already played pretty seriously, but once this beast gets inserted, it goes even further, as you're now also against the creature that destroyed the Core of Light, turned Master Eon a spirit, and banished the Skylanders from Skylands.
  • Our Hydras Are Different: The Hydra, or Hydragon, is a huge four-headed reptilian monster, with head being connected and shaped to resemble four of the game's elements: Fire, Water, Life, and Undead.
  • The Unfought: Everything it does in the final battle is send out attacks in the form of spells from the background, so the player never faces it directly. Once Kaos is defeated, the Hydra is as well.

    Captain Dreadbeard 

Captain Dreadbeard

https://static.tvtropes.org/pmwiki/pub/images/dredbeard.jpg
Voiced by: Dave B. Mitchell

Villain of Pirate Seas bonus level; a pirate captain with a taste for gambling. Returns in Giants, in one of the main levels this time.


  • Ascended Extra: From the villain of an optional bonus level to an important character in the main game of Giants. Granted, it was a minor role, but still impressive compared to the other bonus level villains.
  • Captain Colorbeard: Named Captain Dreadbeard.
  • Defeat Equals Friendship: In Giants, he joins Flynn's crew and offers to play Skystones with the Skylanders anytime.
  • The Gambling Addict: He loves to play cards and Skystones.
  • Gang of Hats: He and his crew's whole gimmick is card games, which feature prominently in his appearances. Pirate Seas has him play the card matching "Pirate Cards", while Giants has him change to Skystones, with his level introducing the player to the game.
  • Graceful Loser: Double Subverted. In the Pirate Seas level, when you beat him the first time in Pirate Cards, he does leave the town, but not before taking with him all of the treasure and kidnapping Jess Legrand, forcing the Skylander to follow him to his fortress on Plunder Island. After shooting down the island's defenses, Dreadbeard challenges the Skylander to one last game of Pirate Cards. But this time when he loses, he admits that the Skylander is a legend, gives back the treasure, sets Jess free and takes his leave.
  • Villain of Another Story: He is only met in the Pirate Seas level where he and his gang of pirates has invaded the Coconut Islands and taken over, and otherwise have nothing to do with the main story. Averted in Giants, where he becomes an Ascended Extra.

    Occulous 

Occulous

https://static.tvtropes.org/pmwiki/pub/images/occulus.JPG
Voiced by: Travis Willingham

The villain of the Darklight Crypt bonus chapter.


  • Eye Beams: His only method of attack is firing a laser from his eye and move it around the arena. Very slowly.
  • Faceless Eye: A huge one, too!
  • Faux Affably Evil: He puts on a warm, friendly facade upon meeting the Skylander, before they get to the ghost village and the resident ghosts tell them of his true nature. By outlawing pies within the town, he has now forced the ghosts to eat the brains of the living, which is something the ghosts doesn't even want to do.
  • Go for the Eye: To damage him in his boss fight, the Skylander must fire cannon balls right in his giant eye three times.
  • Spikes of Villainy: He has purple spikes around his giant eye.
  • Villain of Another Story: He is the main villain of the Darklight Crypt Adventure Pack and have no involvement in the main story.

    Vathek 

Vathek

https://static.tvtropes.org/pmwiki/pub/images/vathek_2.png
Voiced by: Steve Blum

The villain of the Dragon's Peak bonus chapter. An undead dragon who is the evil brother to the current Dragon King, Ramses.


  • And I Must Scream: He is turned to Stone by Flavius when he gets tricked to get off the throne. And unlike his previous attempts to seize the power, Vathek isn't gonna be banished for what he did, but be kept as a stone statue.
  • Cain and Abel: With Ramses. Vathek is the Cain to Ramses's Abel.
  • Draconic Humanoid: Downplayed in that he still looks like a dragon, with the only humanoid aspect of his besign being that he walks on two legs as opposed to four.
  • Obviously Evil: Just look at him! He's got holes in his wings, empty eyes that almost glow and he's pitch black.
  • Sssnake Talk: His "s" sounds are always pronounced.
  • The Unfought: Flavius turns him to stone before he gets the chance to fight you. He does get a proper (albeit disappointing) fight in the 3DS version, though.
  • The Usurper: Vathek always wanted to be king of Dragon's Peak, but is known as a evil and horrible dragon. When Ramses and his dragon knight Flavius went out flying, Vathek sat on the Dragon's Throne, allowing him to become king of Dragon's Peak by Dragon Law. He then used the power of the Dragon's Throne to turn his own brother to stone.
  • Villain of Another Story: He is the main villain of the Dragon's Peak Adventure Pack and have no involvement in the main story.

    Hektore 

Hektore

https://static.tvtropes.org/pmwiki/pub/images/hektore.JPG
Voiced by: Dave Wittenberg

A fearsome invader from the Outlands and the Big Bad of the 3DS version of Spyro's Adventure.


  • Advancing Boss of Doom: After his first phase has been cleared, he will chase after the Skylander to try and stop them from placing Wendel's staff at the Dark Mirror to destroy it.
  • Final Boss: The last and only boss that is faced during the events of Spyro's Adventure for the 3DS.
  • Flunky Boss: Hektore is accompanied by several dark versions of basic enemies that he sics on you in waves while he hangs back outside the arena and attacks. Defeating all of these minions renders him vulnerable to attack.
  • Generic Doomsday Villain: He gets no characterization; he's just an evil floating head that attacks you if you're running out of time. In fact, he doesn't even have a single line of dialogue until his death scene.
  • Evil Laugh: Most of his dialogue consists of this.
  • Eye Beams: Should the end of level timer start to dip past 30 seconds, he can unleash these to put more pressure on the Skylander as he chases them.
  • Killed Off for Real: Once the Skylander shatters the Dark Mirror he created, Hektore explodes along with it. In fact, he has the honor of being the first major antagonist in the series to really die.
  • Stalked by the Bell: He's the stalker in this scenario. Whenever the Skylander retrieves a Radiance Crystal, Hektore appears to try and eliminate them as they attempt to escape by reaching the level's end.

    The Darkness MASSIVE SPOILERS 

The Darkness

https://static.tvtropes.org/pmwiki/pub/images/the_darkness_8.jpg
"All shall fear and obey me! I AM THE DARKNESS!"
Click here for its appearance in Super Chargers
Click here for its final form
Voiced by: Ike Amadi (SuperChargers)

The ultimate force behind most of the evil in Skylands.


  • Ambiguous Gender: Despite Ike Amadi giving the darkness a deep and pretty masculine voice, all the other characters refer to the Darkness as "it", though Glumshanks, at one point, calls it "Mr. The Darkness", implying that it may be male.
  • Big Bad: Halfway through SuperChargers, it takes the role, demonstrating its dominance over Kaos. Notably, it's the first villain since Kaos himself to keep the role for the entire game.
  • Bishōnen Line: It's One-Winged Angel is this. With the use of its dark magic, it creates a human-like body for itself and wears the remains of the Sky Eater as armor. It never really gets the chance to use this body, though. Most of its attacks are delivered from the aforementioned Sky Eater armor.
  • Casting a Shadow: Can form minions of shadow in the form of Shadow Guardians, and Trap Team says that it and the Dark Element are one and the same.
  • Evil Doppelgänger: Downplayed, but its final form bears a resemblance to Spitfire, who is the leader of the SuperChargers and the mascot of the game.
  • Faux Affably Evil: Its friendly and encouraging attitude towards Kaos is ultimately shown to be nothing more than manipulation on his end. It ends up dropping this when Kaos starts to have second thoughts about destroying Skylands, threatening to take away his powers if he doesn't obey it.
  • Final Boss: Of SuperChargers.
  • God of Darkness: The Darkness is an Eldritch Abomination serving as an Enigmatic Empowering Entity backing the Dark Portal Master Kaos. In the first game, it plays a major role as the counterpart to the Core of Light, the congregation of Skylands' elements that kept it at bay until Kaos blew it up and let the Darkness take over the land, with the player encountering many spawns of the Darkness over the course of the game as enemies. It had a sparingly few mentions in later games, with Swap Force featuring Petrified Darkness that transformed enemies into stronger and more evil versions of themselves and supplementary materials for Trap Team stating that the Darkness and the Dark Element were one and the same until SuperChargers where it reveals itself as a living being and an actively malevolent force by backstabbing Kaos and usurping him as the Final Boss. As a primordial, immortal force of evil that has existed for countless eons, it's the closest thing the franchise had to a god until the Ancients and Brain were introduced.
  • Greater-Scope Villain: It gave the Dark Portal Masters their powers, including Kaos and his mom. A few of the Skylanders bios also have it play a key role in their backstories.
  • Knight of Cerebus: Once it starts talking to Kaos, the plot takes a more darker turn, with it coming closer to destroying Skylands than any other villain before or since.
  • Leitmotif: An ominous orchestral melody.
  • The Man Behind the Man: He becomes this to Kaos in SuperChargers, saying that he'll rule the universe in his name.
  • One-Winged Angel: At the end of SuperChargers when it seems like the day has been saved and The Darkness is gone for good, it suddenly reappears out of the rift that was created from the Sky Eater's destruction and gains a physical body made out of the remains of the Sky Eater.
  • Satanic Archetype: Fits several traits of this. It's associated with the Dark Element, had a group of Spell Punks dedicated to helping it get free, has a corruptive influence on Kaos by feeding his desire for a land to rule before it then gives him a bargain to rule as a Puppet King in its name, its emblem being six triangles reflects the Number of the Beast, and its final form takes several Satanic elements, including red eyes with pupils like those of a goat, claws, and horns.
  • Suddenly Voiced: In SuperChargers, having been a silent entity in the first game before gaining the ability to speak as Kaos absorbs more of Skylands' magic through the Sky-Eater.
  • Talking in Your Sleep: The reason Glumshanks knows where the Dark Rift Engine is located is because The Darkness does this.
  • Walking Spoiler: The Darkness is secretly The Man Behind the Man Kaos has been serving for the entire series, and it is assumed he is merely talking about its power and abilities whenever he mentions it. Eventually in SuperChargers, it's revealed it's completely sentient and actively wants the destruction of everything.

Debuting in Giants

    Arkeyan Conquertron 

Arkeyan Conquertron

https://static.tvtropes.org/pmwiki/pub/images/arkeyan_conquertron.png
Thank you for initiating the Arkeyan Conquertron startup sequence. My senses indicate you have a great appitite for conquest. Hail new master.
Voiced by: George Takei

An Arkeyan robot from when the Arkeyans ruled Skylands 10,000 years ago who was programmed to oversee the enslaved Mabus. He gets revived (albeit accidentally) by Kaos in Giants where he swears allegiance to the Portal Master for waking him.


  • It Has Been an Honor: As he is shutting down due to Kaos losing the Iron Fist of Arkus, thus giving him no master who can control him, he tells Kaos that it was a privilege to be serving him.
  • Killed Off for Real: After he has shut down, he crash lands on an island in an explosion, making him the first character in the series that had a fate that made it clear they aren't gonna come back.
  • Mr. Exposition: One cutscene in Giants is pretty much nothing except the Conquertron explaining to Glumshanks what Kaos plans to do.
  • Never My Fault: After he crushes the Map to Arkus’ Island (because Kaos accidentally flipped a switch that triggered it), the robot tries to pin the blame on Glumshanks.
  • Oh, Crap!: When he realizes that all the chains to the platform that holds him up have been broken, he starts his falling sequence.
  • Undying Loyalty: To Kaos after he revives him.

    Brock 

    Chompy Mage 

    Drill-X 

Drill-X

https://static.tvtropes.org/pmwiki/pub/images/drill_x.jpg
Voiced by: Alex Ness

A giant drilling machine made to drill his way to the Lost City of Arkus for Kaos. He sings often, and the Molekin who are forced to work for him hate it.


  • Attack Its Weak Point: Destroying Drill-X's drill causes him to de-power and shut down.
  • Death from Above: Will summon lasers from above that track the player throughout the fight.
  • Dreadful Musician: The imprisoned mine workers consider him to be this.
  • Follow the Bouncing Ball: A bouncing Drill-X head appears when he sings his lyrics.
  • Improbable Use of a Weapon: When his drill fails to spin after it gets damaged, he uses it as a bludgeon to smash the Skylanders.
  • Killer Robot: He's a gigantic robot that tries to murder you.
  • Named After Somebody Famous: He's named after Skrillex. And like how certain groups dislike Skrillex's music, the Molekin despise Drill-X's singing.
  • Shockwave Stomp: After his drill malfunctions and no longer spins, he uses it to smash the ground and send out shockwaves.
  • Stealing from the Till: Apparently, it's rumoured that Drill-X has a tendency to embezzle a fraction of the treasure he digs up for himself, with the accolade discussing it imploring the player pay special attention to their surroundings when visiting his big rig because of it.
  • This Is a Drill: Needs no explaination.
  • Unexplained Recovery: Returns as a giant barbeque grill called Grill-X in "Superchargers Racing". Justified, as he's a robot, so he was most likely just rebuilt.
  • Villain Song: His entire boss fight features him singing to you in-between waves, as the beginning and at the end.

    Captain Frightbeard 

Captain Frightbeard

https://static.tvtropes.org/pmwiki/pub/images/frightbeard_min.jpg
"Aye, t'was long ago when those blasted rustbuckets locked me away in that cursed realm of endless nothing. But now, as I reclaim me own giant sword and free me giant fleet, I solemnly swear to plunder all of Skylands, right down to their blasted skivvies!"
Voiced by: John Kassir

The Captain of the Phantom Tide and the Big Bad of the 3DS version of Giants. He and his pirate crew terrorized Skylands with The Phantom Tide 10,000 years ago until they were locked up in the Chest of Exile by the Arkeyans, with Frightbeard's sword acting as the lock. After breaking free, Frightbeard went on the search for the chest to release his ship so he and his crew can continue the terror they spread in the past.

He is playable in SuperChargers as one of the Sea villains after he is defeated in Villain Pursuit.


  • Big "NO!": He screams one after his sword gets launched from his grasp back into the Chest of Exile.
  • Captain Colorbeard: His name is Captain Frightbeard.
  • Color Coded Magic: The attacks of his elemental attacks: Green for earth, orange for fire, purple for magic, and blue for tech.
  • Expy: Looks like one to Captain Blackbeard.
  • Ghost Ship: His ship looks like one, and is big enough to eat whole islands.
  • Horns of Villainy: He sport two large horizontal horns, and he is by all means not a good landlubber.
  • Names to Run Away from Really Fast: His name is Captain Frightbeard, and his Ship is called the Phantom Tide. During "Phantom Tide Rising", you can even see him in the distance,just standing there, as you climb his ship's crow's nest.
  • Orcus on His Throne: Waits for you to confront him at the head of his ship, during the final world.
  • Sea Dog Peg Leg: A pirate captain with a prominent pegleg.
  • Sealed Evil in a Can: By none other than the Arkeyans.
  • Unusually Uninteresting Sight: In SuperChargers, he and the Phantom Tide are released into Skylands yet again, but no one seems particularly concerned about it.
  • Villain Decay: He was so chaotic and evil that he was locked away by the Arkeyans themselves, eventually escaping from the Chest of Exile to continue his terror upon Skylands. Even after being beaten at the end of Giants 3DS, he managed to get out again, but this time, he doesn't carry the same level of threat as he used to. In the "Return of the Dragon King" comic, he tries to plunder a ship that has nothing except toys for Wilikins as its goods and then gets defeated by the Skylanders like it's just another tuesday.

Debuting in SWAP Force

    Kaos' Mom 

Kaos' Mom/Kaossandra

https://static.tvtropes.org/pmwiki/pub/images/kaoss_mum.png
Voiced by: Christine Baranski

Kaos' mother is an evil Portal Master who one hundred years ago disrupted the Volcano Ritual and scattered the Swap-Force. She returns to aid her son with his plans for the Ancients.


  • And I Must Scream: When she is defeated at the end of her boss battle by having her shoot her laser into the mirror screen Kaos has used throughout Swap Force, she gets stuck in some sort of prison with no way of getting out. And since she doesn't reappear in any of the following games (physically, as a picture of her can be seen after SuperChargers is beaten), it's safe to say that she's probably gonna be stuck there for a long time.
  • Big Bad: Takes the helm from Kaos in Swap Force only to have Kaos reclaim it after her capture in the viewing screen. Surprisingly, she turns out to be quite proud of him for it.
  • Big Bad Wannabe: Kaos' mom has many accomplishments in the name of evil, like banishing the sixteen Skylanders that protected the volcano of Cloudbreak Islands and being a much more powerful dark Portal Master than what her son is. Despite that, she is not as active nowadays as she was back then and even when she comes to help her son in his latest plan, she doesn't do much herself instead letting her minions do all the dirty work, much like Kaos. After all the Elementals have been secured, it seems like she has grown to become the villain, only for Kaos to take the helm back by letting her be a distraction for the Skylanders, which she is at first shocked at, before saying that she is proud of him for it. To make this even more embarrasing, you don't even fight her in her own boss fight, instead she sends out evilized creatures to do the fighting for her.
  • The Cameo: In SuperChargers at the end of the game, there will be a picture of her in the tower Kaos takes residence in while he stays at Skylander Academy.
    • In Imaginators, she is mentioned in Ambush's backstory, being the villain of it. Although it is unclear if this happened before or after the ending of Swap Force where she got trapped in a mirror prison.
  • Canon Immigrant: Not her as a character, but her real name Kaossandra was first used in the spin-off Netflix show and was later used by the game series in Ring of Heroes.
  • Dark Is Evil: She proclaims herself to be the strongest Portal Master on the side of Darkness.
  • Evil Wears Black: Similarly to her son, her clothes are mostly black.
  • Eviler than Thou: Pulls this on her son after his defeat only for Kaos to pull it on her after her own defeat, making her proud of her son for being more evil.
  • Expy: From her hair to her magic powers, this woman could be Maleficent's stunt double.
  • Faux Affably Evil: Talks to the Skylander in a motherly tone of voice upon meeting them, but quickly drops this facade prior to attacking them.
  • Flunky Boss: You don't actually fight her in her battle, you fight the six Evilized creatures you've encountered throughout the game and only damage her by tricking her into shooting the magical laser she fires onto a crystal so it fires back to her.
  • The Fourth Wall Will Not Protect You: When you're about to fight Kaos' Mom, the camera work and dialog begs to question if she's talking to the Skylanders or the Portal Master (i.e. the player).
  • Greater-Scope Villain: She's more powerful than her son (except for when he uses evil materials and substances to power himself up) and presumably had a role in his becoming a portal master, plus she was responsible for the Cloudbreak Island attack 100 years ago. So far, however, she's only made one full appearance.
  • High Collar of Doom: Her collar is ridiculously high and she's quite an evil portal master.
  • Interface Screw: In her boss battle, she will hide away inside the Portal. You have to remove your Skylander to reveal her.
  • In the Blood: She's a dark portal master and so is her son.
  • Mama Bear: While it's not the most extreme example, it's still something. After the Skylanders have saved all the Ancients Elementals and captured Kaos, his mom appears to tell everyone that things are far from over, and what is the first thing she does? She brings her son back, and then takes Tessa thereafter.
  • My Beloved Smother: What Kaos seems to think of her as.
  • Nice to the Waiter: She is very friendly to Glumshanks. In her first appearance, she greets him gently and comments on how the troll is still being mistreated by Kaos. And later on, they have a tea party together and enjoying each other's company where Glumshanks for once has a smile on his face. And judging by Mesmeraldra's introduction scene, Kaos' mom's preferences appears to be rubbing off on her subjects.
  • No Name Given: She's only ever referred to as Kaos' Mom.
  • Older Than They Look: She appears much younger than one would expect, seeing as she's well over a hundred.
  • Pre-Final Boss: In Swap Force, she serves as this before the player battles Kaos.
  • Red and Black and Evil All Over: Her clothes are mostly black with some parts of her cape being red, and she is a Dark Portal Master, a stronger one than her son even.
  • Red Eyes, Take Warning: She's got noticeable red eyes and is very much someone to be afraid of.
  • Revision: Though Kaossandra's real name was initially created solely for the Skylanders Academy TV show, the name would later be retconned into her canon name in Skylanders: A Portal Master's Guide to Skylands. Though, according to Kaos, most people would rather refer to her in relation to him instead.
  • Sealed Evil in a Can: After you defeat her, she gets stuck in the mirror she used to contact Kaos earlier in the game.
  • So Proud of You: Her thoughts of Kaos after he left her to the Skylanders to continue his Evil Plan. Just imagine how proud she'd be if she knew that he double-crossed The Darkness itself!
  • Villainous Breakdown: The more the boss battle with her progresses, the more she loses her cool.
  • Villainous Friendship: She's very kind and friendly to Glumshanks, sharing tea with him and making small talk.
  • Wacky Parent, Serious Child: Downplayed, as she is an even more powerful Portal Master than her son is, and Kaos can be put into more embarrassing moments due to his own actions. The difference is that she takes much more glee in what she’s doing while Kaos is more focused on it.
    Kaos’ Mom: Lighten up, Kaos. What’s the point of being so deliciously evil if you can’t enjoy it? You know when I attacked the Cloudbreak Islands, I did it with an evil smile on my face.

    Baron von Shellshock 

Baron von Shellshock

https://static.tvtropes.org/pmwiki/pub/images/shellshok.png
"You are now the esteemed guests of zee great Baron Von Shellshock... servant of lord Kaos... and all around powershniztel."
Voiced by: Greg Proops (Imaginators)

A crab-like baron who's a minion of Kaos. He took over Motleyville to ship out the town's valuables to the evil Portal Master.


  • Authority Equals Asskicking: Only when he's in his machine. He's a Dirty Coward otherwise.
  • The Bus Came Back: After being absent in Trap Team, he comes back in SuperChargers as the announcer of BattleBrawl Island. He also appears in Imaginators at various points.
  • Giant Enemy Crab: He's an enemy, and he's a crab. Not exactly giant however.
  • Gratuitous German: Aside from the German accent, he spouses a few words in that language towards the heroes.
  • Hazy-Feel Turn: Maybe. In games like Superchargers and Imaginators, he works by himself giving out different challenges not related at all to Kaos, that being the host of an arena or a skystones game match.
  • Hoist by His Own Petard: When you finally face him, he's in a robot with Deflector Shields and bomb-launching abilities. You pick up the bomb and throw it back at him to destroy the shields, allowing you to damage it.
  • It's All About Me: After his defeat, he walks around in place while the heroes discuss their coming plans. He then shouts at them, asking that they show him some attention when he was doing nothing.
  • Mini-Mecha: Fights the Skylanders in one.
  • The Von Trope Family: Baron Von Shellshock.

    Mesmeralda 

Mesmeralda

https://static.tvtropes.org/pmwiki/pub/images/mesmeralda.png
Voiced by: Grey DeLisle, Nancy Anderson (singing)

A servant of Kaos' Mom who is sent to capture the Ancient Frosthound. She presents herself as a stage performer, putting on an elaborate song, dance, and puppet show for the Skylanders before their fight.

She is playable in SuperChargers as one of the Sea villains after she is defeated in Villain Pursuit.


  • Deathby Irony: Despite being a stage star villain, the way you can defeat her is by opening spotlights to draw her out of the shadows.
  • Expy: She's pretty much a spider version of The Leading Player in Pippin.
  • Flunky Boss: She doesn't even attack the player directly, instead getting her puppets to attack for her. Unfortunately for you, most of them are invincible.
  • Fog Feet: Under her dress is fog and no limbs.
  • Giant Spider: She has the designe voking one with spider-like hair and her multiple limbs.
  • Large Ham: Mesmerelda loves to ham it up and put on the theatrics. She is a performer, after all.
  • Marionette Master: Her powers involve puppeteering people and actual puppets.
  • Multi-Armed and Dangerous: She has four arms.
  • Non-Indicative Name: Despite being called Mesmeralda, and her opening song alluding to it, she never actually uses any sort of Mind Control.
  • Pungeon Master: She constantly treats the fight as a show she's putting on.
  • Villain Song: She prefaces her boss fight with one, titled "Pull Your Strings".

    Cluck 

Cluck

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2022_11_17_135823.png
Prepare to be scrambled!
Click here to see him without his suit
Voiced by: James Horan

A villainous chicken who is the main antagonist of the Tower of Time Adventure Pack in Swap Force. In the level, he has taken over the Tower of Time, thus controlling the flow of time in Skylands, and sends the town nearby into the past whenever he feels like it.

In SuperChargers, he returns as the owner of a fast food chicken business, and is in possession of the Colossal Kernel.

He is playable in SuperChargers as one of the Sky villains after he is defeated in Villain Pursuit.


  • Evil Is Petty: He messes with the Tower of Time, sending the town surrounding it into the past and then back to the present with no end to it in sight, threatening Skylands into being stuck in an infinite time loop. All because he was annoyed by the tower’s bell ringing.
  • Feathered Fiend: As explained, this bird is the main antagonist of Tower of Time.
  • Flunky Boss: In his final fight, Time Spell Punks will fight alongside him a bit into the fight, which has the ability to cause time to resume after the player uses the switch in the arena to stop time. Smart move, as stopping time is the only way to damage Cluck.
  • Lone Wolf Boss: In SuperChargers, he is one of the few villains in the story who do not work for Kaos and is instead focusing on his own world-conquering plans at his fast food headquarters. The reason you need to head there is because he is in possession of the Colossal Kernel.
  • The Napoleon: Wears a large mech suit to compensate for his rather dimunitive size in Swap Force.
  • Promoted to Playable: As one of the playable villains in the racing mode of SuperChargers.
  • Villain of Another Story: As he is the villain of an Adventure Pack and an area that doesn’t appear to have any connection to what’s happening in Cloudbreak Islands, he doesn’t have any relevance in the conflict with Kaos and the Petrified Darkness and Ancient Elementals.

    Sheep Mage 

Sheep Mage

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_04_28_071904.png
"Prepare to meet your sheepy doom!"
Click here to see his giant floating sheep form
Voiced by: Cam Clarke

The main antagonist of Sheep Wreck Island. A sheep obsessed mage who rallies them together to get revenge on Skylands for always picking on them, while also turning Flynn into a sheep for trespassing on said rallying. He is also the brother of the Chompy Mage.


  • Blow You Away: While in his giant sheep form, he can inhale and exhale air to drag persons and things to and away from him.
  • Shared Family Quirks: Both he and his brother are wizards with staffs obssessed with creatures of Skylands frequently referred to as a pest (depening on who you ask in the sheeps' case), can transform themselves into a large version of said species, and has a puppet that they let in on conversations.
  • The Unfought: During the final battle of Sheep Wreck Island, he is not the main boss, but rather his staff is, as destroying it is what breaks the transformation spell he put on Flynn, even if he has to be stunned before you can damage it. And in-between the phases of destroying the staff, Sheep Mage sends in enemies to deal with the Skylander while he drags the Skylander towards and away from him in the background using his breathing. When the staff has been destroyed, he is pushed by the ensuing blast off the edge of the arena, shouting that he shall return.
  • Villain of Another Story: He is only encountered in the Sheep Wreck Island where he rallies his sheep to spread them across Skylands, and has no relevance in the conflict with Kaos and the Petrified Darkness and Ancient Elementals.

    Count Moneybone 

Count Moneybone

https://static.tvtropes.org/pmwiki/pub/images/count_moneybone___plasma_blast.png
“You see - I am the richest of the rich, the most brilliant of brilliant inventors, and soon to be the most absolute rulers in all Skylands: Count Moneybone!”
Voiced by: Travis Willingham

The lord of the Undead and Big Bad of the 3DS version of SWAP Force.

He is playable in SuperChargers as the main Big Bad of the Land villains after he is defeated in Villain Pursuit.


  • Arc Villain: At the start of SuperChargers, it is his job to keep Eon locked up in the Land of the Undead for Kaos, so he is the adversary for the Skylanders during the first few levels, since they are about rescuing Eon.
  • Badass Boast: He's overconfident about his abilities and is as boastful about them as Flynn.
  • Badass Cape: He wears a purple cape to signify his power and royalty lineage.
  • Bring It: When his final powersuit has been destroyed, he resorts to fighting with his "bone" hands and urges the Skylander to do the same. Turns out he really needed that powersuit.
  • Combining Mecha: In the comic "Life of the party", Moneybones' new robot army can turn themselves into a slightly bigger Mech that is controlled by distance.
  • Dance Battler: During his final boss fight, he can use the Powersuit Mark 3.0. to send out power shots all by break-dancing.
  • Dem Bones: He's an upper-class talking skeleton.
  • Demoted to Dragon: In SuperChargers, he works for Kaos and is responsible for holding Eon hostage for him.
  • Eternal Engine: His lair in the Undead Fiesta is a clockwork castle that can also detach itself from Moneybones' Villa and fly around skylands.
  • Face–Heel Turn: a surprisingly villanous one, but ever since the defeat of the darkness, Moneybones decides to work alone on his own conquering plans as well as to get revenge against Kaos, seeing him as a traitor.
  • Faux Affably Evil: He puts on a polite facade that does little to disguise his true nature.
  • Fragile Speedster: In SuperChargers Racing, Moneybone has very high acceleration and above average handling, but his top speed is one of the lowest among the villains and his armor stat isn't any better.
  • Mini-Mecha: In Superchargers, Moneybone challenges the Skylanders by using a mech that looks like a cross of a skull and an engine.
  • Large Ham: "Ah, Skylander! Well, here we are. In my office. And MARGARET! YOU ARE FIRED!"
  • Load-Bearing Boss: At the end of his 3rd fight in his castle, the entire structure begins to rumble, almost as if it's breaking apart. And while he still has the Villa in the Land of the Undead, his castle is very much gone.
  • Powered Armor: He uses a Powersuit during each of his 3DS boss fights and depends entirely on them to fight.
  • Punny Name: His name is a play on "funny bone."
  • Recurring Boss: In the 3ds version of Swap Force, he's fought 3 times, each using a more advanced version of his Powersuit.
  • Sealed Evil in a Can: After his defeat in the comic "Life for the Party", he's seen rolling down inside of the detached head of his Mech into the darkest parts of the cavern. And since those caves don't have an end, it would take a long time for him to ever return.
  • Starter Villain: Of SuperChargers, where he works for Kaos and is faced relatively early in the game.
  • Zero-Effort Boss: After the destruction of his Powersuit Mark 3.0., Moneybone challenges the Skylander to a one-on-one fistfight, only to be taken out in a single hit.

Debuting in Trap Team

View tropes about them here.

Debuting in SuperChargers

    Pandergast 

Pandergast

https://static.tvtropes.org/pmwiki/pub/images/pandergast.png
"And now presenting, that prince of pontifciation, the sultan of swagger, the reigning hoopla of all hucksters... ME! PANDERGAST!"
Voiced by: Max Mittelman

The host of the Skylands Speedway, the Ridepocalypse Demo Derby, and other racing events. In SuperChargers Racing, he oversees the Racelandia racing event, promising first place the grand prize: the Snow Globe of Destiny, a magical orb that grants one wish.


  • The Friend Nobody Likes: Sharpfin describes him as one of his less upstanding associates from his old days and he was not happy to hear about how he put Glumshanks up as the prize for the Drivepocalypse event.
  • Friendly Enemy: To a degree. For the most part, he is a neutral supporting character who hosts the racing portion of SuperChargers and gives out rewards to those who pass his challenges, but he is an opportunist which leads him to capture Glumshanks after his apparent Heroic Sacrifice and put him up as the grand prize of the Ridepocalypse for opportunistic villainous factions.
  • The Host: Of the racing portion of SuperChargers as well as the Drivepocalypse.
  • I Have to Go Iron My Dog: At the end of SuperChargers Racing, when Flynn accepts the Snowglobe of Destiny in the Portal Master's stead, he notices that it seems to just be a normal snowglobe. Pandergast's reaction to this is to say that he has an important meeting to attend to and flees.
  • Large Ham: Puts Kaos to shame in terms of sheer audacity and somehow manages to be even more boastful than Flynn.
  • The Unfought: You never actually fight him. He just gives voiceover.

    Lord Stratosfear 

Lord Stratosfear

https://static.tvtropes.org/pmwiki/pub/images/lord_stratosfear.jpg
"You Skylanders don't belong up here in the... sky. Quiet! You know what I mean!"
Voiced by: Marc Graue

A Storm Giant who serves as the antagonist of the Cloud Kingdom level. He was the only Storm Giant who accepted to join Kaos, as it allowed him to rise to power in the kingdom.

He is playable in SuperChargers as one of the Sky villains after he is defeated in Villain Pursuit.


  • Adapted Out: He doesn't appear in SuperChargers Racing as one of the playable villains, instead being replaced by Pain-Yatta.
  • Fat Bastard: He's chubby and joined Kaos, and is like a spoiled brat.
  • Jerkass: He sees himself as above other inhabitants of the kingdom and took the opportunity to join Kaos so he could get control over the Cloud Kingdom.
  • Politically Incorrect Villain: Accoring to Queen Cumulus, Stratosfear holds more "conservative" opinions. He looks down on people of lower classes and only joined Kaos because it granted him the power of the Thunderous Bolt, control over the Cloud Kingdom, and also the lovely villa that overlooks the valley.
  • Psychopathic Manchild: Implied. According to the inhabitants of the Cloud Kingdom, he gets upset over even the most simplest of things.
  • Starter Villain: While the Drow at the Cloudbreather's Crag are more of an army than a straight up villain, Stratosfear is the first real ally of Kaos that you battle in the story.
  • Token Evil Teammate: He was the only Storm Giant who joined forces with Kaos, all for his own benefits.

    Spellslamzer 

Spellslamzer

https://static.tvtropes.org/pmwiki/pub/images/spellslamzer_artwork_battlebrawljpg.jpg
"You know what they say: if you can't win, cheat!"
Voiced by: John Kassir

A huge Spell Punk and the champion of BattleBrawl Island in SuperChargers.

He is playable in SuperChargers as one of the Sea villains after he is defeated in Villain Pursuit.


  • Adapted Out: He doesn't appear in SuperChargers Racing as one of the playable villains, instead being replaced by Gulper.
  • Asteroids Monster: During his fight, he will split himself into smaller Spell Punks.
  • Combat Pragmatist: As a Spell Punk he will do anything to win, and that includes cheating.
    Spellslamzer: You know what they say, if you can't win... cheat!
  • King Mook: For the Spell Punks.

    Dragon Hunter 

Dragon Hunter

https://static.tvtropes.org/pmwiki/pub/images/dragon_hunter.png
Voiced by: Fred Tatasciore

A species which, apparent to their names, are dragon hunters.

One of them is playable in SuperChargers as one of the Land villains after he is defeated in Villain Pursuit.


  • Adapted Out: He doesn't appear in SuperChargers Racing as one of the playable villains, instead being replaced by Dr. Krankcase.
  • Flat Character: Unlike Spellslamzer and Startosfear, other SuperChargers villains who at least had one level each in the story to flesh them out, the Dragon Hunter only appears in the racing portion and doesn't make enough appearances in other games or media to give him more characterization. In one comic, the entire species is Demoted to Dragon for the Chompy Mage.
  • Top-Heavy Guy: He has a big bulking top-half and very small legs.

Debuting in Imaginators

    Doomlanders 
Voiced by: John Kassir (Sorcerer)
Greg Proops (Brawler)
Laura Bailey (Bazooker)
Eliza Schneider (Swashbuckler)
Dave B. Mitchell (Knight)
Xander Mobus (Ninja)
Kaos' new minions, created with Mind Magic. Made so that Kaos would have his own versions of Skylanders to combat them better.
  • Boss-Arena Idiocy: During the Knight Doomlander boss fight, Kaos will be adding a wrecking ball halfway through the fight to use against the Skylander. The Knight Doomlander, however, doesn't have any protection against this wrecking ball, so the Skylander can trick it into standing in the wrecking ball's way and knock it away, doing tons of damage.
  • Cephalothorax: The Braweler, the Ninja and the Quickshot Doomlanders are designed to lack bodies.
  • Evil Counterpart: They're called Doomlanders for a reason (aside from the fact that it was Kaos who created them). They were specifically made so that Kaos would have his own army of Skylanders against the good ones.
  • Minion with an F in Evil: They aren't that good at spreading evil since they are easily taken down by the Skylanders. But that can mostly be blamed on their boss who created them and refuses to view his "genius" as the foundation of their incompetence.
  • Once per Episode: Every level in Imaginators with the exception of the last one has a boss fight against a Doomlander, usually at the end.
  • Two Girls to a Team: The Bazooker and Swashbuckler are the only female Doomlanders Kaos made.
  • The Unfought: Subverted with the Sentinel Doomlander. It doesn't get its own dedicated boss fight like the other Commanders due to Imaginators only having ten story levels and Kaos being the real boss of the tenth and final one, but it still shows up in the final battle against Kaos.

    Brain 

Brain

https://static.tvtropes.org/pmwiki/pub/images/ancientbrain.jpg
Voiced by: Greg Proops

The Last of the Ancients (or so he claims) and the secondary antagonist of Imaginators.


  • A Dog Named "Dog": An evil Brain Monster named "Brain", in this case.
  • Affably Evil: He's nothing but polite and helpful towards Kaos, and is willing to geniunely compliment the Skylanders on their abilities.
  • Contrasting Sequel Antagonist: To The Darkness, as the one assisting Kaos in his plans.
    • The Darkness was a result of one of the Ancients' rift engines bringing it in from a forbidden world, making it a big enemy of the Ancient. In contrast, Brain is an Ancient.
    • The Darkness wanted to destroy Skylands and grow powerful enough to take over the entire world. Brain sticks to wanting to control every living creature in Skylands via mind control because he wanted to use Mind Magic for something greater than the simple things the other Ancients did.
    • The Darkness was always using Kaos and manipulated him into doing its bidding, ready to either peer pressure him or cast him aside once he had no more use for him. Brain stays with Kaos because they both help each other with what they want and the reason he betrays Kaos is in equal parts because of his incompetence and equal parts because of Kaos' harsh tounge towards him.
  • Easily Forgiven: Brain does get captured by the Skylander when Kaos has been stopped yet again, but he convinces them to let him go and let him turn over a new leaf. Though the Skylanders have some doubts towards him, he gets nontheless very easily let go despite assisting Kaos.
  • Enraged by Idiocy: Throughout the final level of Imaginators Brain starts growing more and more displeased with Kaos' incapabilities in using Mind Magic to stop the Skylanders, and one of the reasons why he defects to the heroes' side is because he thought the Portal Master had a much more creatrive imagination than Kaos could ever have.
  • Heel–Face Turn: Ends up becoming Skylands Academy's newest professor after Kaos is defeated, using his abilities to locate trouble across Skylands. Bonus points for only agreeing to the job to save himself only to end up enjoying his new job.
  • Mistreatment-Induced Betrayal: Upon growing fed up with Kaos's verbal abuse, Brain turns on him and starts helping the Skylanders.
  • Screw This, I'm Outta Here: At the end of Imaginators, after Kaos has been beaten, Brain tries to high-tail it out of the scene before being captured by the Skylanders for helping Kaos.
  • Sealed Evil in a Can: Was locked in a jar by the other Ancients as punishment for brainwashing all of Skylands.
  • Token Evil Teammate: According to him, he is the last living piece of the Ancients. During their time, Brain didn't like that the other Ancients' were unwilling to use Mind Magic for something greater and launched a spell all over Skylands that brainwashed every resident into becoming a mindless zombie that obeyed him. After the spell was broken, Brain was locked away so he couldn't spread his terror.
  • Tranquil Fury: The last straw for him to turn against Kaos is when the latter insulted Brain's lack of thumbs. And Brain barely raises his voice when he tells Kaos this.
  • The Unfought: Never fights the Skylanders directly, instead using his Mind Magic to power up Kaos.

Debuting in the IDW comic series

    Malefor 

Malefor

https://static.tvtropes.org/pmwiki/pub/images/skylanders_malefor1.jpg
“Summon every Skylander from the far corners of this world to stand before my might and be broken! I am Malefor! And I am magnificent!”

The self-proclaimed Undead Dragon King; another carryover from The Legend of Spyro. He was first mentioned in the character bios of Cynder and Hex, but did not actually appear in Skylanders until the IDW Publishing comic series.

He was supposed to make his first game appearance in Ring of Heroes before the game got shut down.


  • All There in the Manual: Most of what's known about him comes from the Skylanders' backstories, books and comics.
  • Arch-Enemy: To Spyro. Because according to Malefor, he fought Spyro before. However, Spyro has no memory of ever facing Malefor prior to the Return of the Dragon King comic story arc, and Hex was known as the one who defeated him.
  • Back from the Dead: Consumed the powers of Spyro, Cynder and Hex to resurrect himself.
  • Badass Boast:
    • Malefor delivers one upon his resurrection when he stands before the unconscious forms of Spyro, Cynder, Hex and Wallop:
      Malefor: You are nothing before me, feeble Skylanders! Soon all of Skylands will tremble before the awesome might of Malefor, the Undead Dragon King!
    • Delivers another one when he battles the forty Skylanders for the fate of the Skylanders Academy:
      Malefor: Summon every Skylander from the far corners of this world to stand before my might and be broken! I am Malefor! And I am magnificent!
    • He delivers another when his final battle with the Skylanders was at its climax :
      Malefor: I told you, I am more powerful than ever. I have truly become the Undead Dragon King!
  • Berserk Button: When Malefor is struck by one of Wallop's Traptanium Hammers, which was AT FULL POWER. This was part of a plan to get Malefor's attention and make him angry enough to try and chase the Skylanders around. It did the trick.
  • Big Bad: Of the Return of the Dragon King IDW comic story arc, which also serves as his debut in the Skylanders franchise.
  • Canon Immigrant: As stated, he originated in the Legend of Spyro continuity.
  • Crazy-Prepared: Unlike most villains in the Skylanders series, Malefor is very competent. As soon as he imprisoned Spyro, Cynder, Hex and Wallop, Malefor went straight to fulfilling his motive. He defeated an army of forty Skylanders and planned on destroying the Skylanders Academy to build a stronghold in its place before beginning his rule over all of Skylands.
  • Cruel Mercy: Does this to Spyro, Cynder and Hex. Instead of finishing them off there and then, Malefor has the three Skylanders, including Wallop, imprisoned as he wanted them to suffer the same pain and frustration they caused him.
  • Cyborg: In addition to his Powered Armor, Malefor converted himself into a cyborg to patch himself together after his fight with Hex, having a cybernetic tail and wings at the very least.
  • Dracolich: Unlike his living self from The Legend of Spyro games, this Malefor is an undead dragon.
  • Evil Overlord: He rules the underworld as the self-proclaimed "Undead Dragon King".
  • Greater-Scope Villain: For Spyro, Cynder and Hex. In the past, Malefor corrupted many Skylands inhabitants into his servants including Cynder, and later hunted down Hex and caused her to become the Undead Skylander she is today.
  • It's Personal: Sometime after his defeat at the hands of Hex, Malefor targets Spyro, Cynder and Hex, the three very Skylanders who caused him so much pain and frustration than anyone else. He planned to make them suffer by using their powers he stole to destroy everything they knew and loved and wanted to make them watch as he was crowned overlord of all Skylands.
  • Knight of Cerebus: Considered to be one of, if not the most malevolent enemies Spyro ever faced (in and out of universe- his Legend counterpart nearly succeeded at destroying their world). As soon as he appeared in his comic debut, fans felt like they weren't reading a regular Skylanders comic anymore. The usual lighthearted atmosphere turns serious as soon as Malefor becomes a main threat.
  • Little "No"/Big "NO!": Says this when he is being forcefully pulled over the edge of the Academy island towards the endless abyss of Skylands and when he eventually falls to wherever he may end up.
  • Names to Run Away from Really Fast: As if Malefor wasn't already one, he gave himself the title "The Undead Dragon King".
  • One-Man Army: With the powers of Spyro, Cynder and Hex that he absorbed, he defeated an army of Skylanders, including the powerful Giants, at once with a single blow of his weaponized tail.
  • Please, I Will Do Anything!: When Malefor is tethered to the damaged Dread-Yacht and is being pulled over the edge of the island to the endless abyss along with the ship, he pleads to Calliope to help him. She refuses.
    Malefor: Calliope! Please help me! I'll do anything you ask! I'll send you back to your family! Whatever you want will be yours!
    Calliope: All I want is to never see you again. Enjoy your trip, Malefor.
  • Powered Armor: He constructed steampunk armor after his fight with Hex left him nearly destroyed. While it helps keep Malefor patched together, Word of God mentioned that the armor he wears stores magical energy which makes him even stronger than he used to be.
  • Power Parasite: In his comic debut, he absorbed the powers of Skylanders with a crystal Calliope created for him to make himself stronger and made him nigh-invulnerable.
  • Put on a Bus: After his debut in the IDW comics, Malefor doesn't make another full appearance in the main Skylanders games nor other related content, though he appeared as a Skystone cameo in Skylanders: SuperChargers.
  • Take Over the World: Plans to rule Skylands as its overlord.
  • The Determinator: Malefor will not stop until he is crowned king of Skylands and the greatest and most powerful of them all. Any obstacle or opposition he faces is simply a minor setback to him.
  • The Undead: Is the self-proclaimed king of the underworld.
  • Villainous Breakdown: See the Please, I Will Do Anything! trope above.
  • Villain of Another Story: He appears in a major role in the background stories of several Skylanders, is described as the Dragon King of the underworld, has a history with Cynder, and Hex is noted to have done battle with him, but never actually appeared in the story itself. Malefor eventually made his debut in the comic story arc, Skylanders: Return of the Dragon King, where Spyro, Cynder, and Hex fought him again.


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