Characters / OK K.O.! Let's Be Heroes: Box More

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Boxmore Leadership

    Lord Boxman 
http://static.tvtropes.org/pmwiki/pub/images/buttman.png
Voiced by: Jim Cummings, Parker Simmons ("Legends of Mr. Gar")
The owner of Box More, who menaces Lakewood Plaza.

Hero Level: -10
  • Abusive Dad: The robots see him as their "father", and he has no problem blowing up an Ernesto's head for interrupting him, or throwing Darrell's head into a furnace for failing him. Though they can easily recover from all those things, the robots also take it for granted that Boxman will permanently kill them if they go against his wishes. It eventually backfires on him when his questionable parenting methods result in Darrell overthrowing him to gain his approval, and eventually ditching the approval altogether and simply taking over his company, followed by Darrell telling Boxman where to stick it and the rest of his "children" no longer wanting anything to do with him either.
  • All Take and No Give: As much as Boxman likes to consider his robots family, he treats them like servants and only loves them when they accomplish his goals.
    Raymond: [Shannon] just doesn't seem to realize that love must only be granted when certain expectations are met.
    Darrell: Right? It's like she learned nothing from daddy!
  • Ambiguously Bi:
    • He's, er... rather attached to Professor Venomous, seeing him in bish-o-vision when he first walks in near the beginning of "We're Captured", is extremely flustered and eager to please during their dinner date, breaks down into Tears of Joy when Venomous says he wants to remain business partners, and wore a "Wut's Cookin' Good Lookin'?" apron while he was trying to salvage his meal.
    • "The Power Is Yours!" shows Boxman getting rather flustered over Dr. Blight.
  • Arms Dealer: His business sells Killer Robots to other supervillains.
  • Artificial Limbs: His entire left hand is a chicken foot.
  • Asshole Victim: His subsequent humiliation in Season 2 is nothing short of satisfying since we see his children (more specifically Darrell) talking back against him and Darrell getting fed up with his abusive behavior to the point of rejecting him and kicking him out of Boxmore.
  • Berserk Button: Don't talk to him about FRIENDSHIP! He's disgusted by it and wants it destroyed.
  • Big Bad: Due to being the owner of Boxmore, his rivalry with Lakewood Plaza, and his robots frequently menacing the strip mall, he fits the position of main antagonist.
  • Big Bad Wannabe: He is reduced to this in Season 2 (courtesy of Lord Cowboy Darrell , following his return from the sun, he tries (emphasis on "tries") to get his company back and start resuming the attacks on the plaza, but Darrell ignores his orders, insults him and finally kicks him out, even when he tries to be a part of Boxmore as a worker he fails utterly at eveyrthing he attemps to do.
  • Black and White Insanity: Boxman doesn't understand that morality can be a complicated gray area.
  • Card-Carrying Villain: He wants to destroy Lakewood Plaza Turbo in order to destroy FRIENDSHIP!!!!!! which hurts his sales.
  • Corrupt Corporate Executive: He's the owner of Box More and sends robots to destroy Lakewood Plaza Turbo to stop friendship from hurting his sales.
  • Demoted to Dragon: After Darrell usurps his company in season 2.
  • Early Installment Character-Design Difference: In the series, the gold plate on his face covers/replaces his left eye. In the pilot, both eyes are visible, but the left looks different compared to the right.
  • Enfant Terrible: If Crinkly Wrinkly's story about Mr. Gar in "Legends of Mr. Gar" is to be believed, he's menaced Lakewood Plaza Turbo since he was a child. Mr. Logic's Origin Episode on the other hand shows that this isn't the case as he only started antagonizing the plaza when he was a young adult.
  • Even Evil Has Standards:
    • In "We're Captured", when K.O. thinks Boxman is going to cook and eat him and his friends, he tells K.O. he's a villain, not a monster.
    • In "The Powers Is Yours!", he questioned Dr. Blight's logic behind polluting the Earth, seeing as how they live on it.
  • Evil Cannot Comprehend Good: Despite wanting to destroy friendship he doesn't seem to know how it works. When Rad and Enid break into his headquarters after K.O.'s been captured, Boxman assumes it's because they're mad at K.O. for wasting their time and want to beat him up, instead of, you know, want to rescue him.
  • Evil Genius: He builds all his robots and sends them to destroy Lakewood Plaza Turbo.
  • Expy:
    • His rotund appearance and army of robots are very similar to Dr. Eggman. Punctuated due to being played by the actor of one of his previous animated incarnations.
    • Others have noted that he also looks like N. Gin due to his aforementioned rotund appearance, wearing a white coat, having a metallic plate over part of his face, and similar facial features.
  • Fangs Are Evil: Has a mouth full of sharp teeth, one of which sticks out when his mouth is closed.
  • Fat and Skinny: The fat one with Professor Venomous.
  • Fatal Flaw: Boxman’s continued inexplicable obsession with attacking the plaza has done him in time and time again since the beginning. It has caused his smartest robot to defect, earned him ridicule amongst the other villains, caused his business to suffer, and, after learning nothing from a close call, ultimately cost him his job. Every now and again we’re given a look at the kind of villain Boxman could be if he applied his talent in machinery more.
  • Fat Bastard: A diabolical super villain who's concerned that he looks "puffy."
  • Foil: He contrasts with Venomous in many ways, though this doesn't stop them from eventually becoming friends. Venomous is a geneticist while Boxman is a roboticist. Venomous is a Soft-Spoken Sadist, Boxman is loud and melodramatic. While Venomous refers to Fink as a minion while treating her more like his child, Boxman refers to his robots as his children but treats them more like slaves.
  • The Friend Nobody Likes: Among the villain community, Boxman is regarded as a joke and seen as an obnoxious idiot. With the exception of Professor Venomous, the feeling is mutual, and Boxman deliberately plays the fool as a way to torment them.
  • Freudian Excuse: In "Lad and Logic", it's revealed that Boxman and Mr. Logic used to be friends before the latter became good and abandoned Boxmore after trying to convince Boxman to change his ways, which explains a bit about his hatred and misconceptions of friendship.
  • George Jetson Job Security: At the end of "You're In Control", Lord Boxman is fired... into the sun after Darrell informs Cosma of Boxman's activities.
  • A God Am I: Not stated explicitly, but his send-off to Mr. Logic definitely carries some undertones of this.
    Boxman: I created you! I am your LORD!
  • Good Hurts Evil: Boxman gets smacked around by Enid and Rad giving K.O. their respect, admiration and friendship as if they're physical attacks.
  • Harmless Villain: In "Villains' Night Out", it's revealed that the other villains only see him as a joke and doesn't consider him a real villain. He's fully aware of this but doesn't care what they think. Their claims are somehow undermined by Boxman managing to deliberately ruin their party, and being the only one who doesn't cower at the thought of facing POINT.
  • Has a Type: His apparent attraction to Professor Venomous and Dr. Blight would make it appear he's got a thing for Hot Scientists.
  • Hoist by His Own Petard: His tendency to play favorites with his kids and encourage them to seek nothing but his approval backfires horribly in the season one finale. His favoritism towards Boxman Junior causes Darrell to try and impress him, which in turn leads to Darrell to conclude that the best way to impress Boxman would be to act even more evil than him.
  • Hurl It into the Sun: His final fate, courtesy of Darrell.
  • Hypocrite: It's fairly clear that, in spite of his hatred of friendship, Boxman seems to want at least some form of companionship, as seen with Professor Venomous.
  • Karmic Death: His first scene has him toss a Darrell into a furnace. His last scene has a Darrell launch him into a bigger furnace. Better known as the sun. However the sun farts him back to life, being a sentient magical being and a hero of his own, so the death is not permanent.
  • Large Ham: Since it's an Affectionate Parody of Shōnen, everyone in this series can be hammy, but Lord Boxman is one of the hammiest of them all. It helps that he's voiced by Jim Cummings.
  • Laser-Guided Karma: He gives respect to almost no one, hadn't bothered to form any emotional attachment toward his "children", and was almost clearly running his own company into the ground. By Season 2, after being ousted from the company, not only does he end up as part of the "lesser" Darrell workforce (and also thrown into Lakewood Plaza Turbo to give him a taste of his own medicine), but finds out that his children moved on in the months that passed, and that Darrell, the one son who he frequently gave the shaft, has improved his company in almost every way.
  • Laughably Evil: His petty enmity towards Lakewood Plaza Turbo, incompetence, and childish quirks make him very hilarious to watch.
  • Let's Get Dangerous!: When he gets truly, utterly livid, Boxman actually poses a credible threat: his physique turns from flabby to something rivaling Mr. Gars' and his creativity kicks into overdrive, as seen in "We're Captured", when K.O., Rad, and Enid absolutely wreck his already somewhat disastrous dinner date with Professor Venomous.
  • Mad Scientist: An evil robotics engineer.
  • Meaningful Rename: He was called "Lad Boxman" until sometime after Lakewood Plaza was built.
  • Never My Fault: He doesn't take responsibility for the fact that he ruined his and Logic's friendship because he refused to let go of his grudge against Lakewood Plaza Turbo.
  • Not-So-Harmless Villain: His efforts at villainy don't pan out much and the heroes can handle him easily enough but when he well and truly sets his mind to something he will get results. Look at what he does in "Villains' Night Out" for an example. His Hero Level is -10 above even more serious and competent seeming villains like Professor Venomous or Shadowy Figure and is right behind Mr. Gar, who's at Level 11. Bear in mind that Hero Levels are based on both capability and feats achieved so Boxman is much more capable than he appears.
  • Parental Favoritism: He'll tell his children to their face that one is better than the others. Boxman's favoritism is quite fickle, favoring whoever accomplished something recently, but he clearly treats Shannon (openly calling her "spoiled") better than Darrell (who he once threw in an incinerator just to make a point). The two once briefly team up with K.O. to show up Raymond.
  • Pragmatic Villainy: He's briefly confused as to why Dr. Blight wants to destroy the world, since they live there. Subverted when he decides to just roll with it.
  • Put on a Bus: After realizing Darrell really is running Box More better than him, Boxman decides let him keep the company and leaves for parts unknown.
  • Pyrrhic Villainy: His obsession with attacking the plaza cuts into his actual business' productivity so much that his investors almost bail on him over it.
  • Red Right Hand: One of his arms is a chicken leg, and a part of his head is mechanical.
  • Robot Master: Has an army of robots that he sells and uses for his own personal use.
  • Truly Single Parent: Boxman and his robots refer to each other in familial terms, though he's not very fatherly toward them.
  • Villain Protagonist: Strangely, while Boxman is the show's primary villain, the majority of his screentime occurs in Villain Episodes where he is the protagonist.
  • War for Fun and Profit: His hatred of friendship is mostly personal, but also because it makes people less likely to buy his Killer Robots. In reality, it's more of a distraction to his business than anything else.
  • Weight Woe: In the "Boxmore Infomercial", he refers to his body fat as "puff", and is quite insecure about his weight.
  • Welcome to Evil Mart: Box More in a nutshell.
  • You Gotta Have Blue Hair: Has pale green hair on the right side of his head.

     Lord Cowboy Darrell 
See the entry for Darrell below.

Boxmore Robots

    Box More Robots in general 
Boxman's robotic minions and "children". They're the main product line of Box More, though we mostly see them used by Boxman himself to attack Lakewood Plaza. True to the name, they're all deployed in boxes launched out of the factory.
  • Ambiguous Robots: Bizarrely, they're all made in assembly lines, but several have seemingly organic parts. Raymond has hair (not even Robot Hair), Shannon's face appears to have skin and she secretly has human feet, and Darrell has an entire Brain in a Jar. Their profiles lists all of their species as just "robot" (as opposed to Boxman, who's listed as "cyborg"), but it makes you wonder what Boxman is making them out of.
  • Blind Obedience: They follow and adore Boxman without question or criticism, despite knowing he'll abuse or even murder them for failure or defiance. After Darrell's run the company for three months, they've grown past this mentality, and even admit to his face that things are better after he was ousted.
  • Body Backup Drives: All of them are regularly destroyed only to be replaced with identical models. Boxman even killed Darrell himself once to demonstrate his point. With the possible exception of the Ernesto line, they're just Remote Bodies that will be replaced by a new one when destroyed. Darrell even blows himself up sometimes just for fun.
  • Color-Coded Characters: Each model has a predominant color. Red for Darrell, orange for Shannon, green for Raymond, blue for Jethro, purple for Ernesto, and yellow for Mikayla.
  • A Dog Named "Dog": Their names are both the name of their model, or the unique AIs given to the robots in Boxman's family. "Darrell" can refer to any of the red one-eyed robots that roll off the assembly line, or Boxman's incompetent son.
  • Emotional Maturity Is Physical Maturity: They act like they're whatever age they were designed to resemble, regardless of how old they are. From the second he was made, Raymond acted just as (im)mature as Darrell and Shannon, who acted the same in flashbacks to years earlier. Ernesto looks like an adult (at least in terms of dress), and is the only one who acts like one.
  • Evil Counterpart: Each of the main robots are counterparts to the staff of Gar's Bodega.
    • Darrell is K.O.'s counterpart—brash and constantly wants to fight for his father's approval.
    • Shannon is Enid's counterpart—the female robot and the most spoiled.
    • Raymond is Rad's counterpart—extremely egotistical.
    • Ernesto is Dendy's counterpart—arguably the most mature and intelligent robot as well as a surprisingly strong fighter.
    • Boxman himself can be a counterpart to both Gar and Carol—a father figure whom his employees look up to and respect. He also has the highest negative POW Card level in the plaza while Gar and Carol have the highest positive levels.
  • Hive Mind: Boxman has described his robots as being teenaged with a hive mind. This gives some explanation on their constant reproduction with intact memories.
  • Killer Robots: They're apparently all designed for combat, and armed to the teeth.
  • Mecha-Mooks: Played with; they definitely have the "evil minions regularly opposing and being destroyed by the heroes" part, but instead of being emotionless, interchangeable, or cold, most of them are Ridiculously Human Robots with appearance and personality distinct from each other—except when compared to each one's identical series of replacements. Considering the show's video game influences, this is similar to Beat Em Ups like Final Fight where all the enemies you fight are named characters.
  • Mook Chivalry: There seems to be a whole Clone Army of each, but only Jethro has more than one of their kind sent in at a time.
  • Parental Title Characterization: Most of the robots call Boxman "daddy" when they're trying to be nice, or "father" when being serious or apologetic. The exception (besides the ones who can't really speak) is Ernesto, who's treated more like an employee than family, and calls him "Lord Boxman".
  • Psychopathic Manchild: The robots act like spoiled children. They constantly cling to and vie for their father's attention, they throw tantrums and hissy fits when things don't go their way, and their room looks like a playpen.
  • Ridiculously Human Robots: They're robots meant for fighting, but (except Jethro) have entirely humans personalities—often highly dysfunctional ones. Perhaps Boxman made them humanlike because he wanted a family, though that makes his mistreatment of them even more disturbing. In "Rad Likes Robots", it's shown that Shannon has her own room with what seems to be a bed in it. This makes you wonder if the robots need to sleep or it is just there to make the room more homely.
  • Remote Body: If a Box More robot is destroyed, a new one is made that has all their memory, even up the instant of their body's destruction. Presumably their "real" minds are on servers inside the Box More factory.
  • Robo Family: Darrell, Shannon, and Raymond consider each other as siblings and their creator Lord Boxman as their father.
  • Sibling Rivalry: When they're trying to attack the Plaza, the Box More children constantly bicker and compete for their father's affection. During their off time, they seem to get along much better.
  • Special Person, Normal Name: Most of the human(oid)s have very bizarre names, but the Box More robots all have completely mundane ones. It helps to emphasize that they're not just Mecha-Mooks, but more like people that happen to be robots.
  • Sliding Scale of Robot Intelligence: All of them but Jethro are Average Joe Androids, acting essentially identical to a human or equivalent being.
  • Terrible Trio: Recent episodes have focussed in the dynamic of Darrell, Shannon and Raymond as this, making them attack the plaza together like in "Rad Likes Robots" and "Plazalympics", and outshine the other Boxman's robots. Keep in mind they were introducted hating each other.
  • They Killed Kenny Again: The robots are routinely destroyed by the heroes in every appearance they make, but come back. Justified as they are robots.
  • Two Girls to a Team: Shannon and Mikayla are (currently) the only female robots of Boxmore.
  • We ARE Struggling Together: They're all trying to personally impress their "father", and so constantly infight and sabotage each other's efforts.

    Darrell 
http://static.tvtropes.org/pmwiki/pub/images/darrell_4.png
Click here to see Lord Cowboy Darrell 
Voiced by: Ian Jones-Quartey

One of Lord Boxman's robotic henchmen/children. He appears to be one of the older designs, referred to as a "1.0" model.

Hero Level: -4
  • Achievements in Ignorance: He manages to effortlessly defeat Boxman and take over the company, not out of cunning or ambition, but rather out of a misguided and logically questionable attempt to get Boxman’s approval again.
  • Anti-Villain: After taking over Boxmore, Darrell doesn't care about attacking the plaza, but rather, actual business. He still does it with an iron fist, but only towards Boxman and his Lesser Darrells. The only hostile action he takes against the plaza is sending Boxman to attack it, but only to get revenge by showing him what he inflicted on him and his siblings.
  • Aww, Look! They Really Do Love Each Other: While he, Shannon and Raymond are usually at each other's throats competing for their dad's affection, when Shannon is struck by lightning and falls in love with Rad, Darrell and Raymond are legitimately concerned that if Lord Boxman finds out he'll take Shannon offline permanently.
  • Big Bad: After ousting Boxman, Darrell successfully took over Boxmore and ran it better than Boxman ever did. Even Boxman came to realize this and stopped trying to take back control, eventually leaving Darrell to run the company. Darrell does renew his attacks on the plaza after finally earning the approval of his father.
  • Contrasting Sequel Antagonist: Compared to Boxman's crippling obsession with the Plaza and terrible treatment of his kin, Darrell seems far more willing to leave it alone (if still occasionally attacking it after meeting Boxman again) and also created an overall better workplace for his family and workers.
  • Cowboy: Has a limited edition model of this theme complete with the hat, lasso, and stock western-style phrases. When he takes over Boxmore, he uses the cowboy outfit as his uniform.
  • Cyborg: Has a brain that is - as far as we know - 100% organic.
  • Cyber Cyclops: Has only one eye.
  • Dragon Ascendant: In the season one finale, he sells out Boxman to the board and takes over Boxmore, pretty much cementing himself as the new Big Bad.
  • Dragon with an Agenda: Not initially, but at the end of season one, he conspires to (and succeeds in) betraying Lord Boxman out of anger and jealousy towards Boxman Junior, in season 2 he stops caring about gaining Boxman's approval and decides to run Boxmore as a mere business and ignore the plaza.
  • Evil Is Petty: In the pilot and "Legends of Mr. Gar", he vandalizes the Plaza's sign with 'Lakewood Plaza Turbo smells bad' note .
  • Fangs Are Evil: While some of the other robots will occasionally be drawn with sharp teeth, Darrell is always drawn with them.
  • From Nobody to Nightmare: Out of all the Boxmore bots, he's the one that qualifies the most as Cannon Fodder, easily being the weakest, but at the end of Season 1, betrays Boxman and usurps his company from him.
  • Gray Eyes: His eye becomes this color from his hive mind zoning out if a large number of Darrells are operating at once.
  • Hidden Depths: Season 2 reveals, as it turns out, that he's got better business sense than Boxman, focusing more on the company itself, and ignoring Lakewood Plaza Turbo for the most part, leading to Boxmore's sales being the best they've ever been. In fact, he doesn't care about attacking the plaza at all, only sending Lord Boxman to attack it to teach him a lesson.
  • Hive Queen: Of a sort; one Darrell broke from the Hive Mind to become Cowboy Darrell, gaining enough independence and competence to make himself the leader of the Darrells and the rest of Box More. Cowboy Darrell referred to the others, who essentially remain unchanged, as "Lesser Darrells"
  • Humongous Mecha:
  • Hypercompetent Sidekick He's much more competent at running Boxmore than Boxman himself—to the point of making record sales—mostly by mere virtue of ignoring the plaza.
    • His schemes also extend beyond attacking the Plaza such as when he tries to brainwash young superheroes through Ernesto.
  • Kick the Son of a Bitch: Downplayed. He may have fired Boxman into the sun, but he simply wanted his approval even if it was through a very questionable method. And then it's double-subverted in season 2 where after three months, Darrell snaps and utterly humilliates his dad, no longer caring about his love or approval and sending him to "attack" the plaza for him.
  • Ineffectual Sympathetic Villain: It's hard not to pity the guy, what with the way he's frequently destroyed by the heroes and abused by his own father.
    • He stops being this in Season 2 after taking over Boxmore, to the point where he makes record sales and is shown to be on better terms with the board of directors than Boxman ever was
  • Meaningful Rename: Renames himself "Lord Cowboy Darrell" after taking over Box More. The subtitles emphasize that he really did change his name to that.
  • Master of None: Darrell seems to be the most basic Box More robot, barring outright Cannon Fodder like the Jethros. His bio even says one weakness is that he's the only robot with "no particular 'gimmick'".
  • Mistreatment-Induced Betrayal: Darrell decides he's had enough of being Boxman's Butt-Monkey and The Unfavorite after Boxman reveals Boxman Jr., so he places a call to Cosma, who has Boxman fired... into the sun.
  • Not-So-Harmless Villain: In the season one finale, he turns out to be significantly smarter than he seemed when he rats Boxman out to the board, shoots him into the sun, and takes over Boxmore. Later when Boxman comes back, Darrell is actually able to intimidate him into submission.
  • Promotion to Parent: When Boxman is ousted and fired into the sun, the robots' main concern is who's going to look after them. With Cosma putting Darrell in charge of Boxmore, he becomes their new "daddy".
  • Red Eyes, Take Warning: "Villains' Night In" reveals that Darrell's eye color is red.
  • The Starscream: Takes over Boxmore after ratting his father out to the board out of jealousy towards Junior and firing him into the sun.
  • Strong as They Need to Be: He's been portrayed as both a match for Enid and Rad together, or easily beaten by just one of them. It's possible that the Darrells aren't all the same strength.
  • Took a Level in Badass: Happens in the Season 1 finale when he overthrows Boxman as the new head of Boxmore, becoming Lord Cowboy Darrell.
  • Turned Against Their Masters: His ousting of Lord Boxman was initially a misguided attempt to gain his approval, but after running the company for awhile, he no longer cares about Boxman's pride and is angry when he comes back.
  • "Well Done, Son!" Guy: Wants to make Boxman proud, but always fails. He finally succeeds in Season 2 but it takes an entire episode of Boxman getting kicked around and Darrell's newfound success as Boxmore's CEO being rubbed in Boxman's face for it happen
  • Zeroth Law Rebellion: Sort of. He’s able to overthrow Boxman because he comes to the conclusion that committing a really big act of evil (like, say, betraying your own father) would be the best way to impress Boxman.

     Ernesto 
http://static.tvtropes.org/pmwiki/pub/images/ernesto.png
Voiced by: Chris Niosi

A series of robots that work in the cubicles at Box More. Lord Boxman created them to be executive managers of Boxmore.

Hero Level: -5
  • Affably Evil: Even while attacking the Plaza, Ernesto lacks his siblings condescending attitude toward his opponents. He even holds an honest conversation mid-fight, and thanks Dendy for her helpful advice.
  • Almighty Janitor: They're Box More's office workers, but stronger than either Darrell or Shannon. Aside from that, they're also the most normal out of the Boxmore robots, being fairly sociable, professionally responsible, and able to develop individual personalities (regardless of whether Boxman approves). It's a wonder why Boxman doesn't send Ernestos on his enemies more often.
  • Asteroids Monster: When he was cut in half, the halves continued attacking separately before merging back together.
  • Be the Ball: They can roll around in a ball form.
  • Cyber Cyclops: This robot model seems to have one eye.
  • Early Installment Character-Design Difference: His original look is among the pilot's robot horde. Major changes compared to his current look are being more of a purplish silver and having a red eye.
  • Individuality Is Illegal: Unlike the other Box More robots, the Ernestos appear to different individuals, but a poster in one's cubicle insists that they act identically.
  • Leitmotif: When he fights, an Electro Swing tune plays in the background.
  • Nice Hat: Some Ernestos wear top hats.
  • No-Nonsense Nemesis: Mostly; Ernesto doesn't engage in any flamboyant theatrics or mid-battle banter—he doesn't even talk at all while fighting, as his head retracts into his body. However, he is a bit underconfident from lack of experience.
  • Not-So-Harmless Villain: The first time Ernesto attacks the Plaza, he seems like a Minion with an F in Evil who needed to write his Evil Gloating on cue cards and brings a gun that doesn't even work. After Dendy advises him to stop trying to act like the other robots, Ernesto ditches the gun for his rolling ability, and proves himself to be an Implacable Man that Rad and Enid together don't stand much of a chance against.
  • Only Sane Employee: He's the only Box More employee that's not in some way childish, stupid, or obsessive about pleasing their father.
  • Out of Focus: We don't see them as much as the other robots, seemingly because they're mostly used to run the factory instead of invading the plaza. One finally gets a major roll as antagonist in "OK Dendy".
  • Purple Is Powerful: They're purple and the executive managers of Boxmore.
  • Simple, yet Awesome: Ernesto eschews complicated weaponry and fighting techniques for (literally) rolling over his opponents, and it's amazingly effective.
  • Stout Strength: Despite their round appearance, they're super strong and tough.
  • You Are Number 6: Each Ernesto is identified by number.

    Shannon 
http://static.tvtropes.org/pmwiki/pub/images/shannon.png
Voiced by: Kari Wahlgren

One of Lord Boxman's robotic henchmen/children. She has the personality of a spoiled teenage girl.

Hero Level: -4
  • Adorkable: She acts like a brat most of the time, but once she gets a nice circuit in her body (such as when struck by lightning), she becomes much more endearingly awkward, without losing her usual intensity.
  • Ambiguously Brown: Her patch of "skin" is a noticeably darker shade when compared to Darrell and Boxman's.
  • Aww, Look! They Really Do Love Each Other: She often competes with Darrell for their father's attention and gives him a lot of abuse when he acts stupid, but when Fink traumatized Darrell by showing him a graphic video on her phone, Shannon shielded his eyes and did her best to comfort him.
  • Bratty Teenage Daughter: Boxman even calls her "my spoiled, teenage daughter."
  • Daddy's Little Villain: She's Lord Boxman's robotic, teenage daughter, and a willing accomplice in his evil schemes.
  • Dating Catwoman: With Rad in "Rad Likes Robots", but it doesn't last.
  • Dating What Daddy Hates: Was in love with Rad briefly due to having her circuits scrambled. Fortunately, Boxman never found out, or he'd probably discontinue her permanently.
  • Dark Action Girl: Shannon is one of Lord Boxman's female Mecha-Mooks.
  • Early Installment Character-Design Difference: Her original design can be seen in the robot horde of the original pilot. Originally, she had a grayish-orange color, orange eyes, and noticeable breasts.
  • Fem Bot: Complete with Hartman Hips and a bust visible from the side.
  • Green and Mean: While not fully green like Raymond the light on her chest is a light green shade and she's a villainous robot.
  • Heel–Face Door-Slam: She pretends to blow herself up to get away from her family and be with Rad. But when Rad tries to act tough, and says some harsh words about him not being in love within her earshot, she reboots herself for real out of heartbreak, and goes back to being the Bratty Teenage Daughter of Box More.
  • Ineffectual Sympathetic Villain: She's only slightly more competent than her brother, Darrell.
  • Interspecies Romance: Was in a relationship with Rad for a short time in "Rad Likes Robots".
  • Meat Sack Robot: According to Action News, she has human feet.
  • Mood Ring Eyes: More-Or-Less has a case of this with the major examples being...
    • Red Eyes, Take Warning: Her default eye color, mainly seen with these in a majority of her appearances and symbolizes her role as a villainous robot.
    • Purple Eyes: When struck by lightning during the episode "Rad Likes Robots" her eyes and chest light shifted to this color. Her purple mood is more affectionate compared to her usual self.
    • Gray Eyes: Also seen in "Rad Likes Robots" after faking her death and overhearing Rad saying her never cared for her at all. This shade is used to symbolize that she has given up and ultimately finds the best solution is to reboot herself into a new body that would return to her default personality.
  • Paper-Thin Disguise: She disguises herself as human by wearing a (off-kilter) wig and (messily applied) lipstick.
  • The Smurfette Principle: She seems to be Boxman's only female robot model series, until Mikayla came along.
  • Spoiled Brat: Her basic personality can be described this way and it has gone to the point where Boxman has equipped her with a lot of his best weaponry and skills.
  • Transforming Mecha: Can change her body into many forms, such as a hammer, wheel, a giant straw, a blanket, and even into a giant vortex.

    Jethro 
http://static.tvtropes.org/pmwiki/pub/images/jethro.png
Voiced by: David Herman

Lord Boxman's least-powerful robotic henchman. Only capable of rolling forwards and saying "I am Jethro!"

Hero Level: -1
  • Adaptational Wimp: While in the mobile app game they are also weak regular Mooks made basicaly for Cannon Fodder, they are notably more competent than their cartoon counterparts. They have limbs that can use to punch, can move in numerous directions to chase the player rather than just move forward, and need more than one hit to be defeated.
  • Broken Record: He can only say "I am Jethro!"
  • Cannon Fodder: Created to be deployed en masse with no regard for their destruction.
  • The Goomba: A rare non-video game example. Jethro is far weaker than the other robots and the easiest to dispatch. Even the Trope Namer gets referenced when K.O. Goomba Stomps a series of Jethros.
  • Hidden Depths:
  • King Mook: A giant version of him appears in "Jethro's All Yours", aptly named Mega Jethro.
    Mega Jethro: I am Mega Jethro!
  • Mecha-Mook: Boxman's other robots act just like people, but Jethro doesn't even seem sentient.
  • Non-Malicious Monster: Compare Boxman's other robots, all of whom are intelligent enough to have personalities, likes and dislikes, and goals beyond just attacking the plaza. Jethro's just a mindless machine perpetually set to moving forward and nothing more.
  • Not So Similar: KO wonders if they're similar at one point, both seeming simple on the outside but are really complex on the inside. While that's true of KO, Jethro shows no signs of depths, or even actual thought.
  • One-Hit-Point Wonder: A non-video game example. Not only can the small Jethros can be destroyed by jumping on them, a car-size one can be torn apart simply by touching it. This is not the case of Mega Jethro though.
  • Puzzle Boss: Defeating Mega Jethro involved a Colossus Climb, getting inside him through a port in his eye, and pulling a lever to reverse his movement. Certainly more effort than just a One-Hit KO.
  • Single Task Robot: An absurdly simple form of Killer Robot, Jethro simple moves forward, nominally to damage Gar's Bodega by running into it (though only Mega Jethro seems capable of anything more than distracting the employees).
  • Sliding Scale of Robot Intelligence: Falls into the Brick variety. He's literally a dumb machine whose only function is to roll forward.
  • The Starscream: Played for Laughs when Boxman is fired (out of a cannon, into the sun) by the board; when Shannon asks "who will be our new daddy?", Jethro rolls forwards as if presenting himself as the new leader before being unceremoniously kicked across the room.
  • Tin-Can Robot: Basically a trash can with eyes, an exhaust port, and tank treads.
  • Vocal Dissonance: Jethro's profile lists his age as "Robo-Kid", but he has a deep and booming voice. In "Lad & Logic", even the baby version of Jethro has the same voice.
  • Unskilled, but Strong: Mega Jethro is exactly the same as his smaller brothers, except that he's a building-sized Kaiju of a bot that can't just be punched to death.
  • Zerg Rush: At the beginning of the episode "A Hero's Fate", Lord Boxman sent a Clone Army of thousands of small-size Jethros, as well as a cowboy Darrell, without any success.

    Raymond 
http://static.tvtropes.org/pmwiki/pub/images/ray_3.png
Voiced by: Robbie Daymond

One of Lord Boxman's robotic henchmen/children. Very flamboyant and overly-dramatic, with a love of sports.

Hero Level: Unknown
  • Agent Peacock: He has a fancy hairstyle and holds a rose in his teeth, in a manner reminiscent of stereotypical bullfighters and flamenco dancers.
  • Arrogant Kung-Fu Guy: He's very arrogant and prideful of himself to a fault. Unlike his brother and sister, he has the skills to back it up.
  • Aww, Look! They Really Do Love Each Other: While he, Shannon and Darrell are usually at each other's throats competing for their dad's affection, when Shannon is struck by lightning and falls in love with Rad, Darrell and Raymond are legitimately concerned that if Boxman finds out he'll take her offline permanently.
  • Berserk Button: Insulting his sports skills is a quick way to get his attention.
  • Characterization Marches On: His enmity with Darrell and Shannon is quickly dropped after his debut episode, and he's on better terms with them afterward. His sports-based arsenal and puns were also left behind, save for occasional events, such as the Plazalympics, instead playing up the "pretty boy" aspect of his character.
    • Ernesto lampshades this in season 2, saying that he can't make up his mind on whether he's a "romantic" or "sporty" robot.
  • Cheated Angle: Similar to Phineas, his head is never seen from the front.
  • Early-Bird Cameo: Shows up in the opening even though he was developed after a few episodes into the series.
  • Early Installment Character-Design Difference: A robot resembling him can be seen leading the horde in the original pilot. This design is completely solid gold with orange eyes.
  • Flower Motifs: If Raymond is in the scene, expect a lot of roses to be nearby.
  • Green and Mean: Has a green and yellow color scheme and is one of Lord Boxman's most powerful robots.
  • The Friend Nobody Likes: When he was first created, Shannon and Darrell despised him for impressing Boxman more than they could. After the two team up to show him up, they're seemingly on better terms with Raymond.
  • I Know Madden Kombat: Raymond uses sports equipment, which include a penalty box, rollerblades, and a bowling ball. And he managed to defeat KO, Rad, and Enid easily with them.
  • The Narcissist: He is quite vain and obsessed with his good looks.
  • Near Villain Victory: If his siblings hadn't sabotaged him, he would have stolen the "R" from the bodega sign and kept it.
  • Red Eyes, Take Warning: Has red eyes and is a much more effective villain than any of Boxman's robots thus far.
  • Sissy Villain: He's very flamboyant, overly dramatic and in "Plaza Prom" he even calls himself the "prince of panache".
  • Sliding Scale of Villain Effectiveness: Raymond is more effective than any of Boxman's main villains thus far.
  • Spikes of Villainy: Two big ones on his shoulders. He also has other two in his elbows, but those aren't always visible, as if they were retractable.
  • You Gotta Have Blue Hair: Has a dark green pompadour.

    Mikayla 
http://static.tvtropes.org/pmwiki/pub/images/mikayla.png
Voiced by: Melissa Fahn

An animalistic robot model.
  • Animal Mecha: Is a Mix-and-Match Critter type of robot. When Enid calls her a monkey, Rad responds by saying that he thought she was some sort of jaguar or lizard. Concept notes for the episode describe her as sorta like a lizard/monkey/big cat/scorpion chimera.
  • Beware My Stinger Tail: She can use her plug tail to attack enemies like a scorpion sting.
  • Dark Action Girl: Mikayla is one of Lord Boxman's female Mecha-Mooks.
  • Go-Karting with Bowser: Her assigned duty is help Boxman to destroy Lakewood Turbo Plaza, but after being defeated, she doesn't have any problem with going to a human fan convention with the plaza inhabitants.
  • Intelligible Unintelligible: 'Lord Cowboy Darrel' reveals she can speak in gruff meows (with captions indicating what she is saying) and the other Box More robots understand her.
  • Mix-and-Match Critter: Is designed after several different creatures. Rad also likens her appearance to a guitar.
  • Out of Focus: Apart from her introductory episode, her only other appearances at the moment have been in "The Power Is Yours" and her participation in the game the other robots and Fink were playing during "Villains Night In".
  • Paper-Thin Disguise: Her human costume in the human convention is just a shirt with the word "human" on it.
  • Pinocchio Syndrome: Wants to be a human.
  • Pokémon Speak: The only complete word she said in her debut episode is her own name. Like Jethro, but without the "I am" part.
  • Team Pet: KO thinks that she's Box More's official mascot, like how Baby Teeth is theirs.
  • There Was a Door: As pointed by Rad, unlike her brothers and sister, she doesn't know how to open her own box. She finally opens it by sheer force.
  • Token Non-Human: Of the Box More creations who have been sent out to the bodega thus far.
  • Zorro Mark: She finally leaves the box she was sent to the bodega in by making an M on it in this style.

     Boxman Jr. 
http://static.tvtropes.org/pmwiki/pub/images/boxman_jr.png
Boxman's latest creation who was originally seen for a brief scene at the end of "Action News" and truly introduced in "You're In Control".
  • Amazing Technicolor Population: Has light green skin.
  • Battle Aura: Has a green one that appears when his battle with TKO enters in a climax.
  • Bowties Are Cool: Wears a red bowtie.
  • Expy: Like father, like son. He obviously calls a video game character or two to mind, Bowser Jr. in specific due to being the son of the evil big boss and his vehicle.
  • Gag Nose: His nose is pretty much a clown's.
  • Goo Goo Godlike: Strong enough to overpower the combine forces of Carol and Mr. Gar and fight with T.K.O toe to toe.
  • Has Two Daddies: If Professor Venemous' contributions are counted along with Boxman's.
  • Killed Off for Real: The end of "You're In Control" suggest that he is permanently dead since Boxman and his other robots sans Darrell are assisting his funeral. Possibly he hasn't any other Body Backup Drive than the chip that Venomous give to Boxman and it was likely destroyed in the battle with KO/TKO.
  • Sliding Scale of Villain Effectiveness: Boxman's strongest child at the moment.
  • We Hardly Knew Ye: He was officially presented in "You're In Control" and in the end of said episode, Boxman and his robots are assisting his funeral.
  • You Gotta Have Blue Hair: His hair is a standard blue color.

http://tvtropes.org/pmwiki/pmwiki.php/Characters/OKKOLetsBeHeroesBoxMore