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Characters: Deadly Premonition
Special Agent Francis York Morgan Real name: Francis Zach Morgan

A FBI agent with a lot of weird mannerisms, but a big talent in the field of profiling. He is very passionate about the cases he investigates, as well as getting his daily cup of coffee. Just call him York. That's what everyone calls him.
  • Badass
    • Badass Beard and Badass Mustache: When you don't shave for long enough
    • Badass in a Nice Suit
    • Badass Normal: By the end of the game, he's killed a super-empowered mutant human and a trans-dimensional cosmic horror, both on his own in one-on-one fights.
    • Pop Cultured Badass: Specializing in B movies, but if his conversation at the start of the game is anything to go by, York's also given a lot of thought to the relational dynamics of various cartoon characters.
  • Big Brother Instinct: Could be seen in relation to Zach.
  • Bunny-Ears Lawyer
  • Captain Ersatz: Of Dale Cooper.
  • City Slicker: Played straight and lampshaded by one of the minor characters.
    Jim Green: I want to keep them away from the filth of the material world as long as I can. So that's why I'm asking you to solve this crime quickly then go home.
    York: I guess I do reek of the material world, don't I.
  • Cloud Cuckoo Lander: What he comes off as due to his conversations with Zach.
    • And, let's be honest, due to his conversations with everyone about everything else.
  • Cool Car: It is unfortunately totalled at the beginning of the game, though it can get repaired after a chain of sidequests. Once it is repaired, it is one of the fastest cars in the game which cannot break down no matter what.
  • Decoy Protagonist: In a manner of speaking. You've been playing the entire game as the "York" personality, the final moments of the game have you playing as Zach, who could be called the actual protagonist due to having a bigger connection to Forrest Kaysen than initially thought.
  • Deadpan Snarker: Particularly in the fight against George.
  • Drives Like Crazy: See below. The man is the poster child for distracted driving.
  • Duality Motif: While it is not a case with York's light green eyes, Zach's right eye is blue, while his left is a reddish hazel due to the wound Kaysen inflicted upon him in his childhood. It also fits with his split personality.
  • Establishing Character Moment: Driving down a road in a heavy storm, smoking, typing on a laptop with one hand, and on the phone to his superiors discussing his theory about Tom and Jerry living in a co-dependent, sadomasochistic relationship. He then starts chatting with his imaginary friend when he loses reception. It's a establishing moment for the entire game, too.
  • Exhausted Eye Bags: Zach has them, which, along with his white hair, make him look older than he really is. Hence many character's comments on how he must be younger than he looks...
  • Fascinating Eyebrow: At the very beginning of the game when he finds himself in a disturbing dream, complete with a red room filled with doors, deer heads, random furniture and twin angels whispering and laughing amongst themselves. How odd.
  • FBI Agent
  • Former Teen Rebel: Was a teenaged punk rocker, but always kept good grades.
  • Good Scars, Evil Scars: York has two pretty much healed scars on the left side of his face. Zach's scars, however, are worse, one of them even screws up his eye.
  • Good Is Not Nice: York may be an FBI agent who seeks out criminals to bring them to justice and risks his life for other people on multiple occasions, as well as being a guardian for a traumatized child, but he also rubs a lot of people the wrong way with his blunt tongue, arrogant attitude, tendency to throw his weight around, disregard advice, and complete disinterest in explaining many of the odd things he does.
  • Guardian Entity: York is this to Zach.
  • Hairstyle Inertia: Bizarrely subverted in a serious case of Fridge Logic. His child self doesn't look a thing like he does as an adult... but does look like his original character design, which was changed after it was deemed too blatantly similar to Twin Peaks' Dale Cooper. Guess the developers didn't have time to change the younger self's appearance as well.
  • Hypocrite: When he learns Anna was secretly shaming away a smoking addiction, he muses to himself that there are no good small-town morals anymore. Says the man who can't get out of bed without lighting up.
  • Imaginary Friend: Zach. Or more accurately, York.
  • Innocent Blue Eyes: The young York/Zach is portrayed with light blue eyes. It is worth noting that Zach's right eye still is blue, highlighting that he in a way still is inexperienced, seeing how he was the dormant personality.
  • Insistent Terminology: Please, call him York. That's what everyone calls him.
  • Jerk with a Heart of Gold: Despite his rudeness, arrogance, and general inability to read the atmosphere, he can be surprisingly kind at times—such as the end of Quint and Becky's sidequest, offering to help Thomas get out of town when it's clear that he's going insane, and his Big Brother Instincts towards Zach.
  • Locked into Strangeness: While the York personality retained his brown hair, the traumatic childhood event turned Zach's hair white.
  • The Movie Buff: York loves to talk about old 80's movies with Zach while driving.
  • Must Have Caffeine: He's very peculiar about his coffee.
  • Only Friend: Explicitly describes Zach as such. Noticeably so: He takes a very different tone of voice and uses different mannerisms during his extended "car chats" with Zach, which... most people don't get the benefit of.
  • Pre Ass Kicking One Liner: "You know Kaysen, I've always wanted to tell you...you're one crazy guy."
  • The Profiler: It's what York does.
  • Real Men Wear Pink: Literally, with one of the suits he can get from a sidequest.
  • Shrug Take: Has a few of these.
  • Shut Up, Hannibal!: "You just don't understand us humans."
    • Delivers plenty to George during his reveal.
  • Smoking Is Cool: Has an incredibly distinctive way of lighting his cigarette.
  • The Stoic: York spends the vast majority of the game as a man who absolutely cannot be flapped by anything, be them grisly murders or supernatural horrors. At the story's climax, however, it starts to crumble. Zach also turns out to not be as stoic as York was at the game's beginning.
  • Through the Eyes of Madness: Just before the first phase of the final showdown (and all but confirmed if you talk to Olivia in the epilogue), it's revealed that most (if not all) utterances of York and Zach in the story were actually reversed in the actual game, with Zach actually calling himself Zach, but thinking York was addressing everyone.
  • Together in Death: York and Emily. Zach outright tells Emily that she should propose to York, since he's too shy to do it himself.
  • Tomato in the Mirror: Zach is the real personality. York was developed in order to protect Zach.
  • The Unsmile: York simply cannot smile like a natural human being.
  • Throw the Dog a Bone: The Director's Cut edition reveals that Zach went on to get married, have a family, and is very close to his granddaughter. He had to go through hell to get it, but he still had a happy ending.
  • Younger than They Look: Several characters comment that York must be younger than he looks, due to the way he behaves. It's not that they think he behaves in a particularly childish manner, it's that he's got shocking white hair and baggy eyes.

Deputy Sheriff Emily Wyatt

One of Sheriff Woodman's two deputies, who moved to Greenvale during High School. She assists George and York investigation of Anna's murder.
  • Action Girl: Is just as capable as York in combat, as shown during her fight against Thomas.
  • And Now for Someone Completely Different: Is playable for a short segment near the end.
  • Fair Cop: Not too hard on the eyes, and that's before she puts on a dress.
  • Heroic BSOD: Emily does not take it well after the death of Diane, especially considering that Diane's corpse is holding Emily's arm so tight that she has to pry Diane's dead fingers off.. She soon gets better.
  • Kill the Cutie: * sniff*
  • Lethal Chef: A walking culinary disaster area. The giant scorch mark above her stove at home says a lot—and it's apparently from a time when she (inadvertently) cooked a towel.
  • Nice Gal
  • No Celebrities Were Harmed: Looks exactly like Naomi Watts.
  • Only Sane Man: She thinks she's the most sane out of the people in the town. She's probably not wrong. Helps that she's not a native of Greenvale.
  • Signature Laugh: Emily throws her head back and slaps her knees in a very characteristic fashion.
  • Reasonable Authority Figure: She's dutiful, dependable and honest, as well as the first to console someone in a time of need, such as when Olivia thinks her husband might have been near the crime scene when Becky was murdered.
  • She Cleans Up Nicely: When she's wearing a dress.
  • Together in Death: She and York Ascend to a Higher Plane of Existence, and definitely seem to be looking forward to spending their afterlife together.

Sheriff George Woodman

The sheriff and "king" of Greenvale, George Woodman is dedicated to keeping peace and order in Greenvale. He is currently trying to track down Anna's murderer.

Deputy Sheriff Thomas Maclaine

Another deputy sheriff with dual occupations: by day, he work's for the sheriff's department. By night, he mixes drinks at his sister's bar, the Galaxy of Terror. His biscuits are to die for.

Anna Graham

The victim of the crime that brings York to Greenvale. Her death kicks off the main plot to the game.
  • Brainless Beauty: According to Carol, anyway.
  • Cruel and Unusual Death: Sliced open from from the chest to the crotch and left to bleed out. And yet hers still manages to be the tamest of the murders...
  • Informed Attractiveness: Anna is fairly pretty but not exceptionally so, especially not when compared to some of the other women in the game. But whenever Anna is discussed, she is described as being the most beautiful creature imaginable.
  • Posthumous Character
  • Punny Name: Though it's debatable if this is intentional, as anagrams don't appear to play any role in the game.
    • Also possibly another reference to Twin Peaks, in which the character Annie was played by Heather Graham.

Becky Ames

Anna's best friend. Her death causes her to bury herself in her own home.

Carol Maclaine

Thomas's sister. She owns the Galaxy of Terror as well as sings for it.
  • Love Makes You Crazy: Tries to kill Emily. Isn't even under the influence of the red seeds.
  • Replacement Goldfish: Along with Thomas, she was a romantic substitute for Emily.
  • Deadpan Snarker: Shows elements of this if you talk to her between singing breaks.
    York: The name of this place, Galaxy of Terror, did you get it from the movie of the same name?
    Carol: And what if I did?
    York: Then you must remember the scene where the giant worm attack the woman. You know, and then…
    Carol: Don’t tell me you came here to talk about giant space worms?
    York: I guess I did. Unless you want to talk about something else? But I think that’s a great topic to break the ice, you know.
    Carol: …You were dropped as a baby, right?
  • Yandere: For George, like Thomas

Diane Ames

Becky's sister who owns the Muses' Art Gallery. Infamous amongst the women of the town for being a seductress.
  • Cruel and Unusual Death: Beaten, had her tongue bitten off, then graphically crushed to death by an absurdly pointy sculpture. If you look, you're actually able to make out pieces of her brain.
  • Driven to Madness: Tries to kill Emily under the influence of the red seeds.
    • To say nothing of her deranged ramblings about the sculpture that ultimately kills her.
  • Really Gets Around: And offer to sleep with York shortly after meeting him.
  • Slasher Smile: Right before her death by falling sculpture.

Forrest Kaysen

A travelling sapling salesman who frequently stops in Greenvale. Forrest is almost always seen with a tree sapling in one hand and his Canine Companion Willie by his side. He also appeared as a minor villain in Spy Fiction (which otherwise has nothing to do with Deadly Premonition's continuity).
  • Acrofatic: He can run pretty fast and has some great stamina for a fat guy. His first form during his boss fight can really move as well.
  • Ascended Extra: In a sense, the Forrest Kaysen character in Spy Fiction was done in by the purple gas that he himself wanted to turn into a weapon about three levels later. In this game, he's the one behind everything.
  • Big Bad: He was the one who started it all.
  • Big Fun: He calls himself a "jolly old bumble bee, spreading pollen wherever I go" and is quite well liked by the Greenvale inhabitants. It's an act... however, the description he gave is quite accurate.
  • Bishonen Line: Sort of. His final form is easily the largest, but compared to his grotesque transformations beforehand it's much easier on the eyes.
  • Bitch in Sheep's Clothing
  • Canine Companion: Good ol' Willie.
  • Captain Ersatz: Of BOB.
  • Fat Bastard
  • For the Evulz: He claims that he's acting as an emissary for the "Red World", but it's pretty clear that he's tormenting Greenvale simply because he's bored.
  • Hellhound: Willie is Kaysen's keeper and the relayer of messages from the Red World.
  • Hoist by His Own Petard: If you complete Sidequest 11, you get the infinite magnum, which happens to be in Willie's doghouse.
  • Humanoid Abomination
  • Large Ham: Though he's isn't very loud when he pretends to be a nice guy, when he drops the act, he goes all out.
    "And NOOOW, LADIES and GENTLEMEN! The GRAAAAAND FINALEEEE! REEEEEED TREEEEEEE!!"
  • Leitmotif: The theme that accompanies him most is "Comic Relief", due to his bumbling, ridiculous nature. He has his own, self-titled Leitmotif that plays when it's revealed he's the Big Bad.
  • Mythology Gag: In Spy Fiction Forrest Kaysen is a corrupt scientist who creates a highly lethal virus that resembles purple gas. In Deadly Premonition he is a Humanoid Abomination who uses a purple gas to spread death and horror.
  • Nightmare Face: I SEEEEEEE YOU ZACH!
  • No Celebrities Were Harmed: Various gamers see him as John Goodman, Gabe Newell or Michael Moore.
  • Obfuscating Stupidity: While he doesn't act particularly dumb prior to The Reveal, he shows that he's far more intelligent and cunning than one might initially suspect.
  • One-Winged Angel: Several times. Ironically, his final form looks the most human.
  • Plucky Comic Relief: In fact, the background music that often plays during his scenes is titled "Comic Relief." Subverted with his true personality.
    • He actually lampshades this in one of the chapters, saying that he thought he was gonna be one of the heroes, and not some "nameless side-character" like in films.
  • Psychopathic Manchild: Interesting how an extra-dimensional alien fits human definitions of immaturity.
  • Rape as Drama: Heavily, heavily implied to be the way he grows his Red Trees.
  • Really 700 Years Old: Looks exactly the same fifty years ago, which no one else seems to notice.
  • Reused Character Design: Kaysen is a recurring character in SWERY's works as a villain.
  • Rubber Man: His second form.
  • Sadistic Choice: Seems to be his favorite trick; kill your loved one yourself, or let the sapling do it. He gives the choice to both Zach and his father, and also Harry Woodman.
  • Villainous Breakdown: "What...? Pain? How can I... feel pain?!"
  • Walking Spoiler: Let's just say that you learn a lot about his character in the ending.
  • Your Head Asplode: Or something that emerged from it, anyway.

Harry Stewart Real name: Harry Woodman

A mysterious capitalist who owns most of Greenvale. He is bound to a wheelchair and has to wear a gas mask at all times.

Isaach and Isaiah Ingram

The twin sons of Keith and Lilly Ingram who were the first to witness Anna's dead body. For some reason, York sees angel versions of them in his dreams.
  • Alliterative Name
  • Children Are Innocent: Enforced by the townsfolk, actually; nobody's willing to explain the concept of death to them.
  • Creepy Twins: Especially when the purple gas drives them along with the rest of the town insane.
    • Subverted at the very end, in a touching scene where, at the forest leading out of town, they point out to Zach that York and Emily are nearby. Doubly so when Isaac takes a gift from Emily to give to Zach, claiming she's too embarrassed to do it herself. Aww.
  • I See Dead People: This fact about them is revealed during the epilogue. They even bring Zach a gift from Emily's spirit.

The Raincoat Killer

A mysterious character from Greenvale folklore said to come out whenever it is raining. Is believed to be behind the current murder situation.
  • Amazing Freaking Grace: During the section where you play as him.
  • An Axe to Grind: The RK's weapon of choice.
  • And Now for Someone Completely Different: Is also playable for a short segment near the end.
  • Antihero/Antivillain: Back in the fifties, if you believe the killings were merely Mercy Kills, and that the reason why he rushed to his destination was to try and stop the Hate Plague.
  • Badass: He takes on an entire town crazed by a Hate Plague with only an axe.
  • Breakout Character: Swery has thought about making a video game where you play as the Raincoat Killer.
  • Expy: The Raincoat Killer bears a superficial resemblance to Pyramid Head, appearing in a Dark World, dragging his weapon, being unkillable by the protagonist, and wearing bloody clothes with a hidden face. That said, the Raincoat Killer's motives and origin are completely different from Pyramid Head's.
  • Good All Along: The original Raincoat Killer.
  • In the Blood: The original Raincoat Killer was Harry Stewart's father, AKA George's grandfather.
  • Only Sane Man: When playing as him, your only objective is to make it to the clock tower where the fog is spewing from before the bell rings thirteen times - everyone is trying to kill you, but you aren't required to kill them to proceed. There's also the theory that he was committing mercy kills in the first place.

Brian the Insomniac
A pale, tired-eyed man who is the caretaker at the local graveyard.
  • Dead All Along: During the game, a distraught Brian gives you a sidequest to recover pieces of a human skeleton from a disturbed grave. In the epilogue, the player can return to the graveyard to find the grave refilled with a fresh marker - with Brian's name on it. Zach thinks this is all just a joke in poor taste, though...
  • Expy: Of Cesare from The Cabinet of Dr. Caligari

"Freckly" Fiona

The freckled receptionist at the Greenvale General Hospital. She has a crush on Dr. Ushah.

"Rosy Lips" Gina

Jack's wife who helps run the "Heaven and Hell Gas station".

Jack "The Raging Bull"

Gina's husband who doesn't like the cops. He loves their money, though...

Jim Green

Park Ranger of the Greenvale Forest Park and Grandfather of Isaach and Isaiah. They both adore him.

Keith Ingram

Owner of the Milk Barn and father of Isaach and Isaiah. Likes to rock out.
  • I Call It Vera: Grecotch, his guitar. It's also the strongest melee weapon of the game.
  • Happily Married: He frequently brings up the fact that his wife and children are the most important things in his life, and other characters even comment on how they almost seem to be the perfect family.
  • May-December Romance: A decade the junior his wife. Not surprising, given how he acts.
  • Mythology Gag: His jacket says "Back in the Hole" on the back, presumably a band in this continuity but referring to a line repeatedly said in Spy Fiction.
  • The Storyteller: Has a spooky story for every one of the Psychic Spots sidequests.
  • Surfer Dude: Despite being a rocker, his speech pattern is littered with this. Duuuuuude!

Lilly Ingram

Wife of Keith and the mother of Isaach and Isaiah. Is more organized than her husband.
  • Happily Married: According to her, Keith is the perfect husband.
  • May-December Romance: Older than her husband by ten years.
  • Women Are Wiser: She's a little bit closer to earth than her husband, who's about a decade younger than she. That is to say, she's more attentive and less forgetful.

Michael Tillotson

Mr. John Q Troper.

(Alternately, use Mrs., Ms. Miss., and Jane - the method of address remains still the same.)

He is my, that is to say, Mr. Stewart's, mysterious aide. When it comes to his work, he certainly makes the grade. So says Mr. Stewart.

Nick Cormack

The chef and owner of the A & G Diner. Husband of Olivia Cormack.
  • Clear My Name
  • Hidden Depths: Despite the common first impression people get from him, he's quite the art buff. Something that takes York by surprise.
  • Supreme Chef: Even compared to Thomas.
  • This Is My Chair: The only one allowed into his kitchen is himself, and he really does not like it when people try to be contrary on this.

Olivia Cormack
Nick's wife who works at the A & G Diner.

Polly Oxford
The owner of the hotel that York is staying at. A widow that's a bit hard of hearing.

Quint Dunn

A motorcycle enthusiast that works at his father's bar, the SWERY 65. Is Becky's boyfriend.

Richard Dunn

Father of Quint and the owner of the SWERY 65. Is a master at darts.
  • Graceful Loser: Doesn't seem too disappointed when York beats his darts record.

Sallie Graham

Anna's mother, who spends her days either crying at home or drinking at the SWERY 65. Is not taking her daughter's death well.

"Roaming" Sigourney

A crazy old lady known for being in random places around town and carrying around a pot.

"The General" Lysander

A Vietnam veteran who owns a junkyard. He sells York cars.
  • Phony Veteran: Played with, as while York notes that he wears a sergeant's uniform, he is actually a general. Finishing his junkyard sidequests causes him to reveal that he retains his sergeant's uniform out of guilt.
  • Retired Badass: He served in Vietnam after all.
  • Reused Character Design: A character with a similar last name and appearance also appeared in Spy Fiction, though as an antagonist.
  • Survivor Guilt

Ushah Johnson

Runs the local hospital. He's a big fan of chess.

Wesley the Gunsmith

The local gunsmith and owner of the gun store "Panda Bear". Has an interest in collecting cards and rewards York for showing him any cards he collects.
  • Catch Phrase: "Guns are tools used to kill people. I don't like it any more than you do."
  • No Celebrities Were Harmed: Looks like Don Cheadle. Sounds like Don Cheadle too.
    • "Wesley the Gunsmith"? I wonder if his last name is Snipes.

The Shadows

The inhabitants of the "Other World" that are a constant source of trouble for York during his investigation. They kind of look like Heath Ledger's rendition of the Joker.
  • Flash Step: They occasionally turn into a tan mist and become incredibly fast for a second. Sometimes it's used to close gaps, sometimes to dodge your shots.
  • Glasgow Grin: The regular Shadows sport them.
  • Kill It with Fire: Actually not the best idea, as it causes them to go nuts and charge towards you, causing damage on impact. However, it does make fighting the Crawling Shadows easier.
  • Made of Iron: It takes many bullets to bring them down. Especially in later levels and especially the Goddamned Crawling Shadows.
  • Maybe Magic, Maybe Mundane: Throughout most of the game, and even into the ending, it is unclear if the Shadows were real or all just in York's head. Since nobody else ever mentions them.
    • Word of God says that the Shadows were indeed real. They are the results of the purple gas, the red trees, and the Otherworld on the victims of the Greendale massacre.
  • Orifice Invasion: They seem to love sticking their arms down York's throat, and given the chance, their entire bodies. The latter of which kills York.
    • Word of God says that this is their gambit to return to life.
  • Stringy-Haired Ghost Girl: The Crawling Shadows.
  • Useless Useful Stealth: Sort of. York can hold his breath, which makes it so that the shadows can't see him. However, it raises his heart rate quickly and makes him move really slowly, so it's not very useful in sneaking around them.
  • Zombie Gait: How they move around, but they'll also Flash Step to close the distance between their target or to throw off York's aim. Also, for some reason, they'll sometimes move backwards or limbo towards their target.

The Little Girl and the Old Man Louise Morgan and Grandpa Zach
Two new characters introduced in the Updated Re-release, who appear in the new Framing Device. The little girl and the old man are a grandfather and granddaughter (presumably) who have a close relationship. One quiet night, the grandfather decides to tell his granddaughter the story of the Raincoat Killer. They also appear in between episodes. Despite her young age, the little girl seems to be especially brave.

  • Babies Ever After: "Zach, with all my profiling skills, I never thought you'd get married and have a family. Never saw it coming."
  • Creepy Child: The first we see of the little girl is of her walking down a near-empty hallway, humming Amazing Freaking Grace to herself. And of course, the Raincoat Killer story doesn't seem to bother her.
  • Dead Guy Junior: Subverted. Grandpa calls the little girl Emily, but that isn't her name. Her name is actually Louise - or in full, Michelle Louise Morgan. Much like her grandfather, she goes by her middle name.
  • Died Happily Ever After: The final new scene in the Director's Cut shows old Zach arriving in the spiritual diner where York, Emily, and the Goddesses wait, ready to rejoin all of his old friends... or does it?
  • Foreshadowing: Notably, grandpa foreshadows the game's Arc Words much more early on—before the actual prologue in this version, whereas in the original, they don't pop up until halfway through. Any veteran player will also take immediate notice of this line:
    "Your grandma and I used to watch a lot of movies on that thing together..."
  • Little Miss Snarker: Louise has her moments: "I know my own name, Mom!"
  • He's Back: "Zach, there have been reports of something strange going on in Louisiana, near New Orleans..."
  • Nightmare Fetishist: Despite her age, the little girl doesn't seem to be too bothered by the horrifying tale her grandpa is telling.
  • Security Blanket: Her teddy bear wears a familiar tie...
  • The Storyteller: It's implied that grandpa tells a lot of stories, and this is just the latest in a long line he's told his granddaughter.
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