Video Game: D 4

This is the story of a man with a very strange fate.

Dark Dreams Don't Die (or D4 for short) is an episodic adventure game created by Access Games for the Xbox One, and later for PC. It's a Spiritual Successor to SWERY's Deadly Premonition, and shares some plot elements with it.

David Young is a former narc for the Boston Police Department who quit the force after the murder of his wife, "Little" Peggy. The trauma from that incident, as well as the bullet lodged in his skull, has left David with no memories of that day save Peggy's last words: "Look for D".

Now David works as a private detective using the special power he gained that day: to revisit the past using "mementos" of specific people and solve crimes that would otherwise be unsolvable. His target is the mysterious "D", a drug dealer whose product seems linked to hundreds of bizarre and frightening deaths within Boston. With the aid of former partner Forrest Kaysen, David works to track down "D" in the hope of using one of his/her mementos to travel back in time and save Peggy.

It's about as weird as it sounds.

Not to be confused with Kenji Eno's D, or the games in its "trilogy."

This game provides examples of:

  • Action Commands: During the stunt scenes. Actually very well done and made fun using the Kinect. It helps that you can sit down and still do them accurately.
  • And Your Reward Is Clothes: Some extra cases and other tasks award you with clothes upon completion.
  • Arc Words: "Look for D."
    • Less prominently, there's "You can't change the past," and its variations.
  • Big Eater: To call Forrest Kaysen this is an understatement. The man can stack four pieces of pizza on top of each other and shove them into his face with little to no effort, in between gulping down gigantic bowlfuls of clam chowder. He can even swallow a whole roasted fish and pull out the bones in one smooth motion.
  • Bland-Name Product: Packages in D4's universe are shipped by Desert.
  • Cat Girl: Amanda acts the part. She sounds and moves just like a cat.
  • Cliff Hanger: The final scene of Episode 2 of D4 is Philip Cheney, having somehow transformed into the electricity-manipulating superhuman killer DELTA, lunging at David with a cry of "Now, Mr. Young, how can I help you...DIE?!" seconds before "To Be ContinueD" appears.
  • Cloudcuckoolander: Everyone in the game is just a little... off.
  • Downloadable Content: Numerous collaborative tops based on other games for David to wear, along with some more facial hair options and outfits for other characters, all for free.
  • Fantastic Drug: "Real Blood", which is stated to act as a super-steroid of sorts. Philip Cheney is a habitual user who ingests it via an inhaler.
  • Foreshadowing: Deborah's analysis of Derek Buchanan.
    Deborah: Either he's working to run away from something or work itself is his reason for living.
  • Freeze-Frame Bonus: If you pause the end of the opening title sequence at the right time, the words flashing on the screen form an explicit sentence: "Don't Look For D". You can also make out some other words like Dead, Daughter, Decoy, Dive and, uh, Deli.
  • Hyperactive Metabolism: David can scarf down hamburgers, baked beans, canned seafood, and numerous other food and drink items in quick succession and not suffer any ill effects.
  • Ice-Cream Koan:
    Deborah: It's like Doctor Johnson says: "Fall from an airplane and you die."
  • Mythology Gag: David Young was the name of the protagonist of Deadly Premonition while it was still in development, before it was changed to Francis York Morgan.
    • One of the DLC shirts says "Predatory Demolition" on it, with the font being exactly like Deadly Premonition's.
  • Pop Quiz: These make up some of the Extra Cases. The ones in episodes 1 and 2 deal with the subject of flight and the people and events surrounding them.
  • Red Herring: Three passengers of the plane conveniently have a name that starts with a D: Deborah Anderson, Derek Buchanan, and Duncan. The most dangerous "D" is actually Phillip Cheney, who is a DEA agent with the codename DELTA.
    • Peggy's last words, "Look for D", might actually be "Look 4D": look in the fourth dimension, "time".
  • Signature Style: Forrest Kaysen appears yet again in one of SWERY's works.
  • Sherlock Scan: Everything you can examine shows several detailed observations from David, even if it's something he first saw just a few seconds ago.
  • Shout-Out: Given Swery's previous game, references to Twin Peaks are to be expected.
    • The first shot of the intro is of an owl which does not seem to have anything to do with the actual plot.
    • Both David Young and Dale Cooper have encounters with a mysterious abnormally tall person only they can see who gives them cryptic advice.
    • A man who has suffered total memory loss attempts to track down his wife's killer with the only lead being the initial of the killer's name. Is this a summary of this game or a plot synopsis from the 2000 mytery thriller Memento?
  • Spiritual Successor: Shares much of the same humor and tone as Deadly Premonition, though with more varied settings and a smaller cast. Certain plot points align with Deadly Premonition, such as something red being used by an antagonist to become more powerful. The gameplay, however, is more along the lines of a Point-and-Click Game, but still employs QTEs and sidequests.
  • The Stinger: The post-credits scene has Forrest meeting with Peggy's adoptive father, who has a really altered voice.
  • The Summation: David gives one to Derek Buchanan, who has no idea what he's talking about, since the "summation" is about how David travelled back in time.
  • Superpowered Evil Side: Philip Cheney is not only secretly a DEA agent, he's also a massively muscled superhuman murderer named DELTA, and he uses the drug "Real Blood" to suppress his killing urges and maintain his disguise (and somewhat normal figure) as a flight attendant.
  • Suspiciously Specific Denial: Olivia constantly refuses to admit she needs help, and she definitely doesn't need you to find something random on the plane.
  • Tuckerization: Cafe SWERY 65 appears as a possible dialogue option, and the flight David dives into is Access Flights.
  • Unusually Uninteresting Sight: Neither David or Kaysen find it all that odd that Amanda literally acts like a cat and is always dressed like a Las Vegas cocktail waitress.
  • Video Game Cruelty Potential: You can push other people. It's even encouraged, as you gain credits for doing so.
  • Virtual Paper Doll: You can dress up multiple characters in different outfits or give David different kinds of facial hair, inluding a Hitler mustache.
  • What the Hell, Player?: Most people will tell you off if you push them.