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Western Animation / Da Boom Crew

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Four kids design and build a video game. Then one day because BRAGAFLAGAVADA, they're teleported into a world that looks identical to their game and yet, they are constantly surprised by everything and they don't know where anything is.
Mr Enter explaining the plot premise in his review of the show

Da Boom Crew was a very short-lived 2004 cartoon series created by Bruce Smith (The Proud Family) that aired on Kids' WB!. Thirteen episodes were made, but the show was such a ratings disaster that only four of them were aired in the United States; the last nine aired (un-dubbed) in the United Kingdom.

The plot: Four children create a homemade video game, and a power surge throws them into the game. The show details their adventures in this parallel world. They embark on a quest to find their missing game cartridges and stop the villain Zorch from taking control of the cosmos.


This show contains examples of:

  • Plot Hole: The cast are completely unfamiliar with a videogame they made.
  • The Smurfette Principle: Three guys, one girl on the hero team.
  • The Starscream: Headlock wants to take the boom cards for himself.
  • Techno Babble: One of the more unfortunate examples of all the slang. The nerdy girl insists on using highly elaborate names for when asking for a wrench.
  • Totally Radical: If the title didn't tip you off to this, there's a lot of it in the show. There's so much it's almost like the writers thought slang = character development.


Example of: