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Support Heroes

    Angela, Bunnylove 
Voiced by: Hikaru Ueda (Japanese), Kotori Koiwai (Japanese, Adventure)
Angela is a Guard/Support-specialty hero who can attach herself to an ally, either to join them with her heals and immobilize in a fight, or save them in a pinch.

  • Her passive is Smart Heart. Angela gains movement speed for 4 second after casting a skill (up to 30%). The effect also transfers to any allied hero she's attached to.
  • Her first skill is Love Waves. Angela releases a wave that heals allies and damages enemies. Hit enemies receive a "Lover's Mark" that can stack up to 5 times, increasing the damage of Love Waves and Puppet-on-a-String's damage to them.
  • Her second skill is Puppet-on-a-String. Angela attaches a string that gradually slows down the enemy, fully immobilizing them if they remain connected to the string for 3 seconds.
  • Her ultimate is Heartguard. Angela begins channeling, attaching herself to an ally (making her untargetable), granting them a shield for 6 seconds and automatically ending after 12 seconds. While attached, she can freely cast Love Waves and Puppet-on-a-String.

  • Animal Motifs: A bunny, as seen in her name and the shield she gives with her ultimate skill.
  • Battle Butler: As a peacekeeping and helper android (at least while she was with Dr. Baker) and as a playable character, she definitely counts as one.
  • Heart Is an Awesome Power: Angela was built to be a helper robot with values of love and hope instilled in her being, and indeed her skills do make her a capable helper in the battlefield. She can both heal allies and damage enemies with her Love Waves, and change the tide of battle by attaching herself to an ally, supplementing their fight with Puppet-on-a-String while continuously sending out Love Waves until she detaches herself from her ally.
  • Ridiculously Human Robot: Angela can almost pass off as a human girl if not for her joints and slightly mechanized voice. Justified that Dr. Baker intended her to be a helping android.
  • Robot Kid: She's a sweet android girl. As Dr. Baker's creation, she refers to him both as "Doctor" and "Daddy."
  • Shoulder Teammate: Angela's defined with how she can attach herself to an ally and use them as a platform to cast her skills instead of walking, not unlike Empath, Yuumi, or Comfey.
  • Vocal Evolution: In all of her skins released after Venom Vespid, she sound distinctively older.note Interestingly, Angela also looks slightly older in these skins as well.

    Carmilla, Shadow of Twilight 

  • Breaking the Fourth Wall: Currently, she's one among the two heroes to break the fourth wall with her voice lines besides Diggie. Odette formerly had this feature before getting revamped.
    Carmilla:"Haha, whoever wrote my lines is a long-winded bastard."

  • Official Couple: With Cecilion.

    Chip, Phase Technician 

    Diggie, Timekeeper 
Voiced by: Feena Glynn (English), Sachi Matsumoto (Japanese), Emiri Katou (Japanese, Adventure)

Diggie is a Guard and Poke-specialty Support hero who focuses on providing vision and zoning the enemy while providing crowd-control immunity with his ultimate skill.

  • His passive is Young Again. When he dies, Diggie can still linger around the battlefield as an egg. In this form, he gains a different set of active skills, which all deal very minuscule damage.

  • His first skill is Auto Alarm Bomb. Diggie tosses an owl alarm bomb in a target location. The bomb will chase the first target it sees, exploding on contact. If this hits an enemy hero, he gains a stack of "Dangerous Sparks," which increases the damages of his bombs by 1%, up to a maximum of 60%.
    • In egg form, this becomes Disdain. Diggie can deal 5 true damage that can hit up to six times while blowing raspberries to the enemy.

  • His second skill is Reverse Time. Diggie marks a target and pulls them back to the designated location after 4 seconds and slowing them after. If the target tries to move too far away, the will immediately get pulled back and damaged.
    • In egg form, this becomes Egg Dance. Diggie can deal 5 true damage and can hit up to ten times while spinning around.

  • His ultimate is Time Journey. Diggie and surrounding allies receive a shield and crowd-control immunity for three seconds.
    • In egg form, this becomes Victory Prayer. Diggie rolls to the ground, hoping that the enemy base would explode, dealing 5 true damage that can hit up to 12 times.


  • Anti-Debuff: With Time Journey, Diggie can remove any existing control and be immune to them for three seconds. He can apply this to nearby allies, provided that they stay within Time Journey's range.

  • Breaking the Fourth Wall: The only other hero to do so besides Carmilla. Diggie's voice lines while casting skills in Egg Form feature him breaking the fourth wall by taunting enemies with buying wrong items or losing a star.note 
    Diggie (in Egg Form):"A star will disappear if you lose!"
    Diggie (in Egg Form):"Dude, wrong item choice!"

  • Lethal Joke Character: Diggie while in Egg Form. His damage is basically non-existent and at best, can only cancel heals or recalls. However, he can roam around and give away the locations of enemies, though this requires a coordinated team to fully maximize this vision-giving utility.
    • This is the principle of the infamous "Feeding Diggie" strategy. However, used improperly, the strategy will most likely end up being beneficial for the enemies instead as they acquire gold every time they kill Diggie. Fortunately, enemies receive less gold for continuously killing Diggie, so this strategy can make or break teams.

    Estes, Moon Elf King 
https://static.tvtropes.org/pmwiki/pub/images/mlbb_estes.png
"Hello, my friend."
Voiced by: Sho Fujisawa (Japanese), Junichi Yanagita (Japanese, Adventure)

Estes is the king of Moon Elves and the big brother of Miya. He has led the elves for a very long time, guarding the Tree of Life. However, during the Second Plane War, Estes was badly injured to the point that he entered a deep slumber to recuperate. In his absence, Miya led the Moon Elves. However, the Abyss continues its assault by tempting moon elves to the dark side, with the Queen of Blood Alice spearheading their seduction. As more and more elven souls fall to the dark side, Estes realizes the danger that threatens his people. Thus, the Elven King wakes up from his slumber, ready to repel those who violates his homeland and support his people.

Estes is a bonafide healing Support hero, possessing the greatest healing power to keep his allies in tip-top shape while occasionally disrupting his enemies with moonlight magic.

  • His passive is Scripture of the Moon Elf. Estes possesses the Code of Moon Elves, an extra resource bar that stacks up automatically over time. When it reaches 100 stacks, Estes' next attack deal bonus damage and slows enemies around him.
  • His first skill is Moonlight Immersion. Estes immediately heals an allied hero or himself. If he heals an allied hero, he forms a link between them and further heals said allied hero over time. When he's linked with another hero, Estes gains extra attack power, movement speed, passive recharge rate. Using his ultimate will enhance this skill's buff amounts.
  • His second skill is Domain of the Moon Goddess. Estes creates a circle made of moonlight. Enemies inside will take damage, and those who touch the edges of the circle will be greatly slowed temporarily.
  • His ultimate is Blessing of the Moon Goddess. Estes casts the enhanced version of Moonlight Immersion and links himself to all nearby heroes (instead of just one). For the next 8 seconds, Estes regenerates a big portion of his own HP and if Estes casts Moonlight Immersion during this time, it will become the enhanced version.

  • Crippling Overspecialization: Downplayed. Since Estes is just really good at healing, he's hurt the most if somehow the enemy builds anti-heal or brings heroes that disrupt his healing capabilities. However, his healing capabilities is so extreme that even he can still be a threat and potent healer despite the reduced healing.
  • The Good King: Estes is known as a benevolent king amongst the elves. He's well loved and compassionate.
  • The Medic: The most extreme healer in the game. Estes' skillset is geared up for how many lost HP he can heal.
  • Mystical White Hair: His white hair is accompanied with the supreme mystical magic coming from the moon itself.
  • Nice Guy: He has one of the most courteous quote set in the whole game, marking him as one of the nicest heroes in the game. It's also enhanced with the fact that he's strictly a healer, not a killer.
  • Our Elves Are Different: Moon Elves combine both the Wood Elves and High Elves, and as its king, Estes exemplified it by being regal and living in the woods, but do not look down too much on others.
  • Sibling Team: With Estes awakening from his sleep, he can now team up with his sister Miya to protect the Moonlight Forest.
  • White Mage: Estes' main draw is being a great healer, but his second skill also makes him feared amongst the Support heroes, not for its damage, but for how much it can disrupt the enemy formation with their slow.

    Faramis, the Alchemist 

Voiced by: Cian Hoyne (previous), Ryan Colt Levy (current) (English), Hiroshi Watanabe (Japanese)

  • Evil Sounds Raspy:
    • For the more malicious, pre-revamped Faramis. Cian Hoyne provides a gruff, sinister voice with significant high-pitched inflections to highlight his revenge-driven, crazy characterization.
    • Inverted both with present Faramis, who is on the side of good. Ryan Colt Levy provides a calmer, deeper voice to highlight his more composed nature.

  • Heel–Face Turn: While both incarnations of Faramis' stories had elements of using their alchemical abilities for good, pre-revamped Faramis held deep resentment to the Moniyan Empire for assaulting Necrokeep despite his pleas for them to be saved. Current Faramis' lineage is from the Moniyan Empire and is presently a more benevolent character.

  • Heroic Sacrifice: Faramis uses himself as the test subject for his infusions to find a solution for the Mist, falling ill with so much abuse until he faint on the floor. Fortunately, Vexana comes to his aid before his consciousness fully slipped away.

  • Informed Attribute: Faramis is described to be sickly and frail, although his splash art depicts him with a more muscular build. Justified that he may be only frail in his youth, and growing up and travelling around curing inexplicable illnesses would at least require him to be fit to some degree.

  • Ship Tease: With Vexana, having met her during his childhood, and saved him from the metaphorical darkness more than once. With her service, he vows to return the kindness.
    "During his recovery, Faramis found himself smitten with the young lady who'd saved him from darkness twice."

    Floryn, the Budding Hope 
https://static.tvtropes.org/pmwiki/pub/images/mlbb_floryn.png
"Let's make the whole world green and lively."
Voiced by: Ayasa Goto (Japanese)

Upon crossing the Agelta Drylands, Belerick took pity on the suffering of the people and used his power to create an oasis. He used too much power that a portion of it went into a flower, and from there, Floryn was born along with a mysterious flower. As Belerick continued his journey, he left Floryn to guard the oasis and told her not to step out of it, as the outside world was too dangerous for the innocent girl. Floryn only had one nagging feeling despite her carefree life: What was the mystery of the flower born next to her?

One day, Floryn befriends a young man outside of the oasis and shows him the flower, hoping he can solve the mystery. He can't do it and grows a little distant, until eventually, he steals the flower. Floryn braves herself to venture outside the oasis, but when she catches up to the young man, she witnesses the suffering of the people outside the oasis, and even when the young man wanted to sell her flower, it was only because he needed to provide for his family in poverty. Floryn's empathy to the people's suffering peaks that eventually the flower blooms and from it comes a small fox-like creature, whom she takes a liking to and names Dew. Dew displays its power by creating a rain and giving life to the deserted town she's in. After making peace with and forgiving the young man for his theft, Floryn now stays in this new town with a new mission: To spread further the green scenery she created throughout the Agelta Drylands and put an end to the suffering of the people with it.

Floryn is a Poke/Guard-specialty hero who can give a buff to an ally with her Lantern, harass enemies with her stun, and heal everyone in the battlefield wherever she may be.

  • Her passive is her eponymous companion Dew. She can share Dew's Lantern with any ally in the Fountain, giving them a small Physical Attack, Magic Power, and HP buff. The Lantern also enhances her attributes. It also passively gains energy stacks (accelerated by hitting enemies with skills), giving her an Evolved Lantern after 1000 stacks, further improving her abilities and the stat buffs it provides.
  • Her first skill is Sow. She throws a homing seed to a target, spawning Healing Fruits that return to all nearby allies, healing them. With an Evolved Lantern, the skill gains extra 25% range.
  • Her second skill is Sprout. Floryn tosses a blob of energy, resulting in a delayed stunning explosion after hitting an enemy or reaching maximum range. With an Evolved Lantern, the explosion gains an extra 25% of its initial radius.
  • Her ultimate is Bloom. Floryn and Dew heal all allies within the map twice, also damaging nearby enemies. With an Evolved Lantern, it provides HP Regen and Shield Reduction effects allies for 3 seconds.


  • Born as an Adult: Downplayed. Floryn is born in a young teenager's body. She completely skips out the 'underaged kid' and 'baby' phases.
  • Green Thumb: While it doesn't look too obvious, Floryn draws power from plant lives. She is Belerick's daughter after all.
  • The Ingenue: The typical 'very clueless, but sweet girl'. And it's for this reason that Floryn got her flower stolen in the first place, and eventually getting shocked when she witnesses the suffering of people outside her oasis.
  • Parental Abandonment: Belerick has a bigger mission throughout the Land of Dawn, and the creation of Floryn was more of an accident. So, shortly after she's created, Belerick resumes his journey, abandoning Floryn.
  • Plant Person: Why does she looks like a straight up human?... a magical tree did it who knows.
  • Master of None: One of her biggest aspects is her average power, not that much damage or healing seemingly done to balance her global healing ultimate, but recent updates and buffs in the advanced servers has shown Moonton trying to buff her, until then she is still this.

    Mathilda, Swift Plume 
https://static.tvtropes.org/pmwiki/pub/images/mlbb_mathilda.png
"Always on the road."
Voiced by: Jaime Soria (EN), Chie Shishido (JP)

A tribal girl with strong responsibility and bravery inherited from her father Thasgard. Mathilda lived a peaceful life until one day, the villagers brings in some wounded Los Pecados Sand Hunters chasing after a desert beast. They are nursed back by the villagers, and leaves in peace, promising to repay their debts. However, they pay the debt with an invasion by the Los Pecados group under boss Waldo Kane's nephew, Blandy, who has heard about a gold mine within the area. Thasgard is shot down for resisting, and Blandy gives an ultimatum: Leave the village within a month or surrender the gold mine or be destroyed by the Los Pecados. The villagers, fearing for their lives, chooses to flee one by one.

But not Mathilda, who refuses to give in to such threat and initiates a call-to-arms... which is largely ignored. She then starts traveling, looking for people to help deliver justice to her people, until she runs into trouble by a Los Pecados group. Mathilda is outnumbered, but she receives help from someone with a bone to pick with Los Pecados and Blandy: the cowboy Clint. The two teams up based on their shared sense of justice and Mathilda even helps temper Clint's desire to put the thief Claude behind the bars so they can concentrate on beating Los Pecados.

Their team-up is a success; the Los Pecados retreats from Mathilda's tribe and peace returns at last. Mathilda is then summoned to the sacred mountain range where she receives further mysterious power. Afterwards, she leaves her home again to travel with Clint, hoping to help people in need.

Mathilda is a unique Support/Assassin hero who can give safe passage to the people she tagged or fly around her target to summon spirits that assault them.

  • Her passive is Ancestral Guidance. As she moves, Mathilda fills up her Ancestral Guidance meter. When fully charged, her next basic attack has increased damage and she gains temporary movement speed boost.
  • Her first skill is Soul Bloom. Mathilda summons three wisps that float around her, and she can summon even more wisps, up to 6, as long as she moves around. If she recasts this skill or the duration ends, Mathilda launches all wisps to nearby enemies in range, regardless of sight, dealing damage. The damage will be reduced if an enemy is hit by multiple wisps.
  • Her second skill is Guiding Wind. Mathilda dashes to a direction and gives herself and allies around her a shield. She gets a movement speed bonus while her allies temporarily gets an extra active skill. When activated, said ally will dash towards Mathilda and receive her movement speed bonus. But only one ally can execute it. And they cannot use that skill anymore when they walk too far from Mathilda, until she tags them again. She can execute this during her ultimate, where she wouldn't be dashing.
  • Her ultimate is Circling Eagle. Mathilda targets a hero and then starts circling around them. Any available wisps from Soul Bloom will fly one by one to nearby enemies but concentrated on the target. If she recasts this skill or the duration ends, Mathilda stops circling and instead tackles the enemy, knocking them back and stunning them while dealing damage. She is immune to crowd control during this period.

  • Big Damn Heroes: Mathilda can dash into near the battle and give safe passage for certain heroes for them to escape and live to fight another day. Or she could just move in and kill them since she's a partial assassin.
  • The Chief's Daughter: She inherits her braver traits from her father Thasgard, who is the leader of her tribe. Otherwise, Mathilda is pretty independent, not being too defined by her father, and yet not being a complete Damsel in Distress for Clint to save.
  • The Heart: She's the reason why Clint and Claude can team up, reminding them that they have a common enemy along with her. Otherwise Clint would've put Claude behind the bars without question.
  • Magical Native American: A magic-attuned girl coming from a tribe heavily based on the native Americans. Ironically teams up with another American stereotype usually on the opposing side against the natives: A cowboy (Clint)
  • Master of None: She's an unique attempt to combine the Support role with an Assassin role. The result is a little lackluster: She doesn't heal or give shield as potent as other dedicated healers or shielders, her niche active skill is only active if her targets know what they're doing, and her damage isn't as reliable or high as other dedicated assassins.
  • Plucky Girl: Despite the craps thrown to her by the Los Pecados, Mathilda never lost her optimism and strives to do good.

    Lolita, Steel Elf 

    Rafaela, Wings of Holiness 
https://static.tvtropes.org/pmwiki/pub/images/mlbb_rafaela.png
"Wherever I go, pain goes away."
Voiced by: Sachi Matsumoto (Japanese), Kana Ueda (Japanese, Adventure)

Born from a female chosen by the Lord of Light to give birth to female Angels that quells the power of the Abyss, Rafaela was the model angel as promoted by the Moniyan Monastery of Light, kind, compassionate and graceful. However, she has a twin brother, Argus, who was constantly shunned for being a male angel. Yet she still loved him dearly and protected him from bullying, but eventually they began to view humanity in different light, Rafaela saw their positives and potential, Argus saw their negative aspects. During a battle against the Abyss, Argus fell too deep to the enemy ranks and returned with a demonic blade that corrupted him. The Sacrists of the Monastery of Light considered it an inevitability that he would be a Fallen Angel, but this angered Rafaela that they kept secrets from her, especially about how she was born and that the Sacrists killed her father for disobeying the order of the Lord of Light, forced her mother to unbearable pain and despair just to bore her and Argus and then dying in childbirth and those Sacrists almost killed the infant Argus if it wasn't for her own instincts lashing out to protect him since birth. Thus she quitted the Monastery of Light and searched for her brother, while still resuming her kind angel persona due to her own natural personality... only to find Argus as a complete Fallen Angel of the Abyss and stands in opposition against her.

Rafaela is a heavily Support-geared hero focusing on healing and disabling her foes, the first pure Support hero of the history of Mobile Legends: Bang Bang.

  • Her passive is Deity Penalization. If Rafaela is killed by an enemy hero, the power of holy light gathers and after two seconds, launches itself to her killer, dealing damage equals to 20% of their max HP. Other enemy hero can get in the way and block the damage.
  • Her first skill is Light of Retribution. Rafaela unleashes an array of holy light to strike at 3 enemies nearby at maximum, slowing and revealing them. After hitting the same target multiple times in 5 seconds, the next casting damage will increase per hit.
  • Her second skill is Holy Healing. Rafaela heals herself and other heroes near her, but those with the lowest HP gets extra healing points. She also grants a speed boost to affected heroes, removing any slow effects and making all allied units in range immune to it for 1 second. The speed boost increases the more magic power she has.
  • Her ultimate is Holy Baptism. Rafaela sends pillars of holy light on a line, damaging and stunning enemies caught in the blast.

  • Alternate Company Equivalent: Considering the rivalry with Arena of Valor, Rafaela is most likely Moonton's answer to AOV's Lauriel, the token blonde, compassionate Angelic Beauty, although Rafaela is full-on Support instead of completely blasting oppositions away with holy light.
  • Angelic Beauty: The classical 'beautiful angel' with blonde hair to match.
  • Cain and Abel: She's the good and compassionate angel to her fallen brother Argus. This troubles Rafaela a lot.
  • Catchphrase: "Healing for everyone."
  • Meaningful Name: She's a healing-based angel named Rafaela, the feminine version of the angel associated with healing: Archangel Raphael.
  • Divergent Character Evolution: Prior to Moonton adding Slow Immunity to her second skill, she was a relatively archaic healer with a serviceable healing effect but she has experienced Power Creep with the introduction of even more potent healers with their own distinct utilities over time. Now, her niche focuses on enabling nimbler movement for repositioning, rotating, or chasing, thanks to the speed boost given by Holy Healing scaling with Magic Power, as well as a counter to heroes who frequently provide slowing like Valir or Lylia.
  • So Much for Stealth: She can expose three heroes hiding in the bushes with Light of Retribution, rendering them visible for a moment. This makes her a natural counter against Natalia, whose invisibility can be broken if Rafaela hits her with the aforementioned skill.
  • Super-Speed: Downplayed. Rafaela cannot make her allies move as fast as Zilong or Johnson while their ultimate skills are active, but the added movement speed (and slow immunity) she can provide is still a welcomed buff, especially to most mages and marksmen who have low mobilities.
  • Taking You with Me: If you kill Rafaela, then the Powers That Be sends out a divine blast that takes a chunk of her killer's HP, possibly killing them too. But good luck killing anyone with it, since Rafaela seriously can't deal a bunch of damage in a short time to drag the enemy to the HP where they'll die from that.
  • Tamer and Chaster: Before Art Evolution kicked in, Rafaela pretty much only wears a metal bra for upper body protection (add up with how old voice lines could get cringe, it gets a little off to see a supposed angel said so). Then she does get her update, and she covers up her upper body (though it now leaves a Cleavage Window)
  • To Make a Long Story Short: Before Rafaela received a revamp during the second Project Next, her backstory was the shortest out of all of the heroes. It was just a paragraph. No, we aren't kidding.

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