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The Dragoneers and Allies

    Yuma Ilvern 
https://static.tvtropes.org/pmwiki/pub/images/yuma_shining_resonance.png
Voiced by: Nobunaga Shimazaki (Japanese), Griffin Burns (English)

The game's protagonist and the Shining Dragon's vessel, who's being pursued by his former captors: the Lombardian Empire.


  • BFS: His main weapon is Vandelhorn, the Dragon Resonator, which is a physical manifestation of the Shining Dragon's power. When he transforms into the Shining Dragon, it actually becomes a bladed horn sticking out of his head to stab targets.
  • Brought Down to Badass: When Georg manages to drain the Shining Dragon's power for reviving Deus, Yuma is left unable to call upon his dragon form. He still retains his BFS, his swordsmanship and his magic and can still keep up with his friends in combat.
  • Chick Magnet: All of the female party members become smitten with him for various reasons and Yuma can date as many of them as the player chooses, without consequence.
  • Disappeared Dad: A character event with Lestin reveals his father died before he was born, having given his during his last adventure with his mother to save innocents.
  • Distressed Dude: The game begins with Yuma being rescued from Gaelritz Prison and spends the following chapters under Astoria's protection, along with additional support from the Dragoneers.
  • Gameplay and Story Integration:
    • He's constantly struggling to properly control the Shining Dragon's power and needs the help of his friends to keep himself under control. In battles, Yuma can transform at any time as long as he has enough MP, but if he stays transformed for too long or his MP gets too low he'll eventually go berserk and attack friend and foe indiscriminately. If the team uses their Symphonica while he's transformed, however, he'll stay under control as long as the Resonance stays active. Once he gains control over the power in-story, he no longer goes berserk in battles and Resonance will actually empower him further.
    • After Georg drains the Shining Dragon's power with Gjallarhorn, Yuma is unable to Dragonshift both in-story and in-game until Jinas restores his power. Likewise, Yuma is unable to use Dragonshift in most of the post-game Grimoire event dungeons because they canonically take place after the events of the finale where the Shining Dragon has chosen to pass on permanently and leave his body, leaving him unable to transform.
  • Half-Human Hybrid: He's half-elf.
  • Harem-Powered: Averted, and violently. Despite otherwise having no disadvantages in pursuing every possible romance option at once, attempting to make use of more than one of these bonds will result in the hostile "Triangle" or "Various Jealousy" Bonds which ends up with various weakened support actions that also inflict ailments like poison or burn at the same time.
  • Instant Expert: Downplayed. He's able to use his BFS surprising well despite presumably never channeling the Shining Dragon's power in such a manner for combat purposes (having previously only done the transformation itself), but Lestin notes in their events his swordsmanship is moreso "passable" than truly being mastered.
  • Lightning Bruiser: Specializes in dealing hard-hitting physical attacks, and is neither fragile nor slow. Even moreso when he transforms, becoming even stronger and faster all-around.
  • Masculine Girl, Feminine Boy: Sonia is the one who rescues him at the beginning and spends much of the game serving as his protector. Whereas he's characterized as being timid and in need of constant reassurance that he's better than he gives himself credit for. Yuma's also incredibly shy around girls and is easily flustered whenever they show the slightest sign of affection toward him.
  • MacGuffin Super-Person: Lombardia's forces are after him because he has the Shining Dragon's power within him. It's the only way they'll be able to reach Deus' resting place: the Sealed Tower.
  • Nice Guy: He's a very kind and humble young man who wants to help people with their problems. Judging from Lestin's comments, he inherited it from his dead father.
  • One-Winged Angel: His Shining Dragon form is one, which comes in three levels.
    • The first is the sealed form, which is Yuma only releasing some of the Dragon's power. In this form, his body is coated in brown and gold scales with Vandelhorn sticking out of his head, and resembling the standard Western dragon build. This is the form he can only use temporarily before risking going berserk, both due to his inexperience with using its power effectively and his own fear of it.
    • The second is the unsealed form, which Yuma obtained after Excella attempted to take control of him with her Armonic. His body and horn get bigger, his scales turn silver and gold, and he now has four wings coming out of his back. After being calmed by Kirika and the others, he can use this form freely without fear of losing control.
    • The third form is the fully-realized power of the Shining Dragon. This form is more or less identical to the second form, except for his horn getting even bigger with blue layering, forming a rainbow halo behind his wings, and releasing energy from his tail. However, using this form risks Yuma's own life and soul in the process due to requiring the full breaking of the seal. This form never gets used in-game, and only appears at the very end to destroy Georg/Deus once and for all.
  • Power Incontinence: Why he fears the power of the Shining Dragon within him, as he can't fully control its power and is prone to going berserk if he pulls out too much power or uses it too long. He finally masters the power after Excella attempts to control him and Kirika calms him down with the aid of the others.
  • Power Limiter: His choker was given to him by his mother to suppress the Shining Dragon's power.
  • The Power of Friendship: Literally. The strong emotions and bonds he makes with his friends create the basis for the Magic Music that can calm the raging power of the Shining Dragon. It's why he ultimately doesn't end up like Jinas, who The Aloner tendencies left him with no way to suppress the darker parts of the Shining Dragon's power.
  • Red Baron: "Knight of the Shining Dragon," which is given to him by King Albert himself.
  • Re-Power: After Georg drains the Shining Dragon's energy, Jinas restores it at the sight of Deus' seal via tricking Yuma into stabbing him so he can give him the collected energies of the World Dragon souls he obtained over the course of the game, restoring access to Yuma's Shining Dragon form.
  • Schrödinger's Gun: Who was the girl who saved his life after accidentally unleashing the power of the Shining Dragon when he was a kid? Whichever heroine he ends up with. All five of them have post-game events that reveal this after unlocking each respective ending.
  • Shrinking Violet: As a result of a childhood incident when he briefly lost control of the Shining Dragon's power and nearly wiped out a village. The Empire captured him soon afterward and subjected him to Johaim's experiments for the next several years. The ordeal has left him timid and fearful of the power within him.
  • Stop Worshipping Me: While he still sees her as a friend, he's rather uncomfortable with how Kirika refers to him as "Your Radiance" due to the being the Shining Dragon's vessel. Their relationship becomes much warmer and more open when Kirika finally makes the distinction between the two.
  • The Unchosen One: He was never meant to receive the Shining Dragon's power. His mother Elise fully intended to seal its power and soul into herself after extracting it from Jinas, but since he was already being carried in her womb, she ended up unknowingly transferring the dragon to him instead and his newborn soul had merged with it, preventing her from separating them.
  • Unskilled, but Strong: Yuma is physically strong enough to wield Vandelhorn, a large sword, but starts with only a basic grasp of swordplay. In Refrain mode, Jinas teaches him how to maintain his distance in melee combat.
  • Too Many Belts: Yuma sports a total of 15 belts, only one of which is used for a belt's intended purpose.
  • You Are Better Than You Think You Are: The bulk of Yuma's character development lies in the others trying to help him regain his confidence and self-esteem and no longer fear his own hidden power making him lose control. Agnum, in particular, appoints himself as Yuma's 'big brother' figure and takes him on two training missions. By mid-game, their efforts pay off, prompting Yuma to do the same for Marion.

    Sonia Blanche 
Voiced by: Asami Seto (Japanese), Dorothy Elias-Fahn (English)
https://static.tvtropes.org/pmwiki/pub/images/sonia_shining_resonance.png

The deuteragonist and lead female party member. Despite being Astoria's princess, she's better known to her subjects for being the first and only female among their knights.


  • Big Eater: She loves to eat, and in one event gets into an eating contest with Agnum who thinks he can win since she's already eaten two plates of dumplings. Twenty plates later, and a full Agnum tags out in defeat with Yuma and Sonia just switches the contest to eating meat skewers because she got tired of eating dumplings. In another event, however, Marion manages to scare her off one binge fest by noting how many calories she's eating and how much weight she'll gain from not burning it off.
  • Boob-Based Gag: Even her armor can't hide the fact that she's stacked, which is played for laughs in several of the game's skits:
    • One skit has Marion stare at Sonia's breasts and ask what she eats to get "like that". Sonia misunderstands and assumes Marion's referring to her strength, so she replies that she drinks a lot of milk.
      Marion: (still staring in awe at Sonia's boobs) "I see... Milk. I'll ask Ms. Emma for more milk."
      Sonia: (proudly) "Yep! That way, you'll be big and strong in no time!"
    • Another skit has Primula say she aims to have a chest like Sonia's, so she can get back at Rapple for making fun of her "pancakes".
  • Buxom Beauty Standard: She has a very busty figure, which is emphasized by the Cleavage Window in her armor and it's often pointed out in skits. Marion and Primula in particular are in envious awe of Sonia's figure.
  • Chainmail Bikini: Downplayed, as while her armor does provide protection on her arms, legs, and a majority of her upper body save the top-half of her breasts, it was clearly designed with Fanservice as its first priority. What with how it has a giant Cleavage Window for said top-half of her chest, mini-skirt and thigh-high boots with spike heels.
    • One conversation with her gives you the opportunity to have Yuma bring this up. When suggesting that he should start wearing armor, Yuma points out how exposing her armor is. Pressed on what he means, he points out the number of ways it fails as armor by leaving her vulnerable not once bringing up the aesthetics of the armor.
  • Cleavage Window: She has an opening in the breastplate of her armor.
  • Comically Missing the Point: Though reasonably intelligent for the most part, she can be selectively dense at times.
    • Such as failing to notice when Marion was asking about her breasts, made more egregious since Marion was staring directly at them the entire time.
    • It also never occurs to her that Kirika has a crush on Yuma, or that Kirika sees her as competition.
    • And she never considered how her excessive eating could ruin her figure, until Marion explained she'd eventually gain weight, unless she worked off the excess calories daily.
  • Daddy's Girl: She adores her father King Albert and wants to do him proud.
  • Deuteragonist: She's the secondary character, due to her status as Astoria's princess and is foremost among Yuma's supporters. The game begins with Sonia leading the rescue mission to free Yuma and spends much of her time afterward serving as one his protectors. It's also her voice that quells his rage when he briefly loses control of the Shining Dragon's power.
  • Damsel in Distress:
    • According to Burroughs and confirmed by Emma, she was kidnapped as a child by Imperial forces, and he initiated a one-man rescue upon the stronghold she was held in to get her out.
    • In the story proper, she's forced by Zest to come with him after an avalanche hits the party as bait or he'd kill the still-unconscious Yuma.
  • Don't Call Me "Sir" : She prefers to be addressed like a commonner. A townsman actually calls her "Sonia-chan."
  • First Girl Wins: Assuming the player chooses to have Yuma pursue a relationship with her.
  • Heroes Prefer Swords: Her original weapon is Nicaea, a sword forged by the elves during their Armonic research. Once she gets her Armonic Temperion, the Dragon Scale Claw Sword, she uses the weapon's bow as her blade.
  • I Just Want to Be Special: She's trained all her life in hopes of becoming a Dragoneer, like her father, but his Armonic refuses to resonate with her. When the other Armonic in the castle's treasury resonates with Marion, Sonia is left discouraged, though she tries not to let it show. She eventually gets her wish when she finally inherits her father's Armonic.
  • Implied Love Interest: Regardless whom the player chooses, the game heavily implies that Sonia is one of Yuma's primary love interests, with only Kirika able to give her serious competition.
    • Sonia is the one who personally frees Yuma from his cell in the beginning of the game and guides him to the roof to meet up with Kirika, fighting soldiers along the way for his sake.
    • When he briefly loses control of the Shining Dragon during the first battle with Zest and attacks them, it's Sonia's voice that gets through to him, whereas Kirika could not, despite being a Diva Magica. Kirika later confides to Yuma that it made her jealous of her and made her want to be closer to him, as well.
    • Sonia then gets drawn into a Love Triangle with Kirika, due to the latter's competitive nature. Except Sonia fails to realize why Kirika is so insistent on coming with her and Yuma on their shopping trip.
    • Further implicated when Zest abducts her to use as bait to force Yuma to fight him. When Sonia asks why he chose her, he says it's because she's the Shining Dragon's woman.
  • Instant Costume Change: If she is B.A.N.D. leader after obtaining her Armonic, her outfit will change and she'll be powered up for the duration of the song.
  • Luckily, My Shield Will Protect Me: Uses a shield called Aegis to defend herself from attacks. Her Armonic Temperion doubles as a shield for its violin component.
  • Magic Knight: Her offensive arts consists entirely of sword thrusts and defensive barriers by using her shield. After she inherits her father's Armonic, she begins to learn lightning spells and lightning enhanced sword strikes.
  • Red Baron: Once she becomes a Dragoneer, she gains the title "Lightning Princess," due to her affinity for lightning magic. But she chooses the title "Heir of the Storm" instead, in honor of her father who was the "Knight of the Storm".
  • Royals Who Actually Do Something: A princess who is both a knight and the acknowledged leader of the party.
  • Shock and Awe: Her offensive magic consists entirely of lightning spells and enhanced sword thrusts.
  • Spoiler Opening: After a few plot developments you find out she's disappointed she's unable to bond with a violin-like Armonic. She's clearly seen wielding it in the intro sequence, so three guesses on how that works out. Not in the way she wants it to, though.
  • The Squadette: She became the first and only female among the knights of Astoria, in order to follow in her father's footsteps.
  • Surpassed the Teacher: Captain Burroughs, her mentor, declares she has done so in her final character event with him.
  • Stone Wall / Lightning Bruiser: Sonia has strong defensive capabilities and specializes in drawing enemy attention to herself, making her ideal for protecting her teammates. And while her attacks don't hit very hard, they come out quickly and she is surprisingly mobile. A maxed out Green Concerto paired with the Butterfly-Bee and Ninja Step Aspects renders her immune to almost all forms of damage while guaranteeing all of hers will connect, allowing her to stack offensive Aspects like Berserker Stance while ignoring their penalties and destroy almost any Superboss in a matter of seconds.
  • Tomboy Princess: As far as most people can tell, due to her strength and fighting ability, along with having a voracious appetite. While all of it is true, their perception of her is based solely on what little they've seen while she's in public.
  • Tomboy with a Girly Streak: The people of Astoria think she's masculine because she's a knight and because of her strength. However, Sonia contends that it's part of her duty as their princess and attributes her strength to Captain Burrough's regimen. Otherwise, she's actually quite feminine; including owning lavish ballroom gowns, taking dancing lessons for formal occasions, and reading romance novels in her spare time. The reason her subjects don't see that side of her is because her duties as a knight takes precedence, so she's almost always on active duty.

    Kirika Towa Alma 
Voiced by: Saori Hayami (Japanese), Carrie Keranen (English)
https://static.tvtropes.org/pmwiki/pub/images/kirika_shining_resonance.png

The tritagonist and another main heroine. An elf from Wellant who knows the song of magic as per her duties as a Diva Magica, she is well-versed in the ancient legends of the dragons and longs to witness the glory of the Shining Dragon with her own eyes.


  • But for Me, It Was Tuesday: When she introduces herself to the Gaelritz Prison garrison and orders them to stand aside, one of them mentions that she was the one who wiped out the South 7th Legion of the Imperial Army on her own. Kirika only replies that she might have done something of the sort before, as she can't quite recall it.
  • Clingy Jealous Girl: At several points, she gets jealous of how the other girls are being close to Yuma, though she's mature enough to not lash out and usually admits it before apologizing (as with the case of Marion).
  • Covert Pervert: Though she usually balks at open displays of affections like Rinna, one talk with Yuma has her wondering if Rinna's claim of people stripping down their clothes and sharing body heat in the cold is feasible and getting... rather interested in the implication.
  • Death Glare: She's prone to giving these in character events, especially when Lestin is telling embarrassing stories from their childhood.
  • Does Not Like Spam: Hates carrots and will do everything she can to avoid eating them. Agnum has made it his mission to somehow get her to eat them. According to her, the reason she hates them is that when she was a child she was told that rabbits get red eyes because they eat carrots, and she was so afraid of her eyes turning red that she swore off carrots. Even after she learned the truth, she still can't stand them.
  • Energy Bow: Several of her specials involve her firing magic arrows, usually empowered with light energy.
  • Freudian Excuse: Her fear of eating carrots stems from Lestin teasing her as a child and claiming that her skin would turn orange if she ever ate any, which she wholeheartedly believed.
  • Girly Girl: Lestin and Marion both agree that Kirika is the most feminine of Yuma's harem. A possible field dialogue has Lestin notice that Marion is watching his sister and becomes suspicious of her. When he asks why, Marion says it's because she wants to be feminine by following Kirika's example. Lestin smiles in approval and tells Marion to learn all she can.
  • Hero-Worshipper: She's adored the stories of the dragons and the Shining Dragon in particular since her youth, so being on the team with Yuma, the current vessel for the dragon in question, is a dream come true for her and she often refers to him as "Your Radiance". It takes her some time to fully realize that the Shining Dragon and Yuma are two separate people.
  • Implied Love Interest: Regardless whom the player chooses, the game heavily implies that Kirika is one of Yuma's primary love interests, with only Sonia able to give her serious competition.
    • Kirika spends a good third of the game worshipping Yuma as the Shining Dragon and referring to him as "Your Radiance" with utmost respect, until when he briefly loses control of the Shining Dragon during the first battle with Zest and attacks the party. When Sonia, who isn't even a Dragoneer yet, succeeds in calming him down where Kirika could not, despite being a Diva Magica, due to making the distinction between Yuma and the Shining Dragon, Kirika admits she's ashamed of herself for failing to see the truth. She later confides to Yuma that it made her jealous of Sonia and made her want to be closer to him, as well, which pays off when she succeeds in reaching Yuma when he goes even more berserk later.
    • Both Rinna and Lestin have character events where they state or at least hint they both support Yuma getting closer to Kirika.
    • When Marion comes into Yuma's room after she's rescued and begins to pour her heart out in gratitude, Kirika listens from the outside with equal parts curiosity and a growing sense of jealousy at how close the two are, though she's willing to admit this to Yuma after Marion is gone and apologize for her irrational behavior.
    • Kirika is canonically the character with whom Yuma is supposed to first take out to introduce the "Date" mechanics.
    • After Beatrice dies, it is Yuma who goes to comfort Kirika in the middle of the night after hearing her sing to herself. The two reaffirm together their conviction to make sure she didn't die for nothing.
  • Innocently Insensitive: It takes her quite some time to truly wrap her head around the fact that Yuma and the Shining Dragon are not the same person, despite being corrected on the matter. There are times she may still address them as such but only in line with others' view of the situation not her own views, such as scolding Rinna for insulting the Shining Dragon by teasing him, or his vessel, when she was quite specifically teasing Yuma.
  • Instant Costume Change: If she is B.A.N.D. leader, the colors of her outfit will change to reflect the season of the selected song.
  • Kindhearted Cat Lover: One date shows she actually gets along with the various stray cats around town.
  • Long-Range Fighter: Kirika will often spend her time on the sidelines of battle sniping foes from afar while providing magical support.
  • Magic Music: She's the main practitioner of it amongst the Dragoneers as the sole Diva Magica, being not only a good player but a great singer as well.
  • Mundane Utility: She knows teleportation magic, but only ever uses it to secretly remove carrots from her plate and place them on someone else's.
  • My Greatest Failure: Sees her inability to calm Yuma down from one of his dragon-rampages despite being a Diva Magica whose duty is to be able to commune with and calm dragons, especially when Sonia, who isn't even a proper Dragoneer yet, manages to do so in her stead. This leads her to reevaluate how she treats Yuma as a person and convinces her to stop worshiping him as the Shining Dragon and instead treat him as a human and friend, which pays off when he goes berserk even worse next time.
  • My Significance Sense Is Tingling: As a Diva Magica, she's naturally in-tune with draconic energy and can sense the presence of both dragons and dragon souls. According to her, the stronger the dragon, the more powerful the signal.
  • Please, Don't Leave Me: Her ending is unlocked after an event where she falls asleep during a date with Yuma and has a nightmare where she begs him not to leave her behind. It gets an echo in the ending itself.
  • Race for Your Love: In her ending, both she and Yuma believe they're doing this with each other to try and catch the other before they leave town. It's ultimately subverted in their neither one had plans to leave without the other.
  • Red Baron: Her Dragoneer title is the "Diva of Nature". However, she only learns two elemental spells, so her title likely has more to do with her distinction as a Diva Magica.
  • Romantic Runner-Up: Acknowledged by Kirika, when notes that Sonia is much closer to Yuma than she is, and that Yuma spends much of his time with her. Kirika admits to envying her, because she wants Yuma to spend time with her as well, which leads to the game's first mandatory date scene. From then on, Kirika begins to compete with Sonia for Yuma's affections.
  • Squishy Wizard: Specializes in healing spells and some elemental magic, but is defensively unimpressive. Also, she has possibly the lowest physical attack amongst the party.
  • Tritagonist: She's the tertiary character, due to her status as a Diva Magica and being foremost amongst Yuma's supporters alongside Sonia. The game begins with Kirika aiding Sonia in her rescue mission of Yuma and spends much of her time afterwards serving as one of his protectors/admirers. Her character development from a worshipper of the Shining Dragon within Yuma into a legitimate friend of his also builds over the story and intertwines with Yuma's own development.
  • Unknown Rival: To Sonia for Yuma's affections, except Sonia fails to understand why Kirika keeps infringing on her alone time with him.

    Rinna Mayfield 
Voiced by: Ai Kayano (Japanese), Kira Buckland (English)
https://static.tvtropes.org/pmwiki/pub/images/rinna_shining_resonance.png

An elven witch from Wellant who accompanies Kirika and has been her attendant since they were kids.


  • Adventure Archaeologist: She likes to spend her free time exploring ancient ruins. One such ruin was where she met Fromage.
  • Ass Kicks You: In the fighting game Blade Arcus Rebellion from Shining, her 6B is a flying hip attack, and her throw is a butt bump.
  • Believing Their Own Lies: As she tearfully reveals to Beatrice, she couldn't originally couldn't believe the false accusations that Beatrice was a thief, but the pain and grief she felt from losing her was so great she eventually convinced herself that they were true in an attempt to make the pain go away.
  • Blow You Away: Her magic is mainly associated with wind.
  • Drowning My Sorrows: Done twice with fruit juice. Rinna's speech becomes slurred as she gripes about never being able to think of a comeback any of the times Beatrice mocks her for still clinging to Kirika as her attendant. A later scene has Rinna drown her tears again after Beatrice's death.
  • I Can't Believe It's Not Heroin!: For the elves of Wellant, fruit juice is the same as booze. Or so Rinna says. All it takes is a glass or two and she's plastered. Though Kirika believes it's an act she uses to troll her friends. It's uncertain which of them is telling the truth.
  • Childhood Friend: With Kirika, who she's served as her attendant since an early age.
  • The Gadfly: Two of her unlockable traits are "Devilish Elf" and "Prankster," as she can hardly go a scene without teasing someone. Yuma and Fromage are her favorite targets, though she tends to come undone whenever anyone turns the tables on her.
  • Glass Cannon: Has hard-hitting elemental spells, but poor HP and defenses.
  • Hot Witch: She has the third largest bust among Yuma's harem and her default attire is almost as skimpy as any of her bikinis. So Yuma becomes self-conscious whenever Rinna's standing near him.
  • Innocent Flower Girl: Played with. She owns a flower shop and is one of the more cheerful characters, but she's a huge tease on the side and not very "innocent" in that respect...
  • Leg Focus: A character event reveals she chose her outfit to show them off.
  • Magic Staff: Her Armonic Trumrod, the Dragon Tail Cudgel, is this, though not entirely "simple" since it's shaped like a trombone.
  • Meta Guy: Assures Marion that she's great for her "target audience" and that a lot of people are going to consider her "best girl". Marion has no idea what she's talking about, but likes that it sounds good. Given that the Dragoneers are as much performers as they are warriors, Rinna's comments work for both their in game audiences as well as the players.
  • Mistaken for Prostitute: Yuma reminds her of an offscreen event where this happened to her during one of their conversations.
  • Noodle Incident: When she threatens to bring up something from Lyle's past when they were students, he only has to mention "Dried Herrings. Up and down," to get her to shut up.
  • The Prankster: Loves pulling pranks on the other members of the party.
  • Punny Name: Not her specifically, but she tries to trick Agnum into looking for the fabled mountain "Aimug Alibali-Diott". He gets only a few steps away before catching on that she told him to go find "I'm a gullible idiot". Given the series habit of using such names for places from time to time, the name is somewhat believable despite the pun.
  • Red Baron: Her Dragoneer title is "The Whirlwind Sylph" because of her affinity for nature and wind based magic.
  • Shameless Fanservice Girl: She's the one amongst female members of the party who has the least issues showing off her body.
  • Shipper on Deck: As much as she enjoys teasing Yuma, she'd much rather see him with Kirika. On two of Rinna's dates, she'll asks Yuma what he thinks of Kirika and encourages him to try to be closer to her.
  • Squishy Wizard: Can cast powerful spells, but isn't very durable. Likewise, while her physical attacks are stronger than Kirika's, they're still on the low side of the party overall.
  • The Tease: Rinna's a flirt, which makes her the most forward among the girls Yuma can choose from. She'll often come onto him just to get a reaction, 'til she's had her fun and lets him off the hook. But it can be subverted if the player chooses to pursue a relationship with Rinna. In which case, all her teasing becomes genuine attempts to express how she feels.
  • Undying Loyalty: Several of her skits and unlockable traits place emphasis on her friendship and servitude to Kirika. Among them are: "Elven Attendant," "Diva and Servant," and "Childhood Elves". The first two causes Rinna to grant Kirika resonance buffs during battle, while the last one has Rinna heal her.
  • Yank the Dog's Chain: She isn't able to catch a break during her ending's post-game events as she sets up an elaborate plan to reveal to Yuma that she was the girl who saved his life and gave him a music box as a kid, but- long story short- nothing goes according to plan and she ends up on the verge of tears.

    Agnum Bulletheart 
Voiced by: Mamoru Miyano (Japanese), Max Mittelman (English)
https://static.tvtropes.org/pmwiki/pub/images/agnum_shining_resonance.png

A fiery man who wields an electric guitar in battle. Though he prefers to spend his time improving his already exemplary culinary skills and his hand drawn maps.


  • Always Someone Better: His attention for detail is clearly surpassed by Marion's, as she was able to note several discrepancies between his maps and the current terrain. This causes Agnum to drop what he's doing and conduct an immediate and thorough survey of the entire region, after which, he concedes she was right. So he tears up his map and takes Marion with him to make an all new one.
  • Badass Bookworm: Several skits show that Agnum is well read; including aiding Rinna in her research of ancient ruins. While a separate skit shows he's an exceptional cartographer, due to having a keen eye for detail. Sonia even notes that his hand drawn maps are more accurate than the ones in the castle's library. But Agnum is equally gifted in combat, as he was able to fight Jinas to a standstill and cause the latter to withdraw.
  • Badass Longcoat: A long, black coat with flame patterns and a fur lined collar. It's so awesome, that Kirika actually admits she'd like to wear her own version of it.
  • Big Brother Mentor: To Yuma, whom he takes him under his wing. Agnum even takes him on two separate training missions to buck up Yuma's confidence. You also unlock his "Big Brother" trait by completing the first training mission. If you equip it, it allows Agnum to use "Let's go, Bro!" which is a resonance buff that boosts the damage of Yuma's next physical, or magic attack.
  • Big Damn Heroes: Agnum is the one who saves Yuma when Jinas attacks him. The cutscene following the battle implies that they stalemated, which causes Jinas to relent and withdraw.
  • Cannot Talk to Women: If you hang out with Agnum, he admits he has no problems approaching women. Flirting's the problem, because he chokes every time which earns him the "Shy Boy" trait. It's also implied that he has a crush on Rinna, though it's unknown whether she reciprocates, or if she's even aware of it.
  • Chef of Iron: Surprisingly enough and especially to Yuma, he's actually a pretty great cook. His unique bonding gift is a cookbook and he's always finding new and better ways to improve his craft.
  • Has a Type: Admits he finds women with curves to be incredibly attractive.
  • Magic Knight: Specializes not only in dishing out physical attacks, but also (primarily) powerful fire magic.
  • Playing with Fire: His main element, fitting his Hot-Blooded nature.
  • Red Baron: Agnum's Dragoneer title, the "Blazing Pyromaestro," is a both a direct reference to his proficiency with fire based spells and his skills with the electric guitar.
  • Red Oni, Blue Oni: Red to...really all the Dragoneers, but it's most obvious with Lestin's Blue.
  • The Rival: To Lestin, with Lestin himself admitting that while they often butt heads, they both respect the other for their respective skills and specializations.
  • Technician vs. Performer: He's the Performer to Lestin's Technician. Agnum believes in going with the flow and ad libbing with his performance, which Yuma notes requires a lot of technical skill to play as good as he does.
  • Through His Stomach:
    • Platonic example as he originally met and somewhat befriended Jinas after the latter helped him escape a ruin and he cooked up a meal in gratitude. The two would occasionally meet up during their travels and share another meal afterwards.
    • Played straight, during one of his night chats. Agnum mentions buying a skull ring on impulse and asks Yuma what he should do with it. If the player suggests he give it to Kirika, Agnum says she isn't his type and doubts she'd wear it. So he decides to give it to Rinna instead by slipping it in her soup. Yuma tells him to just give it to her normally.
  • Why Did It Have to Be Snakes?: He's unsettled by ghosts more than anything else. Yuma actually has a chance to talk to him about it and ask why he's not scared of things like demons or normal undead.
  • You Shall Not Pass!: Done twice by Agnum during the game's story:
    • The first is during Op.3, when Jinas turns against Yuma. Just as he closes in for the kill, Agnum suddenly appears and shields Yuma from the attack. Jinas tries to force Agnum aside, but it ends in a stalemate, so he relents and withdraws.
    • Later, during Op.7, Agnum volunteers to act as a diversion by attacking the front gate of the Empire's desert fortress. Though he's joined by Lestin to ensure Agnum wouldn't try to sacrifice himself. They hold off the guards stationed out front long enough for Yuma and the others to infiltrate the fortress undetected.

    Lestin Sera Alma 
Voiced by: Yūichi Nakamura (Japanese), Xander Mobus (English)
https://static.tvtropes.org/pmwiki/pub/images/lestin_shining_resonance.png

An elf knight from Wellant and Kirika's older brother.


  • An Ice Person: His main magic is ice, which fits with his cold and logical nature.
  • Big Brother Instinct: Has this towards Kirika, with Rinna noting when she was younger he would always fuss over her, up to and including her wearing anything that showed too much skin. She also states his protectiveness has caused people to think he has a sister complex.
  • Celibate Hero: Despite being a Chick Magnet around Marga, he's never really pursued a romance, though he notes it's less because he has no interest per say than just he's always put in on the backburner of his other duties as a commander. He admits he would be more open to the idea assuming peace ever arrives.
  • Defeat Means Friendship: He drops his antagonistic nature after fighting the party to determine if Yuma can control the Shining Dragon's power.
  • Hidden Heart of Gold: Acts like an ass to Yuma in the beginning, but it's really a Secret Test of Character to determine how well Yuma could control the Shining Dragon's power.
  • Incest Subtext:
    • According to Rinna, Lestin used to fuss over his sister so much that the people of Wellant began to wonder if he wasn't secretly attracted to her. A separate skit has Kirika ask him why he's never shown interest in any other women, besides her. Lestin replies that his duties don't allow him the time to pursue a relationship with anyone, but he assures Kirika that he'll consider it in the future... after he's found her a suitable husband.
    • The aforementioned skit unlocks the "Sibling Love" trait for Lestin, which is marked by a ♥ icon on the Bond diagram. It also makes the same 'wedding chime' sound effect as the one that signifies when any of the girls has reached max affinity with Yuma. If you equip it, the Bond diagram will show Lestin blushing while Kirika smiles sheepishly.
  • Jack of All Stats: Can fill many roles, such as protecting his team, dishing out physical attacks, casting magic and healing. He lacks specialization in any one, specific role however.
  • The Mentor: Offers to become this to Yuma in their events for weapon training, though as his events progress he starts to develop more into a Big Brother Mentor.
  • No Social Skills: He can work well as a soldier or in court, but outside of it he admits he's not very socially adept. According to him, one woman once called him "an insensitive cad."
  • One Degree of Separation: His former master is Elise, Yuma's mother and the one who took the Shining Dragon from Jinas to prevent tragedy.
  • Properly Paranoid: He doesn't trust Yuma and believes he cannot properly control the Shining Dragon's power. Thing is, he's not unjustified since Yuma loses control of himself several times over the course of the story and only barely is brought back from the brink by his friends. Plus, a previous user of the Shining Dragon's power had destroyed an elven village before. It's the fact he thinks he needs to kill Yuma to keep the world safe is where he crosses the line; however, it turns out that while he's willing to kill Yuma if he proved incapable of controlling the power, he really doesn't want to and in fact is quite glad when it becomes apparent he doesn't need to.
  • Red Baron: Lestin's Dragoneer title, the "Glacier Sentinel," is both a direct reference to his proficiency in ice magic and his status as a knight and defender of Wellant.
  • Red Oni, Blue Oni: Blue to just about everyone else on the Dragoneers, but it's most obvious with Agnum's Red.
  • The Rival: To Agnum, with Lestin admitting that while they often butt heads, they both respect the other for their respective skills and specializations.
  • Shipper on Deck: Though he's rather subtle about it, he doesn't seem to mind the idea of Kirika being attracted to Yuma, if only because Yuma matches the standards of what he expects of a man intending to court his sister.
  • Smug Snake: Admits in the past he was an arrogant asshole who turned people away with his attitude and thought he was the toughest around. He got a mean serving of Humble Pie when his master kicked his butt with one finger.
  • Take Up My Sword: He inherited his Armonic from his master.
  • Technician vs. Performer: He's the Technician to Agnum's Performer. Lestin believes in mastering and perfecting every performance to a T, something with Yuma admits is very impressive and requires a lot of dedication.
  • Training from Hell: Suffered this in the past under his master Elise, to the point even thinking about it causes him to have flashbacks.
  • You Shall Not Pass!: Done twice by Lestin during the game's story:
    • The first is during Op.4, when the party realizes the Empire excursion is actually a trap to get them away from Marga while Excella attacks it for the Sky Dragon soul. When Zest attempts to keep the Dragoneers from escaping, Lestin charges in and blocks him off. While he admits he can't win again Zest on his own, he has a group of archers providing support from the sidelines as he duels Zest long enough for the party to get away.
    • Later, during Op.7, Lestin joins Agnum in acting as a diversion by attacking the front gate of the Empire's desert fortress and to ensure Agnum wouldn't try to sacrifice himself. They hold off the guards stationed out front long enough for Yuma and the others to infiltrate the fortress undetected.

    Marion le Sheila 
Voiced by: Miyuki Sawashiro (Japanese)
https://static.tvtropes.org/pmwiki/pub/images/marion_el_shiela.jpg
Click here to see her post-Good Costume Switch

A youth imprisoned in Gaelritz Prison just like Yuma and Ette's twin sister.


  • Angsty Surviving Twin: For Ette. So much so Joachim used her guilt to implant Ette's eye (and soul) into her body and brainwash her into a loyal servant.
  • Awesome by Analysis: She tends to be the most analytic of the party members in combat, and outside of it is pretty brilliant with math and science. In one event, she manages to roughly calculate how many calories Sonia is consuming with one meal and deduce the very likely possibility of her gaining a bunch of weight from fat if she doesn't exercise it off.
  • Badass Adorable: The most petite party-member, but also one of the game's strongest heavy-hitters.
  • Badass Transplant: Her Magical Eye actually belonged to her twin brother Ette.
  • BFG: Barmonium is roughly just over (1.5)x Marion's body length and looks as if it should be just as heavy. Yet, she can heft it seemingly without difficulty, despite her petite, diminutive frame.
  • Brainwashed and Crazy: By Joachim. Yuma eventually manages to free her from his control.
  • Brutal Honesty: While she takes among the longest time to admit her feelings for Yuma, she's also the one most willing to honestly come out and say it rather than hide it behind excuses or teases to avoid embarrassment.
  • Cannot Tell a Joke: Her "Ultimate Joke" is "Why did the chicken cross the road? To get to the other side." with no attempt to even wait for Yuma to answer. He's left speechless at just how bad it was.
  • The Comically Serious: Her tone and expression are perpetually monotone, yet she has some of the most hilarious scenes in the game.
    • One such scene has her ask Sonia about her breasts and assumes they're big because Sonia says she drinks milk. So Marion decides she'll ask Ms. Emma for more milk from now on, which implies she wants large breasts too.
    • When the party first reaches Mt. Glacinal, it triggers a skit where Rinna teases Yuma by offering to warm him up by stripping naked to share her body heat with him. It works as expected, so she tells him she's kidding and admits it was something she'd only read in a book once. Marion quietly begins putting her clothes back on.
  • Dark and Troubled Past: First she and her twin brother were captured by Lombardia and placed in Gaelritz Prison to be experimented on, then Ette ended up getting killed during one of said experiments and she ended up getting the very thing that killed him implanted into her body, got some of her brother's soul stuck in her head in the process, and finally brainwashed into thinking she had been the one to get killed.
  • Girliness Upgrade: After joining the group, Marion decides to learn how to be feminine, starting by wearing a pink skirt and necktie. She'll also ask Yuma to gather star sand for her, because it's cute, and begins studying Kirika's habits in order to follow her example.
  • Glass Cannon / Lightning Bruiser: Quite literally, considering her weapon. Marion's damage output is very high and she can fight and support the team from long-range, but her mobility is unimpressive and her defenses are some of worst in the game. However, like Sonia she has one unique build that sets her evasion to 100% through minimal Aspect usage, meaning only lingering ground effects and specific charged up attacks from enemies will ever damage her. A maxed out Ghost Concerto set with Armor Purge, Ghost Step, Light Force, Soldier Spirit, and Soul Berserker Aspects paired with the Meteor Launcher and Convert Forces allows her to destroy just about any Superboss in seconds at almost no risk to herself while still in melee range and intentionally burning away almost all of her health.
  • Good Costume Switch: After she joins the Dragoneers, she alters her uniform slightly to fit her more feminine tastes, mostly changing the purple parts for pink, her black shorts for a pink skirt, and getting rid of her eyepatch. Amusingly, when Zest sees her after this change of clothing (believing her to still be Ette), he asks if "he's" into crossdressing.
  • Heel–Face Turn: After being freed of her brainwashing, she happily joins Yuma and the gang.
  • Innocent Blue Eyes: Her right eye is aqua, and despite being somewhat calm and stoic is also a very nice young woman.
  • Literal-Minded: Due to her lack of social skills, she fails to recognize sarcasm and most jokes fly over her head, so she takes almost everything at face value.
  • Magical Eye: Her left eye originally belonging to Ette is golden due to being implanted with a Dragon's Soul by Joachim to give her power.
  • Meaningful Name: Combined with her twin brother's, becoming "Marionette," and is forced to serve as Joachim's puppet for a time.
  • Red Baron: Her Dragoneer title is the "Organist of the Arcane Eye," which references the keyboard of her Armonic as well as her Magical Eye.
  • Rei Ayanami Expy: Everything from her being a scientific experiment, to her Spock Speak, to her attempts to emulate 'normal' (or at least, what she perceives as normal) human behavior, and her appearance.
  • Rescue Romance: In the scene following Marion's rescue, she goes to Yuma's room at the Seagull Inn to show off her new look and to express her gratitude. From then on, if the player chooses to woo her, she gradually opens up to Yuma and tries to act more feminine to attract his attention.
  • Sir Not-Appearing-in-This-Trailer: Short of playing through Shining Resonance itself, you'd probably never know Marion exists. Trailers, extras like themes and avatars, and even Blade Arcus Rebellion from Shining all seem to avoid showing or mentioning her despite every other member of Yuma's harem managing an appearance.
  • Small Girl, Big Gun: Her Armonic Barmonium, the Dragon Eye Cannon, is a gun that's as big as she is that doubles as a keyboard.
  • Spock Speak: Her manner of speech is formal and militaristic, due to being conditioned by Joachim to serve as his tool. She also almost never uses contractions, until she begins to open up to Yuma and the others.
  • Sympathetic Sentient Weapon: It's unknown how long she had to endure Joachim's cruel experiments, but it's turned her into a lethally efficient gunman with enhanced speed and advanced analytical ability.
  • What Is This Thing You Call "Love"?: A significant portion of Marion's development deals with her growing attraction to Yuma and learning to recognize her newfound feelings for what they are. On her final date, she admits that she feels a pain in her chest when he isn't around, which leads Yuma to surmize that she feels lonely and says he's felt it too. Marion agrees and says she doesn't feel lonely when they're together. In her character ending, she finally realizes it's because she's in love with Yuma and openly confesses to him.

The Kingdom of Astoria

    Fromage 
Voiced by: Ryō Hirohashi (Japanese)
Rinna's traveling companion, discovered in some ruins.
  • Team Pet: Treated as such by the party.

    Albert Blanche, King of Astoria 
Voiced by: Hideyuki Tanaka (Japanese), Patrick Seitz (English)
https://static.tvtropes.org/pmwiki/pub/images/king_albert_shining_resonance.png

Ruler of Astoria and Sonia's father.


  • Big Eater: Agnum mentions in one character event that Albert was just as big an eater as he was a fighter back in the day. Yuma muses that Sonia must have inherited both her fighting and eating skills from him.
  • Bunny-Ears Lawyer: Normally seeming to be a level headed king, Albert lets slip some oddities such as calling Yuma in for very serious business that just so happens to be asking how his daughter is doing away from the castle. Once the major threats are all handled he drops the act entirely and dives into absurdity and never comes back. Such moments include making Yuma king for a day so he can celebrate "GOLDEN WEEEEEEEEEEEEEK!", lamenting the loss of school uniforms more than the loss of a school itself, or having the Dragoneers help advertise for tourism, pushing it as their main job after their first success with a coastal town.
  • Fantasy-Forbidding Father: You find out from Burroughs that King Albert initially opposed the idea of his daughter becoming a knight, out of concern for her safety. But he eventually relented once he finally understood how much it meant to her.
  • Game-Breaking Injury: Suffer one of these in the past, resulting in him retiring from battle. As such, he knows he has no chance of besting Excella and Trishula on his own when they attack Marga and can only buy time for the heroes to return.
  • The Good King: A wise and fair king who leads his people in both statehood and battle with great respect.
  • Hold the Line: Pulls this on Excella when she attacks Marga while most of the army and the Dragoneers are being distracted. It ultimately ends in his almost-death, but he manages to buy time for them to return and grant his Armonic to Sonia.
  • Red Baron: "King of Storms."
  • Retired Badass: Considered one of the greatest warriors of the kingdom in his youth, he's had to step down a little in his older age and from an old injury.
  • Universally Beloved Leader: Everyone in Astoria adores him for his bravery, kindness, fairness, and wisdom. The elves of Wellant respect him deeply enough to allow him full access to the Armonics, and even Princess Excella acknowledges him as a worthy foe and a great king.

    Burroughs, Captain of the Guard 
Voiced by: Unshō Ishizuka (Japanese), Kyle Hebert (English)
https://static.tvtropes.org/pmwiki/pub/images/captain_burroughs_shining_resonance.png

Leader of Astoria's knights.


  • The Mentor: He's the one responsible for teaching Sonia how to fight as one of his knights.
  • The Münchausen: He recounts to Yuma tales of his youth when he fought alongside King Albert against massive sea serpents and single-handedly stormed an Imperial fortress to rescue Sonia. The details get so vivid and ridiculous that Yuma is left wondering how much is true and how much is exaggeration. According to Emma, the only thing he embellished was in the rescue where he claimed Sonia claimed he was amazing and wanted to marry him when she was old enough (she really just asked to be his apprentice).
  • Old Soldier: He's getting on in years, but in his youth he was one of the finest knights of Astoria and even now is still respected for both his skills in battle and leadership.

    Jinas Aeon 
Voiced by: Hiroshi Kamiya (Japanese), Lucien Dodge (English)
https://static.tvtropes.org/pmwiki/pub/images/jinas_aion_shining_resonance.png

An incredibly skilled swordsman who crosses paths with the heroes on multiple occasions and seems to have some vendetta against the dragons.


  • The Aloner: The Shining Dragon describes him as such, and his immortality only worsened it.
  • The Atoner: His entire plan is motivated by his desire to make up for the destruction he wrought upon his village.
  • Badass Longcoat: Wears a white longcoat, and is a powerful Lightning Bruiser in combat.
  • BFS: His weapon, Susano-o, is a katana that is nearly as long as he is tall.
  • Brought Down to Badass: He still retains the remnants of the Shining Dragon's power despite it being removed, which is why he's so strong and why his aging has slowed to the point of nonexistence.
  • Does Not Know His Own Strength: According to himself during one of his events with Yuma, precision isn't necessarily his forte, as he ends up shattering a jar that refused to open during his efforts to do so. He claims he can only successfully open one in every five jars.
  • The Dragonslayer: His Red Baron, due to being able to bring down dragons with ease.
  • The Extremist Was Right: Jinas is willing to help both sides of the Alfheim war and even helps the Sanguine Church revive Deus faster, all to set up the conditions to perform the Last Song. His plan succeeds and erases most traces of Deus's Catastrophe from the world, though he states some traces of the Catastrophe still remain, and he plans to travel overseas to solve this issue.
  • Flash Step: His combos and several of his specials involve him warping around the battlefield in flashes of light.
  • Healing Factor: He has a powerful one thanks to the remnants of the Shining Dragon's power and the World Dragon energy inside of his body. As a playable character, it can actually be used as a Force in battle to recover his HP.
  • Hero's Evil Predecessor: He was the previous vessel of the Shining Dragon before Yuma, but he couldn't control its power and ended up destroying a village. That said, while he's an antagonist, he's not truly evil and has regrets about his failure to control that power.
  • Impaled with Extreme Prejudice: Makes Yuma stab him through the chest with Vandelhorn in order to transfer the World Dragon energy in his body to Yuma.
  • Katanas Are Just Better: Wields the divine katana Susano-o in battle.
  • Lightning Bruiser: Jinas' physical attacks are extremely powerful, and his movement is blindingly fast. As if this wasn't enough he's also surprisingly sturdy, considering he's able to heal himself.
  • Promoted to Playable: In Refrain mode.
  • Not So Above It All: He will occasionally prank Yuma at certain points whenever they're hanging out together in town.
  • Red Baron: "The Lone Dragonslayer."
  • Tragic Keepsake: One of the post-game Grimoire events reveals that his pendant actually belonged to a boy from his village that he killed.
  • Wild Card: He has no allegiance to any side but his own, and depending on what his current needs are he'll aid Astoria or Lombardia at the drop of a hat if he thinks it'll get him closer to his goals.
  • The Worf Effect: Pulls a You Shall Not Pass! on Georg when he arrives to break Deus' seal, but he's not strong enough to power through Georg's Healing Factor alone nor is he able to destroy Gjallarhorn empowered by the five World Dragon's energies.
  • Xanatos Speed Chess: His end goal is to put an end to Deus permanently to atone for his sins. To do this, he needs both the seven Armonics to reunite to perform the Last Song as well as the power of the World Dragons to conquer Deus. He spends the entirety of the game fighting, manipulating and even aiding both Astoria and Lombardia to bring all the pieces together to succeed.

The Lombardian Empire

    Excella Noa Aura 
Voiced by: Nana Mizuki (Japanese), Brina Palencia (English)
https://static.tvtropes.org/pmwiki/pub/images/excella_noa_aura_shining_resonance.png

Imperial Princess of Lombardia and master of the legendary Dracomachina.


  • A-Cup Angst: Downplayed.
    • If playing in Refrain Mode, one of her early night chats has her ask Yuma if he prefers large ones, or small ones. He assumes she's referring to differences in height, so he says either is fine with him. Excella leaves it at that, being too insecure about the issue to clarify what she meant.
    • It's possible to redo the scene once you've reached max affinity with her. She'll ask the same question by making an indirect comparison between Sonia's breasts and her own. Yuma understands, this time, and says small ones are fine.
  • Anti-Villain: She's really not evil at all, just extremely loyal to her father, and willing to do anything to save his life. Refrain Mode reveals how much she genuinely cared about the citizens of the Empire, and only wanted what was best for them, greatly fearing that after her father's death, a Succession Crisis would throw the Empire into yet another civil war due to many of the Empire's nobles seeing her possible claim to the throne as illegitimate and her being too young to be an effective ruler. She was even perfectly willing to find a peaceful end to the war with Astoria. It helps that the shock of Georg's betrayal and the utter depravity of Georg's actions push her into a full-blown Heel–Face Turn.
  • The Atoner: Her post-game Grimoire events show her as one, trying to make up for even some of the crimes she and the Lombardian army committed against Astoria by aiding the citizenry rebuild.
  • Authority Sounds Deep: Has a deep voice in both English and Japanese, befitting her position as a leader of the Lombardian Empire and impressive combat prowess.
  • The Beastmaster: She directly commands the Three Spears, three of the five Dracomachina she awakened with her Armonic after the Lombardian civil war, and holds the allegiance of the Twin Blades, the other two who protect the Empire while she is fighting in Astoria and were the first she awoke to quell the war in the first place. Well, she did with until Georg usurps control.
  • Benevolent Boss: She's actually a very pleasant person to work under. She treats the soldiers under her command with respect, sees her Dracomachina more like comrades and even friends than servants, and views Beatrice as a capable subordinate despite her nature as a dark elf and knowing she's reporting to Georg.
  • Breast Plate: Averted. Not only are her breasts amongst the smallest of the female cast, but her cuirass is large enough to cover everything while not restricting her need to breathe.
  • The Chessmaster: Pulls off an impressive gambit to get the Sky Dragon's Soul away from Astoria. First, she masses a large army of soldiers led by Georg and Zest away from the city seemingly in preparation of a massive assault, which lures the Dragoneers and half of Astoria's army away from the capital city of Marga. When the Dragoneers and the Astorian army clash with Georg and Zest, she herself leads the rest of their forces alongside one of her Dracomachina Trishula against Marga. As only those with an Armonic have a chance of beating her and her dragon (and with most of the Dragoneers lured away), only the past-his-prime King Albert can hope to fight her with any chance of victory. And even should Albert fight or the Dragoneers return in time to face her, she sends Beatrice to sneak into the castle vaults and steal the Sky Dragon's Soul out from under the depleted ranks of the guards. It all works without a hitch. The only mistake she ends up making is trying to take control of the Shining Dragon and resulting in Yuma almost going berserk, though she still gets away.
  • A Child Shall Lead Them: She first awoke and led the Dracomachina to quell the original civil war of the Empire when she was only seven years old.
  • Daddy's Girl: She adores her father, the Emperor of Lombardia, and is desperate to save him from the illness and old age ravaging his body. Her closeness is due to the fact her mother died when she was little, and so she only had her already-aged father as family.
  • Earn Your Happy Ending: In Refrain Mode, especially if Yuma romanced her. After the sheer amount of hell she goes through (twice, if Alfriede is to be believed), she confesses her love for Yuma and the two of them vow to return to the Empire together to clear her name and reclaim her rightful place on the throne as a princess and her knight, directly referencing the end of her favorite fairy tale.
  • Fallen Princess: What she becomes once Georg frames her as a traitor for commiting patricide against the Emperor, reduced to a fugitive living under Astoria's protection, albeit one well-regarded.
  • Foil: Excella is one to both Sonia (being a princess of a kingdom and dearly loving a father who's getting on in years) and Kirika (being a Diva Magica who commands the power of dragons).
  • Freudian Excuse Is No Excuse: Excella wages war against the countries of Alfheim because she believes the power of the Shining Dragon will save her ill father and maintain the stability of the Lombardian Empire. She and her father had to win a civil war in the past, and she doesn't want her country to go through that again. While the party sympathizes with her plight, they point out that this doesn't justify all the deaths caused by the empire's invasion and because of that, they can't trust her with Yuma's life. After her boss battle, she realizes that it's unfair to expect the people of Alfheim to instantly forgive her, so she stops trying to capture Yuma and decides to gain Astoria's forgiveness over the long term before pushing the issue of using the Shining Dragon's power.
  • Gravity Master: This is the special power of her Armonic.
  • Heel–Face Turn: After her boss fight, she agrees to give her two World Dragon souls to Astoria and rebuild trust between the empire and Astoria before pressing the issue of using the Shining Dragon's power again. Unfortunately, Georg kills her father and frames her for the crime, though she manages to escape him and work with the party later
  • Hero Killer: Critically injures King Albert during the assault on Marga and leaves him bed-ridden.
  • I Just Want to Be Normal: Played with during her romance route in Refrain Mode. She makes it clear that she never really had much of a childhood, performing her duties as a princess of The Empire pretty much since she was first capable of walking and talking, and that she never had a problem with it... until she begins falling for Yuma, when she openly admits to fantasizing about being a commoner, so that she could live a normal life with Yuma, complete with owning a puppy. Ironically, she gets her wish, in a way.
  • Magic Music: Like Kirika, she too is a Diva Magica, albeit an artificial one given her abilities through the research of the Sanguine Church.
  • Memento MacGuffin: In Refrain Mode, she gives Yuma a 'Glass Slipper Sigil,' telling him to keep it and treasure it at the start of her romance route. During her ending, she tells Yuma that it's his now, as a symbol of the love she has for him.
  • Mighty Glacier: When playable. Her physical attacks hit hard and she has powerful crowd control abilities, but her mobility and attack speed are unimpressive at best. Said crowd control abilities are necessary for her to keep the fight in her favor.
  • My Significance Sense Is Tingling: As a Diva Magica, she's naturally in-tune with draconic energy and can sense the presence of both dragons and dragon souls, though she notes during the hunt for the World Dragon souls she can't just automatically sense them out and needs a general area to search in.
  • Noble Demon: She doesn't condone needless bloodshed and will offer mercy if her demands are met. When she attacks Marga, she offers to spare the city and its citizens if they surrender the Sky Dragon's soul to her. She even offers to spare King Albert's life if he surrenders before she cuts him down. She also has no interest in conquering Astoria and is fully willing to sign an armistice if she can achieve her goals with no more death on either side.
  • Not So Above It All: In the post-game Grimoire events, she gets a chance to show that underneath her stern demeanor she likes to have fun just as much as everyone else. Particularly in the case of trying and failing to hide the fact she wants to soak in the hot spring.
  • Not So Stoic: Breaks down into tears after her first attempt at negotiations and ensuing fight with Yuma and the party fail, desperate to find a way to save her father. It's enough to make Yuma consider giving it another shot...but then Georg crashes the party.
  • Pinky Swear: During her romance route in Refrain Mode, with Yuma. Doubles as a Declaration of Protection, and a You Are Not Alone moment.
  • Promoted to Playable: In Refrain mode.
  • Red Baron: "The Dragon Princess of the Holy Dirge," named for her mastery of the Dracomachina and her powers as a Diva Magica and Armonic wielder.
  • Reluctant Fanservice Girl: As shown in the post-game Grimoire events, she's the female member of the party who makes her discomfort at wearing things like swimsuits in public the most clear and vocal. She also complains about the school uniforms having "immodest" skirts whereas the other girls enjoy them.
  • Rightful King Returns: Her stated goal in the epilogue. She vows to return to Lombardia and clear her name, and claim her rightful place on the throne. If Yuma romanced her, he says that he will go with her. Excella calls him her 'knight' and says that the two of them will build an era of peace and prosperity together, bringing her allusion to her favorite fairy tale full circle.
  • "Shaggy Dog" Story: All of her efforts end up being in vain when her father is assassinated by the Sanguine Church and she's the one accused of the crime.
  • Succession Crisis: Notes that with her father's ailing health, his death will result in this for several reasons. The first being the large gap in age between her and her father (he was already in his later years when she was born), and the second that her father himself wasn't very high in the line of succession and only managed to become the Emperor thanks to herself and her Dracomachina, with some help from the Sanguine Church, which was acting out of self-interest. As a result, there are plenty of nobles in Lombardia who don't approve of her and would fight her for the right of the crown when he dies. Following her father's assassination by the Sanguine Church, and her being blamed for it, she vows to return to Lombardia in the epilogue to clear her name, stop the infighting, and reclaim her rightful place on the throne.
  • Trauma Conga Line: She goes through a lot in the last few chapters: Her father is killed and she's framed for the crime, all of her dragons are turned against her, Beatrice and the Three Spears all sacrifice themselves before her eyes, and she remains a fugitive even after the story ends, albeit one under Astoria's protection. And ff Alfriede is telling the truth during the Grimoire Events and Refrain!Excella is indeed from an alternate timeline, that means Refrain!Excella went through that Trauma Conga Line twice.
  • Universally Beloved Leader: According to the minstrel Fernando, Excella is seen as an icon and folk hero for the Lombardian people, being the Emperor's only child and awakening and riding the Dracomachina into battle as a child. She's so loved Fernando just had sing her praises while traveling through the Empire to ensure he'd never run out of coin.
  • Unwitting Pawn: Downplayed. She knows Georg is up to something that's not lining up with her or the Empire's wishes, especially after Beatrice turns to her side, but neither of them realize the full depths he's willing to go until he's already done it.
  • Well-Intentioned Extremist: She has no intention of taking over Astoria, but seeks the World Dragon souls to save her father's life and prevent a civil war from tearing the empire apart. She's fully willing to end the war if Yuma agrees to consider coming to Lombardia to help her give the Emperor immortality, and is even willing to hand over the Earth and Sky Dragon souls as a show of good faith.
  • What Have I Become?: Played for Laughs in the postgame Grimoire events. Roped into helping advertise for, and performing at, a tropical resort she repeatedly asks what has become of her life before reluctantly trying to enjoy herself.
  • When She Smiles: She's usually seen frowning or setting her face neutrally, so the occasions where she's legitimately smiling and laughing come across as incredibly heartwarming.
  • You Have Outlived Your Usefulness: Georg pulls this on her after completing Gjallarhorn and learning of her attempts to sign the armistice with Astoria and give up the World Dragon souls, as now he can command the Dracomachina himself, and has her father assassinated so he can turn the Empire against her and keep her from stopping him.
  • You Remind Me of X: Beatrice early on muses during a report to Georg that Excella reminds her of someone from her past, which is eventually revealed to be Kirika. This likely played a role in Beatrice ultimately swearing her loyalty to Excella over Georg.

    Georg Zalbard 
Voiced by: Rikiya Koyama (Japanese), Edward Bosco (English)
https://static.tvtropes.org/pmwiki/pub/images/georg_zalbard_shining_resonance.png

Captain of "Beowulf," a group of knights working under the Sanguine Church of Lombardia.


  • Advice Backfire: When Zest sulks over not understanding the Dragoneers' definition of strength, Georg tells him that it's best to push foward, consequences be damned. This motivates Zest to take Georg's place as Deus's vessel, something that irritates the latter because he was looking forward to that role.
  • Baritone of Strength: He has the deepest voice of all the villains and is certainly the most dangerous of them.
  • The Beastmaster: Using Gjallarhorn, he usurps Excella's command over the Dracomachina.
  • Beta Test Baddie: Georg's high compatibility with Deus is the result of the Sanguine Church's centuries long breeding program, and he takes pride in being their finest product. He's jealous of Zest, who isn't part of the breeding program, but turned out to be more compatible. When arguing with Joachim, he's angered at the thought of the breeding program having been for nothing, since this invalidates his existence.
  • BFS: His main weapon is Gjallarhorn, the Dragon Imperator, which is a physical manifestation of the Dark Dragon's power and made by Joachim from the Dark Dragon's soul. It also gives him the ability to command any dragon weaker than the Dark Dragon and manipulate dragon energy freely. When he merges with Deus and assumes his dragon transformation, it even becomes a horn on his head just like Vandelhorn for Yuma's Shining Dragon form.
  • Big Bad: He's the man who is spearheading Beowulf's efforts to revive Deus, using Excella to distract the Dragoneers from his true goals until he has no further use of her.
  • Black Knight: He's decked out in black to dark purple armor and is a fearsome warrior.
  • Determinator: According to him, he defines "strength" as pushing forward, no matter the consequences or how powerful the foe.
  • Dragon with an Agenda: Despite technically deferring to the authority of the Sanguine Church's leadership, he defies their decision to make Zest the vessel of Deus by killing Joachim.
  • Dragons Are Demonic: His "Dragonshift" form is a massive dragon covered in dark purple, spiky scales and glowing with a hellish orange light, which makes him look utterly nightmarish and demonic compared to every other dragon in the game.
  • Egocentrically Religious: He preaches the cause of the Sanguine Church and holds Zest in contempt for working for Beowulf despite not even believing in their religion. He's angered when Zest decides to become Deus's vessel and refuses to accept this outcome because he wants to be the vessel, but Joachim points out that Georg is a heretic for putting his pride before the church's doctrines.
  • Evil Is Bigger: His Dragonshift form towers over every other boss in the game. Even the upper body alone is comparable in size to the Dracomachina.
  • Final Boss: His Dragonshift form is the last enemy the party fights.
  • The Fundamentalist: He the member of the Sanguine Church most clearly on board with the Church's teachings and pursues them the most fervently, and it absolutely drives him up the wall that Zest, a man who has absolutely no faith in Deus, is more worthy of being their god's vessel than him.
  • Godhood Seeker: His ultimate goal is to obtain Deus' power and Restart the World.
  • Healing Factor: He possesses a Regeneration Sacrament that heals his injuries at a rapid pace. It's how he survived Beatrice and the Three Spears' Taking You with Me, and later taking on all the Dragoneers by himself. However, he and Joachim note it's not unbeatable and can be overpowered with enough force. Ultimately, the Shining Dragon himself is needed to put him down after he merges with Deus.
  • The Heretic: Ironically, despite his expressed devotion to the faith of Deus, Joachim notes that his refusal to accept Zest as the inheritor once the man finally decides to take it show he values his own pride over his faith.
  • Kick The Son Of A Bitch: Georg himself is no saint and his reasons behind it are motivated purely by pride and pettiness, but his killing of Joachim after everything the scientist has done to Yuma, Marion, and Ette is very well-deserved.
  • Mask of Sanity: Between Zest's apathy and battle lust versus Jocahim's mad-science and sadism, Georg comes across as the most put-together member of Beowulf and often being exasperated with their antics. However, as his darker side becomes apparent it's clear Georg is just as unstable as them, since he's an utter fanatic for the Sanguine Church's genocidal goals, though he's able to hide this side of himself better.
  • Master Swordsman: He's good enough to duel Sonia in a fair fight without relying on his Healing Factor and later with Gjallarhorn can match up against Jinas.
  • One-Winged Angel: He merges with Gjallarhorn and Deus to become "Dragonshift Georg", a massive purple dragon/snake monster.
  • Physical God: His fusion with Gjallarhorn (which contains the power of the five World Dragons) and Deus all but makes him one by default.
  • Red Baron: "The Black Wolf."
  • The Starscream: He puts up the facade of loyalty to Excella and the Empire, but he has his own plans alongside Joachim and Zest to revive Deus. These plans climax in him assassinating the Emperor and blaming Excella for it before forcibly taking over the Twin Blades to his side.
  • Social Darwinist: He seeks to resurrect Deus and resume the Catastrophe to rid the world of "heretics and the weak," leaving behind only those judged worthy- namely, the faithful of the Sanguine Church.
  • Sword Beam: He fires red ones out of Gjallarhorn.
  • This Cannot Be!:
    • He's legitimately shocked when the Three Spears managed to throw off his control and attempt to kill him, and he only barely survives.
    • He can't believe Yuma could or would unleash the full power of the Shining Dragon. This time, it does end in his death.
  • The Unfettered: Georg is willing to use any means at his disposal to accomplish the Sanguine Church's mission of resurrecting Deus, going so far as to murder the Emperor of the Lombardian Empire and pin the blame on Excella in order to seize the Twin Blades, Caliburn and Dainslef, and use them against Yuma and the party.
  • "X" Marks the Hero: Subverted. He has the X-shaped scar on his face, yes, but he's a villain.

    Zest Graham 
Voiced by: Soichiro Hoshi (Japanese), Robbie Daymond (English)
https://static.tvtropes.org/pmwiki/pub/images/zest_graham_shining_resonance.png

The most dangerous man in the Empire, a volatile berserker who desires nothing less than to fight the strong and despises the weak.


  • Almighty Janitor: Downplayed. He's a lieutenant of Beowulf, so he clearly has some authority, but he's also far stronger than his own commanding officer and even the princess herself. It turns out that because of his "pure" blood marking his favor with Deus, he actually should be the commander of Beowulf over Georg, but he had no interest in the religious dogma and let Georg take the role instead.
  • Bad "Bad Acting": Seen when the group confronts him to rescue Sonia. Zest puts on a blatantly half-assed performance about not surrendering her without a fight.
    Yuma: (dramatically) "Sonia! We're here to rescue you!"
    Zest: (not even remotely serious) "Oh no... this here's MY girl. If you want her, you have to face ME."
  • Beyond the Impossible: Defeated Gae Bolg, one of Excella's Dracomachina, on his own without an Armonic and with one strike.
  • Blood Knight: What he wants more than anything is a fight against a Worthy Opponent, or better yet, somebody even stronger than himself. The reason he's on board with the revival of Deus is to finally face an opponent definitely stronger than him.
  • Break the Haughty: He's legitimately shocked when Yuma and the party manage to overpower him when he finally goes all-out, unable to comprehend how the hell a bunch of "weaklings" he knows are weaker than he is, unlike Jinas, could win. He actually spends quite a bit of time in a Villainous BSoD trying to reconcile his loss with his Social Darwinist mindset, ultimately coming to view them all as fellow Worthy Opponents and motivating his decision to finally take up Gjallarhorn for his final battle with them.
  • The Chosen One: As the "One Who Shall Inherit Deus", he is the mortal with the most compatibility with the power of Deus known to exist in the world. However, he has no interest in it and ultimately only takes up Gjallarhorn to get the battle of his dreams with Yuma and the party, not out of any faith.
  • Dark and Troubled Past: He was once the prince of a land that the Sanguine Church laid siege to and watched his friends and family die. In a rage, he slaughtered everyone who came after him until there were none left, and then he joined the Church with the intent of learning all of their secrets and getting overwhelming power. He partook in the initiation Communion ritual of Beowulf that left over a hundred of his fellow acolytes dead and obtained that ungodly power he sought, but ended up with no way to satisfy his lust for battle.
  • Disappears into Light: Vanishes in a flash of light as he dies.
  • Dual Wielding: Originally uses a pair of Gun Blades. He later trades one of them out for Gjallarhorn.
  • Evil Is Hammy: When he gets going, he devours the scenery like no one else in the game.
  • Evil Laugh: Usually when his bloodlust gets riled up, to Laughing Mad levels.
  • Face Death with Dignity: Despite failing to defeat Yuma and the party even after going One-Winged Angel, he accepts his defeat and death with grace while acknowledging their strength and even manages to pass away with a smile on his face at having gotten the fight he wanted, only admitting his regret at never fighting Jinas.
  • Gun Blade: Dual Wielding a pair named Amphisbaena.
  • It Amused Me: If it doesn't involve fighting someone strong or potentially interesting, this is Zest's main reasoning for doing anything to aid Beowulf's goals. Lampshaded by Georg when Zest offers to go find Joachim and bring him back to analyze the Earth Dragon's soul, asking him if he "just feels like it," and getting a confirmation along with the claim he's bored and wants to kill time.
  • I Have You Now, My Pretty: He kidnaps Sonia with the intent of making her his wife. Except that's total BS and he admits it to her. But if it gets Yuma and the gang running after him, then he'll play the part.
  • Motive Decay: This happened to him in his backstory. He originally wanted Revenge on the Sanguine Church for the deaths of family, friends and kingdom and became obsessed with obtaining the power to do so. So he ended up joining Beowulf and working his way up the ranks to get it...but by the time he finally obtained that power through Communion, he had just stopped caring about revenge and became obsessed with satisfying his battle lust, which he now couldn't because he was just too damn strong. As a result, he ended up becoming an Aloof Ally to the cause only staying out of the desire to fight whoever would obtain Deus' power.
  • Not Worth Killing:
  • One-Handed Zweihänder: He dual-wields the BFS Gjallarhorn like this with his remaining Gun Blade for the final battle.
  • One-Winged Angel: He fuses with Gjallarhorn (and by extension, the combined energies of all the World Dragons save the Shining Dragon), into "Dragonshift Zest", a Draconic Humanoid wielding incredible power.
  • Power Limiter: He has one on at almost all times that he releases by gathering power into his hand and jabbing it into his heart.
  • Red Baron: "The Empire's Knight of Destruction." He's also known as "The One Who Will Inherit Deus".
  • Screw the Rules, I Have Supernatural Powers!: Likely the reason why he gets away with the level of disrespect he shows to his superiors in the Church. He's their best warrior by far, possesses incredible power, and could probably defeat them all if he put his mind to it, but he's content with following them and they don't want to give him any reason to full-on rebel. Plus, whether he wants to be or not, he's also their god's chosen one and it would be in poor form in said god's eyes to just try and murder him.
  • Smug Super: He's incredibly arrogant in his strength, and he's fully justified in it considering he's one of the handful who can easily kill dragons without the aid of an Armonic.
  • Social Darwinist: Sees the world as the strong having the right to do whatever they want and the weak have no choice but to endure it. He holds himself to similar standards as he's perfectly willing to let Lestin take his life after the party defeats him, even though they ultimately don't, and he accepts his death with grace once he finally falls.
  • Sword Beam: He fires blue ones out of Gjallarhorn.
  • Sympathy for the Devil: The party is legitimately saddened upon watching him pass away having given his all.
  • Tragic Villain: Sonia sees him as one after hearing about his Dark and Troubled Past.
  • Willfully Weak: He keeps his full power sealed at almost all times in order to get an actual challenge out of his foes.
  • Worthy Opponent: Wants more than anything one of these. Originally, he believes it'll be Jinas. Though he ultimately comes to acknowledge Yuma and the party as ones as well.

    Beatrice Irma 
Voiced by: Houko Kuwashima (Japanese), Erika Ishii (English)
https://static.tvtropes.org/pmwiki/pub/images/beatrice_irma_shining_resonance.png

A dark elf serving as Beowulf's espionage expert and a former friend of Kirika and Rinna, having been Kirika's other attendant in youth.


  • Because You Were Nice to Me: She goes from being a spy on Excella for Georg to a loyal subordinate for her through nothing but being shown trust and kindness, something she was never truly granted when she lived amongst the elves.
  • Broken Pedestal: Her betrayal left deep scars on both Kirika and especially Rinna. Their inability to connect the image of the Beatrice they knew and loved with the supposedly traitorous thief eventually caused them to internalize the idea they never really knew the "real" Beatrice to make the pain and grief stop. They do manage to make up for it...and then Beatrice dies.
  • Evil Former Friend: To Kirika and Rinna. Although as Excella proves and Beatrice herself admits, she was never really "evil" after all.
  • Me's a Crowd: As she gets lower on health, she likes to create a doppelganger with the same amount of health as herself to keep up the fight.
  • Ninja: She knows ninjutsu and is Beowulf's espionage agent and assassin. One of her abilities involves being able to cloak her presence at will from the senses.
  • Red Baron: "Emissary of the Shadows."
  • The Mole: She was originally assigned as Excella's attendant by Georg to report on her, but Excella earning her loyalty causes her to start reporting Georg's more suspicious activities to the princess instead.
  • Rings of Death: Wields two chakrams called Cymbarings in combat.
  • Taking the Bullet: Takes a fatal blow from Georg's Gjallarhorn to save Excella's life.
  • Taking You with Me: Fatally injured by Georg in protecting Excella, she sacrifices the last of her strength alongside the Three Spears to try and kill Georg with an explosion of magical energy that causes a cave-in. Though it doesn't kill Georg, it does block him off from pursuing the heroes as they escape with a wounded Excella.
  • Then Let Me Be Evil: Downplayed. While she never truly turned evil, she suffered discrimination for her ancestor's acts in Ragnarok her whole life, and it all came to a head when she was blamed for attempting to steal the Armonics when she was really trying to stop a thief who escaped and set fire to the storehouse. At that point, she decided to run off and eventually found herself in the employ of the Empire.
  • We Used to Be Friends: With Kirika and Rinna, having been one of Kirika's attendants in their youth.

    Joachim Reubens 
Voiced by: Kazuya Nakai (Japanese), Mick Wingert (English)
https://static.tvtropes.org/pmwiki/pub/images/joachim_reubens_shining_resonance.png

A scientist for Beowulf and a researcher of the dark arts.


  • Ain't Too Proud to Beg: When Georg injures him, Joachim tries to appeal for his life by stating Georg needs him to mantle Deus, despite calling Georg a heretic for trying to take Zest's place as vessel.
  • Bullying a Dragon: He threatens to report Georg for heresy when the latter tries to coerce him into rejecting Zest as Deus's vessel. He fails to realize that Georg can simply kill him to prevent him from reporting anything and that Georg already knows how to mantle Deus by himself.
  • Egocentrically Religious: Downplayed. He believes his intelligence is a gift from Deus and takes pride in working for the Sanguine Church, though unlike Georg, he's technically more aligned with the church in regards to making Zest into Deus's vessel. However, he mainly chooses this stance for the sake of getting better results and when Georg is about to kill him, Joachim feebly claims he's the only one who can mantle Deus onto Georg, implying that he'd be willing to betray the church to save his own skin..
  • Evil Genius: For Beowulf. He's their main researcher in dragons, up to and including the World Dragon souls, as one of the "Scholars of the Will of Deus".
  • Entitled to Have You: As far as he's concerned, Marion his and his alone: as his test subject and his meat shield. It's also implied that he may have a twisted romantic interest in her, particularly during his rant when Yuma and the others rescue her:
    Joachim: (at Yuma) "You listen to me: That is MY research! And MY test subject! And I WILL get them BACK!!"
    Joachim: (now at Marion) "YOU HEAR ME?! You belong to ME, Ette!! I have EARNED YOUR SCREAMS! And I'll TEAR them from YOUR THROAT!!"
  • Evil Is Hammy: Not as much as Zest, but Joachim will break out the prime cuts when sufficiently enraged or given a chance to gush about his experiments and ego.
  • Faux Affably Evil: Joachim can put up a veil of cultured politeness and cheer, but it's all a cover for his sadism and his Lack of Empathy.
  • For Science!: Pretty much everything he does, alongside sating his sadism. He's fully on with Georg's plan specifically to see Deus with his own eyes.
  • "Get Back Here!" Boss: He really loves teleporting around the arena to get away from attacks.
  • Holier Than Thou: Played with. He accuses Georg of heresy for wanting to take the role of Deus's vessel after Zest, a worthier candidate, finally agrees to the role. While Joachim's opinion on this matter technically aligns with the church's doctrines, it's also clear that he expects better research data from Zest, who is more compatible with Deus. When Georg attacks him, Joachim claims that Georg needs him to mantle Deus, implying that he prioritizes his own life over the church's decision.
  • Impaled with Extreme Prejudice: Killed by Georg this way.
  • Lack of Empathy: Holds none for his fellow beings. He's far more concerned about the loss of his research than any lives lost with them.
  • Loves the Sound of Screaming: Freely admits it too, happily musing over the screams Yuma, Ette and Marion gave him during his experiments. He also laments the fact Beatrice didn't survive her attempted Taking You with Me so he could hear her screams.
  • Mad Scientist: Beowulf's top researcher and scientist, and with absolutely no qualms about torturing people and experimenting on creatures' souls to get his results.
  • Malevolent Masked Man: Wears one that covers the lower half of his face, and he's not a good person.
  • Red Baron: "The Sinful Alchemist."
  • You Have Outlived Your Usefulness: Georg kills him in a rage after Joachim calls him a heretic for refusing to back down from his claim to Deus' mantle once Zest, the true Chosen One, decides to accept it. When Joachim tries to tell Georg he still needs him to mantle Deus, Georg replies back at this stage he can do it on his own and finishes Joachim off.

    Ette le Sheila 
Voiced by: Miyuki Sawashiro (Japanese)

A youth serving in Beowulf and Marion's twin brother.


  • Angsty Surviving Twin: He thinks he's this to Marion, but that's because of Joachim's brainwashing. In reality, Marion is the survivor and he's the dead one.
  • Dead All Along: Ette's been dead for quite some time. The "Ette" the party meets is Marion, who's been implanted with Ette's eye and personality/soul and brainwashed by Joachim into thinking Marion was the one who died.
  • Dude Looks Like a Lady: Young and androgynous enough that the party mistakes him for a girl, and certainly not helping that his uniform shows off his legs. Although it turns out his current body is a girl, though supposedly his original body was rather feminine too since he's Marion's twin.
  • Eyepatch of Power: Subverted. He has an eye patch, but it's not his Magical Eye it's covering. Marion gets rid of it with her Good Costume Switch.
  • Magical Eye: Joachim implanted a Dragon's Soul into his left eye to give him incredible power. It ended up killing him, so Joachim put it inside Marion along with a bit of his personality/soul to not let it go to waste.
  • Red Baron: "The Church's Killing Machine."
  • Sharing a Body: Ette's true situation. The body is actually his twin sister Marion's, but his personality/soul is present with hers due to a combination of the dragon soul bound to Ette's eye that was implanted into her and her own inability to let him fully go after his death, with Joachim's brainwashing added in for good measure. He ultimately passes on after being freed of the brainwashing and Yuma using the Shining Dragon's power.
  • Small Girl, Big Gun: Although he's actually a boy in mind, at least, his weapon is a gun that's as big as he is.
  • Supernatural Gold Eyes: His uncovered eye is golden, which is the eye Joachim implanted the Dragon Soul into to give him power.

     The Dracomachina 
Trishula voiced by: Tetsu Inada (Japanese)
Gae Bolg voiced by: Yasunori Masutani (Japanese), Christian La Monte (English)
Gungnir voiced by: Masaya Takatsuka (Japanese)

The greatest servants of the Lombardian Empire and the symbols of Princess Excella's power. Created by Deus, these five dragons fought the World Dragons long ago during Ragnarok and were ultimately defeated and sent into a deep slumber. Excella awakened them with her Diva Magica powers during the Lombardian civil war and used them to cement her father's claim to the throne. The three who serve her personally (Trishula, Gae Bolg, and Gungnir) are known as the Three Spears, while the two who protect the Empire and Emperor (Caliburn and Dainsleif) are known as the Twin Blades.


  • Artificial Human: Well, Artificial Dragon. They were created by Deus rather than being born the normal way dragons come into existence.
  • Brainwashed and Crazy: Georg uses Gjallarhorn to sway them all to his side, using the Twin Blades to kill the Emperor and frame Excella since the populace believes only she could command them to do so.
  • Casting a Shadow: Dainsleif wields the power of darkness and ,implied to be due to Joachim's "improvements," poison.
  • Faster Than They Look: Gungnir looks as big as his fellows, but according to Excella his body is incredibly flexible and he knows how to bend his shape to move at high speeds for one of his size.
  • Fire, Ice, Lightning: Trishula (Fire), Gae Bolg (Ice) and Gungnir (Lightning) have this dynamic together.
  • Hot-Blooded: Trishula is described as the most aggressive and violent of the Spears.
  • Instant Armor: Gae Bolg can create crystal armor over his scales for extra protection. According to Excella, she always found the way it could catch and reflect sunlight to be beautiful.
  • Making a Splash: Caliburn wields the power of water.
  • Our Dragons Are Different:
    • Kirika describes them as being on "the opposite end of the spectrum" in regards to their relation to "true" dragons, having been created artificially by Deus through the same method as them.
    • In terms of appearance, most of them follow the basic build of Western dragons (quadruped build with wings out the their backs/shoulders). Caliburn is the sole exception, being built more like an Eastern dragon (massive serpent with fins for limbs, but also bearing a pair of wings).
  • The Power of Friendship: For the Three Spears in particular, their bond with Excella transcends mere servitude and loyalty into outright friendship, and it's said friendship that allows them to throw off Georg's control.
  • Taking You with Me: The freed Spears (likely fearing being re-controlled by Georg) alongside the dying Beatrice all attempt to kill Georg alongside themselves to protect Excella. While they fail, they still manage to cause enough damage to let the party retreat safely.
  • Theme Naming: All five are named after various legendary weapons of different mythologies.
  • The Quiet One: Gungnir according to Excella is the quietest of the Three Spears and rarely speaks aloud except when necessary.
  • The Remnant: There were many other Dracomachina like them once, but many were destroyed during Ragnarok and the rest fell into a deep slumber. These five were the ones Princess Excella was permitted to awaken, implying others may yet exist.
  • Undying Loyalty: All of them, though in particular the Three Spears, have this towards Excella. With prompting from Beatrice, the Spears even manage to throw off Georg's mind control out of their loyalty and love for her.
  • The Voiceless: Dainsleif doesn't even get a chance to speak due to a combination of his brainwashing, Joachim's experimentation, and Excella not being present when he fights the heroes.
  • What Happened to the Mouse?: Caliburn and Dainsleif both vanish after being defeated by the party with no confirmation of their fates. Caliburn is implied to have survived his battle while Dainsleif's fate is more ambiguous, but neither make a return appearance, even when Georg goes to unseal Deus.
  • The Worf Effect: Gae Bolg gets hit with this twice in short order in order to show off the strength of Jinas and Zest and show the Dracomachina aren't the only credible threats around. After a lengthy battle with Yuma, Kirika and Rinna, Excella restores his strength and orders him to renew the assault. Cue Jinas showing up and crippling Gae Bolg with a flurry of lightning-fast strikes, forcing their retreat. Then Zest, curious about Jinas, shows up after Gae Bolg is healed and challenges the Dracomachina to a fight, unleashing his own power and crippling Gae Bolg with a single powerful slash.
  • Worf Had the Flu: Trishula fights Yuma, Sonia and Kirika early on at Gaelritz Prison and is brought down in battle. However, not only was Trishula explicitly not fighting at full strength and Excella quickly revives him as an example of her power, Gae Bolg and Gungnir then pop in alongside him to hand the heroes a curb-stomp.
  • Wreathed in Flames: Trishula has a large mane of fire coming out of the back of his head and neck. Excella comments she always loved how it frames him.

The True Dragons and Other Divine Beings

    The Shining Dragon 
Voiced by: Hikaru Midorikawa (Japanese)
https://static.tvtropes.org/pmwiki/pub/images/the_shining_dragon_shining_resonance.png

The dragon lying within Yuma, considered both the strongest and the leader of the World Dragons of legends with only his counterpart the Dark Dragon being able to rival him. His soul survived the events of Ragnarok by imparting his power to the elves in the form of the Armonics.


  • Gold and White Are Divine: His form with his power unsealed has white and golden scales, and he's considered close to a god.
  • His Name Really Is "Barkeep": If he has a name aside from "Shining Dragon", it has been lost to the ages with anyone who might have remembered it long gone and himself never giving any other name.
  • It Has Been an Honor: He tells Yuma as such before he leaves him to pass on.
  • Nice Guy: He really does have Yuma's well-being at the forefront of his mind. He's the one who encourages Yuma to use his power to protect others, and when Yuma was younger he always warned him to get as far away from his village as possible before using his powers to avoid any potential disasters. And he doesn't hesitate to sacrifice his own existence to ensure Yuma will not eventually perish down the line, only asking that Yuma to live his life without regrets.
  • Light 'em Up: He holds dominion over (and technically is an Elemental Embodiment of) the power of Light.
  • Memento MacGuffin: When he passes on at the end of the game, only the Armonics and Vandelhorn remain behind.
  • Restored My Faith in Humanity: At the end of the game, he admits to Yuma that he lost his faith in the world after Ragnarok, but Yuma and his friends managed to restore it.
  • Sealed Good in a Can: Before he turned to Jinas and later Yuma, his vessel was the very seal used to imprison Deus.
  • Sealed Inside a Person-Shaped Can: Yuma is his can and has been since he was a child. Jinas was the first.
  • Survivor's Guilt: He admits that he hates the fact he survived in spirit while his World Dragon brethren all passed on at the end of Ragnarok, seeing it as his sin and only soldiering due to the fact Deus still existed. With Deus' destruction at the end of the game and his unsealing running the risk of eventually killing Yuma, he willingly and happily accepts his end.
  • Time Abyss: As one of the World Dragons and the first dragons in general, he's existed before the world itself has.
  • Worf Had the Flu: According to him, the reason why he and the other World Dragons were only able to seal Deus instead of destroy it was because by the time they fought their way through the monsters, rogue high elves, and Dracomachina to reach it, they had exhausted themselves too much for anything else, nor did they have time to restore their strength.

    Deus 

The god revered by Lombardia's Sanguine Church. The creator of the Dracomachina, Deus fought against the Shining Dragon and other World Dragons during Ragnarok, before ultimately being sealed away. The Sanguine Church, founded by Deus's followers, seeks to resurrect him.


  • Deity of Mortal Creation: Was created by the High Elves of Alfheim as a more efficient means to use Dragon Energy, without needing to rely on Rune Songs.
  • Deus est Machina: Deus is ultimately revealed to be a machine- the Dragon Energy Utilization System, created by the high elves to use Dragon Energy without need of Rune Songs.
  • God of Evil: Is seen by such by the majority of the elven and human population of the modern world, having been the cause of nearly destroying the world. The Sanguine Church, on the other hand, sees him as the true means of salvation. In the end, "he" is only evil in so much as being a weapon of mass destruction used for world-ending genocide, with no sentience or thought whatsoever.
  • Fun with Acronyms: Deus's name is ultimately revealed to be an acronym meaning "Dragon Energy Utilization System."
  • Fusion Dance: Georg fuses with Deus before the final battle. This ritual, as Georg explains, is necessary as Deus has no will of its own, though not just anyone has the body necessary to mantle Deus' power. The fact Zest had the most compatibility despite never going through the church's Super Breeding Program was noted as an outlier and to some a stroke of divine providence.
  • Just a Machine: Ultimately revealed to be this.
  • No Ontological Inertia: Averted. Its "Castastrophe" isn't just raw destructive power, but something that can increase the frequency of monster attacks and cause disasters to occur. It's implied that the Catastrophe is actually unstable dragon energy, which is why destroying Deus doesn't get rid of the Catastrophe. The Shining Dragon considers sealing up the Unapproachable Tower to contain the Catastrophe, but Jinas instead advises the party to use the Last Song to get rid of it.
  • Sealed Evil in a Can: Deus was sealed outside of time by the Shining Dragon and the other World Dragons at the end of Ragnarok. The Sanguine Church's goal is to break this seal.
  • Walking Spoiler: Revealing the truth about what Deus is spoils several key points of the backstory and puts a new twist on the ancient legends and just why the high elves were split in fighting him.

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