Follow TV Tropes

Following

Characters / Roulette Rampage: First Session

Go To

This is the page for the first Roulette Rampage Roleplay. For the main character page, refer to here.

Take note: Spoilers concerning the Mastermind are left unmarked! Read those at your own discretion.


    open/close all folders 

    Male Students 

Ryouta Akagi

Super High-School Level Choreographer

https://static.tvtropes.org/pmwiki/pub/images/ryoutaakagi_3207.png
"It’s alright, Ryouta! Men don’t cry. Let’s give it our best."

A bright eyed dancer who dreams of becoming a heroic, handsome young man. Though entering prison at the age of seventeen, he's dreadfully short for his age, with a childish mindset and personality to match his youthful frame. He can be a handful at times, but his optimism almost never lets up and his playfulness never goes down. He's killed in Chapter 3, shot to death by Monobear for taking an unpaid item from the Monoshoppe.


  • Dark and Troubled Past: One of the few inmates to avert this trope. Throughout his childhood and the discovery of his talent, not a lot of bad things happened to him.
  • Didn't See That Coming: His death in Chapter 3. Ryouta may have been the most naive out of the cast, and he seemed to trust everyone too easily, but he didn't seem like the type to kill and no one expressed any reason to kill him or consider him a target. Even resident Manipulative Bitch Ai didn't think of him as much of a target. But still, she found him shot to pieces at the foot of the entrance to prison store, and she and every other survivor were visibly shocked.
  • Gratuitous English: Uses this from time to time.
    "<Woah! Dancing in the shadow!>"
  • Kill the Cutie
  • Inelegant Blubbering: He does this a lot when he's scared or upset. This mostly shows up during investigations.
  • Hero Worship: Towards Atlas.
  • I Want to Be a Real Man
  • Ludicrous Gibs: What he's reduced to after Monobear catches him essentially stealing candy.
  • Older Than He Looks: So much that everyone assumed he was a child upon meeting him. It doesn't help that he has some issues regarding that.
    • One of the Kids: He's not helping much with his case though, as he's actually very naive and childish.
  • Out of Focus: He doesn't show up during Chapter 3 or says anything of worth for a while. When he does show up again, he's paying a heavy price for shoplifting.
  • Put on a Bus: For at least a Chapter, his Out of Focus nature (as noted above) is explained by him hiding in his room in fear. He comes out once or twice, but by those times, he's mostly confused.
  • Shoo Out the Clowns: Ryouta might not be the most serious of the cast, but his naivety did sort of bring a sense of alleviation to the horror of living in a prison. So, obviously, he was going to die doing something as simple as forgetting to pay for candy.
    • Real Life Writes the Plot: The RP has a policy for those who don't respond at least once in the current Chapter, and it involves a mandatory execution from Monobear at a random point in time.
  • Shoplift and Die: Unfortunately, if you don't pay for your food you get filled with holes instead!
  • Technicolor Eyes: Blaring pink with light blue circles.
  • Trademark Favorite Food: Hamburgers, apparently. Also, junk food in general.
  • We Hardly Knew Ye

Oten Kouei

Super High-School Level Hitman

https://static.tvtropes.org/pmwiki/pub/images/oten_5246.png

"...I think everyone is afraid of me. But they don’t need to be. I just want…to be friends. I just want everyone to be safe."

An orphan who was raised by his older brother, a member of the Yakuza; when his brother was killed by a rival gang, he joined himself, as he felt he was left with no better option. Oten's defining characteristic is an unwavering belief in honor - at least, honor as he defines it, which often leads to him attempting to 'correct' the behavior of others. This can be small injuries or even the most drastic and obvious solution - death. When he's on the job, he is a focused killing machine; when he's not, he can be a little odd. But he insists that no one fear him because of his talent, because he just wants to make friends. He wants to live his life as a hitman, but also be a regular boy. Needless to say, it's been hard.

He's the victim of Chapter 3 (the only one, since Ryouta broke the rules and therefore doesn't count), having been hit in the back of the head by Junpei and drowned by Ai Senzaki.


  • Ambiguously Bi: Have you seen how long he held Banri's hands?
  • Being Good Sucks: He thinks that he is doing the right thing in defending others and standing up for honor, but no one else seems to understand this. Probably because he's a hitman and kills people.
  • Brutal Honesty: If you've done something he doesn't agree with, he won't hesitate in telling you that you deserve to die.
  • Cannot Talk to Women: Not necessarily that he's a wreck, but he just doesn't seem to be able to say the right things. He wants to compliment them, but he insults them. See his first interaction with Senzaki:
    I can help you b-but I just…I just wanted to say…N-…Nice cans…!
  • Casanova Wannabe: Three guesses as to why he's not good at it.
  • Doom Magnet: Oten's life is put in danger every single day. Danger and despair is his life – and yet in the one situation it shouldn't be, i.e. going to school and making friends, it's in danger yet again. He then seems to warm up to Kouya and Banri in the early chapters, but both of them are revealed to be the murderers of their respective chapters— one after the other, mind you— and are executed afterwards. Poor guy can't catch a break.note 
  • Eerie Pale-Skinned Brunette
  • Four Eyes, Zero Soul: Wears green glasses when he's performing a hit on someone (and a few of his sprites with more calculating/unhinged expressions).
  • Hidden Eyes: An odd example - he has this shadow even when his eyes are clearly visible.
  • Hitman with a Heart: Oten refuses to kill or even injure anyone who has not committed what he considers to be a dishonorable deed. So yes, although he could splatter your brains across the wall with one shot, he won't do it as long as you follow the path of honor.
  • Honor Before Reason: When Kouya is found guilty of murdering Masato, he claims that he's committed an incredibly dishonorable act, despite the fact that not doing so would've caused everyone to starve to death. This is also pretty much Oten in any situation, and he will become a different, stronger person when it comes to upholding his code of honor.
  • I Just Want to Have Friends: He's never had them before, and he's pretty tired of not having them. Unfortunately, he's really bad at making them. The closest friend he had, Kouya, ended up being the murderer in Chapter 1.
  • Implausible Deniability: Oten absolutely refused to believe that Kouya was the murderer, despite all the evidence clearly pointing to him. He was more convinced that someone had framed him, rather that than he had done it.
  • I Warned You: In a bit of extra material and in Chapter 3, he gets told this by Banri (ghost and Alter Ego form) after he told him that he was just as likely to die in prison.
  • Knight Templar: He's basically what you'd get if Kira was a hitman.
  • invokedLawful Neutral: Will do anything to uphold his code of honor.
  • Mood-Swinger
  • Moral Myopia: Believes the best way to punish people for dishonorable actions, such as murder, is...by killing them, because he determined what is dishonorable to begin with. Although for smaller offenses, he'll just cause them pain until they learn their lesson.
  • Mortality Phobia: Either develops one or becomes more pronounced after the events of Chapter 2.
  • The Name Is Bond, James Bond: Kouei, Oten Kouei. (A little too Bond there, Oten.)
  • Sacred First Kiss: Mixes with Accidental Kiss with Banri Bunko. What at first was just Banri comforting him ended with Oten tripping, pulling down his gas mask, and crashing their lips onto each other. Which became more of a proper kiss when Banri sat himself up.
  • Sedgwick Speech: After being told by AE Banri that he's just as human as anyone else in prison, Oten snaps and rants at him that he plans on surviving the whole ordeal. This happens in early Chapter 3, where he's killed off not long afterwards.
  • Sharp-Dressed Man
  • Tears of Fear: Began to cry uncontrollably when Kouya was discovered to have been the murderer. It was a combination of feelings – betrayal, fear, sadness, anger. Oten tends to cry when he's afraid or upset.
  • To Be Lawful or Good: After the events of Chapter 2, Oten becomes increasingly conflicted with his feelings towards his friends and their decidedly dishonorable secrets, coming to a head when he speaks with the Banri Alter Ego.
  • Took a Level in Cynic: Oten came into Hope's Peak starry-eyed and ready to make friends, but the 1st murder changed that. He now realizes he really can't trust everyone like he initially thought.
  • We All Die Someday: Chapter 3 has Oten come face to face with mortality, made worse by Banri telling him so in an effort to cheer him up. He doesn't accept this at all.
  • What the Hell, Hero?: Oten was pissed at Banri after he killed Nagisa and Boa and tried to get away with it. He tried to tell him that whatever advice he might have is irrelevant because of the blood on his hands. He begins to give Banri another one after he's died and been converted to an Alter Ego as well. He couldn't stop himself, really.

Kouya Itotani

Super High-School Level Omo-Zukai

https://static.tvtropes.org/pmwiki/pub/images/kouyaitotani_4998.png
"…You wouldn’t hit a kid with glasses, would you, Hoa-san?"

A seventeen year old puppeteer with a stoic personality. He's the culprit of Chapter 1, and the killer of Masato Masamoto. He is made to star in a false puppet show with himself as the puppet and stabbed in both arms and head by the corpse of his victim, and then crushed underneath his performance stage.


  • Cruel and Unusual Death: He's strung up like a puppet by Monobear and made to walk a distance while his limbs are pulled painfully, dislocating them from their sockets. Then, as the scenery changes, the body of Masato is made to approach him and stab him in his left and right arms. The stage they're on crumbles beneath them, and as Kouya's lying against the rubble, Masato's corpse pierces him through the skull.
  • Impaled with Extreme Prejudice: Through the head. Though considering how much pain he was in by that point, it may have been the most merciful part of his execution.
  • Lonely Rich Kid: Supplementary materials reveal that his parents were always away, which left him alone on their estate. He does have siblings, but they don't pay much attention to him either.
  • Only Friend: To Oten in Chapter 1. As it turns out, this trope was subverted before the events of the Roleplay. A couple of entries in Banri's journal note that he was one of his confidants for his illness and very much treated him as a friend. The final Trial also revealed that they had all known each other at that point.
  • Stoic Spectacles
    • Four Eyes, Zero Soul: Though this one is a weird case. He explicitly says it's for the good of the rest of the students, but his demeanor made the rest of the kids (and especially Oten) see him as nothing but a monster. It doesn't hurt that we learn nothing about him during his brief stay in prison.
  • Well-Intentioned Extremist: With the first motive leaving the kids without any food or water, Kouya claims to have killed Masato with their best interest in mind. Though he also claimed to have killed him to see if their circumstance was real...
  • You Wouldn't Hit a Guy with Glasses: see his Character Quote.
  • We Hardly Knew Ye

Junpei Nakagawa

Super High-School Level High Board Diver

https://static.tvtropes.org/pmwiki/pub/images/junpeinakagawa_7636.png
"Even if it's naive, I'd rather dive in and give it a try than be scared and alone the whole time."

The oldest child of a large family with a small income, Junpei spent much of his childhood taking care of his younger siblings while his parents worked to support them, isolating him from his peers. He discovered his talent for diving at a local pool while attempting to learn how in order to teach his siblings himself. He got picked up professionally not long afterwards, allowing his family to live comfortably, at the cost of further distance from other kids his age at the time. Awkward and unsure of himself, but empathetic and a chronic optimist. He is one of the five inmates to survive the final trial and escape the prison.


  • Accidental Athlete: How he discovered his talent.
  • Accidental Pervert: Accused of being this during the Chapter 2 trial when he revealed that he found a bloody sponge in the girl's bathroom during investigation.
  • Big Brother Instinct: The majority of the time he displays this with Misaki since she reminds him of one of his sisters, but he also displays some brotherly techniques when trying to calm down others, like he does with Oten after he has a panic attack.
    • He also has a bit of this with Miwa, seeing that he was prepared to hurt one of his friends if there was a threat on her life. However, after the end of the game where they escape the prison together, it might be something else entirely, based on his relationships page.
  • Birds of a Feather: With Miwa, as revealed in Chapter 2 when it comes to light that they've both kept their titles in their respective sports by less-than-legitimate means.
  • Break the Cutie: Has been happening gradually since their interment in the prison, coming to a head in Chapter 3.
  • Closet Geek: Gets really emotionally invested in anime, manga, videogames etc in his spare time; not quite what you'd expect from a SHSL athlete.
  • Decoy Protagonist: He fits the mold, at first... kind-hearted guy who delivers at least one hope-filled speech during the course of the RP, and survives to the end. In the final trial, however, Kaori Natsume is the one who stands up to Etsuko and leads the inmates out of the prison towards a new future.
  • Dumbass Has a Point: Investigating with Miwa in Chapter 1, and raising the possibility that the plastic came from elsewhere.
  • Goggles Do Nothing: He doesn’t even wear them when he dives. He’s just gotten used to it.
  • Hair of Gold, Heart of Gold
  • The Heart: Desperately cares for his friends, and doesn't want them to despair. If he's really up to it, he can give off an impressive, hope-filled speech when you need one.
  • Innocent Blue Eyes: So bright. So fucking bright.
  • Massive Numbered Siblings: The oldest child out of five siblings, two boys and three girls.
  • Nice Guy: He sure is. He really is. He sure is. A nice guy.
  • Odd Friendship: Seems to be developing with Banri. Unfortunately, it won't continue on Banri's part.
  • Shipper on Deck: He seems to think that Banri and Boa would have made a cute couple even after he figures out that they all knew each other before their memories were wiped.
  • Shoo Out the Clowns: While he never truly exits the narrative, his Character Development throughout the RP downplays his sillier traits. Other than that, he's still the loving, brotherly blonde he was at the beginning.
  • Tap on the Head: Giver, not receiver. He whacks out Oten when he's told that Miwa has a chance of being attacked by him in solitary.
  • Tender Tears: He's cried quite a lot, even over situations that don't directly concern him, simply because the fact that everything's terrible hits him particularly hard.
    • Broken Tears: Upon the reveal of the Chapter 3 motive. The idea of another murder, along with losing Oten's trust is too much for him to cope with at one time.
  • The Dutiful Son: Spent a lot of his younger years taking care of his siblings for his parents, and continues to give his family most of his income from diving.
  • Took a Level in Cynic: Was a little more blindly optimistic and trustful of everyone at the start, but re-examined his priorities a little after the first murder.

Banri Bunko

Super High-School Level Exterminator

https://static.tvtropes.org/pmwiki/pub/images/banribunko_3927.png
"I’m not confident I’ll live through this, s-so I’m simply weighing the options… whether it’d be more shameful to die lonely and paranoid, or p-painfully naive."

From a young age, Banri has never really connected with others. The Bunko household was home to fleas and other insects until one day they garnered the funds to hire an exterminator. From then on, Banri had an obsession with becoming one. Also somewhat of an amateur chemist, the money gained from creating a revolutionary poison went toward cleaning up their home and Banri was allowed to become an exterminator. Despite this, his profession has caused many others his age to withdraw from him, even going so far as to call him disgusting when he in fact has an obsession with cleanliness.

He was the culprit of Chapter 2, killing both Nagisa Iwase and Boa Hoa, and is made to exterminate a swarm of mini Monobears until they immobilize him while a larger Monobear squishes him flat.


  • Accidental Kiss: Happened with Oten much to Banri's shock and embarrassment due to the fact that he kinda liked it.
  • Alliterative Name
  • Ambiguously Bi: See the Accidental Kiss above. He has had explicitly romantic feelings for Boa Hoa, but his interactions with Oten also come off as somewhat romantic at points.
  • Berserk Button: Stop touching his fucking gas mask. Also bugs on his bare exposed skin or hair. Even so much as mentioning Banri's mental illness causes him to erupt quite violently with emotion, having done it once in the presence of Boa Hoa and once at the Chapter 2 trial, even going so far as to scream frantically and angrily.
  • Cool Mask: Gas masks, man.
  • Cruel and Unusual Death: Forced to kill millions of mini-Monobears until they overtake him and immobilize him, then gets squashed by an even bigger Monobear until he's nothing but a bloody mess. The least we can say is that he died instantly.
  • Eccentric Exterminator
  • Eerie Pale-Skinned Brunette: While he's not unapproachable, he does give off creepy vibes to some of the other inmates and his murder of Nagisa is painted as unambiguously unsettling, especially with his psychotic episode keeping him out of his right mind.
  • Financial Abuse: Banri’s parents used his self-made revolutionary poison to make money. It's something he ends up sharing with Boa.
  • Giant Foot of Stomping: In the final stages of his execution, a giant Monobear comes to exterminate Banri while he is immobilized. At first, he pulls out some poison gas to take Banri out— but then quickly decides to squish him flat with his boot instead.
  • Hallucinations: Due to mental illness, Banri hallucinated that bugs were inside of him as well as inside of the areas he dwelt in and sometimes in other people.
  • Freudian Excuse: When you consider the fact that he was having a near psychotic episode due to mental illness prior to murdering. It doesn't excuse his actions, but it does explain why he did it.
  • Kids Are Cruel: For a large portion of Banri’s life, he was constantly picked on and made fun of.
  • Neat Freak: Banri thrives on cleanliness and hygiene.
    • Played for Drama later on. Because of his illness, he sees bugs everywhere on Nagisa and kills her to be rid of them. Notice how one of the items used during this is bleach, and the main reason potassium was used was to 'cleanse' her from the inside.
  • Polyamory: Banri ends up developing romantic feelings toward both Boa Hoa and Oten Kouei.
    • No Romantic Resolution: Both of these respective crushes go decidedly nowhere considering the fact that Banri kills Boa and Oten is disgusted with him and despises him by the end of the Chapter 2 trial.
  • Parental Neglect: To an extent. Considering they did absolutely nothing for a long time when Banri was constantly subjected to being bitten by fleas.
  • Scrubbing Off the Trauma: After murdering both Boa Hoa and Nagisa Iwase, Banri was overcome with so much guilt and paranoia that he began to scrub at his hands violently with a sponge until they were wounded and bleeding raw.
  • Shirtless Scene: Not the most pleasant one in context, but to prove his innocence he pulls up his shirt to show that he doesn't have incriminating wounds on his chest during the Chapter 2 trial. He doesn't. They're somewhere else...
  • Speech Impediment: When he was able to talk, he always began his sentences with a stutter.
  • Sympathy for the Devil: Towards Ai Senzaki. Originally he saw her as quite the antagonist before realizing she behaved so cruel for a deeper reason.
    • Banri himself, as well. Despite having murdered two people, one for just being there and the other for witnessing it, and throwing at least three people under the bus in a trial while trying desperately to save his skin, a lot of people still feel bad for him. Some characters view him as just as much of a victim as the other two.
  • Terrified of Germs: As if it wasn’t obvious enough, he gets downright weepy and angry at the idea of being contaminated or infected.
  • Thanks for the Mammary: Happened with Boa on accident, though she was asleep and doesn't recall it happening. Banri gets his face stomped on anyways which was also an accident.
  • The Quiet One
    • Cute Mute: It’s not strange to look at the mute guy and think he looks rather innocent or cute due to his silence and additional awkwardness.
    • Elective Mute: It’s not really elective because Banri doesn’t inherently choose when he speaks or when he doesn’t. Often times he opts against it because it is awkward and difficult for him due to his disability.
    • Talking with Signs: Often instead of talking much he’ll merely write down whatever it is that he wants to say and hold it up.
  • Worthy Opponent: Ai Senzaki at least regards him as this, since he was one of the only inmates that actually saw her Jerkass behavior for what it really was: a cry for help, mostly done out of fear for this situation. They at least seem to be on friendly terms in the afterlife.

Jinta Katsuragi

Super High-School Level Club President

https://static.tvtropes.org/pmwiki/pub/images/jintakatsuragi_3457.png
" What good am I as a leader if I can’t even prevent murder?"

A charismatic young man blessed with the gift of leadership, despite the stress and worry it brings upon him. The victim of Chapter 4, doused in oil and hit over the head with a bottle by Nabiki Kaname.


  • Accidental Murder: while Nabiki did try to demand answers out of him after seeing the picture with him, Boa, and Misaki, she never meant to kill him by breaking the glass bottle over his head.
  • Being Watched: Chapter 3 has him tail Misaki and Kaori to see if they had anything to do with the mysterious photo that had been discovered a couple of days prior. Misaki catches him, though.
  • Crippling Overspecialization: According to his Bio, leadership's the only thing he excels at.
  • Dude Looks Like a Lady: Banri couldn't figure him out for a good while, at least.
  • Japanese School Club: He's the SHSL Club President. He was made to take a club every year starting from the sixth grade, and got leadership position in every single one of them.
  • Mysterious Note: Jinta receives his own in Chapter 4 from a messenger simply called "A friend". This friend turns out to be Nabiki Kaname.
  • Raven Hair, Ivory Skin
  • Shirtless Scene: Gets one with Atlas and Banri in Chapter 2 to prove they don't have scars as signs of a struggle.
  • Supporting Leader: He's sort of the moral center of the group, and tries to bring everyone together to try and keep their spirits up. However, his participation during trials and investigations is pretty low. There's also the matter of his death, permanently barring him from participating in the inmates' escape further...
  • Red Herring: For Nabiki. After seeing the photo of Jinta, Misaki, and the deceased Boa Hoa together during the Despairing Incident, she came to the conclusion that they were the ones who locked the inmates up in the first place. She wrote to Jinta to have him confess to this crime.

Manabu Makoto / Atlas

Super High-School Level Football Player

https://static.tvtropes.org/pmwiki/pub/images/manabumakoto_5233.png
"I’m sorry, but no one is going to get killed! Not on my watch! Though, I’m not exactly sure how I’m going to go about doing that…"

Champion of football, role model to kids all across Japan, Atlas has come to save the day! Or, at least he would, if he wasn't so nervous. In reality, Manabu Makoto is just an average kid who wants to make kids smile. The boy decided to pick up his mantle after noticing a child excitedly watching high school football, after all. But despite the airs of heroics he puts on in his chosen sport, he never really feels like a hero to himself, and hates that he isn't as brave as he thinks he should be. But rest assured, he'll help when he can, and protect those he cares about with all he's got. He is one of the five inmates to survive the final trial and escape the prison.


  • Anime Hair: Even without putting in hair gel, it stays up!
  • Clark Kenting: Like all good superheroes, Atlas tries to keep his life as Manabu Makoto a secret. Unlike most examples, though, it's not merely the mask and personality keeping his identity. He dyes and styles his hair differently from his civilian persona (from brown to blonde), in addition to wearing colored contacts making his eyes appear blue.
  • Cowardly Lion: He's consistently shown fretting and worrying over his situation in the prison, and he's very panicky around dead bodies. Despite this, he's one of constant investigators before each trial and is quick to defend those he cares about.
  • Dark Secret: During the Chapter 2 trial, Monobear decided to reveal everyone's secrets to the court, regardless of relevance to the case. In Atlas's case, Monobear revealed that He took performance enhancers to help in football.
  • Domino Mask: Wears a blue one as part of his superhero persona. It's come off only once.
  • Friend to All Children: He started out helping in hospitals and cheering kids up. This trope is the catalyst for discovering his talent and superhero persona, and it's also part of the reason why he worries so much for Ryouta.
  • Hates the Job, Loves the Limelight: Let it be known that Atlas is not fond of football and the pain it brings. But if it'll make kids across the nation happy, he'll be more than glad to do it.
  • Heroic Self-Deprecation: He absolutely hates how cowardly he is on the inside, and is jealous of his superhero persona for having the confidence he lacks.
  • Instant Sedation: Knocked out with chloroform and stuffed into a locker in Chapter 3 after being tricked by the culprit with a Mysterious Note.
  • Lovable Coward
  • Mr. Fanservice
  • Only Known by Their Nickname: Invoked. He wants others to call him by his alias "Atlas". They don't really have a choice in the matter though, since he never bothers to give out his real name to anyone.
  • Phenotype Stereotype: You would think that the football playing blonde-haired blue eyed kid with an English-sounding name would be an American. He's not, his hair is dyed, and that's an alias he's using.
  • Primary-Color Champion: With his blue football uniform, red cape and clips, and blonde hair, he really couldn't be anything else. This only applies to him when he acts as his superhero persona.
  • Second Love: To Kaori. Maybe. They both get along quite well, she does aspire to get closer to him, and he does seem to reciprocate her feelings in part. In the end, Kaori wishes to improve the world with him and everyone else, so they might have gotten together after the events of the first Roleplay.
  • Shirtless Scene: He gets a shared brief one in Chapter 2 with Jinta and Banri to prove that they don't have scars as signs of a struggle.
  • Ship Tease: With Kaori. May or may not have paid off in the end.
  • Stepford Smiler: To most people, he puts on a brave face and tells them not to worry. Behind their backs, he's just as frightened as anyone else and delves into Heroic Self-Deprecation, cursing himself for being nothing like his superhero persona.
  • Unkempt Beauty: In Chapter 3, he notes that his hair's turning into a rat's nest without his usual gel. That doesn't seem to stop Kaori from fawning over him, though.

Masato Matsumoto

Super High-School Level Con Artist

https://static.tvtropes.org/pmwiki/pub/images/masatomatsumoto_8273.png
"Honestly, people get stabbed over simple things they don’t even need all the time. Like money, your social security number, or your credit card number."

A scheming jerk with not a lot of good to say. He was the first victim of Chapter 1, stabbed in the neck and arms by Kouya Itoutani.


  • Alliterative Name: Masato Masumoto.
  • Astonishingly Appropriate Appearance: It's not made clear if the stitches on his mouth were scars or naturally occurring, but it does do a good job of making him look a little corpse-like or puppet-like combined with his moppish hair. Appropriately, he is the first to die, and is strung up like a puppet during Kouya's execution.
  • Big Brother Instinct: His younger sister is pretty much the only person that matters to him, and he sends a lot of money towards her treatment...
  • Con Man: It's literally his talent.
  • Distinguishing Mark: Check out those scars, bro!
  • Jerkass: The funny thing is he never really got to speak to anyone long enough for them to acknowledge this aspect of him because of his death early in the game, but he never really had pleasant opinions of the other inmates, if you take a look at his Relationship page.
  • Gray Hair, Black Heart: Or gray heart, at least. He's not exactly the model of a good person. After his death however, he seems to be a bit nicer,if only because he keeps most of his nasty thoughts to himself for once.
  • Have I Mentioned I Am Gay?: Although this is probably due to the fact that he didn't live long enough to actually develop in this direction like, at all.
  • Sacrificial Lion: His death shakes the other inmates up pretty badly.
  • We Hardly Knew Ye: The first of the cast to die, and without getting to his backstory too.

    Female Students 

Miwa Fujikawa

Super High-School Level Bowler

https://static.tvtropes.org/pmwiki/pub/images/miwafujikawa_8346.png
"Let’s just cheat Monobear out of his precious murder."

A 16 year old girl with a good heart and a good head on her shoulders. At the age of 9, she developed a strong affection for bowling and consistently went with her parents, and since then her skills have grown- enough to have her own team,, Lane Violation. After seven years of developing skills, she's acquired an acute sense of focus and concentration and a strong attachment to her friends. But between her developing hand disease and being stuck in prison, she's not going to let anything get her down. She is one of the five inmates to survive the final trial and escape the prison.


  • Actually Pretty Funny: In Chapter 4, she makes a crack about "kicking the bucket" while investigating with Nabiki. They're both awkward about it, but they have a laugh.
  • Badass Boast: See page quote.
  • Birds of a Feather: With Junpei, regarding that they both resorted to foul practice in their respective sports.
  • Book Dumb
  • Career-Ending Injury: She has an autoimmune disease that's slowly making it more difficult for her to bowl. Ends up leading to her cheating in her tournaments in order for her to keep her title, as her illness gets worse.
  • Clingy Jealous Girl: Around Junpei and Ai, as she's afraid that her influence will corrupt him.
  • GMPC: Her mun is one of the two creators of the RP.
  • Gratuitous English: Apparently, she knows a couple of English words like "Strike", "Spare", and "Creamy". The first two are understandable since bowling is her profession, but she thinks creamy means... "cute"?
  • Green-Eyed Monster: One of the things that led her to be labeled as At-Risk was an incident where she dropped a bowling ball on another competitor's hand purely out of jealousy.
  • Hair of Gold, Heart of Gold: Over the course of the RP, she's shown herself to be fiercely protective of Junpei and doesn't want him to get hurt, and she hadn't attempted to hurt anyone.
  • He Is Not My Boyfriend: Ai usually mocks Miwa and Junpei's partnership by saying that Miwa's his girlfriend. She doesn't exactly help this perception though, since she's constantly trying to keep Junpei away from Ai because she's afraid of what her influence might do to him.
  • Informed Self-Diagnosis: See above.
  • The Leader: At least in the past she was. She would regularly hold most of the meetings her class would have at her house.
  • Like Brother and Sister: With Junpei.
  • Maybe Ever After: With Junpei after the final trial.
  • Pink Boy, Blue Girl: Miwa's a bit tougher than Junpei, as he's more easily prone to Tender Tears and is more emotional in general.
  • Working Through the Cold: She's not about to let her condition stop her from bowling.
  • The Rival: To Ai. The two frequently butted heads during their stay in prison, and she's one of the few who saw through her 'idol' persona from the get-go. However, she does earn a begrudging sense of respect from Ai post-mortem.
  • Sad Clown: Despite her straightforward and determined attitude, she's just as scared of the situation as anybody else. She hides this behind multiple attempts at making jokes at the situation at hand.
  • Worthy Opponent: Ai at least admits this later on in the story.
  • Youthful Freckles

Kaori Natsume

Super High-School Level Perfumer

https://static.tvtropes.org/pmwiki/pub/images/kaorinatsume_5788.png
" Don’t be so hard on yourself… I mean- I think you’re really great!"

A bubbly, sweet, and energetic sixteen year old girl with an almost in-eradicable smile. Her knowledge in perfuming goes as far back as the age of 10, when she started experimenting with oils and fragrances to recreate the scent of the day she met a mysterious boy she befriended during Golden Week, and has made a name for herself with a line of perfume based off of that week. Though kind, she's a bit of a ditz and ends up coming off as a bit insensitive, cracking jokes at inappropriate times and speaking her mind without a filter. However, she holds her darker emotions in and tries to deny the more unpleasant thoughts and memories that crop up from time to time. She is one of the five inmates to survive the final trial and escapes the prison.


  • A-Cup Angst: In the final trial after the reveal that they had lost three years worth of memories, the first thing Kaori does is check if her chest has grown. No such luck.
  • Ambiguously Bi: So far, she's had romantic feelings for guys (one was her boyfriend and the other was Atlas) and as for girls, she makes an apology to her closest friend Misaki that reads similar to a love confession in Chapter 4.
  • Break the Cutie: Slowly but surely happening over the course of the game. She finally breaks out in full blown tears in the beginning of Chapter 4.
  • Curtains Match the Window
  • Eating the Eye Candy: She seemed awfully happy about seeing a shirtless Atlas when He, Jinta, and Banri were asked to prove that they had no wounds.
  • First-Name Basis: Because of their close relationship, she's this with Misaki. She's working on it with Atlas.
  • Frame-Up: Ai Senzaki does this to her in Chapter 3, by sending a Mysterious Note to Atlas detailing a party for Oten.
  • GMPC: Like Miwa, her mun is one of the two creators of the RP.
  • Heroic BSoD: After she scared off Misaki with her outburst in Chapter 4, she locked herself up in her room for a couple of days until the next motive was announced.
  • Inelegant Blubbering: Comes hand in hand with Break the Cutie. The poor girl cries her heart out after seeing the desolate and empty land from the watchtower and can hardly say a word.
  • If We Get Through This…: ...she'll make some mighty nice perfume for all of them!
  • Innocently Insensitive: The girl cracks jokes in the middle of a trial. It can't get more insensitive than that. She gets better as the RP goes on.
  • It's All My Fault: It's never elaborated how exactly her boyfriend gets into the car accident, but she still feels completely responsible for it.
  • The Leader: Despite her emotional hangups, she's the go-to leader of the group and one of the most consistent investigators during the latter half of the game. The final trial even culminates with her calling out the Mastermind on their ideology with a resounding "You've got that wrong!"
  • Meaningful Name: Her first name, Kaori, is also written as the word for "fragrance", which is almost prophetic for a girl who would grow up to be a perfumer.
  • Naïve Everygirl: Besides her boyfriend's death, she's arguably the only one of the surviving members with the least amount of emotional baggage, and is almost always seen with a bubbly, optimistic outlook on life. This ends up being her greatest advantage against the Mastermind.
  • Official Couple: Pre-prison with a boy named Haru Takeyama. Kaori was also indirectly responsible for his death.
    • However, she achieved a Maybe Ever After with Atlas after the events of the game.
  • Platonic Declaration of Love: Given to Misaki during the beginning of Chapter 4 to cap off their reunion.
  • Second Love: Her developing crush on Atlas marks him as a potential one in Chapter 3. The fact that he may be the second one is regarding Kaori's boyfriend's death prior to the start of the RP.
  • Sailor Fuku
  • Shoo Out the Clowns: She never really dies, but her sillier traits are either downplayed or Played for Drama as the RP goes on. In particular, her character started to develop when she starts making friends with Misaki and when her boyfriend's death was revealed in Chapter 2.
  • Stepford Smiler: Type A. She's a genuinely nice and energetic girl, but there seems to be something hiding under that near-eternal smile. The mask finally cracks after the Chapter 2 trial with the reveal that she was the indirect cause of her boyfriend's fatal car accident.
  • Took a Level in Badass: Like her friend Misaki before her, she takes a big leap in Chapter 5's trial, calling out the Mastermind's ideology and convincing the survivors not to lose hope.
  • Two Girls and a Guy: Has this setup with Misaki and Atlas. When she comes back for Reloaded, she has this instead with Junpei and Miwa.

Boa Hoa

Super High-School Level Mathlete

https://static.tvtropes.org/pmwiki/pub/images/boahoa_8111.png
“You know, I didn’t pin you as the type of person to steal food from others. It doesn’t particularly leave a good impression.”

Born to overbearing parents, Boa was discovered to have a natural talent for mathematics at a young age. Upon learning she was a 'prodigy', she began to participate in all kinds of mind sports and mental calculation competitions. Though she took a sudden break due to family issues, she began participating once again, winning the MCWC for a third time and earning herself an invitation to Hope's Peak. She is sarcastic, lazy and a cynic. During her time in prison, she comes off as cold and harsh, but she slowly softens up to certain people. She is the second victim of Chapter 2, choked to death by Banri Bunko.


  • Asian and Nerdy: You would think so with her being the Mathlete and all, but she's actually more reserved and cold than she is nerdy.
  • But Not Too Foreign: The former's surprisingly averted! She is a Japanese citizen, but her mother and father are Vietnamese and Chinese, respectively.
  • Defrosting Ice Queen: Towards Banri during Chapter 2.
  • Eat the Evidence: In Chapter 2, when she receives Banri's secret.
  • Financial Abuse: Boa's parents persuaded her to use her arithmetic talents to compete in competitions and tournaments, only for her to then find out it was because they wanted her prize money which had been unfairly split since she had started competing.
    • Cynicism Catalyst: After finding out her parents essentially used her. Boa finds it difficult to trust others and assumes people who are unnecessarily nice to her have ulterior motives.
  • Jerk with a Heart of Gold: She was never much of a nice person while alive, but she had plenty of good and encouraging things to say about her fellow inmates post mortem.
  • Never Suicide: In Chapter 2, she's found hanging from the giant burger in the cafeteria. Further investigation shows that she was strangulated long before she was discovered hanging.
  • Red Eyes, Take Warning: Subverted. Though she may be cold and distant, she never does anything outright malicious or hurtful during her time in prison.
    • As of Chapter 4, that might not entirely be the case; she, Misaki, and Jinta are all found in a photo smirking maliciously while Misaki holds a chain.Later on, it's Zig-Zagged; she, like the rest of the inmates, was one of the holdovers from the Despairing Incident and was sent to the Future Foundation to a reform program for those who were "At-Risk" of turning violent again.
  • Only Friend: Banri was shaping up to be this for her, but their time was unfortunately cut short. She used to have more friends while being observed by the Future Foundation, though.
  • She Knows Too Much: She walks into the infirmary just as Banri was through with killing Nagisa. Both of them knew what was going to happen next...
  • Ship Tease: A little bit of it with Banri Bunko. Apparently, while they were getting treated at the Future Foundation, they were still very close with one another.
  • Thanks for the Mammary: The victim of this in Chapter 2 by Banri Bunko.

Misaki Asaihara

Super High-School Level Botanist

https://static.tvtropes.org/pmwiki/pub/images/misakiasaihara_944.png
"I… might not be the strongest person around, but… I’ll try my hardest not to let you down. We can make it through this."

Before entering Hope's Peak, Misaki didn't normally find herself with others her age. She was always quiet, as her parents were always working, and if they were ever at home, they were fighting with each other. Since she never had anything to do as a child, she busied herself looking at plants. Specifically, she liked to search through clover fields for Four Leaf Clovers, in hopes they would bring her luck. They never seemed to bring her any, though, so she resorted to making wishes on them. With her gained habit of staring at and studying plants, she seemed unapproachable to others, looking too busy while flipping through books and such. She found herself immersed in studying plants, as she had nothing else going for her. Though, with her discoveries she did find herself acquainted with several scientists, though of course they were all adults and nowhere near her age. She's unused to being trusted or spoken to in a friendly way, and it was an honest surprise to her to be treated so kindly when this incident began. She is one of the five inmates to survive the final trial and escapes the prison.


  • Alone Among the Couples: With Miwa and Kaori achieving Maybe Ever After with Junpei and Atlas, she's the only one out of the five surviving inmates that hasn't been given a pairing by the time the final Trial rolls around.
  • Berserk Button: Ai pushes hers when she mocks her for the plants turned toxic by her own growth formula in the Chapter 3 trial. She then proceeds to turn the tide of the trial around.
  • Character Development: Goes from a shy young woman to a confident one, openly investigating and finding some fire in her belly.
  • Despair Event Horizon: Reaches this in Chapter 4 once the remaining inmates discover that the prison is in the middle of nowhere. She admits to herself that all of her friends are dying and she doesn't quite know what to do anymore, or even the point of continuing on when people are still suffering.
  • Evil Redhead: At least, she used to be, when she was part of SHSL Despair.
  • First-Name Basis: With Kaori.
  • Garden of Evil: In Chapter 2, Monobear revealed that Misaki's plants had killed people before. Further elaboration revealed that Misaki had developed a formula that kept plants living, which others tested out on an orange tree. Four people died from the fruit from that tree.
  • Green Thumb
  • The Lancer: As the roleplay rolls on, she essentially becomes Kaori's Number Two, confiding many of her secrets in her and investigating just as much as her partner.
  • Like Brother and Sister: Does this a lot with Junpei. He says that it's because she reminds him so much of his other younger sisters.
  • Redheads Are Uncool: People perceive her as unapproachable, and she has trouble making friends because of it. However, she proves herself to be much more capable come Chapter 3 onwards.
  • Second Love: Thought to be this for Kaori in Chapter 4, but actually subverted; it was a platonic confession.
  • Shrinking Violet: See above.
  • Tareme Eyes: Her eyes have a very gentle shape to them, befitting a sweet, shy girl like her.
  • Took a Level in Badass: In the Chapter 3 trial.
  • Two Girls and a Guy: She's in a trio with Kaori and Atlas.
  • When She Smiles: She does smile sometimes, but she gives off an absolutely adorable one when she talks to Kaori in Chapter 4.

Nagisa Iwase

Super High-School Level Speed Painter

https://static.tvtropes.org/pmwiki/pub/images/nagisaiwase_729.png
"I'm a lot less shady than you are."

Cold, distant, and somewhat aloof, Nagisa Iwase is the one person you don't want to mess with. She is the first victim of Chapter 2, killed by Banri Bunko with a lethal dose of potassium.


  • Ambiguously Brown
  • And I Must Scream: She had to watch and feel Banri shoot potassium into her veins, and she couldn't do anything about it because she was made paraplegic by Banri's sewing machine attack and was tied up shortly afterwards. And she couldn't scream even if she wanted to because she was Bound and Gagged.
  • Brutal Honesty: Whether or not it's something you want to hear.
  • Cruel and Unusual Death: She was tied to a bed while her killer injected a lethal amount of potassium into her body, causing her heart to stop. Did we mention that this was all after her back was smashed in with a sewing machine?
  • Gender-Blender Name: Nagisa is commonly a girls' name in Japan, but it can be used for boys as well.
  • Jerkass: She didn't say much to her fellow inmates, but when she did, they weren't very fond of her.
    • Sugar-and-Ice Personality: Apparently, according to her Bio, she could be good company once you get past this stage. None of the inmates do, and none of them ever will after the events of Chapter 2.
  • Muscles Are Meaningless: In Chapter 2, her secret was revealed to the other inmates. Apparently, she got into a lot of fights in the past, but has since calmed down. Not that you'd guess from her sprite... or the fact that this trait didn't save her from dying.
  • Shorttank: Cold, tomboyish, and has the outfit, to boot! It's hidden under her sweatshirt until her death in Chapter 2.
  • The Stoic: She generally has a cold, distant stare when talking to people, and it never really changes much over the course of her stay in prison. Goes into Not So Stoic fairly quickly once she's cornered by Banri Bunko.
  • Took a Level in Kindness: After her horrific death in Chapter 2, she eases up on the harsh words and actually apologizes when she talks to others.
  • When She Smiles: The girl is actually capable of doing it, shown when she apologizes to Etsuko as an Alter Ego.

Ai Senzaki

Super High-School Level Delivery Girl

https://static.tvtropes.org/pmwiki/pub/images/aisenzaki_6264.png
"Hi there! Delivery Idol, Ai Senzaki, reporting for duty!"

With her charming personality and successful worldwide business Musumail, Ai Senzaki is everyone's favorite idol-faced delivery girl! In actuality, she's more snarky and cruel than kind, as those who get on her bad side can attest to. Her charisma is also one of her most dangerous traits, being able to manipulate others simply by smiling and acting nice- or she could intimidate them if they don't buy into her 'idol' persona. However, during her time in prison, she's actually won over by some of the other inmates and becomes more friendly towards them. She's caught as the murderer of Chapter 3 and executed, and is forced to model for Monobear before being thrown into a pile of exploding packages by a golf cart.


  • Beneath the Mask: Your favorite delivery idol isn't as cutesy as she appears to be on those television commercials. To Banri though she claimed her behavior was a means to survive.
  • Character Development: Over the course of the RP, Senzaki's initial plan of coming out on top with the others in the dust turns in on its head when she starts developing feelings (platonic or otherwise) towards the other students, particularly Banri and Nabiki. She also starts contemplating if manipulating the others is even worth it anymore. However, as of the conclusion to Chapter 3, her development is halted.
    • When you take a look at her Alter Ego after Chapter 3, she notes to Banri that she really didn't think herself to be very worthy of leaving the prison anyway, and hoped that the others would try to survive. Her Relationship page reflects this mindset.
  • Cornered Rattlesnake: Banri assumes that she's actually this instead of completely malicious during their early game confrontation, though he refers to her as the more broad "cornered animal".
  • Cruel and Unusual Death: Took photos for a photo shoot while her Mono-photographer increased speed for pictures, leaving her sweaty and exhausted as packaged time bombs filled her moving space. The lights on the camera gradually became brighter, and temporarily made her lose eyesight. Then, as she regained vision, a monotruck runs into her, sending her straight into the bombs' explosions. Keep in mind that this is one of the tamer deaths in the game!
  • Everyone Has Standards: Jerk she may be, but even she was disgusted and surprised by Ryouta being killed by Monobear.
  • Evil Redhead: For most of her game time, she's looking out for herself and makes sure everyone knows it.
  • Face Death with Dignity: The last full picture we see of Ai before she gets hauled away to her execution has her with her trademark bright smile plastered across her face.
  • First-Name Basis: She's somewhat on it with Nabiki, but she attempts to get on it with Banri after her death.
  • Giggling Villain: When commenting on how everyone was going to inevitably kill their friends, she shared a good giggle over it.
  • Hidden Heart of Gold: Comes with the Character Development. Initially, she was all set with manipulating her way out of the prison, but her attitude changed as the roleplay rolls on. As of Chapter 3, she's planted firmly on the Jerkass part, but she is noted to have enjoyed her time with the other inmates and stated post-mortem that she wishes for them all to escape.
  • Japanese Delinquents: During Chapter 2's trial, Monobear decided to release everyone's dark secrets. Ai's revealed that prior to becoming the lovely delivery idol we know today, she got into a lot of fights in her younger years and became this trope.
  • Madness Mantra: Annoyingannoyingannoyingannoying!
  • The Nicknamer: Calls Ryouta "Twinkle Toes", Banri "Bug Boy", Etsuko "Etsu-chi", and Nabiki "Kana-chan".
  • Tomboy and Girly Girl: The Girly Girl to Nabiki's Tomboy. She's not very girly in comparison to the others, though...
  • The Rival: To Miwa. Neither of them got along with each other and they openly expressed their distrust of each other to Junpei. However, post mortem, she does mention she was surprised by her inner strength.
  • Worthy Opponent: She admits that Miwa is one of these post-mortem. She also sees Banri as one because of his accurate perception of her actions.
  • Xanatos Gambit: During Chapter 3's trial, Ai revealed that her ultimate goal in her murder was to get out- whether by incorrect vote, or by execution. In fact, she seemed genuinely happy to tell the others this! Though that could just be part of her persona...

Nabiki Kaname

Super High-School Level Naval Navigator

https://static.tvtropes.org/pmwiki/pub/images/nabikikaname_8263.png
"Listen here, kid. I ain’t dissuaded. I got my priorities straight."

A sea faring lass with a no nonsense attitude. Yes, she's a lass. Raised by a single father and surrounded by ship working men, she's become the ultimate navigational teen- and, as a side affect, become more of a tomboy in the process. She's tried and found the culprit of Chapter 4 and is made to steer a ship until hitting an iceberg, and then eaten by a mechanical shark.


  • Accidental Murder: Only meaning to incapacitate Jinta, Nabiki throws the glass bottle of oil at him to prevent him from running away. Unfortunately, this just shattered his skull and killed him.
  • Bifauxnen: Like, seriously, girl.
  • Big Sister Instinct: At least in Chapter 1, she had it for Ryouta when carrying him.
  • Cruel and Unusual Death: Since she's the culprit of Chapter 4, she's tried and executed. In hers, she's chained to the steering wheel of the ship, with only a little room for her left hand to pivot. She steers the ship out of what appears to be stormy waters while little Monobears are running around the ship. Eventually, she gets into calmer seas, but not long after the ship is hit by an iceberg and made to sink. She eventually breaks free from the ship and makes it to higher ground on the ship, but by that time she's out in the cold, freezing, until a mechanical shark comes to consume her whole.
  • Deadly Prank: In Chapter 4, the inmates note that a book of pranks in English was taken out. Nabiki used this book to come up with a fake immolation trick for Jinta when meeting in the warden's office. If he didn't confess to (supposedly) being one of the masterminds, she'd just trick him into believing that she'd burn him alive.
  • Lady Swears-a-Lot: What else did you expect from a girl on the high seas?
  • Missing Mom: Her mother died when she was young, leaving her father to raise her by himself.
  • Mutual Pining: With Ai, who liked her just as much but never told her.
  • Mysterious Note: she sends one to Jinta in Chapter 4, accusing him of being one of the people responsible for locking her and the other inmates up in the prison.
  • Odd Friendship: With Senzaki. Where Senzaki is a jerk and somewhat antagonistic with the rest of the inmates, Nabiki is much more approachable.
    • Opposites Attract: Since the third and fourth Trials reveal that they both love each other, but never told each other. Senzaki is more feminine in appearance (but not necessarily in personality), while Nabiki is tomboyish and more masculine looking in comparison.
  • Raised by Dudes: Her boyish and somewhat crude nature is caused by living around seamen all her childhood.
  • Real Women Never Wear Dresses: Having been raised by and around men all of her life, Nabiki's been made to believe that more masculine traits are the stronger, more reliable ones. Many of her Bifauxnen traits are because of this fear of appearing weak.
  • Shout-Out: Her execution takes some cues from the 1912 sinking of the Titanic.
  • Statuesque Stunner: She's on a particularly high end of the Japanese height scale, clocking in at a whopping 5'11".
  • Southern-Fried Genius: It's been joked around early on that her dialect somewhat resembles Applejack's, and there's no doubt that she's not lacking in smarts (at least in naval navigating) thanks to her acceptance in Hope's Peak.
  • Supernatural Gold Eyes
  • Together in Death: As the culprit for Chapter 4, she's now free to join Ai at any time.
  • Tomboy and Girly Girl: The Tomboy to Ai's Girly Girl. Though one could make the argument that she's the Tomboy to every other girl in the prison...
  • Youthful Freckles

Etsuko Reiki

Super High-School Level Nun

https://static.tvtropes.org/pmwiki/pub/images/etsukoreiki_893.png
"We will be fine, don’t fret, for as long as you heed my guidance He is protecting us…"

Once an unruly child of God, she had since reformed and vowed to become the best nun she could be. As a young woman, she had more than exceeded that goal, embarking on journeys worldwide to help those in need and becoming a prioress while still in high school. She became wildly popular with the populace because of her calm and orderly demeanor with an unwavering smile, and when those in trouble need comfort she will be one of the first to provide. After all, she feels its her duty to become a "beacon of light" for others. For her Mastermind tropes, see the Spoilers folder below.


  • Big Ol' Eyebrows
  • Clear My Name: After Kaori claims that she saw Etsuko drown Oten in the Cathedral fountain. See Frame-Up below.
  • Curtains Match the Window: The hair's a slightly darker purple, but it's there.
  • Deadpan Snarker: She has a little bit of it in her.
    Etsuko: (After seeing the courtroom agree to checking for clues on their shoes by doing handstands) Like 90 percent of us are wearing skirts
  • Enfant Terrible: Supplementary materials revealed that she was an extremely unruly child before being sent to the covenant.
  • Frame-Up: Done by Ai Senzaki in Chapter 3, by disguising herself as Estsuko with one of her spare robes while she's drowning Oten.
  • Fingertip Drug Analysis: Etsuko does this in Chapter 4 when she finds Jinta's body surrounded by a strange yellow fluid. Thankfully, it was just oil.
  • Horrible Judge of Character: She refers to Masato as a "kind, charming" young man when she reflects on all of the other inmates. He may not have talked for very long before he died, but he was an absolute bastard.
  • Japanese Christian: Subverted. She's not actually a nun.
  • Naughty Nuns: A downplayed example. In Chapter 2, when Monobear decided to tell everyone's secrets, he states that Etsuko wears naughty red lingerie to feel sexy sometimes. She's incredibly embarrassed by it.
  • Nice Girl: The nicest of the cast by a long shot. Her presence tends to calm others. However.... (see Big Bad)
  • Not Quite Dead: In Chapter 3, She and Oten are found lying near the baptizing pool. Etsuko turned out to be alive, but unconscious. Oten, on the other hand... However, subverted in that she wasn't in any real danger of dying.
  • O.O.C. Is Serious Business: After the events of Chapter 3, Etsuko stares the killer, Ai Senzaki, straight in the face and tells her to rot in the darkest pits of hell. Take note that before this incident, she had been nothing short of nice and polite with all of the cast members, even Masato. This all turns out to be foreshadowing to the fact that the her right now is not the true Etsuko. See the Spoilers section for that.
  • Saintly Church
  • Stepford Smiler: She feels she needs to keep face whenever something awful has happened. The problem is, her usual warmth and radiance is replaced by a soft, quiet voice.
  • Sweet Tooth: In the beginning of Chapter 2, she's seen with a "meal" of five cans of cake frosting, two of which have been picked clean by the time Oten comes around to talk with her.
  • Wingding Eyes: If you look closely, you can see crosses in her irises.

     SPOILERS 

The Mastermind

Etsuko Reiki

(Not) Super High School Level Nun

https://static.tvtropes.org/pmwiki/pub/images/untitled-1_3962.png
Etsuko Reiki is not who she says she is. In reality, she was the only inmate with all of her memories intact and not officially part of the student roster at all. As a member of the Future Foundation she was supposed to monitor the surviving remnants of Super High School Level Despair, but the group she was observing- our very own Roleplay group- was considered too far gone to redeem them. However, she's decided to take matters into her own hands...

After the Chapter 5 trial, she is executed by nailing her to a cross, watching her bleed out, and then blowing her up with the bombs at her feet.

  • Affably Evil/Faux Affably Evil: Fluctuates on either. While it is true that she has trapped everyone else inside of the prison, she was still genuinely polite with them and wanted them to redeem themselves. It's even reflected in her final Relationships page update, where all of her last thoughts on the inmates are crossed out and replaced with her calling them sinners.
  • Bad Habits: Because she's revealed to not actually be a nun, she's been doing this for the whole roleplay.
  • Big Bad: Of the first Roleplay.
  • Bitch in Sheep's Clothing: Played with. She had been lying to the other students for he longest time, and she did put them into the Despair Game, but she honestly wanted to weed out the good from the bad and redeem the students, albeit in her own twisted little way.
  • Covert Pervert: If Monokuma is anything to go by. While Etsuko doesn't say anything lewd proper, Monokuma does make some comments about some of the boys during Chapter 2 and 3's trials. Not to mention her 'red lingerie ' secret from Chapter 2...
  • Cruel and Unusual Death: As the Mastermind, she's obligated to get one. At first she gets pelted with rotten fruit by Monobears dressed as children, but then bombs get put into the mix, and she's chased to an enormous black and white cross where she gets nailed by the hands and feet. For added effect, her neck is nailed down as well, and bombs go off at the feet of the cross as she's struggling for breath.
  • Dissonant Serenity: That smile she has in her reveal picture... You can see it on the right here.
  • Evil All Along: Of the 16 people trapped in prison, she's the only one that knew everything that was going on, and the only one who hadn't had her memories taken away.
  • Face–Heel Turn: She was with the Future Foundation before the events of the game. Regardless of whether she thought her methods were sound or not, she actively went against them and created a new Despair Game for her own purposes.
  • Foreshadowing: There have been numerous hints to her being the Mastermind of the first Roleplay:
    • When the inmates visit the Warden's office, they find that there is a single Future Foundation jacket left hanging. They find no other similar jackets during their time in prison.
    • The prison is filled with a lot of religious symbolism, including the chapel on the third floor.
    • Monobear mocks the other inmates during the Chapter 5 trial, saying that to prove who the culprit is, they would have to "grow something! Jump off that ledge! Pray really hard!"
    • Etsuko's outburst in the wake of Chapter 3, as noted above.
  • Ironic Echo: In a way, Etsuko's plan turns out to be this in comparison to Makoto Naegi's plan from Danganronpa 2: Goodbye Despair. Both parties had faith that the SHSL Despair groups they found could be redeemed after their artificial memory loss, both put those groups into an isolated program to begin the rehabilitation process, and both went under the Foundation's noses to do it. However, while Makoto intended for his group to rehabilitate by replacing the despairing and violent memories with better, more hopeful ones, Etsuko put them into a Despair Game and had them fight for their lives in order to prove themselves.
  • It's All About Me: After her secret's gone out, she screams at the surviving inmates for trying to escape and deviate from her plan after all she's done for them.
  • Knight Templar: Once it's revealed, you see it's an even worse case than Oten's, surprisingly enough. Having gone rogue from the Future Foundation to give the inmates a chance to redeem themselves, she figures herself a savior of the broken and damned. However, she decides that only the purest of the lot could survive the temptations presented in the game, and thus a new session was created.
  • Madness Mantra: Youcan'tyoucan'tyoucan'tyoucan't!
    • Wrong! Wrong! Wrong! Wrong!
    • On her Relationships Page: SINNER SINNER SINNER SINNER
  • Never My Fault: Despite everything, she never seems to blame herself for her plan unraveling and screams at the other survivors to vote to get themselves executed, as they were too eager to figure out what happened to them.
  • O.O.C. Is Serious Business: She does a complete 180 after her cover's been blown- from a mild and soft-spoken girl to a rueful, silver tongued young woman who mocks and insults the surviving inmates.
  • Red and Black and Evil All Over: In her Mastermind robes.
  • The Social Darwinist: She believes only the most 'pure' of the SHSL Despair students will be able to survive the Prison Life of Mutual Killing.
  • Token Evil Teammate: Of the Future Foundation.
  • Vague Age: She certainly passed for a teenager, and three years have passed since the initial tests, but as a member of the Future Foundation she could be older than the other inmates...
  • Sexy Nun: We never really got to see Etsuko in full, since she and the other inmates were only represented by icons of their heads. But when we finally get to see a full picture, she's gorgeous.
  • Walking Spoiler
  • Well-Intentioned Extremist: The Future Foundation thought that they were too far from grace, but Etsuko saw to it that they could be redeemed... by going against the Foundation and creating the Despair Game.
  • Villainous Breakdown: After being found out, her composure whittles away until she's left screaming and clawing at the podium.

The Future Foundation


Top