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Characters: Gears Of War Locust

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The Locust

A race of subterranean humanoids that live in the Hollow, a massive network of tunnels beneath the surface of Sera. They use a variety of bio-engineered beasts for transport, construction, and war. The Locust invaded the surface of Sera six weeks after the end of the Pendulum Wars, beginning a war that would result in the death of 99% of the human population. Their motives for this were revealed in Gears of War 3: the Lambent were overwhelming the Locust in the Hollow, and after Adam Fenix failed to find a solution, Queen Myrrah invaded the surface to make a new home for the Locust as they continued their war, not believing that humanity could be trusted.
  • Always Chaotic Evil
  • Bee People: Locust society is structured with a Queen at the top, and lots and lots of disposable drones.
  • Beneath the Earth
  • Dark Is Evil
  • Elaborate Underground Base: Their capital city of Nexus.
  • Hide Your Children: Lampshaded by Baird, who remarks in one of the collectible intel items that it's strange despite fighting straight into the heart of the Locust civilization, there are no Locust children running around to shoot.
  • Invading Refugees
  • Locust Speaking Tyran: Although their grasp of the language is usually somewhere in the Hulk Speak to You No Take Candle range. Their written language is also very different.
  • Mutants: They're really the descendents of experiments at the New Hope facility where people were deliberately exposed to immulsion so that the COG could treat rustlung, with Myrrah being descended from one of the scientists. The Sires, their predecessors, were essentially the first Lambent creatures.
  • Our Orcs Are Different: Cliff Bleszinski once said in an interview that the inspiration for the Locust Horde came from the Uruk-hai. He explains this by saying that the Uruk-hai tend to be smarter and tougher than regular orcs. As such, he designed the Locust to be smarter than the usual average bunch of "horde" monsters in other settings, via taking cover, not rushing into COG fire, etc.
  • Reptiles Are Abhorrent: The locust drones look reptilian.

     Locust Leaders 

Queen Myrrah (Voiced by Carolyn Seymour)

"The Humans of Sera built a glorious civilization, but Humans are not destined to create. They ultimately did what they do best. Destroy. But this was nothing, compared to a new threat, from below. An enemy that will force Humanity to take their last, inevitable steps, toward extinction."

The leader of the Locust Horde, who outwardly resembles a human woman. Precisely why she looks almost human is not made clear, and neither her motivations for attacking mankind. Gears of War 3 reveals Emergence Day resulted when the Locust realized their Lambent counterparts were becoming active and attacked them, and they had to flee the Hollow before it overwhelmed them. Myrrah led the Locust to attack humanity in order to reach the surface and escape the Lambent.
  • Adrenaline Makeover: In Gears of War 3, she's leading the Locust Horde personally. She switches her outfit and even her skin seems to be of a different color.
  • Authority Equals Asskicking: Her character skin is available for use in multiplayer for Gears of War 3 and she is the game's Final Boss.
  • Belated Backstory: In The Slab, it turns out that she is the descendant of one of the New Hope scientists, who were working on a cure for Lambency (the cause of the Sires, who are really Lambent humans) that became the Locust Horde.
  • Big Bad
  • Breaking Speech: Delivers one throughout the final battle.
    Myrrah: Do you not see your most admirable qualities in us? Oh, yes: we are genocidal monsters: Just. Like. you!
  • Cute Monster Girl: Although given Myrrah's appearance, "monster" might be an understatement. Then again, considering how genocidal she is, "monster" might refer to a different use of the term.
  • Dark Action Girl
  • Determinator
  • Final Boss: In the third game.
  • God Save Us from the Queen!
  • In Your Nature to Destroy Yourselves: In several of her speeches, she claims this is why peace with humans isn't possible.
  • Large Ham: Very much so as the multiplayer announcer when the Locust win. In 3, killing an opponent often has her breaking out in maniacal laughter.
  • Mission Control, Voice with an Internet Connection: Commands General RAAM and his elite troops in the Locust playable segments of "RAAM's Shadow".
  • Monster Lord
  • Well-Intentioned Extremist: The Lambent existed years before Emergence Day; the Locust were losing more ground and Myrrah had to turn to Adam Fenix for a solution to the problem. Since he couldn't find a way to destroy the Lambent without harming the Locust, Myrrah was left with no choice and ordered her forces to invade the surface, beginning the Human-Locust War.
  • You Have Failed Me: In Versus multiplayer, one of the losing quotes for the Locust team is Myrrah expressing these exact words, with an added, bitter emphasis of "utterly".

General Karn

The "conductor" of E-Day, Karn is considered the most dangerous Locust the COG has ever faced by Damon Baird. He serves as the Big Bad of Judgment, during his assault on Halvo Bay.

General RAAM (Voiced by Dee Bradley Baker)

A Locust Drone who worked his way up the ranks in the Locust Horde, RAAM led the Locust army during the Lightmass Offensive and served as the Final Boss of the first game. RAAM returns prominently in the second Gears of War 3 Downloadable Content called RAAM's Shadow, a prequel taking place long before the first game, where he and a few Locust elite infantry place strategic Seeders to ink the sky black over Ilima City for an impending Kryllstorm.
  • Authority Equals Asskicking
  • Badass
  • Cool Sword
  • Damage-Sponge Boss
  • The Dragon
  • The Dreaded: The moment he is confirmed to be in Ilima, the COG starts panicking and sends the Onyx Guard to try and take him out. It doesn't work.
  • Elemental Baggage: There's no explanation in Gears of War or "RAAM's Shadow" on why he seems to be able to summon Kryll out of thin air to protect him. Either that or he's keeping them all under his coat.
  • Hero Killer: Kills Kim during his first appearance, while the Locust under his command take out a ton of Red Shirts at the same time. In his first chronological appearance ("RAAM's Shadow"), he kills a squad of Onyx Guards (the most elite of COG troopers), and later, Alicia Valera. In-universe, if he enters the battlefield, retreat is a must.
  • Final Boss: In the first game.
  • Finger Poke of Doom: In RAAM's Shadow, players controlling RAAM can direct his Kryll shield with a point of a finger and turn enemy Gears into a fine, bloody paste.
  • Implacable Locust: Nothing can slow this guy down, from Silverbacks to chainsaw bayonets to much more. He's only eventually taken out due to not having access to all of his Kryll at once, with copious amounts of gunfire helping.
  • It's Personal: With Minh Young Kim, for the injuries he sustained at his hands during the battle of Ilima.
  • Large and in Charge: While a Drone, RAAM's the size of a Boomer (at least 9 feet tall, he towers over the already big main characters). Averted in multiplayer, where his skin is downsized to the height of a normal Drone for obvious reasons.
  • Luckily My Shield Will Protect Me
  • Made of Iron: In RAAM's Shadow, in the cutscene just prior to the final battle he shrugs off sustained assault rifle fire as well as a dead-on hit from a chainsaw bayonet, even before he puts up his Kryll shield.
  • Mighty Glacier: Sure, he just slowly marches around after you in both the final battle of Gears 1 and in the confrontation in RAAM's Shadow, but he more than makes up for it by being a Damage-Sponge Boss (mentioned above) as well as showering you in Kryll or Troika fire.
  • More Dakka: Wields a portable (well, in comparison) Troika turret in battle in Gears of War.
  • Sssssnake Talk
  • Villain Protagonist: The main protagonist of the Locust levels in RAAM's Shadow.

Skorge (Voiced by Robin Atkin Downes)

High priest of the Kantus Sect, Skorge took over leading the Locust armies after General RAAM was killed, since only he could communicate with the Riftworm, awakened as a result of the Lightmass bombings by the COG.

     Locust Classes 

Drones

The frontline soldiers of the Locust Horde, the Drones are divided into several ranks depending on their skills: beast riders use Bloodmounts, grapplers scale vehicles and buildings, snipers snipe, grenadiers specialize in close-quarters combat, etc.
  • Glass Cannon: The Bolters, who run quickly around the battlefield attempting to flank Gears and kill them with a Boltok pistol.
  • Mooks
    • Elite Mooks: Cyclops' are veteren Drones that have proven their skills and often loot human weapons from their kills to use against the COG.
  • We Have Reserves: Their main strategy is pretty much Attack! Attack! Attack! until all humans are dead, no matter how many casualties they might take.

Theron Guards

The elite Locust troops, they operated under the command of General RAAM until his death during the Lightmass Offensive, which severely depleted their number. The flooding of the Hollow also dealt them heavy casualties, making them very rare amongst the remnant of the Locust Horde that escaped to the surface.
  • BFS: Savage Therons from the third game use Butcher's Cleavers as they no longer have access to Torque Bows. Judgment, being a prequel, has no Savage Locust (except in "Aftermath"), but still features regular Theron using Cleavers in addition to ones using Torque Bows.
  • Archer Archetype: They mainly use Torque Bows as their Weapon of Choice.
  • Elite Mooks
  • Sssssnake Talk

Boomers

Giant dimwitted Locust who serve as heavy weapons soldiers for the Locust Horde. Boomers use boomshots, Grinders use mulchers, Maulers use explosive flail and boomshield, Butchers use large butcher's knives, Tremors can summon Seeders to the surface, Flamers use scorchers, and Savage Boomers use the digger launcher.

Berserkers

The female Drones. Berserkers are blind and ultra-violent, and are often unleashed into human occupied areas in order to cause as much carnage and casualties as possible.

Kantus Monks

The religious order of the Locust, the Kantus monks operated under High Priest Skorge. They often lead Locust hunting parties, using their abilities to coax out rockworms to be captured and taken for food. Following Skorge's ascension to commander of the Locust armies, they began taking the place of Theron Guards as battlefield commanders.
  • Attack Its Weak Point: Armoured Kantus aren't completely Immune to Bullets, but you will only do Scratch Damage unless you fire at their open mouths when they scream to heal other Locust. Although, they are always vulnerable to fire and explosions.
  • Does Not Like Shoes: Even the Armoured Kantus don't wear any. Maybe it's a religious thing.
  • Dual Wielding: Armoured Kantus dual-wield Gorgon SMGs. In an early trailer, one was seen dual-wielding Boltok Pistols, but that didn't make it into the final version of the game.
  • Elite Mooks: The Armored Kantus in Gears of War 3.
  • The Medic: Their screams can somehow revive Locust who are wounded.
  • Mook Maker: In the second game, they could summon Tickers, which made killing them an even bigger priority than in the later games.
  • Power Glows: When screaming to revive downed Locust, they will glow with some kind of energy.
    • They now also shoot lightning at their target to heal them. First seen in the comics, and then in Judgment.
  • She-Fu: Downplayed, but they flip around a lot in combat.

Ragers

Introduced in Judgment, they are skinny, unarmored Drones who fight with a Breechshot. Although they seem like a fragile target at first, after sustaining some damage, they enrage, toss their gun away, and morph into a more powerful form akin to a Berserker.

     Locust Creatures 

Bloodmounts

A creature found in the Hollow that Locust Beast Riders ride into . They also possess a mean bite themselves.

Brumaks

Big dinosaur-like things with chainguns and rocket launchers strapped to them, they function as the Locust's tanks.

Corpsers

Giant, spider-like digging creatures used to make Emergence Holes for Locust ground troops to funnel out of.

Gas Barges

Giant blimp-like puffer fish with gondolas attached underneath. Used for transportation.

Leviathans

Giant fish-like monsters that live underwater. May not be tamed by the Locusts as they chuckle and retreat when you get close to their lairs. Anvil Gate confirms that there are more than one, and that they can go Lambent.
  • Giant Space Flea from Nowhere: In-Universe even. The COG has no idea about their existance until Marcus and Dom encounter one. For a few months afterwards, they weren't sure if it was unique are not. Encountering three Lambent ones at once clued them in that they were not.
  • Nested Mouths

Reavers

Large, flying squid-like beasts. Usually affixed with mounted guns. Skorge has his own personal Reaver called the Hydra which is larger than the others and has more appendages.

Riftworm

A GIANT WORM! that appears in Gears of War 2, which the Locusts used it to sink entire cities. According to Locust myth, there are three of them that carved out the Hollow, and are thus treated as gods by the Locust.

Serapedes

Hollow creatures that can zap Gears with their antenna.

Seeders

Towering insect-like creatures. Used as artillery/mortar launchers by firing Nemacysts out of their thoraxes.

Shibboleth

A Giant Spider seen in Judgment, only the one used as Karn's mount is known.

Siege Beasts

Huge grasshopper-like creatures (although Cole thinks they look like giant turkeys) introduced in Gears of War 3 strapped to a device that uses their powerful hind legs like a catapult.

Tickers

Small and fast creatures found in the Hollow, the Locust strap bombs to them and send them out to act as mobile landmines that can kill Gears and destroy vehicles.

Wretches

Small monkey-like creatures that have sharp claws. Often found roaming in packs, the Locust release wretches to infiltrate and clear out sections of cities.

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