Characters / Gears Of War Locust


The Locust

"We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy. That's a monster."
— Chief of the COG Defense Staff, General Bardry Salaman describing the Locust

A race of subterranean humanoids that live in the Hollow, a massive network of tunnels beneath the surface of Sera. They use a variety of bio-engineered beasts for transport, construction, and war. The Locust invaded the surface of Sera six weeks after the end of the Pendulum Wars, beginning a war that would result in the death of 99% of the human population. Their motives for this were revealed in Gears of War 3: the Lambent were overwhelming the Locust in the Hollow, and after Adam Fenix failed to find a solution, Queen Myrrah invaded the surface to make a new home for the Locust as they continued their war, not believing that humanity could be trusted.
  • Always Chaotic Evil: They're vicious monsters who regard humans as mere cattle.
  • Bee People: Locust society is structured with a Queen at the top, and lots and lots of disposable drones.
  • Beneath the Earth
  • Call a Smeerp a "Rabbit": Despite their name and hive societal structure, they're very clearly not insects. In fact, the only reason they were called Locust was because humanity knows nothing about them and the amount of death and destruction they cause can only be associated with some type of plague. Summed up nicely with the following quote from an anonymous scientist who first named them.
    Unidentified scientist: "Frankly, other than the fact that they want to kill every man, woman and child out there, we know nothing about them. We've tagged them Locusts since this degree of death has only been seen in times of plague."
  • Came Back Strong: Turns out Adam's weapon didn't kill the Locust after all, or at least not all of them. It caused them to undergo a 25-year-long evolution process that turned them into the more powerful Scions.
  • Dark Is Evil
  • Elaborate Underground Base: Their capital city of Nexus.
  • Hide Your Children: Lampshaded by Baird, who remarks in one of the collectible intel items that it's strange despite fighting straight into the heart of the Locust civilization, there are no Locust children running around to shoot.
  • Invading Refugees
  • Kill All Humans: This seems to be the only reason for their species' existence. No matter how much territory or resources they acquire, every breath they take is dedicated solely to destroying the human race. This mentality seemed to arise when they invaded Sera to escape from the Lambent. Not believing that humanity could be trusted to be allies with them, they felt that an Inevitable Mutual Betrayal would happen and decide to commit genocide against their potential enemies. They seem to treat their actions as a case of Do Unto Others Before They Do Unto Us.
  • Locust Speaking Tyran: Although their grasp of the language is usually somewhere in the Hulk Speak to You No Take Candle range. Their written language is also very different. After evolving into Scions, the fluency of their speech increased significantly, at least in one case.
  • Made of Iron: The scaly skin of the Locust is very tough, so tough that it often caused the bayonet of (what would later be known as) the Retro Lancer to snap in two, necessitating the invention of the modern-day Lancer with its chainsaw bayonet.
  • Mutants: They're really the descendants of experiments at the New Hope facility where people were deliberately exposed to immulsion so that the COG could treat rustlung, with Myrrah being descended from one of the scientists. The Sires, their predecessors, were essentially the first Lambent creatures.
  • Our Orcs Are Different: Cliff Bleszinski once said in an interview that the inspiration for the Locust Horde came from the Uruk-hai. He explains this by saying that the Uruk-hai tend to be smarter and tougher than regular orcs. As such, he designed the Locust to be smarter than the usual average bunch of "horde" monsters in other settings, via taking cover, not rushing into COG fire, etc.
  • The Remnant:
    • In Gears of War 3, the destruction of the Hollow has reduced the Locust to a tiny fraction of their original numbers, with the Locust broken up into small pockets of Savage Locust cut off from the Horde and surviving independently, as well as a small fraction of their original military still under the direct control of Queen Myrrah.
    • In Gears of War 4, a small number of Locust who survived the mass extinction event at the end of Gears of War 3 begin capturing humans to mutate into a new generation of Locusts, creating the Swarm. The older, original Locust are now known as Scions and serve as Giant Mook enemies.
  • Reptiles Are Abhorrent: The locust drones look reptilian.
  • Took a Level in Dumbass: Kinda sorta. After Adam Fenix's weapon gradually mutated the Locust remnants into the more powerful Scions during the Time Skip to 4, they now completely eschew the use of cover and strategy and simply sit in open areas on the battlefield and slowly march around while waiting for you to pump them full of bullets. Although, if you have the balls to get close to them, they'll do a charging melee strike that will down you in one hit.
  • Was Once a Man: The Locust who survived Gears 3 have taken it upon themselves to repopulate the Horde by kidnapping humans and imprisoning them in pods that eventually mutate them into members of the Swarm. Additionally, the Locust's predecessors, the Sires, were all humans who mutated due to Imulsion exposure.

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     Locust Leaders 

Queen Myrrah (Voiced by Carolyn Seymour)
"The Humans of Sera built a glorious civilization, but Humans are not destined to create. They ultimately did what they do best. Destroy. But this was nothing, compared to a new threat, from below. An enemy that will force Humanity to take their last, inevitable steps, toward extinction."

The leader of the Locust Horde, who outwardly resembles a human woman. Precisely why she looks almost human is not made clear, and neither her motivations for attacking mankind. Gears of War 3 reveals Emergence Day resulted when the Locust realized their Lambent counterparts were becoming active and attacked them, and they had to flee the Hollow before it overwhelmed them. Myrrah led the Locust to attack humanity in order to reach the surface and escape the Lambent.
  • One Hundred Percent Approval Rating: Despite her Bad Boss tendencies, the locust look at her as their mother and every single one of them are willing to die for her.
  • Abusive Parents: She calls the locust her children and they see her as their mother. Despite this, she isn't afraid to execute any of them for failure.
  • Adrenaline Makeover: In Gears of War 3, she's leading the Locust Horde personally. She switches her outfit and even her skin seems to be of a different color.
  • Authority Equals Asskicking: Her character skin is available for use in multiplayer for Gears of War 3 and she is the game's Final Boss.
  • Ax-Crazy: She's leading a genocide against all of humanity.
  • Bad Boss: Out right threatens to personally kill any locust who fails her.
  • Belated Backstory: In The Slab, it turns out that she is the descendant of one of the New Hope scientists, who were working on a cure for Lambency (the cause of the Sires, who are really Lambent humans) that became the Locust Horde.
  • Big Bad: Of the original trilogy.
  • Boomerang Bigot: Clearly has a very negative view of humans, despite obviously being very human herself.
  • Breaking Speech: Delivers one throughout the final battle.
    Myrrah: Do you not see your most admirable qualities in us? Oh, yes: we are genocidal monsters: Just. Like. you!
  • Cute Monster Girl: Although given Myrrah's appearance, "monster" might be an understatement. Then again, considering how genocidal she is, "monster" might refer to a different use of the term.
  • Dark Action Girl: She is the locust Queen, and a prime example of Authority Equals Asskicking
  • Determinator: She's a monsterous piece of work, but she will never give up.
  • Early Installment Weirdness: In the original Gears of War, a Locust implied to be the Queen appears in The Stinger; she looks just like the other Locust instead of a human. In the next-gen remastered version of Gears of War, Myrrah as we know her from the other games appears in that cutscene instead.
  • Final Boss: In the third game.
  • God Save Us from the Queen!: While she puts up the facade of a motherly authority figure for her locusts, she's not afraid to sentence them to death for their failures. She also sacrifices hordes of them, just for the sake of victory.
  • Hypocrite: Oh yeah. She postures that the humans of Sera are a bloodthirsty, warmongering race. Even though she is a genocidal maniac who launched a surprise offensive against humanity, exterminating a fourth of their total population over the course of a single day and waging a fifteen year campaign with the stated intent of wiping out the rest.
  • In Your Nature to Destroy Yourselves: In several of her speeches, she claims this is why peace with humans isn't possible.
  • Jerkass: Even her "beloved" locusts aren't spared from this.
  • Kick the Dog: After the shock of watching his father die, Myyrah attempts to taunt Marcus by claiming that Adam Fenix was only capable of creating things that destroyed, and that "his arrogance finally killed him!" Marcus, tired of this monster's high-and-mighty ranting, just stabs her in the gut…with Dom's combat knife.
  • Large Ham: Very much so as the multiplayer announcer when the Locust win. In 3, killing an opponent often has her breaking out in maniacal laughter.
  • Light 'em Up: When you fight her in Gears of War 3, the beast she's riding has the ability to fire an extremely intense beam of light from its mouth that sets everything in the beam's radius on fire. If it hits you, it'll immediately down you, and it will kill you outright on Insane difficulty.
  • Mission Control, Voice with an Internet Connection: Commands General RAAM and his elite troops in the Locust playable segments of "RAAM's Shadow".
  • Monster Lord: As queen of the Locust.
  • Villainous Breakdown: In the third game, she loses a lot of her previously cool and composed demeanor and becomes increasingly rabid and hysterical... fairly understandable, considering she's facing the complete annihilation of her species.
  • Villainous Legacy: At the end of Gears of War 4, the dying Reyna gives her daughter Kait a present which had been passed down to her by her own mother, whom Kait has never met or heard much about. It's a pendant, showing the Locust Emblem on one side...
  • Well-Intentioned Extremist: The Lambent existed years before Emergence Day; the Locust were losing more ground and Myrrah had to turn to Adam Fenix for a solution to the problem. Since he couldn't find a way to destroy the Lambent without harming the Locust, Myrrah was left with no choice and ordered her forces to invade the surface, beginning the Human-Locust War.
  • You Have Failed Me: In Versus multiplayer, one of the losing quotes for the Locust team is Myrrah expressing these exact words, with an added, bitter emphasis of "utterly".

General Karn

The "conductor" of E-Day, Karn is considered the most dangerous Locust the COG has ever faced by Damon Baird. He serves as the Big Bad of Judgment, during his assault on Halvo Bay.
  • All the Other Reindeer: He was born malformed, and considered an outcast. Luckily for him, so was the injured Shibboleth, so he used his power gained through that to gain influence.
  • Androcles' Lion: The Shibboleth he rides is one he personally nursed to health and gave an artificial leg to help it. Needless to say, this is not a good thing for the COG.
  • Appropriated Appellation: He's given the name "Karn" in the UIR by the men there.
  • Authority Equals Asskicking
  • Boom, Headshot: Courtesy of Loomis.
  • The Dreaded: To the Goranski, who gave him his name. Loomis calls him their "Bogeyman".
  • Final Boss: Of Judgment.
  • Four-Star Badass
  • Lean and Mean: He's positively skeletal compared to the regular "eats nails for breakfast" Locust build.
  • Made of Iron: He survives a Lightmass Bombing that destroys an entire area. So does his Shibboleth.
  • No Pronunciation Guide: Paduk pronounces his name with a silent "r", so it sounds essentially like "Khan". Other characters pronounce his name like it's spelled.
  • The Smart Guy: While RAAM and Skorge were certainly not lacking in brainpower, of all the known Locust generals, Karn was the one that relied exclusively on intelligence and strategic planning to conquer battles. He also built the prosthetic leg for his Shibboleth, indicating that he has some considerable skills in engineering.
  • The Strategist: Where most of his fear-induction comes from.

General RAAM (Voiced by Dee Bradley Baker)
"Ssssserve the Queen!"

A Locust Drone who worked his way up the ranks in the Locust Horde, RAAM led the Locust army during the Lightmass Offensive and served as the Final Boss of the first game. RAAM returns prominently in the second Gears of War 3 Downloadable Content called RAAM's Shadow, a prequel taking place long before the first game, where he and a few Locust elite infantry place strategic Seeders to ink the sky black over Ilima City for an impending Kryllstorm.
  • Authority Equals Asskicking: He's the head of the Locust's military, as well as their toughest fighter.
  • Barehanded Blade Block: In the remastered version of his debut cutscene in Ultimate Edition, he catches a chainsaw bayonet with one hand and is unfazed.
  • Best Served Cold: RAAM's Shadow shows that Lt. Kim was responsible for defeating RAAM during the Ilima campaign, which turns RAAM's killing of Kim years later in the first Gears of War into this.
  • Breakout Villain: Originally simply the final boss of the first Gears of War, he's since become the most prominent villain in the franchise other than perhaps Queen Myrrah herself, having featured as the playable character in the Locust campaign portion of RAAM's Shadow, as well as representing the Gears of War franchise as a guest fighter in Killer Instinct.
  • Cool Sword: Wields a unique locust sword. In RAAM's Shadow he uses this as well as his Kryll as his primary weapon, instead of relying on a firearm like he does in the original game's final boss fight.
  • Damage-Sponge Boss: On the default Hardcore difficulty RAAM's got 10 times as much health as a normal Locust soldier (who are themselves Incredibly Durable Enemies who can soak close to a full mag of assault rifle fire before dying), plus he has a bulletproof Kryll shield that adds further to his durability. Notably, while Myrrah and Karn rely on a giant monster mount for their endboss-level durability, RAAM is that tough on his own while on foot.
  • Deadpan Snarker: I kid you not. Back when he was a Vold (Locust-equivalent ranking of lieutenant) in The Rise of RAAM, RAAM had a surprisingly healthy amount of dry humor as he and Skorge battled the Lambent.
    (while setting up an explosive canister to blow up their fortification) "Ah. Glorious, self-inflicted doom."
  • The Dragon: As the Locust Horde's General, he serves this role to Queen Myrrah.
  • The Dreaded: The moment he is confirmed to be in Ilima, the COG starts panicking and sends the Onyx Guard to try and take him out. It doesn't work.
  • Elemental Baggage: There's no explanation in Gears of War or "RAAM's Shadow" on why he seems to be able to summon Kryll out of thin air to protect him. Either that or he's keeping them all under his coat.
  • Hero Killer: Kills Kim during his first appearance, while the Locust under his command take out a ton of Red Shirts at the same time. In his first chronological appearance ("RAAM's Shadow"), he kills a squad of Onyx Guards (the most elite of COG troopers), and later, Alicia Valera. In-universe, if he enters the battlefield, retreat is a must.
  • Four-Star Badass: He's not a Locust general for nothing.
  • Final Boss: In the first game, as well as in the RAAM's Shadow campaign DLC for Gears of War 3.
  • Finger Poke of Doom: In RAAM's Shadow, players controlling RAAM can direct his Kryll shield with a point of a finger and turn enemy Gears into a fine, bloody paste.
  • Guest Fighter: Announced in E3 2016, RAAM is now a playable character in Killer Instinct as a downloadable guest character, following in the steps of Rash and Arbiter.
  • Implacable Locust: Nothing can slow this guy down, from Silverbacks to chainsaw bayonets to much more. He's only eventually taken out due to not having access to all of his Kryll at once, with copious amounts of gunfire helping.
  • It's Personal: With Minh Young Kim, for the injuries he sustained at his hands during the battle of Ilima. Ultimate Edition takes this grudge into account by changing Kim's death scene to be more brutal than the original.
  • Large and in Charge: While a Drone, RAAM's the size of a Boomer (at least 9 feet tall, he towers over the already big main characters). Averted in multiplayer, where his skin is downsized to the height of a normal Drone for obvious reasons.
  • Luckily, My Shield Will Protect Me: Uses a swarm of Kryll under his control as a bulletproof shield around his entire body.
  • Made of Iron: In RAAM's Shadow, in the cutscene just prior to the final battle he shrugs off sustained assault rifle fire as well as a dead-on hit from a chainsaw bayonet, even before he puts up his Kryll shield.
  • Mighty Glacier: Sure, he just slowly marches around after you in both the final battle of Gears 1 and in the confrontation in RAAM's Shadow, but he more than makes up for it by showering you in Kryll or Troika fire.
  • Mook Lieutenant: Before he was General RAAM, he was "Vold RAAM" (Locust lieutenant) in the prequel comic The Rise of RAAM.
  • More Dakka: Wields a portable (well, in comparison) Troika turret in battle in Gears of War.
  • Pest Controller: Has an unexplained power to control Kryll, a.k.a. swarms of Goddamned Bats that can tear apart any living thing instantly.
  • Sssssnake Talk: Just like the rest of the Locust.
  • Super Strength: In the Ultimate Edition remaster, he effortlessly crushes a captured COG soldier's helmet with one hand and then 180s said Gear's head as easily as popping a soda cap.
  • Villain Protagonist: The main protagonist of the Locust levels in RAAM's Shadow.
  • Villainous Friendship: The Rise of RAAM shows that he and Skorge had fought alongside one another against the Lambent in the years preceding the Human-Locust War. Their relationship actually resembles that of Marcus and Dom.

Skorge (Voiced by Robin Atkin Downes)

High priest of the Kantus Sect, Skorge took over leading the Locust armies after General RAAM was killed, since only he could communicate with the Riftworm, awakened as a result of the Lightmass bombings by the COG.
  • Authority Equals Asskicking: The highest ranking Kantus is, of course, the toughest human-sized enemy.
  • The Bus Came Back: On a meta level. Since he died in Gears 2, he obviously couldn’t make it to 3. However, even with all the Locust skins that made it into the third game’s multiplayer, Skorge was surpringsly one of the few Locusts to not make it in. He made his triumphant return in Gears 4 as the star of his own Gear Pack.
  • Chainsaw Good: Fights with a double-bladed chainsaw staff.
  • Collapsing Ceiling Boss: He'll periodically try to drop pieces of the ceiling down on your head.
  • Combat Parkour: He fights with a lot of jumps, flips, and spins, In contrast to the Mighty Glacier fighting style of most other Locust.
  • Deadpan Snarker: Yeah, seriously. In the first issue of The Rise of RAAM alone, he let loose quite a few zingers that would make Damon Baird proud. To name a few:
    (to RAAM) "Delight less in our inevitable destruction."
    (about the Lambent) "That's the problem with these fuckers. They're never really dead, are they?"
    "There was a time I had attained near divine privilege. Promising acolyte of the Kantus. Exclusive quarters. Breeding rights, even. Only fucking I see now is by Drudge tentacles."
  • Double Weapon: A double-bladed chainsaw staff.
  • The Dragon: Takes over the position from RAAM following his death at the hands of Delta-One.
  • Dreadlock Warrior: They're actually decorations on his helmet, since Locust don't have any hair, but they do evoke this effect.
  • Expy: Of the eponymous Predator, thanks to Skorge's dreadlocks, facial structure and use of a polearm.
  • The Heavy: To Myrrah in Gears of War 2.
  • High-Speed Battle: The second fight against him, where he chases down Delta Squad on Reavers with a gigantic Hydra.
  • Puzzle Boss: Unlike RAAM, Myrrah, or Karn, in the boss fight against him he doesn't have a health bar, and fighting him instead involves more Puzzle Boss elements.
  • Screaming Warrior: Like the other Kantus, he screams periodically throughout the fight with him.
  • Warrior Monk: The leader of the Locust's Kantus priest class.
  • Villainous Friendship: He and RAAM actually had a strong sense of comradery back when they were battling the Lambent in the Hollow.

The Speaker
"The path to your mother lies through me!"

A Locust Scion of some importance that appears in Gears of War 4. He's the Locust personally responsible for leading the attack on Kait's village and kidnapping her mother.
  • Advertised Extra: He appears somewhat prominently in the game's trailer, but actually only has one scene (two if you count the village attack where he's always out-of-focus) and is promptly killed off.
  • Climax Boss: He fights you while riding a Swarmak about 4/5ths of the way through the game.
  • Everyone Calls Him "Barkeep": He's only known as the Speaker, and he isn't even named in the game itself. The name is only mentioned in the achievement for defeating him.
  • Filler Villain: He's not at all developed, unlike any of the original Locust Horde leaders, and exists mostly to put an individual face on the Swarm, which otherwise has no individual characters in the entire game.
  • Guttural Growler: Like other Locust. However despite only having a handful of lines and not having anything really important to say, his English is surprisingly good and he's actually the most eloquent Locust character in the series, other than Myrrah (who's actually human).
  • Handicapped Badass: He fairly easily takes out Reyna and Oscar, two legitimate badasses in their own right, all after Reyna already cuts off one of his hands.
  • It's Personal: Kait recognizes him as the leader of the attack on her village, due to his missing hand which Reyna cut off during their fight, which motivates her to fight and kill him.
  • Made of Iron: During the attack on Kait's village, he shrugs off multiple stab wounds as well as two direct shotgun blasts to the back while fighting Reyna and Oscar, all with no lasting effect.
    • Stronger with Age: Like the other Scions, he seems significantly stronger than the old Locust Drones after spending 25 years in hibernation while evolving from the anti-Imulsion pulse.
  • Plot-Irrelevant Villain: The opening attack on Kait's village aside, he's not involved with the plot at all (Chancellor Jinn actually would fit the role of the game's Big Bad much better, aside from the fact she has nothing to do with the whole Swarm plot-line), and is mostly notable solely because he's the only individual Swarm character in the game.

     Locust Classes 


The frontline soldiers of the Locust Horde, the Drones are divided into several ranks depending on their skills: Beast Rider, Grenadier, Sniper, etc.
  • The Beastmaster: Beast Riders are tasked with the training, domestication, and use of the Locust's many Beasts Of Battle.
  • Chainsaw Good: Locust Cyclopes are elite Drones proficient in use of the Lancer.
  • Glass Cannon: The Bolters, who run quickly around the battlefield attempting to flank Gears and kill them with a Boltok pistol.
  • Mooks
    • Elite Mooks: Cyclopes are veteran Drones that have proven their skills and often loot human weapons from their kills to use against the COG. Baird wonders how they can aim better than regular Drones despite only having a single small eyehole in their helmets to see out of.
  • Walking Shirtless Scene: Grenadiers wear absolutely nothing above the waist. Grenadier Elites wear a bit more.
  • We Have Reserves: Their main strategy is pretty much Attack! Attack! Attack! until all humans are dead, no matter how many casualties they might take.

Theron Guards

The elite Locust troops, they operated under the command of General RAAM until his death during the Lightmass Offensive, which severely depleted their number. The flooding of the Hollow also dealt them heavy casualties, making them very rare amongst the remnant of the Locust Horde that escaped to the surface.
  • BFS: Savage Therons from the third game use Butcher's Cleavers as they no longer have access to Torque Bows. Judgment, being a prequel, has no Savage Locust (except in "Aftermath"), but still features regular Theron using Cleavers in addition to ones using Torque Bows.
  • Archer Archetype: They mainly use Torque Bows as their Weapon of Choice.
  • Elite Mooks: They have more health than regular Locust, employ better tactics, and many are equipped with one-hit-kill Torque Bows.
  • Sssssnake Talk


Giant dimwitted Locust who serve as heavy weapons soldiers for the Locust Horde. Boomers use boomshots, Grinders use mulchers, Maulers use explosive flail and boomshield, Butchers use large butcher's knives, Tremors can summon Seeders to the surface, Flamers use scorchers, and Savage Boomers use the digger launcher.
  • The Brute
  • BFG/BFS: Their weapons.
  • Calling Your Attacks: All variants yell out an attack-related phrase (i.e. "Boom!" for Boomshot-wielding Boomers and "Grind!" for Mulcher-wielding Grinders) before opening fire. This is a good tell that lets you know when to Take Cover!.
  • Degraded Boss: Grinders are basicly RAAM without Kryll.
  • Dumb Muscle: Implied by Hulk Speak. Outright lampshaded by Baird in the "Top 5 Most Deadly Locust" video.
    Baird: "Boomers are dumbasses, even by Locust standards. But, they do carry some nice toys."
  • Epic Flail: The Maulers.
  • Evil Chef: The Butchers.
  • Gatling Good: The Grinders.
  • Giant Mook
  • Hulk Speak
  • Psychopathic Manchild: Type A. They speak in very short phrases, often just repeating words like "boom" and "grind" over and over while gleefully cutting through Gears that get in their way.


The female Drones. Berserkers are blind and ultra-violent, and are often unleashed into human occupied areas in order to cause as much carnage and casualties as possible.
  • Ax-Crazy: So crazy that they have to be restrained by being tied down and raped by male locust during reproduction or else they'll get killed gruesomely. Or, at least that's the official COG story.
  • The Berserker
  • Bizarre Sexual Dimorphism
  • The Brute
  • Bullfight Boss
  • Dark Action Girl: Heavy emphasis on "action" but fits the "dark" part with emphasis due to her species' morality.
  • Destructo-Nookie: They only way for Locust to reproduce is to tie down the Berserkers and rape them, otherwise any Drone that got close to them would get torn apart before mating.
  • Handicapped Badass: They're blind.
  • Hero Killer: Sending in a Berserker has a tendency to freak out Serans... And if they aren't chained up, Locust too.
  • Immune to Bullets: Berserkers have hardened, bulletproof skin, and usually require a satellite laser cannon to kill, although when its skin is hot and toasty (by using a flamethrower or explosions) it's just as squishy as the rest of the Locust.
  • The Juggernaut
  • Kill It with Fire: The Berserker is only vulnerable to damage when her skin is hot and toasty, and the prefered method is using the Hammer of Dawn to do so. Otherwise the only other method of getting her to take damage is to use the Scorcher flamethrower or Incendiary Grenades, which is a much slower and dangerous tactic.
  • Lightning Bruiser: Easily the strongest in terms of physical strength and can run faster than a roadie-running player.
  • More Deadly Than the Male: Berserkers are female Locust and are far more violent and destructive than the male drones, to the point that they have to chain her or else she would destroy everything in sight.
  • Smash Mook
  • Unstoppable Rage: ALL THE TIME.

Kantus Monks

The religious order of the Locust, the Kantus monks operated under High Priest Skorge. They often lead Locust hunting parties, using their abilities to coax out rockworms to be captured and taken for food. Following Skorge's ascension to commander of the Locust armies, they began taking the place of Theron Guards as battlefield commanders.
  • Attack Its Weak Point: Armoured Kantus aren't completely Immune to Bullets, but you will only do Scratch Damage unless you fire at their open mouths when they scream to heal other Locust. Although, they are always vulnerable to fire and explosions.
  • Does Not Like Shoes: Even the Armoured Kantus don't wear any. Maybe it's a religious thing.
  • Dual Wielding: Armoured Kantus dual-wield Gorgon SMGs. In an early trailer, one was seen dual-wielding Boltok Pistols, but that didn't make it into the final version of the game.
  • Elite Mooks: The Armored Kantus in Gears of War 3.
  • The Medic: Their screams can somehow revive Locust who are wounded.
  • Mook Maker: In the second game, they could summon Tickers, which made killing them an even bigger priority than in the later games.
  • Power Glows: When screaming to revive downed Locust, they will glow with some kind of energy.
    • They now also shoot lightning at their target to heal them. First seen in the comics, and then in Judgment.
  • She-Fu: Downplayed, but they flip around a lot in combat.


Introduced in Judgment, they are skinny, unarmored Drones who fight with a Breechshot. Although they seem like a fragile target at first, after sustaining some damage, they enrage, toss their gun away, and morph into a more powerful form akin to a Berserker.


Introduced in Gears of War 4, they are a new type of soldier that showed up as part of the Swarm army 25 years after the conclusion of the Locust War. These beasts are actually former Locust that have awakened from their slumber after being incapacitated by the Anti-Imulsion Counterweapon. They serve as the commanders of the Swarm army and lead the drones and other Swarm creatures in their quest to capture humans and repopulate the horde.
  • All There in the Manual: How exactly are they able to buff their fellow Swarm troops? According to the Gears of War 4 Collector's Guide, they are releasing clouds of osmium dust when they perform their Status Buff, which presumably interacts with the drones' cells to make them stronger.
  • The Brute: They fit this to a T, being menacing Giant Mooks for the Swarm army.
  • Calling Your Attacks: Much like the Boomers of the past, Scions will each shout an attack related word prior to attacking, although they don't do it as often as Boomers used to, so you can't rely on just sound to know when to Take Cover!. "Firing!" for Boomshot-wielders, "Launching!" for Dropshot-wielders, "Shredding!" for Buzzkill-wielders and "Suppressing!" for Mulcher-wielders.
  • Came Back Strong: As stated above, they are former Locust that were crystallized by the Anti-Imulsion Counterweapon. Instead of being killed, the weapon made them taller and more durable, making them significantly stronger than the Locust they were in the past.
  • Dash Attack: If you get too close to them, they will rear back and charge straight at you and smash you with a vicious melee strike. This will often down someone in one hit.
  • Giant Mook: They are significantly taller than the standard Swarm troops. Naturally, this also makes them more threatening than standard Swarm troops and more durable.
  • Handicapped Badass: The Scion Buzzkills have crystals over their right eyes that would seemingly obscure their sight. This condition doesn't make them any less dangerous than the other Scions. Although when your weapon spams dozens of Pinball Projectiles everywhere, you don't really need good eyesight.
  • Large and in Charge: They are the largest infantry among the Swarm army and seem to be the de-facto leaders of them, seeing as the Speaker, a Scion Elite, personally led their drones and Snatchers in an attack on the Outsider village.
  • Meaningful Name: Scion is another word for "descendant". They are basically Neo-Locust, having descended from the original horde.
  • Mighty Glacier: They never move faster than a slow, lumbering walk towards humans, but they wield devastating power weapons like the Dropshot and Mulcher. They also have great endurance levels and can soak up a lot of damage before falling.
  • Neck Lift: They will do this to helpless humans that are downed near them, popping their heads from the pressure of their grip around the poor humans' necks.
  • Obfuscating Stupidity: They seem to be Dumb Muscle at first glance, sitting in open areas on the battlefield and not even bothering to protect themselves with cover on top of being very slow as well. However, this seems to be a ploy to goad overconfident humans into approaching them, at which point they will perform a Dash Attack comboed into a Megaton Punch that will down a player in one hit, revealing their intelligence to be higher than it seems.
  • Roar Before Beating: They will let out a bellowing roar before using their Dash Attack and will do another epic one before buffing other Swarm.
  • Shoot the Medic First: While they are incapable of healing Swarm troops per se, they are able to perform a Status Buff stance and strengthen regular Swarm troops. Any drone within their range Turns Red and deals increased damage and can take more damage in return. This buff will remain active until the Scion is killed, so this trope still applies to them.

     Locust Creatures 


A creature found in the Hollow that Locust Beast Riders ride into . They also possess a mean bite themselves.


Big dinosaur-like things with chainguns and rocket launchers strapped to them, they function as the Locust's tanks.


Giant, spider-like digging creatures used to make Emergence Holes for Locust ground troops to funnel out of.

Gas Barges

Giant blimp-like puffer fish with gondolas attached underneath. Used for transportation.


Giant fish-like monsters that live underwater. May not be tamed by the Locusts as they chuckle and retreat when you get close to their lairs. Anvil Gate confirms that there are more than one, and that they can go Lambent.
  • Giant Space Flea from Nowhere: In-Universe even. The COG has no idea about their existance until Marcus and Dom encounter one. For a few months afterwards, they weren't sure if it was unique are not. Encountering three Lambent ones at once clued them in that they were not.
  • Nested Mouths


Large, flying squid-like beasts. Usually affixed with mounted guns. Skorge has his own personal Reaver called the Hydra which is larger than the others and has more appendages.


A GIANT WORM! that appears in Gears of War 2, which the Locusts used it to sink entire cities. According to Locust myth, there are three of them that carved out the Hollow, and are thus treated as gods by the Locust.


Hollow creatures that can zap Gears with their antenna.


Towering insect-like creatures. Used as artillery/mortar launchers by firing Nemacysts out of their thoraxes.


A Giant Spider seen in Judgment, only the one used as Karn's mount is known.

Siege Beasts

Huge grasshopper-like creatures (although Cole thinks they look like giant turkeys) introduced in Gears of War 3 strapped to a device that uses their powerful hind legs like a catapult.


Small and fast creatures found in the Hollow, the Locust strap bombs to them and send them out to act as mobile landmines that can kill Gears and destroy vehicles.
  • Action Bomb
  • Anti-Frustration Feature: Under normal circumstances, the standard melee attack is replaced by the chainsaw bayonet when the Lancer is equipped. However, pressing the B button in front of a Ticker while holding the Lancer will make the player character do a kick attack instead of rev the chainsaw.
  • Mooks Ate My Equipment: The third game features wild Tickers that haven't been tamed by Locust and will happily do this to any guns or ammo they find lying around. If you kill them before they get away they will drop it. How a One-Shot can fit inside one is anyone's guess.
  • Violation of Common Sense: Despite being walking land mines, punching or kicking a Ticker will not cause it to explode in one's face. Instead, the Ticker will be sent flying, landing too far away to hurt the player when it explodes. If the player doesn't take the opportunity to kill the Ticker at this point, it will remain disoriented, moving around aimlessly rather than seeking out players to attack.


Small monkey-like creatures that have sharp claws. Often found roaming in packs, the Locust release wretches to infiltrate and clear out sections of cities.