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Locust War

    Sergeant Marcus Michael Fenix 

    Corporal Dominic "Dom" Santiago 

    Lieutenant Anya Stroud 

    Lieutenant Minh Young Kim 
https://static.tvtropes.org/pmwiki/pub/images/MinhYoungKimGoW_3613.png

Voiced by Robin Atkin Downes

"I have the code."

Kim was the original leader of Delta Squad, and he shared Hoffman's dislike for Marcus. He is zealously dedicated to the COG and its philosophy. He gets killed by General RAAM near the end of Act I of the first game. Kim is one of four playable characters of Zeta Squad in RAAM's Shadow, which establishes a rivalry between him and General RAAM.


  • Adaptational Badass: Puts up more of a fight against RAAM in the Ultimate edition.
  • A Father to His Men: Kim has a very hands-on kind of leadership, preferring to get into the trenches with his men than sitting comfortably in the rearline shouting orders. He views the Gears as the final buffer keeping the rest of humanity safe from the Locust Horde, and treats them all with honor, even Marcus Fenix, whom he initially disliked owing to his view of the Sergeant as a traitor.
  • Defiant to the End: In the Ultimate Edition, after getting stabbed by RAAM, he spits blood onto RAAM's face before RAAM drives the blade in deeper.
  • Headbutting Heroes: With Barrick. They respect each other as soldiers, but their opinions on the COG drive way too big a wedge between them to be friends.
  • Honor Before Reason: Even with orders to evacuate and the impending Kryllstorm minutes away, he refuses to give up on rescuing the civilians from the Ilima City orphanage.
  • Impaled with Extreme Prejudice By General RAAM.
  • It's Personal: With RAAM, for killing Valera.
  • My Country, Right or Wrong: Kim is a highly idealistic soldier who firmly believes in the righteousness and authority of the COG. He is a firm believer in Alexiy Desipich's Socialist ideology which the COG was firmly established upon, and embraced the COG and its society, as well as its history and its core values and ideals. As such, he has a dim view of those who betray the COG in one way or another, which justifies his initial disliking of Marcus, and doesn't tolerate anyone badmouthing the government, despite its flaws.
  • Revenge Before Reason: Following RAAM's defeat at the hands of Zeta Squad, Kim takes advantage of the moment to try and avenge Valera's death. Unfortunately for him, RAAM still has a lot of his Krylls left, and had it not been for Barrick's interruption, he would have died then and there, accomplishing nothing.
  • Running Gag: His mentioning that he has the code. He has it too often that the whole thing is lampshaded in RAAM's Shadow by Barrick. He's been having it since Emergence Day, if the prologue of 4 is to be believed.
  • Sacrificial Lion: Kim was the first "important" named Gear killed in the series, Anthony Carmine notwithstanding, no less by a newly-introduced Locust general in a highly-dramatic scenario, so as to establish the threat RAAM poses.

    Sergeant Bernadette "Bernie" Mataki 
https://static.tvtropes.org/pmwiki/pub/images/BernadetteMatakiGoW_1433.png

Voiced by Tess Masters

"And I'm fucking Bernie Mataki, Two-Six RTI! And I will rejoin my fucking regiment!"

A South Islander Gear and expert sniper and survival instructor, Bernie is sixty years old and still fighting. Having joined the army at eighteen, Bernie is a life-long soldier who has known nothing but conflict, serving alongside Hoffman, Marcus, Dom, and Anya at the end of the Pendulum Wars. She crossed half the planet, fighting the Locust and Stranded to return to the COG, which she views as the last bastion of civilization on Sera. She and Hoffman are a couple, and she has a dog named Mac.


  • Amicably Divorced: Her marriage with her husband Neal fell apart due to her long deployments and PTSD, and he eventually cheated on her during the Locust War. Bernie realized it was both their fault, and they remained somewhat friendly after getting divorced, with Bernie even leaving him her farm after she left Galangi to fight the Locust on other islands.
  • Ascended Extra: Bernie doesn't appear, and isn't even mentioned, in the first two games. However, she was introduced in the first book of the series, Aspho Fields, and probably gets the most P.O.V. besides Hoffman throughout the series. She finally makes her in-game appearance in the third game.
  • Battle Couple: With Hoffman. It's revealed in Anvil Gate that they were also a couple when they were younger, but he broke up with her under pressure from his superiors when he started officer training.
  • Berserk Button: Anyone insulting Marcus or Hoffman, and violent Stranded.
  • Canon Immigrant: She first appears in the novel Aspho Fields, having just crossed the planet and finally reaching Jacinto to rejoin the COG. She is a heavily featured P.O.V. character in all subsequent novels, but does not make a video game appearance until 3.
  • Cool Old Lady
    "We're just going to sit on the porch and blow the shit out of anything that comes along."note 
  • Determinator: She crossed more than half of Sera just to return to the COG, without even knowing if it still existed.
  • In-Series Nickname: Cole calls her "Boomer Lady", Baird refers to her as "Granny".
  • Ironic Fear: She's from the South Islands but is afraid of water and boats.
  • Knight in Sour Armor: Her experiences, particularly while crossing half the world to rejoin the COG, have left her very cynical. She still fights with everything she has to preserve what is left of civilization.
  • Never Mess with Granny: As many Stranded have learned the hard way.
  • Pintsized Powerhouse: She leveled Baird with one punch to the jaw when he annoyed her enough, though she also realized that if the much stronger Baird retaliated, he would have beaten the crap out of her.
  • Rape and Revenge: She hunted down two of her three rapists, and used her combat knife to personally show them how she skinned animals. She then removed certain parts of their body and stuffed them down their throats before finally killing them. The third one turns out to be living on Vectes and gets captured. By this point, Bernie has started to hate what killing them did to her, and while Hoffman offers to kill the guy himself, she turns him down and they make arrangements to turn the guy over to a group of pirates he previously screwed over. He goes nuts because he knows the pirates are going to torture him before killing him, but the arrival of the Gorasni fleet cuts this short when they blow up the ship he's been transferred to.
  • Rape as Backstory: Gang-raped by three Stranded during her trek across Sera when she attempted to stop them from raiding a small village.
  • Shell-Shocked Veteran: She has a lot of issues stemming from her experiances in the Pendulum Wars as well as her rape at the hands of three Stranded.
  • She Who Fights Monsters: Fears becoming this in her hunt for her third rapist.
    • With his former subordinate Paduk as well. By Aftermath Paduk has great disdain for the COG but goes to great length to aid Baird anyways. Despite the DLC ending with Paduk telling Cole and Baird he hopes to never see them again, by 5, its revealed Baird runs supplies to Paduk's nomads and Paduk aids Delta Squad despite hating the COG and "children". Baird says its common for their conversations to end with Paduk swearing to never again speak to him.
  • What Happened to the Mouse?: Despite surviving the trilogy, there is no mention of her in Gears 4 outside of a flashback taking place during 3. Although given that Hoffman is still alive in that game, she could be as well.

    Corporal Damon S. Baird 
https://static.tvtropes.org/pmwiki/pub/images/DamonBairdGoW_6463.png

Voiced by Fred Tatasciore

"Our enemy talks to worms. If they're outsmarting us in this war, then we probably deserve to be extinct."

Baird is a snarky, Jerkass Gear who's constantly being promoted and demoted due to his skills and always being an ass to his superiors. An expert at all things technical, Baird's very proficient at science and the inner workings of the Locust Horde, as well. Every squad, ship captain, and helicopter crew want him to be transferred to their command for his skills, something which he knows and relishes. He is best friends with Augustus Cole.


  • Aggressive Categorism: For Baird, all officers (except Anya and Hoffman) are idiotic parasites, and most people who aren't in Delta Squad are idiots. This stems from his experiances with Colonel Ezra Loomis during the Battle of Halvo Bay.
  • Angst? What Angst?: If you play as him in Gears 4 multiplayer, he doesn't seem very shaken by the fact that he kills waves and waves of his own robotic creations. Justified since their red color shows that the Swarm clearly hacked them to fight against him and the other humans. He explains this as a case of Everyone Has Standards to JD.
    Baird: "Whoa! The whole killer DeeBee thing? Jinn did that, not me."
  • Badass Bookworm: He's the smartest member of Delta Squad, if not the entire COG, yet he kicks just as much ass as any other gear.

  • Bash Brothers: With Cole.
  • Belligerent Sexual Tension: With Samantha; taken to hilarity at the end of Act I in Gears of War 3:
    "I suppose you want me to say I've always loved you. But I don't! I really, really don't!"
    • They're a couple come Gears of War 4 and it's clear they're quite happy together.
  • Big Fancy House: All that DB Industries money bought him an obscenely huge mansion in New Ephyra. The garden shed is the size of a warehouse, and has a high-tech secret lab underneath it.
  • Birds of a Feather: Nonromantic example with Adam Fenix, on the basis that they are both "scientific men". Although they ultimately had a limited amount of interaction and most of it was over a comlink, Adam recognized Baird as a fellow intellectual and Baird seemed to hold Adam to some high esteem, never once making a derogatory or contradictory retort in their few discussions. Adam is also one of the few people that addresses Baird by his first name despite having only just met him, and decades later Baird has gone bald and grown a mustache and goatee, which may or may not be a purposeful emulation of his deceased fellow scholar.
  • Blue Blood: Something he doesn't really care for, although he does get a little peeved when he thinks about Stranded living in his old mansion.
  • Breakout Character: His popularity led to him getting his own prequel game.
  • Brutal Honesty: It's extremely rare for Baird to sugarcoat anything. The few times he does is a mark of him actually being affected by a situation.
  • Character Development: Starts off as a know-it-all jerkass who only cares about himself and Cole, but eventually becomes a know-it-all jerkass who secretly cares about everyone he knows and hates himself for it.
  • The Cynic: Sparked by the COG's disastrous handling of the Battle of Halvo Bay.
  • Dead Guy Junior: In a manner of speaking. The two Humongous Mecha he provides at the end of Gears 4 are named Jack Jr. and Second Betty, after Delta's old Robot Buddy and Dizzy's old Assault Derrick, respectively.
  • Deadpan Snarker: Par excellance.
  • The Engineer: Before becoming a Gear, he worked in a lab helping to design weapons.
  • Everyone Has Standards: By Gears 4, he founded a company called DB Industries that created an army of robots to protect and rebuild civilization. Although he also designed some weapons for them, he made sure that they were only equipped with non-lethal weaponry and explains to JD that he was very upset that Jinn repurposed his creations for heavy duty combat and lethal force.
  • Expy: Of Cid Highwind.
  • Fire-Forged Friends: With Cole, and by Gears 3, all of Delta.
  • Does Not Know How to Say "Thanks": At first; as time goes on, Cole and Bernie help him improve his social skills.
  • Gadgeteer Genius: Give him a pile of spare parts, then step back and watch the magic happen.
  • Genius Bruiser: Like the other male Gears, he's built like a tank, but is just as good an engineer as he is a soldier.
  • Good Is Not Nice: Is one of the most dependable, in-the-thick-of-it Gears around, but usually acts like a prick.
  • Grease Monkey: When he's off patrol and not messing with electronics, he's usually doing upkeep on some vehicle.
  • Heterosexual Life-Partners: Cole is to him what Dominic is to Marcus - joined at the hip, good-naturedly snarking at each other, and always having each other's back.
  • Hidden Depths: In Gears of War: Judgment, he is a lieutenant in charge of his own squad for the duration of the game, and he is shown being a competent and skillful leader despite what the the first three games indicate about his attitude problems.
  • Honorary Uncle: To James Dominic "JD" Fenix. Sadly, his attitude and DB Industries inventions leave them with a relatively rocky relationship. By the beginning of 5, JD had just begun warming up to "Uncle" Baird when the bungled Hammer of Dawn attack drives another wedge in between them, though Baird is the reserved party this time owing to him taking all the blame onto himself.
  • Ink-Suit Actor: Although Fred Tatasciore is a bigger guy and older and Baird is pretty skinny in the Gears universe, put him in fighting shape and give him blonde hair and you can see the resemblance.
  • Innocently Insensitive: Every now and then, Baird will say something that legitimately hurts someone, but because of his characteristic cynicism and jerkass behavior, he rarely realizes how deeply-cutting some of his words can be.
  • Insistent Terminology: In Gears 4, don't call Sam his wife, she's his "special ladyfriend".
  • Insufferable Genius: As Marcus puts it, he has a "frigging tedious mouth."
  • It's All About Me: Pre-Character Development.
  • Knight in Sour Armor: He may snark about everything and complain about having to do something, but he always steps up and does his best to ensure the survival of as many people as possible.
  • Last-Name Basis: Is almost exclusively referred to as "Baird". Cole is one of the few people to ever call him "Damon".
  • Limited Advancement Opportunities: His technical skills have gotten him several promotions, but he has repeatedly gotten himself busted back down to Corporal. In Anvil Gate, Dom comes to believe that while Baird is happy knowing he's smart enough to be a sergeant, he doesn't believe he has the necessary command ability. Judgment details why his advancement opportunities are so limited. After the events of that game, Ezra Loomis made sure he would never get promoted again after demoting him.
  • Lonely Rich Kid: Due to his parents keeping him in a Gilded Cage.
  • Motor Mouth: He talks a lot. Its implied that part of the reason he does this is that he knows it annoys people.
  • Mr. Fixit: If he has the parts, he can fix something. Hell, even if he doesn't have the parts, he can probably make do.
  • Non-Idle Rich: Not willingly; his parents forced him to enlist instead of going to college. Just in time for E-Day.
  • Noodle Incident: Implied in Gears of War 3 regarding a certain event with him and his bladder. That or a Call-Back to Gears of War 2, when Marcus makes a long jump over a pit with a Centaur in the Hollow and Cole jokes that he thinks Baird pissed himself.
  • Official Couple: With Sam after the ending of 3. She's not his wife, though, but a "special ladyfriend".
  • Omnidisciplinary Scientist: While he is first and foremost a weapons development engineer, he has show interest and aptitude in other fields such as zoology, microbiology, and his study of Locust. Justified since he's probably one of very few scientists eho's still alive, so he has to pick up the slack.
  • Only Sane Man: Often considers himself this compared to the rest of Delta Squad.
  • O.O.C. Is Serious Business: When he drops the snark, thing have gone very, VERY wrong. Just look at his reaction to Dom's death in 3
  • Opposing Sports Team: Despite being best buds with the Cole Train himself, Baird remains a Sharks fan, even though nobody from that team is probably even alive anymore.
  • Origin Story: Judgment details why he can never be an officer again, and also why he became such a cynical Jerkass.
  • Parental Neglect: Dom notes that on the rare occasions Baird mentions his parents, it's like listening to someone talk about history.
  • Reluctant Warrior: His interests always lay in the academic field but his parents forced him to enlist as a Gear or else have no access to his inheritance, once the Locust war started his single tour of duty became a career. This actually explains his jerkass nature, he figures his mechanical skills are more valuable than money now and thus no one is willing to kick him out.
  • Throw the Dog a Bone: Baird wanted to be a engineer, but was denied his inheritance by his parents unless he made it through at least one tour of duty. Then E-Day came, and suddenly Baird was a career soldier. Nearly 20 years later, humanity emerged victorious against the Locust and Lambent and Baird finally got to pursue his dreams and opened DB Mechanics, and got to settle down with a "special lady friend" to boot.
  • To Know Him, I Must Become Him: Baird has become somewhat of a Locust Otaku over the course of the war. He knows the most about them and their culture, he can translate their written language with some effort, and his favourite weapon is the Hammerburst. But he still wants them dead just as much as anyone else.
  • Took a Level in Kindness: Progressively throughout the series. He was especially harsh in the first game, and come the reboot series, twenty-five years later, Baird has become substantially mild-mannered and friendly.
  • Vitriolic Best Buds: Type 2 with nearly everyone in Delta Squad, especially Bernie. Averted with Cole, as the two never come close to an argument, though Baird's still bitter about the Hanover Cougars beating the Sharks due to what he claims was a missed call by a referee.
  • You Are What You Hate: Baird is driven up the wall every time his new AI, Iris, speaks with Brutal Honesty and (inevitably) fails to understand sarcasm, just like himself. The irony seems to be lost on him, as Kait comments.

    Corporal Tai Kaliso 
https://static.tvtropes.org/pmwiki/pub/images/TaiKalisoGoWRS_8494.png

Voiced by Fred Tatasciore

"Some have said that War Is Hell. War is not Hell... for in Hell, innocence is spared."

Tai is a friend of Marcus and Dom from the Pendulum Wars, he saw his entire home village wiped out by Indie forces, and joined the COG to gain revenge. Tai is prone to philosophical ramblings, but is unmatched in his love for battle. He has a tendency to survive situations where others didn't, but that didn't help him when he was captured by the Locust in the Hollow and tortured into committing suicide.

Tai appears as one of four playable characters in the second Downloadable Content for Gears of War 3 called "RAAM's Shadow", where he and Zeta Squad must evacuate and protect surviving citizens of Ilima City from a Locust Kryllstorm.


  • A Day in the Limelight: Issue 7 of the comic series details his background.
  • Beware the Nice Ones: The quite guy meditating and spouting off philosophical quotes? Yeah, he inspired the creation of the Chainsaw Bayonet.
  • The Big Guy: Tai is positively huge, even by series standards. His standard posture makes Marcus and Dom look like small teenage kids by comparison, and the pauldron further adds to his imposing stature.
  • Body Horror: We don't get to see too much of what happened to Tai's body after the Locust captured and tortured him, but besides the various cuts, there's several chains embedded in his back. Whatever they did was so nightmarish and excruciating that he swiftly uses a Gnasher to end his suffering.
  • Cloud Cuckoolander: Tai operates on a different level of thinking than other Gears. Even several other South Islanders find him and his philosophical tribal sayings to be pretty strange.
  • Creepy Good: Some of his fellow Gears find him rather creepy due to his philosophical quotes and easygoing tone combined with his Blood Knight tendencies.
  • Cultured Warrior: Prone to spouting philosophical lines at a moment's notice.
  • Doomed Hometown: Burned to the ground with nearly everyone slaughtered except for him by the UIR during the Pendulum Wars.
  • Driven to Suicide: After being rescued from the Locust. The torture they put him through was enough to break him.
  • Fashionable Asymmetry: Tai wears a large pauldron on his right shoulder while leaving his left bare.
  • The Fatalist: He views everything in life as going to happen regardless.
    Tai: Everything happens for a reason.
  • Gentle Giant: Around civilians. He even comforts a child at the beginning of RAAM's Shadow.
  • Heroic Sacrifice: Fights Skorge to give Delta and Dizzy Wallin enough time to head down to the Hollow, but ends up captured and tortured. When Delta Squad extracts him, he immediately kills himself.
  • Hunting the Most Dangerous Game: "This is like hunting boar. Better, even!"
  • Improvised Weapon: Tai is noted for doing this in the Expanded Universe; notably, it's he who creatively used a power saw against the Locust after his Retro Lancer's bayonet broke, leading to the invention of the modern-day Lancer assault rifle and its chainsaw bayonet.
    "We must improvise. The world is full of weapons waiting to be used."
  • Made of Iron: Emerges from a giant explosion that killed the rest of his squad completely unharmed. Locust torture is the only thing that makes him crack.
  • Nightmare Fetishist
    Tai: I like the glow of Locust blood in this light.
    Dom: You've got a sick mind, Tai.
  • Roaring Rampage of Revenge: Against the Indies after his hometown was slaughtered.
  • Sacrificial Lion: Tai was introduced to be this big, powerful, invincible beast of a man. For about twenty minutes, anyhow, before Skorge rocks up onto the scene and needs a demonstration to cement his position as the new heavy for the Locust.
  • Screaming Warrior: When fighting, especially when using a chainsaw. But..
  • The Stoic: When not fighting, he is normally meditating or giving out philosophical advice. Other Gears find the switch between the two extremes to be unsettling.
  • Tribal Face Paint: His tribal tattoos, known as Bakuaia.
  • Warrior Poet: Among other things, he says that he likes "the glow of Locust blood in moonlight."
  • The Worf Effect: After being established as almost unkillable, Tai gets captured and tortured by Skorge to establish him as the new heavy for the Locust.

    Corporal Jayson "Jace" Stratton 
https://static.tvtropes.org/pmwiki/pub/images/JaceStrattonGoW_1368.png

Voiced by Nolan North (2), Michael B. Jordan (3), Justin Shaw (RAAM's Shadow)

"I’ve tried to stay in the light… I’m trying every day. It’s tricky, though. So much pain in the world, you can’t help but feel it. And tough as it is you realize that feeling is the key to everything. Being hollow is the danger, feeling is the key. It’s tough sometimes. Hell, it’s tough most of the time. But feeling is what makes us human."

Jace is a young Gear who saw his family murdered by the Locust on Emergence Day, he has nevertheless grown up to be a kind, caring individual who puts others first and has a strong moral center. He started in the comics and made a vocal cameo in Gears 2, later to become a member of Delta in Gears 3. He shows up as a teenager in "RAAM's Shadow" which depicts him going into combat for the first time.


  • As Himself: If the movie poster you can find in Gears 5 is any indication, he plays himself in the movies his studio produces.
  • Action Survivor: Before becoming a Gear.
  • Badass Bookworm: To the point that, by 5, he's settled down to become a famous actor, apparently in the play "Embry".
  • Batter Up!: In RAAM's Shadow.
  • Cluster F-Bomb: Will sometimes drop one if he fails an Active Reload.
  • Dark and Troubled Past: Watched his parents and brother get killed by the Locust on Emergence Day.
  • Ear Ache: Lost half his left ear to shrapnel from a Torque Bow bolt. Strangely, his character skin in Gears of War 3 has his ear intact.
  • Guest-Star Party Member: In RAAM's Shadow.
  • Hero-Worshipper: Towards Marcus and Dom.
  • Heroic Bystander: After Valera pulls a Heroic Sacrifice to save him from RAAM's blade, Jace picks up her Lancer and joins the rest of Zeta Squad in their fight across the occupied Illima. And this is supposed to be a skinny teenaged kid with no proper weapons training, duking it out against hordes of murderous monsters in his street threads.
    Jace: I gotta protect my own!
  • Made of Iron: He survives the final part of RAAM's Shadow, against all the heavily armed Locust that implies, while wearing a hoodie and jeans. Considering the penetrating power of the Hammerburst, and how many times he got hit depending on your playthrough, that's gotta be impressive.
  • New Meat: A bit at first, but he quickly learns all the ropes of being a Gear and is quickly promoted.
  • The Other Darrin: Had a few lines in Gears of War 2 (with a borderline Aussie accent) before the graphic novels turned him into an Ascended Extra and not just a generic Gear in a helmet. Drake was originally signed on to voice him in Gears of War 3 before scheduling conflicts came up to prevent it, and he also gets a new voice actor for his younger self in RAAM's Shadow.
  • Playing Against Type: His role in Embry: The Musical appears to be this, since it seems he's primarily an action star outside of it, at least if the movie poster found near his makeup station in the theater is any indication (said movie is most definitely not the first installment of the franchise). Then again, a play about a historical COG hero probably does have a fair amount of action and shooting things in it.
  • Replacement Goldfish: In the Gears of War 3 campaign and RAAM's Shadow, he replaces the Player 2 character after they die.
  • The Smart Guy: He even impresses Baird with his levels of analysis and thinking.
  • Take Up My Sword Jace picks up Valera's Lancer in RAAM's Shadow to assist Zeta Squad.
  • What Happened to the Mouse?: Despite surviving the trilogy along with Dizzy, Bernie and Clayton Carmine (other survivors who are also not mentioned), there's no word on his status in Gears of War 4. This is odd given that even with the 25 year Time Skip, he'd be the most combat-able of these survivors since he was the youngest member of the cast.
    • In Gears 5, he still doesn't appear, but his fate is revealed: he became an accomplished actor who owns his own movie studio (Jace Stratton Pictures) and has a role in a theatre production of Embry: The Musical.
  • Wide-Eyed Idealist: Despite everything he's gone through, Jace still believes that the world can be made better and that there is hope for the future of humankind.
  • Wise Beyond Their Years: Baird considers him to be this a bit, considering what he went through in his childhood.

    Anthony, Benjamin, and Clayton Carmine 

    Corporal Michael Barrick 
https://static.tvtropes.org/pmwiki/pub/images/MichaelBarrickGoW_4053.png

Voiced by Rick D. Wasserman

"Lemme tell ya something about war. War ain't always about fightin'. Blood, bullets, death, yeah, yeah, that's part of it, but it sure as hell ain't all of it. Sometimes, it's knowin' when to turn tail, and run your fuckin' ass off."
— Opening narration to RAAM's Shadow.

Barrick is a former Stranded who joined the COG via Operation Lifeboat, except he didn't have a family to benefit and just wanted to kill some Locust. Dies holding off a large army of Locust to allow the rest of Delta to escape. Even if he hadn't done that, he would have died because of rustlung eventually. Originating in the comics, Barrick is one of four playable characters in Zeta Squad for "RAAM's Shadow".


  • Blood from the Mouth: Due to Rustlung.
  • Blood Knight: He signed up for Operation Lifeboat despite not having a family to feed or liking anything about the COG just because he'd get to kill more Locust as a Gear than as a Stranded.
  • Bond One-Liner: Does several throughout both the comics and RAAM's Shadow.
  • Cigar Chomper: His character skin always has a cigar in his mouth. Although in the comics, he chain smokes crappy little hand-rolled cigarettes instead, because by then there are probably no cigars left.
  • Delinquent: He reveals in RAAM's Shadow that he could barely go a week without being sent to the principal's office.
  • Downloadable Content: Not only is he the poster boy for the Gears of War 3 Season Pass, but he's the headlining protagonist in RAAM's Shadow.
  • Dying Moment of Awesome: Fights a group of Bloodmounts and their Riders with his bare hands.
  • Good Smoking, Evil Smoking
  • Guns Akimbo: At one point in the comics, he uses two Gnasher shotguns to provide covering fire for Delta.
  • Headbutting Heroes: With Minh Young Kim. They respect each other as soldiers, but their opinions on the COG drive way too big a wedge between them to be friends.
  • Incurable Cough of Death: He gets rustlung after being stationed in the area around the Lightmass Bombing in Gears of War.
  • Sole Survivor: Of his original squad in the comics.

    Private Augustus Cole 
https://static.tvtropes.org/pmwiki/pub/images/AugustusColeGoW_5589.png

Voiced by Lester Speight

"Can't stop the Train, baby!"

Augustus "Cole Train" Cole is a former all-star Thrashball defensive lineman turned Gear from the town of Hanover. He is a loud, cheerful presence on the battlefield, inspiring confidence in his fellow Gears. However, much of the good cheer he projects is for the benefit of everyone else, as Cole considers it his duty to keep his squad's spirits up. He's extremely thoughtful and intelligent, and is quick to notice problems others are having and help them through it.


  • Bash Brothers: With Baird.
  • The Berserker: Cole loves getting into the heat of battle and is mostly his plan of attacking.
  • Big Damn Heroes: He gets more of these than anyone else in the series.
  • Big Fun: He's a huge guy with a great sense of humor. Every hangout with Cole around is bound to be a barrel of laughs, whether it's a normal patrol or an intense firefight against enemies of superior number.
  • The Big Guy: Class 2 and 4.
  • Blood Knight: He brought his hard-hitting and flamboyant style from his thrashball career to the battlefield, which saved his life more than once. In Gears 4, he admits that he missed fighting Locust and is happy they're back.
  • Boisterous Bruiser: Being a former Thrashball athlete, Cole loves to get physical with the enemy and longs for a good fight. If anything, he seems to treat every battle as a massive game of Thrashball, with him constantly jeering and whooping at the enemy as if he's Trash Talking an opposing team.
  • Celebrity Survivor: Cole is a former Thrashball super star, whose physical prowess proved invaluable in keeping himself and his friends alive in the thick of battle. Such is his fame that the giant statue of him in his hometown of Hanover is the one thing that the local Stranded didn't melt down for scrap. They just love him that much.
  • Disney Death: In 5, his mech is torn in half and eaten by the Kraken. After the giant beast is well and thorougly cooked through with the Hammer of Dawn, he turns up fine, albiet badly injured and unable to stand without Paduk supporting him. Appropriately, an achievement is unlocked at this point called "You Know I Ain't Going Out Like That".
  • Emotional Bruiser: Cole's reminiscing of his Thrashball days in Gears of War 3, along with the following quote, is this trope in the spades:
    Cole: "Do you ever feel like you're dead, but nobody told you?"
  • Establishing Character Moment: Holding off several Locust Drones all by himself, boasting and bragging the entire time as he cleans the floor with them.
  • Expy: He's essentially Terry Tate, Office Linebacker with a gun, right down to the guy playing him.
  • Fire-Forged Friends: With Baird.
  • Fun Personified: He seems to view it as his personal mission to keep everyone else's spirits up.
  • Gentle Giant: He's a big guy even by the standards of the Gears, but if you're his friend or a civilian, he's a puppy.
  • Heterosexual Life-Partners: With Baird.
  • Hidden Depths: He comes across as a Boisterous Bruiser who obsesses over his glory days as a star athlete, but he does what he does out of an intense loyalty to his nation, fans, and friends. Gears 3 especially shows him with some emotional undercurrents, a good degree of people skills, and he's a very competent squad leader.
  • Hometown Hero: Well-loved in his hometown Hanover where he used to be the star player for the Cougars. The stadium even has a giant bronze statue of him, which Baird notes with surprise that the Stranded in the area didn't melt down for scrap.
  • Honorary Uncle: JD Fenix really likes his "Uncle Cole".
  • Hope Bringer: If Cole shows up, you just know reinforcements are on the way. Even if that only consists of him and his Lancer.
  • Hot-Blooded: Normally quick with a joke, he can turn seriously angry in a heartbeat if it's justified.
  • I Know Madden Kombat: Playing as him in Gears 5's Horde or Escape modes has you running around tackling enemies to death.
  • Ink-Suit Actor: Basically the entire point of his existence (see Expy above).
  • In-Series Nickname: "The Cole Train".
  • Jock Dad, Nerd Son: By the time of Gears 5 he has a daughter, Hana, who is a brilliant COG scientist with several advanced degrees to her name.
  • Large Ham: "Large" is a severe understatement. Almost every second of Cole's screentime practically oozes ham and cheese. The man is literally incapable of subtlety because there would be no fun at all.
  • Last-Name Basis: Is almost exclusively referred to as "Cole" or "The Cole Train". His first name is only spoken twice in the first game and never again in the series: Once when he introduces himself, and again during a split-up section where Marcus calls him "Gus". It's said again in 5, but never by people who know him personally.
  • Lightning Bruiser: He became a Gear at the height of his Thrashball career and still hasn't lost his speed.
  • Limited Advancement Opportunities: Refuses every promotion, with the reasoning that a higher rank won't help him kill Locust any faster, plus he'd much rather stay with his buddies.
  • Megaton Punch: In Gears 5's Horde and Escape modes, he doesn't use his knife for melee attacks like everyone else, but instead winds up for a slower, but hugely damaging punch.
  • Momma's Boy: And proud of it. He still writes to her every day, even though she died on Emergence Day.
  • Nice Guy: He's nothing but friendly and kind with everyone who isn't trying to kill him already.
  • No Indoor Voice: The man seems incapable of talking at normal volume. If he does, he's either making a sarcastic remark or being serious.
  • Old Soldier: Even after the 25-year Time Skip, the Train still cannot be stopped, kicking just as much ass as ever and shouting just as loudly as he does it, even if his hair is starting to grey.
  • Obfuscating Stupidity: He's very much of the "doesn't care how it works, just do it" type.
  • One-Man Army: You first encounter him in Gears of War 1 while he's holding off an entire platoon of Locust.
  • O.O.C. Is Serious Business: Almost never angered and rarely approaches the war around him in a personal light.....until he learns that his friend Dom was killed.
  • Roaring Rampage of Revenge: Finally pushed over the edge with the news of Dom's death right before the assault on Azura.
  • Sad Clown: A lot of his good cheer is a front to shore up the morale of his fellow Gears. It starts cracking around Gears of War 3.
  • Stepford Smiler: Invoked by his own admittance; he is very deliberately Fun Personified to keep himself and his buddies sane in the face of the absolute hell of the Locust War. Even this begins to break in Gears of War 3.
  • Victory Is Boring: In 4, he admits that he missed having the Locust around to fight.

    Private Samantha Byrne 
https://static.tvtropes.org/pmwiki/pub/images/SamanthaBryne_2170.png

Voiced by Claudia Black

"I hate myself. All I could think at first was that he left me and Mum to stay with his mates. But I'm a Gear. I know it's not that simple."

Samantha is an explosives expert and the daughter of Samuel Bryne, a Gear who served alongside Hoffman at Anvil Gate, while her mother was a Kashkuri native. She met Delta Squad at the Vectes Naval Base during the events of Jacinto's Remnant(although she doesn't actually appear until Anvil Gate) and joined up with them during the Stranded insurgency at New Jacinto. Samantha's an avid tattoo artist and was the one who gave Dom the angelic tattoo of Maria on his right arm.


  • Action Girl: Goes with the territory for a female Gear.
  • Actor Allusion: Claudia Black is no stranger to being on another planet surrounded by hostile aliens.
  • Ambiguously Brown: It's possible she's based off of Australian aborigines though.
  • Awesome Aussie: Claudia Black uses her natural speaking voice as Sam, which is passed off in-game as being a Kashkuri accent.
  • Badass Biker: She gets her hands on a motorcycle in the novels.
  • Belligerent Sexual Tension: With Baird; their bantering throughout Act I in Gears of War 3 is one of the best examples out there. Later becomes Ship Tease in the final act after Baird is informed of Dom's death; in a moment of playing against his usual demeanor, Baird tells Sam to take care of herself. She responds in kind. But earlier, during their mission to Hanover, there's this little gem.
    Samantha: Oh, Baird, that house over there. I can see it now: you, me, a couple of kids and a dog.
    Baird: Yeah, and my great big bottle of suicide pills.
    Samantha: That'll save me from poisoning your dinner.
    Baird: You'll miss me one day.
    Samantha: Only if somebody bumps my elbow.
    Baird: *monotone* Ha ha.
    • Come Gears of War 4, they're a couple, though it hasn't been revealed if they had kids or not.
  • Bomb Disposal: Her specialty, she was trained as an EOD (explosive ordnance disposal) technician.
  • Canon Immigrant: Created by Karen Traviss for the novels, then used in the third through fifth games.
  • Deadpan Snarker: Especially when Baird's around, because she likes dueling him.
  • Demolitions Expert: If it explodes, she likes it.
  • Disappeared Dad: Her father Samuel was killed in action during the Siege of Anvil Gate.
  • Friendly Sniper: One of several in the series.
  • Gender-Blender Name: Sam, short for Samantha.
  • Hopeless Suitor: She has a crush on Dom, but he can't move past killing Maria and return her feelings.
  • In-Series Nickname / Ironic Nickname: "Duchashka", a Gorasini word meaning "lovely duchess".
  • Lad-ette: Obviously very attractive, but also "one of the guys".
  • Official Couple: With Baird post-3. Baird insists she's not his wife, however, as they're not married, but rather his "special ladyfriend".
  • Silver Vixen: Sam has aged a lot more gracefully than many of her old Delta squaddies during the 25-year Time Skip between 3 and 4.
  • Someone to Remember Him By: She was born after her father’s death and named after him.
  • Tomboyish Name: Goes exclusively by "Sam".
  • The Voice: Is this in Gears 5. She's apparently gone on to a third military specialty as a helicopter pilot.
  • "Well Done, Daughter!" Girl: Grew up hearing stories about her father and tries to live up to his reputation, but worries she might have disappointed him somehow.

    Private Dizzy Wallin 
https://static.tvtropes.org/pmwiki/pub/images/DizzyWallinGoW_3854.png

Voiced by Peter Jason

"Our government's doing more than abandoning us. They're killing more of us than the damn grubs have."

A former Stranded who became a Gear through Operation Lifeboat in order to feed and protect his family. Drinks heavily, but is a good father and soldier, which surprises many Gears and COG citizens who hate Stranded. He was a derrick operator during Operation Hollow Storm and avoided capture because of Tai's actions, and later accompanied Hoffman to Anvil Gate along with dozens of other Gears to protect a group of civilians. He joins Delta in reaching Azura during the events of Gears of War 3


  • The Alcoholic Parent: He does drink a lot, but it never affects his work as a Gear, nor is he an abusive parent because of it. He in fact quit drinking at one point: unfortunately, that was Emergence Day, and he lost his first wife and son soon after that.
  • Badass Driver: He's a grindlift driver who never hesitates to head toward danger to protect Gears on the ground, knowing his rigs armor can take most of what the Locust throw at it.
  • Berserk Button: He hates whenever someone suggests he's not loyal to the COG or a true Gear because he's a former Stranded. Notably he never really held the same hatred for the COG most other Stranded did, as his son had served as a Gear during the Pendulum Wars, and he often got angry at other Stranded whenever they hassled COG patrols.
  • Cool Old Guy: Given that he had a son who was old enough to have enlisted before E-Day, then 15 years passed before his first appearence in Gears of War 2, he's probably at least 50.
  • Drowning My Sorrows: Although he was implied to have had a drinking problem before, he went hardcore into this after Emergence Day and the death of his son.
  • The Drunken Sailor: In his merchant navy days.
  • Going Cold Turkey: After his last tour in the merchant navy, he was going to do this. Sadly, the day he started was Emergence Day.
  • I Call It "Vera": His Derrick, Betty. Borders on Cargo Ship at times. This seems to be par for the course among Derrick operators, though.
  • Military Moonshiner: His skill at making moonshine was one way he bartered for supplies after becoming Stranded.
  • Papa Wolf: To his young daughters.
  • Survivor Guilt: Felt this after his first wife and child were killed on Emergence Day, and later after his second wife died. However, the need to care for his twin daughters pulled him out of it.
  • What Happened to the Mouse?: His disappearance from Gears of War 2 was not followed up on, unlike Tai. The graphic novels reveal he managed to escape and survived, and returns as a supporting character in the novels beginning with Jacinto's Remnant. He reappears in Gears of War 3, working with Delta Squad to be the driver and engineer of the naval transportation they'll need to get to Azura.
    • Also gets this again come Gears of War 4. He survived the trilogy, but doesn't make an appearance in the game nor is he mentioned. Like the rest of the now-aged cast, he most likely went into retirement somewhere.

    Private Gil Gonzalez 

Gil is a young Gear soldier who was best friends with Jace, he was killed shortly after joining Delta Squad.


Swarm War

Delta Squad during the Swarm War consists of mostly the same members of the old team, though some are either dead, retired, or missing.
    Captain James Dominic "JD" Fenix 

    Lieutenant Delmont Walker 
https://static.tvtropes.org/pmwiki/pub/images/9ac94575_ef4e_48b4_a247_b857d54fe55d.jpeg

Voiced by Eugene Byrd

Delmont Walker is James Dominic Fenix's best friend and Number Two.


  • A Friend in Need: When Kait is desperate to travel North in order to get answers, Del doesn't hesitate volunteering to join her as Marcus can't afford to go without arousing suspicion from Jinn.
  • Black and Nerdy: Del has proven to be quite gifted in sciences with his friends usually leaving any tech-related issues to him. In Gears 5's Horde mode, his role is the Engineer; building, repairing, and upgrading fortifications. Kait jokingly suggests he should have become a science teacher instead of a Gear.
    • He also might believe that Wizards existed before the era of the COG, something that JD loves making fun of him for.
  • Broken Pedestal: Finding out that JD is responsible for the Settlement 2 Incident from Fahz of all people causes Del to start seeing him in this light.
  • Deadpan Snarker: Definitely has his fair share of sass despite being the Nice Guy.
    Kait: Sure you don't regret coming along?
    Del: Are you kidding? I'm doing everything I love! Skiffing. Freezing my ass off...
  • Defector from Decadence: Initially served with JD in the COG, but fled when he saw the political corruption.
  • Generation Xerox: Is effectively JD's Dom.
  • The Generic Guy: Compared to Kait and JD, Del doesn't really get a lot besides his interactions with other characters and his Black and Nerdy engineer capabilities, and doesn't even have much backstory besides being childhood friends with JD, all but unofficially getting adopted by the Fenix family, and deserting the COG alongside JD. His role is almost entirely to be the Only Sane Man for everyone else to play off of.
  • Killed Off for Real: Potentially, if Kait chooses to save JD over him in Gears 5. How this will play out canonically is anyone's guess.
  • Like a Son to Me: He gets along better with Marcus than JD does at the beginning of 4, to the point that he trusted Del to keep JD out of trouble and also gave him his iconic do rag, which Del has worn tied around his wrist. Of course, Del gives it back when Marcus suits up.
  • Only Sane Man: Is usually this to the quartet.
  • Properly Paranoid: He is quite nervous about the various areas they go into, which is very understandable.
  • True Companions: Even when Kait's mysteriously freaking out, carrying a Locust symbol and has JD paranoid about her, Del doesn't let his trust waver in her for a second as the pair become Fire-Forged Friends. He's also this with JD, albeit not quite as pronounced as the two are already almost always with each other as Childhood Friends.

    Kait Diaz 
https://static.tvtropes.org/pmwiki/pub/images/19d30d55_16bb_4e4a_9ca6_840c4ccda915.jpeg

Voiced by Laura Bailey

An Outsider scavenger who takes in JD and Del when they defect, and is discovered to be the granddaughter of Queen Myrrah.


  • Action Girl: Definitely knows how to kick Swarm butt. Especially notable since, unlike the female Gears of past games, Kait is an Outsider who hasn't received Gear training prior to the Swarm incursion (she tells Marcus that her mother and uncle taught her in dialogue, though apparently the latter was Training from Hell,) but is still very capable of handing their asses to them when needed.
  • Beware the Nice Ones: She is the most calm of the trio, but when the Speaker brings up Kait's mom, Kait loses it. She's also less than pleased with A.I. Niles when he begins telling her about the experiments that linked Myrrah to the Locust.
  • Body Surf: After being swallowed by a Snatcher in Gears 5, Kait temporarily gains the ability to directly control individual members of the Swarm during their raid on Oscar's new village. But while possessing the body of a Warden, she gets forced by something resembling the ghost of Queen Myrrah into squishing her Uncle's head like a grape. It's notable that the player is in full control of the previous Swarm creatures and can even turn them on the other Swarm instead of attacking humans, but the Warden possession robs the player, and by extension Kait, of any choice in the matter.
  • Break the Cutie: The entire game of 4 shatters her, culminating in giving her mother a Mercy Kill.
  • Disappeared Dad: Her father Gabriel Diaz died at some point before 4. All that's known about him is that he was member of the COG Engineering Corps, wrote an instruction manual on King Raven maintenance, and was a decorated veteran of both the Pendulum Wars and a Locust War survivor; Gears Tactics fills in more of Gabriel's story, including how he met Kait's mother Reyna and why he left the COG.
  • Gadgeteer Genius: As an engineer, she knows how to make machines work. She and Del even speculate on how [[spoiler: the pouncer spikes were able to hack Jinn's personal Dee Bee
  • Dreaming of Things to Come: More like dreaming of the past, but Gears 5 has her suffering nightmares that are more like messages about the Locust and Swarm.
  • Fire-Forged Friends: After spending around five months together convincing various Outsider communities to side with the COG for the coming war against the Swarm, Kait's bond with Del deepens over the course of Gears 5.
    Del: Y'know what I keep thinking about? That first day we walked into your village.
    Kait: I thought my mom was gonna kill you both.
    Del: You were the first person there to accept us. I always appreciated that.
    Kait: Well I was starving for new faces.
    Del: Hard to believe all that led us to this.
    Kait: And there's no one I'd rather be doing "this" with.
  • Luke, I Am Your Father: Inverted. She is revealed to be the granddaughter of Queen Myrrah.
  • Nice Job Breaking It, Hero: By choosing to sever her connection to the Hive Mind with Niles' device, the Swarm responds by reanimating her mother Reyna to serve as Queen in her stead. In Kait's defense, she was seriously considering a Heroic Suicide to prevent the Hive Mind from taking her over, meaning the Swarm was going to get a new Queen one way or another.
  • It's Personal: Has a big grudge against The Swarm to the kidnapping of her mother, and especially the Speaker. She also develops one against Niles for his casual recounting of the horrors he inflicted on her grandmother.
  • Promoted to Playable: She was playable in 4 through co-op, but she was the first female character to be the main Player Character, debuting in the role for Gears 5.
  • Properly Paranoid: Mistrusts her teammates in Gears 5, because they think she could turn on them to prevent her from being taken over by the Swarm Hivemind.
  • Revenge Before Reason: Is all for attacking a much larger hive despite knowing the odds are literal suicide. Justified because her mother is in that particular hive.
  • Sadistic Choice: In Gears 5, she has to choose between saving either JD or Del from Queen Reyna.
  • Sanity Slippage: Starts happening to her as a direct result of being the next in line for Queen Myrrah's throne. It gets so bad that she seriously considers that Dying as Yourself is a preferable fate and suggest that Del should Mercy Kill her before she can become a threat.
  • Sympathy for the Devil: Upon learning of her grandmother's horrific past, despite her having tried to wipe out humanity, she refers to her grandmother's past with sympathy, and clearly is sickened with the twisted experiments she was put through.
  • Token Heroic Orc: Played With. She is the sole person directly connected to the Locust Hive Mind who is genuinely fighting against them... which is rendered moot when she has the AI of Niles sever her connection to them to prevent her from becoming a threat, resulting in the resurrection of her mother as a new Queen as originally intended. Her attempts to fight against the Psychic Link infused Conflicting Loyalty makes up a large part of the conflict in Gears 5.
    Gears 5 Tagline: When the blood on your hands runs through your veins, who will you die for?
  • Training from Hell: Her uncle Oscar, a former Gear, supposedly inflicted this on her to the point that Kait considers him lucky that she continues to speak to him at all, though it certainly paid off going by her Action Girl status in the present.
  • Unresolved Sexual Tension: She and JD have definite interest in each other in Gears 4, to the point that when Marcus calls her JD's girlfriend, JD doesn't deny it.
    Marcus: Interesting girlfriend you've got there.
    JD: (shrugs)

    First Lieutenant Fahz Chutani 
https://static.tvtropes.org/pmwiki/pub/images/fahz2.png

Voiced by: Rahul Kohli

A COG Gear of Vasgari descent, Fahz Chutani is the (former) leader of the reconstituted Delta-One and superior to JD Fenix, though he is later reassigned to the (also revived) Sierra-One instead.
  • Cold Sniper: Fahz is positioned at the rear echelon, where he could make good use of his weapon, an EMBAR. In the Arcade and Horde modes, he is classed as a sniper and is equipped with (or can purchase) the Markza Mk. 1 and Longshot.
  • Cool Shades: Fahz always wears a pair of red sunglasses. The only times he ever removes them are when he's pissed, or in shock.
  • Fire-Forged Friends: With Del especially
  • Handicapped Badass: Fahz has a mechanical right leg from the knee down, suggesting that he lost the original somehow. That doesn't make him any less deadly.
  • Improbable Aiming Skills: Fahz uses the EMBAR, a rail rifle that has no scope because it was designed to be used by DeeBee Deadeyes that have a zoom function built into their optics. Anyone else would have been excused owing to gameplay reasons, but Fahz is always carrying one, instead of a more sensible option like the Longshot. Though that being said, this would only mean that Fahz must some truly impressive level of skill if he's managed to master its use, to the point that consistently hitting his mark with it is second nature to him, thus somewhat justifying how he's always full of himself.
  • Jerkass: The player's first impression of Fahz is an incredibly obnoxious soldier who likes to pull rank, beat on training drones that aren't programmed to actually fight him, and has a severe hate boner for JD and Del. He's unlikable enough to even drive Cole up the wall. Later on, as he joins Del and Kate in the Vasgari desert, he expresses annoyance at the prospect of having to help Paduk's Nomads, though he gets better after this point.
    • Jerk with a Heart of Gold: Despite getting off on the wrong foot, Fahz eventually warms up to the rest of the team, especially Del, with whom he establishes sort of a Friendly Rivalry. He also becomes much nicer after a while of tagging along with a promoted JD, reasoning that JD's "niceness" must have rubbed off on him. Should either Del or JD kick the bucket as a result of the Sadistic Choice, Fahz would be greatly crushed, though he seems to take Del's passing a lot harder.
  • Pride: Arguably Fahz’s defining trait. He has nothing but supreme confidence in every decision he makes, constantly reminds people that he is the ranking officer and belittles everyone around him over just about anything. For added hilarity, if you examine his locker in the campaign, you’ll find that he has the Austere Canon plastered on the door... with the word “Humility” crossed out. His "Workout" skin has him wear a tank top with the same thing on the front, and "7/8 ain't bad" on the back (the official merch includes a T-shirt version of this).
    Kait: Has Fahz always been like that?
    Del: Always. Gotta be the toughest. Gotta be the fastest. Gotta be the strongest.
  • Sir Swears-a-Lot: Fahz has quite a foul mouth, dropping F-bombs constantly, even when there's no conflict.
  • Sniper Rifle: An EMBAR, a scopeless sniper rifle made for robots.
  • That's an Order!: He really likes to pull rank. Too bad for him that having the last name "Fenix" means you unofficially outrank pretty much everyone. Not that anybody in his squad took him seriously in the first place.
  • Token Evil Teammate: Fahz comes off as this for his group, being completely remorseless in carrying out Dirty Business orders for the COG, like firing into and slaughtering a crowd of unarmed protestors in the past. Not to mention his tendency to try to pull rank to get his way and overall unpleasant behavior. This is actually lampshaded by Del after JD manages tolerate him after much time together.
    JD: Oh he’s not that bad once you get to know him.
    Del: No, he IS that bad. You just got used to him.
  • Took a Level in Kindness:
  • The Whitest Black Guy: He might be ethnically Vasgari but he's New Ephyran born and raised, and identifies as such. His parents even deliberately never spoke Vasgari within earshot of him to help him integrate better. After spending time in the harsh desert of his "homeland" and having a miserable time, he's eternally grateful that they decided to immigrate before having him.
  • X-Ray Vision: His Ultimate ability in Horde is essentially Widowmaker's, allowing him to see enemies through walls. However, unlike Widomaker's, it also allows him to shoot through walls too.

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