History Characters / GearsOfWarLocust

24th Mar '17 7:30:16 AM shigmiya64
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* MookMaker: In the second game, they could summon Tickers, which made killing them [[ShootTheMedicFirst an even bigger priority]] than in the later games.

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* MookMaker: In the second game, they could summon Tickers, is, which made killing them [[ShootTheMedicFirst an even bigger priority]] than in the later games.



* AntiFrustrationFeature: Under normal circumstances, the standard melee attack is replaced by the chainsaw bayonet when the Lancer is equipped. However, pressing the B button in front of a Ticker while holding the Lancer will make the player character do a kick attack instead of rev the chainsaw.




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* ViolationOfCommonSense: Despite being walking land mines, punching or kicking a Ticker will ''not'' cause it to explode in one's face. Instead, the Ticker will be sent flying, landing too far away to hurt the player when it explodes. If the player doesn't take the opportunity to kill the Ticker at this point, it will remain disoriented, moving around aimlessly rather than seeking out players to attack.
27th Feb '17 7:09:34 PM SuperWaitei
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to:

->''"Ssssserve the Queen!"''




to:

->''"The path to your mother lies through me!"''
22nd Feb '17 12:00:14 AM TheCuza
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* HandicappedBadass: The Scion Buzzkills have crystals over their right eyes that would seemingly obscure their sight. This condition doesn't make them any less dangerous than the other Scions.

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* HandicappedBadass: The Scion Buzzkills have crystals over their right eyes that would seemingly obscure their sight. This condition doesn't make them any less dangerous than the other Scions. Although when your weapon spams dozens of {{Pinball Projectile}}s everywhere, you don't really ''need'' good eyesight.



* ShootTheMedicFirst: While they are incapable of ''healing'' Swarm troops per se, the Scion Buzzkills ( whose models are referred to as the "Scion Elite" in the multiplayer interface, possibly explaining this power) are able to perform a StatusBuff stance and strengthen regular Swarm troops. Any drone within their range TurnsRed and deals increased damage and can take more damage in return. This buff will remain active until the Scion is killed, so this trope still applies to them.

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* ShootTheMedicFirst: While they are incapable of ''healing'' Swarm troops per se, the Scion Buzzkills ( whose models are referred to as the "Scion Elite" in the multiplayer interface, possibly explaining this power) they are able to perform a StatusBuff stance and strengthen regular Swarm troops. Any drone within their range TurnsRed and deals increased damage and can take more damage in return. This buff will remain active until the Scion is killed, so this trope still applies to them.
13th Feb '17 3:01:09 PM SuperWaitei
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* CallASmeerpARabbit: Despite their name and hive societal structure, they're very clearly not insects. In fact, the only reason they were called Locust was because humanity knows nothing about them and the amount of death and destruction they cause can only be associated with some type of plague. Summed up nice,y with the following quote from an anonymous scientist who first named them.

to:

* CallASmeerpARabbit: Despite their name and hive societal structure, they're very clearly not insects. In fact, the only reason they were called Locust was because humanity knows nothing about them and the amount of death and destruction they cause can only be associated with some type of plague. Summed up nice,y nicely with the following quote from an anonymous scientist who first named them.
13th Feb '17 3:00:08 PM SuperWaitei
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-> "We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy, Mr. Chairman. That's a monster."

to:

-> "We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy, Mr. Chairman.enemy. That's a monster."
13th Feb '17 2:59:32 PM SuperWaitei
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Chief of the COG Defense Staff, General Bardry Salaman describing the Locust

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--> Chief of the COG Defense Staff, General Bardry Salaman describing the Locust
13th Feb '17 2:58:40 PM SuperWaitei
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"We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy, Mr. Chairman. That's a monster."

to:

-> "We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy, Mr. Chairman. That's a monster."
13th Feb '17 2:58:17 PM SuperWaitei
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"We can't stop them. We don't know where they come from. We don't know what they want. They don't even seem to want territory. All they do is kill. We can't even begin to negotiate with them, or work out their objectives, because we just don't know the first damn thing about them. That's not an enemy, Mr. Chairman. That's a monster."
Chief of the COG Defense Staff, General Bardry Salaman describing the Locust



* CallASmeerpARabbit: Despite their name and hive societal structure, they're very clearly not insects.

to:

* CallASmeerpARabbit: Despite their name and hive societal structure, they're very clearly not insects. In fact, the only reason they were called Locust was because humanity knows nothing about them and the amount of death and destruction they cause can only be associated with some type of plague. Summed up nice,y with the following quote from an anonymous scientist who first named them.
--> '''Unidentified scientist''': ''"Frankly, other than the fact that they want to kill every man, woman and child out there, we know nothing about them. We've tagged them Locusts since this degree of death has only been seen in times of plague."''
6th Feb '17 6:18:03 AM SuperWaitei
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Added DiffLines:

* CallingYourAttacks: Much like the Boomers of the past, Scions will each shout an attack related word prior to attacking, although they don't do it as often as Boomers used to, so you can't rely on just sound to know when to TakeCover. "Firing!" for Boomshot-wielders, "Launching!" for Dropshot-wielders, "Shredding!" for Buzzkill-wielders and "Suppressing!" for Mulcher-wielders.
5th Feb '17 9:23:06 PM SuperWaitei
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Added DiffLines:

* ObfuscatingStupidity: They seem to be DumbMuscle at first glance, sitting in open areas on the battlefield and not even bothering to protect themselves with cover [[MightyGlacier on top of being very slow as well]]. However, this seems to be a ploy to goad overconfident humans into approaching them, at which point they will perform a DashAttack comboed into a MegatonPunch that will down a player in one hit, revealing their intelligence to be higher than it seems.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.GearsOfWarLocust