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  • Anti-Climax Boss: The final bounty hunter substory featuring The Ripper (AKA Isuka) will be this for you if you level Ken to high degrees. He attacks you with a large knife, and you can defeat if once you beat him with specific skills.
    • The Final Boss is a weird example. At about 30% health he gets an immense boost to both damage and dodge speed, making it extremely hard to land hits on him and making his combos absolutely deadly. Unfortunately the designers seem to have forgotten that Toki's Destiny Talisman can unavoidably take 30% health off of any boss you use it on. So just as the fight gets hard, you pop your talisman and you win.
  • Awesome Music: The game's own version of the Yakuza series' Signature Song "Receive You" is one of its best renditions yet. Take a listen at the preview yourself. And now for the full version.
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    • Jagi and Thouzer's boss themes are also among the best tracks in the game.
  • Best Boss Ever: The fight with Thouzer is one of the game's most memorable battles. Since your Hokuto Shinken moves do nothing to him for most of the fight, you're forced to be more tactical and hit him with combos at his weakest moments rather than rush him for constant onslaughts. Meanwhile, he comes at you with the ultimate evolutions of attacks you learned from Shin and Rei, and interspersed are long QTE sequences that send the two of you flying all over the various parts of the nightclub. It's a long, brutal, cinematic challenge that really lives up to the buildup.
  • Breather Boss: Jagi comes after Souther and the first fight with Nadai, but manages to be fairly easy in comparison. His attack strings aren't too difficult to avoid, and his main gimmick, his gunshots, can be easily sidestepped. He also immediately fires his gun when getting up from a knockdown, which while it can catch you off guard the first time, is easily sidestepped afterwards, and leaves him wide open.
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  • Complete Monster: Targa is the second-in-command of the Army of Ruin. Using his position to slaughter the innocent, even killing helpless hostages, Targa tricks several high-ranking memebrs of Eden into helping him get revenge, only to betray and attempt to murder them. Eluding Kenshiro to reach Sphere City, Targa intends to set off the nukes therein to raze the world in purifying hellfire to reign over the rest like a god and to keep Yuria to forcibly bear him a child to preserve his legacy.
  • Demonic Spiders: The flamethrower-wielding bruisers that start popping up in the latter half of the game. They soak up plenty of damage, and their fire attacks not only instantly stun you and knock off several good chunks of health, but stick around so long that if you recover quickly, you can end up getting hit again by the same attack. To make matters worse, they're always accompanied by similarly high level enemies, so if you try to prioritize them, you're likely to get swarmed and knocked down regardless.
  • He Really Can Act:
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    • Robbie Daymond voices Kenshiro. Yes, Prompto has the same voice actor as Kenshiro. The difference in pitch and tone is astounding, to say the least.
    • Takaya Kuroda has such a deep voice from playing Kiryu that it's astounding for him to pull out high pitched "ATATATATATATATATA!!!" that even Akira Kamiya is known for.
  • Hilarious in Hindsight: A manga called Super Doctor K features a protagonist who bears an uncanny resemblance to Ken. Come this game, and Ken can give pressure point treatments while temping as a doctor.
    • For added hilarity, that manga's Shonen Magazine run can be seen on news stands in Yakuza 0.
  • Memetic Mutation:
    • Jagi Everywhere System. Explanation 
      • The Majima Everywhere System has gone too far.
    • Raoh Wants Kenshiro's Pants. Explanation 
    • Bartender Kenshiro. Explanation 
      • "You are already drunk"
      • "Shaka shaka shaka shaka (—shakashakashakashakashakashaka...)"
    • Kazuma Kiryu has still never killed a single person. Explanation 
  • No Problem with Licensed Games: While regarded as inferior to the main Yakuza series, the game is still regarded by fans of both the manga, the Yakuza series as a whole, and action games in general as being pretty good despite some flaws, as well as the best FotNS game to date.
  • Scrappy Mechanic: The Star Orb system. After each major plot event you gain a randomized orb. This can force you to wait half the game to finally unlock that one node that prevented you from massively buffing your stats, which can leave you underpowered for a good chunk of the game. Sure there are potions you can get to give you these points guaranteed, but they usually involve abnormal amounts of grinding minigames or just spending absurd amounts of money.
  • Sidetracked by the Gold Saucer: "I must find Yuria...but before that, I have to do some bartending, bat away goons at the stadium, play arcade games, help Lin run her grocery store, manage the hostess club, treat patients…"
  • Slow-Paced Beginning: Fights near the beginning of the game can feel very repetitive, since the most efficient way to take out enemies is by using "Secret Techinques" with lengthy quick-time events. Thankfully, right before you reach Cassandra you unlock the ability to perform "Perfect Channeling", which can kill stunned enemies in a single well-timed button press.
  • Spiritual Adaptation: This is probably the closest we'll ever get to a video game adaptation of New Fist of the North Star (Shin Hokuto no Ken). Due to the fact that some parts of the story from the game are rather similar to the OVA.
  • That One Boss: Though an awesome boss fight, in the harder difficulties, Thouzer proves to be a pain in the ass to deal with. As noted above he’s immune to your Hokuto Shinken attacks for a good amount of the fight and can deal a ridiculous amount of damage to you when you're attacking. His fast movements and high damage output also make him a dangerous opponent to deal with, easily making him one of the toughest fights in the game.
    • Also the first encounter with Nadai. His lightning attacks are very hard to avoid and deal tremendous damage.
  • That One Sidequest: Job Hunt. Paying back the old woman whose vase you destroyed is a pain in the ass, since this substory happens automatically. You are required to grind 100,000,000 IDL in which you need to work certain jobs such as bounties and running the cabaret club. While this can be mitigated in New Game+, in which items and IDL are transferred, you would end up having to pay her again if you start a new game after that.
  • Win the Crowd: From the very first trailer, the idea of the Yakuza team making a Hokuto game delighted a lot of people, especially those who weren't fans of the "Musou/Dynasty Warriors" style of Ken's Rage. There were a lot of "I never knew I wanted this, but now I do and I want it bad!" reactions. The more wackier aspects in particular have been considered a breath of fresh air without being too out of place in the series, especially the idea of Kenshiro working as a bartender.

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