Follow TV Tropes


Video Game / FlatOut

Go To

FlatOut is a franchise of Racing Games originally created by Finnish developer Bugbear Entertainment (who also made Rally Trophy). The FlatOut series is notable for its physics engine, which it uses to simulate lots and lots of crashes, wrecks, personal injury, crashes, complex object interactions, vehicle damage, and crashes. There is a lot of crashing.

Games in the series include:

Not to be confused with Fallout.


FlatOut contains examples of:

  • 100% Completion: The game helpfully displays your percent-completion rate.
  • Color-Coded for Your Convenience: In 2, Ultimate Carnage, and Head On; every driver have a specific color applying to each driver's car & HUD arrow. The last four drivers only appeared in Ultimate Carnage.
    • Jack Benton: Yellow
    • Sofia Martinez: Silver
    • Jason Walker: Black car color with flame decals, Pale Black HUD color
    • Sally Taylor: White car color, Light Pink HUD colornote 
    • Katie Jackson: Red
    • Frank Malcov: Blue
    • Ray Carter: Cyan
    • Jill Richards: Hot Pink
    • Lei Bing: Maroon/Dark Red
    • Lewis Duran: Brown
    • Curtis Wolfe: Black & White car color, Black HUD color
  • The Computer Is a Cheating Bastard: Ultimate Carnage features a catch up boost system that makes certain the AI is always right on your tail, to increase the challenge for pro racers. This is made readily apparent in some tracks where the pack will actually teleport ALL the cars up behind you if you're performing too well, too fast. This is rare, however, and there are even times where you can lap some of the slower characters. But you can still imagine the horror when you suddenly see eleven cars appear from nowhere on the minimap behind you, and uncluster as they come after you.
  • Advertisement:
  • Die, Chair! Die!: You can interact with a wide variety of objects on the courses, but there's nothing to do with them except smash into them.
  • Difficult, but Awesome: The Flatmobile of FlatOut 2 is so comically fast that any typical player simply cannot control it. However, said acceleration is equally reciprocated in its brakes, and at sane speeds it can out-handle any vehicle in the game. In the hands of a truly skilled gamer, no other vehicle can possibly compete, even in the infamous destruction derbies.
  • Drives Like Crazy: Considering there is a lot of crashing, of course everyone would be this.
    • Special mention goes to Malcov in FlatOut 2 races. He is incredibly fast on pure pace despite having a habit of choosing the slowest and biggest cars of the first tier cars of each class; however, his driving style is so erratic, most of the time, he will finish dead last because he crashed onto pretty much everything on the track.
  • Eagleland: Frank Malcov's car has a USA flag's stripes painted on the front of his cars.
  • In-Vehicle Invulnerability: The ragdoll driver can survive any crash unless he is thrown from the vehicle.
  • Nitro Boost: You have a Nitro meter that fills up as you crash into stuff and can be used for a speed boost.
  • Ragdoll Physics: Exaggerated. Every time you crash, you're treated to a slow-mo cutscene of your driver getting thrown from the car. And on top of that, there are a whole selection of minigames that involve intentionally ejecting the driver to see how far or how accurately you can toss him.
  • Recycled Title: FlatOut for the Wii.
  • Rewarding Vandalism: You get Nitro for crashing into stuff. Also, see You Break It, You Profit.
  • Slippy-Slidey Ice World: The snow tracks in the first game, with their reduced traction, fit the standard racing game variant of the trope.
  • Spiritual Successor: Wreckfest, which first debuted to the public by its working title, Next Car Game.
    • The series itself is one to the Destruction Derby series on the PS1 and N64.
  • Updated Re-release: FlatOut: Ultimate Carnage and FlatOut: Head On are ports of FlatOut 2 with extra cars, new characters and a different soundtrack.
  • Video Game Cruelty Potential: The minigames, which center around intentionally tossing the ragdoll driver out of the vehicle.
  • Wreaking Havok: The game makes extensive use of its physics engine to render realistic vehicle damage and crashes and so on. See also Ragdoll Physics.
  • You Are Number 6: In 2, Ultimate Carnage, and Head On; every driver have a specific car number that is unique for their car only (i.e. Any of the player's car don't have that number available for them). Note that the last four of these drivers only appeared in Ultimate Carnage.
    • Jack Benton: 70
    • Sofia Martinez: 19
    • Jason Walker: 32
    • Sally Taylor: 56
    • Katie Jackson: 61
    • Frank Malcov: 50
    • Ray Carter: 88
    • Jill Richards: 44
    • Lei Bing: 28
    • Lewis Duran: 28 (Same as Lei)
    • Curtis Wolfe: 33
  • You Break It, You Profit: At the end of the race, you're given money based on how much damage you did to the track. Doing damage during the race also restores your supply of nitro - the more damage you do, the more nitro you receive.

How well does it match the trope?

Example of:


Media sources: