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A Bay 12 forum game where players take control of their own unique gods and mess around in the Bubble, also known as the universe. This game features near-daily updates by the GM.

Run by Kilojoule Proton on the Bay12 forums. IC is here and OOC isfIt is now dead.


Tropes contained:

  • Abnormal Ammo: Explosive crossbow bolts.
  • Aborted Arc: The war stuff, where the humans under Yaos were to fight the Gruens under Grauel with lots of side factions. Unfortunately, it got cancelled both because it entered Development Hell and because plot development occurred which had the two warring sides make peace in the aftermath of the monster invasion.
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  • All Planets are Earthlike: Played straight, initially, with the only two planets being Earthlike and each having a Moon-like moon. Since then, other planets including gas giants and an ice planet have been made.
  • Aura Vision: Available to both gods and mortals.
  • Berserk Button: A few gods have these. Results may vary.
    • Harming Fusil's followers will hit his.
    • Don't try guilt-tripping Darruth unless you want a stern talking-to.
    • Widespread destruction of buildings is asking for Fantastic Nuke from Khaziraad delivered via Kyloth.
  • Big Eater: Grauel, his archangel The Devourer, and his aligned race Gruen, each are absolute omnivores who gain power from their diet.
  • Bilingual Bonus: Many names are taken from languages other than English, including French, Finnish and Latin.
  • Blue and Orange Morality: Every god with its own, though some try to subscribe to good.
  • Blood Magic Specialty of Malakath worshippers and Malakath herself.
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  • Chainsaw Good: Golems can use their magical physiology to create chainsaws and used these on one occasion to express their distaste for Malakath's teachings by killing her angels with them. It didn't end well for the golems.
  • Colour-Coded for Your Convenience: The gods' text have their own unique colour and style to differentiate between each-other.
  • Constellations: Constellations in the game enhance actions they're associated with when they're active.
  • Deus ex Machina: Everything that happens in the game is essentially this by default.
  • Did We Just Have Tea with Cthulhu?: A few of the gods seem to talk to the Void a lot, only encouraging its corruptions. Not coincidentally, they're the most likely to tolerate it.
  • Eldritch Abomination: The Null, beings from outside the Bubble, always trying to form pacts with every being willing to listen.
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  • Everything Trying to Kill You: The Island of Death and Riches features many, many things that can kill an inexperienced adventurer. Seasoned adventurers too, actually.
  • Evil vs. Evil: A cynical but possible interpretation of the gods' endless fighting.
  • Gem-Encrusted: Gem Dragons are literally this.
  • Great Big Book of Everything: Yaos' Bestiary of the Worlds contains a list of every known god-created race. Each edition corresponds to a change in format.
  • God of Good: Darruth, at least by title.
  • Gods Need Prayer Badly: Gods are made out of Essence, and use it as both "hit points" and "mana". A god primarily gains Essence by being worshipped.
  • Golem/Rock Monster:One of sentient races are Golems, though they can be created out of either stone or metal.
  • Good is not Nice: Darruth, God of Good when speaking to some of the other gods. Averted in every other case as Darruth thinks being nice is required to be good.
  • Gun Nut: Fusil, God of Weapons. As the game is set in a mostly-medieval fantasy world, he and his Angels are the only ones who have been revealed to have access to them.
  • Improvised Golems: There exist snow golems and Ice golems. There were other creatures that could had been argued to be improvised golems, but using anything remotely similar to Golems for war and destruction is one of Khaziraad's Berserk Buttons.
  • Jerkass Gods: In spades! In fact, the GM has stated that every large catastrophe had a god responsible for them.
  • Kill the God: Yaos, the God of Humans and Ambition is the only active god to have been permakilled. Other Gods "die" from time to time, losing half their maximum essence, but so far have all either revived themselves or have had a friend revive them.
  • Killer Game Master: The GM says all the disasters are the players' faults, but he also says he never lies...
  • Knight Templar Big Brother: If you harm Fusil's angels or his followers, he will go after you, your allies, your angels, your followers, and anything even associated with you.
  • Literal Genie: The Oracle, so very much. There's a lot of complaining from the players who probably sent questions privately. The worst one we can actually see is:
    Q: "What God caused the diseases that wiped out 1/4 of several races?"
    A: "None of them caused the diseases that wiped out a quarter of three races."
    • This could be read as nobody playing with diseases, nobody playing with all three diseases alone, or nobody playing with diseases that wiped out a quarter because they wiped out less or more. It borders on Jackass Genie, which the GM himself admitted.
  • Magical Library: The Divine Library magically creates and houses copies of every single book made in the Corporeal Realm, excluding diaries made by angels after some gods complained about it. Ever since all Void texts within were stolen by an unknown party, it's been guarded by a variety of traps and guards.
  • Medieval Stasis: The mortal worlds have slowly been growing out of this with the advent of the printing press and alchemy.
  • Not-So-Omniscient Council of Bickering: The Council of Gods. Very few decisions actually get made, and even then a god will usually keep arguing against them.
  • Orwellian Retcon: Yaos' exchange with the Void.
  • Our Angels are Different: Angels exist in Ye Gods as servants of the god who made them. Their physical appearances on what their gods want them to be. To name a few examples, Yaos' are classical winged Humans, Azem's Shiny Ones are Mountwyrms, and some of Darruth's are based on biblical angels.
  • Our Dragons are Different: Star Dragons are nocturnal, Gem Dragons love hoarding riches and are coated in a strong coat of gems, Ikakus fire energy beams out of their mouths, Mountwyrms are humanoid dragons, Tailwyrms are Mountwyrms without the wings and with long tails, and wyverns are small, non-sapient dragons with only two legs.
  • Person of Mass Destruction: Not even counting all the Gods, at least two known Archangels have abilities on par with nuclear weapons. Tykki and Kyloth come to mind.
  • Physical God: The premise of the game is that players play as these.
  • Take Over the World: This was the initial goal of the Merman Emperor but stopped after conquering just a few hundred kilometres inland.
  • The Power of Blood: Blood magic can be used for healing and combat.
    • Malakath, Goddess of Souls and Blood
  • The Rival: Rivalries between gods are common and ever-shifting. A few big ones include:
    • Yaos vs Grauel
    • Fusil vs Cim
    • Fusil vs Darruth
    • Fusil vs Yaos
  • Rasputinian Death: It took six successful attempts before Yaos stayed dead, mostly by using Resurrective Immortality.
  • Reincarnation: Mortals who don't worship a god with an afterlife as their primary deity will reincarnate on another planet.
  • Resurrective Immortality: Played with. A god might revive in a weakened state if they made plans prior to their death. This method won't work if the god was permakilled and gods don't automatically come with Resurrective Immortality. If a god had no plans in place and was permakilled, nothing can bring them back beyond very uncommon events.
    • By default, angels will revive on their own unless their soul was stolen or destroyed.
  • Sir Swears-a-lot: Darruth became this after reading about the attack on Strike Team Fusil.
  • Soul Power: All magic is this.
    • Malakath, Goddess of Souls and Blood
  • They Killed Kenny Again: The other gods entirely stopped caring after Yaos' first couple of revivals.
  • Trademark Favorite Food: Jellyrolls, for KJP and by extension much of the world. They have shown up in the form of assassins, in explosive variants, and even have Null with this as their sphere.
  • Voluntary Shapeshifter: Gods and angels can manifest in any form only limited by the player's imagination, whether for combat or dealing with mortals. However, forms with special powers may have a cost in Essence.
  • War God: Fusil, god of Weapons is considered one. Kujin, god of Martial Arts and Self-Defence while he was alive.
  • Whatevermancy: Lawmancy and magmamancy have been explicitly named.
  • Wolf Man: Comes in two flavours - Lycae and Wolf Person. The difference between the two is similar to the difference between Homo Neanderthalis and Homo Sapiens.
  • Xanatos Speed Chess: Oh boy. Due to the implied rule forbidding public war against gods (and the explicit Council rule against killing gods), dozens of plans and counter-plans are played behind the scenes, leaving those uninvolved with only minor context clues and sometimes the aftermaths of said plans.
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