YMMV / Super Robot Wars Original Generation

Series-specific YMMV

  • Memetic Badass
    • Ratsel by proxy of his Leitmotif, Kai pulling off the most insane maneuvers and techniques with little more than a mass-produced Gespenst and Sanger because he's naturally this and is developer Banpresto's personified, walking embodiment of Badass.
    • In some areas of the internet, Russel Bagman is the most generic badass to ever live. Then again, he does slap Katina and live to tell about it; had Sanger done it, he might have lost a hand.
  • Memetic Mutation
  • Moral Event Horizon
    • Some like Archibald and Agilla really stay FAR on the other side.
    • Lee crosses it when he kills Daitetsu Minase. 'Course, he was a Jerk Ass before that, too.
    • Wilhem von Juergen crosses it when he shoots a defenseless Lamia and makes the team think he killed her off for good. It's more than agreed by that point any sympathy he might have had in the Retconned OVA are lost and after his demise, he'll forever be cemented as an unsympathetic Big Bad Wannabe. Strangely, he's posthumously pulled away from the horizon when the the Second Original Generation introduces Kaoru Tomine, who turns out to be more remorseless in terms of villainy by cementing his self-proclaimed genius is superior to Juergen's. Compared to Kaoru's sociopathic tendencies, Juergen looks like a saint and very much a legit Anti-Villain.
    • Beowulf has little characterization in the games since his apperance is limited to prologues, but within the first minute of The Inspectors, he kills a defeated Ryusei by Impaled with Extreme Prejudice.
  • Nightmare Fuel: Jun Kanan sending the TouTetsuOh to kill off and devour some allied Non-Player Character pilots. Would look normal, if not for the narrative to shift to a first-person perspective of one of the NPCs trembling as the TouTetsuOh looms over them, only to suddenly vanish, reappear with its jaws open and fade to black, all in the while hearing nasty crunching sounds and the game text about the pilot screaming as he's devoured alive.
  • Player Punch
  • Scrappy Mechanic
    • Zigzagged with the "Twin Battle" system: unlike the squad-mechanics in the Alpha games and "Tri-Battle System" from Z, a Twin Unit can only be formed during scenarios rather than before in the intermission menu. Furthermore, the system requires pilots to reach 110 Will first before players can form a Twin Unit, making this unlikely at the start of scenarios (since all pilots start at 100 Will) except for characters having reached "Ace" status AND are part of the top three Aces on the roster, which will grant them the required 110. The problem still persists because that only applies to at least three characters on the rosternote , while Will gains vary between characters. Finally, the Twin Command can only be accessed from a Twin Unit, and requires Spirit Points from both pilots to activate, though the Command's effects apply to the entire Twin Unit. However, most players agree the majority of available Twin Commands are largely useless, with only a few being ever used (such as "Soul"note ).
      • Come the Second Original Generation, the Will prerequisite is gone, and players can form twins in the intermission menu. Unfortunately, so are Twin Commands.
  • Suspiciously Similar Song: Compare the music in the teaser trailer for The Moon Dwellers to the Hans Zimmer theme for Pirates of the Caribbean.
  • Suspiciously Similar Substitute: The EXbein in The Inspectors (see Exiled from Continuity); made more evident in The Moon Dwellers as the unit effectively replaces the Huckebein MK III on the roster with the "Boxer" and "Gunner" frames to boot.
  • Tier-Induced Scrappy
    • Despite Sanger being one of the top characters in the Second Original Generation, players can't seem to figure out what benefits his Ace Bonus providesnote  because of the following reasons:
      • The "Tornado Blade" with Ratsel's Aussenseiter already ignores barriers/defenses by default (as do all Combination Attacks in SRW).
      • Players normally cast "Fury" when they want to apply debuffs to enemies using specific weapons that deal debuffs (most enemy barriers/defenses can negate these attacks), and all three mecha that Sanger can pilot in this game (Dygenguard, Grungust Custom, and Grungust Type-0) do not carry the "Armor Breaker" equippable weapon to deal the debuffnote , which makes having "Fury" pointless.
      • "Fury" would likely be used half the time in conjunction with the new "Maximum Break" mechanic, which also ignores barriers/defenses by default, except it isn't possible for Sanger to trigger it.
    • The AM Gunner in the Second Original Generation is a unit no player wants to use as its arsenal needs a pilot who has the pilot skill "Hit & Away"note , weak attacks that can't be used post-movement, and no Huckebein MK III to dock with to form the Huckebein Gunner, since all Huckebeins are destroyed in a mandatory event.
  • That One Boss: See here
  • Tear Jerker: The Inspectors version of Cattleya Fujiwara-Branstein and Daitetsu's deaths are a lot hard-hitting than their video game counterparts.
  • Too Cool to Live: Some will question this entry, but many will certainly acknowledge this is why Ouka Nagisa and Wodan had to die.
  • They Wasted a Perfectly Good Plot: Ouka dies in an area almost full of "Machine Cells", the Original Generation equivalent of Devil Gundam Cells. Back in Super Robot Wars Reversal, the Big Bad resurrects Master Asia using DG Cells; what should be a Reversal parallel in Original Generation Gaiden is instead given to Lamia rather than Ouka, who's almost tailored to be the Master Asia equivalent (story-wise, anyways). While it turns out for the best eventually, some fans believe Ouka was simply too good to be resurrected.
    • It's implied the Machine Cells stopped functioning after the Earth Cradle collapsed, particularly since the supercomputer "Magus Gebo" that powers the Machine Cells is also destroyed in the collapse.
  • Win the Crowd: To say the announcement that Namco Bandai will personally translate the Sony PlayStation 4 version of The Moon Dwellers into English being a good thing is an Understatement - the publisher has been universally praised for it.

Character-specific YMMV

Latooni Subota

Kai Kitamura

Michiru Hanaten

Lefina Enfield

  • The Woobie: Lefina has A LOT of self-confidence issues in the first half of Original Generation, to a point where she was ready to give up and run away from it all.

Lee Linjun

  • The Scrappy: This guy is seriously so obnoxious he makes it to the top of scrappies in a franchise usually devoid of them. However...

ODE System


Amara Barton

  • Draco in Leather Pants: Destroyed the entire Huckebein line, shoot Ing Egret down twice in a surprise attack, and is very fanatical of her boss Euzeth. Fan reaction to all this? "It's not her fault! Banpresto had their hands forced by Namco Bandai!". Granted, these acts are far from Moral Event Horizon (compared to, say, Lee killing Daitetsu) and ever since The Inspectors, Namco Bandai has been shuffling out the Huckebeins, thus the reactions might look justified. See also Evil Is Sexy.
  • Evil Is Sexy: Very much so, but averted once she pulls her Heel–Face Turn in Masou Kishin F: Coffin of the End where she joins Shu and his entourage.
  • Never Live It Down: Amara will never escape the stigma of being considered the "Huckebein destroyer", even if she has a lot more characterization within her, like being The Rival to Ing and another one of Ingram's "Balshem" clones, especially since she makes a surprise return in Coffin of the End and The Moon Dwellers.

Chienne, Chien and Chiot

  • Viewer Gender Confusion: Chienne is a girl, Chiot is a guy. Without carefully looking at them, one would think it'd be the other way around.

Jun Kanan

  • Les Yay: Very, very eager to point out the bodily figures of other girls with her battle quotes more akin to flirting.