One day, the Simpson clan is strolling through Springfield, when all of a sudden Homer bumps into Smithers, who is stealing a diamond from Springfield Jewelers for Mr. Burns. After dangling in the air for a few seconds, the diamond takes the place of baby Maggie’s pacifier, and Smithers kidnaps her. The rest of the family takes it upon themselves to rescue Maggie, fighting tons of mooks, Smithers, and Mr. Burns himself in the process.Such is the plot of this well received, licensed arcade beat 'em up released in 1991 by Konami, based on The Simpsons.The gameplay engine is derived from Teenage Mutant Ninja Turtles (another game by the same company). Up to four people can play, assuming the roles of Homer (who uses good old fisticuffs), Marge (who swings her vacuum cleaner), Bart (who swings his trademark skateboard) and Lisa (who whips enemies with her jump rope). Two players could perform team up attacks on enemies, a feature introduced in this game. In addition, the four playable Simpsons are voiced by their respective voice actors from the series, providing quips and general observations. Due to the fame of the show, the arcade can still be found here and there wherever arcade games still exist.Due to Acclaim's home console license for The Simpsons in the 8-bit and 16-bit eras, it was not ported to any of the major consoles of the era. However, it was ported to the Commodore 64 and as a DOS title, but due to obvious technical limitations, they couldn’t live up to their bigger brother. Thanks to MAME technology, the game can be emulated in all its original glory on computers. Outside of MAME, an online-capable port of the game was released as a downloadable title for Xbox LIVE Arcade and PlayStation Network in early February 2012, just ahead of the 500th episode of the series.A game inspired by it, The Simpsons Arcade, was released by EA Games for the iPhone. Reception was decent, but it was criticized for having a name that might dupe people into thinking they’re buying this game. Thats not to say they don't put nods to the original arcade though.For the platform game released by EA Games, go to The Simpsons Game.
Ascended Extra: Professor Werner von Brawn, who was only in one episode of the show managed to become the first boss of the game. Also the drunk boss in Moe's Tavern resembles a background character from the first season "There's No Disgrace Like Home".
Breath Weapon: The fire breathing drunk boss of Moe's Tavern. He sometimes sneezes out smoke as well.
Breaking the Fourth Wall: In stage one, an advertisement for this very game is posted on the wall of video arcade. The arcade itself appears in the Moe's Tavern level.
One of the "Ready!" hands will try to kill you if you stop for some time.
Brick Joke: In Krustyland (Level 2), you see a bear escape from its cage. Then in Springfield Butte (Level 5), you see (presumably) the same bear chase off Mr. Smithers.
Button Mashing: Subverted, somewhat. Over-reliance on button mashing will actually causes your character to stall for a second. Played straight in the Bonus Stages.
The Cameo: The rabbits from Matt Groening’s Life in Hell comic strip, appearing in the pre-level bumpers and even as enemies! And as a gag, Marge’s X-Ray Sparks animation reveal her to be a rabbit in disguise.
If you look at a spritesheet, Marge's rabbit ears also show up occasionally.
Milhouse offers a hammer and Nelson a slingshot to whoever gets to them first, in Stage 2—Krustyland and Stage Stage 5—Springfield Butte.
Also Patty and Selma, Abe, Terri and Sherri, Skinner, Martin, Otto, Howard (from the episode "Moaning Lisa") and even Sideshow Bob make small cameos throughout the game. The XBLA/PSN port catalogues all of the Simpsons universe cameos.
Canon Foreigner: All the bad guys in the game save four, Professor Werner von Brawn (the pro wrestler boss who's just really obscure), the drunk at Moe's (also really obscure), Smithers and Mr. Burns.
Circling Birdies: The bear boss of Springfield Butte before turning back into one of the fat henchmen.
Combination Attack: Any two family members can do a combination attack if they idle next to each other long enough. There are three types - Homer and Marge hold each other's ankles and quickly roll around the screen, Bart and Lisa link arms and wail to defeat foes (wider range but less speed than their parents' attacks), Homer lifts Bart or Lisa on his shoulders to attack from up there for extra damage and Marge picks up either kid to throw them across the screen.
Comedic Underwear Exposure: After the first boss attacks (usually after striking every Player Character), he'll make some kind of garbled, guttural moaning sound and his pants will drop, revealing pink sparkly briefs.
Color-Coded Multiplayer: Not the characters themselves, but the status displays of each player are uniquely colored depending on the character.
Marge - Red.
Homer - Blue.
Bart - Green.
Lisa - Orange.
In the Japanese 4-Player version, the colors of Bart and Lisa's status displays are switched.
In the 2-Player version, player 1's character select cursor is red while player 2's is blue.
Creator Provincialism: The only reason why that kabuki warrior and those ninjas appears in the penultimate stage of the game, being programmed by Konami, a Japanese developer, and the fact the game was programmed when the series wasn't dubbed yet to Japanese until a year later.
Difficulty By Region: The Japanese version is a bit easier than the American release. For instance, it adds a nuclear bomb that instantly KO’s all on-screen mooks (along with more weapons and food throughout the whole game), you also can jump while carrying items, and the slingshot kills all enemies in one hit.
The Japanese version also adds a "second layer" of the Life Meter that you get by eating food with full health.
Early Installment Weirdness: For the franchise as a whole, though in all fairness the cartoon was still in its infancy (the show was only in its second season when this was released). Take for example, Lisa, an extreme vegetarian since the season seven episode "Lisa the Vegetarian," exclaiming “alright!” as she devours a health-regenerating Krusty Burger.
One of the most infamous examples, Sideshow Bob cameos in the Springfield Butte, but since he'd only had one appearance beforehand, he doesn't speak or even attack the Simpsons.
Funny Background Event: When you pass by the Noiseland Video Arcade in the first scene it has a sign in the window advertising... this game.
Good Old Fisticuffs: While Marge has a vacuum cleaner, Bart has his skateboard, and Lisa uses her jump rope, Homer decides to let his fists (and feet and flying cross body dives) do the talking.
The Heavy: Smithers makes several more appearances than Mr. Burns himself, though he's not actually the final boss of the game.
Humiliation Conga: Mr. Burns. All his presumably-hired mooks and bosses were defeated, his presumably-very expensive battle machine was destroyed, he didn't get the diamond he had sent Smithers out to steal in the first place, and, as the icing on the cake, after losing, he gets a baby pacifier stuck in his mouth. Not a good day for Mr. Burns.
Improvised Weapon: Marge's vacuum and Bart's skateboard count, since they're the respective default weapons (but aren't typically designed for fighting). Grabbing a hammer or a slingshot is the reverse, but many of the other things you can pick up and throw at enemies are this trope.
Last Ditch Move: Dreamland's bowling ball boss explodes into a flurry of smaller balls upon being defeated. It's completely unavoidable. In an easier variant, Smithers' final barrage of bombs is easy to avoid.
Also Mr. Burns, considering his death machine drops miniature nukes.
The boss of Stage 2 sometimes places balloons in the air that drop off bombs before returning to the foreground.
Made of Iron: The only harm a large fall does is knock the Simpsons unconscious and provide set up for the Dreamland stage.
Oddball in the Series: This is the only game of the franchise who was not developed by a Western studio and it shows, sometimes.
The Other Darrin: Subverted, all the voices for the titular Simpson family are here, Burns and Smithers on the other hand have new voices.
Pinball Scoring: Averted; like many of Konami’s other beat em ups at the time, you get just one point for knocking out an enemy. Rewards for doing well in the bonus stages are also minimalistic.
If you're playing the Japanese version, then it is played straight.
Regional Bonus: Besides the difficulty changes listed above, the Japanese version (released several months after the American version) has a more sophisticated scoring system and adds more characters to the game's ending.
Sequential Boss: The Nuclear Plant stage consist of two boss fights in a row. Mr. Smithers and Mr. Burns, the latter having multiple stages before defeat.
Smashing Survival: When you get grabbed by one of the mooks, the game says "Wiggle Joystick! Push Buttons!" which is required to break free. Or one of your teammates can save you.
Shout-Out: The Fat Mooks choke you, which causes your character to take on an expression similar to Bart's when he's being choked by Homer. Which is humorously ironic if you're playing as Homer...
Stock Sound Effects: Bosses recycle several sound/voice clips. The bowling ball makes the same groan as the wrestler, and Mr. Burns says the same "Where do ya think YOU'RE goin'?" as the two suited men in stage 3.
Strong Flesh, Weak Steel: Sure, Mr. Burns's machine hits hard, but you can take it down with about as many punches/kicks/makeshift weapon strikes as you would a regular fleshy boss (albeit Burns's machine has multiple forms).
Also Inverted, as after you completely destroy Burns's machine, Burns himself only takes one hit to finish off.