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Even in a world with sex-addled overlords, war never changes.

"The Incubus King came from across the ocean and assaulted the world with his hordes of horny ogres and nymphomaniac succubi. [...] When the great powers of the world combined their forces, they succeeded only in fighting the Incubus King to a standoff..."
The Last Sovereign opening narration

Kai, the hero chosen by the Goddess Ivala, prepares for his confrontation with the Incubus King. In his travels, he is accompanied by Altina, an Elven sorceress who secretly is in love with him, and Simon, an experienced (if opinionated and all too serious) veteran. Ten minutes in, the party gets ambushed, and after a brief confrontation, Kai is isolated, subdued, and finally killed.

Good thing this story isn't about Kai, isn't it?

The Last Sovereign is an indie adult fantasy RPG created using RPG Maker by Sierra Lee. In development since the end of 2014, it's published serially, with new content released every month. As of December of 2020, five chaptersnote  worth of content have been published, providing over 40 hours of gameplay. The game is notable for its engaging plot, appealing characters, good writing, and the amusing treatment of many common tropes of the genre. As of build 0.50.0, illustrations have started to be included for some of the sex scenes; others are text-only, or portrayed via sprite animations.

Despite what the opening sequence and the Prologue would make you believe, the actual protagonist of The Last Sovereign is Simon, a middle-aged, widowed veteran of the war against the Incubus King who serves the Church of Ivala as a guide and mentor to Ivala's Chosen. After his last mission fails, he makes a disturbing discovery - he has been implanted with a soul shard that grants him the same dark powers of lust and corruption as those of the Incubus King, effectively turning him into a junior rival of his. Living under the constant threat of losing himself to the shard and ending up as another tyrant, Simon decides to use this gift to fight the Incubus King, but without fully embracing the shard's power. His journey is assisted by a motley crew of mostly female companions that gradually gathers around him...

While the game is full of humor, it takes its premise seriously. Among the themes explored by the plot are: religious belief (and the lack thereof), organized religion, the nature of divinity, and what power does to the people who wield it. In addition to the standard dungeon crawl, the gameplay also has elements of strategy and economic simulation - you will have to manage financial investments and organize and conduct large-scale battles, with outcomes determined by your choices.

The game is free, but its development is supported via Patreon, and patrons get new versions a week or so earlier. In February 2019, the game was also released as early access on Steam, free of charge, though there's a paid gratuity DLC if someone wants to tip the author.


The Last Sovereign contains examples of:

  • 0% Approval Rating: The Incubus King of Arclent is already universally reviled by his subjects at the start of the game because of his cruel whimsical nature and how disastrous his rule has been even for the people he didn't subjugate, but the reveal of the Unsuccubi is the last straw. After that happens, his troops start defecting en masse and begging to be taken prisoner, to the point where an entire squad of succubi frees their prisoners and defects the second after he leaves.
  • Actually Four Mooks: Though it would be easier to list when this doesn’t occur, this trope is exaggerated when fighting monsters from the Tower. Said enemies are represented on the area map as wandering disembodied balls of flame and only when touching them is it revealed to be actually six monsters.
  • Aerith and Bob: From the prologue alone there is Kai (the generic Decoy Protagonist), Altina (an elven mage), Simon (a human Old Soldier), and Riala (a succubus sorceress). Of course, the third one is the true protagonist.
  • All Men Are Perverts: Of course, considering the game's genre, it's not a surprise, but even many nameless NPCs seem rather open to discussing their attraction to various other characters, or sex in general. Elves seem to be the exception, because of cultural trauma over the loss of the Western Kingdoms to the Incubus King's invasion turning their society much more puritanical and wary of sex.
    • All Women Are Lustful: Of course, what said above also holds true for female characters, and of course Succubi, who are in a league of their own.
  • The All-Solving Hammer: Early on, Yarra will almost always suggest to Simon that the complicated, usually political in nature, problem at hand can be solved by dominating some woman.
  • All There in the Manual: A lot of the backstory behind the game was given, through a community conversation between a patreon and Sierra Lee. For ease of reading, a chronological summary is available on the wiki.
  • Always Accurate Attack: Magic spells will always hit their target, unlike physical attacks which have a chance of missing or being dodged. It's especially devastating when the enemy is weak to the spell's element. This is best demonstrated by Yarra in Delgar Forest. The giant wasps are too fast for Simon to hit but Yarra's succubus skills take them out with one hit.
  • Ambiguous Syntax: The game has a lot of fun with this trope.
    • A succubus in the Stineford Tower complains about the "fucking mold" she is trying to clean. Yarra overhears and is about to ask, but the succubus clarifies that no, it is not mold that you can fuck, just mold that she really, really hates.
    • During the Gathering the Fucklord organizes an event called the "Succubus Hunt", leading Yarra to wonder what the succubi are hunting. Turns out to be rare butterflies. A good way into the event the Fucklord reveals the twist; it's the succubi who are being hunted and the incubus kings are the hunters.
    • This series of item descriptions.
      Zirantian Leather: Made by Zirantians, not of them, you sick fuck.
      Old Zirantian Leather: Wasn't made of Zirantians back then, either.
      Maranite Cloak: Made of fabric, not Maranites. Seriously, what the fuck is wrong with you.
  • Ancient Tomb: During the trip to Zirantia in chapter 3, you get to loot several of them.
  • And Then I Said: From a conversation overheard in a Yhilini bar:
    Yhilini Guardsorc: Then he said, "No, face smash you!"
    Yhilini Guardsman: Haha, nice!
  • Animated Armor:
    • The defenses of at least three royal courts consist of these, but they are yet to be seen in action.
    • The Doom King armor, when it's in remote-control mode.
  • Anti-Grinding: The game has no effective way to grind EXP or Sx, with the only respawning enemies being slimes, which are worth an absolute pittance of both. The flip side of this is that it is nearly always optimal to seek out and fight every single enemy and optional boss.
  • Arbitrarily Serialized Simultaneous Adventures: The party split in Chapter 2 produces three separate branches that can be completed in any order.
  • Aren't You Going to Ravish Me?: A common occurrence for defeated succubi. During the Third Arclentian War, Simon preempts a succubus asking if she’s going to get ravished with a "Sorry, but no." In fact, due to the unique biological needs of succubi, the provisions that succubus POWs typically ask for are food, water, and sex.
  • Artifact of Doom: The Soul Shards.
  • Attack! Attack... Retreat! Retreat!: A succubus commander is refusing to retreat or surrender in the face of overwhelming odds, despite her troops protests, when suddenly Aka surprises the commander with a knife to her back. Before Aka can even get a sentence out she surrenders immediately much to Aka's bewilderment and her underling's incredulity. Her reasoning is that there's no honor in surrendering to a bunch of grunts, a sexy assassin chick on the other hand...
  • Axis Mundi: The Tower of reality both underpins the world and links it to the heavenly and demonic realms
  • Bad Powers, Good People: Simon is trying to be this, and trying to turn the succubi into this.
  • Bag of Sharing: There's only one inventory, even when the party is split, so items obtained by one group can immediately be used by the next.
  • Balance of Power: With five (major) Incubus Kings spread across three continents this trope comes into play very often both among themselves and with the other nations.
    • All of the Kings are caught in a stalemate with one another. If one tries to make a play against another a third is most certainly going to step in when either shows a moment of weakness.
    • The continent of Thenours is split between Erosia, Rodak, and Ghenalon. Each is strong enough to take on one but not both others.
  • Balkanize Me: After the Third Arclentian War the Incubus Emperor's domain is split into thirds along ethnic lines. To the north is Tak'Kan named after the legendary homeland of the orcs, the middle bordering Yhilin is the Chalice States, the Last Fertile Region belonging to the succubi, and the south is New Givini, a new homeland for human refugees from the last war to settle on.
  • Becoming the Mask: During the Third Arclentian War, Simon's party comes across a group of succubi pretending to be Ivalan priestesses to provide (sexual) healing to injured and lust-afflicted soldiers. After the war, their leader appears in a new church of Ivalan succubi, becoming a proper priestess.
  • Beleaguered Assistant: Iris. The Incubus King would have fallen much earlier without her help.
  • Better to Die than Be Killed: After realizing he's defeated the Fucklord detonates and scatters his shard, both killing himself and ensuring Simon doesn't get his hands on it. That still doesn't protect him from being caught and tortured by Wendis.
  • Big Bad: The Incubus King. At least at first.
  • Big Bad Ensemble:
    • It is eventually revealed that there are multiple Incubus Kings, each with his - or her - own domain.
    Zirantian Ambassador: Other Incubus Kings? Kings Incubi? What an absurd notion!
    • Then, after most of the Incubus Kings are taken care of, Tanuak, a malicious mage who lives on pure sadism appears. And that's not including the group who has Ivala cornered, the ones manipulating the Chosen and Church of Ivala.
  • Bizarre Sexual Dimorphism: Discussed during Simon's stay in the Orgasmic Empire that orcs and succubi have enough similarities that they can be considered each other's gender counterparts. The only problem with this in-universe theory is that succubi only give birth to other succubi, no matter who they mate with, while orcs reproduce asexually through fragmentation and are incapable of getting anyone pregnant other than succubi.
  • Bizarre Alien Reproduction: The succubi and the orcs.
    • Sex or more specifically semen is required for impregnation as with humans, but succubi can willfully control when they want to get pregnant, obviously useful for a race of nymphomaniacs. Additionally, semen can be absorbed anywhere on the succubus body. Males from any species can conceive with succubi as can orcs (who are otherwise sterile) or succubi utilizing “futa” spells and regardless of the father, the children are always succubi. Succubi using “futa” spells on women of any other species doesn’t work, however. So, a bit like a sexier version of how the Asari do it.
    • Orcs naturally feel a primal urge to fuck women of all races, but despite this all orcs are sterile and can only father children with succubi, which can reproduce with any sapient species. Instead, as orcs grow older, gain experience, and have sex, they grow larger turning into ogres. Once an ogre has reached the upper limit of growth it splits into smaller fully formed orcs and the process repeats. If Succubi are similar to Asari, then orcs are more closely a mix of generic hentai orcs and Warhammer 40,000 Orks, combining the former's uncontrollable sexual appetites with the latter's continuous growth and asexual reproduction.
  • Black Eyes of Evil: Simon, when he's using his Incubus King powers.
  • Blue-and-Orange Morality: Succubi, particularly those isolated from other societies, can sometimes lapse into this. Imagine the trope picture but instead of blue and orange it's "sexy" and "not sexy". Downplayed in that they sometimes conflate good and bad with the same.
    • One succubus scholar when told by Simon that succubus magic would be difficult to cast were the user not be in the mood, she replies, "Not in the what?" because the very concept of "the mood" and not being in it couldn't even occur to her.
    • Yarra when discussing the question of evil with a fellow succubus phrases her inquiry as: "Why do unsexy things happen to sexy people?"
    • Succubi also do not see relationships as a partnership between equals, but as one party being subservient to or owned by another.
  • Body Horror: The process of creating Unhumans, if done poorly, can mutilate their genitalia to a degree that people with weaker constitutions can actually grow physically ill at the sight of them. If done extremely poorly, as with the Unhuman guards in the Yhilin manor, the resulting mutations can create something that looks like it came out of Silent Hill.
  • Book Ends: Chapter 3 starts with one war (the Doom King's invasion of Yhilin) and ends with another (the Third Arclent War), seeing the rise of one Incubus King and the fall of another.
  • Born as an Adult:
    • A lampshaded aversion when an old man upon seeing a succubus child for the first time admits that due to their overtly sexual nature he'd always thought succubi were formed as fully grown women.
    • Orcs can be seen being created and are "born" as fully-grown adult orcs.
  • Born Lucky: Combined with The Jinx for Varia: she has abnormally good luck, but everyone around her tends to suffer from the reverse, often dying as a result. Including her parents.
  • Bounty Hunter: Aka's occupation before she meets Simon. The player also gets to do some bounty hunting at a certain point of the plot.
  • Brainwash Residue: Altina's sexual preferences are affected by her ordeal even in her "saner" personality variant.
  • Brass Balls: A female example, in the person of Fheliel, the Elven Queen of Ghenalon. To ensure that she is not raped and enslaved at the Gathering, she brings enough explosives to level the whole place, triggered to her mental state. Yarra is suitably impressed:
    Yarra: It was a calculated move, but it took balls of steel! [...] Ovaries of steel!
  • Breather Episode: Stenai, the kingdom of halflings, is a pretty quick and light-hearted romp compared to the Erosian/Tower invasion immediately preceding it. What political intrigue there is, is wrapped up in quick succession and it's lampshaded how smooth things went overall. Following Stenai is "The Tower Depths", a Wham Episode of truly eldritch proportions.
  • But Thou Must!:
    • During Simon's sojourn in the Orgasmic Empire the Empress asks Simon if he has any children. The player can choose to not say anything, say some Exact Words, lie, or tell the truth. Whatever the player chooses Simon will reveal that he has a daughter because at this point he sympathizes with the Empress too much to lie to her.
    • If you help the Cult of Magic gain support in the Council of Gawnfall, they will let you choose from a number of gifts. However, when you learn that one of them is a rare component required to restore Wendis's body, it replaces all other choices.
  • Call a Human a "Meatbag": Sabitha, a Tower demon forced into humanoid form, calls humans and other races "mammals".
  • Can't Drop the Hero: Most of the time, Simon's presence in the active party is inevitable.
  • Casanova Wannabe:
    • Antarion, in the Blademasters' Guild in Ardford. Every time you interact with him, he tries to pick up a random member of the party and gets shot down spectacularly.
    • The Fucklord's mannerisms would qualify him (he even wears a trilby-like hat), if it wasn't for the fact that he's, well, the Fucklord.
  • The Cavalry: As another punch to traditional RPG tropes, when the time comes to finally fight the Incubus Emperor, it doesn't fall onto a small group of adventurers turned friends, but the combined armies of the entire continent in order to weaken his position so that a final push can be made. Said war also takes months of planning and preparation of everything down to the last minutiae.
  • Cerebus Syndrome: While the humor never goes away, as the scope of Simon's mission expands with his gradual victories, a lot of things that were treated mostly as just a joke earlier actually get a more serious treatment. For example, the Chosen go from just being parodies of the blank slate H-Game protagonists to much more violent and fanatic, driven to kill in the name of Ivala whoever they consider "corrupted" rather than just wanting to stroke their own ego and fuck any woman they find.
  • Chainmail Bikini: ZigZagged:
    • For the most time, averted: Fighter characters are shown in their portraits in reasonable armor, and gameplay-wise, they can equip the same armor as Simon. Succubi do wear skimpy clothing as armor, but it gives them little to no physical protection, boosting agility and magic stats instead.
    • And then you find a succubus-only Chainmail Bikini item with rather good defensive stats. Lampshaded by the item description:
      Chainmail Bikini: It turns out everyone has been wearing these as a solid tactical decision.
  • Character Development: Many characters undergo some form of it.
  • Chekhov's Gag: Qum's failed attempts to imitate Simon's voice appear to be just another Running Gag. Then comes the party's trip to Zirantia in Chapter III, where Qum manages, finally, to succeed in imitating Simon's voice, and it proves helpful, too. Everyone present is quite surprised.
  • Children Are Innocent:
    • This is the reason why succubi will never attack or assault a child. Because they're children, they can't understand sexual urges or lust and thus can't provide the energy that succubi feed off when having intercourse. Granted, by succubi standards, children are only such until puberty hits, but that wouldn't be far off the norm in a world based on medieval society.
    • Succubi children are also completely innocent (if sometimes inappropriate), very much unlike their adults.
  • The Chosen Many: There are probably several dozen Chosen running around at any given time and all of them exceedingly expendable. Case-in-point, once Kai dies he is almost immediately replaced by Tal, who is quickly killed off himself. Then someone asks if that was a new record for Chosen death and Simon recalls that there was that one time one of them literally ran off a cliff.
  • The Chosen One: Heroic protagonist tropes are probably the game's favorite punching bag. Deconstructed and parodied with Ivala's Chosen, a long sequence of young men allegedly gifted by Ivala with divine powers to fight the Incubus King who nevertheless tend to be Too Dumb to Live. All but one of those seen so far have been reckless, arrogant and way too horny for servants of a goddess of purity. They are perceived as ineffectual and non-heroic (and not in a good way) even in-story:
    Vhala: I don't know why only little shits are compatible, but you could geld them all, and you wouldn't have half an Unman.
  • The Church: The Church of Ivala, the dominant religion in the human kingdoms, at least on the continent of Arclent.
  • Church Militant: To oppose the Incubus King, the Church of Ivala maintains its own armed forces - the military wing of the Inquisition. Represented in the party by Sister Carina, who is a commander in the Inquisition (on leave).
  • Church Police: The civilian wing of the Inquisition. Deals with both the internal security of the Church and with enforcing the Church's will on the general population, to the extent allowed by the secular authorities.
  • Collection Sidequest: Shining Swords. It's still unclear if they are relevant to the plot, or just a Bragging Rights Reward.
  • Combination Attack: Getting any of your combat-capable harem members to 100 RP can result in them figuring out a new skill via cross-training, accessible whenever they're in the same party as a specified partner. Yarra, for example, can train with both Altina and Robin to pick up new, elementally-charged whip attacks.
  • The Computer Is a Cheating Bastard: Enemies clearly do not pick a target until right before they act, unlike your characters, this means that using a revival effect in combat will often result in the revived character getting instantly knocked out again by a single-target attack.
  • Conservation of Ninjutsu: The more orcs an ogre eventually splits into, the more diluted any distinctive traits like boosted intelligence or strength tend to be in the offspring. As left to their own devices, orcs tend to become as large as possible and split into many fragments, this tends to result in rather poor quality among wild orcs. Orc breeders tend to combat this by limiting how large their orcs can grow, resulting in smaller but generally higher-quality "litters" that better retain and generate interesting traits.
  • Conveniently Common Kink:
    • The "fortuitous coincidence" variety: Aka Likes Older Men (or more precisely, experienced and dignified men) just like Simon.
      Aka: That's "distinguished man fetish" to you.
    • Also apparently how Succubus society manages to function, because some succubi apparently have a fetish for things like administrative work or smithing, therefore turning their endless libido towards something socially useful. Unfortunately, this only goes so far and the need for administrators and office workers outstrips the number of succubi who have that as their kink, contributing in part to the inefficency of the Orgasmic Empire.
  • The Coup: The player gets to foil as many as two coups against Queen Janine. And yet another failed attempt happens later.
  • Crapsack World: The explored portion of the planet is still recovering from a nigh-apocalyptic war a few years ago, which resulted in the outright destruction of several kingdoms with related diasporas, and their former territories being merged into a single hostile overlord's domain. The only reason that overlord hasn't struck again is that he's an insane, sex-obsessed child with the attention span of a fruit fly, and even so, he's powerful enough that he's still a major threat. The economy is in shambles, the countryside is filled with orc raiders and bandit gangs, and the political situation is in near-constant turmoil.
    Simon then discovers this shot has a chaser: the Incubus King he's spent half his life trying to assassinate is one member of a council of the bastards, and the rest of them are considerably more competent in one way or another. Even the self-proclaimed "Fucklord," as much of a joke as he is, has massively dangerous mind-control powers and some greater degree of subtlety.
  • Crouching Moron, Hidden Badass: The Incubus Emperor is, actually, quite astute and perceptive on how others view him, he just doesn't really care, giving Simon a Shut Up, Kirk! about using his powers. He took the "Where does an 800-pound gorilla shit in the woods?" question to its logical extreme.
  • Crystal Dragon Jesus: The Church of Ivala has some of the trappings of Christianity and most of its prudishness.
    • Most notably, it's Gender Flipped - it worships a Goddess, and women dominate the hierarchy.note 
    • Its structure is more similar to Eastern Orthodoxy than Catholicism - it's led by several High Priestesses, each responsible for a certain territory.
    • It's monotheistic, but a conversation reveals that it evolved from an earlier monolatrist or polytheist religion.
  • Culture Clash:
    • Simon's encounter with the succubus-dominated society of the Orgasmic Empire is somewhere between this and Blue-and-Orange Morality. The Succubi have a hard time understanding consent or exclusivity, and the only legitimate relationship between two individuals is slavery. Furthermore, incest is seen as healthy and normal; in fact, not giving children hands-on sex education is taboo. All of this is justified by their biological makeup, but it still strains the relations between Succubi and other races.
    • This also evident during the Council of Gawnfall. A succubus who has unofficially joined the Church of Ivala, one of the great religions on the main continent that opposes the succubi due to being part of the Incubus Emperor's army during his initial invasion, learns that in order to be accepted by the church, she has to make concessions regarding succubi culture until it can be properly integrated into the rest of society.
  • Deconstructed Character Archetype: The Chosen are a mix of this and parody of blank-slate protagonists in Hentai RPGs. Within such RPGs after defeating an enemy one can then choose to partake in a sex scene with said enemy. The Last Sovereign depicts just what kind of In-Universe personality would think such a thing would be a good idea; a horny idiot at best, actual rapist at worst.
    Furthermore, if the player is defeated in such games, they’re sometimes treated to a sex scene anyway with the blank-slate on the receiving end and afterward no worse for wear with nary even a handwave. Here, Kai loses a hopeless boss fight, gets raped by a succubus who he had been planning on raping anyway, then dies. No retries, no second chances, no slaps on the wrist, he just dies.
  • Deconstructive Parody: The Last Sovereign lampshades and deconstructs a wide variety of adult game, JRPG, and adult JRPG tropes, largely to comedic effect, such as showing what obnoxious little shits a lot of generic RPG protagonists would actually be and using the to mock after-battle sex scenes common in H-games, or the exploration of what succubus society might actually look like with results such as framing the problem of evil as "Why do unsexy things happen to sexy people?".
  • Decoy Leader: The Doom King is a suit of animated armor that serves as Simon's public "face" as Incubus King and leads his armies from the front, while Simon himself manipulates events quietly in the background.
  • Decoy Protagonist: As part of its skewering of H-RPG tropes, at the start of the game the player is put in control of Kai, who is designed to resemble a generic JRPG hero. Kai proceeds to spend the next couple of maps demonstrating that he is an utterly contemptible human being and then gets unceremoniously killed, at which point Simon becomes the new POV character.
  • Defrosting Ice Queen:
    • Megail, an intimidatingly competent merchant. She has deeper reasons for her frosty exterior.
    • Esthera, the Empress of the Orgasmic Empire, is aloof and treats Simon as a slave early on, but opens up and becomes an ally towards the end of his stay.
  • Death Seeker:
    • Varia, as a result of her abnormal luck that tends to get people around her killed.
    • Stark, who considers his life completely meaningless, but cannot die.
    • The Empress turns out to also ultimately desire death.
  • Developer's Foresight: Sierra apparently knew, or guessed, that people would unencrypt the game to data-mine potential spoilers; as such, in place of Ivala's portrait she put the Dramatic Chipmunk clip.
  • Disc-One Nuke: You can pick up some invisible side quests in Premium Steel in Yhilin, to make several characters a custom weapon or piece of armor. It takes a while to find all the materials, but once you make Varia's custom weapons, she turns into a murder machine. She's somewhat limited by her low HP pool and having to cast her best moves from her hit points, but the claws/swords turn her into the hardest-hitting character in the game. Blade Dance half kills her, but it usually fully kills whatever she's fighting.
  • Discussed Trope: Happens often enough that listing specific examples would take up a lot of space. Often, the characters are mocking RPG clichés, but at times they are justified in-universe, and even reconstructed at times, such as how Ralph, the guy who thinks that he will become a hero by fulfilling a massive number of minor requests on message boards, turns out to be actually really good at what he does, and his talent ends up improving the situation of the places he works in, even if in just a minor way.
  • Doomy Dooms of Doom: The Doom King. Initially averted, since it originally was the "Doomed King" (describing the plan of ultimately "killing" it after serving its purpose). Then a group of orcs overheard the group talking and reproduced it in Orc speak; hilariously, this lead to the trope being unintentionally played straight, especially after Simon decides to roll with it.
  • Doppelgänger: The sociopathic slave mage Trin has the unusual ability to create and control duplicates of people using their souls. How much this hurts the original depends on the quality of the copy. She can also duplicate herself.
  • Double Entendre: Unsurprisingly, it happens a lot. It's the source of humor in many item descriptions.
    Shimmering Bracelet: Makes repetitive hand motions easier. By which we mean casting spells.
  • Do Well, But Not Perfect:
    • Enforced; the limited resources and money in game make it so that players have to pick and choose over certain investments and research opportunities to get the best outcome possible, and even with optimizing the run, it's implied that it won't be possible to get all the best results without cheating.
    • In events like the Third Arclent War, minimizing collateral damage to all powers isn't necessarily optimal and it may be beneficial to allow some collateral damage in places so long as it isn't too much.
  • Droit du Seigneur: A form of this is taken to a ridiculous extreme by the Fucklord: The entire population of Erosia is magically forbidden to have sex with anyone but him, not even for procreation. Yarra aptly remarks that Erosia is a disaster waiting to happen.
  • Dual Wielding: Several fighters in the party can do this: Aka can dual-wield knives, Varia swords or claws, and Uyae claws or fighting gloves. Additionally, Altina can dual-wield a staff and a custom wand.
  • Dying Race: The Dwarves are in decline as the result of very low fertility rates. Simon can offer the aid of Yhilin's succubi in developing fertility magic that could help resolve the Dwarven population crisis.
  • Early-Bird Cameo: King Alonon, Anak, the Fucklord, and Mysterious Divine Being briefly appear in the prologue montage. You don't meet them in the game proper until chapter 2, and most of them don't become relevant to the plot until chapter 4.
  • Eldritch Location: The Tower, which serves as a realm between realms, serves as this. Its location becomes integral to the plot after defeating The Incubus King.
  • Eloquent in My Native Tongue: Subverted: When the group meets Uyae, she struggles to communicate in their language. It looks like she's going to follow this trope, but then it turns out she's just as incompetent in Zirantian as she is in Clentian. This turns out to be an act - she is indeed quite eloquent in her native tongue, partly because she was taught an archaic form and uses words like "thee" and "thine".
  • Elves Versus Dwarves: Averted. The elf and dwarf nations of Arclent actually have reasonably good relations with each other. If anything, it's the human nation of Aram subjugating Eustrin, the dwarf kingdom, that's the problem.
  • The Emperor: The Empress of the Orgasmic Empire.
  • Equipment Spoiler: Bow-like weapons can be found in weapon shops from early on, and only Vhala, a Guest-Star Party Member met late in chapter 2 can use them. She joins again later in chapter 3 during the war and permanently in chapter 4.
  • Ethical Slut:
    • Simon and Wendis while they were married:
      Simon: We shared a lot of partners in our bed, and Wendis brought half of them there.
    • Yarra turns into this under Simon's influence, from her original "shoulder devil" behavior.
  • Ethnic God: Played With. At first, it appears to be played straight: all humans worship Ivala, all succubi worship the Lustlord, all Zirantians worship Antiala, all elves worship the Mother, and all dwarves worship Tertia. As the game goes on, however, various nuances are introduced.
    • Sarai, a halfling Ivalan High Priestess, confirms that halflings don't have a traditional god/goddess.
    • Only the humans on the continent of Arclent worship Ivala, while the humans on other continents worship different gods. The church is an active proselytistic religion that tries to stamp out all others.
    • A majority of succubi worship the Lustlord but, due to the fractious nature of the Incubus Kings, each domain has splintered off into different sects.
    • Not all elves actually worship the Mother. Due to the diaspora caused by the Incubus King's invasion, some have settled onto human lands and turned to Ivala as a result.
    • Dwarves don't worship Tertia so much as they memorialize her, believing her to be dead, sleeping, or having otherwise abandoned them.
    • Some Succubi and uplifted Orcs have turned to Ivala. While some nuances are dismissed by the succubi due to Culture Clash and thus wish to create their own denomination, the orcs one the other hand find that the Consecration teachings are analogous to their own evolution.
    • The disparity between which races have which gods is Justified by later revelations in the story; it all depends on the race of the woman who got their Divine Shard. I.e., no halfling woman in history has ever gotten their hands on a Shard.
  • Evil Overlord: The Incubus King, a despotic overlord possessed of great personal power and an army of orcs and succubi, who took over a third of the continent and is only barely being held in check by a coalition of the remaining kingdoms. This is eventually subverted in a couple of different ways, however. First, the Incubus King is actually a pathetic, psychotic manchild and an ineffectual ruler, and his empire only functions at all through the efforts of his vastly more capable underlings. Second, there are actually several Incubus Kings, and the one who actually calls himself the Incubus King is one of the least impressive examples of their kind.
  • False Flag Operation: The protagonists plan such an attack at one point, to provoke Aram into starting the seemingly unavoidable war against the Incubus Emperor. However, before they can go through with it, they receive news of an operation attempting to frame them.
  • Fake-Out Opening: The Prologue drastically misrepresents the tone and character of the game - this includes the misleading Opening Narration, fake quest journal entries, fake game mechanics, and most notably, a fake protagonist. Even the narration style is different from the rest of the game.note 
  • Fantastic Diet Requirement: Adult succubi all but require sexual energy and semen as a basic dietary intake, and become sickly and listless if they go too long without, though they can technically survive on only conventional food and drink.
  • Fantastic Nuke: Seeds of Corruption are used as WMDs, though they function more similarly to dirty bombs as they don't so much cause a single burst of immediate catastrophic damage as contaminate a large area.
  • Fantasy Counterpart Culture: Aside from the typical Central European medieval fantasy culture of Ardoheim and, to a slightly minor extent, Yhilin, we have not one but TWO Arabic-like cultures in the mostly desertic and militaristic Aram (which, interestingly, incorporates a Dwarven kingdom inside its territory) and Zirantia, which is a cross between Arabic and ancient Egyptian, but is also a constitutional monarchy. In general, however, the similarities tend to be mostly aesthetic.
  • Fantasy World Map: Downplayed as there's no given map of the full world, but maps are given for the three known continents of the world, and it can be deduced from the oceans that Renthnor is the northernmost continent, Arclent is to the southeast of Renthnor, and Thenours is southwest of Renthnor. Also given the snow adaptation common to orcs from Rodak, the furthest south country in one of the southern continents, it's also apparent that North Is Cold, South Is Hot is not in effect.
  • Fate Worse than Death: The Unsuccubi are the succubus equivalent of the Unpeople, beings who have had their sexuality completely removed, physically and magically. But unlike humans, for succubi sexuality is such a fundamental part of their being that the results are empty shells capable only of mindlessly attacking everything in their path who emit absolutely chilling screams that reflect their torment. To emphasize this, there are two instances in which an Unsuccubus speaks: in the first, she is begging the party to kill her. In the second, she thanks them for it.
  • Fire, Ice, Lightning: These are the primary elements of the magical attacks used by your mages throughout the game.
  • First-Episode Twist: It's virtually impossible to discuss the game without revealing that the actual protagonist is Simon.
  • Five-Second Foreshadowing: When Simon meets Wynn, she mentions having gone through a necromancer phase, mere moments later they start reminiscing about Simon's dead wife whom Wynn had a major crush on and then she invites him to see the neat shrine she made for Wendis.
  • Foreshadowing:
    • Some entries in Kai's quest journal in the prologue are prophetic.
      • "Defeat the King: Attempt to defeat the Incubus King. Invade the fortress." Simon storms the Incubus King's actual fortress much later with a far more advanced strategy.
      • "Build a Harem: Select the finest women from all the realms. Find a harem mistress." After obtaining his shard, one of the first things that happens to Simon is Yarra offering up her services to him as his self-proclaimed harem mistress.
      • "Gather an Army: Recruit soldiers to fight for you. Find the succubus mercenaries." Though no succubus mercenaries actually appear, a decent chunk of Chapter 2 is spent rounding up various elements to act as a fledgling army. These groups include human mercenaries and succubus volunteers.
      • "Recover Your Power: Find the Crystal of Ivala." Although Word of God says Kai was mistaken and there was no crystal, in Chapter 5 the church creates a divine crystal called exactly that.
    • The "nice little girl" feels very frustrated about the Council of Gawnfall yet doesn't know why. It's implied she is a proxy of Ivala.
    • When Wendis recounts meeting goddesses in the Tower, she's confused at the mention of Antiala and has no idea who she even is. Later it turns out Antiala is not a goddess or even a real person, but a construct made by the king of Zirantia for propaganda.
  • Fountain of Youth: Riala has found a divine shard at some point before the story and uses it to prolong her life. Later she shares it with other succubi in the harem.
  • Friendly Enemy: Riala is the first boss you face, and has a long history fighting Simon. They both respect each other and she even has feelings for him, expressing sadness at his refusal to just surrender and be with her. Shortly after the prologue, she reveals she hatched a plan to eliminate the Incubus King, whom she despises, to replace him with Simon, who she considers a good and reasonable man. At the end of the war, with her former boss defeated, she welcomes the chance to join Simon's harem. Of course, being a succubus, her definition of "friendship" almost obligatorily includes sex, in contrast with most examples of this trope.
  • From Nobody to Nightmare: Turns out to be the norm for Incubus Kings. Both the Incubus King of Arclent and the Fucklord used to be completely regular (if petty and evil) mortals before acquiring the shards. Only the Anak of Philon seems to be an exception, as he was already a powerful Tower-walker even before getting a shard.
  • Gameplay and Story Integration: After the prologue, Simon suffers from a corruption status effect which gradually drops his HP to 1. The effect stays in place until Simon has sex. Aka also suffers from it in a section of the game where she is separated from Simon until her Emergency Transformation fully cures her of its effect. Carina, who was attended to almost immediately, isn't affected.
  • Genghis Gambit: The Doomed King Plan combines this with a Thanatos Gambit. The Plan is essentially to unite everyone through the conquest of Yhilin, use the Doomed King to clean out the various noble houses and other obstructive elements, then get him "killed" in a way that can allow Janine to rule much less impeded. The latter part gets derailed by some orcs overhearing part of the plan and dubbing the Doomed King the "Doom King" and the Doom King then proving surprisingly popular.
  • Genius Ditz: Despite her peculiarities, Qum possesses an intuitive talent with magic, even though she often can describe what she's doing only as "pretty shinies".
  • Genki Girl: Played for Horror: the Fucklord has one such girl in his harem, but talking to her reveals that he's more or less cursed her to be unable to express any emotion other than mindless exuberance leading her to say things like, "I long for the comfort of death!" in a dissonantly peppy tone of voice.
  • Genre Deconstruction: One of the main reasons for the game's existence is to take some of the more common tropes in adult RPGs — sex magic, armies of horny succubi, "heroes" who rape their defeated enemies (and are raped by enemies who defeat them) — and explore what kind of world would lead to those tropes existing, and what sort of people would live in it.
  • Global Currency: Sx. Justified in that it occurs naturally within monsters and it's a Practical Currency (see below).
  • Goal-Oriented Evolution: Upon obtaining Balia, who could be considered the Dr. Victor Frankenstein of orcs, Simon begins making the orcs not only stronger, but smarter and more disciplined to turn them into an effective army. It works too well, and Simon concedes that with sentience must come their own free will, including making their own proto-representative democracy.
  • God Before Dogma: High Priestess Sarai is not a fan of the more superficial traditions of the Church of Ivala. Including avoiding swearing.
    Sarai: Fuck yeah, I'm devout as balls.
  • God-Emperor: The incubus king who calls himself The Lustlord claims to be the original divine Lustlord who's worshipped by succubi. It's unknown whether his claims are true.
  • Good Is Not Soft: Simon is a kind, noble man who ultimately seeks to bring about a new era of peace and cooperation in the world. To achieve that goal, he is willing to use dark powers, rob and murder slavers, engage in military false flag operations, cut deals with overlords slightly less evil than the ones he's trying to depose, and engage in other pragmatic or morally-questionable acts in the name of the greater good.
  • Good Running Evil: The Doomed King plan involves making up an Evil Overlord and staging an invasion, so that the good guys have a base to work towards improving the world.
  • Guest-Star Party Member: There are several characters who join and leave the party at certain points of the game:
    • The Chosen Ones Kai and Tal. Both of them die at the end of their respective section of the plot.
    • Orcent joins Yarra and Qum during the Gathering.
    • The Unwoman Vhala joins the party for a while in Ardford, and later during the war.
    • In addition to the above, during the war you get quite a few temporary characters: Grubbak, Ralke, The Impaler, Implevon the Third, Antarion and Sho. Some of them are mandatory due to the story, others are optional and depend on your earlier choices.
    • At different points during the Erosian war, you get the Doom King (actually Robin wearing the armor) and Wynn.
  • Guide Dang It!: Sarai is able to become a member of the harem if the player is able to manipulate the Council of Gawnfall in their favor. Good luck doing it without help though, and doubly so if you want to do so while still getting Herin into power rather than Kaskia. As a whole, The Council of Gawnfall has been noted by Sierra to be the most complicated political events in the game, that even by save editing certain values you might not get all that what you want without using fan-created calculator tools found on the wiki.
  • Halfling: Halflings are one of the six major races. Notable halfling NPCs include High Priestess Sarai and Lady Rose, the head of House Rose in Ari-Yhilina. They live longer than humans and age slower.
  • Happily Adopted: Robin, Simon's adopted daughter.
  • Happiness in Slavery: Trin enjoys being a slave mage, though she also has a habit of tricking new masters into signing contracts that benefit her, as well as seeking out a new master if her current one is boring or annoying her.
  • Healer Signs On Early: One of the first characters to join is Qum D'Umpe, recruited explicitly because the party needed a healer.
  • Hell Is That Noise: Similarly to the wail of the banshee, the wail of the Unsuccubi is so ghastly that it causes even hardened veterans to freeze and is tortuous to regular succubi.
  • Hero Antagonist: Ginasta the tyrant-slayer. While she's not wrong about where powers like Simon's usually lead (see the other Incubus Kings for proof), she refuses to accept the possibility that such powers could ever be used for good and opposes Simon as if he were a more traditional Incubus King.
  • Heroic BSoD: Simon reacts extremely emotionally to a certain event in Chapter 3.
  • Heroic Wannabe:
    • Ralph, the red-headed wannabe adventurer that can be found hanging around the message boards in several locations, looking for quests.
    • Ralke, the wannabe orc hero who is obsessed with defeating the "Human King". Between his name, appearance, and mannerisms, it is implied that Ralph may have inadvertently influenced Ralke's creation.
  • Hidden Elf Village: The elven kingdoms Darghelon and Gheldaron in the south-eastern forests of Arclent are almost completely closed to outsiders.
  • His Name Really Is "Barkeep":
    • Cumdump - yes, she's a succubus, but all other succubi have normal names.
    • The Incubus King doesn't seem to have any other name.
  • Hollywood Atheist: Many sub-tropes are averted or subverted with Simon. Most notably, while he does have a major traumatic event in his past (the death of his wife), he was already an atheist at that point. He also has several devout believers among his friends and he has been working for the Church, despite being quite open about his atheism.
  • Hopeless Boss Fight:
    • Kai, Altina, and Simon fight Riala at the end of the Prologue and have absolutely no chance. She, along with her two elite Succubi, are able to hit the whole party for heavy damage and stunlock Kai and Altina with lust attacks, and while Simon can resist the status effect, he still takes damage and goes down quickly after Kai and Altina are KO'd. This leads to Kai's death and Simon taking over as the real main character.
    • The Rodak Elite at the end of the orc tournament during the First Gathering is intended to be unbeatable and can usually take down Orcent in a single blow. However, just for making it that far, you get 2000 Sx (if you fall after the mage orc but before the Rodak Elite, you get 1200 Sx). If you do somehow beat him, you lose all your bonus payout as punishment for cheating.
  • A House Divided: The Council of Gawnfall, intended to be the most politically complex event in the game per Word of God, shows just how bad the factionalism within the Church of Ivala has become by the fact that the council is happening in the first place.
  • Idiot Hero: The Chosen; each and every one of them has almost no self-preservation instincts and thinks with his lower head more often than his upper one, along with believing that he can do anything and get away with it. Later deconstructed by a Chosen who can be convinced to give up his power to revert back to being a normal person. He says that he felt as though the power was literally dumbing him down.
  • Hulk Speak: The average orc isn't the most articulate of beings, even after significant enhancements and tend to speak in simple sentences and rarely use first-person pronouns. This tendency leads to the name of both the Doom King and his chief commander, Dargai, as some orcs overheard part of the Doomed King Plan and started calling the Doomed King the Doom King, and similarly, some orcs started calling Simon in his commander guise "dark guy", which was in turn overheard by Yhilinis as "Dargai".
  • Immortality Hurts: Stark, an orc who survives as only a severed head due to a Healing Factor powerful enough to keep him alive but not powerful enough to regenerate his body and craves a death he cannot have. Eventually Balia can grow him a new body, but Stark keeps his nihilistic mindset.
  • Improbable Weapon User: One of the two succubus-specific weapon categories is whips. The other one? Dildos. Though those actually give a penalty to physical attacks and are instead used for the buffs they give for sexual magic.
  • Incompatible Orientation:
    • Invoked and Exploited by a Zirantian ambassador to the Orgasmic Empire. He's gay and thus immune to feminine succubus charms.
    • Also happens with some of the human harem members, who aren't into women and are only attracted to Simon, not the other women in the harem.
    • When the topic of orc breeding comes up, Grubbak and the Impaler express disinterest in the facilities, albeit for different reasons - the Impaler is by all indications asexual, while Grubbak is gay. Well, as gay as a monogender-but-masculine-identifying being can be.
  • Innocent Swearing: A succubus child asks Carina if she is Simon's fucktoy. Carina is obviously taken aback by this but as far as the girl can tell all she asked is if she and Simon love each other.
  • In-Series Nickname: Queen Janine of Yhilin is sometimes called "The Widow Queen" by her subjects - usually by those who oppose her.
  • Invading Refugees: The Incubus King's invasion of Arclent in the backstory is actually the end result of him fleeing from the Empress.
  • It's Personal with the Dragon: Simon and Riala's relationship. For all of the backstory Simon has dealt with Riala as a more personal and immediate threat. It's implied that Riala was present at and was the enemy commander in charge of the operation that resulted in Wendis's death. The Incubus King and Simon don't meet face to face until Chapter 3 and the IK has no idea who he is.
  • Karmic Rape: The party discusses whether they should allow or prevent the bandits from assaulting and raping their leader, Varia. Aka votes for allowing it, citing the number of women Varia has allowed being raped by her men. The ultimate choice remains in the hands of the player.
  • Klingon Scientists Get No Respect:
    • Within the Orgasmic Empire no succubus likes being a bureaucrat, everybody would rather be a soldier or a prostitute, since those jobs at least carry a guarantee of sex.
    • Iris is the Incubus King's personal Sexy Secretary (with an emphasis on secretarial busywork) but is constantly belittled and mocked by him for simply trying to do her job and trying to get him to sit down and govern.
  • Lamarck Was Right: Orc reproduction seems to include even some heritability of acquired or non-genetic traits, such as the offspring of the first orc to do the FANCY WALK being obsessed with "FANCY TALK", "FANCY DANCE", and "FANCY ARMOR".
  • Lame Comeback: A true battle of the wits between the Incubus King and the Fucklord right here:
    Fucklord: Any questions?
    Incubus King: I have one: why is your event so fucking lame?
    Fucklord: Here's a question for you: shut up!
  • Leaked Experience: Mercifully given the game's willingness to engage in a wide variety of classic Nintendo Hard elements, all current party members gain experience after each battle, regardless of if they were conscious or in the active party. Given the finite experience pool in the game, this also means that one of the top priorities in any area is recruiting new characters so they can get in on the shared experience and gain as much as possible.
  • Lemony Narrator: Item descriptions of increasing quality get correspondingly sillier throughout.
  • Level Grinding: Averted. Sierra Lee has stated that she dislikes grinding. One of the results is that there are a finite amount of wandering monsters in the areas that have them.
  • Level-Up at Intimacy 5: Not a completely straight example, as the affection scores, have no direct effect on leveling, but they still can affect gameplay in ways not related to relationship progression.
  • Little Bit Beastly: Zirantians, one of the world's six major races. The nature of the animal parts varies greatly, though the range includes the obligatory Cat Girls.
  • Lima Syndrome: The Empress, towards Simon.
  • Lonely Bachelor Pad: Simon's home in Feroholm at the start of the game is basically a wooden shack containing only a bed, a bucket, a portrait of his beloved wife (dead these past twenty years), a letter from his adopted daughter, a map of the continent, and a table on which rest the previous two. It still manages to be one of the nicer hovels in the desolate shanty town given that it's the only other building besides the bar with a door.
  • Loophole Abuse:
    Sarai: There's actually no law against polygamy in Ivala's codes. Church traditions, yes, but not the core holy books.
  • Losing Your Head: Stark is just a head when you first find him.
  • Magical Society: The Order of Yhilini Thaumaturgy.
  • The Man in Front of the Man: Simon for the Doom King.
  • Meaningful Rename: Orcent picked his name himself - it means "thinking orc".
  • Mind-Control Device: A subplot concerns a villain using special mind-controlling Slave Collars.
  • Missing Steps Plan: Ginasta suffers from a mix of this and And Then What?. Her flowchart appears to look something like this:
    Goal: Rid the world of all Incubus Kings
    Step 1: Find the nearest or most convenient King to kill.
    Step 2: ???
    Step 3: Incubus King is dead, now to get rid of his shard.
    Step 4: ???
    Step 5: Are all Incubus Kings dead? Y/N?
    If N repeat steps 1 through 4 as necessary. If Y proceed to step 6.
    Step 6: World is saved.
  • Mood Whiplash: Talking to the Fucklord's harem, each conversation is played for darkly comedic laughs all at the Fucklord's expense. Then at the end of the line is a little girl, which is just plain tragic, only lightened up by Qum towards the end.
  • Money Spider: For once, justified! Monsters drop strange crystals (Sx) upon death. As its main effect is repelling monsters (thereby making civilization possible) Sx is universally used as currency.
  • Morality Kitchen Sink: Everything is treated with nuance, even the bad guys.
  • Multicultural Alien Planet: There are not only different human kingdoms, with different cultures that are often more in conflict amongst themselves than with other races, but there are also various different cultures among the other races. For example, Darghelese and Gheldarese elves are different from each other and from the elven refugees from the former elven kingdoms of the West. Succubi seem to adopt a few cultural affectations from the countries they're in, and even in nations where they're the majority (such as the Chalice States and the Orgasmic Empire), there still are significant cultural and even biological differences between them. Finally, Ghenalon is said to be a massive cosmopolitan empire ruled by an elven queen, but that includes significant minorities of all the six major races.
  • Multiple Endings: Invoked during the planning meeting at the end of Chapter 1, as each of the other three participants presents Simon with a potential endgame scenario for when he succeeds in ridding the world of his enemies. Simon, for his part, expresses no preference for any of the given options and simply says he will take them into consideration. Since the ending of the game hasn't actually been released yet, it remains to be seen whether or not it will actually have multiple endings, and if it does, how closely those endings will hew to the options presented during the meeting.
  • Mundane Utility:
    • Turns out Sex Magic is pretty good for piling together into one bed and not turning it all to jabbing knees and elbows.
    • Arcane magic is also specifically noted to be applicable in many different ways, from alternate forms of travelling like teleportation and airships, to agriculture and sanitation.
  • Mutually Exclusive Party Members: Altina and Varia are mutually exclusive with themselves: each one has two alternative personalities and the player's choices determine which one is used. In the latter case, it also determines her skillset and allowed equipment.
  • My Country, Right or Wrong: The stated motivation of Iris, the Incubus King's secretary - she's not loyal to him, but to the succubi under his rule. Which becomes obvious when he reveals the Unsuccubi.
  • Names to Run Away from Really Fast: About half of the Incubus Kings go by names that are clearly supposed to be terrifying, including the Lord of Blood, Skullcrusher, Skullpounder, and Doom King. However, these tend to be the newer and less powerful Incubus Kings, and other than the Doom King, none of the Incubus Kings with such a name actually rules any territory.
  • Naughty Nuns:
    • Played for Laughs with a certain NPC:
      Simon: ...you took a vow of chastity and became a Sister of Ivala because you wanted men to notice you?
    As of Chapter 4 she still hasn't gotten laid.
    • Also, the newly introduced Ivalan Succubi. The characters aren't sure how that works either.
    • Yelarel is a subversion. Despite being a succubus she considers herself the unofficial High Priestess of the Chalice States and comports herself to act like one, even down to self-imposed celibacy. To succubi, celibacy is considered equal to or worse than starving oneself, which goes to show how serious she is about her new religion. Depending on how well the Council of Gawnfall goes, the restrictions on celibacy for High Priestesses can be removed, thus making it double subverted.
  • Naughty Tentacles: A somewhat unusual example: temporary shadow tentacles created with lust magic.
  • Never Gets Drunk: In addition to their completely absent sexuality, Unpeople are immune to the effects of alcohol.
  • The Nicknamer: The bubbly succubus Qum D'Umpe (Cumdump) is apparently unable to remember real names (with a few exceptions) and makes up nicknames instead - even for herself.
  • Nintendo Hard: There are a fixed number of combat encounters in the game, which means every fight you skip costs you a varying amount from what's effectively a finite pool of experience points. Currency is weirdly hard to come by (without save file hacking, it's rare to have more than about 11,000 Sx at a time), since a lot of enemies don't drop any, which can be a real pain when the primary source of major upgrades is buying equipment in stores. You can sometimes find major upgrades as quest rewards or hidden in environments, but they're very easy to miss. All in all, it's very easy to end up underpowered in The Last Sovereign through no fault of your own. And all this is before Chapter 4 and its inexplicable love of enemies that can spam area-of-effect attacks for 1,000+ damage and show up in pairs. Furthermore, there are several investment opportunities and political negotiations in which getting your ideal outcome is quite difficult even with a flowchart and many tricks to both these and regular quests that can be very easily missed even with a guide.
  • No Love for the Wicked: The Impaler unlike most orcs (including his fellow intelligent orcs) feels no sexual desire whatsoever and only craves violence. As his name implies, he's also among your most evil "allies" and only follows Simon because he's The Social Darwinist and Simon has shown he's stronger.
  • Nominal Importance: A lot of NPCs go unnamed in this game.
    • The additional corollary of unique Character Portraits is also in effect. If the character can display more than one kind of emotion or has a full bust on introduction then they are probably important.
  • Non-Standard Game Over: Normally you can only lose the game by losing a battle. However, certain events will lead to instant Game Over no matter what, such as failing to catch the coup mastermind in Yhilin or failing certain votes during the Council of Gawnfall.
  • Nuns Are Funny: A lot of humor is derived from the game playing around with the subverted expectations of nuns.
  • Nun Too Holy: Played with. High Priestess Sarai presents the outward signs (swearing, rudeness, aggressive behaviour), but is one of the most devout people you can find. In contrast, a good chunk of the Ivalan clergy is very pious but suffer from the trappings of corruption and dogmatic belief.
  • Obliviously Evil: It's implied that succubi might have outright different perceptions on things pertaining to sex compared to humans, and before Simon and Yarra's program to improve relationships, outright didn't understand how traumatic unwanted sexual contact was to humans, because it literally feels different to them. In chapter 4, if the player decided to pursue a certain research, they can stumble on a scene where the findings are used by Ivalan churches in the Chalice states to show volunteer succubi how unwanted sexual contact feels to humans. A volunteer takes up the offer, and is horrified at the feeling, tearfully asking how is it possible that humans don't hate succubi more.
  • Offstage Villainy: The Empress is not seen doing anything particularly villainous, but talking to her and her subordinates shows that this is not always so.
  • Older Than They Look:
    • Halflings live longer than humans but have childlike stature and appearance.
    • Dwarves are extremely long-lived and thus also fall under this trope.
    • Riala has extended her lifespan to impressive 60 years (120 in human equivalent) by using a divine shard's rejuvenating powers.
    • Unpeople stop aging after undergoing the transformation into Unpeople.
  • One-Gender Race: Succubi and orcs. The similarities between the two actually cause some people to wonder why orcs aren't called incubi instead, with one succubus archivist remarking that the Incubus Kings are probably jealously holding the name for themselves.
  • Only One Name: The vast majority of the characters only go by their first name.
  • Only the Chosen May Wield: The Shining Swords. Since you can't have any Chosen in your party after the Prologue, the swords serve as collectible Junk Rares.
  • Optional Party Member:
    • After Altina is captured in the Prologue, you can choose to save her (or not), and even then she can leave the party afterwards depending on your decisions.
    • The Impaler, Ralke, and Implevon the Third briefly join your party at certain points, and all of them are missable.
  • Oracular Urchin: During one of the first trips into the Tower the party meets a little girl who later settles in their headquarters. She is obviously not human and refuses to tell anything about herself, but she's friendly and sometimes provides them information and magical assistance.
  • Our Demons Are Different: Succubi are not actually demons. The Ivalan Church decries succubi and orcs as "sex demons", which only leads to confusion and prejudice among commoners. True demons in this setting rather come from an alternate dimension and appear to be unformed corporeal masses of sapient beings' fears, wants, and desires; physically their battle portraits look more like abstract sculptures than anything else.
  • Our Elves Are Different: Some of the standard elven tropes are averted. Most notably, elves live on average shorter than humans', and elven superiority is nowhere to be seen. Most of them are insular but it is more due to being an exotic looking people highly susceptible to Lust Magic, living under the threat of a Lust Magic-wielding conqueror who actively pursues exotic-looking peoples.
  • Our Dwarves Are All the Same: Short and bearded? Yep. Living underground? Yep. Fond of mining and metalworking? Yep. Speaking a... Germanic language? Umm, ja?
  • Our Imps Are Different: Imps are a variation of orc that can fly, but lack the same physical strength common to other orc forms.
  • Our Ogres Are Hungrier: Ogres are actually a late lifecycle form of orcs. Without outside intervention, ogres eventually split into several new orcs.
  • Our Orcs Are Different: Most of them are barely more intelligent than animals and are driven by their instincts to rape, kill and plunder. Paradoxically, they reproduce asexually. Subverted by the handful of intelligent orcs you meet. Despite their instincts and how they're commonly regarded similarly to monsters, orcs are not monsters and neither contain Sx nor are repelled by Sx defenses.
  • Overly Narrow Superlative: Robin describes Nalili as her "third favorite succubus". At that moment, there are only three among Simon's companions.
  • Parental Incest: A major point of Culture Clash between humans and succubi is that it is considered normal in the Orgasmic Empire for parents to have sex with their children, as long as all parties involved are of age.
  • People of Hair Color: Blue or green hair is overwhelmingly prevalent among ethnic Yhilini humans and some more patriotic Yhilinis can be heard using it to emphasize their Yhilini heritage.
  • Permanently Missable Content:
    • Zig-Zagged. Most locations become inaccessible after you leave them. Then Chapter 4 lets you travel over most of the continent and find old monsters, treasures and vendors. However, by that time certain treasures and characters are gone for good if you haven't collected them before.
    • Some outcomes in decisive events like the Ardford Summit may lead to deaths of certain minor characters, removing any content related to them.
  • Pieces of God: It's theorized that the Shards that give the Incubus Kings their powers are pieces of a larger whole, whether these Shards are in fact fragments of the soul of the Divine Lustlord which the succubi worship is an even bigger question. According to Xerces, there once was an individual who held so many Soul Shards into one unified piece that he was given the first to be granted the title of Lustlord and is the one whom the succubi revere, but still no word as to what killed him or fragmanted the shards to their current state.
  • The Plan: Operation Doomed King. Simon recruits Queen Janine as a conspirator in the armed takeover of her own nation, in order to establish it as the center of power for an entirely fictitious warlord, who will do Janine the favor of deposing or killing most of her rivals.
  • Planet of Hats: Succubi proudly wear sex as their hat. An ambassador to a majority succubus nation plainly states that they see it as their greatest cultural virtue and that attempting to get them to do otherwise is an exercise in futility. That being said, the way certain groups and individuals wear their hats changes. It's Simon's goal in the game to get the races to get along and he's absolutely willing to manipulate cultural mores to do so. The succubi under Simon's rule start to shift from In-Universe Memetic Molester to Lovable Sex Maniac and this change is noticed by Chapter 4. In a way the hat remains the same but the accoutrements change.
  • Play-Along Prisoner: Ginasta comes to the Gathering as Skullcrusher's captive to observe the other Incubus Kings. After her mission is complete, she promptly kills him and escapes.
  • Playboy Bunny: Such outfits are described by Simon as "a traditional garment from Erosia." The "traditional" part is revealed to be a fabrication when you meet actual Erosians.
  • Polyamory: Unsurprising, given the number of willing participants in Simon's harem.
  • The Poorly Chosen One: The Chosen, with a single potential exception seen so far.
  • Porn with Plot: While the sexual content is necessary to the story, the fact that it can be downplayed and only implied and still have a solid story is a top-selling point.
  • Posthumous Character: Wendis, Simon's late wife. Long after her death he still dreams about her and has lengthy conversations with other characters about her and her impact on him. Which makes it all the more surprising that she's still alive... in a fashion.
  • Power Dyes Your Hair: All Chosen have the same shade of "generic self-insert anime/RPG protagonist" brown. Kalant, the only Chosen with enough self-awareness and humility to give up the power, has his hair turn pitch-black upon doing so. This change is remarked upon in story.
  • The Power of Lust: This is what fuels the succubi's magical abilities. In gameplay terms certain characters have SP (Sex Points) which can be spent on sexual-based skill. SP slowly builds up during battle from a low predefined amount capping off at 100, though certain skills and items speed up the process or preserve SP between battles.
  • Power Perversion Potential:
    • Less "potential" and more "obvious and intended use" in the case of most Incubus King powers.
    • Trin's (self-)duplicating ability comes in handy both in and out of the bedroom.
  • Practical Currency: Monsters are repelled by large concentrations of Sx. As a result, most cities use large quantities of refined Sx crystals in their defenses. This method even prevents inflation from uncontrolled influx as Sx drained of its magic in this manner dissipates thus ensuring there isn't a surplus of currency diminishing its value.
  • Pragmatic Hero: Simon, as fitting for a world-weary veteran.
  • Pragmatic Villainy: The Lustlord. Unlike every other enemy faced up until that point, he is quite loved by his subjects, and his kingdom is rich and self-sufficient. He's hardly a moral man, but at least understands that there's nothing to gain in making the people around him hate him.
  • Precision F-Strike: The number of times Simon swears can be counted on one hand but the times he does are quite striking... or funny.
    • Simon tries to learn Qum's real name.
      Qum: Cumdump's real name is Qum D'umpe!
      Simon: [frustrated/disappointed] ...I really hope you're just fucking with me.
      Qum: Nope! That's what Cumdump wants to do, but you keep refusing!
    • Simon comforting Carina about her Crisis of Faith, she lampshades how cathartic it is.
      Simon: Fuck those people.
  • Prequel: A short story, War of Lust also freely available if you know where to look, detailing a combat encounter Simon had during the War with the Incubus King.
  • Pretentious Pronunciation:
    • When pressed for her real name, the succubus calling herself Cumdump gives it as "Qum D'Umpe".
    • During the visit to the Elven Kingdoms, Aka comments that the Storgan pronunciation of "Ardoheim" sounds pretentious.
  • Prison Rape:
    • When Dari was thrown into The Hole, three bandits attempted to rape her. Due to her being a botched Unwoman, this didn't end well.
    • Inverted with prisons of Orgasmic Empire, which withhold sex from succubus prisoners as part of their punishment.
  • Projectile Kiss: Implied by some sexual spells like Succubus Kiss and Healing Kiss.
  • Psycho for Hire:
    • The sociopathic slave mage Trin works for whoever contracted her.
    • The Impaler, in his Might Makes Right views, follows Simon's orders only because Simon is much stronger.
  • Pun: Most notably in the names of the two currencies, Sx and ProNnote .
  • Questionable Consent: On multiple occasions, as mind-altering magic is often involved in the plot. It's treated thoughtfully by the author, and usually there are mitigating circumstances when Simon is involved, but still...
    • Yarra's use of Simon's dream is closer to actual rape. She apologizes immediately afterwards.
    • Simon is forced by the circumstances to have sex with Aka to prevent her from losing her mind after she is infected by a blast of corruption magic and raped by the Chosen Tal while she is overcome by lust as a result. He does do it reluctantly and she already liked him, but still...
    • Her infection also means that she has to regularly have sex with him afterwards. He is concerned about the nature of their relationship and he is actively looking for a cure, but still...
    • Despite being a sex-hungry succubus and her marked attachment to Simon, Qum's Cloudcuckoolander nature has some problematic aspects.
    • Qum's scene in the brothel, if the player chooses to accept the keeper's offer. It does have lasting negative consequences.
    • NPC example: the way Orcent and Lucy's relationship starts. (Though it has no scenes, unlike most other examples here.)
    • After Hilstara is put in a mind-controlling Slave Collar, the only way of removing it before it drives her insane is having sex with Simon. She has known him for a long time and she has time to mull it over beforehand, but still...
    • Megail seeks relief with Simon after an enemy doses her with an aphrodisiac. She has a strong negative reaction immediately after the fact and it drives the subsequent part of the plot, but they still end up together.
    • If Altina is rescued from the orcs, she is rather... lust-addled. One of the options is to have sex with her immediately, fixing her soul in that condition.
    • Varia gives herself up in despair after her men attack her, and, if the player allows it, rape her when the protagonists assault her hideout. Both choices given to Simon involve permanent modification of her soul. She has a lot of innocent blood on her hands, but still...
    • Carina's attempt at neutralizing a Seed of Corruption succeeds at the price of tainting her with lust magic. Again, having sex with Simon is the only available treatment. She has known him and worked with him for a long time, but still...
    • Simon's first nights in the hands of the Empress during his stay as a hostage in the Orgasmic Empire.
  • Opportunistic Bastard: It's implied that the reason why the Lustlord lived as long as he did is his MO of staying out of fights between other Incubus Kings until one of the contenders is dead and the other weakened, and then swoop in to take out the weakened victor and take their shards for himself.
  • Rape Is a Special Kind of Evil:
    • Discussed and mostly actually averted: while rape is presented as an undeniable evil, the narrative presents it as also one that is possible to recover from, and that even worse crimes than it exist. The wildly different attitudes, and potentially even biological differences, between the various cultures existing in the game world also complicate the issue.
    • A warrior woman NPC calls out Ginasta for being willing to risk the lives of orc volunteers on the battlefield, but not wanting her to join in her war effort out of fear that she'd be caught and raped.
  • Random Encounters: Averted. Every single combat encounter in the game is pre-scripted, and most are tied to wandering enemies that the player has to intentionally interact with in order to trigger the fight. It's actually possible to completely avoid fighting the vast majority of the game's wandering monsters (which is a terrible idea), or to completely or partially explore many dungeons before triggering any of the fights (which is usually not a bad idea).
  • Rat Stomp:
    • Parodied in the first chapter. Tal, the Chosen makes much ado about how many rats he's killed. How many? "Like a bunch." He's still at level one when you get him. And then in Stineford, the party can offer their services to a local barman whose cellar is full of rats. Of course, by that point, most of the party's levels are in the double digits (and they can kill said rats in a single hit from pretty much any attack, even a physical attack from one of the party's Squishy Wizards), but he lets them at it anyway. Within said cellar are four different corpses all succumbed to rats.
    • Later, in Chapter 3 the Heroic Wannabe orc Ralke says "Will kill rats until strong enough for transformation".
  • Realpolitik: One of the things that separate this game from other H-RPG games is its heavy use of this. Simon will either negotiate with world leaders openly or manipulate events behind closed doors in order to establish the peace and prosperity he wants for the world. A major factor of this is heavily investing, to outright buying, in storefronts or potential business opportunities and using them against the very nation they're established in. And then there's Simon and his harem manipulating the Ardoheim Succession Crisis to suit their needs.
  • Reconstruction: While the ideas of sexual magic and a race of succubi, present in a lot of H-RPGs, are deconstructed to show how easy it can be for it to lead to horrific abuse, the writing is also careful to present some ways in which it can also be used to make the world better, being used by Simon to prevent rape and abuse in times of war instead of facilitating them, and using them to give people pleasure and happiness instead of enslaving them.
  • Red Herring: During the Prologue, of the three party members introduced Simon is a) the only one without a full portrait, b) introduced last, and c) far older than the other two. He's the protagonist.
  • Relationship Values: the "Affection" score, also called "relationship points" in the guides. Countries also technically have this in the form of "country scores" depending on how much general prosperity Simon has brought them.
  • Running Gag:
    • The broom joke. Throughout the world as the harem travels if there's a job board nearby expect to find a request that a broom be delivered to the anonymous requestee for increasingly ludicrous amounts of money.
    • Ralph, the red-headed Heroic Wannabe and his misguided efforts.
    • The Chosen's apparent inability to stay alive long.
    • If there's a child nearby expect them to utter some variant of the phrase: "[Noun; usually water] is pretty..." Yarra notices it in Zirantia.
      Yarra: Seems some things are universal.
    • Practically every time the Incubus King of Arclent is on screen in Act 3, he has given himself a new title, including Incubus Emperor, Incubus Duke (until Iris points out thats a couple steps down the totem pole from "King" or "Emperor"), and Incubus Superking.
  • Second-Person Narration: Used exclusively in the prologue in conjunction with Present Tense Narrative from Kai's point of view. This is despite Kai being a total idiot and asshole. Once Kai dies the narration switches to third-person. This was done stylistically to mimic the style of other lower-quality H-games.
  • Self-Deprecation: The game's original title was "The Last Fucklord", which has been changed since, as it clashed with the fairly serious premise therein. During the Gathering, we are introduced to an Incubus King calling himself... The Fucklord. Cue everyone commenting on how stupid that sounds.
  • Sex–Face Turn: Trin, Varia, and Riala join Simon after he has sex with them; the former because he's the only one who could satisfy her (although she still remains sociopathic), and the latter two because Simon fixed their respective broken states during the act.
  • Sex Magic: "Sexual magic" is explicitly one of the kinds of magic alongside divine and arcane magic. Sexual magic can be used both for damage, healing, mind control, and out-of-combat utility. It also works on a different mechanic from other magic - while arcane and divine magic work purely on standard MP, sexual magic requires lust in addition to or in place of regular magic, and unlike MP which is one pool that starts high after a rest and depletes with use and no natural regeneration, lust starts low each battle and builds during each battle, with certain sex toys modifying this (eg. buttplugs preserve lust from battle to battle and dildos cause it to accumulate faster).
  • Sex Slave: Their presence is unsurprising, given the setting.
    • The player gets to bust a slave trafficking ring early in the game.
    • An NPC is seen selling slaves during the Gathering.
    • Simon finds the slave market in the Orgasmic Capital empty.
      Nalili: The slave markets are closed now. It's a seasonal thing here.
    • The Orgasmic Empire revolves around this. Since marriage is not a thing for Succubi (due to their poor grasp on the concepts of "consent" and "exclusivity"), a lot of social aspects associated with it (like succession or healthcare) are legally guaranteed through slavery.
  • Sexy Whatever Outfit:
    • Averted with the Ivalan succubi who wear full nun habits. Aside from cutouts for horns and wings, their robes are identical to the real thing, and any resultant sexiness is due to the inherent sexiness of the wearer than the outfit.
    • Exaggerated by the Erosian elites who are all forced to wear sexy versions of actual combat gear due to the inclinations of the Fucklord. The archers wear sexy miko robes, the healers wear sexy nun habits, etc.
    • Some item descriptions reference the trope, such as gloves claiming to be the only component of the "sexy gardener outfit".
  • The Short War:
    • The Doom King's Invasion of Yhilin is planned from the ground up to take the country quickly, relying on undermining Yhilini defenses and the sheer shock of the invasion.
    • The Third Arclent War was something pretty much everyone in-universe expected to be a years-long slog that would cause massive casualties and destruction like the last Arclent War. Simon manages to cut it much shorter by taking out the Incubus King, though exactly how short is unspecified.
  • Shout-Out: Reading a book on alchemy in the Thaumaturgical Academy will result in Aka asking "Why does this guy have a metal arm?"
  • Skewed Priorities: Succubi tend to have these focusing mainly on sex.
    • Cumdump later named Qum D'umpe has been captured by a garrison of church soldiers and forced to live as a sex slave. Her main concern is how boring and lackluster the men are in fucking her.
    • A succubus refugee currently on the run from the Incubus Emperor in the middle of a continent-spanning war wants to know one thing about the Doom King. How big is his dick? Huge, Yarra reassures her.
  • Slave Collar: Mind-controlling slave collars are in the center of a subplot; various collars are also equippable items.
  • Sliding Scale of Idealism Versus Cynicism: The game hovers somewhere in the middle. The world is bleak, but positive change is possible (and the protagonists get to affect it). And to do so requires both cooperative and manipulative efforts.
  • Snake People: Lamia are a subspecies of succubi, or at least they claim so. Other succubi generally treat them poorly and don't bother to do things like accommodate their greater size, but are all too happy to make use of their superior strength.
  • So Long, and Thanks for All the Gear:
    • After the Hopeless Boss Fight in the prologue Kai and Altina are forcibly removed from the party taking all of their decent stuff with them.
    • And again with Tal, when he turns on the party and Simon and Yarra put him down he doesn't have the courtesy of dropping all his gear.
    • Sho becomes a Guest-Star Party Member but is severely underleveled, to mitigate this she can be outfitted with expensive gear. Thankfully once her tenure is over she can be found again and the player can take back all their stuff.
  • Sorting Algorithm of Evil: A curious one in that while the power of the enemies Simon faces grows as the scope of what he knows about the hidden truths at the heart of the setting expands, the moral complexity of his mission also grows. After the defeat of the Fucklord, a character he talks to asks him what will he do when he finally finds himself facing someone who isn't an unambiguously evil maniac that everyone would agree the world is better off without.
  • Spotting the Thread: Despite not being able to see through his illusions, the leadership in Ardford during the Third Arclent War is able to quickly piece together that Simon is Dargai due to their shared mannerisms, as well as that Dargai keeps the exact same company as Simon and showed up after Simon seemingly went missing. However, they don't realize that Simon is also the Doom King himself.
  • Stay in the Kitchen: Harshly enforcing strict gender roles and limiting the options of women to little more than housekeepers and child-bearers is a major part of the platforms of the People's Action Party and National Action Party in Zirantia, both of which are also xenophobic and see the expanded role of women and the presence of foreigners as a threat to Zirantian traditions, though each to different extents. Neither Simon nor any members of the Harem are big fans of these platforms, and instead choose between supporting the Zirantian League (the status quo party) or not publicly supporting any party but advising the progressive New Union Party to build their political power.
  • Stylistic Suck: As of update 0.50, sex scenes are getting illustrations. Those involving the Chosen are drawn in a childish, Super-Deformed style and look colored in with crayons, as well as those heavily under the influence of Qum's magic being drawn in a simplified style, though not as childish as those involving the Chosen.
  • Succubi and Incubi: Succubi are one of the world's six major races and they are well represented in the cast, both among playable and non-playable characters. They can in fact steal souls and are referred to as demons by the local church but are explicitly not demons. Goat horns, spade tails, and bat wings be damned.
  • Superboss: The game is littered with optional bosses that are generally significantly above the standard difficulty of their area or any reasonably upcoming mandatory bosses.
  • Survivor Guilt: Simon, for the death of Wendis.
  • Take Our Word for It: The state of the genitals of an Unperson. Dari dropping her pants causes three bandits to vomit. According to Vhala the ritual that creates an Unperson is "not for the faint of heart."
  • Take That!: The Fucklord is basically the evil overlord version of the stereotypical "neckbeard" anime/games fan.
  • Time Skip: Some time passes in-between chapters, ranging from a few months to a whole year.
  • Title Theme Drop: The title theme plays in-game at two points. First, during the prologue montage, and second, after defeating the Incubus King/Emperor, marking the beginning and the end of initial conflict.
  • Things Man Was Not Meant to Know: The knowledge gained from the tower can really warp a person's mentality by revealing the truth about reality. It turned the once go-getter King Alonon into an apathetic cynic and Wendis into an omnicidal madwoman ready to destroy all of reality.
  • Third-Person Person:
    • Qum D'Umpe. Combined with her self-assigned nickname, her lines have amusing effects on the people who don't know her.
    • Everyone affected by the Qum Bomb, until the effect wears off.
  • Timed Mission:
    • There are several occurrences where you have to complete a mission (or do as much as you can) on a short timer. The game's options allow you to speed up text and battle animations, which helps a lot.
    • During Simon's stay in the Orgasmic Empire, the game makes sure to tell you that many of the actions you can take will cost you X number of days to perform, but doesn't tell you how long your stay isnote . The chapter is a process of trying to get as much as you can for the time you spend.
    • Free travel section in Chapter 2 doesn't have a strict limit, but gives you hidden rewards (or penalties) depending on how efficient you are.
  • Too Dumb to Live:
    • It seems to be one of the defining traits of the Chosen, together with being perpetually horny. Often these combine, such as Kai thinking he can fuck a succubus into submission.
    • One student of the Stineford Magic Academy tries to summon some demons hoping that they'll impart some sexual energy onto him or something like that. He lives just long to get told off by the harem for mistaking demons for succubi.
    • The Skullcrusher, one of the Incubus Kings at the first Gathering, brings Ginasta the Tyrant Slayer to the Gathering with the intent of challenging the other Incubus Kings to break her where he couldn't. The other Incubus Kings think the whole thing is stupid and later that night, Ginasta kills him effortlessly.
  • Top Wife: Averted: Simon doesn't play favorites and each member of his harem is equally important to him (and his plans). Yarra's titles of First Slut and Harem Mistress are more statements of function than status. She is literally the first woman among many to throw herself into Simon's arms and join his harem and talking to her opens up the Harem Menu which organizes and categorizes the many women in Simon's life.
  • Tough Leader Façade: Esthera, empress of the Orgasmic Empire. She expresses frustration at having to constantly play the sadistic, merciless and domineering Ice Queen to avoid showing weakness to the other Incubus Kings.
  • Translation Convention: Storgan (Elven), Dwarren, and Ziranthian are all translated for the player's sake using different colors - green, red, and blue respectively.
  • Twinking: Simon's strategy with the Chosen; help the weak little bastards grind up in skills and levels to the point that they become godlike then point them in the direction of the Incubus King.
  • Unequal Pairing:
    • Simon being a junior, if reluctant Incubus King means that there's a vast power differential between him and most of his partners. He doesn't abuse it, but still...
    • As seen in the Orgasmic Empire, succubi don't have marriage, only slave/master relationships, meaning one party literally owns the other, and as a group of three succubi bemoan, the relationship is always strictly one directional and they can't do anything like create a circular set of ownership.
  • Unproblematic Prostitution: Averted. The only prostitutes you meet who like their work are succubi.
  • Vestigial Empire: Downplayed by the Orgasmic Empire - it isn't in a state of active decline or territorial loss, but it's far less dynamic than it was when the Empress founded it and it's growing stagnant due to inefficient bureaucracy and the Empress growing more detached as she outlives so many people who were close to her.
  • Vow of Celibacy: Taken by the priestesses of Ivala. Lower ranks use the honor system, but the higher ranks also have magical enforcement that prevents even masturbation. The reason for High Priestess Sarai's perpetual frustration.
  • The War Sequence: Considering the nature of the game as a deconstruction of Eastern RPG tropes, this game has Simon and by proxy the country of Yhilin as well as the rest of the continent of Arclent into two different wars, The Third Arclent War and The Invasion of Erosia. That's not even going to into the Battle of Yhilin and The Yhilin-Erosia skirmish. All this to properly defeat the Incubus Kings, as seen by a Chosen and Ginasta, it can't be done by themselves.
  • We Are as Mayflies: Succubi are a generally short-lived race with a 40-year life expectancy. A general rule of thumb is that succubi age between half again and twice as fast as humans.
  • We Hardly Knew Ye:
    • The Skullcrusher is introduced in the beginning of the week-long Gathering and dies on its third day, without doing anything significant.
    • The Great Sage of Ghenalon only appears in one scene, and is killed offscreen right after.
  • Wham Line:
    • From the prologue: A twofer during Kai's last scene.
      The world fades away...
      [Screen fades fully to black.]
      And then you die.
      But this story isn't about you.
    • When Simon meets up with Wynn and she shows him the shrine she made of Wendis.
    Simon: Wynn. [...] What is in the sarcophagus?
  • What Measure Is a Non-Human?:
    • During the Ardford Summit, a motion to exterminate the orcs in order to keep The Incubus King from raising a bigger army. Due to members such as Orcent, Stark and The Impaler, Simon realizes that the orcs have a chance for sentience, not without outside assistance, however, and depending on the player can, in fact, help stop the motion cold.
    • A rare somewhat-positive spin happens when as described in Obliviously Evil, a succubus volunteer at the new Church of Ivala in the Chalice States undergoes a ceremony explaining why humans are repulsed by unwanted sexual contact, she ends up tearfully asking why humans don't hate them more. It's implied that because humans were taught to think of succubi as simple sex demons rather than their own race and thus didn't understand what made rape awful.
  • What the Hell, Hero?: At the start of Chapter 4, Altina confronts Riala over her choice to allow the succubi and orcs in Withered Mountain to use her as a sex slave. Riala, who has had the opportunity to do some soul-searching, admits that it was an unjustified act of cruelty that made her no different from the Incubus Emperor she despised.
  • White Magic: The divine magic used by the Church of Ivala, in-story.
  • Who Wants to Live Forever?: The Empress. Her Soul Shard granted her immortality and power, but while this allowed her to rebel against her master and take his empire, the empire itself had become stagnant and she has watched all her children grow old and die.
  • Wide-Open Sandbox: Starting with chapter 4, in-between plot events you can travel freely around the entire continent, finding new side quests, investments, and conversations.
  • Wife Husbandry: Of the "not planned in advance" variety: The relationship between Simon and his adopted daughter Robin is parental for the most part of the first three chapters. Then she confesses that she had a crush on him that she had suppressed as inappropriate, but the current circumstances make her wish for more if he accepts her. It takes him some time to process it, but they do end up together.
  • Wizarding School: The Thaumaturgical Academy in Stineford, a magical university.
  • Worthy Opponent: Simon and the elite succubus Riala view each other as this.
  • Would Hurt a Child: Indirectly revealed: The Fucklord's status as an irredeemable scumbag is cemented when Yarra's group talks to a part of his harem and one of the members turns out to be a child. Even Yarra finds it disturbing.
  • Wutai: The Kingdom of Erosia located on the continent of Thenours is medieval Japan if it was taken over by an Occidental Otaku. All the women wear kimonos, the character portraits are Animesque, the orcs look like Tengu and Oni, and the succubi are sexy blue-haired ghost girls.
  • You Can't Fight Fate: Destiny is apparently part of the workings of the world, and certain people are predestined for certain things, such as Varia's luck. Finding this out is implied to be what caused King Alonon to spiral into a nihilistic view that everything was predetermined and that free will was a joke.
  • Younger Than They Look: Played with in case of succubi. While they have much shorter lifespans than humans (average 40 years by in-game lore), they also keep their youthful looks much longer. For example, Yarra is 25 years old, which is equivalent to 45 of human age, but she still looks like a human in her twenties.
  • Your Approval Fills Me with Shame: When Robin reveals that she's slept with Simon, Nalili congratulates her on "finally having a proper relationship". She is far from amused.
  • Youth Is Wasted on the Dumb: A pervasive theme throughout the game.
    • The Chosen are all dumb young men who think more with their balls than their brains.
    • A student mage opens a rift into the demon realm mixing up succubi and demons and is fatally wounded doing so. Aka is incredulous to how stupid his motive is but Simon believes him because he's a teenager.

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