A Dance With Rogues is a famous (or infamous) Neverwinter Nights two part module created by Valine that won IGN's module of the year in 2006.A Dance with Rogues is, as the title suggests, specially tailored for the Neverwinter Nights rogue class. It's notable for being Darker and Edgier as well as Hotter and Sexier than the original Neverwinter Nights campaign, with an original storyline that has been highly praised. The module is epic in scope, taking a character from 1st level to 17th-19th level.The story starts with a war between the Kingdom of Betancuria and the Dhorn Empire. The player character is the princess of Betancuria, and in the opening scene her family is slaughtered, her mother commits suicide, she herself is raped, and her kingdom is conquered.The now ex-princess is "adopted" by a thieves' guild, and to survive she must now learn how to be a rogue, from picking locks to using her sexuality as a weapon. As she works her way up the ranks of the guild and becomes settled in her new life, the princess soon becomes entangled in a shadow war for control over Betancuria's criminal underworld.The module requires Neverwinter Nights with both expansions.
A Dance with Rogues contains examples of:
Absurdly-Spacious Sewer: Part of the Princess's lessons is survive traversing through the multi-part sewers. In fact, the Sewer Area Rapid Transit (SART) is the best way to travel across the sections of Betancuria in the least time possible.
Action Girl: The Princess, the female companions and some of the female rogues of the Family.
All Just A Fever Dream: Subverted. After the Princess is killed by Hyath near the end of the module, she wakes up in a castle, surrounded by servants... and her father. She's assured by everyone that she was unconscious for months because of a fever that hit Betancuria and everything that's happened to her up to that point was just a fever dream. Later, however, it turns out this was all orchestrated by Arto Benthur in order to force her into marriage.
All Men Are Perverts: Played extremely straight with very few exceptions (one being Anden). The wiki lampshades this by suggesting that in one quest, the Princess "learns not to trust any man who doesn't want to sleep with her."
All Men Are Rapists: Very, very few men the Princess meets won't try to force or persuade/blackmail her into sleeping with them.
All Your Base Are Belong to Us: Near the end of Part One both "The Bear Pit" restaurant and later the sewer hideout are ransacked by Dhorn and many members of the Family and anyone involved with them are either killed or taken prisoner.
Arbitrary Headcount Limit: Beautifully inverted the norm of more henchmen means less experience. Since killing enemies give minimal experience from the start, you come to appreciate every single ally who joins your party for the extra firepower. Besides, the bulk of your XP comes from rogue skills and remains unchanged even if your party increases or employ summoned creatures. The second half of the game highlights this with the sheer number of allies you have in your party, and Up to Eleven if you choose to lead the assault to the orcs invading Delberg Castle. The game even encourages the player to keep all henchmen alive by having a 1000 XP penalty if any of them gets killed. This XP loss cannot be recovered unless the killed party member is revived.
Aristocrats Are Evil: Many you meet certainly seem to be. Especially the ruling family of Ravenstower.
Awful Truth: The Dhorn waged war on Betancuria, because they discovered that the King of Betancuria was planning to weaken them and betray their alliance.
In one of the Seven Lessons, the Princess encounters a mastiff who shows great interest in her private parts.
In order to infiltrate a demon cult in the later half of the game, the Princess must undertake an initiation. She is first required to strip, may drink an aphrodisiac, then enter a cage to "offer herself" among FOUR demon dogs. However, if she declines to drink the aphrodisiac and doesn't say anything to offend the high priest, she'll instead be forced to watch another girl get sexually assaulted by the dogs. Fortunately, there's the option to stop it by attacking and killing the demon dogs.
Bigger Bad: There's an unseen being or presence mentioned several times as the Nameless One, which seems to be the ancient malevolent force behind the undead in the Temple of Hyath and the Isle of Prisoners. There's speculation on whether or not the Nameless One and the Old Man are one and the same.
Bigger on the Inside: Many of the buildings in Betancuria have much bigger interiors than their external size would suggest. This is a limitation of the Neverwinter Nights game engine; the toolset usually requires inside areas larger that the outside building, because inside oriented tilesets aren't flexible enough if used to create an area with the size of a small building.
Bittersweet Ending: All of the endings are this at best. In each one of them, despite how far she's come, the Princess's future is very uncertain, she can never return to Betancuria, and she's still on the run from the Dhorn, most likely for the rest of her life.
Book Ends: Sort of, in the Golden Ending. The game begins with the Dhorn storming the Princess castle, in the Golden Endingthe Princess' party storms an already invaded castle to put an end to a siege.
Broken Bridge: Several instances of this, two of which are literal (like the one directly leading to Betancuria during the Seventh Lesson).
There is an actual chainmail armor called "Chainmail Bikini". It adds weakness to cold. Some characters may occasionally lampshade this, especially the party members in the Planes due to the impracticality of the clothes.
Character Alignment: Has little bearing on gameplay in itself, though the Princess's alignment is affected by her choices and actions. However, given the context of the story, it's very difficult to maintain a "Lawful" alignment.
City Guards: They're everywhere, and they reprimand you for breaking minor laws (like carrying an unsheathed weapon in public) and kill you for major offenses (like stealing within their line of sight). Don't bother attacking them, as they are vastly more powerful than you.
City Noir: Betancuria is a fantasy variation, what with monochrome architecture, rampant crime despite permanent military regime patrols, and almost constant rain.
Civil War: One at the end part of each module, mainly True Companions falling into a schism due to the Princess's identity. One side will desire to sell her to the Dhorn, while the other will defend her to the death. Chaos ensues.
A similar thing will happen near the end in Delberg Castle, only this time the outcome depends on the Princess' actions towards the residents. If she managed to win the respect of at least a group of knights, both them and the Earl will fight to protect her.
Cold-Blooded Torture: Listing all the examples would take up quite some space, so let's just say the Princess is not the only one thrown into situations like this.
Coming-of-Age Story: The whole game is somewhat like this, as it's basically the Princess' peaceful life being destroyed and her being forced to survive and become stronger and a more competent leader in a world that throws one bad situation at her after another.
Crazy-Prepared: You have a huge and diverse arsenal of clothes, tools, potions, jewelry, weapons and whatnot buyable or otherwise obtainable from day one. Having right mix of equipment is typically much more significant in your success chances than your character's stats or class levels.
Cthulhumanoid: Rual'thor, an Illithid antagonist in the Underdark.
Cutscene: A lot of them are long and unskippable (because of limitations of the game), with the Princess's ordeal in the Underdark as the most memorable example.
Deus ex Machina: The conclusion of the Betancuria Castle heist quest. The Princess and Simon Lyonson are in the castle's garden, deprived of their clothes and weapons, while there are hostiles soldiers in the castle and their companions are dead. Then a few secret agents of the Dhorn Empire appears and a long dialog appears, in which it is said that they would cover everything and let the heroine flee. And they give her back all her stuff.
Running outside naked or in underwear for too long can make the Princess catch a cold (through the constitution saving throw system of the game), not helped by the always raining weather of Betancuria.
NPCs have special reactions if the man character is naked or in underwear when talking to them. Friendly ones will usually say something like "Please Put Some Clothes On", Dhorn guards will attack.
If the player orders the Princess to touch herself in her home but there is an NPC in her party, she will refuse to do it.
The character can contract a STD by sleeping with sailors and dock workers (in the same way as the cold example above).
Near the end of the Golden Chalice quest, there is a dialog which allows the Princess to choose whether she keeps the Black Pearl Ring given by the Shadow she befriended or permanently get rid of it. If the player decides to throw manually the ring before this dialog and then pick it up again, the character will be sent to a special area triggering a game over if the Princess still has the ring when finishing the quest.
If the player has sex with their love interest, while there are other companions present in the party, they may comment on the couple or snicker afterwards.
Wearing one of the Family's signature black catsuits (which give bonuses to stealth skills) in public will make every Dhorn guard on the streets chase after you—and woe if they find anything in your inventory with the "Stolen" flag on it! Likewise, they will demand that you unequip your weapon(s) while on the streets—unless you are a Guild Ranger (like Anden), then they don't mind.
Wearing clothes including bare feet gives a bonus to the Move Silently skill. Clothes including high heels provide a Move Silently malus.
Dirty Old Man: Many men lusting after the Princess are much older than her.
Draco Lich: An optional boss in the Underdark, that can only be encountered if you survived the dark elf ambush without being captured.
Dungeon Crawling: Several parts of the game are this. Justified, as it is a Rogue-oriented module. Such sequences include the Sixth Lesson (the home of a mage), the Betancuria sewers, the whole Golden Chalice arc, the beginning of the "Pia is Missing" quest (the abandoned Betancuria Academy), the Isle of Prisoners, etc.
Dysfunction Junction: Vico is a psychopath, who has fallen in love with the player character and is trying to work out how to deal with it, Pia has had most of her friends slain in the Dhorn purge of the Betancuria thieves' guild, Anden has thrown away his home and his life to follow a woman, who he loves yet believes he is unworthy of, Bran and Norah had their entire clan killed and are on a quest to find the killer (and are the most well-adjusted characters in the party, no less), and Rizzen is on the run from his own family after inadvertently witnessing his mother's embarrassment and is a realistically-played runaway drow besides.
Earn Your Happy Ending: After the Family rescues the Princess from the Dhorn, she is given a number of choices on how she will decide her fate, which also affects the Family, Betancuria, and all of Delberg. Particularly bad is the Golden Ending, wherein you have to defeat a whopping 200-odd orcs without a moment of respite.
Enemy Civil War: One of the missions will involve you helping a Dhorn noble in raiding the Betancuria Castle treasury due to a technicality on the ownership of the king's hoard. The said noble (a son of the Dhorn emperor himself) does not trust the way of the Dhorn in power over Betancuria.
Everyone Can See It: Norah and Pia quite easily detect the male companions' more serious attraction to the Princess. Especially during the beginning of a romance, even if the Princess and her love interest don't admit it yet.
Fantastic Racism: Vico doesn't like Dwarves and takes every occasion to say it if he is in the party with a Dwarf, or if he is in the party when talking to a Dwarf. There are also dialog options for the Princess allowing her to show such feelings to Dwarves NPC. Also, nobody on the surface likes Drows, and if Rizzen is in the party when approaching Moonville, the guards will immediately turn hostile.
Fantasy Contraception: The "Herbal Contraception Tea" potion is this in the lore of the game. It is useless to prevent the Princess pregnancy in the second part of the module, if she pursues a romance with Vico.
Foreshadowing: The Princess can pay a fortuneteller in Betancuria for a reading. The fortuneteller proceeds to have some very ominous and somewhat vague visions of the Princess' future, which, if interpreted correctly, actually do reveal a great deal of the game and possible choices the Princess can make herself.
In certain versions of the game, during the "Nightingale" quest, at the third rendezvous, the game becomes broken if the Princess isn't at full health: she is sold to the Dhorn after being left for dead; there is a script which hurts her for her max hitpoints minus one; if she isn't at full health, she dies die.
During the Ravenstower chapter, if the heroes leave the castle just after the battle against the traitors instead of choosing to come back to Betancuria, it becomes impossible to go back inside the castle and then unable to go further in the game.
Going Commando: Technically, underwear is a kind of armor item and character models have been modified to not appear to be wearing underwear (contrary to those of the original Neverwinter Nights), so every character is always naked under his/her armor.
Grey and Grey Morality: The Dhorn attack on the kingdom of Betancuria was provoked when the Dhorn Emperor realized your father was planning to marry you off to a noble who had been deposed by the Dhorn Empire... Thus giving Betancuria a legitimate reason to attack Dhorn.
Grim Up North: Ravenstower, a remote place far in the North of Betancuria, inside mountains and with an arctic weather.
The stealth system of Neverwinter Nights being what it is, a character with high-enough stealth skills can walk among large groups of Dhorn soldiers or monsters of hostile animals without being spotted. Even when wearing bright colors.
There a part in the plot (when failing to stealthy enter the Forest Lodge when she believes Nathan and other heads of the Family are imprisoned) where the Princess is captured and sent into a jail with her weapons (and only her weapons) confiscated. It means that the guards didn't take her lockpicks. In fact it is a subversion of the trope: the Dhorn who captured her intended to use her to make an heist in the Betancuria Castle, so they didn't mind if she escaped her cell: it proves that she has the skill they need.
Guide Dang It: Many quests will leave little information in your journal, so you may have to try everything and search everything in some areas in order to figure out what the best course of action is. And even then it might not be that clear.
Hammerspace Police Force: At the end of the first part, the computer will send an infinite number of Dhorn soldiers after the player's party. The most useful way to avoid them is using stealth.
Hellhole Prison: The Isle of Prisoners. Most of the second part of the module is about reaching it and then making making members of the Family escape. When there, we discover that it has been build just above a planar anomaly and that anyone who dies there becomes an undead... Every prisoner is executed when they arrive there and any every inmate is a zombie.
Hellhound: The Old Man gives you one as a guide in the Planes. In the Golden Ending you'll get to keep it, as it follows you all the way to the castle.
Helmets Are Hardly Heroic: Only the Dhorn mooks ever wear helmets in this game. You can buy a few helmets for the Princess in the temples but they are all pretty useless to the rogue class (which probably explains why most of the cast—whose preferred class is helpfully stated in the module's title—skips them, too).
Hope Spot: Just before the Dhorn attack the Bear Pit.
Hopeless Boss Fight: There are two fights in the Underdark which are designed to wipe out your party, triggering your capture and eventual slavery to the drow. The first is an ambush from dark elves and the other is a battle with an endless army of skeletons and a skeletal dragon. Winning both though will earn you hefty XP rewards, high-grade loot from the drow corpses and massive bragging rights.
The fight with Hyath near the end of the game is literally hopeless, as the scripting prevents any way to win it.
Hot Coffee Minigame: Basically every possible sexual encounter is interactive via the dialogue system.
Humanshifting: A couple of Ravenstower's relatives are in fact dragons in human form. They regain their draconic shape for the fight at the end of the quest.
I Call It Vera: Many weapons in the game are named, but some characters seem to have specially named their weapons to also reflect some of their personality: Bran's greatsword "Frost", Norah's greataxe "Heat" and Vico's longsword "Kinslayer".
Vico had a young teenage female friend killed by the Dhorn during the raid on Betancuria castle during the Prologue. It led him to try to murder the Betancuria king to avenge her (as the king was already dead, he decided to rape the Princess, instead).
After the orc attack on Westwood it's possible to see corpses of children throughout the town, alongside those of adults.
In the second part of the module, if the Princess romanced Vico, she will eventually become pregnant. She miscarries the baby near the end of the module after being infected by a demonic plague.
Ironic Hell: During "The Golden Chalice" quest, Christiano (who comes off as a massive Jerk Ass throughout the entire venture) attempts to force the Princess to have sex with him when the party stops to rest in the tombs. If she kills him herself, or allows Hyath to kill him, Hyath imprisons his soul. Much later in the story, even if the Princess did not cause Christiano's death, she will meet him again in hell, only to find that he has been transformed into a succubus and tortured, a fitting punishment for his ill treatment of women in life.
It's Not Porn, It's Art: At the beginning of the sidequest where the heroine poses for a nude painting, the painter invokes this when he is busted by the Dhorn. They don't believe him.
Jerk Ass: A lot of characters, but especially Vico and Cata among the main ones (Cata will eventually turn to be a traitor in the Family, and Vico will turn against the Princess if she didn't romance him). Also Christiano and the Baron of Ravenstower.
Kill It with Fire: Arto Benthur seems to love doing this. From burning the house in which the Princess is in to describing in detail the procedure of using a heated cage for torture and interrogation. The drow seem to be fond of similar methods as well.
Knight Templar: The Dhorn in general. Even the Betancurian King himself, who is only interested in employing more and more soldiers for his endless wars.
La Résistance: The Family, a thieves guild founded by an alliance of merchants, criminals and smugglers in Betancuria who control crime by leading it. While they are careful not to tread against the Betancurian king, the Dhorn invasion made things worse as the Dhorn themselves are also interested to seize control of the criminal underworld after the collapse of Castle Betancuria.
Last Second Ending Choice: The player can always choose among all but one ending after the Family breaks the Princess out of Greenfork, regardless of their previous choices. The major exception, however, is the Golden Ending, which is only available if you convinced the Count of Delberg to let you go by promising to Bring Help Back in the penultimate chapter.
invokedAlthough the game makes it very difficult to stay at the Lawful Good alignment, successfully adhering to it allows the Princess to take levels in the Paladin class, which grants immunity to diseases — including, ironically, ST Ds.
invokedAnden, a Betancurian Ranger, is one of the nicest guys around. He is distinctly uneasy with any law-breaking activities.
invokedChristano is technically one (he is a Paladin). He actually has no issue with putting some drug in his girlfriend's drinks, then trying to sleep with the Princess (his guide) next to his asleep girlfriend, in the underground temple during the Golden Chalice quest. If the Princess refuses, he then tries to force her by justifying it with his status. The only way to really repel him is to keep pushing him away and refusing or, for a quicker and more intimidating way, threaten him with a knife.
Law of Inverse Fertility: Subverted. If the Princess gets together with Vico, she ends up getting pregnant with his baby. Naturally, given the tremendously difficult situation they're presently in, everyone fears for the complications this could cause. Later on, however, she's infected with a demonic plague, becomes violently ill and miscarries the child.
Lost Forever: There are a ton of situations where your companions can die for good or their recruitment and relationships can be derailed. Not to mention the times when you can lose your equipment, especially the surprising dispel Hyath casts on it near the end, which may effectively make your best weapons, armor and potions useless, unless you left them in a companion's inventory before accepting the Old Man's deal.
Made a Slave: The Princess, Bran, Pia and Vico after being captured in the Underdark.
The Mafia: Nathan's organization, essentially. It is even called "the Family" by the insiders.
Male Gaze: Almost all male citizens (and guards) will have a special interest on the Princess's prominent bust and bottom.
Over the course of the game, it becomes apparent on a few occasions that Vico has been boasting about "bedding" the Princess, without mentioning it was rape, even if he hasn't touched her after that. He'll also viciously accuse her, often in front of others, of being a whore, especially if she rejects him, even if she hasn't slept with anyone up to that point.
Trissa, one of the kitchen girls, will accuse the Princess of acting like a slut, even if she hasn't done anything of the sort. Later on, she'll say that most of the girls in the kitchen would gossip that the only reason Master Nathan favored the Princess was because he was attracted to her and she was bedding him to rise in the Family.
Making Love in All the Wrong Places: Mainly if the Princess and Vico are in a relationship. In fact, the Princess herself can ask Vico for a "session" almost about anywhere when he tags along, Vico himself systematically ask when the group is about to rest. Other relationships can only have chaste kisses every now and then, and the intimate moments are done in secluded areas. The most glaring example is when Vico asks the Princess to make love to him after they win almost a nigh endless battle with the undead and a dracolich. They actually have sex on the stone-cold open grounds of the Underdark. And they do it in front of Anden and Pia, who both react in disgust. There is also a sex scene on top of a tombstone in a seemingly endless dusty desert only covered by tombstones, in the Planes.
Mata Hari: The first part of the module features numerous quests where the Princess needs to use her feminine wiles to infiltrate and gather information or steal valuables from the Dhorn and other factions to further the Family's agenda. The second part includes a few scenes like this as well, but mostly focuses on the dungeon-crawling aspects of being a Rogue.
Mini-Game: The strip-dice game sequence (through dialogs and heavy scripting). And the gambling dice game you can play in Part One with fellow rogues in the sewers hideout.
Moral Myopia: Rizzen, being a Drow, initially does not understand why the Princess would want to rescue her friends from prison, as that doesn't benefit her in any way. He'll also be very surprised if she refuses to kill him in exchange for help from another elf to finish her mission and informs her that her decision is completely illogical, as Drow would never hesitate to kill anyone, even family, if it's to their advantage. Eventually he starts seeing things differently, even if he still occasionally continues to mock "surfacers" for their empathy.
Morning Sickness: It happens in scripted events and not in the morning after waking up, but it is the first of them which reveals the Princess pregnancy.
Multiple Endings: Lots and lots of them. Many which result from the Princess making a bad decision and getting herself killed. There are also four "true" endings (chosen from a dialog at the end), which mostly verges toward Downer Ending / Bittersweet Ending. Interestingly, three of them announce a (not planned) sequel:
Downer Ending: The Princess feigns agreement to marry Arto Benthur, then commits suicide at the ceremony in order to unleash a deadly plague on Dhorn.
The Princess breaks down and agrees to marry Arto Benthur, and the module comes to a close with their wedding cermony. Could be seen as a Bittersweet Ending, as Nathan convinced the Princess to do so because she could has an influence on Arto, which is especially interesting because Arto is thought to be planning to take the throne of Dhorn.
Bittersweet Ending: The Princess chooses to flee Greenfork Castle with Nathan, Anden, and the remaining members of the Family. It can be deliberatly chosen on the Greenfork Island; it is also what happens if the player tried to choose the golden ending but failed to protect the Earl of Delberg.
Golden Ending: This one is only unlocked if the story took a specific turn earlier. In Delberg, if the Princess managed to convince the Earl of Delberg to not sell her to the Dhorn, if the Earl survived the fight which happens then, and if the Princess promises to come back with reinforcements, there is the possibility to really come back with the party and fight the Orcs who are besieging Delberg Castle. If the Earl of Delberg survives the battle, he gives the Princess his title and his castle; the plot then implies that the heroes intend to eventually go back to Betancuria to fight the Dhorn.
Mutually Exclusive Party Members: Sort of, after the splitting of the party in the Underdark. Which romance between Vico or Bran was chosen by the Princess determine which party companion can be hired again. If she chose Anden, Pia, or no romance at all, both are Lost Forever as party members. Also, if the Princess romances Vico in the Dwarf settlement, Norah and Bran leave the party because they learned where to find their nemesis at the same time; it is possible to convince them not to leave if Vico left the party after the fight between him and Bran.
No Ending / Orphaned Series: Whatever ending is chosen at the end of the second part of the module, the Dhorn are still occupying Betancuria. Three of the endings are Sequel Hookexcept the one which concludes by the Princess's Heroic Sacrifice, of course but no third part has been officially announced.
No-Gear Level: The number of times your equipment gets taken away is amazing. Including all your clothing.
Non-Combat EXP: Heavy use of this, except for some boss fights, especially ones involving dragons. Killing actually gives you measly amounts of experience, while doing rogue-related activities, like picking locks, disarming traps and successful persuasion/bluff give you large amounts of experience points.
When coming back to Betancuria with Anden, after the party has been attacked by wild animals several times, he mentions that the smell of menstrual blood is thought to drive some animals crazy. Later, during the Golden Chalice quest, after being attacked by bats in the temple of Hyath, the Princess has the option to ask Myra if she's on her "Moon blood".
During the quest of Ravenstower—obsolete version—the mage says that the baron is trying to make Pia pregnant, to give birth to an heir. If the Princess asks Pia if he succeeded, she answers that she knows he didn't, because she's had her period.
If the player chooses to have a romance with Bran, when the party rests in one of the specific spots, he won't be able to have sex with her because, well...
During her pregnancy, any dialog with Vico will have him asking if she's had her period yet.
Less specifically, there are a couple of references to the cliché "periods makes you become moody" in dialogs. For example, in the example above involving Myra, then Christiano asks the Princess why she asked this; the player can choose to answer something like "because she always acts like she's on her period". There is also this gem late in the second part of the module:
Rizzen: You're always acting like you have your period, bard.
Pia: And you're acting like you're about to have your first one!
The Princess is subject to two loyalty tests in the middle of the first chapter. Failing either of them (selling the thieves' guild to the man in the Mysterious Note quest or going off north instead of returning to Betancuria in Lesson 7) causes the game to end and the standard credits to roll.
After passing the lessons and tests Nathan will offer you a place in the Family as a rogue. If you refuse, he tells you the alternative would be to leave Betancuria forever, because at this point the Princess has learned too much about the Family and becomes a risk to them if she isn't a member, while still being hunted by Dhorn. You can then accept his offer and stay or firmly refuse and leave the city, thus ending the game.
If you refuse to summon Hyath but keep the ring, you get a dreamscape cutscene and you die as soon as you leave the Summer Isles.
When imprisoned by the Drow, insulting Rizzen will force him to leave you in your cell and triggers a Game Over.
Another one when imprisoned by the Drow: in one instance, the Princess is interrogated by her keepers to know why she traveled through Underdark. She can lie and answer that she is a cleric on a quest to retrieve the Golden Chalice. Then, the Drow asks the question again. If the Princess maintains this version, she is executed.
If the Princess refuses the offer of the Old Man, he kills the entire party.
Not Screened For Critics: The author requested that people not review or critique the module in any way. Of course, it has been reviewed and critiqued.
Not Quite Dead: Handwaved in-universe. The Princess is sent to assassinate a certain Dhorn noble, only to find him alive and well and working with him the next time they meet. It is then explained that the Resurrect spell can revive anyone as long as the physical body is not mutilated.
It is not true since the latest version, in which the Princess learns that she killed a body-double. Note that the handwave couldn't be coherent, as she beheaded the man after killing him.
The Nudifier: Boss-level giant spiders, like the mutant in the abandoned mine and the spider queen in the Underdark, have the ability to strip the victim of their armor (and you can't put it back on until the fight is over). Apparently, the developer thought the game needed some more nudity in it.
Only Six Faces: Averted. The modder put great efforts to give each NPC and commoner customized unique appearance and clothes.
Optional Party Member: Surprisingly, all of them are, as even Vico is an obligatory companion only for part of the module. Nevertheless, recruiting all of them does add to the plot as several companions can play significant roles in the story's progression.
Surprisingly true to the trope name, despite the whole Hotter and Sexier and "using your charms to your advantage" idea, it is entirely possible to go through the entire game with the only sex the princess had having been the rape by Vico in the prologue. Even Pia's sex scene can be avoided by telling her you're just not comfortable with doing this and/or confessing that you've recently been raped.
Orwellian Retcon: Updates added to the module change some points of the plot (usually small). Only the latest version can be downloaded on the official NW Vault pages.
Minor examples: In the latest version, Alen Kley appears during the "Tony the Tiger" sidequest. Also, when he first appears in the module, Anden Goodmanner is met tied to a pole in a bandit camp (outside); in later versions, the bandit camp is replaced by an abandonned castle occupied by bandits.
Major example: The whole plot of the Ravenstower part of the game is very different in the last version from what it was in the previous. It expands greatly the role of the Ravenstower family. Previously, the only character met was the Baron. It also removes the friendly white dragon and the quest to find a way to free him from his cave, among another changes.
Out of the Frying Pan: Quite a number of situations the Princess can get out of just lead her into another disaster. Even in the very beginning, when she's "rescued" by Vico.
Pacifist Run / Stealth Run: Enforced in the lone infiltration sequences of the game. Fighting isn't an option because there are too many enemies, the Princess is too weak, and killing NPCs (except a few plot-related characters) grants little to no XP.
In the first part, the quest to find what happened to Pia is a very vicious one. When it seems the person's been found by the Princess, both are teleported by an antagonist to a remote place. Going back to Betancuria is itself a very long quest. When the player eventually comes back to the Bear Pit after returning from Grim Up North, the Dhorn launch a large-scale assault on the Family, causing a few places and NPCs to become inaccessible. More of them disappear when the Princess advances the plot (by making a report to Alfons about what happened in the Bear Pit), which also triggers the spawning of hostile Dhorn patrols in the streets of Betancuria.
There are a lot of them in the more linear second part of the mod.
Porn With Plot: For a premise where the female lead has to use her sexuality for infiltration and espionage, it is to be expected. Majority of the plot requires characters to be wearing little to no clothing at all.
Rape, Pillage, and Burn: The Dhorn Empire attempted to avert this through harsh penalties to rapists among their soldiers. Unfortunately, this only means they slaughter everyone instead.
Rat Stomp: Subverted in the end of the Nightingale quest: you are dumped in the sewers and have to fight your way through a corridor full of rats to freedom. It would have been easy if not for the fact that you have no armor, no potions, only weak melee weapons, and exactly one (1) HP left after getting your throat slashed, instantly turning your ordinary, run-of-the-mill rats into terrifying monsters that kill you in one hit.
Religion of Evil: Over the course of the game you come across two demon cults, who perform or have performed various atrocities. Pia also mentions a rumor that Vico is said to worship an evil deity, though that is never outright proven. Nevertheless, he does show on occasion that he's very familiar with some demonic writings.
Required Party Member: Everyone of the party-based sequences of the first part of the mod. Less true in the second part.
Romance Sidequest: There are five possible suitors: Anden, the shy, prudish Ranger; Pia, the playful, bisexual female Bard; Vico, the dark, brooding Blackguard who raped the Princess in the prologue; Bran, the easy-going, flirtatious Barbarian; and the drow Rizzen, the reserved, cunning Rogue/Fighter.
Screw Destiny: This is the advice the fortuneteller will give the Princess after reading her future. As the fortuneteller says "nothing is set in stone" and it's up to the Princess whether or not everything that is predicted comes true in exactly the same way. As the game has many possible outcomes and the Princess' actions and behavior can vary greatly, this trope may just well come into play.
Screw You, Elves!: The Princess and her companions feel a lot of this when they are captured, imprisoned and enslaved by the very nasty and unpleasant Dark Elves during their venture through the Underdark.
Secret Circle of Secrets: The Golden Chalice quest is set in the abandoned temple of one. There is also the "Cult" in the second part of the module. Both lies heavily on sexual rituals.
The Princess marries Arto - who aims to become the Dhorn ruler - with the intent of having an influence on his actions.
The Princess and her companions are still on the run.
The Princess becomes the new ruler of Delberg and plans to lead a war against the Dhorn.
Sex Slave: A lot of them are seen in the orc camp near the end of the game. If the Princess isn't careful, she can also end up one for a time.
For a male example, Bran can become one to a sadistic drow woman if he remained in the party during their capture in the Underdark. And in Part 1 in the latest version of the module, there's Sander Gregory, who's imprisoned and used as this by the Mayor.
Sexual Extortion: Not surprisingly happens a few times, though it's up to the player whether it is accepted or not, with the most prominent examples being Jero Fetton in part one and the Dhorn general in Moonville in part two.
Shameful Strip: Every time the Princess gets captured, she is stripped naked from all her clothes and items.
This isn't the first time a human barbarian and a drow outcast really got along well together, even when both can develop feelings for the princess. To push things even more, employing the said drow along with the black-hearted knight instead will have animosity for their dominance over the princess, much like the rivalry of a certain drow ranger and human assassin in R.A. Salvatore's series.
The comic relief dwarf you can employ is named Gemli.
Tony the Tiger. In fact, in earlier versions of the game, Tony Blake can also be a literal tiger.
The name "Lyanna Stormborn" (the pre-generated non-cannon character which can be downloaded to play the module) is composed with two elements both taken from A Song of Ice and Fire. The names "Bran" and "Pia" also happen to appear in these books and Valine herself has stated that much of the module was inspired by this particular book series, aside from other fantasy ones.
The lyrics of the first song Pia sings to the Princess, when they meet, are the poem Alone.
In the Isle of Prisoners, one of the zombies met in one of the first areas is named Eddie.
There are (probably) at least two Star Wars references. One is when Simon taunts Mortenson's troopers being terrible at shooting (much like the often used joke about the stormtroopers' aiming skills). The other is the part when the Princess is captured by dark elves being almost an exact copy of Luke Skywalker's escape from the Rancor pit in Return of the Jedi. She's thrown into a pit to be eaten by a Grey Render - a large beast that looks similar to a Rancor. She then has to defeat it by luring it near the door and crushing it with the mechanism, very much like Luke Skywalker, and the Grey Render's handler also cries for his pet as a result.
Single Woman Seeks Good Man: Choosing to romance either Bran or Anden. Also, Pia, considering her good nature, even though she's a female option. This is also true on these characters' part, as the only way each of them can become truly attracted to the Princess is if she acts with kindness and understanding.
So Beautiful, It's a Curse: The Princess. Seriously, the males in the game that don't leer at her, hit on her, or try to have sex with her can probably be counted on one hand.
STD Immunity: Averted. You can indeed catch STDs from whoring around with sailors. On the other hand, it can be played straight if you're a paladin or otherwise immune to disease.
Strip Poker: The Princess can play a strip dice game in order to get a set of armor needed to break into a castle.
Stripperiffic: Most of the outfits the Princess and the other women in the party wear. Unusual as the author is female.
Suspiciously Specific Denial: During the Ravenstower part of the module (not in the last version), there is a part when the player have to buy some "implosion bottles" (a kind of bomb). To try to convince the merchant, it is possible to answer "I wouldn't use them against people". This is true, but the merchant sees it as an example of the trope and refuses to sell implosion bottles.
There Are No Therapists: So your whole family and everyone you know have been killed and you were raped by your rescuer on the same day? Well, deal with it, because people are too busy sending you on dangerous thief lessons and missions to care and your rapist is too important for the Family for them to just kick him out for one sexual assault.
There Is Only One Bed: The Princess and Pia. Also, in the ruined inn at the end of the first part of the module, with the Princess, Pia, Anden, and Vico.
Of course, one can find themselves getting attached to their Princess for entirely different reasons, especially with how the many dialogue options allow for a surprising amount of characterization and depth.
Trauma Conga Line: The whole game seems to be one traumatic event and humiliation for the Princess after another.
Treasure Room: The Betancurian treasury beneath the castle. Also, the dragon hoards.
The Undead: The Princess encounters several kinds of them in dungeons.
Our Liches Are Different: The undead high priests in the temple sanctum (during the Golden Chalice quest) are implied to be some. There is also Horas the Mighty, a mini-boss met in an optional Underdark dungeon.
Our Vampires Are Different: There is exactly one vampire in the game, which lies in his sarcophagus in the Isle of Prisoners. The game also contains a reference to vampirism a lot earlier in the game. During a quest requiring to enter in the Dhorn barracks of Betancuria, the Princess finds two notes telling that a "strange illness, as if their strength has been sucked away" is spreading among the soldiers. In earlier versions of the module, there was a crypt occupied by a vampire beneath the barracks; in the current version, the crypt has been deleted but the notes are still there.
Our Zombies Are Different: Several appear in the game, usually in dungeons. The Isle of Prisoners inmates are all hostile zombies, as the prisoners are immediatly executed since their arrival.
Ungrateful Bastard: Many of the people, whom the Princess aids during the story, show very, very little gratitude for her help. One such moment that stands out is when she actually brings Baron Ravenstowerback from the dead after he was murdered by his court wizard.
Useless Useful Stealth: Averted; very little XP is given for killing enemies, while a very generous amount is given for progressing the story, finishing quests, and disarming and unlocking traps and locks.
Watching Troy Burn: The very beginning of the game. Later there's nothing you can do to stop the Dhorn from taking over "The Bear Pit" and the sewers hideout, killing almost anyone they find within.
You Can't Fight Fate: The basic journey and horrors the fortuneteller in Betancuria predicts for you all come true. Can be subverted if you make the decision to leave Betancuria or some other choice that will cause an earlier game over and thus cut the journey (and game).
You Would Make a Great Model: A man on the streets of Betancuria offers to pay the Princess to pose for a nude painting. Should you accept, Dhorn soldiers show up and confiscate the painting, forcing you to sneak into their administration building to retrieve it.