Follow TV Tropes

Following

Characters / The Owl House - The Hexsquad

Go To

The Hexsquad

https://static.tvtropes.org/pmwiki/pub/images/hexsquad_v0_lq70x6gzc6y91.jpg
One of their group pictures seen in the scrapbook in "Thanks to Them".note 
The unofficial nickname of the group of the younger cast in The Owl House. The group started off as the trio of Luz, Willow, and Gus, with Amity and Hunter joining towards the end of seasons 1 and 2 respectively.

Character-Specific Pages


    open/close all folders 

    General 
  • Ascended Extra: Downplayed since you couldn't ever have called them "extras", as they were always the primary members of the secondary cast but with the exception of Luz who has always been the main character, the members of the Hexsquad ends up becoming more important as time goes on to the point that they largely switch places with the Owl House gang (again barring Luz) by the time of the penultimate episode of season 2.
  • Beta Couple: Hunter and Willow are this to Luz and Amity. While both sets have their own traumas and insecurities that complicate things, Lumity got together pretty quickly and are still going strong despite everything, while Huntlow are still in the Just Friends stage despite having lived together for at least a few months by Season 3. By the end of the series, while it's not outright said, it's implied that they have entered into some kind of relationship as they've become more physically affectionate with one another.
  • Cast Full of Gay: Gus is the only member of the group who isn't canonically queer. Luz and Hunter are both bisexual, Amity is a lesbian, Willow is pansexual, and while Vee's exact orientation isn't specified she is shown to be sapphic.
  • Color-Coded Characters: Each of the kids have a color they wear frequently:
    • Luz: Purple
    • Amity: Pink (Purple as a secondary color)
    • Willow: Green
    • Gus: Blue
    • Hunter: Gold/Yellow
    • Vee: Orange
  • Child Prodigy: Hunter and Gus are both outright referred to as a "teen prodigies," but each of the Hexsquad has been hinted to have exceptional talent in magic. Amity has shown remarkable talent with Abominations for her age and general skill with several branches of magic, training for years to join the supposed best of the best in the Emperor's Coven. Willow is a late bloomer and shown to have perhaps even more talent with Plant magic than Amity does Abominations, as well as being hinted to have great raw power. Gus actually skipped two grades at Hexside school track, a feat that has not otherwise been seen in the series. Hunter has shown incredible knowledge of magic and its history despite having no innate magic of his own, and adapts quickly to using a staff. Even Luz has shown incredible ingenuity and understanding of glyph magic, even in comparison to the Clawthorne sisters. Belos, who has been using glyphs for centuries comments on her "strange intuition" with the art.
  • Dark and Troubled Past: Each and every one of the group is revealed to have some form of moderate to major insecurity or tragedy in their past before they came together:
    • Luz has been bullied and excluded for being "weird" her entire life. She also lost her beloved father at a young age and erroneously believes that her antics are a burden.
    • Willow's oldest friendship with Amity was suddenly severed with the "official" reason being that she was too weak to stand beside a Blight. Willow was then mocked and bullied as "half-a-witch" Willow for being a late bloomer and stuck in a magical learning track she was terrible at and hated. These events shredded her self-esteem for many years.
    • Amity was forced to sever her treasured friendship with Willow by her abusive parents and to become "friends" with the popular girls at school. She was also put under immense pressure to succeed her parents', particularly her mother's, exceedingly high standards.
    • Gus is eventually revealed to have been manipulated more than once as a prodigy to do work for his classmates while also being looked down upon for his young age. He later comments that his trusting nature makes him vulnerable to repeated doing this.
    • Vee was born as a lab experiment to recreate an extinct species with the sole goal of experimenting on her magic draining ability, forced to kill living creatures as part of lab tests, and the only "name" she had for most of her life was "Number 5". Even after escaping, she had to survive on the streets and in the wilds before impersonating Luz and eventually being taken in by Camila.
    • Finally, Hunter arguably takes the cake. He was raised in a cult by an emotionally and physically abusive uncle and at a young age put through training that kills many adult witches while having no magic of his own. When Luz meets him, he's a Child Soldier regularly being sent on incredibly dangerous missions, and so terrified of failure that he'd rather dig his own grave than go back to Belos empty-handed. He later finds out that he's actually a clone of his uncle's long-dead brother that Belos would kill and replace at the slightest hint of disloyalty, and is forced to go on the run, living in Hexside's auditorium and eating out of trashcans for multiple days before being found by Gus.
  • Detrimental Determination: Because of all the abuse they endured, both Amity and Hunter are determined to prove themselves worthy of love and affection. Thanks to Luz, Amity starts leaving that path, but Hunter has to cope with serious trauma after he learns that his "uncle" Belos is a sociopath and a genocidal maniac.
  • Fire-Forged Friends: All of them are to some degree, but Luz and Hunter fit this trope especially well. They went through the most traumatic experience of both of their lives together, and as a result, are the only ones who knows the other's deepest secret (Hunter that Luz helped Philip find the Collector, Luz that Hunter is a Grimwalker). While they're not closest to each other friendship-wise (Luz is closer with Amity, Hunter is closer with Gus), they trust each other more than anyone else.
  • The Friends Who Never Hang: Despite her referring to him as her friend in "Escaping Expulsion", Amity and Gus never have a dedicated scene together at any point in the series. At best, Gus is shown to have lent one of his human books to Amity so she could learn Spanish to flirt with Luz, but even that happens entirely offscreen.
  • Limited Social Circle: When it was still just the trio of Luz, Willow, and Gus, and even initially after Amity (who ditched her other social circle that she didn't actually want in favor of theirs) joined them, they were this, although it was downplayed for Luz since she spends a lot of time with Eda and King as well. They start to grow out of this more later: Gus becomes Vitriolic Best Buds with Mattholomule at the end of "Through the Looking Glass Ruins", and he, Willow, and Hunter all have their fellow Flyer Derby teammates Viney and Skara, the latter of whom has known Amity for years. Amity also sometimes hangs out with her older siblings Emira and Edric, who also go to Hexside, and Vee has her own group of human friends. Overall, this is justified for each one of them due to their respective Dark and Troubled Past.
  • Missing Mom: Luz and Amity are the only ones in the group whose mothers are actually accounted for. Gus's dad appears to be a single father, Willow is implied to be the product of Homosexual Reproduction, while Hunter and Vee are both Artificial Humans whose closest parent analog is Belos.
  • Poor Communication Kills: The groups various character arcs have them keeping secrets from each other to their own psychological detriment.
    • While granted she was blackmailed into doing so, Amity never told Willow that she was forced to end their childhood friendship by her Abusive Parents. While she regretted it and Luz gets her to come around, Willow still resents Amity for the incident until the truth comes out in "Understanding Willow".
    • During the first half of Season 2, Luz and Amity struggle to admit their love for each other, resulting in some awkwardness. They eventually come out in "Knock, Knock, Knockin' on Hooty's Door" and become a couple.
    • After The Reveals in "Hollow Mind", Luz and Hunter agree to keep each other's secrets—the former about her role in Belos' Evil Plan and the latter about his nature as the latest of Belos' Grimwalkers. However, their fears of how the others will react prove unfounded: when Belos spills the beans himself at the climax of "Thanks to Them", only Willow is taken aback (and briefly) to learn what Hunter is, and since Belos tricked Luz into helping him, no one holds it against her. Amity thereafter tells Luz to never keep secrets again, since all it did was make her more miserable.
    • Willow gets this in "For the Future" as her insecurities catch up with her and she fets about the fate of her fathers (whom the Collector captured and puppetized). Failing to admit how she feels her plant magic to go out of control until Hunter gets her to open up.
  • Pop-Cultured Badass: Luz, Amity, Gus, and Hunter all qualify by the time of the third season, with the former two being diehard Good Witch Azura fangirls, and the latter two becoming the in-universe equivalent of Trekkies. Not only do they spend the final two episodes on a quest to save the world while dressed in Halloween Cosplay, but Luz even uses an Azura quote as a Pre-Mortem One-Liner during the final battle. The only one of group who doesn't qualify is Willow, who (while just as powerful as the others) is more interested in sports than pop culture.
  • Town Girls: At the start of the series, gender non-conforming fantasy nerd Luz is butch, Ojou Lipstick Lesbian Amity is femme, and Willow, who dresses as feminine as Amity and is into sports is neither.
  • Themed Tattoos: All of them (sans Vee) are shown to have a cardinal tattoo on one of their limbs in the epilogue as tribute to Flapjack.
  • True Companions: Beginning with Willow and Gus having been each others' Only Friend for at least a while, Luz becoming fast friends with them upon meeting them early in season one, Amity officially joining the friendship in "Wing It Like Witches" after she and Willow have begun to mend bridges, and gradually adding Hunter in season two with him bonding with Luz, receiving empathy from Amity, and joining, betraying, and saving the Emerald Entrails before he leaves the Emperor's Coven. By the end of the season, they unflinchingly face down a berserk Belos together.
    • Lampshaded by Vee in "Thanks To Them" as Willow, Gus, and Amity decipher the map to Titan's Blood with a comment that "it's like [they're] reading each others' minds" and that they must have known each other "forever." Then discussed by vague comments that it was not so simple.
    • After learning that Luz taught Philip the light glyph and helped him meet the Collector, they don't even hold it against her.
  • Two Girls to a Team: Gender-Inverted, Gus and Hunter are outnumbered 2 to 1 by the girls.

    Willow Park 

Willow Park

Voiced by: Tati Gabrielle

https://static.tvtropes.org/pmwiki/pub/images/willow_park.png
"I want to be strong and wise to protect everyone I love. And if anyone gets in the way, they'll feel the sting of defeat."
Click to see her Halloween Costume

"'Oh, see you in class, superstar!' I hate when she does that. I hate making abominations. I hate getting bad grades. Ugh! I can't stand this anymore."

A shy, awkward and sweet student at Hexside who quickly becomes friends with Luz. She's introduced studying the creation of abominations, but would much rather study plant magic, which she has a knack for.


  • Affectionate Nickname: Hunter often refers to Willow as "(The) Captain". It comes from her being the captain of the flyer derby team and signifies his respect for her as a person.
  • All the Other Reindeer: Before meeting Luz she used to be picked on and called "Half-a-witch Willow" thanks to her ineptitude at magic. It gets subverted after she's moved to the Plant Track, where she can let her true talents blossom, gaining respect from her classmates.
  • Ambiguous Innocence: Downplayed. In "Follies at the Coven Day Parade", Amity asks her for advice about whether to watch a video on Luz' phone without her permission (thus invading her privacy). Willow thinks it over for a second before giving a non-commital shrug.
  • Animal Motifs: Bees. Her Palisman resembles a giant bee, she's a prodigy in plant magic and wears stripes in many of her casual outfits. Furthermore, she's an overall sweet person, but also one of the most aggressive fighters in the Hexsquad when her friends are in danger.
  • Badass Adorable: She's a cute and shy teenage girl with a natural aptitude for powerful plant magic.
  • Badass Longcoat: Late into season two, she adopts a goldenrod open vest that reaches her knees. This is after two seasons of building confidence and honing her innate talent for plant magic that allows her to take down an Anbomi-ton with ease.
  • Bearer of Bad News: She, along with Gus, are the ones to tell Eda that Luz has been kidnapped in "Agony of a Witch".
  • Because You Were Nice to Me: Luz offering to help her with her failing Abomination track studies is the first step towards her becoming Luz's first friend in the Boiling Isles outside of the Owl House.
  • Bespectacled Cutie: Willow wears glasses and is so cute.
  • Best Friend:
    • She was Amity's childhood best friend, before Amity reluctantly broke it off after being forced to by her parents. By the end of the first season, though, they've begun mending their friendship, and truly are friends again by the second season, though they are not best friends the way they were as kids, with Willow's current best friend being Gus (see below) and Amity's new best friend being her girlfriend Luz.
    • She has also been Gus's best friend for quite a long time since they met at Hexside and she taught him a breathing technique to calm himself down and control his illusions. Eventually, they form a best friend trio with Luz as well once she arrives on the Boiling Isles, with Amity, and later Hunter and Vee joining as well.
  • Beware the Nice Ones: Willow is kind and meek, but she's a force to be reckoned with if provoked. In "Understanding Willow", the Inner Willow, who has become consumed with rage, tries to not only erase Amity from Willow's memories, but outright kill her.
  • Big Beautiful Woman: Willow has a rather plump physique, but she is nonetheless very adorable. As a young adult, she maintains the same physique but becomes outright gorgeous.
  • Big Fun: She is bulky and quite a pleasure to be around.
  • Big, Thin, Short Trio: As being heavyset, she serves as the "Big" to Luz's "Thin" and Gus's Short.
  • Bitch in Sheep's Clothing: Severely Downplayed, and in a different flavor than Amity: while she's genuinely as nice as she acts and looks, she hides quite a lot of repressed vindictiveness, again, towards Amity.
  • Book Dumb: Was this in the Abomination Track, with Amity even telling her that she couldn't afford to get another bad grade. However, rather than being legitimately dumb, Willow's magical talent simply doesn't lie in Abomination magic.
  • Boyish Short Hair: Downplayed. She has chin-length hair, but while she isn't overtly feminine she isn't exactly a tomboy either. It's grown longer, long enough to be tied in braided pigtails, around shoulder-length in season 2B and chest-length in the third season. As of the epilogue, she now wears a pixie cut.
  • Braids of Action: During "Follies at the Coven Day Parade," Willow asks Amity to braid her hair, a style that she has retained throughout the rest of the series. This coincides with her increased confidence, her thriving in her preferred magic field, and in her formation and leadership of a Flyer Derby team.
  • Brooding Boy, Gentle Girl: With Hunter. Hunter starts out as a very serious and taciturn boy, but when he meets the friendly and sweet Willow little by little he begins to open up more.
  • Burning with Anger: As a result of Amity's attempt to burn the memory print of her hugging Willow spreading and damaging her memories, the Inner Willow transforms into an angry fire monster determined to erase Amity from her memories, and then get rid of Amity herself when she finds her and Luz in Willow's mind trying to fix things.
  • But Not Too Bi: Downplayed. She identifies as pansexual, but never shows attraction to anyone other than Hunter over the couse of the series, leaning it more towards a case of Single-Target Sexuality than an implied gender preference.
  • Camera Fiend: During her stay on Earth, she becomes really attached to a polaroid camera that Camila gives her and spends most of "Thanks to Them" taking pictures. She then adds all the pictures to a scrap book documenting the Hexsquad's time in the Human Realm.
  • Can't Catch Up: A problem she's had since childhood is that her magical talents are much slower to develop compared to her peers, leading to her being called "Half-a-witch Willow" and her former best friend Amity leaving her behind in favor of developing her own talents further. However, thanks to Luz’s influence and her slowly becoming more confident in her abilities, she eventually becomes one of the most talented witches in Hexside.
  • Casting Gag: Tati Gabrielle is known for playing Prudence Blackwood, another witch attending a school for magic.
  • Character Development: Thanks to Luz’s friendship, her growing more confident in her abilities after realizing her talent in plant magic, and her mending her relationship with Amity, she begins to stand up for herself more and actually becomes popular among the students of Hexside over the course of the first season.
  • Childhood Friend: With Amity, and unlike with Boscha and Skara, it was absolutely genuine.
  • Color-Coded for Your Convenience: She used to wear the orchid uniform of the Abomination track, but later changed to the green uniform of the Plant track. In later seasons, she tends to wear primarily shades of green and yellow in her casual clothes.
  • Combat Tentacles: She can magically conjure vines to entangle people. When she gets angry they tend to go out of control and randomly latch onto nearby people and objects.
  • Crippling Overspecialization:
    • Willow has a lot of untapped magical potential, and when she actually does put some effort, her magic can be quite a spectacle... so long as it's plant magic. In every other field of magic, especially Abomination, she's rather mediocre.
    • "Thanks to Them" shows her hand-to-hand combat has gotten better to the point that she's able to successfully grapple and pin one of Belos' arms without using any plant magic, negating the crippling aspect.
  • Crush Blush: In "For the Future", she starts blushing around Hunter, most noticeably when he catches her after she falls off her palisman and near the end of the episode as she holds pinky fingers with him.
  • Curtains Match the Window: Her eyes are green and she later dyes a streak of green in her hair.
  • Defeat Means Friendship: While not an actual fight, after Hunter disparages Willow's flyer derby team by calling them 'pathetic' she quickly proves him wrong by showcasing why everyone there is far more than they appear, rendering the boy speechless. He's then shown being much nicer to Willow afterwards, Blue-and-Orange Morality aside.
  • Died in Your Arms Tonight: After Hunter is fished out of the water following his drowning attempt and possession, Willow holds him in her arms and is the one to realize he isn't moving, tearing up when she realizes he's about to die. Luckily he doesn’t, but Willow is still clearly upset when Flapjack dies instead.
  • Disproportionate Retribution: While never said outright, Inner Willow implies that Willow wants to kill Amity for not only breaking off their friendship, but bullying her for several years afterwards.
  • Dissonant Serenity: Due to her powers going haywire thanks to her repressed emotions, Willow accidentally entraps Gus in an explosion of vines while her eyes glow. She then maintains an eerie smile as she tries to convince herself everything is fine, only to slowly lose it as she realizes she has no idea what to do.
  • Drunk with Power: Discussed and Played for Laughs. Willow jokingly warns herself not to let the power of becoming a Flyer Derby captain go to her head "yet".
  • Education Papa: The reason she was in the Abomination Track despite not liking it was because her parents thought it led to more opportunities in life. When she's temporarily expelled in "Escaping Expulsion", her dads quickly decide they are going to homeschool her if she can't attend public school.
  • Emerald Power: Her magic typically has a green aura and she becomes incredibly formidable with her Plant Magic as the series progresses.
  • Emotion Suppression: Throughout the series, Willow showed a tendency to repress her problems in order to avoid talking about them. This tends to have unintended consequences such as telling Luz not to help her fix her friendship with Amity, only for Luz to intervene anyway and leading Amity to burn her memories by accident in "Understanding Willow". This comes to a head in "For the Future", where she loses control of her magic and nearly ensnares Gus, Hunter, and herself in vines until the boys motivate her into opening up.
  • Establishing Character Moment: She's seen trying to give herself a pep-talk before she accidentally crushes a flower, apologizes to it and then uses her magic to bring it back to life. This shows off her low self-confidence, her gentle nature towards botanical life and her affinity towards said magic. Then, after Amity leaves, Willow starts becoming angry, leading to large tentacles that come to life and grab onto Luz, which shows that she has a lot of potential and a lot of anger issues.
  • Familiar: In "Hunting Palismen", she gets a bumblebee-like palisman named Clover, as a reflection of her desire to be strong and wise enough to protect her friends, and her being a nice girl who can give you a world of hurt if you push your luck.
  • Fast Tunneling: In "Wing It Like Witches" she first demonstrates the ability to dig through the earth with rapid speed using her plants. By "Any Sport In A Storm" she has become skilled enough to even bring people with her.
  • Fat and Skinny: When she's either paired with Gus or Luz.
  • Fatal Flaw:
    • Resentment. More specifically, repressing that resentment instead of dealing with it. It's subtle, but Willow resents how Amity left her behind and treated her terribly all because Willow didn't develop magic easily. She's mad that Amity took their friendship for granted but doesn't have the words to express it until literally hanging off a broken branch. It takes a darker tone in "Understanding Willow", when her Inner Willow, already filled with repressed rage towards Amity, tried to destroy every memory of their previous friendship (even if it means permanently damaging her own mind), and then attempts to kill the real Amity too.
    • On a related note, Repression in general. Whenever Willow tries to suppress her feelings, be it for others' sakes or because they're too painful for her to deal with, it clouds her judgement, causes her magic to go haywire, and/or creates other undesired consequences. This comes to a head in "For the Future", where her repressed stress and fear causes a negative cycle where she has a breakdown and accidentally ensnares Gus and Hunter with vines, subsequently panics and becomes even more upset, and almost gets consumed by vines herself. Once her friends talk her down from it and get her to let all her emotions out, however, she quickly bounces back and regains control.
  • First Friend: Willow has a tendency to become this for various characters. She is the first friend her own age Luz makes in the demon realm (and first friend her own age overall), she was Amity's first friend when they were kids, the first proper friend Gus had after being moved ahead in class, and she is the first person Hunter would consider a friend considering that up until then his relationship to Luz was more antagonistic.
  • Fish out of Water: In the Human Realm, while she adapts better than others, she gets herself chased out of a store for messing around and tries paying for a costume with snails, angering the shopkeeper even further.
  • Following in Relative's Footsteps: She ends up founding Hexside's first flyer derby team in "Any Sport in a Storm", a sport that both of her fathers played when they were her age. It's not specifically stated if they were her inspiration for doing so, but the fact that she looks at an old newspaper clipping of their team to psyche herself up heavily implies it.
  • Forgiven, but Not Forgotten: Willow spent almost her entire childhood being bullied by Amity and her friends just because she was a late bloomer. When Amity finally reveals she was forced to lose Willow as a friend by her parents and starts to make amends, Willow appreciates the gesture but still needs time before they can be considered friends. While they are genuinely friends again by the end of Season 2 after mending the last few fences, both girls and Gus acknowledge to Vee that their relationship has had its complications.
  • Former Friend of Alpha Bitch: She and Amity used to be close childhood friends, but after Amity developed magical talent and Willow didn't, they stopped hanging out together. It's later revealed that Amity was forced to not be friends with Willow by her parents for the sake of keeping up with social status. Even worse, they threatened to have Willow not be allowed to attend Hexside if Amity didn't go through with it. After the events of "Understanding Willow", the two make a start at rekindling their former friendship.
  • Friend to All Living Things:
    • In her introductory episode, she is distraught when she accidentally steps on a flower and then uses her magic to revive it.
    • In the following episode, she briefly braves the boiling rains to rescue her potted house plants from a terrace.
    • When considering a subject for the group's Moonlight Conjuring, Willow gazes at a potted flower while suggesting their subject should be something "meaningful" and "beautiful".
  • Gaydar: In "Wing It Like Witches", it's heavily implied that Willow picked up on Amity's crush on Luz long before anyone else did. Having two dads certainly helps.
  • Get Out!: She, Amity, Vee and Gus get kicked out of a store after they mess around with the merchandise. To be fair, Willow was using a fake pitchfork to disturb another customer.
  • Girlish Pigtails: Willow starts to sport pigtails following "Follies at the Coven Day Parade", accenting her more plucky and courageous turn in character. As of "Thanks to Them", she's grown her hair out longer and wears it in braids.
  • Glowing Eyes of Doom:
    • Willow's eyes glow green when she's using her strongest plant magic.
    • Her eyes start glowing when she loses control over her powers in "For the Future", creating endless vines she is unable to destroy as she resigns herself to her fate.
  • Gone Horribly Right: In "Any Sport in a Storm" she becomes determined to prove Hunter wrong about her flyer derby team when he calls them pathetic. However, after they shows off their skills and win a game together, he is so impressed that he tries to forcibly draft everyone into the Emperor's Coven. Willow then blames herself for getting everyone captured because of her bad judgement.
  • Green Thumb: Has a strong interest and exceptional talent in plant magic, able to grow a single branch into massive vines just by touching it and intuitively summoning massive vines when sufficiently angered. While she's initially forced to study Abominations instead, she later transfers to the Plant track, where she's much happier studying what she's good at.
  • Grew a Spine:
    • She becomes much more sure of herself and confident as the series goes on, going from a Shrinking Violet who can’t stand up to her tormentors to a strong, young witch willing to disobey and fight a coven head.
    • In "Thanks to Them" she does not hesitate to directly attack Belos to protect her friends.
    • She finally talks back to Boscha in "For the Future", rather than quietly putting up with the other witch's bullying or retaliating indirectly.
  • Her Own Worst Enemy: In "Understanding Willow", Inner Willow is so consumed with rage that she is willing to inflict permanent damage upon Willow's psyche as a result.
  • Hereditary Homosexuality: She's the only named character in the series who is the child of a same sex couple (though Gilbert and Harvey's exact orientations beyond being attracted to men are unstated) while she is specified by Dana to be pansexual.
  • Hidden Buxom: Willow's flyer derby uniform in "Any Sport in a Storm" reveals that she is far more curvy than her school uniform, casual dress, or even her workout clothes let on.
  • Hidden Depths:
    • It's heavily implied Willow had a deep desire to murder Amity for everything she said and did since the day their friendship ended. While Amity was inside Willow's mind, Inner Willow is so full of hate, and wasn't going to stop until Amity was dead.
    • According to Dana's AMA, Willow regularly works out, but prefers not to brag about it. "Follies at the Coven's Day Parade" depicts this onscreen, showing her lifting weights at home.
    • In "Wing It Like Witches", despite having never played before, Willow displays a natural aptitude for grudgby, even managing to score the first point of the game by pulling a fast one on Team Captain Boscha. And despite losing the game (which only happened because Boscha found the Rusty Smidge), Boscha's teammates were impressed enough by her performance to offer to let her join the team.
    • In "Any Sport In A Storm", she reveals that she's gotten interested in a sport called "Flyer Derby", and even becomes the captain of a new team for it at Hexside.
  • Homosexual Reproduction: Willow is the daughter of Gilbert and Harvey Park, and bears resemblance to both of them, implying that same-sex couples can have biological children on the Boiling Isles. She calls Gilbert "dad" and Harvey "papa".
  • Important Hair Accessory: In "Wing It Like Witches" Willow is shown wearing a flower hairclip, symbolizing her newfound confidence and popularity among her classmates.
  • Imposter Forgot One Detail: In "Labyrinth Runners", Severine impersonates Willow in an attempt to capture Gus and Hunter. However, despite her appearance being flawless, she does an incredibly outdated impression of the girl's personality, acting nervous and afraid, which Hunter quickly notices as he's only known Willow as a strong, brave girl.
  • Inept Mage: Zig-zagged. While she's gifted at plant magic she's shown to be quite clumsy with other types of magic.
  • Interclass Friendship: Her family's pretty much economically average, and Willow herself was friends with Amity, who's part of the wealthy, socialite Blight family.
  • Interspecies Friendship: She's the very first friend Luz, a human, makes after arriving at the Boiling Isles.
  • Interspecies Romance: She gets a lot of Ship Tease with Hunter, who unbeknownst to everyone is a Grimwalker rather than a witch, though the show never flat out states if they become a couple or not.
  • In-Series Nickname:
    • "Half-a-witch" Willow. Doubles as an Embarrassing Nickname. It turns out to be an actual offensive term for witches who struggle with magic.
    • In a nicer vein, Hunter refers to her as "The Captain", since this is her role on their Flyer Derby team.
  • Ironic Fear: It's briefly shown at the end of "Enchanting Grom Fright" that she's afraid of ladybugs, an insect well known for protecting plants due to feeding on harmful parasites.
  • It's All My Fault: The climaxes of both "I Was a Teenage Abomination" and "Hooty's Moving Hassle" has her expressing her remorse to Luz for getting her into a bad situation in spite of Luz not actually blaming her, suggesting her self-confidence is so lacking that blaming herself for things going wrong around her is a natural reaction at this point. She briefly falls back into this mindset as late as "Any Sport In A Storm," but moves past it for the sake of her team.
  • It's a Long Story: Implied. She, Gus and Amity manage to decode the rebus fairly quickly together and Vee marvels at how good their teamwork is, stating they must have been friends forever. Amity's response is that "it wasn’t always like this" and Willow agrees things have been weird but getting better, with both deciding not to explain the whole story.
  • Like Brother and Sister: With Gus. They were each other's first friends at Hexside, and are always very protective and supportive of each other, no matter what.
  • Like Parent, Like Child: She ends up founding and captaining Hexside's first flyer derby team, a sport that both of her parents played when they were her age. She also plays the sport with her major love interest, while it is strongly implied that her parents grew close on the flyer derby field.
  • Locked Out of the Loop:
    • Until "Understanding Willow", she had no idea the reason why Amity broke off their friendship was because she was blackmailed by her parents that if she didn't, they would ensure Willow would never enter Hexside.
    • Like everyone else, she's kept in the dark about Luz and Hunter's revelations in "Hollow Mind", expressing shock when Luz reveals Hunter is a Grimwalker during a medical emergency.
  • Lovable Jock: Season two reveals she works out regularly and is a big fan of flyer derby, and after gaining confidence in herself she becomes captain of the flyer derby team. However, she's still very much a nice person.
  • Magic Staff: In "Hunting Palisman", she gains her own staff topped with a bee-like palisman named Clover.
  • Master of One Magic: She's terrible at all magic except plant- and gardening-based magic - and there, she's a flexible prodigy. While she was bordering on being a dropout at Hexside when she was part of the Abomination class, her transfer to a different track has her quickly developing skills on par with Amity.
  • Making a Splash: She can magically conjure water to help with caring for her plants, a skill only seen in "Something Ventured, Someone Framed".
  • Maybe Ever After: She and Hunter both give each other a pseudo-Love Confession in "For the Future" and are shown to be very physically affectionate in the Distant Finale, but it's not explicitly stated if they're dating or not.
  • Meaningful Name: Willow trees - well known for their elegant, drooping branches - were sacred to the druids, historical Celtic religious leaders associated with magic and medicine. This is very appropriate for a young witch who specislizes in botanical magic. It could also be a nod to another witch character with the same first name.
  • Mundane Utility: "Any Sport in a Storm" shows Willow using her plants as equipment for working out and training for Flyer Derby.
  • My God, What Have I Done?: Willow forces Hunter to join her flyer derby team after seeing his skill with a staff and, when he disparages the other players, forces him to realize all of them are strong in their own ways. She's then left utterly ashamed when he reveals he's actually the Golden Guard and has decided to force everyone to join the Emperor's Coven, which never would have happened if Willow hadn't brought him onto the team.
  • Nerds Are Sexy: When Hunter shows everyone the bodysuit he made after mistakenly thinking the fashion Cosmic Frontier was an accurate depiction of Human Realm attire, Amity requests for him to wear something else only for Willow to slap a hand over her mouth and aggressively demand he not do that.
    Amity: Hunter, I don't think the world is ready for the brave fashion choices of the year 2008. Please change.
    Willow: Don't listen to her!
  • Nerves of Steel: While fighting Belos after he's possessed Hunter and is attacking by whipping around the boy's elongated arms and claws, rather than circle around him like the others to dodge attacks, Willow flies directly at one of the arms to grab and pin it with exactly no hint of fear. She even manages to keep Belos immobilized for several seconds while he struggles to wrench the arm back.
  • Nice Job Breaking It, Hero: It was her idea to walk the Owl House directly towards Amity's mansion during the Moonlight Conjuring. That led to bounty hunters catching the house, and the kids. Quite rightly, she tells Eda that Luz wanted to actually return immediately and she and Gus egged Luz on.
  • Nice Girl: Much like with Gus, she's very accepting of and open to Luz.
  • Non-Standard Character Design: She has a wider frame than most of the other characters in the series.
  • Not So Above It All:
    • When she realizes that she, Gus and Luz animated an entire house and Hooty can walk, she starts saying that they need to show up Amity by walking the house to her. Even Luz is surprised by the pettiness.
    • When she decides to help Luz raid the Emperor's reliquary for a magical healing hat, she pauses to try out a Green Thumb gauntlet just because she really wanted to.
    • While exploring Gravesfield to look for a clue to the puzzle, she puts on a devil costume in a store and messes around with a fake pitchfork by poking other customers. This gets them literally chased out.
  • "Not So Different" Remark: "Hooty's Moving Hassle" shows that she and Amity are not so different: while Amity has developed a massive ego and Willow has developed negative self-esteem, both of these opposite reactions stem from a feeling of insecurity at living up to others' expectations of them in regards to their magical skills, and they both tend to get worked up in their desire to prove themselves.
  • Not So Similar: The key difference between Willow and Amity in "Hooty's Moving Hassle" is that in spite of how much she struggles with her magic, Willow has real friends, Luz and Gus, who are there to support her and whom she enjoys hanging out with, while Amity's Girl Posse are only hanging out with her so that they can ride her coat-tails to success and Amity is shown to not even enjoy their company.
  • Odd Friendship:
    • Shy, awkward Willow was Childhood Friends with the proud and haughty Amity.
    • She befriends Hunter, the Golden Guard, who is firmly on Belos' side and has semi-frequent altercations with Willow's other friends.
  • Only Sane Man:
    • Downplayed. She sometimes plays this role with her level-headedness contrasting Luz and Gus' more excitable personalities. In "King's Tide", while almost everyone else gets into a heated argument due to all the stress, Willow stays out of it and instead has her Palisman calm everyone down.
    • It turns out she feels she has to constantly be the one with a level head, no matter what kind of stress or pressure she's under. In "For the Future", her attempts at repressing her emotions cause her to lose control over her powers and despair that she can’t keep it together.
  • Out-of-Character Alert: In "Labyrinth Runners", she greets Gus by calling him by his full name and is freaked out by his illusions and Hunter. While Gus sees nothing wrong, since he knew Willow when she was still a Shrinking Violet, Hunter quickly realizes something is amiss as he only met her after he character development into an incredibly powerful and fearless young witch. Sure enough, it's really Severine in disguise.
  • Out of Focus: She was a major supporting character in Season 1, with her relationship with Amity being the focus of several episodes. In the first half of season 2 she appears in a total of 5 episodes, and has very little to do in them. She finally becomes the focus of an episode with "Any Sport In a Storm".
  • Pintsize Powerhouse: Willow is the shortest of her friends besides the twelve-year-old Gus, but may carry the greatest sheer power. Luz goes so far as the describe her as the most powerful witch she knows next to season-one Eda, and much later Hunter calls her a perfect candidate for the Emperor's Coven, the supposed best of the best.
  • Power Incontinence:
    • Willow's magic powers are great whenever they surface, but she initially has little control over them or the consequences they bring about.
    • Season 3 confirms that repressing her emotions plays a large part in this process. When Willow forces down her own grief and fear for too long, her powers begin to more subtly—but no less dangerously—lash out until they bind Hunter, Gus, and herself in what amounts to a tomb of vines. Hunter and Gus encouraging her to let out her emotions helps her regain control.
  • Purple Is Powerful: Inverted. She initially dons the Abomination track uniform, but she's quite bad at the track. She is legitimately powerful, but that lies in the Plant track, which is color coded with green instead.
  • Psychoactive Powers:
    • In Season one, she's repeatedly shown accidentally growing plants during fits of anger, with her meeting Luz because a thorn vine she created grabbed the girl out of the bush she was hiding in. This occurs less frequently in later seasons, though she becomes so enraged when it looks like Hunter has been kidnapped that she summons a massive barrage of vines so powerful Kikimora is forced to use Luz as a human shield.
    • This comes to a head in "For the Future," when Willow is so determined to be the reliable pillar of strength for her friends to lean on that she has dangerously forced down her own pain, as Camila warns her about. This slowly erodes her control over her magic until she unwittingly traps Gus, Hunter, and herself in a veritable tomb of vines. It is only after Hunter gets through to her and assures her that he and the rest respect her and care for her that she can grieve and regain control of herself and her magic.
  • The Reliable One: While Willow has shades of this throughout the series with her Only Sane Man tendencies, it is finally name-dropped and addressed in season 3. Further, it is Deconstructed, with Camila encouraging Willow that she has a right to seek support from her friends right back and that repressing her emotions is not healthy. Willow, determined to remain reliable and not "Half-a-Witch" Willow, continues to downplay her feelings of fear and despair until it severely exacerbates her plant magic. It is only after Hunter talks with her and gets through to her that she breaks down and grieves for everything that has happened, allowing her to regain control of herself.
  • Roaring Rampage of Rescue: She becomes enraged when it looks like Kikimora has captured Hunter (actually Luz in disguise) and attacks, her eyes turning green while she yells and sends numerous giant vines at the demon, only letting up when Kikimora uses Luz as a Human Shield.
  • Secret Secret-Keeper: It's implied over the course of "Wing It Like Witches" that she figures out that Amity is attracted to Luz.
  • Ship Tease: Starts getting this with Hunter from "Labyrinth Runner" onward:
    • He's frequently seen blushing around her, and the two often protect each other during fights. When it appears he's been captured by Kikimora, Willow becomes enraged and goes after her in full force.
    • In "Thanks To Them", Willow enthusiatically compliments Hunter's Cosmic Frontier cosplay and tries to dissuade him from changing out of it, afterwards asking to borrow the books while winking at him and giving him finger guns. After Hunter's Disney Death, Willow is the most visibly distraught of the group and she tenderly hugs him after Flapjack's sacrifice revives him.
    • It goes from "tease" into outright heavily Implied Love Interest in "For the Future". Hunter unlocks his Flash Step ability that Flapjack left him to save Willow from her own malfunctioning powers, and is able to talk her down while giving her a borderline Anguished Declaration of Love where he admits that she and the rest of their friends "mean the world" to him. Soon after, she thanks him and admits that he means a lot to her, too, and he cries Tears of Joy while they hold hands (or rather, pinky fingers).
    • In the epilogue, They are shown to be very physically affectionate and otherwise strongly implied to be dating, though it is never verbally confirmed.
  • Shrinking Violet: She starts out with a rather timid personality, which improves when Luz befriends her. And also, yes, a violet is a plant. So pun unintended. She sheds this characterization completely in the latter half of season two.
  • Stout Strength: Willow has a stockier build compared to her peers and is shown to be capable of heavy workouts. She also shows more physical prowess in fights without the use of magic, being able to manually whip with her vines and even holding down Hunter possessed by Belos with her bare hands. To be clear, she manages to pin down one of his arms with only one of her own, despite it being several times larger than her entire body and Belos struggling the entire time.
  • Straight Man: Compared to Luz and Gus, Willow is the most level-headed, usually the one to point out the nonsense in whatever Insane Troll Logic either of them tend to draw on.
  • Token Good Teammate: Similar to Amity with the Abomination coven/track, she's this to the Plant track/coven. Terra is a sadistic and Ax-Crazy Wicked Witch who is more than happy to hurt innocent people, especially children; Angmar has no problem stealing from graveyards for personal gain; and while Amelia is not outright malicious, she is still willing to remain friends with Boscha of all people and do whatever she says. From what we've seen since her debut, Willow is one of the most powerful witches of her generation and is a sweet and kind-hearted Nice Girl.
  • Tomboy with a Girly Streak: Willow's has been mostly surrounded by men, as she has two dads and her closest friends in Hexsquad are Gus and the gender non-conforming Luz, so naturally she would grow up with some masculine characteristics and it shows: she's extremely athletic, as she regularly works out and is into and great at sports such as grudgby and flying derby (the latter being her favorite), doesn't mind getting dirty, can be very aggressive (to the point of murderous intent) when significantly angered and often has Boyish Short Hair, such as in Season 1, the early parts of Season 2, and in the epilogue. But on the girly side, her default personality is demure and sweet, she loves tending to plants, her casual outfits are feminine like Amity's, and grew her hair out long enough to be tied in braids for the second half of Season 2 and even longer in Season 3.
  • Took a Level in Badass: Willow starts out as a Shrinking Violet who's powerful, but a late bloomer who's picked on for her apparent lack of talent. After gaining more confidence in herself and switching to the plant track, she becomes easily one of the most powerful members of the Hexsquad to the point that Kikimora would rather use Luz as a meat shield than endure Willow's Roaring Rampage of Rescue.
  • Trapped in Another World: In "King's Tide" she ends up trapped in the Human Realm along with Luz, Amity, Gus and Hunter after the portal to the Demon Realm ends up destroyed by the Collector.
  • Unequal Rites: Her parents apparently look down on plant magic, forcing their daughter to enroll in "Abominations 101" at the magic school instead.
  • Unskilled, but Strong: Her plant magic is impressive and she's implied to have a lot of untapped magical potential even outside of her preferred school. However, she's still a student, and one that was on the wrong track until fairly recently, no less. This is reinforced in "Any Sport in a Storm" where her best efforts are easily overcome by Darius, a coven head.
  • Vine Tentacles: Willow's go-to spell creates vines to snare and grab at opponents, sometimes even with thorns. She uses it instinctively in her premiere episode and several times throughout the series to great effect.
  • Vocal Evolution: She starts speaking in a slightly lower voice from "Labyrinth Runners" on.
  • White Sheep: Willow is among the few inhabitants who don't agree with the Boiling Isles' Social Darwinist mindset, and believes in gaining respect through kindness.
  • Will They or Won't They?: She gets a lot of Ship Teasing with Hunter, but the show never confirms their status as Beta Couple, though their very casual acts of physical affection toward each other in the epilogue strongly imply as such.
  • You Wouldn't Like Me When I'm Angry!:
    • When angry or determined, her power over plant magic is a force to be reckoned with, as both Principal Bump in "I Was a Teenage Abomination" and the demon hunters in "Hooty's Moving Hassle" experience first-hand.
    • Kikimora is forced to use Luz as a human shield despite piloting a Abomitron when Willow decides to attack her in a rage after she appears to kidnap Hunter, forcing Willow to divert her plants away from Kikimora rather than attempt to block or fight back.

    Gus Porter 

Augustus "Gus" Porter

Voiced by: Issac Ryan Brown, Carter Jones (flashback)

https://static.tvtropes.org/pmwiki/pub/images/gus_porter.png
"Did you know that humans nail barbed wire to their kids' teeth? But why? Maybe to make them magnetic."
Click here to see him in the epilogue

"Behold. The wonders of the human realm. This little fellow is one of their most valued objects. It aids in the compiling of printed wisdom, the scratching of gunk from under your nails, and my favorite‐‐ It even mimics the sounds of the human ocean."

A student at Hexside who is studying illusion magic, and the former president of the Human Appreciation Society. Fascinated by humans, he quickly befriends Luz and is eager to learn more about humans from her.


  • Accidental Misnaming: Poor Gus is called "Goops" by Eda, and everyone in school now thinks that's his name.
  • Ambiguous Situation: After peeking into Belos's mind and learning that Hunter is a grimwalker, its possible that Gus also learned of Philip's past of meeting Evelyn, killing his brother Caleb for being in love with her, and drove to create a "perfected" version of him to make up for killing him. However, despite making Philip relive those moments and keeping the knowledge of Hunter being a clone, he is never shown telling Hunter or his friends of who Caleb is, and his true history with Philip and Evelyn, thus leaving it up in the air if Gus learned of this or not and if he told them.
  • Amplifier Artifact: In "Labyrinth Runners", Gus takes a magic-amplifying hand mirror from head witch Graye after defeating him by accident.
  • Ascended Fanboy: Somewhat. He's the president of the Human Appreciation Society (until he lost the title to Mattholomule) and is friends with Token Human Luz. Eventually, he even manages to make it into the Human realm.
  • The Baby of the Bunch: Gus is a Grade Skipper who's younger and shorter than Luz, Willow, and Amity.
  • Badass Adorable: Is a very cute and dorky kid who despite being the youngest student of his grade is a very capable illusionist, as seen when he breaks himself, Luz and Mattholomule out of detention in "Something Ventured, Someone Framed". In his second focus episode, he shows the full extent of Illusion magic through some imagination and psychology.
  • Be Careful What You Wish For: Gus has an immense fascination with humanity and would like to visit the human world. He gets his wish at the end of season 2 when he's thrown through the portal to the human world but this occurred when the Collector has been freed and is about to make the Boiling Isles his playground and the way back has been destroyed. Gus collapses to the ground in anguish at the realization that he may not see his home and family again.
  • Beware the Nice Ones: He's a really sweet boy but if pushed, he will use illusion magic to make your worse nightmares come true. "Through The Looking Glass Ruins" shows him making his illusions looks something out of a horror movie.
  • Big, Thin, Short Trio: The "Short" due to being the youngest of Luz (Thin) and Willow (Big).
  • Black and Nerdy: He has dark skin and gushes over everything Luz can tell him about humanity. Season 3 also sees him become the in-universe equivalent of a Trekkie when he becomes a fan of Cosmic Frontier.
  • Blue Is Heroic: Dresses in blue both in and outside his Hexside uniform and is a caring and loyal friend. He even bonds with a blue palisman during adoption day.
  • Blue Means Smart One: Gus is The Smart Guy of the Hexsquad, being smart enough to take high school-level classes despite being twelve years old. He specializes in the light blue-coded illusion magic.
  • Brick Joke: In season one, he believes that CD discs are a type of cookie. In season three, at one point a CD with a bite mark in it can be seen in the background.
  • Broken Tears: After witnessing the horrors of the Day of Unity and being trapped in the Human Realm with no way back while The Collector turns his home into their personal playground, Gus breaks down sobbing.
  • Broke Your Arm Punching Out Cthulhu: In "Labyrinth Runners", Gus gains the honor of being the first of the kids to take down a Coven Head. However, he did it through Power Incontinence during an anxiety attack.
    Amity: I can't believe you took down a Coven Head.
    Gus: Yeah. And I almost went down with him.
  • Cheerful Child: An upbeat and energetic 12-year-old.
  • Chekhov's Gag: In "Escaping Expulsion", one of his, Luz and Willow's attempts at getting back into Hexside has Gus using illusions to make them look like Hexside faculty, only to instantly get caught by the staff they were impersonating. In "Clouds on the Horizon", Luz has Gus switch her and Hunter's appearances so she can get captured by Kikimora and protect Hunter and Eda.
  • Child Prodigy: Gus is noted at multiple points to be incredibly gifted when it comes to illusion magic despite his young age, and has already skipped two grades by the start of the story. "Labyrinth Runners" shows just how powerful he is when he manages to both cover almost all of Hexside in a highly realistic illusion and put the head of the Illusion coven out of commission by accident.
  • Color-Coded for Your Convenience: He wears the blue uniform of the Illusions track. Outside of school, he wears mostly cyan colored clothing.
  • Collector of the Strange: He collects human artifacts although he doesn't know exactly what they are for or how they're called.
  • Confusion Fu: This is the entire combat application of illusion magic, and one that Gus is quite adept at and getting better by the day. It can't directly hurt anyone, but it can screw with their perception of reality so hard that they're more likely to hurt themselves than anyone else. Even knowing that what you're seeing is probably fake doesn't help, because there's always a chance that it might be real and dangerous. This reaches its logical conclusion in "Labyrinth Runners," where Gus' Power Incontinence results in the entirety of Hexside being covered in an illusion and later on it also leads to the resurgence of the worst memories of those who try to get near him, leading to Graye's defeat due to him being unable to handle the bad memories.
  • Continuity Nod: Upon opening the portal door and discovering it raining in the Human Realm, referencing his interest in humans, Gus is the only one who knows that it's safe.
  • Cordon Bleugh Chef: In "Thanks to Them", he tries to help Camila with the cooking, but the results are... less than palatable, in no small part due to the food in the Demon Realm being vastly different than on Earth. The primary example we get is mustard ravioli.
  • A Day in the Limelight:
    • "Something Ventured, Someone Framed" is the first episode to focus on him exclusively, while most of the time he serves as the comic relief to Willow, Luz, and Amity's plotlines.
    • "Through The Looking Glass Ruins" focuses on him trying to impress some cool kids and waver on whether or not he's of any good by choosing the illusion coven.
    • "Labyrinth Runners" shows off more of his Illusion capabilities and gives a better look into his somewhat-troubled psyche.
  • Did You Just Flip Off Cthulhu?: While fighting a Belos-possessed Hunter, Gus flies around him evading blows and taunting the former emperor, which really does piss Belos off.
  • Easily Impressed: Anything that has to do with humans and their lifestyle will blow his mind, including things as mundane as braces and high-fives.
  • Fantastic Anthropologist: The president of the school's Human Appreciation Society. Well, formerly.
  • Foil: To Luz. She's a human obsessed with magic while Gus is a witch obsessed with the human realm.
  • Forced Transformation: In "Clouds on the Horizon", He's instructed to use an illusion to change Hunter into Luz without the other boy's knowledge, all as part of Luz's plan to get herself captured by Kikimora in his place. Gus is then left to explain exactly what just happened when the spell wears off.
  • Glasses of Aging: He's shown with a pair of glasses after the four year Time Skip to the Distant Finale. Given the fact that he's shown working as a teacher, they also qualify as Nerd Glasses.
  • Glowing Eyes of Doom: His eyes glow blue when his magic goes out of control and are a clue to get far away if you want to keep your sanity.
  • Grade Skipper: He has skipped a couple of years so he's actually in the same homeroom as Edric and Emira.
  • Hard Light: His illusions can be made tangible—when he poofed Coven Scout disguises on his allies, Luz can remove her mask if she needs to, meaning their disguises are made to feel very real.
  • Heart Is an Awesome Power: He gets teased by other witches because his illusion magic is mainly limited to intangible images and easily dispelled transformations. However, in the hands of someone as creative and dramatic as Gus illusions can be terrifying.
  • Hidden Depths:
    • In "Something Ventured, Someone Framed" he reveals that underneath his upbeat and hammy personality he feels he gets ignored and underestimated because he's younger than the other students in his class. He created the Human Appreciation Society because he wanted to keep others from feeling overlooked as well.
    • "Labyrinth Runners" reveals that he has significant self-doubt issues and anxieties due to older students manipulating him into doing their homework.
  • Horrible Judge of Character: Gus struggles with this hard. It's shown he often trusts the wrong people, like Bria in "Through the Looking Glass Ruins" and Hunter in "Any Sport in a Storm." Even if he tries to be cautious at first, he almost always eventually caves into wanting to consider them his friends. His shame over frequently getting tricked and manipulated leads to him suffering a Heroic BSoD in "Labyrinth Runners."
    Gus: "What is wrong with me? Why can't I learn? I let myself get tricked... again. Everyone thinks I'm the smart one, so why do I keep acting so dumb? I can't even trust myself anymore."
  • Humans Through Alien Eyes: Despite his peers considering him knowledgeable about humans, the human paraphernalia that ends up in the Boiling Isles hasn't given Gus a very accurate picture of them. For instance, he guesses dental braces are to make children magnetic.
    Willow: Most witches wouldn't be able to recognize a human right away. But Augustus is an expert.
    Gus: Where are your gills?!
  • I Got Bigger: Gus gains a half-head in height and gets a deeper voice in the space between "Wing It Like Witches" and "Escaping Expulsion", as a way to justify his voice actor growing up (he refers to it as "Witch Puberty", which apparently works differently). It's still downplayed somewhat, as he remains the shortest among his friends by about an inch.
  • Improbable Age: He's shown teaching a class as part of the Human/Demon Realm exchange program at the University of Wild Magic in the epilogue despite only being 16, though to be fair he is at worst the third most qualified person alive on the subject behind Luz and Vee.
  • Interspecies Friendship: Discounting Luz (who is more of a sister), he is easily King's closest friend post-"Really Small Problems". Given King's nature as a Titan, it also doubles as a case of Pals with Jesus.
  • Intrigued by Humanity: His main schtick.
  • Irony: Despite being adept at fooling others as an illusion prodigy, Gus is still younger than his classmates which makes him relativity more gullible than them. In "Labyrinth Runners," it gets to the point where he doesn't feel that he can even trust himself. Fortunately, Hunter was able to cheer him back up.
  • Just a Kid: In "Something Ventured, Someone Framed", he explains that he feels he gets ignored and underestimated because he's younger than the other students in his class.
  • Keet: He's very easily excited by anything related to humans and tends to go a touch overboard.
  • Large Ham: Is this due to his excitable nature and dramatic flair when presenting things and making statements. He even describes illusion magic as "magic with showmanship".
    Gus: [Holding up a pair of flags] In seasons past, these flags have waved in support of grudgby greats. Now they will wave for the greatest: Me!
  • Lethal Chef: Likely due to his lack of knowledge on human cuisine, but his mustard ravioli is apparently horrible enough to bring Camila to tears, which he mistakes for Tears of Joy.
    Vee: Those weren't the kind of tears you're thinking of.
  • Like Brother and Sister: With Willow. They were each other's first friends at Hexside, and are always very protective and supportive of each other, no matter what.
  • Magic Staff: In "Hunting Palismen", he gains his own staff topped with a chameleon-like palisman.
  • Master of Illusion: Gus is in the illusionists' track and is skilled enough to skip a couple of grades. He's mostly used it to make duplicates of himself and others, and is even able to make a copy of himself that can act independently for hours (but isn't very obedient). In "Looking Glass Ruins", he shows just how powerful (and terrifying) illusion magic can be if given a little creativity. Later on in "Labyrinth Runners", he accidentally manages to cover most of Hexside in a shifting labyrinth of an illusion and traps the Illusion Coven Head in his own memories.
  • Me's a Crowd: One of his favorite spells creates illusionary doppelgangers. They're semi-tangible and even smart enough to do basic tasks such as taking notes, although they don't always listen to Gus. He can make tiny versions of himself as well.
  • Meaningful Name: He's named after Augustus, the famous Roman emperor. Fittingly he's the president of the Human Appreciation Society.
  • Nice Guy: Next to Willow as the most accepting of Luz.
  • Nightmare Weaver: In "Labyrinth Runners" he demonstrates an apparently unique ability to trap people in a maze of their own worst memories. These illusions are so powerful that they can leave people in a catatonic state, such as with Head Witch Graye. This spell tends to activate involuntarily when he is having a panic attack. After getting Graye's Amplifier Artifact, he can now do this on command as shown in "King's Tide" when he forces Belos to see memories of how he murdered his own brother.
  • No-Respect Guy: He's a talented student who managed to jump ahead several grades, but he doesn't get recognition for it like Amity because his peers dismiss him as just a kid. It also doesn't help that illusion witches in general are disrespected for being less "useful" than other magic users.
  • The One Guy: He is the only boy besides King in Luz's circle of friends. That is until Hunter joins the club in Season 2.
  • One of the Girls: Both of his best friends are girls and he's a very sensitive guy.
  • Only Known by Their Nickname: Gus's full name is Augustus, but when Luz says she knew someone who shortened the same name to "Gus", he immediately embraces his "human nickname".
  • Only Sane Man: When Willow tries to recruit a disguised Hunter for her Flyer Derby team, Gus is the only one suspicious of there suddenly being a Hexside student no one has ever seen or heard of before who gives awkward and panicked answers whenever they ask questions.
  • Personality Powers: A Large Ham witch with a mischievous streak who specializes in illusion magic.
  • Playing with Fire: "Labyrinth Runners" reveals that he's learned how to replicate the Fire Glyph from the glyph cards Luz gave him in "Though the Looking Glass Ruins."
  • Power Incontinence: "Labyrinth Runners" reveals that when his anxieties flare up, he tends to conjure up illusions over the surrounding area, often with figures representing his self-doubts berating him. When Graye tries to force him into the Abomination Coven as payback for foiling his plan to mark sigils on all the students at Hexside without them knowing before it was too late, he manages to cover most of the school in an illusion, but despite being able to see through it with one eye, he still can't consciously dispel it.
  • Prone to Tears: Due to his age (and generally being a sensitive guy), Gus tends to cry more often than the other characters, as shown in "Really Small Problems" (when he realizes he and Willow have been shrunk), "Wing It Like Witches" (when his flags are broken), and "Agony of a Witch" (when one of the artifacts in Belos' castle tells him he's always his best self).
  • Properly Paranoid: In "Any Sport in Storm", he is highly suspicious of Hunter and warns him not to hurt Willow when he joins the flyer derby team. Hunter later reveals himself to be the Golden Guard who came to scout potential recruits and has decided to kidnap everyone to make them join his coven, though he soon changes his mind and saves them.
  • Puppy-Dog Eyes: He utilizes these in "Hooty's Moving Hassle" to convince Luz and Willow to animate the "Beefy Bob" toy.
  • Secret Secret-Keeper: It's heavily implied in "Thanks to Them" and confirmed in "For the Future" that he's aware of the fact Hunter is a Grimwalker as a result of digging into Belos' memories. He identifies with a character implied to be secretly aware that one of his crewmen is a clone, he specifically introduces the crewman in question as a clone apparently to give Hunter someone to relate to, and he doesn't react when Luz accidentally lets it slip.
  • Sky Surfing: Gus's preferred method of flight with his magic staff, in fact "Any Sport in a Storm" shows that he actually has very hard time flying any other way.
  • Status Buff: He can temporarily alter the bodies of other creatures, as shown when he gives Willow's plant big muscular arms.
  • Strong Family Resemblance: He more or less looks like a smaller version of his father.
  • Took a Level in Badass: "Through The Looking Glass Ruins" shows off what type of feats one uses as part of the Illusion Coven and it shows.
  • Trapped in Another World: In "King's Tide" he ends up trapped in the Human Realm along with Luz, Willow, Amity and Hunter after the portal to the Demon Realm ends up destroyed by the Collector.
  • Victor Gains Loser's Powers: In "Labyrinth Runners", after Graye is defeated by Gus's illusion magic dredging up his worst memories, Gus takes the mirror-shaped magical amplifier Graye showed him for himself.
  • Vocal Evolution: His voice actor was going through puberty during production. By the end of the first season, his voice is noticeably digitally manipulated to make him sound younger. In the second season, his voice is deeper, which is given a throwaway line ("Witch puberty") to explain it, alongside a redesign to make him look slightly older.
  • Voluntary Shapeshifting: Gus can use his illusion magic to make himself look like other people, which was what he did when he tried to impersonate a teacher in "Escaping Expulsion".
  • Weak, but Skilled: Gus's specialty is Illusion magic, which, as the name implies, cannot interact with the physical world at all. This makes him pretty much useless in the damage department — but using both his incredible observation skills and his creativity, he is extremely good at confusing, distracting or hindering enemies, allowing his friends to do the heavy hitting.

    Vee (UNMARKED SPOILERS) 

Vee / Basilisk #5

Voiced by: Michaela Dietz (True Form, Second Disguised Form), Sarah-Nicole Robles (First Disguised Form)

https://static.tvtropes.org/pmwiki/pub/images/vee_wormy.png
Click here to see her Human form in Season 3

"My real name is... #5. I'm a basilisk and technically I... I shouldn't exist."

A basilisk who is playing Luz's role back on Earth during her stay on the Boiling Isles. Vee's existence was hinted at in "Enchanting Grom Fright", and finally confirmed in "Keeping Up A-fear-rances".

"Yesterday's Lie" reveals Vee's true form and motivation. Once extinct, the basilisks were resurrected by the Emperor's Coven to study their magic-eating properties. Only known as "Basilisk Number Five", Vee somehow escaped and managed to sneak through Eda's portal door, taking Luz's place in the human realm.

While she appeared malevolent at first, Vee is revealed to be an innocent and sweet young basilisk, looking for a place to belong and finally achieve some security. And though initially somewhat hostile to Luz for running away, Vee helps Luz understand how her behavior has affected her loved ones, and in turn comes to understand Luz better herself.


  • Actor Allusion: Much like a certain other character that she played in another animated series, Michaela Dietz plays a shapeshifting creature from another world living among humans that was artificially created by a totalitarian regime to be a war-machine and suffers from massive self-esteem issues as a result.
  • Ambiguously Evil: Subverted. Aside from taking over Luz's life, stealing her identity and having a rather menacing first appearance with her Face Framed in Shadow, nothing about Vee or her motivations is shown in her first appearance. Vee doesn't even do anything evil; she's first shown trying to comfort Camila when the latter's weeping over a nature documentary. Also, the letters imply that Vee was doing activities at the Reality Check Camp rather than anything destructive. "Yesterday's Lie" ends up revealing that Vee isn't evil at all; she's a lost child in need of a good home. Replacing Luz was also a total accident; she just took on Luz's form because Luz was the only human Vee had ever seen up to that point.
  • Ambiguously Gay: Her exact orientation is never specified, though she is confimed to be some variety of sapphic given that she has a crush on Masha (who is non-binary but feminine-presenting).
  • Artificial Human: Her race was somehow resurrected by the Emperor's Coven.
  • Beauty Equals Goodness: Part of it seems to be her apparent younger age, but Vee is noticeably more of a Cute Monster Girl than the basilisk seen in "The First Day", or the others seen in flashback, the only one confirmed to have had moral quandaries about draining magic, and only replaced Luz because she was desperate to escape the Emperor's Coven.
  • Be Careful What You Wish For: Luz's biggest fear was her mother finding out she was spending summer camp in the Boiling Isles, at least until the end of Season 1 when she decided to come clean after being trapped there (not that it mattered, since the destruction of the portal meant she no longer had internet connection to send said confession to her mother). The presence of Vee allows Luz to maintain The Masquerade, but "Yesterday's Lie" eventually has Luz reveal the entire truth to Camila.
  • Because You Were Nice to Me: The reason she took on the role of Luz for so long was because Camila (thinking she was Luz) showed her the first kindness she had ever experienced.
  • Becoming the Mask: She initially took Luz's form as a quick way to hide after entering the Human Realm, and through circumstance wound up being found by Luz's mother, who then drove her to camp. Months later, she's fully absorbed herself into the role since Luz never came back. She even reflexively calls Camila "mom" in front of Luz before correcting herself.
  • Bound and Gagged: Is this when captured by Jacob.
  • Changeling Tale: Desperate for a home and family to be safe with, Vee ends up accidentally taking over Luz's life when she left for the Boiling Isles.
  • Crazy-Prepared: While Vee's obsession with collecting and dispensing knowledge seems to be little more than a frivolous hobby, sometimes that otherwise trivial knowledge can be incredibly useful when the situation calls for it. Everything she learned at camp helped her perform tasks needed to survive in the Human Realm, attend school in Luz's absence, use technology more proficiently than Camila can, and knows how to sufficiently perform Camila's job in her absence.
  • Crush Blush: In "Thanks to Them", she blushes after interacting with Masha at the Historical Society, showing that she has a crush on her friend, who doesn't recognize her in her new form.
  • Cunning Linguist: She's shown to have picked up on Spanish in the time she's lived in the Human Realm, and is much better than the entire Hexsquad put together. Living with a Spanish-speaking mother likely is part of the reason.
  • Cute Bookworm: A Cute Monster Girl who likes school and learning. She's pretty nerdy in subjects that even other nerds Luz's age normally wouldn't have any interest in.
  • Cute Little Fangs: Vee is an adorable basilisk who has two fangs on her bottom jaw.
  • Cute Monster Girl: It seems to at least partially be the fact that she seems younger than the others we see, but even in her full basilisk form, let alone her form in-between Luz and her normal form, Vee is noticeably cuter than the other basilisks we see in flashback in "Yesterday's Lie".
  • Did You Just Punch Out Cthulhu?: Downplayed. Unlike the others, whose attacks are ineffectual or easily blocked, Vee manages to do significant damage to Belos by absorbing his magic while Willow restrains him, which is the only part of the fight where he is actually put on the ropes. However, Vee is forced to back off when Belos retaliates before she can consume it all.
  • Divergent Character Evolution:
    • While they were always pretty different personality-wise, she starts off looking identical to Luz at the end of "Keeping Up A-fear-ances". By "Yesterday's Lie", she's changed her clothing and pinned back her hair to make it neater, as she's starting to treat Luz's life as her own since Luz seemingly isn't coming back.
    • When Luz finally returns to the human realm at the end of season 2, she changes her appearance to be distinct from Luz by incorporating some Morphic Resonance into her hair and eyes while also lightening up her skin tone a few shades.
  • Doppelgänger: Of a sort. As a basilisk, Vee can take any form she wants, and she ends up taking Luz's form in a moment of panic (Luz being the only human she had ever seen) when she hears Camila calling on Luz after entering the Human Realm. As of "Thanks to Them", she switches her disguise to avert the trope due to the real Luz returning.
  • Dramatic Irony: Her presence is the cause of at least two examples of this, as both "Enchanting Grom Fright" and "Keeping Up A-fear-rances" had Luz dealing with the fear that her mom would either find out about her life in the Boiling Isles, or start to miss her now that she can no longer easily return home. All of this, only for the audience to be shown that the doppelganger had stepped in to ensure that this didn't come to pass, and Luz is able to return without any disruptions in her life on earth.
  • Ears as Hair: Done intentionally. In her human form, she retains her natural ears, but makes them look like part of her hair.
  • Escaped from the Lab: She and some other basilisks escaped from the Emperor's Coven, and Vee is desperate not to go back.
  • Evil Twin: Subverted. Despite initially being set up like she would be evil, it turns out Vee is just a child and (much like Luz) looking for a place to belong. That it happens to be as part of Luz's family is just a fringe benefit.
  • Extreme Omnivore: Vee happily munches on the deck of Hexes Hold'em cards handed to her by Camila at the end of "Yesterday's Lie" like they were potato chips instead of just sucking the magic out of them. It's also implied that she's fully capable of digesting human food (unlike witches, who are more limited in what they can eat), since she spent several months living as Luz without anyone noticing.
  • Face Framed in Shadow: Her first appearance is framed as this to highlight a (supposedly) sinister nature, though she later turns out to be harmless.
  • Fat and Skinny: Downplayed. Her new human form in season 3 has thicker legs and a heavy sweater compared to the slimmer Luz. Given that she's a shapeshifter, it's likely that this was a deliberate choice to further differentiate herself from Luz. This continues into the epilogue, where Vee wears slimmer clothing but is still shorter and wider compared to the lankier Luz.
  • Foil: To Luz.
    • Luz is a normal teenage girl who never quite fit in with the Human Realm and ended up flourishing once she entered the Demon Realm. Vee, by contrast, is a rare and previously extinct species of demon who escaped from a place she was hunted and experimented on, to the Human Realm where she gained a new life for herself as a mundane human.
    • Luz went to the Boiling Isles to avoid having to go to camp, and one of the first places she went when she got there was a prison. Vee went to Earth to avoid going to prison, and one of the first places she went when she got there was a camp.
    • Luz is brave in the face of danger, fighting monsters even before she started learning magic, but she is socially awkward and nervous around her peers. Vee hates violence and isn't a fighter, despite being a rare and powerful species of demon. However, she is more socially confident and outgoing than Luz.
    • Luz craves an exciting and irregular life. Vee is perfectly content with the very life Luz wants to avoid.
    • Luz is carefree and laid back and is obsessed with fantasy. Vee is fairly sophisticated and more focused on reality.
  • Foreshadowing: Her presence was hinted at back in "Enchanting Grom Fright" with Camila receiving mysterious letters from an imposter.
  • Fossil Revival: Basilisks were extinct for centuries at least, but the Emperor's Coven brought Vee and several others back for experimentation.
  • Friend to All Living Things: Unlike the other basilisk we met in "The First Day", Vee does not enjoy feeding from living things, and she is shown crying when forced to feed on demon rats in a flashback. She eventually refused to feed and even stood up to her captors to protect the rats. The only time she will feed on magic is when it's contained in non-living objects like enchanted cards or food.
  • Friendly Neighborhood Vampire: According to Vee, some of the other basilisk subjects only knew to feed during their imprisonment, while Vee eventually stopped draining the demon rats being fed to her, and even tried to defend them from being taken away.
  • Glamour Failure: When she sees the real Luz in the mirror, her eyes close horizontally and her voice changes back to her natural voice. She also returns to her true form when shocked or frightened by being caught in traps.
  • Good All Along: After immense speculation of what sort of malicious goal the fake Luz has, she turns out to be a frightened child lost in another world, not unlike the real Luz.
  • Happily Adopted: She enjoys Camila's kindness so much that Vee refers to Camila as "Mom" even when talking to Luz, though Vee quickly corrects herself. When Camila learns the truth, she allows Vee to stay as long as she likes. In "Thanks to Them", Camila calls herself a mother of sixnote , confirming she considers Vee her child. The Distant Epilogue shows that Vee has joined the family permanently, going to high school with Luz.
  • Hero of Another Story: Going with her parallels to Luz, Vee is the hero of her own story, a bit more mundane but she is a Fish out of Water Cute Monster Girl who has to learn to be human while in a strange new world that is almost everything she ever wished for.
  • Hugh Mann: When she first appears in the human world, Vee takes on Luz's form because Luz is the only human that Vee had ever seen up to that point. After Camila sees her, Vee says "Hello, fellow human! Skin is sure weird!" Vee gets away with it because, Luz being a Cloudcuckoolander, Camila isn't fazed by Luz saying such a thing.
  • I Choose to Stay: While everyone else heads through the portal to the Demon Realm to stop Belos and the Collector, Vee explains she's not yet ready to return and decides to manage things in the Human Realm with Camila's identity. The final episode shows she more or less stuck around in the Human Realm permanently, going to high school with Luz. That said, she's also shown to have attended Grom with the rest of the Hexsquad and joins Luz's surprise party at the Owl House, showing that she's willing to visit now that it's safe there. She is even shown wearing a Human/Demon Realm exchange program shirt and one can make a educated guess that she was responsible for helping the other Basilisks acclimate back into witch society. So while she considers the Human Realm her true home, she is no longer afraid to be a part of the Demon Realm.
  • I Just Want to Be You: When she first gets focus, Vee would love nothing more than to replace Luz permanently, or at least have a life like hers. Vee calls Luz out on running away from home to the Boiling Isles, saying that Luz had everything that Vee ever wanted — a loving guardian, a pleasant home, an actual life with freedom — yet Luz still ran away. This call-out plays into Luz deciding to come clean about everything to Camila, rather than perpetuate the masquerade as she'd planned after meeting Vee. By Season 3, Vee finds that she has everything she wants as herself. As such, she stops pretending to be Luz completely and forges her own identity, complete with a brand new look that's entirely her own.
  • Impostor Forgot One Detail: Downplayed. Vee starts getting rid of a lot of Luz's old things from Luz's room, saying that she wants a fresh start. Vee justifies this by saying (as Luz) that Reality Check Camp really turned her way of thinking around. However, Vee leans into it a little too hard, making Camila suspicious and worried that the camp may have worked too well.
  • Lazy Alias: After almost calling herself "Number 5" in front of Luz, the best alternative she can think of is "Vee", after the Roman numeral "V".
  • Luminescent Blush: When Masha remarks that she looks familiar in "Thanks to Them", having befriended Vee while she was impersonating Luz, Vee starts blushing and falls silent until Amity steps in.
  • Magic Eater: The signature trait of basilisks is their ability to eat magic. Vee is reliant on eating magic to shapeshift, which is a challenge in the human world. This lets her pose a dire threat to Belos — who is Made of Magic — in the final battle of "Thanks to Them". Unlike the Greater Basilisk who can curb stomp any magic user, her rate of consumption is much lower, meaning the more magic the target has, the longer it will take for her to absorb.
  • Man of Kryptonite: During the final battle of "Thanks to Them", Vee tries to drag Belos out of Hunter using her draining abilities. He resists long enough to counterattack, forcing Amity to tackle Vee out of the way of his claws.
  • Maybe Ever After: Her relationship with Masha by the time of the Distant Finale is never stated, though Dana did state in a post-series livestream that fans were free to interpret them as a couple.
  • Meaningful Name: She was originally named simply #5, but later renames herself Vee, derived from the roman numeral V, Five.
  • Morphic Resonance: Vee's second, original human guise in "Thanks to Them" has fluffy, greenish-yellow hair that resembles her basilisk form, while retaining her natural ears that look like additional tufts (she's even had one pierced in the Distant Finale), making her look more like a dirty-blonde with dark blue tips. She also retains the yellow centers in her pupils.
  • My God, What Have I Done?: In "Thanks to Them," after learning Luz's real reasons of running away to the Demon Realm, Vee realizes how unfair she was towards Luz and felt guilty for over her previous condemnation of her, and seeks to make it up to her. Vee returned all of Luz's belongings that she had earlier attempted to throw away to their proper place in addition to leaving a note on her bedroom door, welcoming Luz home as an apology.
  • My Species Doth Protest Too Much: Basilisks are only known for their desire to feed on magic. Vee however, can keep her instincts in check and is quite sophisticated. She's rather adept in calligraphy as shown in her letters, and she happens to find the concept of mortgages very interesting.
  • Never Going Back to Prison: Vee refuses to return to the Boiling Isles, where she will be caught and imprisoned by the Emperor's Coven as a science experiment.
    • When Luz shows up in the Human Realm's mirrors to try and reclaim her life from Vee, the very idea of going back to the Demon Realm scares Vee so badly that she picks up a baseball bat, intending to smash the mirror in Luz's room, screaming that she'll never go back there.
    • In "Thanks to Them", Vee chooses to stay behind in the Human Realm because she's not ready to go back to the Demon Realm yet. Also, someone needs to watch the Noceda household.
  • Non-Malicious Monster: Despite her rather ominous first appearance, Vee turns out to be a rather sweet young creature who desperately just wants to live in peace with someone who loves her. Even her stealing Luz's identity turns out to have been an accident that she just decided to go with when she reflexively shape-shifted into her form after Camila came back to drop Luz off at camp.
  • Nothing Is Scarier: In her first appearance, the audience knows nothing about who she is, where she came from, or what she wants. There's not even a clear picture of what her face looks like, despite having Luz's general body shape. The audience only knows that she's taken over Luz's life, without Luz or her mother knowing any different. This all serves to make Vee's first appearance more ominous and frightening. That being said, it's all a Red Herring; when Vee is shown outside of this creepy imagery, she is a total sweetheart.
  • Not What It Looks Like: Her identity theft of Luz seemed malicious when it was first revealed there was an impostor, but in truth it was just a coincidence; Vee realized that since the real Luz wasn't at Reality Check Camp, that left her as a perfect identity to assume and she was mostly rolling with it.
  • Only One Finds It Fun: She seems to have enjoyed Reality Check Camp, even when one of her new friends called it "prison". Of course, the fact that Vee had spent her life until then being tortured in a real prison makes this easier to understand. There is also the irony that it actually ended up helping her blend in with humans much better than if she had not gone. Judging by the letters, it seems she found learning about mortgages very interesting.
  • Only One Name: She's only ever referred to as "Vee" or "Basilisk #5" due to her past as a science experiment. It's heavily implied that she officially becomes "Vee Noceda" by the time of the epilogue (via a photo showing her graduating high school alongside Luz), but it's never actually stated.
  • Only Sane Man: Having had longer than the others to adapt to the Human Realm, Vee has a much better grasp on how things work. When she tries explaining her alarm clock to Amity and Willow, they assume it's a threat and immediately destroy it, triumphantly bumping arms while Vee looks at the mess in exasperation. She also tends to come up with more traditionally 'normal' solutions to problems such as using her Find a Phone app to track down Luz when she goes missing.
  • O.O.C. Is Serious Business: "Yesterday's Lie" established that she hates using her powers on living things, but she doesn't hesitate for a second to try and absorb Belos when he's possessing Hunter.
  • Our Monsters Are Different: Unlike the traditional basilisk mythos, she has human-level sapience and intelligence, and lacks the fatal gaze characteristic of the classic monster. What's more, the traditional basilisk spreads death and poison wherever it goes; Vee is soft-spoken and apparently lacks venom of any kind.
  • Out-of-Character Alert: In "Yesterday's Lie", Camila is genuinely concerned when a disguised Vee shows little interest in the things that Luz loves, worried that she pushed Luz too far with camp.
  • Psychosomatic Superpower Outage: She ends up shifting back to her true form twice in "Yesterday's Lie" while suffering a Trauma Button induced panic attack. This is made worse by the fact that she was already very low on magic the first time it happened, so she's unable to fully turn back into her Luz disguise even after she calms down.
  • Punny Name: She's Basilisk Number V, and she goes by Vee.
  • Red Herring: While she is initially presented as a mysterious antagonist, as it turns out she's just a refugee from Belos' experiments whose only motive was safety and doesn't have a malicious bone in her body - she's happy to reveal herself once she realizes the real Luz isn't a threat.
  • Removed Achilles' Heel: She's hampered by a lack of magic in her first proper appearance. By her next appearance in season 3, she has no issue swapping to and from her natural form, the Hexas Hold'em cards evidently providing her with enough supply not to worry about it.
  • The Resenter: She outright says she resents Luz for taking her life on Earth for granted. For Vee, a world where she has actual friends and a real, genuinely loving parent is paradise. On the other hand, she's caught between this and the fact that she's also glad Luz did it in the first place since Luz leaving her life behind allowed Vee to experience it in her place, and it's subtly made clear that due to her time at camp, Vee just doesn't understand Luz's reasons for running away. However in "Thanks to Them," after learning Luz's real reasons of running away to the Demon Realm, Vee realizes how unfair she was towards Luz and felt guilty for over her previous condemnation of her, and seeks to make it up to her. Vee returned all of Luz's belongings that she had earlier attempted to throw away to their proper place in addition to leaving a note on her bedroom door, welcoming Luz home as an apology.
  • Shapeshifter Mode Lock: After running out of magic, she spends most of "Yesterday's Lie" stuck in a hybrid human/basilisk form, which she tries to hide with a hat and sunglasses. Luz tries to help her obtain some magic so she can transform back into Luz, and the end of "Yesterday's Lie" shows Vee eating magical cards to regain enough magic to shapeshift back into a human disguise.
  • Shapeshifting Lover: Downplayed. She's heavily implied to have feelings for her goth friend Masha who (as far as we know) has no idea that she isn't human.
  • Sheep in Sheep's Clothing: The fact that she took Luz's place on Earth might come off as an act of maliciousness, but she's really a sweet, scared, fragile soul trying to make a life for herself.
  • Ship Tease: Is shown in "Thanks for Them" to have a crush on her goth friend Masha, blushing after talking to them at the Historical Society, and the end credits show them hanging out.
  • Sixth Ranger: Becomes this for Luz and her friends in "Thanks to Them" when they're trapped in the Human Realm. A literal example, too, since she's the sixth member of the friend group.
  • Snake Person: Like the other basilisks, although she is more humanoid in appearance than the others with a clearly defined head and neck.
  • Story-Breaker Power: At first it may not seem like it, but when you realize the situation by the time she debuted, it is clear that she has to be stuck on "maintaining masquerade" duty when it is time to return to the Boiling Isles. Her ability to eat magic and shapeshift is downright overpowered in the overall setting, with only physical attacks and glyph magic, something that is only known by a handful of people with most of them being her friends and family, being able to hurt her. If she wasn't stuck covering for Camila, she would've trivialized much of the conflict in the later Season 3 specials. She does try to use her Anti-Magic abilities to non-lethally subdue Hunter while possessed by Belos, but he's too strong even for her.
  • Technically Naked Shapeshifter: She doesn't wear clothing in her natural form, save for a cloak to conceal herself back when she was still on the Boiling Isles. The clothing seen when disguised as Luz is part of her body, though it's possible this isn't always the case as she's seen picking out a shirt to wear before being interrupted by Luz. This may have been because she was running out of magic to keep transforming regularly.
  • There Is Another: Her existence shows that there are more basilisks out there than just the one from "The First Day". Given her name as "Basilisk Number V", there must logically be at least five of them.
  • Token Heroic Orc: Most basilisks are mindlessly obsessed with finding more magic to consume, but Vee hates absorbing magic from living things because of her nonviolent nature. However, it isn't clear if this is normal basilisk behavior or a result of Belos's experimentation on them.
  • Trapped in Another World: Vee inverts the usual use of this trope by being a demon trapped in the Human Realm. Like Luz, she prefers the new world, but she had plenty of reason to flee the Boiling Isles.
  • Trauma Button:
    • Due to her past as an experiment on the run, things like traps or cages will make her Freak Out and shift back into her true form.
    • She panics and flees when she encounters the talking magical rats by the dumpster, because it reminds her of the times she was forced to drain magical rats as a science experiment.
  • Undead Tax Exemption: The epilogue shows that she somehow gained a legal identity on Earth in three years since the final battle, as both she and Luz are shown to have graduated from high school together.
  • Vegetarian Vampire: Vee hates using her powers on living things, even on non-sentient animals like rats. Instead, she pretty much exclusively drains magic from enchanted objects like Eda's discarded Hexas Hold'em decks.
  • Villains Blend in Better: While she turned out to not be a villain, Vee still counts, as she managed to take over Luz's life on Earth with Luz's own mother none the wiser that this creature is not her daughter. Camila mistook her oddities for her daughter's usual Cloudcuckoolander behavior, the people at camp never knew the real Luz in the first place, and Vee learned how to act "normal" at the Reality Check Camp that she was sent to. Luz is even shown to be worried that Vee, in her 'Luz disguise' is gonna embarrass herself when she goes to talk to high school students, only to be taken aback when Vee turns out to be friends with them (they were in the same cabin at Reality Check Camp), since Luz's issues with fitting in were part of the reason she struggled so much back in her old life.
  • Voice Changeling: In addition to being able to shapeshift, Vee can also imitate Luz's voice perfectly. It's how she was able to blend in well enough to fool even Camila for a time. This seems to be independent of her magical shapeshifting, as even when she runs out of magic and is trapped in a hybrid form, she can switch between her natural voice and Luz's voice on demand when talking with her friends.
  • Walking Spoiler: Just the very existence of Vee is a twist, and her first appearance is both a Wham Shot and Wham Line rolled into one.
  • What the Hell, Hero?: She calls out Luz for wanting to run away from home. Vee has seen what Luz's life is like: a loving mother, a roof over her head, and basically anything she could ever want, whenever she wants it. To Vee, such a life is an outright paradise. It makes Luz, who had legitimately and justifiably hated living on Earth see how much she'd been taking for granted. However, in "Thanks to Them," after learning Luz's real reasons of running away to the Demon Realm, Vee realizes how unfair she was towards Luz and felt guilty for over her previous condemnation of her, and seeks to make it up to her. Vee returned all of Luz's belongings that she had earlier attempted to throw away to their proper place in addition to leaving a note on her bedroom door, welcoming Luz home as an apology.
    Vee: You and I are not the same. You had a mom that loved you, a home, a life — you had it good! And you still wanted to run away! I... I didn't have a choice.
  • You Are Number 6: Her "real" name is Number Five, as with every other living basilisk. She goes by "Vee", after the Roman numeral for five being shaped like a V. When in the Void Between the Worlds, the cubes operating on I Know Your True Name logic even appear when Luz says the number five when trying to calm down, showing that she really thinks of it as her name.

Top